Fish of ThievesСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачать
ВЕРСИИ (312)
release
[NeoForge 26.3] Fish of Thieves v26.3.1.0
26.3.1.0-neoforge25 окт. 2026 г.18Minecraft: 26.3neoforge
Что нового
# Features
- Migrated to use YetAnotherConfigLib (YACL) as a main configuration mod
# Misc
- Added Shoal icon for Xaeros's Minimap mod
# Bug Fixes
- [26.3] Re-generate brewing recipes
- [26.3] Fixed missing log blocks for minecraft:logs block tag
release
[Fabric 26.3] Fish of Thieves v26.3.1.0
26.3.1.0-fabric25 окт. 2026 г.24Minecraft: 26.3fabric
Что нового
# Features
- Migrated to use YetAnotherConfigLib (YACL) as a main configuration mod
# Misc
- Added Shoal icon for Xaeros's Minimap mod
# Bug Fixes
- [26.3] Re-generate brewing recipes
- [26.3] Fixed missing log blocks for minecraft:logs block tag
release
[Fabric 26.2] Fish of Thieves v26.2.2.0
26.2.2.0-fabric25 окт. 2026 г.14Minecraft: 26.2fabric
Что нового
# Features
- Migrated to use YetAnotherConfigLib (YACL) as a main configuration mod
# Misc
- Added Shoal icon for Xaeros's Minimap mod
release
[NeoForge 26.2] Fish of Thieves v26.2.2.0
26.2.2.0-neoforge25 окт. 2026 г.4Minecraft: 26.2neoforge
Что нового
# Features
- Migrated to use YetAnotherConfigLib (YACL) as a main configuration mod
# Misc
- Added Shoal icon for Xaeros's Minimap mod
release
[Fabric 26.1.2] Fish of Thieves v26.1.2.3.0
26.1.2.3.0-fabric25 окт. 2026 г.8Minecraft: 26.1.2fabric
Что нового
# Features
- Migrated to use YetAnotherConfigLib (YACL) as a main configuration mod
# Misc
- Added Shoal icon for Xaeros's Minimap mod
release
[NeoForge 26.1.2] Fish of Thieves v26.1.2.3.0
26.1.2.3.0-neoforge25 окт. 2026 г.4Minecraft: 26.1.2neoforge
Что нового
# Features
- Migrated to use YetAnotherConfigLib (YACL) as a main configuration mod
# Misc
- Added Shoal icon for Xaeros's Minimap mod
release
[Fabric 1.21.11] Fish of Thieves v21.11.2.0
21.11.2.0-fabric25 окт. 2026 г.26Minecraft: 1.21.11fabric
Что нового
# Features
- Migrated to use YetAnotherConfigLib (YACL) as a main configuration mod
# Misc
- Added Shoal icon for Xaeros's Minimap mod
release
[NeoForge 1.21.11] Fish of Thieves v21.11.2.0
21.11.2.0-neoforge25 окт. 2026 г.3Minecraft: 1.21.11neoforge
Что нового
# Features
- Migrated to use YetAnotherConfigLib (YACL) as a main configuration mod
# Misc
- Added Shoal icon for Xaeros's Minimap mod
release
[NeoForge 1.21.1] Fish of Thieves v21.1.3.0
21.1.3.0-neoforge25 окт. 2026 г.65Minecraft: 1.21.1neoforge
Что нового
# Features
- Migrated to use YetAnotherConfigLib (YACL) as a main configuration mod
# Misc
- Added Shoal icon for Xaeros's Minimap mod
release
[Fabric 1.21.1] Fish of Thieves v21.1.3.0
21.1.3.0-fabric25 окт. 2026 г.36Minecraft: 1.21.1fabric
Что нового
# Features
- Migrated to use YetAnotherConfigLib (YACL) as a main configuration mod
# Misc
- Added Shoal icon for Xaeros's Minimap mod
release
[Fabric 1.20.1] Fish of Thieves v3.4.0
3.4.0-fabric25 окт. 2026 г.31Minecraft: 1.20.1fabric
Что нового
# Features
- Migrated to use YetAnotherConfigLib (YACL) as a main configuration mod
# Misc
- Added Shoal icon for Xaeros's Minimap mod
release
[Forge 1.20.1] Fish of Thieves v3.4.0
3.4.0-forge25 окт. 2026 г.49Minecraft: 1.20.1forge
Что нового
# Features
- Migrated to use YetAnotherConfigLib (YACL) as a main configuration mod
# Misc
- Added Shoal icon for Xaeros's Minimap mod
release
[Fabric 26.3] Fish of Thieves v26.3.0.1
26.3.0.1-fabric30 сент. 2026 г.3,8 тыс.Minecraft: 26.3fabric
Что нового
# Features
- Treasured Fish Map emerald cost now based on Shoal distance
- Closer shoals are more expensive, farther shoals are cheaper
- Reorganized creative inventory
# Bug Fixes
- Stability and code improvement
- Internal libraries update
- [26.1.2] Fixed incorrect Shoal entity lighting
- [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
- Fixed empty item saving into bait storage, closes #128
release
[NeoForge 26.3] Fish of Thieves v26.3.0.1
26.3.0.1-neoforge30 сент. 2026 г.419Minecraft: 26.3neoforge
Что нового
# Features
- Treasured Fish Map emerald cost now based on Shoal distance
- Closer shoals are more expensive, farther shoals are cheaper
- Reorganized creative inventory
# Bug Fixes
- Stability and code improvement
- Internal libraries update
- [26.1.2] Fixed incorrect Shoal entity lighting
- [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
- Fixed empty item saving into bait storage, closes #128
release
[Fabric 26.2] Fish of Thieves v26.2.1.2
26.2.1.2-fabric30 сент. 2026 г.2,2 тыс.Minecraft: 26.2fabric
Что нового
# Features
- Treasured Fish Map emerald cost now based on Shoal distance
- Closer shoals are more expensive, farther shoals are cheaper
- Reorganized creative inventory
# Bug Fixes
- Stability and code improvement
- Internal libraries update
- [26.1.2] Fixed incorrect Shoal entity lighting
- [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
- Fixed empty item saving into bait storage, closes #128
release
[NeoForge 26.2] Fish of Thieves v26.2.1.2
26.2.1.2-neoforge30 сент. 2026 г.189Minecraft: 26.2neoforge
Что нового
# Features
- Treasured Fish Map emerald cost now based on Shoal distance
- Closer shoals are more expensive, farther shoals are cheaper
- Reorganized creative inventory
# Bug Fixes
- Stability and code improvement
- Internal libraries update
- [26.1.2] Fixed incorrect Shoal entity lighting
- [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
- Fixed empty item saving into bait storage, closes #128
release
[Fabric 26.1.2] Fish of Thieves v26.1.2.2.2
26.1.2.2.2-fabric30 сент. 2026 г.598Minecraft: 26.1.2fabric
Что нового
# Features
- Treasured Fish Map emerald cost now based on Shoal distance
- Closer shoals are more expensive, farther shoals are cheaper
- Reorganized creative inventory
# Bug Fixes
- Stability and code improvement
- Internal libraries update
- [26.1.2] Fixed incorrect Shoal entity lighting
- [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
- Fixed empty item saving into bait storage, closes #128
release
[NeoForge 26.1.2] Fish of Thieves v26.1.2.2.2
26.1.2.2.2-neoforge30 сент. 2026 г.195Minecraft: 26.1.2neoforge
Что нового
# Features
- Treasured Fish Map emerald cost now based on Shoal distance
- Closer shoals are more expensive, farther shoals are cheaper
- Reorganized creative inventory
# Bug Fixes
- Stability and code improvement
- Internal libraries update
- [26.1.2] Fixed incorrect Shoal entity lighting
- [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
- Fixed empty item saving into bait storage, closes #128
release
[Fabric 1.21.11] Fish of Thieves v21.11.1.2
21.11.1.2-fabric30 сент. 2026 г.2,5 тыс.Minecraft: 1.21.11fabric
Что нового
# Features
- Treasured Fish Map emerald cost now based on Shoal distance
- Closer shoals are more expensive, farther shoals are cheaper
- Reorganized creative inventory
# Bug Fixes
- Stability and code improvement
- Internal libraries update
- [26.1.2] Fixed incorrect Shoal entity lighting
- [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
- Fixed empty item saving into bait storage, closes #128
release
[NeoForge 1.21.11] Fish of Thieves v21.11.1.2
21.11.1.2-neoforge30 сент. 2026 г.136Minecraft: 1.21.11neoforge
Что нового
# Features
- Treasured Fish Map emerald cost now based on Shoal distance
- Closer shoals are more expensive, farther shoals are cheaper
- Reorganized creative inventory
# Bug Fixes
- Stability and code improvement
- Internal libraries update
- [26.1.2] Fixed incorrect Shoal entity lighting
- [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
- Fixed empty item saving into bait storage, closes #128
release
[NeoForge 1.21.1] Fish of Thieves v21.1.2.2
21.1.2.2-neoforge30 сент. 2026 г.21,2 тыс.Minecraft: 1.21.1neoforge
Что нового
# Features
- Treasured Fish Map emerald cost now based on Shoal distance
- Closer shoals are more expensive, farther shoals are cheaper
- Reorganized creative inventory
# Bug Fixes
- Stability and code improvement
- Internal libraries update
- [26.1.2] Fixed incorrect Shoal entity lighting
- [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
- Fixed empty item saving into bait storage, closes #128
release
[Fabric 1.21.1] Fish of Thieves v21.1.2.2
21.1.2.2-fabric30 сент. 2026 г.1,8 тыс.Minecraft: 1.21.1fabric
Что нового
# Features
- Treasured Fish Map emerald cost now based on Shoal distance
- Closer shoals are more expensive, farther shoals are cheaper
- Reorganized creative inventory
# Bug Fixes
- Stability and code improvement
- Internal libraries update
- [26.1.2] Fixed incorrect Shoal entity lighting
- [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
- Fixed empty item saving into bait storage, closes #128
release
[Forge 1.20.1] Fish of Thieves v3.3.2
3.3.2-forge30 сент. 2026 г.2,7 тыс.Minecraft: 1.20.1forge
Что нового
# Features
- Treasured Fish Map emerald cost now based on Shoal distance
- Closer shoals are more expensive, farther shoals are cheaper
- Reorganized creative inventory
# Bug Fixes
- Stability and code improvement
- Internal libraries update
- [26.1.2] Fixed incorrect Shoal entity lighting
- [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
- Fixed empty item saving into bait storage, closes #128
release
[Fabric 1.20.1] Fish of Thieves v3.3.2
3.3.2-fabric30 сент. 2026 г.1,6 тыс.Minecraft: 1.20.1fabric
Что нового
# Features
- Treasured Fish Map emerald cost now based on Shoal distance
- Closer shoals are more expensive, farther shoals are cheaper
- Reorganized creative inventory
# Bug Fixes
- Stability and code improvement
- Internal libraries update
- [26.1.2] Fixed incorrect Shoal entity lighting
- [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
- Fixed empty item saving into bait storage, closes #128
release
[Fabric 26.3] Fish of Thieves v26.3.0.0
26.3.0.0-fabric28 сент. 2026 г.165Minecraft: 26.3fabric
Что нового
# Feature
- Initial release for 26.3
release
[NeoForge 26.3] Fish of Thieves v26.3.0.0
26.3.0.0-neoforge28 сент. 2026 г.37Minecraft: 26.3neoforge
Что нового
# Feature
- Initial release for 26.3
release
[Fabric 26.2] Fish of Thieves v26.2.1.1
26.2.1.1-fabric1 авг. 2026 г.5,9 тыс.Minecraft: 26.2fabric
Что нового
# Bug fixes
- Fixed fish and bucket item does not define default item component, closes #117
release
[NeoForge 26.2] Fish of Thieves v26.2.1.1
26.2.1.1-neoforge1 авг. 2026 г.829Minecraft: 26.2neoforge
Что нового
# Bug fixes
- Fixed fish and bucket item does not define default item component, closes #117
release
[Fabric 26.1.2] Fish of Thieves v26.1.2.2.1
26.1.2.2.1-fabric1 авг. 2026 г.1,1 тыс.Minecraft: 26.1.2fabric
Что нового
# Bug fixes
- Fixed fish and bucket item does not define default item component, closes #117
release
[NeoForge 26.1.2] Fish of Thieves v26.1.2.2.1
26.1.2.2.1-neoforge1 авг. 2026 г.575Minecraft: 26.1.2neoforge
Что нового
# Bug fixes
- Fixed fish and bucket item does not define default item component, closes #117
release
[Fabric 1.21.11] Fish of Thieves v21.11.1.1
21.11.1.1-fabric1 авг. 2026 г.3,2 тыс.Minecraft: 1.21.11fabric
Что нового
# Bug fixes
- Fixed fish and bucket item does not define default item component, closes #117
release
[NeoForge 1.21.11] Fish of Thieves v21.11.1.1
21.11.1.1-neoforge1 авг. 2026 г.208Minecraft: 1.21.11neoforge
Что нового
# Bug fixes
- Fixed fish and bucket item does not define default item component, closes #117
release
[NeoForge 1.21.1] Fish of Thieves v21.1.2.1
21.1.2.1-neoforge1 авг. 2026 г.10,6 тыс.Minecraft: 1.21.1neoforge
Что нового
# Features
- Added Tide mod compatibility when fishing in Shoal
# Bug fixes
- Fixed fish and bucket item does not define default item component, closes #117
release
[Fabric 1.21.1] Fish of Thieves v21.1.2.1
21.1.2.1-fabric1 авг. 2026 г.3,2 тыс.Minecraft: 1.21.1fabric
Что нового
# Features
- Added Tide mod compatibility when fishing in Shoal
# Bug fixes
- Fixed fish and bucket item does not define default item component, closes #117
release
[Fabric 1.20.1] Fish of Thieves v3.3.1
3.3.1-fabric1 авг. 2026 г.3,2 тыс.Minecraft: 1.20.1fabric
Что нового
# Features
- Added Tide mod compatibility when fishing in Shoal
release
[Forge 1.20.1] Fish of Thieves v3.3.1
3.3.1-forge1 авг. 2026 г.5,6 тыс.Minecraft: 1.20.1forge
Что нового
# Features
- Added Tide mod compatibility when fishing in Shoal
release
[Fabric 26.2] Fish of Thieves v26.2.1.0
26.2.1.0-fabric27 июл. 2026 г.670Minecraft: 26.2fabric
Что нового
# Features
- Added Korean Language, thanks to @racket_notfortennis on Discord
- Now required Biolith mod for Tropical Island to generate
- Removed TerraBlender mod support
# Bug fixes
- Fixed Tropical Island biome placement, closes #71
- Fixed Sand nearby water no longer generate at the chunk border when there is no water surrounded
release
[NeoForge 26.2] Fish of Thieves v26.2.1.0
26.2.1.0-neoforge27 июл. 2026 г.230Minecraft: 26.2neoforge
Что нового
# Features
- Added Korean Language, thanks to @racket_notfortennis on Discord
- Now required Biolith mod for Tropical Island to generate
- Removed TerraBlender mod support
# Bug fixes
- Fixed Tropical Island biome placement, closes #71
- Fixed Sand nearby water no longer generate at the chunk border when there is no water surrounded
release
[Fabric 26.1.2] Fish of Thieves v26.1.2.2.0
26.1.2.2.0-fabric5 июл. 2026 г.1,1 тыс.Minecraft: 26.1.2fabric
Что нового
# Features
- Added Korean Language, thanks to @racket_notfortennis on Discord
- Now required Biolith mod for Tropical Island to generate
- Removed TerraBlender mod support
# Bug fixes
- Fixed Tropical Island biome placement, closes #71
- Fixed Sand nearby water no longer generate at the chunk border when there is no water surrounded
release
[NeoForge 26.1.2] Fish of Thieves v26.1.2.2.0
26.1.2.2.0-neoforge5 июл. 2026 г.273Minecraft: 26.1.2neoforge
Что нового
# Features
- Added Korean Language, thanks to @racket_notfortennis on Discord
- Now required Biolith mod for Tropical Island to generate
- Removed TerraBlender mod support
# Bug fixes
- Fixed Tropical Island biome placement, closes #71
- Fixed Sand nearby water no longer generate at the chunk border when there is no water surrounded
release
[Fabric 1.21.11] Fish of Thieves v21.11.1.0
21.11.1.0-fabric5 июл. 2026 г.18,6 тыс.Minecraft: 1.21.11fabric
Что нового
# Features
- Added Korean Language, thanks to @racket_notfortennis on Discord
- Now required Biolith mod for Tropical Island to generate
- Removed TerraBlender mod support
# Bug fixes
- Fixed Tropical Island biome placement, closes #71
- Fixed Sand nearby water no longer generate at the chunk border when there is no water surrounded
release
[NeoForge 1.21.11] Fish of Thieves v21.11.1.0
21.11.1.0-neoforge5 июл. 2026 г.107Minecraft: 1.21.11neoforge
Что нового
# Features
- Added Korean Language, thanks to @racket_notfortennis on Discord
- Now required Biolith mod for Tropical Island to generate
- Removed TerraBlender mod support
# Bug fixes
- Fixed Tropical Island biome placement, closes #71
- Fixed Sand nearby water no longer generate at the chunk border when there is no water surrounded
release
[Fabric 1.21.1] Fish of Thieves v21.1.2.0
21.1.2.0-fabric5 июл. 2026 г.1,9 тыс.Minecraft: 1.21.1fabric
Что нового
# Features
- Added Korean Language, thanks to @racket_notfortennis on Discord
- Now required Biolith mod for Tropical Island to generate
- Removed TerraBlender mod support
# Bug fixes
- Fixed Tropical Island biome placement, closes #71
- Fixed Sand nearby water no longer generate at the chunk border when there is no water surrounded
release
[NeoForge 1.21.1] Fish of Thieves v21.1.2.0
21.1.2.0-neoforge5 июл. 2026 г.3,6 тыс.Minecraft: 1.21.1neoforge
Что нового
# Features
- Added Korean Language, thanks to @racket_notfortennis on Discord
- Now required Biolith mod for Tropical Island to generate
- Removed TerraBlender mod support
# Bug fixes
- Fixed Tropical Island biome placement, closes #71
- Fixed Sand nearby water no longer generate at the chunk border when there is no water surrounded
release
[Fabric 1.20.1] Fish of Thieves v3.3.0
3.3.0-fabric5 июл. 2026 г.2 тыс.Minecraft: 1.20.1fabric
Что нового
# Features
- Added Korean Language, thanks to @racket_notfortennis on Discord
- Now required Biolith mod for Tropical Island to generate
- Removed TerraBlender mod support
# Bug fixes
- Fixed Tropical Island biome placement, closes #71
- Fixed Sand nearby water no longer generate at the chunk border when there is no water surrounded
release
[Forge 1.20.1] Fish of Thieves v3.3.0
3.3.0-forge5 июл. 2026 г.4,1 тыс.Minecraft: 1.20.1forge
Что нового
# Features
- Added Korean Language, thanks to @racket_notfortennis on Discord
- Now required Biolith mod for Tropical Island to generate
- Removed TerraBlender mod support
# Bug fixes
- Fixed Tropical Island biome placement, closes #71
- Fixed Sand nearby water no longer generate at the chunk border when there is no water surrounded
release
[Fabric 26.2] Fish of Thieves v26.2.0.0
26.2.0.0-fabric4 июл. 2026 г.1,6 тыс.Minecraft: 26.2fabric
Что нового
# Features
- [26.2] Initial release
- Leeches can be found when digging near water on the Tropical Island biome
- Backport Spawn Egg textures from 1.21.11
# Bug fixes
- Shoal block is now destroy themselves if there is no Shoal (entity) at the block
- Improved Shoal performance on checking water and spawn location, closes #108
- Shoal brightness is no longer get value from the above block
- [1.21.1] Added translation for Shoal gamerule, closes #98
- [1.21.1] Prevent spawn condition registry conflict with other mods, closes #107
- [26.1.2] Fixed vegetation world generation broken
release
[NeoForge 26.2] Fish of Thieves v26.2.0.0
26.2.0.0-neoforge4 июл. 2026 г.237Minecraft: 26.2neoforge
Что нового
# Features
- [26.2] Initial release
- Leeches can be found when digging near water on the Tropical Island biome
- Backport Spawn Egg textures from 1.21.11
# Bug fixes
- Shoal block is now destroy themselves if there is no Shoal (entity) at the block
- Improved Shoal performance on checking water and spawn location, closes #108
- Shoal brightness is no longer get value from the above block
- [1.21.1] Added translation for Shoal gamerule, closes #98
- [1.21.1] Prevent spawn condition registry conflict with other mods, closes #107
- [26.1.2] Fixed vegetation world generation broken
release
[Fabric 26.1.2] Fish of Thieves v26.1.2.1
26.1.2.1-fabric4 июл. 2026 г.81Minecraft: 26.1.2fabric
Что нового
# Features
- Leeches can be found when digging near water on the Tropical Island biome
- Backport Spawn Egg textures from 1.21.11
# Bug fixes
- Shoal block is now destroy themselves if there is no Shoal (entity) at the block
- Improved Shoal performance on checking water and spawn location, closes #108
- Shoal brightness is no longer get value from the above block
- [1.21.1] Added translation for Shoal gamerule, closes #98
- [1.21.1] Prevent spawn condition registry conflict with other mods, closes #107
- [26.1.2] Fixed vegetation world generation broken
release
[NeoForge 26.1.2] Fish of Thieves v26.1.2.1
26.1.2.1-neoforge4 июл. 2026 г.47Minecraft: 26.1.2neoforge
Что нового
# Features
- Leeches can be found when digging near water on the Tropical Island biome
- Backport Spawn Egg textures from 1.21.11
# Bug fixes
- Shoal block is now destroy themselves if there is no Shoal (entity) at the block
- Improved Shoal performance on checking water and spawn location, closes #108
- Shoal brightness is no longer get value from the above block
- [1.21.1] Added translation for Shoal gamerule, closes #98
- [1.21.1] Prevent spawn condition registry conflict with other mods, closes #107
- [26.1.2] Fixed vegetation world generation broken
release
[Fabric 1.21.11] Fish of Thieves v21.11.0.4
21.11.0.4-fabric29 июн. 2026 г.481Minecraft: 1.21.11fabric
Что нового
# Features
- Leeches can be found when digging near water on the Tropical Island biome
- Backport Spawn Egg textures from 1.21.11
# Bug fixes
- Shoal block is now destroy themselves if there is no Shoal (entity) at the block
- Improved Shoal performance on checking water and spawn location, closes #108
- Shoal brightness is no longer get value from the above block
- [1.21.1] Added translation for Shoal gamerule, closes #98
- [1.21.1] Prevent spawn condition registry conflict with other mods, closes #107
release
[NeoForge 1.21.11] Fish of Thieves v21.11.0.4
21.11.0.4-neoforge29 июн. 2026 г.55Minecraft: 1.21.11neoforge
Что нового
# Features
- Leeches can be found when digging near water on the Tropical Island biome
- Backport Spawn Egg textures from 1.21.11
# Bug fixes
- Shoal block is now destroy themselves if there is no Shoal (entity) at the block
- Improved Shoal performance on checking water and spawn location, closes #108
- Shoal brightness is no longer get value from the above block
- [1.21.1] Added translation for Shoal gamerule, closes #98
- [1.21.1] Prevent spawn condition registry conflict with other mods, closes #107
release
[Fabric 1.21.1] Fish of Thieves v21.1.1.3
21.1.1.3-fabric29 июн. 2026 г.424Minecraft: 1.21.1fabric
Что нового
# Features
- Leeches can be found when digging near water on the Tropical Island biome
- Backport Spawn Egg textures from 1.21.11
# Bug fixes
- Shoal block is now destroy themselves if there is no Shoal (entity) at the block
- Improved Shoal performance on checking water and spawn location, closes #108
- Shoal brightness is no longer get value from the above block
- [1.21.1] Added translation for Shoal gamerule, closes #98
- [1.21.1] Prevent spawn condition registry conflict with other mods, closes #107
release
[NeoForge 1.21.1] Fish of Thieves v21.1.1.3
21.1.1.3-neoforge29 июн. 2026 г.810Minecraft: 1.21.1neoforge
Что нового
# Features
- Leeches can be found when digging near water on the Tropical Island biome
- Backport Spawn Egg textures from 1.21.11
# Bug fixes
- Shoal block is now destroy themselves if there is no Shoal (entity) at the block
- Improved Shoal performance on checking water and spawn location, closes #108
- Shoal brightness is no longer get value from the above block
- [1.21.1] Added translation for Shoal gamerule, closes #98
- [1.21.1] Prevent spawn condition registry conflict with other mods, closes #107
release
[Forge 1.20.1] Fish of Thieves v3.2.4
3.2.4-forge29 июн. 2026 г.937Minecraft: 1.20.1forge
Что нового
# Features
- Leeches can be found when digging near water on the Tropical Island biome
- Backport Spawn Egg textures from 1.21.11
# Bug fixes
- Shoal block is now destroy themselves if there is no Shoal (entity) at the block
- Improved Shoal performance on checking water and spawn location, closes #108
- Shoal brightness is no longer get value from the above block
- [1.21.1] Added translation for Shoal gamerule, closes #98
- [1.21.1] Prevent spawn condition registry conflict with other mods, closes #107
release
[Fabric 1.20.1] Fish of Thieves v3.2.4
3.2.4-fabric29 июн. 2026 г.391Minecraft: 1.20.1fabric
Что нового
# Features
- Leeches can be found when digging near water on the Tropical Island biome
- Backport Spawn Egg textures from 1.21.11
# Bug fixes
- Shoal block is now destroy themselves if there is no Shoal (entity) at the block
- Improved Shoal performance on checking water and spawn location, closes #108
- Shoal brightness is no longer get value from the above block
- [1.21.1] Added translation for Shoal gamerule, closes #98
- [1.21.1] Prevent spawn condition registry conflict with other mods, closes #107
release
[NeoForge 26.1.2] Fish of Thieves v26.1.2.0
26.1.2.0-neoforge17 апр. 2026 г.974Minecraft: 26.1.2neoforge
Что нового
# Main
- Initial release for 26.1.2
release
[Fabric 26.1.2] Fish of Thieves v26.1.2.0
26.1.2.0-fabric17 апр. 2026 г.6,2 тыс.Minecraft: 26.1.2fabric
Что нового
# Main
- Initial release for 26.1.2
release
[Fabric 1.21.11] Fish of Thieves v21.11.0.3
21.11.0.3-fabric14 янв. 2026 г.17,5 тыс.Minecraft: 1.21.11fabric
Что нового
# Bug fixes
* Fixed bait preserve storage save invalid ItemStack data
release
[NeoForge 1.21.11] Fish of Thieves v21.11.0.3
21.11.0.3-neoforge14 янв. 2026 г.1,2 тыс.Minecraft: 1.21.11neoforge
Что нового
# Bug fixes
* Fixed bait preserve storage save invalid ItemStack data
release
[Fabric 1.21.10] Fish of Thieves v21.10.1.2
21.10.1.2-fabric14 янв. 2026 г.2,1 тыс.Minecraft: 1.21.10fabric
Что нового
# Bug fixes
* Fixed bait preserve storage save invalid ItemStack data
release
[NeoForge 1.21.10] Fish of Thieves v21.10.1.2
21.10.1.2-neoforge14 янв. 2026 г.431Minecraft: 1.21.10neoforge
Что нового
# Bug fixes
* Fixed bait preserve storage save invalid ItemStack data
release
[Fabric 1.21.1] Fish of Thieves v21.1.1.2
21.1.1.2-fabric12 янв. 2026 г.20,6 тыс.Minecraft: 1.21.1fabric
Что нового
# Bug fixes
- Restore old functionality of adding new boat type, closes #89
release
[NeoForge 1.21.1] Fish of Thieves v21.1.1.2
21.1.1.2-neoforge12 янв. 2026 г.13,5 тыс.Minecraft: 1.21.1neoforge
Что нового
# Bug fixes
- Restore old functionality of adding new boat type, closes #89
release
[Fabric 1.20.1] Fish of Thieves v3.2.3
3.2.3-fabric12 янв. 2026 г.10,8 тыс.Minecraft: 1.20.1fabric
Что нового
# Bug fixes
- Fisherman Villager only restock Treasured Fish Map when out of stock
- Restore old functionality of adding new boat type, closes #89
release
[Forge 1.20.1] Fish of Thieves v3.2.3
3.2.3-forge12 янв. 2026 г.36,6 тыс.Minecraft: 1.20.1forge
Что нового
# Bug fixes
- Fisherman Villager only restock Treasured Fish Map when out of stock
- Restore old functionality of adding new boat type, closes #89
release
[NeoForge 1.21.11] Fish of Thieves v21.11.0.2
21.11.0.2-neoforge11 янв. 2026 г.71Minecraft: 1.21.11neoforge
Что нового
# Features
* Fisherman Villager can now restock to offer new Treasured Fish Map
* Treasured Fish position may lead to very edge of the map but cannot see the icon, currently cannot fix yet.
# Bug fixes
* Added check for fishing hook with bait is already saved, prevent item duplication
* Fixed crash with bait preserve storage when loading world, closes #88
* Minor compatibility fixes to older version of Aquaculture mod
# Language
- Update japanese language, thanks to HaHaCoochieqoo
release
[Fabric 1.21.11] Fish of Thieves v21.11.0.2
21.11.0.2-fabric11 янв. 2026 г.707Minecraft: 1.21.11fabric
Что нового
# Features
* Fisherman Villager can now restock to offer new Treasured Fish Map
* Treasured Fish position may lead to very edge of the map but cannot see the icon, currently cannot fix yet.
# Bug fixes
* Added check for fishing hook with bait is already saved, prevent item duplication
* Fixed crash with bait preserve storage when loading world, closes #88
* Minor compatibility fixes to older version of Aquaculture mod
# Language
- Update japanese language, thanks to HaHaCoochieqoo
release
[Fabric 1.21.10] Fish of Thieves v21.10.1.1
21.10.1.1-fabric10 янв. 2026 г.161Minecraft: 1.21.10fabric
Что нового
# Features
* Fisherman Villager can now restock to offer new Treasured Fish Map
* Treasured Fish position may lead to very edge of the map but cannot see the icon, currently cannot fix yet.
# Bug fixes
* Added check for fishing hook with bait is already saved, prevent item duplication
* Fixed crash with bait preserve storage when loading world, closes #88
* Minor compatibility fixes to older version of Aquaculture mod
# Language
- Update japanese language, thanks to HaHaCoochieqoo
release
[NeoForge 1.21.10] Fish of Thieves v21.10.1.1
21.10.1.1-neoforge10 янв. 2026 г.42Minecraft: 1.21.10neoforge
Что нового
# Features
* Fisherman Villager can now restock to offer new Treasured Fish Map
* Treasured Fish position may lead to very edge of the map but cannot see the icon, currently cannot fix yet.
# Bug fixes
* Added check for fishing hook with bait is already saved, prevent item duplication
* Fixed crash with bait preserve storage when loading world, closes #88
* Minor compatibility fixes to older version of Aquaculture mod
# Language
- Update japanese language, thanks to HaHaCoochieqoo
release
[Fabric 1.21.1] Fish of Thieves v21.1.1.1
21.1.1.1-fabric10 янв. 2026 г.273Minecraft: 1.21.1fabric
Что нового
# Features
* Fisherman Villager can now restock to offer new Treasured Fish Map
* Treasured Fish position may lead to very edge of the map but cannot see the icon, currently cannot fix yet.
# Bug fixes
* Added check for fishing hook with bait is already saved, prevent item duplication
* Fixed crash with bait preserve storage when loading world, closes #88
* Minor compatibility fixes to older version of Aquaculture mod
# Language
- Update japanese language, thanks to HaHaCoochieqoo
release
[NeoForge 1.21.1] Fish of Thieves v21.1.1.1
21.1.1.1-neoforge10 янв. 2026 г.199Minecraft: 1.21.1neoforge
Что нового
# Features
* Fisherman Villager can now restock to offer new Treasured Fish Map
* Treasured Fish position may lead to very edge of the map but cannot see the icon, currently cannot fix yet.
# Bug fixes
* Added check for fishing hook with bait is already saved, prevent item duplication
* Fixed crash with bait preserve storage when loading world, closes #88
* Minor compatibility fixes to older version of Aquaculture mod
# Language
- Update japanese language, thanks to HaHaCoochieqoo
release
[Fabric 1.20.1] Fish of Thieves v3.2.2
3.2.2-fabric10 янв. 2026 г.217Minecraft: 1.20.1fabric
Что нового
# Features
* Fisherman Villager can now restock to offer new Treasured Fish Map
* Treasured Fish position may lead to very edge of the map but cannot see the icon, currently cannot fix yet.
# Bug fixes
* Added check for fishing hook with bait is already saved, prevent item duplication
* Fixed crash with bait preserve storage when loading world, closes #88
* Minor compatibility fixes to older version of Aquaculture mod
release
[Forge 1.20.1] Fish of Thieves v3.2.2
3.2.2-forge10 янв. 2026 г.285Minecraft: 1.20.1forge
Что нового
# Features
* Fisherman Villager can now restock to offer new Treasured Fish Map
* Treasured Fish position may lead to very edge of the map but cannot see the icon, currently cannot fix yet.
# Bug fixes
* Added check for fishing hook with bait is already saved, prevent item duplication
* Fixed crash with bait preserve storage when loading world, closes #88
* Minor compatibility fixes to older version of Aquaculture mod
release
[Fabric 1.21.11] Fish of Thieves v21.11.0.1
21.11.0.1-fabric3 янв. 2026 г.820Minecraft: 1.21.11fabric
Что нового
# Bug fixes
* Initialize game rule on NeoForge
release
[NeoForge 1.21.11] Fish of Thieves v21.11.0.1
21.11.0.1-neoforge3 янв. 2026 г.110Minecraft: 1.21.11neoforge
Что нового
# Bug fixes
* Initialize game rule on NeoForge
release
[Forge 1.20.1] Fish of Thieves v3.2.1
3.2.1-forge30 дек. 2025 г.2,6 тыс.Minecraft: 1.20.1forge
Что нового
# Bug fixes
* Fixed incompatibility with alex caves, closes #85
release
[Fabric 1.20.1] Fish of Thieves v3.2.1
3.2.1-fabric30 дек. 2025 г.822Minecraft: 1.20.1fabric
Что нового
# Bug fixes
* Fixed incompatibility with alex caves, closes #85
release
[Fabric 1.21.11] Fish of Thieves v21.11.0.0
21.11.0.0-fabric24 дек. 2025 г.725Minecraft: 1.21.11fabric
Что нового
# Overview
- 1.21.11 Initial Release
- New Blocks/Items
- New Fish Shoal
- New Fishing Hook mechanic
- New Advancements
- Huge bug fixes
## Shoal
- Can be caught fish inside by using Fishing Rod
- Fish inside shoal will randomly select and spawn an entity after when caught successfully
- Can be controlled by game rule "fishofthieves:shoal_spawning". Default is: true
- Spawn locations are River, Beach, Tropical Island, Coastline region and occasionally in the Ocean and Deep Ocean
- In the frozen river or frozen ocean it can spawn under the ice
- Has configs to control spawn weight for each region or biomes
- Include natural fish e.g. Splashtail, Pondie, Islehopper, Ancientscale, Plentifin, Wildsplash, and Stormfish (Appear only when thundering)
- Added "Shoal Hunter" advancement
- Any players that participate by catch at least one fish will get advancement as well
- Disappeared after 3 days in game (Can be configured)
- Removing water or filled with solid block around the shoal will make it disappear instantly
- Explosion damage will destroy shoal
## Fishing Hook with Bait
- Worms can now be attached to the Fishing Hook when casting
- Will consume when held in the offhand or keep it in the inventory
- Can be enable/disable via configuration
- Can be catch specific fish easily
- Loot weight is increased by 100
- Leeches: Ancientscale and Stormfish
- Earthworms: Plentifin, Wildsplash and Wrecker
- Grubs: Devilfish and Battlegill
- Increase Lure speed by 10%
- New Bait Preserve system which will save bait item data when attached to the fishing hook
- In case of game closed unexpectedly, this will spawn right on the last fishing hook position when chunk is loaded
## Treasured Fish
- Can be found only after the Treasured Fish map is revealed which bought from the Fisherman Villager or inside the Seapost Barrel Supply
- Treasured Fish map can be trade with Villager Fisherman Stage 3 and 4
- One time trade only per fisherman
- Treasured Fish shoal will spawn based on this algorithm
- Find the farthest shoal first -> Attempted to spawn shoal in suitable locations -> Find nearest natural shoal -> Empty map
- Added Treasured Fish
- Has 10 total variants
- Tier 1 Fish:
- Dewdrop Pondie
- Briny Islehopper
- Blossom Ancientscale
- Leopard Devilfish
- Emerald Wrecker
- Tier 2 Fish:
- Obsidian Splashtail
- Crimson Plentifin
- Calico Wildsplash
- Zest Battlegill
- Starshine Stormfish
- Cannot despawn after caught from the shoal
- Slightly bigger than Trophy sized
- Added "Treasured Fish Hunter" advancement
- Catch all 10 variants of Treasured Fish
## Blocks
- [1.21.5+] Added Pale Oak Fish Plaques
- [1.21.10+] Added Coconut Shelf
- Added Copper Frame Fish Plaques
## Items
- Added Great Mouth Pottery Sherd
- Added Spawn Egg for Treasured Fish
- Added FoT's Fish Bucket with Non-trophy and Trophy
## Bug fixes
- [1.21.1+] Fixed crash when Island Rainwater is triggered
- Huge bug fixes for Coconut Tree and its decorator
- Fixed growing coconut tree/banana tree in a narrow block
- Fixed mob pathfinding stuck in certain blocks
- Fixed cannot join world when using custom datapacks which modified entity loots
- Fixed Fish Bone block particle with correct texture size
- Fixed z-fighting for Gilded Fish Plaque
- Fixed rare case of fish models are sync their animation with entity in world and inside the Fish Plaque
- [1.21.5+] Fixed FoT's flowers are not attracted to bee and cannot feed to bee
- [1.21.10] Fixed headphone rendering
- [1.21.10] Fixed fish glow layer render incorrect brightness
## Misc
- [1.21.5+] Added Firefly particle and buzz sound to Tropical Island at night
- [1.21.5+] Added data fixers for Coconut Signs
- [1.21.5+] Added entity type tags support for FoT's Fish
- [1.21.5+] Mango Tree and Big Oak Tree now generate with leaf litters in Tropical Island
- [1.21.5+] Mango Tree now generate with leaf litters in Sparse Jungle
- [1.21.5+] Added Fallen Jungle Tree in Tropical Island
- Increase rate of filling water in cauldron with Coconut Fronds and Banana Leaves
- Island Rainwater advancement is now trigger only when in the Tropical Island biome
- Increased Coconut Trees generation around the coastline of Tropical Island
- Added sheep spawning in Tropical Island
- Fox can now interact with Pomegranate Plant and Tall Pomegranate Plant
- New algorithm to find structures within chunk radius while fishing Wrecker around the Ocean Shipwreck and Ocean Ruined Portal
- Rum Battlegill now follow living entity that has Nausea active
- Added "Drunken Sailor" advancement
- [1.21.1+] Fishing Rum Battlegill now required Nausea active
- [1.21.1+] Fishing Raven Islehopper now required Blindness or Darkness active with 1 in 3 chance
- Coconut fronds now has 50% drop chance
- Requires tool enchanted with Silk Touch or shears to make it always drop
- Better Coconut Fronds block state handling
- Added Big Coconut Tree, taller than normal one
- Adjust stranded fish render position a little bit
- Added Fruits trade for Farmer Villager
- Fisherman Villager now trade with random FoT's Fish Bucket
- Fisherman Villager now accept any variant of fish instead of regular one
- Added Fish Bone in fishing junk loot
- Added compatibility with Aquaculture's Fishing Rod bait slot
- Can put any type of worms inside the slot
- Disable fish breaching AI when already captured by bucket
- Remove unnecessary fish breaching AI ticking
- Better cullface for Fish Plaques
- Rewrite Fish Item drop with variant system
- Added displayTrophyBucketInCreativeTab configuration
- Minor continentalness parameter adjustment for Tropical Island biome
- Update Island Rainwater advancement description
- Minor change to Coconut Boat textures
- Balanced Fruits food point and saturation
- Balanced Fish Variant spawning conditions
- Ancientscale and Plentifin are no longer spawn inside the Mineshaft or Stronghold
- Bone Ancientscale and Plentifin are now spawn with 10% chance in a normal condition
- Honey Islehopper is now required Beehive block in range of 12 blocks to spawn
- Amethyst Islehopper is now required only Amethyst blocks in total of 12 blocks or more to spawn
- Remove see sky condition from Coral Wildsplash and required 16 blocks in range of any coral blocks to spawn
- [1.20.1] Sand Battlegill can be found in the Desert biome
- Wreckers are now swimming around their structures accurately
- Balanced food seed item return chance
- Mango Pit now has 20% chance to return seed after consumed
- Pomegranate Seed now has 60% chance to return seed after consumed
release
[NeoForge 1.21.11] Fish of Thieves v21.11.0.0
21.11.0.0-neoforge24 дек. 2025 г.134Minecraft: 1.21.11neoforge
Что нового
# Overview
- 1.21.11 Initial Release
- New Blocks/Items
- New Fish Shoal
- New Fishing Hook mechanic
- New Advancements
- Huge bug fixes
## Shoal
- Can be caught fish inside by using Fishing Rod
- Fish inside shoal will randomly select and spawn an entity after when caught successfully
- Can be controlled by game rule "fishofthieves:shoal_spawning". Default is: true
- Spawn locations are River, Beach, Tropical Island, Coastline region and occasionally in the Ocean and Deep Ocean
- In the frozen river or frozen ocean it can spawn under the ice
- Has configs to control spawn weight for each region or biomes
- Include natural fish e.g. Splashtail, Pondie, Islehopper, Ancientscale, Plentifin, Wildsplash, and Stormfish (Appear only when thundering)
- Added "Shoal Hunter" advancement
- Any players that participate by catch at least one fish will get advancement as well
- Disappeared after 3 days in game (Can be configured)
- Removing water or filled with solid block around the shoal will make it disappear instantly
- Explosion damage will destroy shoal
## Fishing Hook with Bait
- Worms can now be attached to the Fishing Hook when casting
- Will consume when held in the offhand or keep it in the inventory
- Can be enable/disable via configuration
- Can be catch specific fish easily
- Loot weight is increased by 100
- Leeches: Ancientscale and Stormfish
- Earthworms: Plentifin, Wildsplash and Wrecker
- Grubs: Devilfish and Battlegill
- Increase Lure speed by 10%
- New Bait Preserve system which will save bait item data when attached to the fishing hook
- In case of game closed unexpectedly, this will spawn right on the last fishing hook position when chunk is loaded
## Treasured Fish
- Can be found only after the Treasured Fish map is revealed which bought from the Fisherman Villager or inside the Seapost Barrel Supply
- Treasured Fish map can be trade with Villager Fisherman Stage 3 and 4
- One time trade only per fisherman
- Treasured Fish shoal will spawn based on this algorithm
- Find the farthest shoal first -> Attempted to spawn shoal in suitable locations -> Find nearest natural shoal -> Empty map
- Added Treasured Fish
- Has 10 total variants
- Tier 1 Fish:
- Dewdrop Pondie
- Briny Islehopper
- Blossom Ancientscale
- Leopard Devilfish
- Emerald Wrecker
- Tier 2 Fish:
- Obsidian Splashtail
- Crimson Plentifin
- Calico Wildsplash
- Zest Battlegill
- Starshine Stormfish
- Cannot despawn after caught from the shoal
- Slightly bigger than Trophy sized
- Added "Treasured Fish Hunter" advancement
- Catch all 10 variants of Treasured Fish
## Blocks
- [1.21.5+] Added Pale Oak Fish Plaques
- [1.21.10+] Added Coconut Shelf
- Added Copper Frame Fish Plaques
## Items
- Added Great Mouth Pottery Sherd
- Added Spawn Egg for Treasured Fish
- Added FoT's Fish Bucket with Non-trophy and Trophy
## Bug fixes
- [1.21.1+] Fixed crash when Island Rainwater is triggered
- Huge bug fixes for Coconut Tree and its decorator
- Fixed growing coconut tree/banana tree in a narrow block
- Fixed mob pathfinding stuck in certain blocks
- Fixed cannot join world when using custom datapacks which modified entity loots
- Fixed Fish Bone block particle with correct texture size
- Fixed z-fighting for Gilded Fish Plaque
- Fixed rare case of fish models are sync their animation with entity in world and inside the Fish Plaque
- [1.21.5+] Fixed FoT's flowers are not attracted to bee and cannot feed to bee
- [1.21.10] Fixed headphone rendering
- [1.21.10] Fixed fish glow layer render incorrect brightness
## Misc
- [1.21.5+] Added Firefly particle and buzz sound to Tropical Island at night
- [1.21.5+] Added data fixers for Coconut Signs
- [1.21.5+] Added entity type tags support for FoT's Fish
- [1.21.5+] Mango Tree and Big Oak Tree now generate with leaf litters in Tropical Island
- [1.21.5+] Mango Tree now generate with leaf litters in Sparse Jungle
- [1.21.5+] Added Fallen Jungle Tree in Tropical Island
- Increase rate of filling water in cauldron with Coconut Fronds and Banana Leaves
- Island Rainwater advancement is now trigger only when in the Tropical Island biome
- Increased Coconut Trees generation around the coastline of Tropical Island
- Added sheep spawning in Tropical Island
- Fox can now interact with Pomegranate Plant and Tall Pomegranate Plant
- New algorithm to find structures within chunk radius while fishing Wrecker around the Ocean Shipwreck and Ocean Ruined Portal
- Rum Battlegill now follow living entity that has Nausea active
- Added "Drunken Sailor" advancement
- [1.21.1+] Fishing Rum Battlegill now required Nausea active
- [1.21.1+] Fishing Raven Islehopper now required Blindness or Darkness active with 1 in 3 chance
- Coconut fronds now has 50% drop chance
- Requires tool enchanted with Silk Touch or shears to make it always drop
- Better Coconut Fronds block state handling
- Added Big Coconut Tree, taller than normal one
- Adjust stranded fish render position a little bit
- Added Fruits trade for Farmer Villager
- Fisherman Villager now trade with random FoT's Fish Bucket
- Fisherman Villager now accept any variant of fish instead of regular one
- Added Fish Bone in fishing junk loot
- Added compatibility with Aquaculture's Fishing Rod bait slot
- Can put any type of worms inside the slot
- Disable fish breaching AI when already captured by bucket
- Remove unnecessary fish breaching AI ticking
- Better cullface for Fish Plaques
- Rewrite Fish Item drop with variant system
- Added displayTrophyBucketInCreativeTab configuration
- Minor continentalness parameter adjustment for Tropical Island biome
- Update Island Rainwater advancement description
- Minor change to Coconut Boat textures
- Balanced Fruits food point and saturation
- Balanced Fish Variant spawning conditions
- Ancientscale and Plentifin are no longer spawn inside the Mineshaft or Stronghold
- Bone Ancientscale and Plentifin are now spawn with 10% chance in a normal condition
- Honey Islehopper is now required Beehive block in range of 12 blocks to spawn
- Amethyst Islehopper is now required only Amethyst blocks in total of 12 blocks or more to spawn
- Remove see sky condition from Coral Wildsplash and required 16 blocks in range of any coral blocks to spawn
- [1.20.1] Sand Battlegill can be found in the Desert biome
- Wreckers are now swimming around their structures accurately
- Balanced food seed item return chance
- Mango Pit now has 20% chance to return seed after consumed
- Pomegranate Seed now has 60% chance to return seed after consumed
release
[NeoForge 1.21.10] Fish of Thieves v21.10.1.0
21.10.1.0-neoforge24 дек. 2025 г.190Minecraft: 1.21.10neoforge
Что нового
# Overview
- 1.21.11 Initial Release
- New Blocks/Items
- New Fish Shoal
- New Fishing Hook mechanic
- New Advancements
- Huge bug fixes
## Shoal
- Can be caught fish inside by using Fishing Rod
- Fish inside shoal will randomly select and spawn an entity after when caught successfully
- Can be controlled by game rule "fishofthieves:shoal_spawning". Default is: true
- Spawn locations are River, Beach, Tropical Island, Coastline region and occasionally in the Ocean and Deep Ocean
- In the frozen river or frozen ocean it can spawn under the ice
- Has configs to control spawn weight for each region or biomes
- Include natural fish e.g. Splashtail, Pondie, Islehopper, Ancientscale, Plentifin, Wildsplash, and Stormfish (Appear only when thundering)
- Added "Shoal Hunter" advancement
- Any players that participate by catch at least one fish will get advancement as well
- Disappeared after 3 days in game (Can be configured)
- Removing water or filled with solid block around the shoal will make it disappear instantly
- Explosion damage will destroy shoal
## Fishing Hook with Bait
- Worms can now be attached to the Fishing Hook when casting
- Will consume when held in the offhand or keep it in the inventory
- Can be enable/disable via configuration
- Can be catch specific fish easily
- Loot weight is increased by 100
- Leeches: Ancientscale and Stormfish
- Earthworms: Plentifin, Wildsplash and Wrecker
- Grubs: Devilfish and Battlegill
- Increase Lure speed by 10%
- New Bait Preserve system which will save bait item data when attached to the fishing hook
- In case of game closed unexpectedly, this will spawn right on the last fishing hook position when chunk is loaded
## Treasured Fish
- Can be found only after the Treasured Fish map is revealed which bought from the Fisherman Villager or inside the Seapost Barrel Supply
- Treasured Fish map can be trade with Villager Fisherman Stage 3 and 4
- One time trade only per fisherman
- Treasured Fish shoal will spawn based on this algorithm
- Find the farthest shoal first -> Attempted to spawn shoal in suitable locations -> Find nearest natural shoal -> Empty map
- Added Treasured Fish
- Has 10 total variants
- Tier 1 Fish:
- Dewdrop Pondie
- Briny Islehopper
- Blossom Ancientscale
- Leopard Devilfish
- Emerald Wrecker
- Tier 2 Fish:
- Obsidian Splashtail
- Crimson Plentifin
- Calico Wildsplash
- Zest Battlegill
- Starshine Stormfish
- Cannot despawn after caught from the shoal
- Slightly bigger than Trophy sized
- Added "Treasured Fish Hunter" advancement
- Catch all 10 variants of Treasured Fish
## Blocks
- [1.21.5+] Added Pale Oak Fish Plaques
- [1.21.10+] Added Coconut Shelf
- Added Copper Frame Fish Plaques
## Items
- Added Great Mouth Pottery Sherd
- Added Spawn Egg for Treasured Fish
- Added FoT's Fish Bucket with Non-trophy and Trophy
## Bug fixes
- [1.21.1+] Fixed crash when Island Rainwater is triggered
- Huge bug fixes for Coconut Tree and its decorator
- Fixed growing coconut tree/banana tree in a narrow block
- Fixed mob pathfinding stuck in certain blocks
- Fixed cannot join world when using custom datapacks which modified entity loots
- Fixed Fish Bone block particle with correct texture size
- Fixed z-fighting for Gilded Fish Plaque
- Fixed rare case of fish models are sync their animation with entity in world and inside the Fish Plaque
- [1.21.5+] Fixed FoT's flowers are not attracted to bee and cannot feed to bee
- [1.21.10] Fixed headphone rendering
- [1.21.10] Fixed fish glow layer render incorrect brightness
## Misc
- [1.21.5+] Added Firefly particle and buzz sound to Tropical Island at night
- [1.21.5+] Added data fixers for Coconut Signs
- [1.21.5+] Added entity type tags support for FoT's Fish
- [1.21.5+] Mango Tree and Big Oak Tree now generate with leaf litters in Tropical Island
- [1.21.5+] Mango Tree now generate with leaf litters in Sparse Jungle
- [1.21.5+] Added Fallen Jungle Tree in Tropical Island
- Increase rate of filling water in cauldron with Coconut Fronds and Banana Leaves
- Island Rainwater advancement is now trigger only when in the Tropical Island biome
- Increased Coconut Trees generation around the coastline of Tropical Island
- Added sheep spawning in Tropical Island
- Fox can now interact with Pomegranate Plant and Tall Pomegranate Plant
- New algorithm to find structures within chunk radius while fishing Wrecker around the Ocean Shipwreck and Ocean Ruined Portal
- Rum Battlegill now follow living entity that has Nausea active
- Added "Drunken Sailor" advancement
- [1.21.1+] Fishing Rum Battlegill now required Nausea active
- [1.21.1+] Fishing Raven Islehopper now required Blindness or Darkness active with 1 in 3 chance
- Coconut fronds now has 50% drop chance
- Requires tool enchanted with Silk Touch or shears to make it always drop
- Better Coconut Fronds block state handling
- Added Big Coconut Tree, taller than normal one
- Adjust stranded fish render position a little bit
- Added Fruits trade for Farmer Villager
- Fisherman Villager now trade with random FoT's Fish Bucket
- Fisherman Villager now accept any variant of fish instead of regular one
- Added Fish Bone in fishing junk loot
- Added compatibility with Aquaculture's Fishing Rod bait slot
- Can put any type of worms inside the slot
- Disable fish breaching AI when already captured by bucket
- Remove unnecessary fish breaching AI ticking
- Better cullface for Fish Plaques
- Rewrite Fish Item drop with variant system
- Added displayTrophyBucketInCreativeTab configuration
- Minor continentalness parameter adjustment for Tropical Island biome
- Update Island Rainwater advancement description
- Minor change to Coconut Boat textures
- Balanced Fruits food point and saturation
- Balanced Fish Variant spawning conditions
- Ancientscale and Plentifin are no longer spawn inside the Mineshaft or Stronghold
- Bone Ancientscale and Plentifin are now spawn with 10% chance in a normal condition
- Honey Islehopper is now required Beehive block in range of 12 blocks to spawn
- Amethyst Islehopper is now required only Amethyst blocks in total of 12 blocks or more to spawn
- Remove see sky condition from Coral Wildsplash and required 16 blocks in range of any coral blocks to spawn
- [1.20.1] Sand Battlegill can be found in the Desert biome
- Wreckers are now swimming around their structures accurately
- Balanced food seed item return chance
- Mango Pit now has 20% chance to return seed after consumed
- Pomegranate Seed now has 60% chance to return seed after consumed
release
[Fabric 1.21.10] Fish of Thieves v21.10.1.0
21.10.1.0-fabric24 дек. 2025 г.655Minecraft: 1.21.10fabric
Что нового
# Overview
- 1.21.11 Initial Release
- New Blocks/Items
- New Fish Shoal
- New Fishing Hook mechanic
- New Advancements
- Huge bug fixes
## Shoal
- Can be caught fish inside by using Fishing Rod
- Fish inside shoal will randomly select and spawn an entity after when caught successfully
- Can be controlled by game rule "fishofthieves:shoal_spawning". Default is: true
- Spawn locations are River, Beach, Tropical Island, Coastline region and occasionally in the Ocean and Deep Ocean
- In the frozen river or frozen ocean it can spawn under the ice
- Has configs to control spawn weight for each region or biomes
- Include natural fish e.g. Splashtail, Pondie, Islehopper, Ancientscale, Plentifin, Wildsplash, and Stormfish (Appear only when thundering)
- Added "Shoal Hunter" advancement
- Any players that participate by catch at least one fish will get advancement as well
- Disappeared after 3 days in game (Can be configured)
- Removing water or filled with solid block around the shoal will make it disappear instantly
- Explosion damage will destroy shoal
## Fishing Hook with Bait
- Worms can now be attached to the Fishing Hook when casting
- Will consume when held in the offhand or keep it in the inventory
- Can be enable/disable via configuration
- Can be catch specific fish easily
- Loot weight is increased by 100
- Leeches: Ancientscale and Stormfish
- Earthworms: Plentifin, Wildsplash and Wrecker
- Grubs: Devilfish and Battlegill
- Increase Lure speed by 10%
- New Bait Preserve system which will save bait item data when attached to the fishing hook
- In case of game closed unexpectedly, this will spawn right on the last fishing hook position when chunk is loaded
## Treasured Fish
- Can be found only after the Treasured Fish map is revealed which bought from the Fisherman Villager or inside the Seapost Barrel Supply
- Treasured Fish map can be trade with Villager Fisherman Stage 3 and 4
- One time trade only per fisherman
- Treasured Fish shoal will spawn based on this algorithm
- Find the farthest shoal first -> Attempted to spawn shoal in suitable locations -> Find nearest natural shoal -> Empty map
- Added Treasured Fish
- Has 10 total variants
- Tier 1 Fish:
- Dewdrop Pondie
- Briny Islehopper
- Blossom Ancientscale
- Leopard Devilfish
- Emerald Wrecker
- Tier 2 Fish:
- Obsidian Splashtail
- Crimson Plentifin
- Calico Wildsplash
- Zest Battlegill
- Starshine Stormfish
- Cannot despawn after caught from the shoal
- Slightly bigger than Trophy sized
- Added "Treasured Fish Hunter" advancement
- Catch all 10 variants of Treasured Fish
## Blocks
- [1.21.5+] Added Pale Oak Fish Plaques
- [1.21.10+] Added Coconut Shelf
- Added Copper Frame Fish Plaques
## Items
- Added Great Mouth Pottery Sherd
- Added Spawn Egg for Treasured Fish
- Added FoT's Fish Bucket with Non-trophy and Trophy
## Bug fixes
- [1.21.1+] Fixed crash when Island Rainwater is triggered
- Huge bug fixes for Coconut Tree and its decorator
- Fixed growing coconut tree/banana tree in a narrow block
- Fixed mob pathfinding stuck in certain blocks
- Fixed cannot join world when using custom datapacks which modified entity loots
- Fixed Fish Bone block particle with correct texture size
- Fixed z-fighting for Gilded Fish Plaque
- Fixed rare case of fish models are sync their animation with entity in world and inside the Fish Plaque
- [1.21.5+] Fixed FoT's flowers are not attracted to bee and cannot feed to bee
- [1.21.10] Fixed headphone rendering
- [1.21.10] Fixed fish glow layer render incorrect brightness
## Misc
- [1.21.5+] Added Firefly particle and buzz sound to Tropical Island at night
- [1.21.5+] Added data fixers for Coconut Signs
- [1.21.5+] Added entity type tags support for FoT's Fish
- [1.21.5+] Mango Tree and Big Oak Tree now generate with leaf litters in Tropical Island
- [1.21.5+] Mango Tree now generate with leaf litters in Sparse Jungle
- [1.21.5+] Added Fallen Jungle Tree in Tropical Island
- Increase rate of filling water in cauldron with Coconut Fronds and Banana Leaves
- Island Rainwater advancement is now trigger only when in the Tropical Island biome
- Increased Coconut Trees generation around the coastline of Tropical Island
- Added sheep spawning in Tropical Island
- Fox can now interact with Pomegranate Plant and Tall Pomegranate Plant
- New algorithm to find structures within chunk radius while fishing Wrecker around the Ocean Shipwreck and Ocean Ruined Portal
- Rum Battlegill now follow living entity that has Nausea active
- Added "Drunken Sailor" advancement
- [1.21.1+] Fishing Rum Battlegill now required Nausea active
- [1.21.1+] Fishing Raven Islehopper now required Blindness or Darkness active with 1 in 3 chance
- Coconut fronds now has 50% drop chance
- Requires tool enchanted with Silk Touch or shears to make it always drop
- Better Coconut Fronds block state handling
- Added Big Coconut Tree, taller than normal one
- Adjust stranded fish render position a little bit
- Added Fruits trade for Farmer Villager
- Fisherman Villager now trade with random FoT's Fish Bucket
- Fisherman Villager now accept any variant of fish instead of regular one
- Added Fish Bone in fishing junk loot
- Added compatibility with Aquaculture's Fishing Rod bait slot
- Can put any type of worms inside the slot
- Disable fish breaching AI when already captured by bucket
- Remove unnecessary fish breaching AI ticking
- Better cullface for Fish Plaques
- Rewrite Fish Item drop with variant system
- Added displayTrophyBucketInCreativeTab configuration
- Minor continentalness parameter adjustment for Tropical Island biome
- Update Island Rainwater advancement description
- Minor change to Coconut Boat textures
- Balanced Fruits food point and saturation
- Balanced Fish Variant spawning conditions
- Ancientscale and Plentifin are no longer spawn inside the Mineshaft or Stronghold
- Bone Ancientscale and Plentifin are now spawn with 10% chance in a normal condition
- Honey Islehopper is now required Beehive block in range of 12 blocks to spawn
- Amethyst Islehopper is now required only Amethyst blocks in total of 12 blocks or more to spawn
- Remove see sky condition from Coral Wildsplash and required 16 blocks in range of any coral blocks to spawn
- [1.20.1] Sand Battlegill can be found in the Desert biome
- Wreckers are now swimming around their structures accurately
- Balanced food seed item return chance
- Mango Pit now has 20% chance to return seed after consumed
- Pomegranate Seed now has 60% chance to return seed after consumed
release
[Fabric 1.21.8] Fish of Thieves v21.8.1.0
21.8.1.0-fabric24 дек. 2025 г.1,5 тыс.Minecraft: 1.21.8fabric
Что нового
# Overview
- 1.21.11 Initial Release
- New Blocks/Items
- New Fish Shoal
- New Fishing Hook mechanic
- New Advancements
- Huge bug fixes
## Shoal
- Can be caught fish inside by using Fishing Rod
- Fish inside shoal will randomly select and spawn an entity after when caught successfully
- Can be controlled by game rule "fishofthieves:shoal_spawning". Default is: true
- Spawn locations are River, Beach, Tropical Island, Coastline region and occasionally in the Ocean and Deep Ocean
- In the frozen river or frozen ocean it can spawn under the ice
- Has configs to control spawn weight for each region or biomes
- Include natural fish e.g. Splashtail, Pondie, Islehopper, Ancientscale, Plentifin, Wildsplash, and Stormfish (Appear only when thundering)
- Added "Shoal Hunter" advancement
- Any players that participate by catch at least one fish will get advancement as well
- Disappeared after 3 days in game (Can be configured)
- Removing water or filled with solid block around the shoal will make it disappear instantly
- Explosion damage will destroy shoal
## Fishing Hook with Bait
- Worms can now be attached to the Fishing Hook when casting
- Will consume when held in the offhand or keep it in the inventory
- Can be enable/disable via configuration
- Can be catch specific fish easily
- Loot weight is increased by 100
- Leeches: Ancientscale and Stormfish
- Earthworms: Plentifin, Wildsplash and Wrecker
- Grubs: Devilfish and Battlegill
- Increase Lure speed by 10%
- New Bait Preserve system which will save bait item data when attached to the fishing hook
- In case of game closed unexpectedly, this will spawn right on the last fishing hook position when chunk is loaded
## Treasured Fish
- Can be found only after the Treasured Fish map is revealed which bought from the Fisherman Villager or inside the Seapost Barrel Supply
- Treasured Fish map can be trade with Villager Fisherman Stage 3 and 4
- One time trade only per fisherman
- Treasured Fish shoal will spawn based on this algorithm
- Find the farthest shoal first -> Attempted to spawn shoal in suitable locations -> Find nearest natural shoal -> Empty map
- Added Treasured Fish
- Has 10 total variants
- Tier 1 Fish:
- Dewdrop Pondie
- Briny Islehopper
- Blossom Ancientscale
- Leopard Devilfish
- Emerald Wrecker
- Tier 2 Fish:
- Obsidian Splashtail
- Crimson Plentifin
- Calico Wildsplash
- Zest Battlegill
- Starshine Stormfish
- Cannot despawn after caught from the shoal
- Slightly bigger than Trophy sized
- Added "Treasured Fish Hunter" advancement
- Catch all 10 variants of Treasured Fish
## Blocks
- [1.21.5+] Added Pale Oak Fish Plaques
- [1.21.10+] Added Coconut Shelf
- Added Copper Frame Fish Plaques
## Items
- Added Great Mouth Pottery Sherd
- Added Spawn Egg for Treasured Fish
- Added FoT's Fish Bucket with Non-trophy and Trophy
## Bug fixes
- [1.21.1+] Fixed crash when Island Rainwater is triggered
- Huge bug fixes for Coconut Tree and its decorator
- Fixed growing coconut tree/banana tree in a narrow block
- Fixed mob pathfinding stuck in certain blocks
- Fixed cannot join world when using custom datapacks which modified entity loots
- Fixed Fish Bone block particle with correct texture size
- Fixed z-fighting for Gilded Fish Plaque
- Fixed rare case of fish models are sync their animation with entity in world and inside the Fish Plaque
- [1.21.5+] Fixed FoT's flowers are not attracted to bee and cannot feed to bee
- [1.21.10] Fixed headphone rendering
- [1.21.10] Fixed fish glow layer render incorrect brightness
## Misc
- [1.21.5+] Added Firefly particle and buzz sound to Tropical Island at night
- [1.21.5+] Added data fixers for Coconut Signs
- [1.21.5+] Added entity type tags support for FoT's Fish
- [1.21.5+] Mango Tree and Big Oak Tree now generate with leaf litters in Tropical Island
- [1.21.5+] Mango Tree now generate with leaf litters in Sparse Jungle
- [1.21.5+] Added Fallen Jungle Tree in Tropical Island
- Increase rate of filling water in cauldron with Coconut Fronds and Banana Leaves
- Island Rainwater advancement is now trigger only when in the Tropical Island biome
- Increased Coconut Trees generation around the coastline of Tropical Island
- Added sheep spawning in Tropical Island
- Fox can now interact with Pomegranate Plant and Tall Pomegranate Plant
- New algorithm to find structures within chunk radius while fishing Wrecker around the Ocean Shipwreck and Ocean Ruined Portal
- Rum Battlegill now follow living entity that has Nausea active
- Added "Drunken Sailor" advancement
- [1.21.1+] Fishing Rum Battlegill now required Nausea active
- [1.21.1+] Fishing Raven Islehopper now required Blindness or Darkness active with 1 in 3 chance
- Coconut fronds now has 50% drop chance
- Requires tool enchanted with Silk Touch or shears to make it always drop
- Better Coconut Fronds block state handling
- Added Big Coconut Tree, taller than normal one
- Adjust stranded fish render position a little bit
- Added Fruits trade for Farmer Villager
- Fisherman Villager now trade with random FoT's Fish Bucket
- Fisherman Villager now accept any variant of fish instead of regular one
- Added Fish Bone in fishing junk loot
- Added compatibility with Aquaculture's Fishing Rod bait slot
- Can put any type of worms inside the slot
- Disable fish breaching AI when already captured by bucket
- Remove unnecessary fish breaching AI ticking
- Better cullface for Fish Plaques
- Rewrite Fish Item drop with variant system
- Added displayTrophyBucketInCreativeTab configuration
- Minor continentalness parameter adjustment for Tropical Island biome
- Update Island Rainwater advancement description
- Minor change to Coconut Boat textures
- Balanced Fruits food point and saturation
- Balanced Fish Variant spawning conditions
- Ancientscale and Plentifin are no longer spawn inside the Mineshaft or Stronghold
- Bone Ancientscale and Plentifin are now spawn with 10% chance in a normal condition
- Honey Islehopper is now required Beehive block in range of 12 blocks to spawn
- Amethyst Islehopper is now required only Amethyst blocks in total of 12 blocks or more to spawn
- Remove see sky condition from Coral Wildsplash and required 16 blocks in range of any coral blocks to spawn
- [1.20.1] Sand Battlegill can be found in the Desert biome
- Wreckers are now swimming around their structures accurately
- Balanced food seed item return chance
- Mango Pit now has 20% chance to return seed after consumed
- Pomegranate Seed now has 60% chance to return seed after consumed
release
[NeoForge 1.21.8] Fish of Thieves v21.8.1.0
21.8.1.0-neoforge24 дек. 2025 г.201Minecraft: 1.21.8neoforge
Что нового
# Overview
- 1.21.11 Initial Release
- New Blocks/Items
- New Fish Shoal
- New Fishing Hook mechanic
- New Advancements
- Huge bug fixes
## Shoal
- Can be caught fish inside by using Fishing Rod
- Fish inside shoal will randomly select and spawn an entity after when caught successfully
- Can be controlled by game rule "fishofthieves:shoal_spawning". Default is: true
- Spawn locations are River, Beach, Tropical Island, Coastline region and occasionally in the Ocean and Deep Ocean
- In the frozen river or frozen ocean it can spawn under the ice
- Has configs to control spawn weight for each region or biomes
- Include natural fish e.g. Splashtail, Pondie, Islehopper, Ancientscale, Plentifin, Wildsplash, and Stormfish (Appear only when thundering)
- Added "Shoal Hunter" advancement
- Any players that participate by catch at least one fish will get advancement as well
- Disappeared after 3 days in game (Can be configured)
- Removing water or filled with solid block around the shoal will make it disappear instantly
- Explosion damage will destroy shoal
## Fishing Hook with Bait
- Worms can now be attached to the Fishing Hook when casting
- Will consume when held in the offhand or keep it in the inventory
- Can be enable/disable via configuration
- Can be catch specific fish easily
- Loot weight is increased by 100
- Leeches: Ancientscale and Stormfish
- Earthworms: Plentifin, Wildsplash and Wrecker
- Grubs: Devilfish and Battlegill
- Increase Lure speed by 10%
- New Bait Preserve system which will save bait item data when attached to the fishing hook
- In case of game closed unexpectedly, this will spawn right on the last fishing hook position when chunk is loaded
## Treasured Fish
- Can be found only after the Treasured Fish map is revealed which bought from the Fisherman Villager or inside the Seapost Barrel Supply
- Treasured Fish map can be trade with Villager Fisherman Stage 3 and 4
- One time trade only per fisherman
- Treasured Fish shoal will spawn based on this algorithm
- Find the farthest shoal first -> Attempted to spawn shoal in suitable locations -> Find nearest natural shoal -> Empty map
- Added Treasured Fish
- Has 10 total variants
- Tier 1 Fish:
- Dewdrop Pondie
- Briny Islehopper
- Blossom Ancientscale
- Leopard Devilfish
- Emerald Wrecker
- Tier 2 Fish:
- Obsidian Splashtail
- Crimson Plentifin
- Calico Wildsplash
- Zest Battlegill
- Starshine Stormfish
- Cannot despawn after caught from the shoal
- Slightly bigger than Trophy sized
- Added "Treasured Fish Hunter" advancement
- Catch all 10 variants of Treasured Fish
## Blocks
- [1.21.5+] Added Pale Oak Fish Plaques
- [1.21.10+] Added Coconut Shelf
- Added Copper Frame Fish Plaques
## Items
- Added Great Mouth Pottery Sherd
- Added Spawn Egg for Treasured Fish
- Added FoT's Fish Bucket with Non-trophy and Trophy
## Bug fixes
- [1.21.1+] Fixed crash when Island Rainwater is triggered
- Huge bug fixes for Coconut Tree and its decorator
- Fixed growing coconut tree/banana tree in a narrow block
- Fixed mob pathfinding stuck in certain blocks
- Fixed cannot join world when using custom datapacks which modified entity loots
- Fixed Fish Bone block particle with correct texture size
- Fixed z-fighting for Gilded Fish Plaque
- Fixed rare case of fish models are sync their animation with entity in world and inside the Fish Plaque
- [1.21.5+] Fixed FoT's flowers are not attracted to bee and cannot feed to bee
- [1.21.10] Fixed headphone rendering
- [1.21.10] Fixed fish glow layer render incorrect brightness
## Misc
- [1.21.5+] Added Firefly particle and buzz sound to Tropical Island at night
- [1.21.5+] Added data fixers for Coconut Signs
- [1.21.5+] Added entity type tags support for FoT's Fish
- [1.21.5+] Mango Tree and Big Oak Tree now generate with leaf litters in Tropical Island
- [1.21.5+] Mango Tree now generate with leaf litters in Sparse Jungle
- [1.21.5+] Added Fallen Jungle Tree in Tropical Island
- Increase rate of filling water in cauldron with Coconut Fronds and Banana Leaves
- Island Rainwater advancement is now trigger only when in the Tropical Island biome
- Increased Coconut Trees generation around the coastline of Tropical Island
- Added sheep spawning in Tropical Island
- Fox can now interact with Pomegranate Plant and Tall Pomegranate Plant
- New algorithm to find structures within chunk radius while fishing Wrecker around the Ocean Shipwreck and Ocean Ruined Portal
- Rum Battlegill now follow living entity that has Nausea active
- Added "Drunken Sailor" advancement
- [1.21.1+] Fishing Rum Battlegill now required Nausea active
- [1.21.1+] Fishing Raven Islehopper now required Blindness or Darkness active with 1 in 3 chance
- Coconut fronds now has 50% drop chance
- Requires tool enchanted with Silk Touch or shears to make it always drop
- Better Coconut Fronds block state handling
- Added Big Coconut Tree, taller than normal one
- Adjust stranded fish render position a little bit
- Added Fruits trade for Farmer Villager
- Fisherman Villager now trade with random FoT's Fish Bucket
- Fisherman Villager now accept any variant of fish instead of regular one
- Added Fish Bone in fishing junk loot
- Added compatibility with Aquaculture's Fishing Rod bait slot
- Can put any type of worms inside the slot
- Disable fish breaching AI when already captured by bucket
- Remove unnecessary fish breaching AI ticking
- Better cullface for Fish Plaques
- Rewrite Fish Item drop with variant system
- Added displayTrophyBucketInCreativeTab configuration
- Minor continentalness parameter adjustment for Tropical Island biome
- Update Island Rainwater advancement description
- Minor change to Coconut Boat textures
- Balanced Fruits food point and saturation
- Balanced Fish Variant spawning conditions
- Ancientscale and Plentifin are no longer spawn inside the Mineshaft or Stronghold
- Bone Ancientscale and Plentifin are now spawn with 10% chance in a normal condition
- Honey Islehopper is now required Beehive block in range of 12 blocks to spawn
- Amethyst Islehopper is now required only Amethyst blocks in total of 12 blocks or more to spawn
- Remove see sky condition from Coral Wildsplash and required 16 blocks in range of any coral blocks to spawn
- [1.20.1] Sand Battlegill can be found in the Desert biome
- Wreckers are now swimming around their structures accurately
- Balanced food seed item return chance
- Mango Pit now has 20% chance to return seed after consumed
- Pomegranate Seed now has 60% chance to return seed after consumed
release
[Fabric 1.21.5] Fish of Thieves v21.5.1.0
21.5.1.0-fabric24 дек. 2025 г.796Minecraft: 1.21.5fabric
Что нового
# Overview
- 1.21.11 Initial Release
- New Blocks/Items
- New Fish Shoal
- New Fishing Hook mechanic
- New Advancements
- Huge bug fixes
## Shoal
- Can be caught fish inside by using Fishing Rod
- Fish inside shoal will randomly select and spawn an entity after when caught successfully
- Can be controlled by game rule "fishofthieves:shoal_spawning". Default is: true
- Spawn locations are River, Beach, Tropical Island, Coastline region and occasionally in the Ocean and Deep Ocean
- In the frozen river or frozen ocean it can spawn under the ice
- Has configs to control spawn weight for each region or biomes
- Include natural fish e.g. Splashtail, Pondie, Islehopper, Ancientscale, Plentifin, Wildsplash, and Stormfish (Appear only when thundering)
- Added "Shoal Hunter" advancement
- Any players that participate by catch at least one fish will get advancement as well
- Disappeared after 3 days in game (Can be configured)
- Removing water or filled with solid block around the shoal will make it disappear instantly
- Explosion damage will destroy shoal
## Fishing Hook with Bait
- Worms can now be attached to the Fishing Hook when casting
- Will consume when held in the offhand or keep it in the inventory
- Can be enable/disable via configuration
- Can be catch specific fish easily
- Loot weight is increased by 100
- Leeches: Ancientscale and Stormfish
- Earthworms: Plentifin, Wildsplash and Wrecker
- Grubs: Devilfish and Battlegill
- Increase Lure speed by 10%
- New Bait Preserve system which will save bait item data when attached to the fishing hook
- In case of game closed unexpectedly, this will spawn right on the last fishing hook position when chunk is loaded
## Treasured Fish
- Can be found only after the Treasured Fish map is revealed which bought from the Fisherman Villager or inside the Seapost Barrel Supply
- Treasured Fish map can be trade with Villager Fisherman Stage 3 and 4
- One time trade only per fisherman
- Treasured Fish shoal will spawn based on this algorithm
- Find the farthest shoal first -> Attempted to spawn shoal in suitable locations -> Find nearest natural shoal -> Empty map
- Added Treasured Fish
- Has 10 total variants
- Tier 1 Fish:
- Dewdrop Pondie
- Briny Islehopper
- Blossom Ancientscale
- Leopard Devilfish
- Emerald Wrecker
- Tier 2 Fish:
- Obsidian Splashtail
- Crimson Plentifin
- Calico Wildsplash
- Zest Battlegill
- Starshine Stormfish
- Cannot despawn after caught from the shoal
- Slightly bigger than Trophy sized
- Added "Treasured Fish Hunter" advancement
- Catch all 10 variants of Treasured Fish
## Blocks
- [1.21.5+] Added Pale Oak Fish Plaques
- [1.21.10+] Added Coconut Shelf
- Added Copper Frame Fish Plaques
## Items
- Added Great Mouth Pottery Sherd
- Added Spawn Egg for Treasured Fish
- Added FoT's Fish Bucket with Non-trophy and Trophy
## Bug fixes
- [1.21.1+] Fixed crash when Island Rainwater is triggered
- Huge bug fixes for Coconut Tree and its decorator
- Fixed growing coconut tree/banana tree in a narrow block
- Fixed mob pathfinding stuck in certain blocks
- Fixed cannot join world when using custom datapacks which modified entity loots
- Fixed Fish Bone block particle with correct texture size
- Fixed z-fighting for Gilded Fish Plaque
- Fixed rare case of fish models are sync their animation with entity in world and inside the Fish Plaque
- [1.21.5+] Fixed FoT's flowers are not attracted to bee and cannot feed to bee
- [1.21.10] Fixed headphone rendering
- [1.21.10] Fixed fish glow layer render incorrect brightness
## Misc
- [1.21.5+] Added Firefly particle and buzz sound to Tropical Island at night
- [1.21.5+] Added data fixers for Coconut Signs
- [1.21.5+] Added entity type tags support for FoT's Fish
- [1.21.5+] Mango Tree and Big Oak Tree now generate with leaf litters in Tropical Island
- [1.21.5+] Mango Tree now generate with leaf litters in Sparse Jungle
- [1.21.5+] Added Fallen Jungle Tree in Tropical Island
- Increase rate of filling water in cauldron with Coconut Fronds and Banana Leaves
- Island Rainwater advancement is now trigger only when in the Tropical Island biome
- Increased Coconut Trees generation around the coastline of Tropical Island
- Added sheep spawning in Tropical Island
- Fox can now interact with Pomegranate Plant and Tall Pomegranate Plant
- New algorithm to find structures within chunk radius while fishing Wrecker around the Ocean Shipwreck and Ocean Ruined Portal
- Rum Battlegill now follow living entity that has Nausea active
- Added "Drunken Sailor" advancement
- [1.21.1+] Fishing Rum Battlegill now required Nausea active
- [1.21.1+] Fishing Raven Islehopper now required Blindness or Darkness active with 1 in 3 chance
- Coconut fronds now has 50% drop chance
- Requires tool enchanted with Silk Touch or shears to make it always drop
- Better Coconut Fronds block state handling
- Added Big Coconut Tree, taller than normal one
- Adjust stranded fish render position a little bit
- Added Fruits trade for Farmer Villager
- Fisherman Villager now trade with random FoT's Fish Bucket
- Fisherman Villager now accept any variant of fish instead of regular one
- Added Fish Bone in fishing junk loot
- Added compatibility with Aquaculture's Fishing Rod bait slot
- Can put any type of worms inside the slot
- Disable fish breaching AI when already captured by bucket
- Remove unnecessary fish breaching AI ticking
- Better cullface for Fish Plaques
- Rewrite Fish Item drop with variant system
- Added displayTrophyBucketInCreativeTab configuration
- Minor continentalness parameter adjustment for Tropical Island biome
- Update Island Rainwater advancement description
- Minor change to Coconut Boat textures
- Balanced Fruits food point and saturation
- Balanced Fish Variant spawning conditions
- Ancientscale and Plentifin are no longer spawn inside the Mineshaft or Stronghold
- Bone Ancientscale and Plentifin are now spawn with 10% chance in a normal condition
- Honey Islehopper is now required Beehive block in range of 12 blocks to spawn
- Amethyst Islehopper is now required only Amethyst blocks in total of 12 blocks or more to spawn
- Remove see sky condition from Coral Wildsplash and required 16 blocks in range of any coral blocks to spawn
- [1.20.1] Sand Battlegill can be found in the Desert biome
- Wreckers are now swimming around their structures accurately
- Balanced food seed item return chance
- Mango Pit now has 20% chance to return seed after consumed
- Pomegranate Seed now has 60% chance to return seed after consumed
release
[NeoForge 1.21.5] Fish of Thieves v21.5.1.0
21.5.1.0-neoforge24 дек. 2025 г.103Minecraft: 1.21.5neoforge
Что нового
# Overview
- 1.21.11 Initial Release
- New Blocks/Items
- New Fish Shoal
- New Fishing Hook mechanic
- New Advancements
- Huge bug fixes
## Shoal
- Can be caught fish inside by using Fishing Rod
- Fish inside shoal will randomly select and spawn an entity after when caught successfully
- Can be controlled by game rule "fishofthieves:shoal_spawning". Default is: true
- Spawn locations are River, Beach, Tropical Island, Coastline region and occasionally in the Ocean and Deep Ocean
- In the frozen river or frozen ocean it can spawn under the ice
- Has configs to control spawn weight for each region or biomes
- Include natural fish e.g. Splashtail, Pondie, Islehopper, Ancientscale, Plentifin, Wildsplash, and Stormfish (Appear only when thundering)
- Added "Shoal Hunter" advancement
- Any players that participate by catch at least one fish will get advancement as well
- Disappeared after 3 days in game (Can be configured)
- Removing water or filled with solid block around the shoal will make it disappear instantly
- Explosion damage will destroy shoal
## Fishing Hook with Bait
- Worms can now be attached to the Fishing Hook when casting
- Will consume when held in the offhand or keep it in the inventory
- Can be enable/disable via configuration
- Can be catch specific fish easily
- Loot weight is increased by 100
- Leeches: Ancientscale and Stormfish
- Earthworms: Plentifin, Wildsplash and Wrecker
- Grubs: Devilfish and Battlegill
- Increase Lure speed by 10%
- New Bait Preserve system which will save bait item data when attached to the fishing hook
- In case of game closed unexpectedly, this will spawn right on the last fishing hook position when chunk is loaded
## Treasured Fish
- Can be found only after the Treasured Fish map is revealed which bought from the Fisherman Villager or inside the Seapost Barrel Supply
- Treasured Fish map can be trade with Villager Fisherman Stage 3 and 4
- One time trade only per fisherman
- Treasured Fish shoal will spawn based on this algorithm
- Find the farthest shoal first -> Attempted to spawn shoal in suitable locations -> Find nearest natural shoal -> Empty map
- Added Treasured Fish
- Has 10 total variants
- Tier 1 Fish:
- Dewdrop Pondie
- Briny Islehopper
- Blossom Ancientscale
- Leopard Devilfish
- Emerald Wrecker
- Tier 2 Fish:
- Obsidian Splashtail
- Crimson Plentifin
- Calico Wildsplash
- Zest Battlegill
- Starshine Stormfish
- Cannot despawn after caught from the shoal
- Slightly bigger than Trophy sized
- Added "Treasured Fish Hunter" advancement
- Catch all 10 variants of Treasured Fish
## Blocks
- [1.21.5+] Added Pale Oak Fish Plaques
- [1.21.10+] Added Coconut Shelf
- Added Copper Frame Fish Plaques
## Items
- Added Great Mouth Pottery Sherd
- Added Spawn Egg for Treasured Fish
- Added FoT's Fish Bucket with Non-trophy and Trophy
## Bug fixes
- [1.21.1+] Fixed crash when Island Rainwater is triggered
- Huge bug fixes for Coconut Tree and its decorator
- Fixed growing coconut tree/banana tree in a narrow block
- Fixed mob pathfinding stuck in certain blocks
- Fixed cannot join world when using custom datapacks which modified entity loots
- Fixed Fish Bone block particle with correct texture size
- Fixed z-fighting for Gilded Fish Plaque
- Fixed rare case of fish models are sync their animation with entity in world and inside the Fish Plaque
- [1.21.5+] Fixed FoT's flowers are not attracted to bee and cannot feed to bee
- [1.21.10] Fixed headphone rendering
- [1.21.10] Fixed fish glow layer render incorrect brightness
## Misc
- [1.21.5+] Added Firefly particle and buzz sound to Tropical Island at night
- [1.21.5+] Added data fixers for Coconut Signs
- [1.21.5+] Added entity type tags support for FoT's Fish
- [1.21.5+] Mango Tree and Big Oak Tree now generate with leaf litters in Tropical Island
- [1.21.5+] Mango Tree now generate with leaf litters in Sparse Jungle
- [1.21.5+] Added Fallen Jungle Tree in Tropical Island
- Increase rate of filling water in cauldron with Coconut Fronds and Banana Leaves
- Island Rainwater advancement is now trigger only when in the Tropical Island biome
- Increased Coconut Trees generation around the coastline of Tropical Island
- Added sheep spawning in Tropical Island
- Fox can now interact with Pomegranate Plant and Tall Pomegranate Plant
- New algorithm to find structures within chunk radius while fishing Wrecker around the Ocean Shipwreck and Ocean Ruined Portal
- Rum Battlegill now follow living entity that has Nausea active
- Added "Drunken Sailor" advancement
- [1.21.1+] Fishing Rum Battlegill now required Nausea active
- [1.21.1+] Fishing Raven Islehopper now required Blindness or Darkness active with 1 in 3 chance
- Coconut fronds now has 50% drop chance
- Requires tool enchanted with Silk Touch or shears to make it always drop
- Better Coconut Fronds block state handling
- Added Big Coconut Tree, taller than normal one
- Adjust stranded fish render position a little bit
- Added Fruits trade for Farmer Villager
- Fisherman Villager now trade with random FoT's Fish Bucket
- Fisherman Villager now accept any variant of fish instead of regular one
- Added Fish Bone in fishing junk loot
- Added compatibility with Aquaculture's Fishing Rod bait slot
- Can put any type of worms inside the slot
- Disable fish breaching AI when already captured by bucket
- Remove unnecessary fish breaching AI ticking
- Better cullface for Fish Plaques
- Rewrite Fish Item drop with variant system
- Added displayTrophyBucketInCreativeTab configuration
- Minor continentalness parameter adjustment for Tropical Island biome
- Update Island Rainwater advancement description
- Minor change to Coconut Boat textures
- Balanced Fruits food point and saturation
- Balanced Fish Variant spawning conditions
- Ancientscale and Plentifin are no longer spawn inside the Mineshaft or Stronghold
- Bone Ancientscale and Plentifin are now spawn with 10% chance in a normal condition
- Honey Islehopper is now required Beehive block in range of 12 blocks to spawn
- Amethyst Islehopper is now required only Amethyst blocks in total of 12 blocks or more to spawn
- Remove see sky condition from Coral Wildsplash and required 16 blocks in range of any coral blocks to spawn
- [1.20.1] Sand Battlegill can be found in the Desert biome
- Wreckers are now swimming around their structures accurately
- Balanced food seed item return chance
- Mango Pit now has 20% chance to return seed after consumed
- Pomegranate Seed now has 60% chance to return seed after consumed
release
[Fabric 1.21.1] Fish of Thieves v21.1.1.0
21.1.1.0-fabric24 дек. 2025 г.38 тыс.Minecraft: 1.21.1fabric
Что нового
# Overview
- 1.21.11 Initial Release
- New Blocks/Items
- New Fish Shoal
- New Fishing Hook mechanic
- New Advancements
- Huge bug fixes
## Shoal
- Can be caught fish inside by using Fishing Rod
- Fish inside shoal will randomly select and spawn an entity after when caught successfully
- Can be controlled by game rule "fishofthieves:shoal_spawning". Default is: true
- Spawn locations are River, Beach, Tropical Island, Coastline region and occasionally in the Ocean and Deep Ocean
- In the frozen river or frozen ocean it can spawn under the ice
- Has configs to control spawn weight for each region or biomes
- Include natural fish e.g. Splashtail, Pondie, Islehopper, Ancientscale, Plentifin, Wildsplash, and Stormfish (Appear only when thundering)
- Added "Shoal Hunter" advancement
- Any players that participate by catch at least one fish will get advancement as well
- Disappeared after 3 days in game (Can be configured)
- Removing water or filled with solid block around the shoal will make it disappear instantly
- Explosion damage will destroy shoal
## Fishing Hook with Bait
- Worms can now be attached to the Fishing Hook when casting
- Will consume when held in the offhand or keep it in the inventory
- Can be enable/disable via configuration
- Can be catch specific fish easily
- Loot weight is increased by 100
- Leeches: Ancientscale and Stormfish
- Earthworms: Plentifin, Wildsplash and Wrecker
- Grubs: Devilfish and Battlegill
- Increase Lure speed by 10%
- New Bait Preserve system which will save bait item data when attached to the fishing hook
- In case of game closed unexpectedly, this will spawn right on the last fishing hook position when chunk is loaded
## Treasured Fish
- Can be found only after the Treasured Fish map is revealed which bought from the Fisherman Villager or inside the Seapost Barrel Supply
- Treasured Fish map can be trade with Villager Fisherman Stage 3 and 4
- One time trade only per fisherman
- Treasured Fish shoal will spawn based on this algorithm
- Find the farthest shoal first -> Attempted to spawn shoal in suitable locations -> Find nearest natural shoal -> Empty map
- Added Treasured Fish
- Has 10 total variants
- Tier 1 Fish:
- Dewdrop Pondie
- Briny Islehopper
- Blossom Ancientscale
- Leopard Devilfish
- Emerald Wrecker
- Tier 2 Fish:
- Obsidian Splashtail
- Crimson Plentifin
- Calico Wildsplash
- Zest Battlegill
- Starshine Stormfish
- Cannot despawn after caught from the shoal
- Slightly bigger than Trophy sized
- Added "Treasured Fish Hunter" advancement
- Catch all 10 variants of Treasured Fish
## Blocks
- [1.21.5+] Added Pale Oak Fish Plaques
- [1.21.10+] Added Coconut Shelf
- Added Copper Frame Fish Plaques
## Items
- Added Great Mouth Pottery Sherd
- Added Spawn Egg for Treasured Fish
- Added FoT's Fish Bucket with Non-trophy and Trophy
## Bug fixes
- [1.21.1+] Fixed crash when Island Rainwater is triggered
- Huge bug fixes for Coconut Tree and its decorator
- Fixed growing coconut tree/banana tree in a narrow block
- Fixed mob pathfinding stuck in certain blocks
- Fixed cannot join world when using custom datapacks which modified entity loots
- Fixed Fish Bone block particle with correct texture size
- Fixed z-fighting for Gilded Fish Plaque
- Fixed rare case of fish models are sync their animation with entity in world and inside the Fish Plaque
- [1.21.5+] Fixed FoT's flowers are not attracted to bee and cannot feed to bee
- [1.21.10] Fixed headphone rendering
- [1.21.10] Fixed fish glow layer render incorrect brightness
## Misc
- [1.21.5+] Added Firefly particle and buzz sound to Tropical Island at night
- [1.21.5+] Added data fixers for Coconut Signs
- [1.21.5+] Added entity type tags support for FoT's Fish
- [1.21.5+] Mango Tree and Big Oak Tree now generate with leaf litters in Tropical Island
- [1.21.5+] Mango Tree now generate with leaf litters in Sparse Jungle
- [1.21.5+] Added Fallen Jungle Tree in Tropical Island
- Increase rate of filling water in cauldron with Coconut Fronds and Banana Leaves
- Island Rainwater advancement is now trigger only when in the Tropical Island biome
- Increased Coconut Trees generation around the coastline of Tropical Island
- Added sheep spawning in Tropical Island
- Fox can now interact with Pomegranate Plant and Tall Pomegranate Plant
- New algorithm to find structures within chunk radius while fishing Wrecker around the Ocean Shipwreck and Ocean Ruined Portal
- Rum Battlegill now follow living entity that has Nausea active
- Added "Drunken Sailor" advancement
- [1.21.1+] Fishing Rum Battlegill now required Nausea active
- [1.21.1+] Fishing Raven Islehopper now required Blindness or Darkness active with 1 in 3 chance
- Coconut fronds now has 50% drop chance
- Requires tool enchanted with Silk Touch or shears to make it always drop
- Better Coconut Fronds block state handling
- Added Big Coconut Tree, taller than normal one
- Adjust stranded fish render position a little bit
- Added Fruits trade for Farmer Villager
- Fisherman Villager now trade with random FoT's Fish Bucket
- Fisherman Villager now accept any variant of fish instead of regular one
- Added Fish Bone in fishing junk loot
- Added compatibility with Aquaculture's Fishing Rod bait slot
- Can put any type of worms inside the slot
- Disable fish breaching AI when already captured by bucket
- Remove unnecessary fish breaching AI ticking
- Better cullface for Fish Plaques
- Rewrite Fish Item drop with variant system
- Added displayTrophyBucketInCreativeTab configuration
- Minor continentalness parameter adjustment for Tropical Island biome
- Update Island Rainwater advancement description
- Minor change to Coconut Boat textures
- Balanced Fruits food point and saturation
- Balanced Fish Variant spawning conditions
- Ancientscale and Plentifin are no longer spawn inside the Mineshaft or Stronghold
- Bone Ancientscale and Plentifin are now spawn with 10% chance in a normal condition
- Honey Islehopper is now required Beehive block in range of 12 blocks to spawn
- Amethyst Islehopper is now required only Amethyst blocks in total of 12 blocks or more to spawn
- Remove see sky condition from Coral Wildsplash and required 16 blocks in range of any coral blocks to spawn
- [1.20.1] Sand Battlegill can be found in the Desert biome
- Wreckers are now swimming around their structures accurately
- Balanced food seed item return chance
- Mango Pit now has 20% chance to return seed after consumed
- Pomegranate Seed now has 60% chance to return seed after consumed
release
[NeoForge 1.21.1] Fish of Thieves v21.1.1.0
21.1.1.0-neoforge24 дек. 2025 г.1,3 тыс.Minecraft: 1.21.1neoforge
Что нового
# Overview
- 1.21.11 Initial Release
- New Blocks/Items
- New Fish Shoal
- New Fishing Hook mechanic
- New Advancements
- Huge bug fixes
## Shoal
- Can be caught fish inside by using Fishing Rod
- Fish inside shoal will randomly select and spawn an entity after when caught successfully
- Can be controlled by game rule "fishofthieves:shoal_spawning". Default is: true
- Spawn locations are River, Beach, Tropical Island, Coastline region and occasionally in the Ocean and Deep Ocean
- In the frozen river or frozen ocean it can spawn under the ice
- Has configs to control spawn weight for each region or biomes
- Include natural fish e.g. Splashtail, Pondie, Islehopper, Ancientscale, Plentifin, Wildsplash, and Stormfish (Appear only when thundering)
- Added "Shoal Hunter" advancement
- Any players that participate by catch at least one fish will get advancement as well
- Disappeared after 3 days in game (Can be configured)
- Removing water or filled with solid block around the shoal will make it disappear instantly
- Explosion damage will destroy shoal
## Fishing Hook with Bait
- Worms can now be attached to the Fishing Hook when casting
- Will consume when held in the offhand or keep it in the inventory
- Can be enable/disable via configuration
- Can be catch specific fish easily
- Loot weight is increased by 100
- Leeches: Ancientscale and Stormfish
- Earthworms: Plentifin, Wildsplash and Wrecker
- Grubs: Devilfish and Battlegill
- Increase Lure speed by 10%
- New Bait Preserve system which will save bait item data when attached to the fishing hook
- In case of game closed unexpectedly, this will spawn right on the last fishing hook position when chunk is loaded
## Treasured Fish
- Can be found only after the Treasured Fish map is revealed which bought from the Fisherman Villager or inside the Seapost Barrel Supply
- Treasured Fish map can be trade with Villager Fisherman Stage 3 and 4
- One time trade only per fisherman
- Treasured Fish shoal will spawn based on this algorithm
- Find the farthest shoal first -> Attempted to spawn shoal in suitable locations -> Find nearest natural shoal -> Empty map
- Added Treasured Fish
- Has 10 total variants
- Tier 1 Fish:
- Dewdrop Pondie
- Briny Islehopper
- Blossom Ancientscale
- Leopard Devilfish
- Emerald Wrecker
- Tier 2 Fish:
- Obsidian Splashtail
- Crimson Plentifin
- Calico Wildsplash
- Zest Battlegill
- Starshine Stormfish
- Cannot despawn after caught from the shoal
- Slightly bigger than Trophy sized
- Added "Treasured Fish Hunter" advancement
- Catch all 10 variants of Treasured Fish
## Blocks
- [1.21.5+] Added Pale Oak Fish Plaques
- [1.21.10+] Added Coconut Shelf
- Added Copper Frame Fish Plaques
## Items
- Added Great Mouth Pottery Sherd
- Added Spawn Egg for Treasured Fish
- Added FoT's Fish Bucket with Non-trophy and Trophy
## Bug fixes
- [1.21.1+] Fixed crash when Island Rainwater is triggered
- Huge bug fixes for Coconut Tree and its decorator
- Fixed growing coconut tree/banana tree in a narrow block
- Fixed mob pathfinding stuck in certain blocks
- Fixed cannot join world when using custom datapacks which modified entity loots
- Fixed Fish Bone block particle with correct texture size
- Fixed z-fighting for Gilded Fish Plaque
- Fixed rare case of fish models are sync their animation with entity in world and inside the Fish Plaque
- [1.21.5+] Fixed FoT's flowers are not attracted to bee and cannot feed to bee
- [1.21.10] Fixed headphone rendering
- [1.21.10] Fixed fish glow layer render incorrect brightness
## Misc
- [1.21.5+] Added Firefly particle and buzz sound to Tropical Island at night
- [1.21.5+] Added data fixers for Coconut Signs
- [1.21.5+] Added entity type tags support for FoT's Fish
- [1.21.5+] Mango Tree and Big Oak Tree now generate with leaf litters in Tropical Island
- [1.21.5+] Mango Tree now generate with leaf litters in Sparse Jungle
- [1.21.5+] Added Fallen Jungle Tree in Tropical Island
- Increase rate of filling water in cauldron with Coconut Fronds and Banana Leaves
- Island Rainwater advancement is now trigger only when in the Tropical Island biome
- Increased Coconut Trees generation around the coastline of Tropical Island
- Added sheep spawning in Tropical Island
- Fox can now interact with Pomegranate Plant and Tall Pomegranate Plant
- New algorithm to find structures within chunk radius while fishing Wrecker around the Ocean Shipwreck and Ocean Ruined Portal
- Rum Battlegill now follow living entity that has Nausea active
- Added "Drunken Sailor" advancement
- [1.21.1+] Fishing Rum Battlegill now required Nausea active
- [1.21.1+] Fishing Raven Islehopper now required Blindness or Darkness active with 1 in 3 chance
- Coconut fronds now has 50% drop chance
- Requires tool enchanted with Silk Touch or shears to make it always drop
- Better Coconut Fronds block state handling
- Added Big Coconut Tree, taller than normal one
- Adjust stranded fish render position a little bit
- Added Fruits trade for Farmer Villager
- Fisherman Villager now trade with random FoT's Fish Bucket
- Fisherman Villager now accept any variant of fish instead of regular one
- Added Fish Bone in fishing junk loot
- Added compatibility with Aquaculture's Fishing Rod bait slot
- Can put any type of worms inside the slot
- Disable fish breaching AI when already captured by bucket
- Remove unnecessary fish breaching AI ticking
- Better cullface for Fish Plaques
- Rewrite Fish Item drop with variant system
- Added displayTrophyBucketInCreativeTab configuration
- Minor continentalness parameter adjustment for Tropical Island biome
- Update Island Rainwater advancement description
- Minor change to Coconut Boat textures
- Balanced Fruits food point and saturation
- Balanced Fish Variant spawning conditions
- Ancientscale and Plentifin are no longer spawn inside the Mineshaft or Stronghold
- Bone Ancientscale and Plentifin are now spawn with 10% chance in a normal condition
- Honey Islehopper is now required Beehive block in range of 12 blocks to spawn
- Amethyst Islehopper is now required only Amethyst blocks in total of 12 blocks or more to spawn
- Remove see sky condition from Coral Wildsplash and required 16 blocks in range of any coral blocks to spawn
- [1.20.1] Sand Battlegill can be found in the Desert biome
- Wreckers are now swimming around their structures accurately
- Balanced food seed item return chance
- Mango Pit now has 20% chance to return seed after consumed
- Pomegranate Seed now has 60% chance to return seed after consumed
release
[Forge 1.20.1] Fish of Thieves v3.2.0
3.2.0-forge24 дек. 2025 г.669Minecraft: 1.20.1forge
Что нового
# Overview
- 1.21.11 Initial Release
- New Blocks/Items
- New Fish Shoal
- New Fishing Hook mechanic
- New Advancements
- Huge bug fixes
## Shoal
- Can be caught fish inside by using Fishing Rod
- Fish inside shoal will randomly select and spawn an entity after when caught successfully
- Can be controlled by game rule "fishofthieves:shoal_spawning". Default is: true
- Spawn locations are River, Beach, Tropical Island, Coastline region and occasionally in the Ocean and Deep Ocean
- In the frozen river or frozen ocean it can spawn under the ice
- Has configs to control spawn weight for each region or biomes
- Include natural fish e.g. Splashtail, Pondie, Islehopper, Ancientscale, Plentifin, Wildsplash, and Stormfish (Appear only when thundering)
- Added "Shoal Hunter" advancement
- Any players that participate by catch at least one fish will get advancement as well
- Disappeared after 3 days in game (Can be configured)
- Removing water or filled with solid block around the shoal will make it disappear instantly
- Explosion damage will destroy shoal
## Fishing Hook with Bait
- Worms can now be attached to the Fishing Hook when casting
- Will consume when held in the offhand or keep it in the inventory
- Can be enable/disable via configuration
- Can be catch specific fish easily
- Loot weight is increased by 100
- Leeches: Ancientscale and Stormfish
- Earthworms: Plentifin, Wildsplash and Wrecker
- Grubs: Devilfish and Battlegill
- Increase Lure speed by 10%
- New Bait Preserve system which will save bait item data when attached to the fishing hook
- In case of game closed unexpectedly, this will spawn right on the last fishing hook position when chunk is loaded
## Treasured Fish
- Can be found only after the Treasured Fish map is revealed which bought from the Fisherman Villager or inside the Seapost Barrel Supply
- Treasured Fish map can be trade with Villager Fisherman Stage 3 and 4
- One time trade only per fisherman
- Treasured Fish shoal will spawn based on this algorithm
- Find the farthest shoal first -> Attempted to spawn shoal in suitable locations -> Find nearest natural shoal -> Empty map
- Added Treasured Fish
- Has 10 total variants
- Tier 1 Fish:
- Dewdrop Pondie
- Briny Islehopper
- Blossom Ancientscale
- Leopard Devilfish
- Emerald Wrecker
- Tier 2 Fish:
- Obsidian Splashtail
- Crimson Plentifin
- Calico Wildsplash
- Zest Battlegill
- Starshine Stormfish
- Cannot despawn after caught from the shoal
- Slightly bigger than Trophy sized
- Added "Treasured Fish Hunter" advancement
- Catch all 10 variants of Treasured Fish
## Blocks
- [1.21.5+] Added Pale Oak Fish Plaques
- [1.21.10+] Added Coconut Shelf
- Added Copper Frame Fish Plaques
## Items
- Added Great Mouth Pottery Sherd
- Added Spawn Egg for Treasured Fish
- Added FoT's Fish Bucket with Non-trophy and Trophy
## Bug fixes
- [1.21.1+] Fixed crash when Island Rainwater is triggered
- Huge bug fixes for Coconut Tree and its decorator
- Fixed growing coconut tree/banana tree in a narrow block
- Fixed mob pathfinding stuck in certain blocks
- Fixed cannot join world when using custom datapacks which modified entity loots
- Fixed Fish Bone block particle with correct texture size
- Fixed z-fighting for Gilded Fish Plaque
- Fixed rare case of fish models are sync their animation with entity in world and inside the Fish Plaque
- [1.21.5+] Fixed FoT's flowers are not attracted to bee and cannot feed to bee
- [1.21.10] Fixed headphone rendering
- [1.21.10] Fixed fish glow layer render incorrect brightness
## Misc
- [1.21.5+] Added Firefly particle and buzz sound to Tropical Island at night
- [1.21.5+] Added data fixers for Coconut Signs
- [1.21.5+] Added entity type tags support for FoT's Fish
- [1.21.5+] Mango Tree and Big Oak Tree now generate with leaf litters in Tropical Island
- [1.21.5+] Mango Tree now generate with leaf litters in Sparse Jungle
- [1.21.5+] Added Fallen Jungle Tree in Tropical Island
- Increase rate of filling water in cauldron with Coconut Fronds and Banana Leaves
- Island Rainwater advancement is now trigger only when in the Tropical Island biome
- Increased Coconut Trees generation around the coastline of Tropical Island
- Added sheep spawning in Tropical Island
- Fox can now interact with Pomegranate Plant and Tall Pomegranate Plant
- New algorithm to find structures within chunk radius while fishing Wrecker around the Ocean Shipwreck and Ocean Ruined Portal
- Rum Battlegill now follow living entity that has Nausea active
- Added "Drunken Sailor" advancement
- [1.21.1+] Fishing Rum Battlegill now required Nausea active
- [1.21.1+] Fishing Raven Islehopper now required Blindness or Darkness active with 1 in 3 chance
- Coconut fronds now has 50% drop chance
- Requires tool enchanted with Silk Touch or shears to make it always drop
- Better Coconut Fronds block state handling
- Added Big Coconut Tree, taller than normal one
- Adjust stranded fish render position a little bit
- Added Fruits trade for Farmer Villager
- Fisherman Villager now trade with random FoT's Fish Bucket
- Fisherman Villager now accept any variant of fish instead of regular one
- Added Fish Bone in fishing junk loot
- Added compatibility with Aquaculture's Fishing Rod bait slot
- Can put any type of worms inside the slot
- Disable fish breaching AI when already captured by bucket
- Remove unnecessary fish breaching AI ticking
- Better cullface for Fish Plaques
- Rewrite Fish Item drop with variant system
- Added displayTrophyBucketInCreativeTab configuration
- Minor continentalness parameter adjustment for Tropical Island biome
- Update Island Rainwater advancement description
- Minor change to Coconut Boat textures
- Balanced Fruits food point and saturation
- Balanced Fish Variant spawning conditions
- Ancientscale and Plentifin are no longer spawn inside the Mineshaft or Stronghold
- Bone Ancientscale and Plentifin are now spawn with 10% chance in a normal condition
- Honey Islehopper is now required Beehive block in range of 12 blocks to spawn
- Amethyst Islehopper is now required only Amethyst blocks in total of 12 blocks or more to spawn
- Remove see sky condition from Coral Wildsplash and required 16 blocks in range of any coral blocks to spawn
- [1.20.1] Sand Battlegill can be found in the Desert biome
- Wreckers are now swimming around their structures accurately
- Balanced food seed item return chance
- Mango Pit now has 20% chance to return seed after consumed
- Pomegranate Seed now has 60% chance to return seed after consumed
release
[Fabric 1.20.1] Fish of Thieves v3.2.0
3.2.0-fabric24 дек. 2025 г.343Minecraft: 1.20.1fabric
Что нового
# Overview
- 1.21.11 Initial Release
- New Blocks/Items
- New Fish Shoal
- New Fishing Hook mechanic
- New Advancements
- Huge bug fixes
## Shoal
- Can be caught fish inside by using Fishing Rod
- Fish inside shoal will randomly select and spawn an entity after when caught successfully
- Can be controlled by game rule "fishofthieves:shoal_spawning". Default is: true
- Spawn locations are River, Beach, Tropical Island, Coastline region and occasionally in the Ocean and Deep Ocean
- In the frozen river or frozen ocean it can spawn under the ice
- Has configs to control spawn weight for each region or biomes
- Include natural fish e.g. Splashtail, Pondie, Islehopper, Ancientscale, Plentifin, Wildsplash, and Stormfish (Appear only when thundering)
- Added "Shoal Hunter" advancement
- Any players that participate by catch at least one fish will get advancement as well
- Disappeared after 3 days in game (Can be configured)
- Removing water or filled with solid block around the shoal will make it disappear instantly
- Explosion damage will destroy shoal
## Fishing Hook with Bait
- Worms can now be attached to the Fishing Hook when casting
- Will consume when held in the offhand or keep it in the inventory
- Can be enable/disable via configuration
- Can be catch specific fish easily
- Loot weight is increased by 100
- Leeches: Ancientscale and Stormfish
- Earthworms: Plentifin, Wildsplash and Wrecker
- Grubs: Devilfish and Battlegill
- Increase Lure speed by 10%
- New Bait Preserve system which will save bait item data when attached to the fishing hook
- In case of game closed unexpectedly, this will spawn right on the last fishing hook position when chunk is loaded
## Treasured Fish
- Can be found only after the Treasured Fish map is revealed which bought from the Fisherman Villager or inside the Seapost Barrel Supply
- Treasured Fish map can be trade with Villager Fisherman Stage 3 and 4
- One time trade only per fisherman
- Treasured Fish shoal will spawn based on this algorithm
- Find the farthest shoal first -> Attempted to spawn shoal in suitable locations -> Find nearest natural shoal -> Empty map
- Added Treasured Fish
- Has 10 total variants
- Tier 1 Fish:
- Dewdrop Pondie
- Briny Islehopper
- Blossom Ancientscale
- Leopard Devilfish
- Emerald Wrecker
- Tier 2 Fish:
- Obsidian Splashtail
- Crimson Plentifin
- Calico Wildsplash
- Zest Battlegill
- Starshine Stormfish
- Cannot despawn after caught from the shoal
- Slightly bigger than Trophy sized
- Added "Treasured Fish Hunter" advancement
- Catch all 10 variants of Treasured Fish
## Blocks
- [1.21.5+] Added Pale Oak Fish Plaques
- [1.21.10+] Added Coconut Shelf
- Added Copper Frame Fish Plaques
## Items
- Added Great Mouth Pottery Sherd
- Added Spawn Egg for Treasured Fish
- Added FoT's Fish Bucket with Non-trophy and Trophy
## Bug fixes
- [1.21.1+] Fixed crash when Island Rainwater is triggered
- Huge bug fixes for Coconut Tree and its decorator
- Fixed growing coconut tree/banana tree in a narrow block
- Fixed mob pathfinding stuck in certain blocks
- Fixed cannot join world when using custom datapacks which modified entity loots
- Fixed Fish Bone block particle with correct texture size
- Fixed z-fighting for Gilded Fish Plaque
- Fixed rare case of fish models are sync their animation with entity in world and inside the Fish Plaque
- [1.21.5+] Fixed FoT's flowers are not attracted to bee and cannot feed to bee
- [1.21.10] Fixed headphone rendering
- [1.21.10] Fixed fish glow layer render incorrect brightness
## Misc
- [1.21.5+] Added Firefly particle and buzz sound to Tropical Island at night
- [1.21.5+] Added data fixers for Coconut Signs
- [1.21.5+] Added entity type tags support for FoT's Fish
- [1.21.5+] Mango Tree and Big Oak Tree now generate with leaf litters in Tropical Island
- [1.21.5+] Mango Tree now generate with leaf litters in Sparse Jungle
- [1.21.5+] Added Fallen Jungle Tree in Tropical Island
- Increase rate of filling water in cauldron with Coconut Fronds and Banana Leaves
- Island Rainwater advancement is now trigger only when in the Tropical Island biome
- Increased Coconut Trees generation around the coastline of Tropical Island
- Added sheep spawning in Tropical Island
- Fox can now interact with Pomegranate Plant and Tall Pomegranate Plant
- New algorithm to find structures within chunk radius while fishing Wrecker around the Ocean Shipwreck and Ocean Ruined Portal
- Rum Battlegill now follow living entity that has Nausea active
- Added "Drunken Sailor" advancement
- [1.21.1+] Fishing Rum Battlegill now required Nausea active
- [1.21.1+] Fishing Raven Islehopper now required Blindness or Darkness active with 1 in 3 chance
- Coconut fronds now has 50% drop chance
- Requires tool enchanted with Silk Touch or shears to make it always drop
- Better Coconut Fronds block state handling
- Added Big Coconut Tree, taller than normal one
- Adjust stranded fish render position a little bit
- Added Fruits trade for Farmer Villager
- Fisherman Villager now trade with random FoT's Fish Bucket
- Fisherman Villager now accept any variant of fish instead of regular one
- Added Fish Bone in fishing junk loot
- Added compatibility with Aquaculture's Fishing Rod bait slot
- Can put any type of worms inside the slot
- Disable fish breaching AI when already captured by bucket
- Remove unnecessary fish breaching AI ticking
- Better cullface for Fish Plaques
- Rewrite Fish Item drop with variant system
- Added displayTrophyBucketInCreativeTab configuration
- Minor continentalness parameter adjustment for Tropical Island biome
- Update Island Rainwater advancement description
- Minor change to Coconut Boat textures
- Balanced Fruits food point and saturation
- Balanced Fish Variant spawning conditions
- Ancientscale and Plentifin are no longer spawn inside the Mineshaft or Stronghold
- Bone Ancientscale and Plentifin are now spawn with 10% chance in a normal condition
- Honey Islehopper is now required Beehive block in range of 12 blocks to spawn
- Amethyst Islehopper is now required only Amethyst blocks in total of 12 blocks or more to spawn
- Remove see sky condition from Coral Wildsplash and required 16 blocks in range of any coral blocks to spawn
- [1.20.1] Sand Battlegill can be found in the Desert biome
- Wreckers are now swimming around their structures accurately
- Balanced food seed item return chance
- Mango Pit now has 20% chance to return seed after consumed
- Pomegranate Seed now has 60% chance to return seed after consumed
release
[Fabric 1.21.10] Fish of Thieves v21.10.0.0
21.10.0.0-fabric22 окт. 2025 г.4,4 тыс.Minecraft: 1.21.10fabric
Что нового
- Use new versioning system to match with vanilla game drops
- Starting with 21.10.0.0 following by this pattern
- 21 = Minecraft major version
- 10 = Minecraft minor version
- 0 = Content update version
- 0 = Patch, bug fixes version
- [NeoForge] Update 'JSON Update Checker' URL
- Added compatibility with Serene Seasons
- Added new creative spawn egg textures
- Added Xaeros Minimap entity icon support
- Wreckers can now catch around Ocean Shipwrecks and Ocean Ruined Portals within 32 blocks
release
[NeoForge 1.21.10] Fish of Thieves v21.10.0.0
21.10.0.0-neoforge22 окт. 2025 г.2 тыс.Minecraft: 1.21.10neoforge
Что нового
- Use new versioning system to match with vanilla game drops
- Starting with 21.10.0.0 following by this pattern
- 21 = Minecraft major version
- 10 = Minecraft minor version
- 0 = Content update version
- 0 = Patch, bug fixes version
- [NeoForge] Update 'JSON Update Checker' URL
- Added compatibility with Serene Seasons
- Added new creative spawn egg textures
- Added Xaeros Minimap entity icon support
- Wreckers can now catch around Ocean Shipwrecks and Ocean Ruined Portals within 32 blocks
release
[NeoForge 1.21.8] Fish of Thieves v21.8.0.0
21.8.0.0-neoforge22 окт. 2025 г.138Minecraft: 1.21.8neoforge
Что нового
- Use new versioning system to match with vanilla game drops
- Starting with 21.8.0.0 following by this pattern
- 21 = Minecraft major version
- 8 = Minecraft minor version
- 0 = Content update version
- 0 = Patch, bug fixes version
- [NeoForge] Update 'JSON Update Checker' URL
- Added compatibility with Serene Seasons
- Added new creative spawn egg textures
- Added Xaeros Minimap entity icon support
- Wreckers can now catch around Ocean Shipwrecks and Ocean Ruined Portals within 32 blocks
release
[Fabric 1.21.8] Fish of Thieves v21.8.0.0
21.8.0.0-fabric22 окт. 2025 г.1,1 тыс.Minecraft: 1.21.8fabric
Что нового
- Use new versioning system to match with vanilla game drops
- Starting with 21.8.0.0 following by this pattern
- 21 = Minecraft major version
- 8 = Minecraft minor version
- 0 = Content update version
- 0 = Patch, bug fixes version
- [NeoForge] Update 'JSON Update Checker' URL
- Added compatibility with Serene Seasons
- Added new creative spawn egg textures
- Added Xaeros Minimap entity icon support
- Wreckers can now catch around Ocean Shipwrecks and Ocean Ruined Portals within 32 blocks
release
[Fabric 1.21.5] Fish of Thieves v21.5.0.0
21.5.0.0-fabric22 окт. 2025 г.484Minecraft: 1.21.5fabric
Что нового
- Use new versioning system to match with vanilla game drops
- Starting with 21.5.0.0 following by this pattern
- 21 = Minecraft major version
- 5 = Minecraft minor version
- 0 = Content update version
- 0 = Patch, bug fixes version
- [NeoForge] Update 'JSON Update Checker' URL
- Added compatibility with Serene Seasons
- Added new creative spawn egg textures
- Added Xaeros Minimap entity icon support
- Wreckers can now catch around Ocean Shipwrecks and Ocean Ruined Portals within 32 blocks
release
[NeoForge 1.21.5] Fish of Thieves v21.5.0.0
21.5.0.0-neoforge22 окт. 2025 г.63Minecraft: 1.21.5neoforge
Что нового
- Use new versioning system to match with vanilla game drops
- Starting with 21.5.0.0 following by this pattern
- 21 = Minecraft major version
- 5 = Minecraft minor version
- 0 = Content update version
- 0 = Patch, bug fixes version
- [NeoForge] Update 'JSON Update Checker' URL
- Added compatibility with Serene Seasons
- Added new creative spawn egg textures
- Added Xaeros Minimap entity icon support
- Wreckers can now catch around Ocean Shipwrecks and Ocean Ruined Portals within 32 blocks
release
[Fabric 1.21.1] Fish of Thieves v21.1.0.0
21.1.0.0-fabric22 окт. 2025 г.22,5 тыс.Minecraft: 1.21.1fabric
Что нового
- Use new versioning system to match with vanilla game drops
- Starting with 21.1.0.0 following by this pattern
- 21 = Minecraft major version
- 1 = Minecraft minor version
- 0 = Content update version
- 0 = Patch, bug fixes version
- [NeoForge] Update 'JSON Update Checker' URL
- Added compatibility with Serene Seasons
- Fixed possible adding duplicate boat type to the game, closes #73
- Added Xaeros Minimap entity icon support
- Wreckers can now catch around Ocean Shipwrecks and Ocean Ruined Portals within 32 blocks
release
[NeoForge 1.21.1] Fish of Thieves v21.1.0.0
21.1.0.0-neoforge22 окт. 2025 г.4,6 тыс.Minecraft: 1.21.1neoforge
Что нового
- Use new versioning system to match with vanilla game drops
- Starting with 21.1.0.0 following by this pattern
- 21 = Minecraft major version
- 1 = Minecraft minor version
- 0 = Content update version
- 0 = Patch, bug fixes version
- [NeoForge] Update 'JSON Update Checker' URL
- Added compatibility with Serene Seasons
- Fixed possible adding duplicate boat type to the game, closes #73
- Added Xaeros Minimap entity icon support
- Wreckers can now catch around Ocean Shipwrecks and Ocean Ruined Portals within 32 blocks
release
[Fabric 1.20.1] Fish of Thieves v3.1.7
3.1.7-fabric21 окт. 2025 г.4,8 тыс.Minecraft: 1.20.1fabric
Что нового
- [Forge] Update 'JSON Update Checker' URL
- Added Xaeros Minimap entity icon support
- Expand Wrecker catching range around Ocean Shipwrecks and Ocean Ruined Portals to 32 blocks
- Fixed structure calculation by using manhattan formula to check range
release
[Forge 1.20.1] Fish of Thieves v3.1.7
3.1.7-forge21 окт. 2025 г.10,7 тыс.Minecraft: 1.20.1forge
Что нового
- [Forge] Update 'JSON Update Checker' URL
- Added Xaeros Minimap entity icon support
- Expand Wrecker catching range around Ocean Shipwrecks and Ocean Ruined Portals to 32 blocks
- Fixed structure calculation by using manhattan formula to check range
release
[Forge 1.20.1] Fish of Thieves v3.1.6
3.1.6-forge20 окт. 2025 г.147Minecraft: 1.20.1forge
Что нового
- Added compatibility with Serene Seasons
- Wreckers can now catch around Ocean Shipwrecks and Ocean Ruined Portals within 12 blocks
- Fixed possible adding duplicate boat type to the game, closes #73
release
[Fabric 1.20.1] Fish of Thieves v3.1.6
3.1.6-fabric20 окт. 2025 г.81Minecraft: 1.20.1fabric
Что нового
- Added compatibility with Serene Seasons
- Wreckers can now catch around Ocean Shipwrecks and Ocean Ruined Portals within 12 blocks
- Fixed possible adding duplicate boat type to the game, closes #73
release
[NeoForge 1.21.10] Fish of Thieves v4.1.6
4.1.6-neoforge8 окт. 2025 г.336Minecraft: 1.21.10neoforge
Что нового
- Update to 1.21.10
release
[Fabric 1.21.10] Fish of Thieves v4.1.6
4.1.6-fabric8 окт. 2025 г.664Minecraft: 1.21.10fabric
Что нового
- Update to 1.21.10
release
[NeoForge 1.21.8] Fish of Thieves v4.1.6
4.1.6-neoforge5 окт. 2025 г.83Minecraft: 1.21.8neoforge
Что нового
- [NeoForge] Intialize config save listener on neoforge
release
[Fabric 1.21.8] Fish of Thieves v4.1.6
4.1.6-fabric5 окт. 2025 г.850Minecraft: 1.21.8fabric
Что нового
- [NeoForge] Intialize config save listener on neoforge
release
[NeoForge 1.21.5] Fish of Thieves v4.1.7
4.1.7-neoforge5 окт. 2025 г.51Minecraft: 1.21.5neoforge
Что нового
- [NeoForge] Intialize config save listener on neoforge
release
[Fabric 1.21.5] Fish of Thieves v4.1.7
4.1.7-fabric5 окт. 2025 г.313Minecraft: 1.21.5fabric
Что нового
- [NeoForge] Intialize config save listener on neoforge
release
[Fabric 1.21.1] Fish of Thieves v4.1.6
4.1.6-fabric5 окт. 2025 г.2,7 тыс.Minecraft: 1.21.1fabric
Что нового
- [NeoForge] Intialize config save listener on neoforge
release
[NeoForge 1.21.1] Fish of Thieves v4.1.6
4.1.6-neoforge5 окт. 2025 г.1,1 тыс.Minecraft: 1.21.1neoforge
Что нового
- [NeoForge] Intialize config save listener on neoforge
release
[Forge 1.20.1] Fish of Thieves v3.1.5
3.1.5-forge5 окт. 2025 г.3,5 тыс.Minecraft: 1.20.1forge
Что нового
- [Forge] Intialize config save listener on forge
release
[Fabric 1.20.1] Fish of Thieves v3.1.5
3.1.5-fabric5 окт. 2025 г.819Minecraft: 1.20.1fabric
Что нового
- [Forge] Intialize config save listener on forge
release
[Fabric 1.21.5] Fish of Thieves v4.1.6
4.1.6-fabric5 окт. 2025 г.44Minecraft: 1.21.5fabric
Что нового
- [NeoForge] Fixed compostable items not working correctly
release
[NeoForge 1.21.5] Fish of Thieves v4.1.6
4.1.6-neoforge5 окт. 2025 г.39Minecraft: 1.21.5neoforge
Что нового
- [NeoForge] Fixed compostable items not working correctly
release
[Fabric 1.21.1] Fish of Thieves v4.1.5
4.1.5-fabric5 окт. 2025 г.50Minecraft: 1.21.1fabric
Что нового
- [NeoForge] Fixed compostable items not working correctly
release
[NeoForge 1.21.1] Fish of Thieves v4.1.5
4.1.5-neoforge5 окт. 2025 г.55Minecraft: 1.21.1neoforge
Что нового
- [NeoForge] Fixed compostable items not working correctly
release
[Fabric 1.21.8] Fish of Thieves v4.1.5
4.1.5-fabric30 сент. 2025 г.350Minecraft: 1.21.8fabric
Что нового
- [NeoForge] Use RenderFog event
- Added datafixers for all fish
- Added Fish Breaching behavior
- Added Japanese language, big thanks to hahakuchiku on Discord
- Tropical Monstera, Tropical Red Fern and Verticle Banana Leaves can be growing on the grass block using bonemeal
- Tropical Monstera and Tropical Red Fern can be spread to the side using bonemeal
- Minor tweaked fish animation
- Minor internal optimizations
- Minor fix to advancement recipes namespace
- Fixed Tropcial island is generated outside tropical climate, closes #71
- Fixed converting Fish Plaque data from older version
release
[NeoForge 1.21.8] Fish of Thieves v4.1.5
4.1.5-neoforge30 сент. 2025 г.57Minecraft: 1.21.8neoforge
Что нового
- [NeoForge] Use RenderFog event
- Added datafixers for all fish
- Added Fish Breaching behavior
- Added Japanese language, big thanks to hahakuchiku on Discord
- Tropical Monstera, Tropical Red Fern and Verticle Banana Leaves can be growing on the grass block using bonemeal
- Tropical Monstera and Tropical Red Fern can be spread to the side using bonemeal
- Minor tweaked fish animation
- Minor internal optimizations
- Minor fix to advancement recipes namespace
- Fixed Tropcial island is generated outside tropical climate, closes #71
- Fixed converting Fish Plaque data from older version
release
[Fabric 1.21.5] Fish of Thieves v4.1.5
4.1.5-fabric30 сент. 2025 г.85Minecraft: 1.21.5fabric
Что нового
- [NeoForge] Use RenderFog event
- Added datafixers for all fish
- Added Fish Breaching behavior
- Added Japanese language, big thanks to hahakuchiku on Discord
- Tropical Monstera, Tropical Red Fern and Verticle Banana Leaves can be growing on the grass block using bonemeal
- Tropical Monstera and Tropical Red Fern can be spread to the side using bonemeal
- Minor tweaked fish animation
- Minor internal optimizations
- Minor fix to advancement recipes namespace
- Fixed Tropcial island is generated outside tropical climate, closes #71
release
[NeoForge 1.21.5] Fish of Thieves v4.1.5
4.1.5-neoforge30 сент. 2025 г.37Minecraft: 1.21.5neoforge
Что нового
- [NeoForge] Use RenderFog event
- Added datafixers for all fish
- Added Fish Breaching behavior
- Added Japanese language, big thanks to hahakuchiku on Discord
- Tropical Monstera, Tropical Red Fern and Verticle Banana Leaves can be growing on the grass block using bonemeal
- Tropical Monstera and Tropical Red Fern can be spread to the side using bonemeal
- Minor tweaked fish animation
- Minor internal optimizations
- Minor fix to advancement recipes namespace
- Fixed Tropcial island is generated outside tropical climate, closes #71
release
[NeoForge 1.21.4] Fish of Thieves v4.1.5
4.1.5-neoforge30 сент. 2025 г.347Minecraft: 1.21.4neoforge
Что нового
- Fixed fish rotation being applied to the static model
release
[Fabric 1.21.4] Fish of Thieves v4.1.5
4.1.5-fabric30 сент. 2025 г.1,4 тыс.Minecraft: 1.21.4fabric
Что нового
- Fixed fish rotation being applied to the static model
release
[Fabric 1.21.4] Fish of Thieves v4.1.4
4.1.4-fabric29 сент. 2025 г.49Minecraft: 1.21.4fabric
Что нового
- [NeoForge] Use RenderFog event
- Added datafixers for all fish
- Added Fish Breaching behavior
- Added Japanese language, big thanks to hahakuchiku on Discord
- Tropical Monstera, Tropical Red Fern and Verticle Banana Leaves can be growing on the grass block using bonemeal
- Tropical Monstera and Tropical Red Fern can be spread to the side using bonemeal
- Minor tweaked fish animation
- Minor internal optimizations
- Minor fix to advancement recipes namespace
- Fixed Tropcial island is generated outside tropical climate, closes #71
release
[NeoForge 1.21.4] Fish of Thieves v4.1.4
4.1.4-neoforge29 сент. 2025 г.34Minecraft: 1.21.4neoforge
Что нового
- [NeoForge] Use RenderFog event
- Added datafixers for all fish
- Added Fish Breaching behavior
- Added Japanese language, big thanks to hahakuchiku on Discord
- Tropical Monstera, Tropical Red Fern and Verticle Banana Leaves can be growing on the grass block using bonemeal
- Tropical Monstera and Tropical Red Fern can be spread to the side using bonemeal
- Minor tweaked fish animation
- Minor internal optimizations
- Minor fix to advancement recipes namespace
- Fixed Tropcial island is generated outside tropical climate, closes #71
release
[Fabric 1.21.1] Fish of Thieves v4.1.4
4.1.4-fabric29 сент. 2025 г.487Minecraft: 1.21.1fabric
Что нового
- [NeoForge] Use RenderFog event
- Added Fish Breaching behavior
- Added Japanese language, big thanks to hahakuchiku on Discord
- Tropical Monstera, Tropical Red Fern and Verticle Banana Leaves can be growing on the grass block using bonemeal
- Tropical Monstera and Tropical Red Fern can be spread to the side using bonemeal
- Minor tweaked fish animation
- Minor internal optimizations
- Minor fix to advancement recipes namespace
- Fixed Tropcial island is generated outside tropical climate, closes #71
release
[NeoForge 1.21.1] Fish of Thieves v4.1.4
4.1.4-neoforge29 сент. 2025 г.418Minecraft: 1.21.1neoforge
Что нового
- [NeoForge] Use RenderFog event
- Added Fish Breaching behavior
- Added Japanese language, big thanks to hahakuchiku on Discord
- Tropical Monstera, Tropical Red Fern and Verticle Banana Leaves can be growing on the grass block using bonemeal
- Tropical Monstera and Tropical Red Fern can be spread to the side using bonemeal
- Minor tweaked fish animation
- Minor internal optimizations
- Minor fix to advancement recipes namespace
- Fixed Tropcial island is generated outside tropical climate, closes #71
release
[Fabric 1.20.1] Fish of Thieves v3.1.4
3.1.4-fabric29 сент. 2025 г.539Minecraft: 1.20.1fabric
Что нового
- Fixed incompatibility with Epic Hunt mod
release
[Forge 1.20.1] Fish of Thieves v3.1.4
3.1.4-forge29 сент. 2025 г.1,1 тыс.Minecraft: 1.20.1forge
Что нового
- Fixed incompatibility with Epic Hunt mod
release
[Fabric 1.20.1] Fish of Thieves v3.1.3
3.1.3-fabric29 сент. 2025 г.60Minecraft: 1.20.1fabric
Что нового
- Added Fish Breaching behavior
- Added Japanese language, big thanks to hahakuchiku on Discord
- Tropical Monstera, Tropical Red Fern and Verticle Banana Leaves can be growing on the grass block using bonemeal
- Tropical Monstera and Tropical Red Fern can be spread to the side using bonemeal
- Minor tweaked fish animation
- Minor internal optimizations
- Fixed Tropcial island is generated outside tropical climate, closes #71
release
[Forge 1.20.1] Fish of Thieves v3.1.3
3.1.3-forge29 сент. 2025 г.53Minecraft: 1.20.1forge
Что нового
- Added Fish Breaching behavior
- Added Japanese language, big thanks to hahakuchiku on Discord
- Tropical Monstera, Tropical Red Fern and Verticle Banana Leaves can be growing on the grass block using bonemeal
- Tropical Monstera and Tropical Red Fern can be spread to the side using bonemeal
- Minor tweaked fish animation
- Minor internal optimizations
- Fixed Tropcial island is generated outside tropical climate, closes #71
release
[Fabric 1.21.8] Fish of Thieves v4.1.3
4.1.3-fabric2 авг. 2025 г.3 тыс.Minecraft: 1.21.8fabric
Что нового
* Initial release for Minecraft 1.21.8
release
[NeoForge 1.21.8] Fish of Thieves v4.1.3
4.1.3-neoforge2 авг. 2025 г.344Minecraft: 1.21.8neoforge
Что нового
* Initial release for Minecraft 1.21.8
release
[Fabric 1.21.1] Fish of Thieves v4.1.3
4.1.3-fabric27 июн. 2025 г.5,8 тыс.Minecraft: 1.21.1fabric
Что нового
- [NeoForge] Use registry access for loot table modifications, closed #69. Nice!
release
[NeoForge 1.21.1] Fish of Thieves v4.1.3
4.1.3-neoforge27 июн. 2025 г.7,4 тыс.Minecraft: 1.21.1neoforge
Что нового
- [NeoForge] Use registry access for loot table modifications, closed #69. Nice!
release
[Fabric 1.20.1] Fish of Thieves v3.1.2
3.1.2-fabric13 июн. 2025 г.12,1 тыс.Minecraft: 1.20.1fabric
Что нового
- [Forge] Fixed IllegalAccessError when tries to render Fish Plaque
release
[Forge 1.20.1] Fish of Thieves v3.1.2
3.1.2-forge13 июн. 2025 г.18,3 тыс.Minecraft: 1.20.1forge
Что нового
- [Forge] Fixed IllegalAccessError when tries to render Fish Plaque
release
[Fabric 1.21.5] Fish of Thieves v4.1.2
4.1.2-fabric24 апр. 2025 г.8,9 тыс.Minecraft: 1.21.5fabric
Что нового
- Fixed rare crash with creative tabs using the block type to display item, closes #67
release
[NeoForge 1.21.5] Fish of Thieves v4.1.2
4.1.2-neoforge24 апр. 2025 г.444Minecraft: 1.21.5neoforge
Что нового
- Fixed rare crash with creative tabs using the block type to display item, closes #67
release
[Fabric 1.21.4] Fish of Thieves v4.1.2
4.1.2-fabric24 апр. 2025 г.2,4 тыс.Minecraft: 1.21.4fabric
Что нового
- Fixed rare crash with creative tabs using the block type to display item, closes #67
release
[NeoForge 1.21.4] Fish of Thieves v4.1.2
4.1.2-neoforge24 апр. 2025 г.190Minecraft: 1.21.4neoforge
Что нового
- Fixed rare crash with creative tabs using the block type to display item, closes #67
release
[Fabric 1.21.1] Fish of Thieves v4.1.2
4.1.2-fabric24 апр. 2025 г.8,9 тыс.Minecraft: 1.21.1fabric
Что нового
- Fixed rare crash with creative tabs using the block type to display item, closes #67
release
[NeoForge 1.21.1] Fish of Thieves v4.1.2
4.1.2-neoforge24 апр. 2025 г.4,4 тыс.Minecraft: 1.21.1neoforge
Что нового
- Fixed rare crash with creative tabs using the block type to display item, closes #67
release
[Fabric 1.21.5] Fish of Thieves v4.1.1
4.1.1-fabric17 апр. 2025 г.554Minecraft: 1.21.5fabric
Что нового
- Fixed Surface Rule Condition Source registries are not registered
release
[NeoForge 1.21.5] Fish of Thieves v4.1.1
4.1.1-neoforge17 апр. 2025 г.160Minecraft: 1.21.5neoforge
Что нового
- Fixed Surface Rule Condition Source registries are not registered
release
[Fabric 1.21.4] Fish of Thieves v4.1.1
4.1.1-fabric17 апр. 2025 г.402Minecraft: 1.21.4fabric
Что нового
- Fixed Surface Rule Condition Source registries are not registered
release
[NeoForge 1.21.4] Fish of Thieves v4.1.1
4.1.1-neoforge17 апр. 2025 г.61Minecraft: 1.21.4neoforge
Что нового
- Fixed Surface Rule Condition Source registries are not registered
release
[Fabric 1.21.1] Fish of Thieves v4.1.1
4.1.1-fabric17 апр. 2025 г.574Minecraft: 1.21.1fabric
Что нового
- Fixed Surface Rule Condition Source registries are not registered
release
[NeoForge 1.21.1] Fish of Thieves v4.1.1
4.1.1-neoforge17 апр. 2025 г.1,8 тыс.Minecraft: 1.21.1neoforge
Что нового
- Fixed Surface Rule Condition Source registries are not registered
release
[Fabric 1.20.1] Fish of Thieves v3.1.1
3.1.1-fabric17 апр. 2025 г.11 тыс.Minecraft: 1.20.1fabric
Что нового
- Fixed Surface Rule Condition Source registries are not registered
release
[Forge 1.20.1] Fish of Thieves v3.1.1
3.1.1-forge17 апр. 2025 г.34,1 тыс.Minecraft: 1.20.1forge
Что нового
- Fixed Surface Rule Condition Source registries are not registered
release
[Fabric 1.21.5] Fish of Thieves v4.1.0
4.1.0-fabric11 апр. 2025 г.558Minecraft: 1.21.5fabric
Что нового
# Fish of Thieves: Fruits of Thieves
## Overview
- Added Fruits
- Added New Blocks and Items
- Added New Biome
- Added New Trees
- Added New Flowers
- Added New Advancements
- Bug fixes and improvements
- Initial release for 1.21.4 (NeoForge)
- Initial release for 1.21.5
## Fruits
### Coconut
- Added Coconut Tree
- Generated in the warm Beach biome and Tropical Island biome at the shoreline
- Added Coconut Fruit
- It can be fallen from the tree if it has no support block or hit by projectiles
- Added Coconut Fronds
- It can be used to collect rainwater faster by placing Cauldron under the tail fronds
- It can be placed vertical
- Added Coconut (Item)
- It can be used to breed Pig
- It can be used to grow a Coconut Tree by placing on the Sand
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Banana
- Added Banana Clusters
- It has three states, Underripe, Barely Ripe and Ripe
- Bees can be pollinating to make it grow faster
- Can be harvested using Silk Touch
- Using Bone Meal to make it grow faster, except for Underripe Banana Cluster
- It requires Banana Leaves on top of the tree and rains to make it grow
- It requires Sunlight to grow for Barely Ripe Banana Cluster
- Can be destroyed when hit by projectiles
- Added Banana Blossom
- It can be crafted to Purple Dye
- Can be placed under the solid block
- It can be used to breed Pig
- Bees can be pollinated
- Added Banana Tree
- When using Bone Meal
- On top of the tree will grow Banana Clusters, when raining it grows easier
- At the bottom of the tree will grow Banana Shoots
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Banana Shoots
- Can grow into a Banana Tree
- It can be placed in the Flower Pot
- Added Banana Leaves
- It can increase leaves by using Bone Meal
- It can be used to collect rainwater faster by placing Cauldron under the tail leaves
- Can be placed vertical
- It can be occupied either the top half or the bottom half of a block
- Added Banana (Item)
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Pineapple
- Added Pineapple Crop
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- When destroyed for each state
- Crop State: Drop a Pineapple Seeds
- Crown and Flowering: Drop a Pineapple Crown
- Underripe: Drop a Pineapple Crown, with Silk Touch drop an Underripe Pineapple Block
- Ripe: Drop a Pineapple (Item), with Silk Touch drop a Pineapple Block
- Added Pineapple Block
- It has three variants, Underripe, Ripe Pineapple and Crownless Pineapple
- When using Shears to cut the Ripe Pineapple Block, it drops Pineapple Crown and becomes Crownless Pineapple Block
- Can be equipped on the head slot
- Added Pineapple (Item)
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
- Added Pineapple Seeds
- It can be used to breed Chicken
### Mango
- Added Mango Tree
- Generated Mango Fruit hanging around the leaves during world generation
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Mango Fruit
- It can be falling from the tree if it has no support block, reached Raw or Mature state, hit by projectiles
- It can be obtained by using Bone Meal on the side of the Mango Leaves block in all directions except on top of the block
- Added Mango Pit
- Grows into Mango Sapling and requires sunlight
- Obtained by eating Mango and Raw Mango
- It can be placed in the Flower Pot
- Added Mango and Raw Mango (Item)
- It can be used to breed Pig
- When eating Raw Mango, it gives you random positive effects
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Pomegranate
- Added Pomegranate Plant
- It can be placed in the Flower Pot
- Using Shears to make it prevents further grow
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Tall Pomegranate Plant
- Using Shears to make it prevents further grow
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Pomegranate (Item)
- When crushed by a falling anvil, it transforms into Red Dye
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
- Added Pomegranate Seeds
- It can be used to breed Chicken
- It can be placed in the Flower Pot
### Guardian Fruit
- Added Guardian Fruit Tree
- Generated under the ocean floor
- Has random chances to generate magma block and prismarized log on the floor
- 85% chance to generate Guardian Fruit during world generation
- Added Prismarized Log
- Can be placed like log block
- Cannot strip or use it as fuel
- Has emissive rendering
- Added Budding Prismarized Log
- 1/80 chance to grow a Guardian Fruit under the block and must be in the water
- Using Bone Meal under the block will grow a Guardian Fruit with 1/10 chance
- Drop a Prismarized Log regardless of using Silk Touch
- Has emissive rendering
- Added Guardian Fruit (Block)
- Drop a Guardian Fruit (item) regardless of using Silk Touch
- Has emissive rendering
- Added Guardian Fruit (Item)
- It can be used to breed Pig
- When eating, it applies Guardian Stifle effect for 3 minutes to the player
- Guardian and Elder Guardian will avoid the player
- All fish will not flee from the player
- Remove Mining Fatigue when eaten
## Blocks and Items
### Coconut Wood
- Added Coconut Wood Sets
- Planks, Slab, Stairs, Fence, Fence Gate, Pressure Plate, Button, Door, Trapdoor, Sign, Hanging Sign, Boat
- New Coconut Fish Plaque
- New Small and Medium sized log blocks
### Decoration Blocks
- Added Plumeria flowers
- It has three colors, Pink, Light Blue and White
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be used to craft dyes
- Added Tropical Red Fern
- Can be placed vertical
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be placed in the Flower Pot
- Added Tropical Monstera
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be placed in the Flower Pot
### Fish Plaque
- Powered Fish Plaque will animate entity inside correctly
- By simulating entity is touching the water
- Developer Note: If your entity is rendering like attached to the fish plaque, please add
your Entity ID to `fishofthieves:fish_plaque_horizontal_render_on_powered` entity type tag
## Biome
### Tropical Island
- Generated near the Mushroom Island biome (Requires TerraBlender mod)
- Has all fruits and flowers generated
- Chicken, Pig, and Parrot can be found
- Features are almost the same as the Sparse Jungle biome
- Has sand trail randomly generated around the biome
- Without Jungle Bush, Big Oak trees, and fewer melons
## Entities
- All fish no longer flee when the player has Guardian Stifle effect
### Guardian
- When the player has Guardian Stifle effect active
- Randomly avoid the player
- Does not attack the player
### Elder Guardian
- When the player has Guardian Stifle effect active
- Randomly avoid the player
- Does not attack the player
### Islehopper
- Moss Islehopper is now spawned in the Tropical Island biome
### Stormfish
- Wild Stormfish is now spawned in the Tropical Island biome
### Wildsplash
- Sandy Wildsplash is now spawned in the Tropical Island biome
## Structures
### Seapost
- Potted Plumerias are now included
- Adjust structure spawn rate again
## Misc
- Added Stormfish, Kraken, Megalodon Pottery Sherd
- Can be found in the Ocean Ruins suspicious sand or gravel
- Added new fruits to Seapost Supply Barrel and removed vanilla food items
- Added eight new advancements
- Added Traditional Chinese translations (Thanks to [yichifauzi](https://github.com/yichifauzi))
- Added Mexican Spanish translations (Thanks to [TheLegendofSaram](https://github.com/TheLegendofSaram))
- Added Korean (South Korea) translations (Thanks to [GamerK-2](https://github.com/GamerK-2))
- Update German translations (Thanks to [Mari023](https://github.com/Mari023))
- [Developer] Added GameTest for those who are interested
- Simple item tags support for other mods
- Reduce textures size using oxipng
- Minor performance improvement to Stormfish position ticking
- Minor update to English translations
- Fixed loading entity data from bucket in fish plaque (1.20.1)
- Fixed custom model data for fish variant item models (1.21.1)
- Fixed waxing fish plaque will rotate fish by one cycle
- Fixed waxed fish plaque can take out the fish when using bucket
- Fixed possible mixin conflicts
- Remove structure validation and update structure data version through datagen
## Credits
- [Gucc1Guy](https://www.youtube.com/@realgucc1guy) as a Creative Design.
- [RottenKiwi2004](https://github.com/RottenKiwi2004) for helping me to make custom water dripping particles function.
release
[NeoForge 1.21.5] Fish of Thieves v4.1.0
4.1.0-neoforge11 апр. 2025 г.78Minecraft: 1.21.5neoforge
Что нового
# Fish of Thieves: Fruits of Thieves
## Overview
- Added Fruits
- Added New Blocks and Items
- Added New Biome
- Added New Trees
- Added New Flowers
- Added New Advancements
- Bug fixes and improvements
- Initial release for 1.21.4 (NeoForge)
- Initial release for 1.21.5
## Fruits
### Coconut
- Added Coconut Tree
- Generated in the warm Beach biome and Tropical Island biome at the shoreline
- Added Coconut Fruit
- It can be fallen from the tree if it has no support block or hit by projectiles
- Added Coconut Fronds
- It can be used to collect rainwater faster by placing Cauldron under the tail fronds
- It can be placed vertical
- Added Coconut (Item)
- It can be used to breed Pig
- It can be used to grow a Coconut Tree by placing on the Sand
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Banana
- Added Banana Clusters
- It has three states, Underripe, Barely Ripe and Ripe
- Bees can be pollinating to make it grow faster
- Can be harvested using Silk Touch
- Using Bone Meal to make it grow faster, except for Underripe Banana Cluster
- It requires Banana Leaves on top of the tree and rains to make it grow
- It requires Sunlight to grow for Barely Ripe Banana Cluster
- Can be destroyed when hit by projectiles
- Added Banana Blossom
- It can be crafted to Purple Dye
- Can be placed under the solid block
- It can be used to breed Pig
- Bees can be pollinated
- Added Banana Tree
- When using Bone Meal
- On top of the tree will grow Banana Clusters, when raining it grows easier
- At the bottom of the tree will grow Banana Shoots
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Banana Shoots
- Can grow into a Banana Tree
- It can be placed in the Flower Pot
- Added Banana Leaves
- It can increase leaves by using Bone Meal
- It can be used to collect rainwater faster by placing Cauldron under the tail leaves
- Can be placed vertical
- It can be occupied either the top half or the bottom half of a block
- Added Banana (Item)
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Pineapple
- Added Pineapple Crop
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- When destroyed for each state
- Crop State: Drop a Pineapple Seeds
- Crown and Flowering: Drop a Pineapple Crown
- Underripe: Drop a Pineapple Crown, with Silk Touch drop an Underripe Pineapple Block
- Ripe: Drop a Pineapple (Item), with Silk Touch drop a Pineapple Block
- Added Pineapple Block
- It has three variants, Underripe, Ripe Pineapple and Crownless Pineapple
- When using Shears to cut the Ripe Pineapple Block, it drops Pineapple Crown and becomes Crownless Pineapple Block
- Can be equipped on the head slot
- Added Pineapple (Item)
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
- Added Pineapple Seeds
- It can be used to breed Chicken
### Mango
- Added Mango Tree
- Generated Mango Fruit hanging around the leaves during world generation
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Mango Fruit
- It can be falling from the tree if it has no support block, reached Raw or Mature state, hit by projectiles
- It can be obtained by using Bone Meal on the side of the Mango Leaves block in all directions except on top of the block
- Added Mango Pit
- Grows into Mango Sapling and requires sunlight
- Obtained by eating Mango and Raw Mango
- It can be placed in the Flower Pot
- Added Mango and Raw Mango (Item)
- It can be used to breed Pig
- When eating Raw Mango, it gives you random positive effects
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Pomegranate
- Added Pomegranate Plant
- It can be placed in the Flower Pot
- Using Shears to make it prevents further grow
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Tall Pomegranate Plant
- Using Shears to make it prevents further grow
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Pomegranate (Item)
- When crushed by a falling anvil, it transforms into Red Dye
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
- Added Pomegranate Seeds
- It can be used to breed Chicken
- It can be placed in the Flower Pot
### Guardian Fruit
- Added Guardian Fruit Tree
- Generated under the ocean floor
- Has random chances to generate magma block and prismarized log on the floor
- 85% chance to generate Guardian Fruit during world generation
- Added Prismarized Log
- Can be placed like log block
- Cannot strip or use it as fuel
- Has emissive rendering
- Added Budding Prismarized Log
- 1/80 chance to grow a Guardian Fruit under the block and must be in the water
- Using Bone Meal under the block will grow a Guardian Fruit with 1/10 chance
- Drop a Prismarized Log regardless of using Silk Touch
- Has emissive rendering
- Added Guardian Fruit (Block)
- Drop a Guardian Fruit (item) regardless of using Silk Touch
- Has emissive rendering
- Added Guardian Fruit (Item)
- It can be used to breed Pig
- When eating, it applies Guardian Stifle effect for 3 minutes to the player
- Guardian and Elder Guardian will avoid the player
- All fish will not flee from the player
- Remove Mining Fatigue when eaten
## Blocks and Items
### Coconut Wood
- Added Coconut Wood Sets
- Planks, Slab, Stairs, Fence, Fence Gate, Pressure Plate, Button, Door, Trapdoor, Sign, Hanging Sign, Boat
- New Coconut Fish Plaque
- New Small and Medium sized log blocks
### Decoration Blocks
- Added Plumeria flowers
- It has three colors, Pink, Light Blue and White
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be used to craft dyes
- Added Tropical Red Fern
- Can be placed vertical
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be placed in the Flower Pot
- Added Tropical Monstera
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be placed in the Flower Pot
### Fish Plaque
- Powered Fish Plaque will animate entity inside correctly
- By simulating entity is touching the water
- Developer Note: If your entity is rendering like attached to the fish plaque, please add
your Entity ID to `fishofthieves:fish_plaque_horizontal_render_on_powered` entity type tag
## Biome
### Tropical Island
- Generated near the Mushroom Island biome (Requires TerraBlender mod)
- Has all fruits and flowers generated
- Chicken, Pig, and Parrot can be found
- Features are almost the same as the Sparse Jungle biome
- Has sand trail randomly generated around the biome
- Without Jungle Bush, Big Oak trees, and fewer melons
## Entities
- All fish no longer flee when the player has Guardian Stifle effect
### Guardian
- When the player has Guardian Stifle effect active
- Randomly avoid the player
- Does not attack the player
### Elder Guardian
- When the player has Guardian Stifle effect active
- Randomly avoid the player
- Does not attack the player
### Islehopper
- Moss Islehopper is now spawned in the Tropical Island biome
### Stormfish
- Wild Stormfish is now spawned in the Tropical Island biome
### Wildsplash
- Sandy Wildsplash is now spawned in the Tropical Island biome
## Structures
### Seapost
- Potted Plumerias are now included
- Adjust structure spawn rate again
## Misc
- Added Stormfish, Kraken, Megalodon Pottery Sherd
- Can be found in the Ocean Ruins suspicious sand or gravel
- Added new fruits to Seapost Supply Barrel and removed vanilla food items
- Added eight new advancements
- Added Traditional Chinese translations (Thanks to [yichifauzi](https://github.com/yichifauzi))
- Added Mexican Spanish translations (Thanks to [TheLegendofSaram](https://github.com/TheLegendofSaram))
- Added Korean (South Korea) translations (Thanks to [GamerK-2](https://github.com/GamerK-2))
- Update German translations (Thanks to [Mari023](https://github.com/Mari023))
- [Developer] Added GameTest for those who are interested
- Simple item tags support for other mods
- Reduce textures size using oxipng
- Minor performance improvement to Stormfish position ticking
- Minor update to English translations
- Fixed loading entity data from bucket in fish plaque (1.20.1)
- Fixed custom model data for fish variant item models (1.21.1)
- Fixed waxing fish plaque will rotate fish by one cycle
- Fixed waxed fish plaque can take out the fish when using bucket
- Fixed possible mixin conflicts
- Remove structure validation and update structure data version through datagen
## Credits
- [Gucc1Guy](https://www.youtube.com/@realgucc1guy) as a Creative Design.
- [RottenKiwi2004](https://github.com/RottenKiwi2004) for helping me to make custom water dripping particles function.
release
[Fabric 1.21.4] Fish of Thieves v4.1.0
4.1.0-fabric11 апр. 2025 г.399Minecraft: 1.21.4fabric
Что нового
# Fish of Thieves: Fruits of Thieves
## Overview
- Added Fruits
- Added New Blocks and Items
- Added New Biome
- Added New Trees
- Added New Flowers
- Added New Advancements
- Bug fixes and improvements
- Initial release for 1.21.4 (NeoForge)
- Initial release for 1.21.5
## Fruits
### Coconut
- Added Coconut Tree
- Generated in the warm Beach biome and Tropical Island biome at the shoreline
- Added Coconut Fruit
- It can be fallen from the tree if it has no support block or hit by projectiles
- Added Coconut Fronds
- It can be used to collect rainwater faster by placing Cauldron under the tail fronds
- It can be placed vertical
- Added Coconut (Item)
- It can be used to breed Pig
- It can be used to grow a Coconut Tree by placing on the Sand
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Banana
- Added Banana Clusters
- It has three states, Underripe, Barely Ripe and Ripe
- Bees can be pollinating to make it grow faster
- Can be harvested using Silk Touch
- Using Bone Meal to make it grow faster, except for Underripe Banana Cluster
- It requires Banana Leaves on top of the tree and rains to make it grow
- It requires Sunlight to grow for Barely Ripe Banana Cluster
- Can be destroyed when hit by projectiles
- Added Banana Blossom
- It can be crafted to Purple Dye
- Can be placed under the solid block
- It can be used to breed Pig
- Bees can be pollinated
- Added Banana Tree
- When using Bone Meal
- On top of the tree will grow Banana Clusters, when raining it grows easier
- At the bottom of the tree will grow Banana Shoots
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Banana Shoots
- Can grow into a Banana Tree
- It can be placed in the Flower Pot
- Added Banana Leaves
- It can increase leaves by using Bone Meal
- It can be used to collect rainwater faster by placing Cauldron under the tail leaves
- Can be placed vertical
- It can be occupied either the top half or the bottom half of a block
- Added Banana (Item)
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Pineapple
- Added Pineapple Crop
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- When destroyed for each state
- Crop State: Drop a Pineapple Seeds
- Crown and Flowering: Drop a Pineapple Crown
- Underripe: Drop a Pineapple Crown, with Silk Touch drop an Underripe Pineapple Block
- Ripe: Drop a Pineapple (Item), with Silk Touch drop a Pineapple Block
- Added Pineapple Block
- It has three variants, Underripe, Ripe Pineapple and Crownless Pineapple
- When using Shears to cut the Ripe Pineapple Block, it drops Pineapple Crown and becomes Crownless Pineapple Block
- Can be equipped on the head slot
- Added Pineapple (Item)
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
- Added Pineapple Seeds
- It can be used to breed Chicken
### Mango
- Added Mango Tree
- Generated Mango Fruit hanging around the leaves during world generation
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Mango Fruit
- It can be falling from the tree if it has no support block, reached Raw or Mature state, hit by projectiles
- It can be obtained by using Bone Meal on the side of the Mango Leaves block in all directions except on top of the block
- Added Mango Pit
- Grows into Mango Sapling and requires sunlight
- Obtained by eating Mango and Raw Mango
- It can be placed in the Flower Pot
- Added Mango and Raw Mango (Item)
- It can be used to breed Pig
- When eating Raw Mango, it gives you random positive effects
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Pomegranate
- Added Pomegranate Plant
- It can be placed in the Flower Pot
- Using Shears to make it prevents further grow
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Tall Pomegranate Plant
- Using Shears to make it prevents further grow
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Pomegranate (Item)
- When crushed by a falling anvil, it transforms into Red Dye
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
- Added Pomegranate Seeds
- It can be used to breed Chicken
- It can be placed in the Flower Pot
### Guardian Fruit
- Added Guardian Fruit Tree
- Generated under the ocean floor
- Has random chances to generate magma block and prismarized log on the floor
- 85% chance to generate Guardian Fruit during world generation
- Added Prismarized Log
- Can be placed like log block
- Cannot strip or use it as fuel
- Has emissive rendering
- Added Budding Prismarized Log
- 1/80 chance to grow a Guardian Fruit under the block and must be in the water
- Using Bone Meal under the block will grow a Guardian Fruit with 1/10 chance
- Drop a Prismarized Log regardless of using Silk Touch
- Has emissive rendering
- Added Guardian Fruit (Block)
- Drop a Guardian Fruit (item) regardless of using Silk Touch
- Has emissive rendering
- Added Guardian Fruit (Item)
- It can be used to breed Pig
- When eating, it applies Guardian Stifle effect for 3 minutes to the player
- Guardian and Elder Guardian will avoid the player
- All fish will not flee from the player
- Remove Mining Fatigue when eaten
## Blocks and Items
### Coconut Wood
- Added Coconut Wood Sets
- Planks, Slab, Stairs, Fence, Fence Gate, Pressure Plate, Button, Door, Trapdoor, Sign, Hanging Sign, Boat
- New Coconut Fish Plaque
- New Small and Medium sized log blocks
### Decoration Blocks
- Added Plumeria flowers
- It has three colors, Pink, Light Blue and White
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be used to craft dyes
- Added Tropical Red Fern
- Can be placed vertical
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be placed in the Flower Pot
- Added Tropical Monstera
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be placed in the Flower Pot
### Fish Plaque
- Powered Fish Plaque will animate entity inside correctly
- By simulating entity is touching the water
- Developer Note: If your entity is rendering like attached to the fish plaque, please add
your Entity ID to `fishofthieves:fish_plaque_horizontal_render_on_powered` entity type tag
## Biome
### Tropical Island
- Generated near the Mushroom Island biome (Requires TerraBlender mod)
- Has all fruits and flowers generated
- Chicken, Pig, and Parrot can be found
- Features are almost the same as the Sparse Jungle biome
- Has sand trail randomly generated around the biome
- Without Jungle Bush, Big Oak trees, and fewer melons
## Entities
- All fish no longer flee when the player has Guardian Stifle effect
### Guardian
- When the player has Guardian Stifle effect active
- Randomly avoid the player
- Does not attack the player
### Elder Guardian
- When the player has Guardian Stifle effect active
- Randomly avoid the player
- Does not attack the player
### Islehopper
- Moss Islehopper is now spawned in the Tropical Island biome
### Stormfish
- Wild Stormfish is now spawned in the Tropical Island biome
### Wildsplash
- Sandy Wildsplash is now spawned in the Tropical Island biome
## Structures
### Seapost
- Potted Plumerias are now included
- Adjust structure spawn rate again
## Misc
- Added Stormfish, Kraken, Megalodon Pottery Sherd
- Can be found in the Ocean Ruins suspicious sand or gravel
- Added new fruits to Seapost Supply Barrel and removed vanilla food items
- Added eight new advancements
- Added Traditional Chinese translations (Thanks to [yichifauzi](https://github.com/yichifauzi))
- Added Mexican Spanish translations (Thanks to [TheLegendofSaram](https://github.com/TheLegendofSaram))
- Added Korean (South Korea) translations (Thanks to [GamerK-2](https://github.com/GamerK-2))
- Update German translations (Thanks to [Mari023](https://github.com/Mari023))
- [Developer] Added GameTest for those who are interested
- Simple item tags support for other mods
- Reduce textures size using oxipng
- Minor performance improvement to Stormfish position ticking
- Minor update to English translations
- Fixed loading entity data from bucket in fish plaque (1.20.1)
- Fixed custom model data for fish variant item models (1.21.1)
- Fixed waxing fish plaque will rotate fish by one cycle
- Fixed waxed fish plaque can take out the fish when using bucket
- Fixed possible mixin conflicts
- Remove structure validation and update structure data version through datagen
## Credits
- [Gucc1Guy](https://www.youtube.com/@realgucc1guy) as a Creative Design.
- [RottenKiwi2004](https://github.com/RottenKiwi2004) for helping me to make custom water dripping particles function.
release
[NeoForge 1.21.4] Fish of Thieves v4.1.0
4.1.0-neoforge11 апр. 2025 г.66Minecraft: 1.21.4neoforge
Что нового
# Fish of Thieves: Fruits of Thieves
## Overview
- Added Fruits
- Added New Blocks and Items
- Added New Biome
- Added New Trees
- Added New Flowers
- Added New Advancements
- Bug fixes and improvements
- Initial release for 1.21.4 (NeoForge)
- Initial release for 1.21.5
## Fruits
### Coconut
- Added Coconut Tree
- Generated in the warm Beach biome and Tropical Island biome at the shoreline
- Added Coconut Fruit
- It can be fallen from the tree if it has no support block or hit by projectiles
- Added Coconut Fronds
- It can be used to collect rainwater faster by placing Cauldron under the tail fronds
- It can be placed vertical
- Added Coconut (Item)
- It can be used to breed Pig
- It can be used to grow a Coconut Tree by placing on the Sand
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Banana
- Added Banana Clusters
- It has three states, Underripe, Barely Ripe and Ripe
- Bees can be pollinating to make it grow faster
- Can be harvested using Silk Touch
- Using Bone Meal to make it grow faster, except for Underripe Banana Cluster
- It requires Banana Leaves on top of the tree and rains to make it grow
- It requires Sunlight to grow for Barely Ripe Banana Cluster
- Can be destroyed when hit by projectiles
- Added Banana Blossom
- It can be crafted to Purple Dye
- Can be placed under the solid block
- It can be used to breed Pig
- Bees can be pollinated
- Added Banana Tree
- When using Bone Meal
- On top of the tree will grow Banana Clusters, when raining it grows easier
- At the bottom of the tree will grow Banana Shoots
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Banana Shoots
- Can grow into a Banana Tree
- It can be placed in the Flower Pot
- Added Banana Leaves
- It can increase leaves by using Bone Meal
- It can be used to collect rainwater faster by placing Cauldron under the tail leaves
- Can be placed vertical
- It can be occupied either the top half or the bottom half of a block
- Added Banana (Item)
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Pineapple
- Added Pineapple Crop
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- When destroyed for each state
- Crop State: Drop a Pineapple Seeds
- Crown and Flowering: Drop a Pineapple Crown
- Underripe: Drop a Pineapple Crown, with Silk Touch drop an Underripe Pineapple Block
- Ripe: Drop a Pineapple (Item), with Silk Touch drop a Pineapple Block
- Added Pineapple Block
- It has three variants, Underripe, Ripe Pineapple and Crownless Pineapple
- When using Shears to cut the Ripe Pineapple Block, it drops Pineapple Crown and becomes Crownless Pineapple Block
- Can be equipped on the head slot
- Added Pineapple (Item)
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
- Added Pineapple Seeds
- It can be used to breed Chicken
### Mango
- Added Mango Tree
- Generated Mango Fruit hanging around the leaves during world generation
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Mango Fruit
- It can be falling from the tree if it has no support block, reached Raw or Mature state, hit by projectiles
- It can be obtained by using Bone Meal on the side of the Mango Leaves block in all directions except on top of the block
- Added Mango Pit
- Grows into Mango Sapling and requires sunlight
- Obtained by eating Mango and Raw Mango
- It can be placed in the Flower Pot
- Added Mango and Raw Mango (Item)
- It can be used to breed Pig
- When eating Raw Mango, it gives you random positive effects
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Pomegranate
- Added Pomegranate Plant
- It can be placed in the Flower Pot
- Using Shears to make it prevents further grow
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Tall Pomegranate Plant
- Using Shears to make it prevents further grow
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Pomegranate (Item)
- When crushed by a falling anvil, it transforms into Red Dye
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
- Added Pomegranate Seeds
- It can be used to breed Chicken
- It can be placed in the Flower Pot
### Guardian Fruit
- Added Guardian Fruit Tree
- Generated under the ocean floor
- Has random chances to generate magma block and prismarized log on the floor
- 85% chance to generate Guardian Fruit during world generation
- Added Prismarized Log
- Can be placed like log block
- Cannot strip or use it as fuel
- Has emissive rendering
- Added Budding Prismarized Log
- 1/80 chance to grow a Guardian Fruit under the block and must be in the water
- Using Bone Meal under the block will grow a Guardian Fruit with 1/10 chance
- Drop a Prismarized Log regardless of using Silk Touch
- Has emissive rendering
- Added Guardian Fruit (Block)
- Drop a Guardian Fruit (item) regardless of using Silk Touch
- Has emissive rendering
- Added Guardian Fruit (Item)
- It can be used to breed Pig
- When eating, it applies Guardian Stifle effect for 3 minutes to the player
- Guardian and Elder Guardian will avoid the player
- All fish will not flee from the player
- Remove Mining Fatigue when eaten
## Blocks and Items
### Coconut Wood
- Added Coconut Wood Sets
- Planks, Slab, Stairs, Fence, Fence Gate, Pressure Plate, Button, Door, Trapdoor, Sign, Hanging Sign, Boat
- New Coconut Fish Plaque
- New Small and Medium sized log blocks
### Decoration Blocks
- Added Plumeria flowers
- It has three colors, Pink, Light Blue and White
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be used to craft dyes
- Added Tropical Red Fern
- Can be placed vertical
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be placed in the Flower Pot
- Added Tropical Monstera
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be placed in the Flower Pot
### Fish Plaque
- Powered Fish Plaque will animate entity inside correctly
- By simulating entity is touching the water
- Developer Note: If your entity is rendering like attached to the fish plaque, please add
your Entity ID to `fishofthieves:fish_plaque_horizontal_render_on_powered` entity type tag
## Biome
### Tropical Island
- Generated near the Mushroom Island biome (Requires TerraBlender mod)
- Has all fruits and flowers generated
- Chicken, Pig, and Parrot can be found
- Features are almost the same as the Sparse Jungle biome
- Has sand trail randomly generated around the biome
- Without Jungle Bush, Big Oak trees, and fewer melons
## Entities
- All fish no longer flee when the player has Guardian Stifle effect
### Guardian
- When the player has Guardian Stifle effect active
- Randomly avoid the player
- Does not attack the player
### Elder Guardian
- When the player has Guardian Stifle effect active
- Randomly avoid the player
- Does not attack the player
### Islehopper
- Moss Islehopper is now spawned in the Tropical Island biome
### Stormfish
- Wild Stormfish is now spawned in the Tropical Island biome
### Wildsplash
- Sandy Wildsplash is now spawned in the Tropical Island biome
## Structures
### Seapost
- Potted Plumerias are now included
- Adjust structure spawn rate again
## Misc
- Added Stormfish, Kraken, Megalodon Pottery Sherd
- Can be found in the Ocean Ruins suspicious sand or gravel
- Added new fruits to Seapost Supply Barrel and removed vanilla food items
- Added eight new advancements
- Added Traditional Chinese translations (Thanks to [yichifauzi](https://github.com/yichifauzi))
- Added Mexican Spanish translations (Thanks to [TheLegendofSaram](https://github.com/TheLegendofSaram))
- Added Korean (South Korea) translations (Thanks to [GamerK-2](https://github.com/GamerK-2))
- Update German translations (Thanks to [Mari023](https://github.com/Mari023))
- [Developer] Added GameTest for those who are interested
- Simple item tags support for other mods
- Reduce textures size using oxipng
- Minor performance improvement to Stormfish position ticking
- Minor update to English translations
- Fixed loading entity data from bucket in fish plaque (1.20.1)
- Fixed custom model data for fish variant item models (1.21.1)
- Fixed waxing fish plaque will rotate fish by one cycle
- Fixed waxed fish plaque can take out the fish when using bucket
- Fixed possible mixin conflicts
- Remove structure validation and update structure data version through datagen
## Credits
- [Gucc1Guy](https://www.youtube.com/@realgucc1guy) as a Creative Design.
- [RottenKiwi2004](https://github.com/RottenKiwi2004) for helping me to make custom water dripping particles function.
release
[Fabric 1.21.1] Fish of Thieves v4.1.0
4.1.0-fabric11 апр. 2025 г.642Minecraft: 1.21.1fabric
Что нового
# Fish of Thieves: Fruits of Thieves
## Overview
- Added Fruits
- Added New Blocks and Items
- Added New Biome
- Added New Trees
- Added New Flowers
- Added New Advancements
- Bug fixes and improvements
- Initial release for 1.21.4 (NeoForge)
- Initial release for 1.21.5
## Fruits
### Coconut
- Added Coconut Tree
- Generated in the warm Beach biome and Tropical Island biome at the shoreline
- Added Coconut Fruit
- It can be fallen from the tree if it has no support block or hit by projectiles
- Added Coconut Fronds
- It can be used to collect rainwater faster by placing Cauldron under the tail fronds
- It can be placed vertical
- Added Coconut (Item)
- It can be used to breed Pig
- It can be used to grow a Coconut Tree by placing on the Sand
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Banana
- Added Banana Clusters
- It has three states, Underripe, Barely Ripe and Ripe
- Bees can be pollinating to make it grow faster
- Can be harvested using Silk Touch
- Using Bone Meal to make it grow faster, except for Underripe Banana Cluster
- It requires Banana Leaves on top of the tree and rains to make it grow
- It requires Sunlight to grow for Barely Ripe Banana Cluster
- Can be destroyed when hit by projectiles
- Added Banana Blossom
- It can be crafted to Purple Dye
- Can be placed under the solid block
- It can be used to breed Pig
- Bees can be pollinated
- Added Banana Tree
- When using Bone Meal
- On top of the tree will grow Banana Clusters, when raining it grows easier
- At the bottom of the tree will grow Banana Shoots
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Banana Shoots
- Can grow into a Banana Tree
- It can be placed in the Flower Pot
- Added Banana Leaves
- It can increase leaves by using Bone Meal
- It can be used to collect rainwater faster by placing Cauldron under the tail leaves
- Can be placed vertical
- It can be occupied either the top half or the bottom half of a block
- Added Banana (Item)
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Pineapple
- Added Pineapple Crop
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- When destroyed for each state
- Crop State: Drop a Pineapple Seeds
- Crown and Flowering: Drop a Pineapple Crown
- Underripe: Drop a Pineapple Crown, with Silk Touch drop an Underripe Pineapple Block
- Ripe: Drop a Pineapple (Item), with Silk Touch drop a Pineapple Block
- Added Pineapple Block
- It has three variants, Underripe, Ripe Pineapple and Crownless Pineapple
- When using Shears to cut the Ripe Pineapple Block, it drops Pineapple Crown and becomes Crownless Pineapple Block
- Can be equipped on the head slot
- Added Pineapple (Item)
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
- Added Pineapple Seeds
- It can be used to breed Chicken
### Mango
- Added Mango Tree
- Generated Mango Fruit hanging around the leaves during world generation
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Mango Fruit
- It can be falling from the tree if it has no support block, reached Raw or Mature state, hit by projectiles
- It can be obtained by using Bone Meal on the side of the Mango Leaves block in all directions except on top of the block
- Added Mango Pit
- Grows into Mango Sapling and requires sunlight
- Obtained by eating Mango and Raw Mango
- It can be placed in the Flower Pot
- Added Mango and Raw Mango (Item)
- It can be used to breed Pig
- When eating Raw Mango, it gives you random positive effects
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Pomegranate
- Added Pomegranate Plant
- It can be placed in the Flower Pot
- Using Shears to make it prevents further grow
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Tall Pomegranate Plant
- Using Shears to make it prevents further grow
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Pomegranate (Item)
- When crushed by a falling anvil, it transforms into Red Dye
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
- Added Pomegranate Seeds
- It can be used to breed Chicken
- It can be placed in the Flower Pot
### Guardian Fruit
- Added Guardian Fruit Tree
- Generated under the ocean floor
- Has random chances to generate magma block and prismarized log on the floor
- 85% chance to generate Guardian Fruit during world generation
- Added Prismarized Log
- Can be placed like log block
- Cannot strip or use it as fuel
- Has emissive rendering
- Added Budding Prismarized Log
- 1/80 chance to grow a Guardian Fruit under the block and must be in the water
- Using Bone Meal under the block will grow a Guardian Fruit with 1/10 chance
- Drop a Prismarized Log regardless of using Silk Touch
- Has emissive rendering
- Added Guardian Fruit (Block)
- Drop a Guardian Fruit (item) regardless of using Silk Touch
- Has emissive rendering
- Added Guardian Fruit (Item)
- It can be used to breed Pig
- When eating, it applies Guardian Stifle effect for 3 minutes to the player
- Guardian and Elder Guardian will avoid the player
- All fish will not flee from the player
- Remove Mining Fatigue when eaten
## Blocks and Items
### Coconut Wood
- Added Coconut Wood Sets
- Planks, Slab, Stairs, Fence, Fence Gate, Pressure Plate, Button, Door, Trapdoor, Sign, Hanging Sign, Boat
- New Coconut Fish Plaque
- New Small and Medium sized log blocks
### Decoration Blocks
- Added Plumeria flowers
- It has three colors, Pink, Light Blue and White
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be used to craft dyes
- Added Tropical Red Fern
- Can be placed vertical
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be placed in the Flower Pot
- Added Tropical Monstera
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be placed in the Flower Pot
### Fish Plaque
- Powered Fish Plaque will animate entity inside correctly
- By simulating entity is touching the water
- Developer Note: If your entity is rendering like attached to the fish plaque, please add
your Entity ID to `fishofthieves:fish_plaque_horizontal_render_on_powered` entity type tag
## Biome
### Tropical Island
- Generated near the Mushroom Island biome (Requires TerraBlender mod)
- Has all fruits and flowers generated
- Chicken, Pig, and Parrot can be found
- Features are almost the same as the Sparse Jungle biome
- Has sand trail randomly generated around the biome
- Without Jungle Bush, Big Oak trees, and fewer melons
## Entities
- All fish no longer flee when the player has Guardian Stifle effect
### Guardian
- When the player has Guardian Stifle effect active
- Randomly avoid the player
- Does not attack the player
### Elder Guardian
- When the player has Guardian Stifle effect active
- Randomly avoid the player
- Does not attack the player
### Islehopper
- Moss Islehopper is now spawned in the Tropical Island biome
### Stormfish
- Wild Stormfish is now spawned in the Tropical Island biome
### Wildsplash
- Sandy Wildsplash is now spawned in the Tropical Island biome
## Structures
### Seapost
- Potted Plumerias are now included
- Adjust structure spawn rate again
## Misc
- Added Stormfish, Kraken, Megalodon Pottery Sherd
- Can be found in the Ocean Ruins suspicious sand or gravel
- Added new fruits to Seapost Supply Barrel and removed vanilla food items
- Added eight new advancements
- Added Traditional Chinese translations (Thanks to [yichifauzi](https://github.com/yichifauzi))
- Added Mexican Spanish translations (Thanks to [TheLegendofSaram](https://github.com/TheLegendofSaram))
- Added Korean (South Korea) translations (Thanks to [GamerK-2](https://github.com/GamerK-2))
- Update German translations (Thanks to [Mari023](https://github.com/Mari023))
- [Developer] Added GameTest for those who are interested
- Simple item tags support for other mods
- Reduce textures size using oxipng
- Minor performance improvement to Stormfish position ticking
- Minor update to English translations
- Fixed loading entity data from bucket in fish plaque (1.20.1)
- Fixed custom model data for fish variant item models (1.21.1)
- Fixed waxing fish plaque will rotate fish by one cycle
- Fixed waxed fish plaque can take out the fish when using bucket
- Fixed possible mixin conflicts
- Remove structure validation and update structure data version through datagen
## Credits
- [Gucc1Guy](https://www.youtube.com/@realgucc1guy) as a Creative Design.
- [RottenKiwi2004](https://github.com/RottenKiwi2004) for helping me to make custom water dripping particles function.
release
[NeoForge 1.21.1] Fish of Thieves v4.1.0
4.1.0-neoforge11 апр. 2025 г.455Minecraft: 1.21.1neoforge
Что нового
# Fish of Thieves: Fruits of Thieves
## Overview
- Added Fruits
- Added New Blocks and Items
- Added New Biome
- Added New Trees
- Added New Flowers
- Added New Advancements
- Bug fixes and improvements
- Initial release for 1.21.4 (NeoForge)
- Initial release for 1.21.5
## Fruits
### Coconut
- Added Coconut Tree
- Generated in the warm Beach biome and Tropical Island biome at the shoreline
- Added Coconut Fruit
- It can be fallen from the tree if it has no support block or hit by projectiles
- Added Coconut Fronds
- It can be used to collect rainwater faster by placing Cauldron under the tail fronds
- It can be placed vertical
- Added Coconut (Item)
- It can be used to breed Pig
- It can be used to grow a Coconut Tree by placing on the Sand
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Banana
- Added Banana Clusters
- It has three states, Underripe, Barely Ripe and Ripe
- Bees can be pollinating to make it grow faster
- Can be harvested using Silk Touch
- Using Bone Meal to make it grow faster, except for Underripe Banana Cluster
- It requires Banana Leaves on top of the tree and rains to make it grow
- It requires Sunlight to grow for Barely Ripe Banana Cluster
- Can be destroyed when hit by projectiles
- Added Banana Blossom
- It can be crafted to Purple Dye
- Can be placed under the solid block
- It can be used to breed Pig
- Bees can be pollinated
- Added Banana Tree
- When using Bone Meal
- On top of the tree will grow Banana Clusters, when raining it grows easier
- At the bottom of the tree will grow Banana Shoots
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Banana Shoots
- Can grow into a Banana Tree
- It can be placed in the Flower Pot
- Added Banana Leaves
- It can increase leaves by using Bone Meal
- It can be used to collect rainwater faster by placing Cauldron under the tail leaves
- Can be placed vertical
- It can be occupied either the top half or the bottom half of a block
- Added Banana (Item)
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Pineapple
- Added Pineapple Crop
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- When destroyed for each state
- Crop State: Drop a Pineapple Seeds
- Crown and Flowering: Drop a Pineapple Crown
- Underripe: Drop a Pineapple Crown, with Silk Touch drop an Underripe Pineapple Block
- Ripe: Drop a Pineapple (Item), with Silk Touch drop a Pineapple Block
- Added Pineapple Block
- It has three variants, Underripe, Ripe Pineapple and Crownless Pineapple
- When using Shears to cut the Ripe Pineapple Block, it drops Pineapple Crown and becomes Crownless Pineapple Block
- Can be equipped on the head slot
- Added Pineapple (Item)
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
- Added Pineapple Seeds
- It can be used to breed Chicken
### Mango
- Added Mango Tree
- Generated Mango Fruit hanging around the leaves during world generation
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Mango Fruit
- It can be falling from the tree if it has no support block, reached Raw or Mature state, hit by projectiles
- It can be obtained by using Bone Meal on the side of the Mango Leaves block in all directions except on top of the block
- Added Mango Pit
- Grows into Mango Sapling and requires sunlight
- Obtained by eating Mango and Raw Mango
- It can be placed in the Flower Pot
- Added Mango and Raw Mango (Item)
- It can be used to breed Pig
- When eating Raw Mango, it gives you random positive effects
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Pomegranate
- Added Pomegranate Plant
- It can be placed in the Flower Pot
- Using Shears to make it prevents further grow
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Tall Pomegranate Plant
- Using Shears to make it prevents further grow
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Pomegranate (Item)
- When crushed by a falling anvil, it transforms into Red Dye
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
- Added Pomegranate Seeds
- It can be used to breed Chicken
- It can be placed in the Flower Pot
### Guardian Fruit
- Added Guardian Fruit Tree
- Generated under the ocean floor
- Has random chances to generate magma block and prismarized log on the floor
- 85% chance to generate Guardian Fruit during world generation
- Added Prismarized Log
- Can be placed like log block
- Cannot strip or use it as fuel
- Has emissive rendering
- Added Budding Prismarized Log
- 1/80 chance to grow a Guardian Fruit under the block and must be in the water
- Using Bone Meal under the block will grow a Guardian Fruit with 1/10 chance
- Drop a Prismarized Log regardless of using Silk Touch
- Has emissive rendering
- Added Guardian Fruit (Block)
- Drop a Guardian Fruit (item) regardless of using Silk Touch
- Has emissive rendering
- Added Guardian Fruit (Item)
- It can be used to breed Pig
- When eating, it applies Guardian Stifle effect for 3 minutes to the player
- Guardian and Elder Guardian will avoid the player
- All fish will not flee from the player
- Remove Mining Fatigue when eaten
## Blocks and Items
### Coconut Wood
- Added Coconut Wood Sets
- Planks, Slab, Stairs, Fence, Fence Gate, Pressure Plate, Button, Door, Trapdoor, Sign, Hanging Sign, Boat
- New Coconut Fish Plaque
- New Small and Medium sized log blocks
### Decoration Blocks
- Added Plumeria flowers
- It has three colors, Pink, Light Blue and White
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be used to craft dyes
- Added Tropical Red Fern
- Can be placed vertical
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be placed in the Flower Pot
- Added Tropical Monstera
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be placed in the Flower Pot
### Fish Plaque
- Powered Fish Plaque will animate entity inside correctly
- By simulating entity is touching the water
- Developer Note: If your entity is rendering like attached to the fish plaque, please add
your Entity ID to `fishofthieves:fish_plaque_horizontal_render_on_powered` entity type tag
## Biome
### Tropical Island
- Generated near the Mushroom Island biome (Requires TerraBlender mod)
- Has all fruits and flowers generated
- Chicken, Pig, and Parrot can be found
- Features are almost the same as the Sparse Jungle biome
- Has sand trail randomly generated around the biome
- Without Jungle Bush, Big Oak trees, and fewer melons
## Entities
- All fish no longer flee when the player has Guardian Stifle effect
### Guardian
- When the player has Guardian Stifle effect active
- Randomly avoid the player
- Does not attack the player
### Elder Guardian
- When the player has Guardian Stifle effect active
- Randomly avoid the player
- Does not attack the player
### Islehopper
- Moss Islehopper is now spawned in the Tropical Island biome
### Stormfish
- Wild Stormfish is now spawned in the Tropical Island biome
### Wildsplash
- Sandy Wildsplash is now spawned in the Tropical Island biome
## Structures
### Seapost
- Potted Plumerias are now included
- Adjust structure spawn rate again
## Misc
- Added Stormfish, Kraken, Megalodon Pottery Sherd
- Can be found in the Ocean Ruins suspicious sand or gravel
- Added new fruits to Seapost Supply Barrel and removed vanilla food items
- Added eight new advancements
- Added Traditional Chinese translations (Thanks to [yichifauzi](https://github.com/yichifauzi))
- Added Mexican Spanish translations (Thanks to [TheLegendofSaram](https://github.com/TheLegendofSaram))
- Added Korean (South Korea) translations (Thanks to [GamerK-2](https://github.com/GamerK-2))
- Update German translations (Thanks to [Mari023](https://github.com/Mari023))
- [Developer] Added GameTest for those who are interested
- Simple item tags support for other mods
- Reduce textures size using oxipng
- Minor performance improvement to Stormfish position ticking
- Minor update to English translations
- Fixed loading entity data from bucket in fish plaque (1.20.1)
- Fixed custom model data for fish variant item models (1.21.1)
- Fixed waxing fish plaque will rotate fish by one cycle
- Fixed waxed fish plaque can take out the fish when using bucket
- Fixed possible mixin conflicts
- Remove structure validation and update structure data version through datagen
## Credits
- [Gucc1Guy](https://www.youtube.com/@realgucc1guy) as a Creative Design.
- [RottenKiwi2004](https://github.com/RottenKiwi2004) for helping me to make custom water dripping particles function.
release
[Fabric 1.20.1] Fish of Thieves v3.1.0
3.1.0-fabric11 апр. 2025 г.693Minecraft: 1.20.1fabric
Что нового
# Fish of Thieves: Fruits of Thieves
## Overview
- Added Fruits
- Added New Blocks and Items
- Added New Biome
- Added New Trees
- Added New Flowers
- Added New Advancements
- Bug fixes and improvements
- Initial release for 1.21.4 (NeoForge)
- Initial release for 1.21.5
## Fruits
### Coconut
- Added Coconut Tree
- Generated in the warm Beach biome and Tropical Island biome at the shoreline
- Added Coconut Fruit
- It can be fallen from the tree if it has no support block or hit by projectiles
- Added Coconut Fronds
- It can be used to collect rainwater faster by placing Cauldron under the tail fronds
- It can be placed vertical
- Added Coconut (Item)
- It can be used to breed Pig
- It can be used to grow a Coconut Tree by placing on the Sand
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Banana
- Added Banana Clusters
- It has three states, Underripe, Barely Ripe and Ripe
- Bees can be pollinating to make it grow faster
- Can be harvested using Silk Touch
- Using Bone Meal to make it grow faster, except for Underripe Banana Cluster
- It requires Banana Leaves on top of the tree and rains to make it grow
- It requires Sunlight to grow for Barely Ripe Banana Cluster
- Can be destroyed when hit by projectiles
- Added Banana Blossom
- It can be crafted to Purple Dye
- Can be placed under the solid block
- It can be used to breed Pig
- Bees can be pollinated
- Added Banana Tree
- When using Bone Meal
- On top of the tree will grow Banana Clusters, when raining it grows easier
- At the bottom of the tree will grow Banana Shoots
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Banana Shoots
- Can grow into a Banana Tree
- It can be placed in the Flower Pot
- Added Banana Leaves
- It can increase leaves by using Bone Meal
- It can be used to collect rainwater faster by placing Cauldron under the tail leaves
- Can be placed vertical
- It can be occupied either the top half or the bottom half of a block
- Added Banana (Item)
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Pineapple
- Added Pineapple Crop
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- When destroyed for each state
- Crop State: Drop a Pineapple Seeds
- Crown and Flowering: Drop a Pineapple Crown
- Underripe: Drop a Pineapple Crown, with Silk Touch drop an Underripe Pineapple Block
- Ripe: Drop a Pineapple (Item), with Silk Touch drop a Pineapple Block
- Added Pineapple Block
- It has three variants, Underripe, Ripe Pineapple and Crownless Pineapple
- When using Shears to cut the Ripe Pineapple Block, it drops Pineapple Crown and becomes Crownless Pineapple Block
- Can be equipped on the head slot
- Added Pineapple (Item)
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
- Added Pineapple Seeds
- It can be used to breed Chicken
### Mango
- Added Mango Tree
- Generated Mango Fruit hanging around the leaves during world generation
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Mango Fruit
- It can be falling from the tree if it has no support block, reached Raw or Mature state, hit by projectiles
- It can be obtained by using Bone Meal on the side of the Mango Leaves block in all directions except on top of the block
- Added Mango Pit
- Grows into Mango Sapling and requires sunlight
- Obtained by eating Mango and Raw Mango
- It can be placed in the Flower Pot
- Added Mango and Raw Mango (Item)
- It can be used to breed Pig
- When eating Raw Mango, it gives you random positive effects
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Pomegranate
- Added Pomegranate Plant
- It can be placed in the Flower Pot
- Using Shears to make it prevents further grow
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Tall Pomegranate Plant
- Using Shears to make it prevents further grow
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Pomegranate (Item)
- When crushed by a falling anvil, it transforms into Red Dye
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
- Added Pomegranate Seeds
- It can be used to breed Chicken
- It can be placed in the Flower Pot
### Guardian Fruit
- Added Guardian Fruit Tree
- Generated under the ocean floor
- Has random chances to generate magma block and prismarized log on the floor
- 85% chance to generate Guardian Fruit during world generation
- Added Prismarized Log
- Can be placed like log block
- Cannot strip or use it as fuel
- Has emissive rendering
- Added Budding Prismarized Log
- 1/80 chance to grow a Guardian Fruit under the block and must be in the water
- Using Bone Meal under the block will grow a Guardian Fruit with 1/10 chance
- Drop a Prismarized Log regardless of using Silk Touch
- Has emissive rendering
- Added Guardian Fruit (Block)
- Drop a Guardian Fruit (item) regardless of using Silk Touch
- Has emissive rendering
- Added Guardian Fruit (Item)
- It can be used to breed Pig
- When eating, it applies Guardian Stifle effect for 3 minutes to the player
- Guardian and Elder Guardian will avoid the player
- All fish will not flee from the player
- Remove Mining Fatigue when eaten
## Blocks and Items
### Coconut Wood
- Added Coconut Wood Sets
- Planks, Slab, Stairs, Fence, Fence Gate, Pressure Plate, Button, Door, Trapdoor, Sign, Hanging Sign, Boat
- New Coconut Fish Plaque
- New Small and Medium sized log blocks
### Decoration Blocks
- Added Plumeria flowers
- It has three colors, Pink, Light Blue and White
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be used to craft dyes
- Added Tropical Red Fern
- Can be placed vertical
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be placed in the Flower Pot
- Added Tropical Monstera
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be placed in the Flower Pot
### Fish Plaque
- Powered Fish Plaque will animate entity inside correctly
- By simulating entity is touching the water
- Developer Note: If your entity is rendering like attached to the fish plaque, please add
your Entity ID to `fishofthieves:fish_plaque_horizontal_render_on_powered` entity type tag
## Biome
### Tropical Island
- Generated near the Mushroom Island biome (Requires TerraBlender mod)
- Has all fruits and flowers generated
- Chicken, Pig, and Parrot can be found
- Features are almost the same as the Sparse Jungle biome
- Has sand trail randomly generated around the biome
- Without Jungle Bush, Big Oak trees, and fewer melons
## Entities
- All fish no longer flee when the player has Guardian Stifle effect
### Guardian
- When the player has Guardian Stifle effect active
- Randomly avoid the player
- Does not attack the player
### Elder Guardian
- When the player has Guardian Stifle effect active
- Randomly avoid the player
- Does not attack the player
### Islehopper
- Moss Islehopper is now spawned in the Tropical Island biome
### Stormfish
- Wild Stormfish is now spawned in the Tropical Island biome
### Wildsplash
- Sandy Wildsplash is now spawned in the Tropical Island biome
## Structures
### Seapost
- Potted Plumerias are now included
- Adjust structure spawn rate again
## Misc
- Added Stormfish, Kraken, Megalodon Pottery Sherd
- Can be found in the Ocean Ruins suspicious sand or gravel
- Added new fruits to Seapost Supply Barrel and removed vanilla food items
- Added eight new advancements
- Added Traditional Chinese translations (Thanks to [yichifauzi](https://github.com/yichifauzi))
- Added Mexican Spanish translations (Thanks to [TheLegendofSaram](https://github.com/TheLegendofSaram))
- Added Korean (South Korea) translations (Thanks to [GamerK-2](https://github.com/GamerK-2))
- Update German translations (Thanks to [Mari023](https://github.com/Mari023))
- [Developer] Added GameTest for those who are interested
- Simple item tags support for other mods
- Reduce textures size using oxipng
- Minor performance improvement to Stormfish position ticking
- Minor update to English translations
- Fixed loading entity data from bucket in fish plaque (1.20.1)
- Fixed custom model data for fish variant item models (1.21.1)
- Fixed waxing fish plaque will rotate fish by one cycle
- Fixed waxed fish plaque can take out the fish when using bucket
- Fixed possible mixin conflicts
- Remove structure validation and update structure data version through datagen
## Credits
- [Gucc1Guy](https://www.youtube.com/@realgucc1guy) as a Creative Design.
- [RottenKiwi2004](https://github.com/RottenKiwi2004) for helping me to make custom water dripping particles function.
release
[Forge 1.20.1] Fish of Thieves v3.1.0
3.1.0-forge11 апр. 2025 г.972Minecraft: 1.20.1forge
Что нового
# Fish of Thieves: Fruits of Thieves
## Overview
- Added Fruits
- Added New Blocks and Items
- Added New Biome
- Added New Trees
- Added New Flowers
- Added New Advancements
- Bug fixes and improvements
- Initial release for 1.21.4 (NeoForge)
- Initial release for 1.21.5
## Fruits
### Coconut
- Added Coconut Tree
- Generated in the warm Beach biome and Tropical Island biome at the shoreline
- Added Coconut Fruit
- It can be fallen from the tree if it has no support block or hit by projectiles
- Added Coconut Fronds
- It can be used to collect rainwater faster by placing Cauldron under the tail fronds
- It can be placed vertical
- Added Coconut (Item)
- It can be used to breed Pig
- It can be used to grow a Coconut Tree by placing on the Sand
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Banana
- Added Banana Clusters
- It has three states, Underripe, Barely Ripe and Ripe
- Bees can be pollinating to make it grow faster
- Can be harvested using Silk Touch
- Using Bone Meal to make it grow faster, except for Underripe Banana Cluster
- It requires Banana Leaves on top of the tree and rains to make it grow
- It requires Sunlight to grow for Barely Ripe Banana Cluster
- Can be destroyed when hit by projectiles
- Added Banana Blossom
- It can be crafted to Purple Dye
- Can be placed under the solid block
- It can be used to breed Pig
- Bees can be pollinated
- Added Banana Tree
- When using Bone Meal
- On top of the tree will grow Banana Clusters, when raining it grows easier
- At the bottom of the tree will grow Banana Shoots
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Banana Shoots
- Can grow into a Banana Tree
- It can be placed in the Flower Pot
- Added Banana Leaves
- It can increase leaves by using Bone Meal
- It can be used to collect rainwater faster by placing Cauldron under the tail leaves
- Can be placed vertical
- It can be occupied either the top half or the bottom half of a block
- Added Banana (Item)
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Pineapple
- Added Pineapple Crop
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- When destroyed for each state
- Crop State: Drop a Pineapple Seeds
- Crown and Flowering: Drop a Pineapple Crown
- Underripe: Drop a Pineapple Crown, with Silk Touch drop an Underripe Pineapple Block
- Ripe: Drop a Pineapple (Item), with Silk Touch drop a Pineapple Block
- Added Pineapple Block
- It has three variants, Underripe, Ripe Pineapple and Crownless Pineapple
- When using Shears to cut the Ripe Pineapple Block, it drops Pineapple Crown and becomes Crownless Pineapple Block
- Can be equipped on the head slot
- Added Pineapple (Item)
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
- Added Pineapple Seeds
- It can be used to breed Chicken
### Mango
- Added Mango Tree
- Generated Mango Fruit hanging around the leaves during world generation
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Mango Fruit
- It can be falling from the tree if it has no support block, reached Raw or Mature state, hit by projectiles
- It can be obtained by using Bone Meal on the side of the Mango Leaves block in all directions except on top of the block
- Added Mango Pit
- Grows into Mango Sapling and requires sunlight
- Obtained by eating Mango and Raw Mango
- It can be placed in the Flower Pot
- Added Mango and Raw Mango (Item)
- It can be used to breed Pig
- When eating Raw Mango, it gives you random positive effects
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
### Pomegranate
- Added Pomegranate Plant
- It can be placed in the Flower Pot
- Using Shears to make it prevents further grow
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Tall Pomegranate Plant
- Using Shears to make it prevents further grow
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- Added Pomegranate (Item)
- When crushed by a falling anvil, it transforms into Red Dye
- It can be used to breed Pig
- Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel
- For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome
- Added Pomegranate Seeds
- It can be used to breed Chicken
- It can be placed in the Flower Pot
### Guardian Fruit
- Added Guardian Fruit Tree
- Generated under the ocean floor
- Has random chances to generate magma block and prismarized log on the floor
- 85% chance to generate Guardian Fruit during world generation
- Added Prismarized Log
- Can be placed like log block
- Cannot strip or use it as fuel
- Has emissive rendering
- Added Budding Prismarized Log
- 1/80 chance to grow a Guardian Fruit under the block and must be in the water
- Using Bone Meal under the block will grow a Guardian Fruit with 1/10 chance
- Drop a Prismarized Log regardless of using Silk Touch
- Has emissive rendering
- Added Guardian Fruit (Block)
- Drop a Guardian Fruit (item) regardless of using Silk Touch
- Has emissive rendering
- Added Guardian Fruit (Item)
- It can be used to breed Pig
- When eating, it applies Guardian Stifle effect for 3 minutes to the player
- Guardian and Elder Guardian will avoid the player
- All fish will not flee from the player
- Remove Mining Fatigue when eaten
## Blocks and Items
### Coconut Wood
- Added Coconut Wood Sets
- Planks, Slab, Stairs, Fence, Fence Gate, Pressure Plate, Button, Door, Trapdoor, Sign, Hanging Sign, Boat
- New Coconut Fish Plaque
- New Small and Medium sized log blocks
### Decoration Blocks
- Added Plumeria flowers
- It has three colors, Pink, Light Blue and White
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be used to craft dyes
- Added Tropical Red Fern
- Can be placed vertical
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be placed in the Flower Pot
- Added Tropical Monstera
- It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome
- It can be placed in the Flower Pot
### Fish Plaque
- Powered Fish Plaque will animate entity inside correctly
- By simulating entity is touching the water
- Developer Note: If your entity is rendering like attached to the fish plaque, please add
your Entity ID to `fishofthieves:fish_plaque_horizontal_render_on_powered` entity type tag
## Biome
### Tropical Island
- Generated near the Mushroom Island biome (Requires TerraBlender mod)
- Has all fruits and flowers generated
- Chicken, Pig, and Parrot can be found
- Features are almost the same as the Sparse Jungle biome
- Has sand trail randomly generated around the biome
- Without Jungle Bush, Big Oak trees, and fewer melons
## Entities
- All fish no longer flee when the player has Guardian Stifle effect
### Guardian
- When the player has Guardian Stifle effect active
- Randomly avoid the player
- Does not attack the player
### Elder Guardian
- When the player has Guardian Stifle effect active
- Randomly avoid the player
- Does not attack the player
### Islehopper
- Moss Islehopper is now spawned in the Tropical Island biome
### Stormfish
- Wild Stormfish is now spawned in the Tropical Island biome
### Wildsplash
- Sandy Wildsplash is now spawned in the Tropical Island biome
## Structures
### Seapost
- Potted Plumerias are now included
- Adjust structure spawn rate again
## Misc
- Added Stormfish, Kraken, Megalodon Pottery Sherd
- Can be found in the Ocean Ruins suspicious sand or gravel
- Added new fruits to Seapost Supply Barrel and removed vanilla food items
- Added eight new advancements
- Added Traditional Chinese translations (Thanks to [yichifauzi](https://github.com/yichifauzi))
- Added Mexican Spanish translations (Thanks to [TheLegendofSaram](https://github.com/TheLegendofSaram))
- Added Korean (South Korea) translations (Thanks to [GamerK-2](https://github.com/GamerK-2))
- Update German translations (Thanks to [Mari023](https://github.com/Mari023))
- [Developer] Added GameTest for those who are interested
- Simple item tags support for other mods
- Reduce textures size using oxipng
- Minor performance improvement to Stormfish position ticking
- Minor update to English translations
- Fixed loading entity data from bucket in fish plaque (1.20.1)
- Fixed custom model data for fish variant item models (1.21.1)
- Fixed waxing fish plaque will rotate fish by one cycle
- Fixed waxed fish plaque can take out the fish when using bucket
- Fixed possible mixin conflicts
- Remove structure validation and update structure data version through datagen
## Credits
- [Gucc1Guy](https://www.youtube.com/@realgucc1guy) as a Creative Design.
- [RottenKiwi2004](https://github.com/RottenKiwi2004) for helping me to make custom water dripping particles function.
release
[Fabric 1.21.4] Fish of Thieves v4.0.3
4.0.3-fabric12 янв. 2025 г.6,3 тыс.Minecraft: 1.21.4fabric
Что нового
* Initial release for Minecraft 1.21.4 (Only Fabric)
release
[Fabric 1.21.1] Fish of Thieves v4.0.3
4.0.3-fabric12 янв. 2025 г.20,4 тыс.Minecraft: 1.21.1fabric
Что нового
* Improved Islehopper spawning, closes #58
release
[NeoForge 1.21.1] Fish of Thieves v4.0.3
4.0.3-neoforge12 янв. 2025 г.5,5 тыс.Minecraft: 1.21.1neoforge
Что нового
* Improved Islehopper spawning, closes #58
release
[Fabric 1.20.1] Fish of Thieves v3.0.10
3.0.10-fabric12 янв. 2025 г.20,3 тыс.Minecraft: 1.20.1fabric
Что нового
* Improved Islehopper spawning, closes #58
release
[Forge 1.20.1] Fish of Thieves v3.0.10
3.0.10-forge12 янв. 2025 г.31 тыс.Minecraft: 1.20.1forge
Что нового
* Improved Islehopper spawning, closes #58
release
[Fabric 1.21.1] Fish of Thieves v4.0.2
4.0.2-fabric13 окт. 2024 г.7,2 тыс.Minecraft: 1.21.1fabric
Что нового
* Fix putting fish into a fish plaque will spawn fish at 0, 0, closes #54
* Update uk_ua.json (#52) - unroman
release
[NeoForge 1.21.1] Fish of Thieves v4.0.2
4.0.2-neoforge13 окт. 2024 г.1,7 тыс.Minecraft: 1.21.1neoforge
Что нового
* Fix putting fish into a fish plaque will spawn fish at 0, 0, closes #54
* Update uk_ua.json (#52) - unroman
release
[Fabric 1.20.6] Fish of Thieves v3.0.9
3.0.9-fabric13 окт. 2024 г.834Minecraft: 1.20.6fabric
Что нового
* Fix putting fish into a fish plaque will spawn fish at 0, 0, closes #54
* Update uk_ua.json (#52) - unroman
release
[NeoForge 1.20.6] Fish of Thieves v3.0.9
3.0.9-neoforge13 окт. 2024 г.185Minecraft: 1.20.6neoforge
Что нового
* Fix putting fish into a fish plaque will spawn fish at 0, 0, closes #54
* Update uk_ua.json (#52) - unroman
release
[Fabric 1.20.4] Fish of Thieves v3.0.9
3.0.9-fabric13 окт. 2024 г.1,6 тыс.Minecraft: 1.20.4fabric
Что нового
* Fix putting fish into a fish plaque will spawn fish at 0, 0, closes #54
* Update uk_ua.json (#52) - unroman
release
[NeoForge 1.20.4] Fish of Thieves v3.0.9
3.0.9-neoforge13 окт. 2024 г.250Minecraft: 1.20.4neoforge
Что нового
* Fix putting fish into a fish plaque will spawn fish at 0, 0, closes #54
* Update uk_ua.json (#52) - unroman
release
[Forge 1.20.4] Fish of Thieves v3.0.9
3.0.9-forge13 окт. 2024 г.503Minecraft: 1.20.4forge
Что нового
* Fix putting fish into a fish plaque will spawn fish at 0, 0, closes #54
* Update uk_ua.json (#52) - unroman
release
[Fabric 1.20.2] Fish of Thieves v3.0.9
3.0.9-fabric13 окт. 2024 г.524Minecraft: 1.20.2fabric
Что нового
* Fix putting fish into a fish plaque will spawn fish at 0, 0, closes #54
* Update uk_ua.json (#52) - unroman
release
[NeoForge 1.20.2] Fish of Thieves v3.0.9
3.0.9-neoforge13 окт. 2024 г.147Minecraft: 1.20.2neoforge
Что нового
* Fix putting fish into a fish plaque will spawn fish at 0, 0, closes #54
* Update uk_ua.json (#52) - unroman
release
[Forge 1.20.2] Fish of Thieves v3.0.9
3.0.9-forge13 окт. 2024 г.210Minecraft: 1.20.2forge
Что нового
* Fix putting fish into a fish plaque will spawn fish at 0, 0, closes #54
* Update uk_ua.json (#52) - unroman
release
[Fabric 1.20.1] Fish of Thieves v3.0.9
3.0.9-fabric13 окт. 2024 г.14,2 тыс.Minecraft: 1.20.1fabric
Что нового
* Fix putting fish into a fish plaque will spawn fish at 0, 0, closes #54
* Update uk_ua.json (#52) - unroman
release
[Forge 1.20.1] Fish of Thieves v3.0.9
3.0.9-forge13 окт. 2024 г.12,3 тыс.Minecraft: 1.20.1forge
Что нового
* Fix putting fish into a fish plaque will spawn fish at 0, 0, closes #54
* Update uk_ua.json (#52) - unroman
release
[NeoForge 1.21.1] Fish of Thieves v4.0.1
4.0.1-neoforge28 сент. 2024 г.18,6 тыс.Minecraft: 1.21.1neoforge
Что нового
* Fix crash with Honey Islehopper, closes #51
* [NeoForge] Now required Forgified Fabric API, mod is no longer embedded few of modules
release
[Fabric 1.21.1] Fish of Thieves v4.0.1
4.0.1-fabric28 сент. 2024 г.2,3 тыс.Minecraft: 1.21.1fabric
Что нового
* Fix crash with Honey Islehopper, closes #51
release
[Fabric 1.20.6] Fish of Thieves v3.0.8
3.0.8-fabric28 сент. 2024 г.103Minecraft: 1.20.6fabric
Что нового
* Fix crash with Honey Islehopper, closes #51
release
[NeoForge 1.20.6] Fish of Thieves v3.0.8
3.0.8-neoforge28 сент. 2024 г.68Minecraft: 1.20.6neoforge
Что нового
* Fix crash with Honey Islehopper, closes #51
release
[Fabric 1.20.4] Fish of Thieves v3.0.8
3.0.8-fabric28 сент. 2024 г.150Minecraft: 1.20.4fabric
Что нового
* Fix crash with Honey Islehopper, closes #51
release
[NeoForge 1.20.4] Fish of Thieves v3.0.8
3.0.8-neoforge28 сент. 2024 г.71Minecraft: 1.20.4neoforge
Что нового
* Fix crash with Honey Islehopper, closes #51
release
[Forge 1.20.4] Fish of Thieves v3.0.8
3.0.8-forge28 сент. 2024 г.80Minecraft: 1.20.4forge
Что нового
* Fix crash with Honey Islehopper, closes #51
release
[NeoForge 1.20.2] Fish of Thieves v3.0.8
3.0.8-neoforge28 сент. 2024 г.59Minecraft: 1.20.2neoforge
Что нового
* Fix crash with Honey Islehopper, closes #51
release
[Fabric 1.20.2] Fish of Thieves v3.0.8
3.0.8-fabric28 сент. 2024 г.67Minecraft: 1.20.2fabric
Что нового
* Fix crash with Honey Islehopper, closes #51
release
[Forge 1.20.2] Fish of Thieves v3.0.8
3.0.8-forge28 сент. 2024 г.65Minecraft: 1.20.2forge
Что нового
* Fix crash with Honey Islehopper, closes #51
release
[Fabric 1.20.1] Fish of Thieves v3.0.8
3.0.8-fabric28 сент. 2024 г.3,4 тыс.Minecraft: 1.20.1fabric
Что нового
* Fix crash with Honey Islehopper, closes #51
release
[Forge 1.20.1] Fish of Thieves v3.0.8
3.0.8-forge28 сент. 2024 г.2,4 тыс.Minecraft: 1.20.1forge
Что нового
* Fix crash with Honey Islehopper, closes #51
release
[Fabric 1.20.4] Fish of Thieves v3.0.7
3.0.7-fabric14 сент. 2024 г.193Minecraft: 1.20.4fabric
Что нового
* Port all features and bug fixes from 1.20.1
release
[NeoForge 1.20.4] Fish of Thieves v3.0.7
3.0.7-neoforge14 сент. 2024 г.47Minecraft: 1.20.4neoforge
Что нового
* Port all features and bug fixes from 1.20.1
release
[Forge 1.20.4] Fish of Thieves v3.0.7
3.0.7-forge14 сент. 2024 г.71Minecraft: 1.20.4forge
Что нового
* Port all features and bug fixes from 1.20.1
release
[Fabric 1.20.2] Fish of Thieves v3.0.7
3.0.7-fabric14 сент. 2024 г.82Minecraft: 1.20.2fabric
Что нового
* Port all features and bug fixes from 1.20.1
release
[NeoForge 1.20.2] Fish of Thieves v3.0.7
3.0.7-neoforge14 сент. 2024 г.58Minecraft: 1.20.2neoforge
Что нового
* Port all features and bug fixes from 1.20.1
release
[Forge 1.20.2] Fish of Thieves v3.0.7
3.0.7-forge14 сент. 2024 г.61Minecraft: 1.20.2forge
Что нового
* Port all features and bug fixes from 1.20.1
release
[Fabric 1.21] Fish of Thieves v4.0.1
4.0.1-fabric19 июл. 2024 г.23,9 тыс.Minecraft: 1.21fabric
Что нового
* NeoForge: Register `FOTItemSubPredicates`
* NeoForge: Fix critical issue when opening the Create World Screen which causes the game freeze
* NeoForge: Now bundled Forgified Fabric API in the mod
* Fix Islehopper spawn in Ocean Continentalness type
* Allowed Islehopper to spawn in 'Valley' peak type around the terrain coast
* Fixed Gilded Fish Plaque model culling when placed adjacent in vertical
release
[NeoForge 1.21] Fish of Thieves v4.0.1
4.0.1-neoforge19 июл. 2024 г.3,2 тыс.Minecraft: 1.21neoforge
Что нового
* NeoForge: Register `FOTItemSubPredicates`
* NeoForge: Fix critical issue when opening the Create World Screen which causes the game freeze
* NeoForge: Now bundled Forgified Fabric API in the mod
* Fix Islehopper spawn in Ocean Continentalness type
* Allowed Islehopper to spawn in 'Valley' peak type around the terrain coast
* Fixed Gilded Fish Plaque model culling when placed adjacent in vertical
release
[Fabric 1.20.6] Fish of Thieves v3.0.7
3.0.7-fabric19 июл. 2024 г.402Minecraft: 1.20.6fabric
Что нового
* NeoForge: Register `FOTItemSubPredicates`
* Fix Islehopper spawn in Ocean Continentalness type
* Allowed Islehopper to spawn in 'Valley' peak type around the terrain coast
* Fixed Gilded Fish Plaque model culling when placed adjacent in vertical
release
[NeoForge 1.20.6] Fish of Thieves v3.0.7
3.0.7-neoforge19 июл. 2024 г.123Minecraft: 1.20.6neoforge
Что нового
* NeoForge: Register `FOTItemSubPredicates`
* Fix Islehopper spawn in Ocean Continentalness type
* Allowed Islehopper to spawn in 'Valley' peak type around the terrain coast
* Fixed Gilded Fish Plaque model culling when placed adjacent in vertical
release
[Fabric 1.20.1] Fish of Thieves v3.0.7
3.0.7-fabric19 июл. 2024 г.447,1 тыс.Minecraft: 1.20.1fabric
Что нового
* Fix Islehopper spawn in Ocean Continentalness type
* Allowed Islehopper to spawn in 'Valley' peak type around the terrain coast
* Fixed Gilded Fish Plaque model culling when placed adjacent in vertical
release
[Forge 1.20.1] Fish of Thieves v3.0.7
3.0.7-forge19 июл. 2024 г.10,8 тыс.Minecraft: 1.20.1forge
Что нового
* Fix Islehopper spawn in Ocean Continentalness type
* Allowed Islehopper to spawn in 'Valley' peak type around the terrain coast
* Fixed Gilded Fish Plaque model culling when placed adjacent in vertical
release
[Fabric 1.19.2] Fish of Thieves v2.2.8
2.2.8-fabric14 июл. 2024 г.2,9 тыс.Minecraft: 1.19.2fabric
Что нового
* Fix crash due to production jar included data generator classes
release
[Forge 1.19.2] Fish of Thieves v2.2.8
2.2.8-forge14 июл. 2024 г.5,7 тыс.Minecraft: 1.19.2forge
Что нового
* Fix crash due to production jar included data generator classes
release
[Fabric 1.21] Fish of Thieves v4.0.0
4.0.0-fabric12 июл. 2024 г.886Minecraft: 1.21fabric
Что нового
* Update to 1.21
* Added Emissive item textures (Continuity support, Only work on Fabric)
* Added spark particles to Stormfish during thunderstorm
* Added Splashtail, Ancientscale, Plentifin, Wildsplash and Stormfish (when thundering) to Dolphin loot table
* Added Splashtail and Battlegill to Guardian and Elder Guardian loot tables
* Added support for Fishing Real mod for both platforms
* Added Simple Spawning Condition Built-in Datapack
* Fish Plaque Interaction is now data-driven
* All Fish are now data-driven
* Battlegill now can spawn inside Trial Chambers
* Rare variant spawning chance is now 5% instead of 10%
* Stormfish item in certain loot table now drops only when thundering (e.g., fishing, mob loot)
* Decreased worms drop rate to 5, 10, 15, 20 percent
* Fish Plaque now animate entity inside when powered by Redstone
* Reload creative tabs when changing 'displayAllFishVariantInCreativeTab' and 'displayTrophySpawnEggInCreativeTab' config
* Update Fabric conventional tags
* Update Immersive Weathering freeze tag (And supported on Forge)
* Rewrite fish entity loot tables
* Fishing loot now matches with Fish entity spawn condition
* Internal: Use MixinExtras for capture local vars
* Fixed rendered entity position in Fish Plaque (only entity in horizontal tag)
* Fixed minor pixel issues in fish variant buckets
* Fixed minor client glitch when put fish entity in the Fish Plaque
* Fixed Wrecker stuck in the lower light area
* Fixed Fish Plaque cullface model and skip rendering when placed adjacent
* Fixed custom model data being applied on Cooked Fish item when killed by burning damage sources
* Removed some fish loot from Polar Bear for more consistent
* Removed old DataFix from 1.18
* Removed Simple Spawning Condition config
* Removed rare variant probabillity configs
release
[NeoForge 1.21] Fish of Thieves v4.0.0
4.0.0-neoforge12 июл. 2024 г.83Minecraft: 1.21neoforge
Что нового
* Update to 1.21
* Added Emissive item textures (Continuity support, Only work on Fabric)
* Added spark particles to Stormfish during thunderstorm
* Added Splashtail, Ancientscale, Plentifin, Wildsplash and Stormfish (when thundering) to Dolphin loot table
* Added Splashtail and Battlegill to Guardian and Elder Guardian loot tables
* Added support for Fishing Real mod for both platforms
* Added Simple Spawning Condition Built-in Datapack
* Fish Plaque Interaction is now data-driven
* All Fish are now data-driven
* Battlegill now can spawn inside Trial Chambers
* Rare variant spawning chance is now 5% instead of 10%
* Stormfish item in certain loot table now drops only when thundering (e.g., fishing, mob loot)
* Decreased worms drop rate to 5, 10, 15, 20 percent
* Fish Plaque now animate entity inside when powered by Redstone
* Reload creative tabs when changing 'displayAllFishVariantInCreativeTab' and 'displayTrophySpawnEggInCreativeTab' config
* Update Fabric conventional tags
* Update Immersive Weathering freeze tag (And supported on Forge)
* Rewrite fish entity loot tables
* Fishing loot now matches with Fish entity spawn condition
* Internal: Use MixinExtras for capture local vars
* Fixed rendered entity position in Fish Plaque (only entity in horizontal tag)
* Fixed minor pixel issues in fish variant buckets
* Fixed minor client glitch when put fish entity in the Fish Plaque
* Fixed Wrecker stuck in the lower light area
* Fixed Fish Plaque cullface model and skip rendering when placed adjacent
* Fixed custom model data being applied on Cooked Fish item when killed by burning damage sources
* Removed some fish loot from Polar Bear for more consistent
* Removed old DataFix from 1.18
* Removed Simple Spawning Condition config
* Removed rare variant probabillity configs
release
[Fabric 1.20.6] Fish of Thieves v3.0.6
3.0.6-fabric12 июл. 2024 г.148Minecraft: 1.20.6fabric
Что нового
* Update to 1.20.6
* Added Emissive item textures (Continuity support, Only work on Fabric)
* Added spark particles to Stormfish during thunderstorm
* Added Splashtail, Ancientscale, Plentifin, Wildsplash and Stormfish (when thundering) to Dolphin loot table
* Added Splashtail and Battlegill to Guardian and Elder Guardian loot tables
* Added support for Fishing Real mod for both platforms
* Added Simple Spawning Condition Built-in Datapack
* Fish Plaque Interaction is now data-driven
* All Fish are now data-driven
* Rare variant spawning chance is now 5% instead of 10%
* Stormfish item in certain loot table now drops only when thundering (e.g., fishing, mob loot)
* Decreased worms drop rate to 5, 10, 15, 20 percent
* Fish Plaque now animate entity inside when powered by Redstone
* Reload creative tabs when changing 'displayAllFishVariantInCreativeTab' and 'displayTrophySpawnEggInCreativeTab' config
* Update Fabric conventional tags
* Update Immersive Weathering freeze tag (And supported on Forge)
* Rewrite fish entity loot tables
* Fishing loot now matches with Fish entity spawn condition
* Internal: Use MixinExtras for capture local vars
* Fixed rendered entity position in Fish Plaque (only entity in horizontal tag)
* Fixed minor pixel issues in fish variant buckets
* Fixed minor client glitch when put fish entity in the Fish Plaque
* Fixed Wrecker stuck in the lower light area
* Fixed Fish Plaque cullface model and skip rendering when placed adjacent
* Fixed custom model data being applied on Cooked Fish item when killed by burning damage sources
* Removed some fish loot from Polar Bear for more consistent
* Removed old DataFix from 1.18
* Removed Simple Spawning Condition config
* Removed rare variant probabillity configs
release
[NeoForge 1.20.6] Fish of Thieves v3.0.6
3.0.6-neoforge12 июл. 2024 г.79Minecraft: 1.20.6neoforge
Что нового
* Update to 1.20.6
* Added Emissive item textures (Continuity support, Only work on Fabric)
* Added spark particles to Stormfish during thunderstorm
* Added Splashtail, Ancientscale, Plentifin, Wildsplash and Stormfish (when thundering) to Dolphin loot table
* Added Splashtail and Battlegill to Guardian and Elder Guardian loot tables
* Added support for Fishing Real mod for both platforms
* Added Simple Spawning Condition Built-in Datapack
* Fish Plaque Interaction is now data-driven
* All Fish are now data-driven
* Rare variant spawning chance is now 5% instead of 10%
* Stormfish item in certain loot table now drops only when thundering (e.g., fishing, mob loot)
* Decreased worms drop rate to 5, 10, 15, 20 percent
* Fish Plaque now animate entity inside when powered by Redstone
* Reload creative tabs when changing 'displayAllFishVariantInCreativeTab' and 'displayTrophySpawnEggInCreativeTab' config
* Update Fabric conventional tags
* Update Immersive Weathering freeze tag (And supported on Forge)
* Rewrite fish entity loot tables
* Fishing loot now matches with Fish entity spawn condition
* Internal: Use MixinExtras for capture local vars
* Fixed rendered entity position in Fish Plaque (only entity in horizontal tag)
* Fixed minor pixel issues in fish variant buckets
* Fixed minor client glitch when put fish entity in the Fish Plaque
* Fixed Wrecker stuck in the lower light area
* Fixed Fish Plaque cullface model and skip rendering when placed adjacent
* Fixed custom model data being applied on Cooked Fish item when killed by burning damage sources
* Removed some fish loot from Polar Bear for more consistent
* Removed old DataFix from 1.18
* Removed Simple Spawning Condition config
* Removed rare variant probabillity configs
release
[Fabric 1.20.1] Fish of Thieves v3.0.6
3.0.6-fabric9 июл. 2024 г.3,4 тыс.Minecraft: 1.20.1fabric
Что нового
* Added Emissive item textures (Continuity support, Only work on Fabric)
* Added spark particles to Stormfish during thunderstorm
* Added Splashtail, Ancientscale, Plentifin, Wildsplash and Stormfish (when thundering) to Dolphin loot table
* Added Splashtail and Battlegill to Guardian and Elder Guardian loot tables
* Added support for Fishing Real mod for both platforms
* Stormfish item in certain loot table now drops only when thundering (e.g., fishing, mob loot)
* Decreased worms drop rate to 5, 10, 15, 20 percent
* Fish Plaque now animate entity inside when powered by Redstone
* Reload creative tabs when changing 'displayAllFishVariantInCreativeTab' and 'displayTrophySpawnEggInCreativeTab' config
* Update Fabric conventional tags
* Update Immersive Weathering freeze tag (And supported on Forge)
* Rewrite fish entity loot tables
* Internal: Use MixinExtras for capture local vars
* Fixed rendered entity position in Fish Plaque (only entity in horizontal tag)
* Fixed minor pixel issues in fish variant buckets
* Fixed minor client glitch when put fish entity in the Fish Plaque
* Fixed Wrecker stuck in the lower light area
* Fixed Fish Plaque cullface model and skip rendering when placed adjacent
* Fixed custom model data being applied on Cooked Fish item when killed by burning damage sources
* Removed some fish loot from Polar Bear for more consistent
* Removed old DataFix from 1.18
release
[Forge 1.20.1] Fish of Thieves v3.0.6
3.0.6-forge9 июл. 2024 г.1,9 тыс.Minecraft: 1.20.1forge
Что нового
* Added Emissive item textures (Continuity support, Only work on Fabric)
* Added spark particles to Stormfish during thunderstorm
* Added Splashtail, Ancientscale, Plentifin, Wildsplash and Stormfish (when thundering) to Dolphin loot table
* Added Splashtail and Battlegill to Guardian and Elder Guardian loot tables
* Added support for Fishing Real mod for both platforms
* Stormfish item in certain loot table now drops only when thundering (e.g., fishing, mob loot)
* Decreased worms drop rate to 5, 10, 15, 20 percent
* Fish Plaque now animate entity inside when powered by Redstone
* Reload creative tabs when changing 'displayAllFishVariantInCreativeTab' and 'displayTrophySpawnEggInCreativeTab' config
* Update Fabric conventional tags
* Update Immersive Weathering freeze tag (And supported on Forge)
* Rewrite fish entity loot tables
* Internal: Use MixinExtras for capture local vars
* Fixed rendered entity position in Fish Plaque (only entity in horizontal tag)
* Fixed minor pixel issues in fish variant buckets
* Fixed minor client glitch when put fish entity in the Fish Plaque
* Fixed Wrecker stuck in the lower light area
* Fixed Fish Plaque cullface model and skip rendering when placed adjacent
* Fixed custom model data being applied on Cooked Fish item when killed by burning damage sources
* Removed some fish loot from Polar Bear for more consistent
* Removed old DataFix from 1.18
release
[Fabric 1.20.2] Fish of Thieves v3.0.5
3.0.5-fabric3 мая 2024 г.734Minecraft: 1.20.2fabric
Что нового
* Validate structure data version, closed #47
* Added German Translation (#48) Thanks to Mari023
* Increase Seapost spacing
* Minor fixes to Fish Plaque logic
* Change Fish Plaques sound sources to BLOCKS
* Minor optimization to Fish AIs
* Rename config "dropAndPickFishesWithVariant" to "enableFishItemWithAllVariant"
release
[NeoForge 1.20.2] Fish of Thieves v3.0.5
3.0.5-neoforge3 мая 2024 г.245Minecraft: 1.20.2neoforge
Что нового
* Validate structure data version, closed #47
* Added German Translation (#48) Thanks to Mari023
* Increase Seapost spacing
* Minor fixes to Fish Plaque logic
* Change Fish Plaques sound sources to BLOCKS
* Minor optimization to Fish AIs
* Rename config "dropAndPickFishesWithVariant" to "enableFishItemWithAllVariant"
release
[Forge 1.20.2] Fish of Thieves v3.0.5
3.0.5-forge3 мая 2024 г.363Minecraft: 1.20.2forge
Что нового
* Validate structure data version, closed #47
* Added German Translation (#48) Thanks to Mari023
* Increase Seapost spacing
* Minor fixes to Fish Plaque logic
* Change Fish Plaques sound sources to BLOCKS
* Minor optimization to Fish AIs
* Rename config "dropAndPickFishesWithVariant" to "enableFishItemWithAllVariant"
release
[Fabric 1.20.1] Fish of Thieves v3.0.5
3.0.5-fabric3 мая 2024 г.97,9 тыс.Minecraft: 1.20.1fabric
Что нового
* Validate structure data version, closed #47
* Added German Translation (#48) Thanks to Mari023
* Increase Seapost spacing
* Minor fixes to Fish Plaque logic
* Change Fish Plaques sound sources to BLOCKS
* Minor optimization to Fish AIs
* Rename config "dropAndPickFishesWithVariant" to "enableFishItemWithAllVariant"
release
[Forge 1.20.1] Fish of Thieves v3.0.5
3.0.5-forge3 мая 2024 г.12,3 тыс.Minecraft: 1.20.1forge
Что нового
* Validate structure data version, closed #47
* Added German Translation (#48) Thanks to Mari023
* Increase Seapost spacing
* Minor fixes to Fish Plaque logic
* Change Fish Plaques sound sources to BLOCKS
* Minor optimization to Fish AIs
* Rename config "dropAndPickFishesWithVariant" to "enableFishItemWithAllVariant"
release
[Fabric 1.19.2] Fish of Thieves v2.2.7
2.2.7-fabric3 мая 2024 г.6,9 тыс.Minecraft: 1.19.2fabric
Что нового
* Validate structure data version, closed #47
* Increase Seapost spacing
* Minor fixes to Fish Plaque logic
* Change Fish Plaques sound sources to BLOCKS
* Minor optimization to Fish AIs
* Rename config "dropAndPickFishesWithVariant" to "enableFishItemWithAllVariant"
release
[Forge 1.19.2] Fish of Thieves v2.2.7
2.2.7-forge3 мая 2024 г.1,8 тыс.Minecraft: 1.19.2forge
Что нового
* Validate structure data version, closed #47
* Increase Seapost spacing
* Minor fixes to Fish Plaque logic
* Change Fish Plaques sound sources to BLOCKS
* Minor optimization to Fish AIs
* Rename config "dropAndPickFishesWithVariant" to "enableFishItemWithAllVariant"
release
[NeoForge 1.20.2] Fish of Thieves v3.0.4
3.0.4-neoforge25 янв. 2024 г.252Minecraft: 1.20.2neoforge
Что нового
* Fish Plaque is now getting all entity data when spawned by bucket
* Revert fish dancing to use same behavior like parrot does, closes #44
* Forge: Register Creative Tab in RegisterEvent
release
[Fabric 1.20.2] Fish of Thieves v3.0.4
3.0.4-fabric25 янв. 2024 г.805Minecraft: 1.20.2fabric
Что нового
* Fish Plaque is now getting all entity data when spawned by bucket
* Revert fish dancing to use same behavior like parrot does, closes #44
* Forge: Register Creative Tab in RegisterEvent
release
[Forge 1.20.2] Fish of Thieves v3.0.4
3.0.4-forge25 янв. 2024 г.442Minecraft: 1.20.2forge
Что нового
* Fish Plaque is now getting all entity data when spawned by bucket
* Revert fish dancing to use same behavior like parrot does, closes #44
* Forge: Register Creative Tab in RegisterEvent
release
[Fabric 1.20.1] Fish of Thieves v3.0.4
3.0.4-fabric25 янв. 2024 г.45,8 тыс.Minecraft: 1.20.1fabric
Что нового
* Fish Plaque is now getting all entity data when spawned by bucket
* Revert fish dancing to use same behavior like parrot does, closes #44
* Forge: Register Creative Tab in RegisterEvent
release
[Forge 1.20.1] Fish of Thieves v3.0.4
3.0.4-forge25 янв. 2024 г.20,2 тыс.Minecraft: 1.20.1forge
Что нового
* Fish Plaque is now getting all entity data when spawned by bucket
* Revert fish dancing to use same behavior like parrot does, closes #44
* Forge: Register Creative Tab in RegisterEvent
release
[Fabric 1.19.2] Fish of Thieves v2.2.6
2.2.6-fabric25 янв. 2024 г.1,6 тыс.Minecraft: 1.19.2fabric
Что нового
* Fish Plaque is now getting all entity data when spawned by bucket
* Revert fish dancing to use same behavior like parrot does, closes #44
release
[Forge 1.19.2] Fish of Thieves v2.2.6
2.2.6-forge25 янв. 2024 г.1,5 тыс.Minecraft: 1.19.2forge
Что нового
* Fish Plaque is now getting all entity data when spawned by bucket
* Revert fish dancing to use same behavior like parrot does, closes #44
release
[Fabric 1.20.1] Fish of Thieves v3.0.3
3.0.3-fabric15 дек. 2023 г.20,7 тыс.Minecraft: 1.20.1fabric
Что нового
* 1.20: Add Fish Bone to Ocean Ruins Archaeology loot
* Added Alex's Caves Radgill compatibility
* New Brain AIs system for fishes
* New AI: Combine a flock with another small flock
* New AI: Avoid Magma Block and Bubble Column
* New AI: Trophy Fish will act as a flock leader
* New AI: Wreckers are now swim to seek low light
* Added Trophy Spawn Egg (Can be configured)
* Plentifin can be used to brew Luck potion
* Islehopper can be used to brew Water Breathing potion
* Fish Plaque can be waxed and unwaxed
* Fix Devilfish uses Leeches as food instead of Grubs
* Fix hard crash for not using proper Mod event for Register Entity Layer
release
[Forge 1.20.1] Fish of Thieves v3.0.3
3.0.3-forge15 дек. 2023 г.20,9 тыс.Minecraft: 1.20.1forge
Что нового
* 1.20: Add Fish Bone to Ocean Ruins Archaeology loot
* Added Alex's Caves Radgill compatibility
* New Brain AIs system for fishes
* New AI: Combine a flock with another small flock
* New AI: Avoid Magma Block and Bubble Column
* New AI: Trophy Fish will act as a flock leader
* New AI: Wreckers are now swim to seek low light
* Added Trophy Spawn Egg (Can be configured)
* Plentifin can be used to brew Luck potion
* Islehopper can be used to brew Water Breathing potion
* Fish Plaque can be waxed and unwaxed
* Fix Devilfish uses Leeches as food instead of Grubs
* Fix hard crash for not using proper Mod event for Register Entity Layer
release
[Fabric 1.19.2] Fish of Thieves v2.2.5
2.2.5-fabric14 дек. 2023 г.1,2 тыс.Minecraft: 1.19.2fabric
Что нового
* 1.20: Add Fish Bone to Ocean Ruins Archaeology loot
* New Brain AIs system for fishes
* New AI: Combine a flock with another small flock
* New AI: Avoid Magma Block and Bubble Column
* New AI: Trophy Fish will act as a flock leader
* New AI: Wreckers are now swim to seek low light
* Added Trophy Spawn Egg (Can be configured)
* Plentifin can be used to brew Luck potion
* Islehopper can be used to brew Water Breathing potion
* Fish Plaque can be waxed and unwaxed
* Fix Devilfish uses Leeches as food instead of Grubs
* Fix hard crash for not using proper Mod event for Register Entity Layer
release
[Forge 1.19.2] Fish of Thieves v2.2.5
2.2.5-forge14 дек. 2023 г.1,9 тыс.Minecraft: 1.19.2forge
Что нового
* 1.20: Add Fish Bone to Ocean Ruins Archaeology loot
* New Brain AIs system for fishes
* New AI: Combine a flock with another small flock
* New AI: Avoid Magma Block and Bubble Column
* New AI: Trophy Fish will act as a flock leader
* New AI: Wreckers are now swim to seek low light
* Added Trophy Spawn Egg (Can be configured)
* Plentifin can be used to brew Luck potion
* Islehopper can be used to brew Water Breathing potion
* Fish Plaque can be waxed and unwaxed
* Fix Devilfish uses Leeches as food instead of Grubs
* Fix hard crash for not using proper Mod event for Register Entity Layer
release
[Fabric 1.20.1] Fish of Thieves v3.0.2
3.0.2-fabric4 июл. 2023 г.336,7 тыс.Minecraft: 1.20, 1.20.1fabric
Что нового
# Change Log
* [Forge] Re-enable Aquaculture 2 compatibility
release
[Forge 1.20.1] Fish of Thieves v3.0.2
3.0.2-forge4 июл. 2023 г.8,9 тыс.Minecraft: 1.20, 1.20.1forge
Что нового
# Change Log
* [Forge] Re-enable Aquaculture 2 compatibility
release
[Fabric 1.20.1] Fish of Thieves v3.0.1
3.0.1-fabric22 июн. 2023 г.1,9 тыс.Minecraft: 1.20, 1.20.1fabric
Что нового
# Change Log
* [Forge] Require Forge 47.0.16
* [Forge] Re-enable Loot Table injections
* [Forge] Temporary disable Aquaculture 2 compatibility
release
[Forge 1.20.1] Fish of Thieves v3.0.1
3.0.1-forge22 июн. 2023 г.580Minecraft: 1.20, 1.20.1forge
Что нового
# Change Log
* [Forge] Require Forge 47.0.16
* [Forge] Re-enable Loot Table injections
* [Forge] Temporary disable Aquaculture 2 compatibility
beta
[Forge 1.20.1] Fish of Thieves v3.0.0
3.0.0-forge13 июн. 2023 г.506Minecraft: 1.20, 1.20.1forge
Что нового
# Change Log
* Update to support 1.20/1.20.1
* [Forge] Temporary disable following features. Loot Tables/Aquaculture 2
release
[Fabric 1.20] Fish of Thieves v3.0.0
3.0.0-fabric12 июн. 2023 г.483Minecraft: 1.20, 1.20.1fabric
Что нового
# Change Log
* Update to support 1.20/1.20.1
* [Forge] Temporary disable following features. Loot Tables/Aquaculture 2
release
[Fabric 1.19.4] Fish of Thieves v2.4.2
2.4.2-fabric12 июн. 2023 г.1,2 тыс.Minecraft: 1.19.4fabric
Что нового
# Change Log
* [Forge] Re-enabled Aquaculture 2
* Move addFishSpawn for structures to NaturalSpawner class, closes #36
release
[Forge 1.19.4] Fish of Thieves v2.4.2
2.4.2-forge12 июн. 2023 г.1,3 тыс.Minecraft: 1.19.4forge
Что нового
# Change Log
* [Forge] Re-enabled Aquaculture 2
* Move addFishSpawn for structures to NaturalSpawner class, closes #36
release
[Fabric 1.19.2] Fish of Thieves v2.2.4
2.2.4-fabric12 июн. 2023 г.26,7 тыс.Minecraft: 1.19.2fabric
Что нового
# Change Log
* Move addFishSpawn for structures to NaturalSpawner class, closes #36
release
[Forge 1.19.2] Fish of Thieves v2.2.4
2.2.4-forge12 июн. 2023 г.5,4 тыс.Minecraft: 1.19.2forge
Что нового
# Change Log
* Move addFishSpawn for structures to NaturalSpawner class, closes #36
release
[Fabric] Fish of Thieves v2.4.1 for Minecraft 1.19.4
2.4.1-fabric19 мар. 2023 г.663Minecraft: 1.19.4fabric
Что нового
# Change Log
* [Technical] Clean up Access Wideners/Access Transformers
* Fix `CriteriaTriggers.register` crash, Fixes #34
release
[Forge] Fish of Thieves v2.4.1 for Minecraft 1.19.4
2.4.1-forge19 мар. 2023 г.621Minecraft: 1.19.4forge
Что нового
# Change Log
* [Technical] Clean up Access Wideners/Access Transformers
* Fix `CriteriaTriggers.register` crash, Fixes #34
release
[Fabric] Fish of Thieves v2.3.3 for Minecraft 1.19.3
2.3.3-fabric19 мар. 2023 г.769Minecraft: 1.19.3fabric
Что нового
# Change Log
* [Technical] Clean up Access Wideners/Access Transformers
* Fix `CriteriaTriggers.register` crash, Fixes #34
release
[Forge] Fish of Thieves v2.3.3 for Minecraft 1.19.3
2.3.3-forge19 мар. 2023 г.1,3 тыс.Minecraft: 1.19.3forge
Что нового
# Change Log
* [Technical] Clean up Access Wideners/Access Transformers
* Fix `CriteriaTriggers.register` crash, Fixes #34
release
[Fabric] Fish of Thieves v2.2.3 for Minecraft 1.19.2
2.2.3-fabric19 мар. 2023 г.7,2 тыс.Minecraft: 1.19.2fabric
Что нового
# Change Log
* [Technical] Clean up Access Wideners/Access Transformers
* Fix `CriteriaTriggers.register` crash, Fixes #34
release
[Forge] Fish of Thieves v2.2.3 for Minecraft 1.19.2
2.2.3-forge19 мар. 2023 г.1,9 тыс.Minecraft: 1.19.2forge
Что нового
# Change Log
* [Technical] Clean up Access Wideners/Access Transformers
* Fix `CriteriaTriggers.register` crash, Fixes #34
release
[Fabric] Fish of Thieves v2.4.0 for Minecraft 1.19.4
2.4.0-fabric17 мар. 2023 г.195Minecraft: 1.19.4fabric
Что нового
# Change Log
* Update to 1.19.4
* Added fish spawn weight configs
* Added Fish Bone world gen feature
* Added configs to disable worms drop
* Added ability to shift right-click on the Fish Plaque to cycle backwards rotation
* Reduce Seaposts structure generation spawn rate
* Translate config tooltips
* Disable Ambient Occlusion for Fish Bone model
* Update `ru_ru.json` (#31)
* Update `zh_cn.json` (#33)
* Remove unnecessary `isRainingAt` patch
release
[Forge] Fish of Thieves v2.4.0 for Minecraft 1.19.4
2.4.0-forge17 мар. 2023 г.201Minecraft: 1.19.4forge
Что нового
# Change Log
* Update to 1.19.4
* Added fish spawn weight configs
* Added Fish Bone world gen feature
* Added configs to disable worms drop
* Added ability to shift right-click on the Fish Plaque to cycle backwards rotation
* Reduce Seaposts structure generation spawn rate
* Translate config tooltips
* Disable Ambient Occlusion for Fish Bone model
* Update `ru_ru.json` (#31)
* Update `zh_cn.json` (#33)
* Remove unnecessary `isRainingAt` patch
release
[Fabric] Fish of Thieves v2.3.2 for Minecraft 1.19.3
2.3.2-fabric17 мар. 2023 г.197Minecraft: 1.19.3fabric
Что нового
# Change Log
* Added fish spawn weight configs
* Added Fish Bone world gen feature
* Added configs to disable worms drop
* Added ability to shift right-click on the Fish Plaque to cycle backwards rotation
* Reduce Seaposts structure generation spawn rate
* Translate config tooltips
* Disable Ambient Occlusion for Fish Bone model
* Update `ru_ru.json` (#31)
* Update `zh_cn.json` (#33)
* Remove unnecessary `isRainingAt` patch
release
[Forge] Fish of Thieves v2.3.2 for Minecraft 1.19.3
2.3.2-forge17 мар. 2023 г.193Minecraft: 1.19.3forge
Что нового
# Change Log
* Added fish spawn weight configs
* Added Fish Bone world gen feature
* Added configs to disable worms drop
* Added ability to shift right-click on the Fish Plaque to cycle backwards rotation
* Reduce Seaposts structure generation spawn rate
* Translate config tooltips
* Disable Ambient Occlusion for Fish Bone model
* Update `ru_ru.json` (#31)
* Update `zh_cn.json` (#33)
* Remove unnecessary `isRainingAt` patch
release
[Fabric] Fish of Thieves v2.2.2 for Minecraft 1.19.2
2.2.2-fabric17 мар. 2023 г.221Minecraft: 1.19.2fabric
Что нового
# Change Log
* Added configs to change Seapost structure spawn rate (1.19.2 only)
* Added fish spawn weight configs
* Added Fish Bone world gen feature
* Added configs to disable worms drop
* Added ability to shift right-click on the Fish Plaque to cycle backwards rotation
* Reduce Seaposts structure generation spawn rate
* Translate config tooltips
* Disable Ambient Occlusion for Fish Bone model
* Update `ru_ru.json` (#31)
* Update `zh_cn.json` (#33)
* Remove unnecessary `isRainingAt` patch
release
[Forge] Fish of Thieves v2.2.2 for Minecraft 1.19.2
2.2.2-forge17 мар. 2023 г.200Minecraft: 1.19.2forge
Что нового
# Change Log
* Added configs to change Seapost structure spawn rate (1.19.2 only)
* Added fish spawn weight configs
* Added Fish Bone world gen feature
* Added configs to disable worms drop
* Added ability to shift right-click on the Fish Plaque to cycle backwards rotation
* Reduce Seaposts structure generation spawn rate
* Translate config tooltips
* Disable Ambient Occlusion for Fish Bone model
* Update `ru_ru.json` (#31)
* Update `zh_cn.json` (#33)
* Remove unnecessary `isRainingAt` patch
release
[Fabric] Fish of Thieves v2.3.1 for Minecraft 1.19.3
2.3.1-fabric12 февр. 2023 г.348Minecraft: 1.19.3fabric
Что нового
# Change Log
### Please report if you found the issues!
* Added Neutral Fish Behavior config
* Added Drop and Pick fishes with variants config
* Added block and item tags for all fish plaques
* Added more spawn control by tags
* Added rewards for fish collectors advancements
* All Fish now drop item with their variants (Configurated)
* All Fish picked up in the bucket will display their variants (Configurated)
* All Fish loot tables now generate with their variants (Configurated)
* Update entity movement to matches block facing when break fish plaque
* Fixed 1 pixel error on Wrecker Bucket
* Fixed Fish Plaque block data update from command
* Fixed feeding fish with worms not working properly on server side
* Fixed master fish collectors advancement not working
* Tadpole Update :D
* Remove unused fish plaque item texture
release
[Forge] Fish of Thieves v2.3.1 for Minecraft 1.19.3
2.3.1-forge12 февр. 2023 г.283Minecraft: 1.19.3forge
Что нового
# Change Log
### Please report if you found the issues!
* Added Neutral Fish Behavior config
* Added Drop and Pick fishes with variants config
* Added block and item tags for all fish plaques
* Added more spawn control by tags
* Added rewards for fish collectors advancements
* All Fish now drop item with their variants (Configurated)
* All Fish picked up in the bucket will display their variants (Configurated)
* All Fish loot tables now generate with their variants (Configurated)
* Update entity movement to matches block facing when break fish plaque
* Fixed 1 pixel error on Wrecker Bucket
* Fixed Fish Plaque block data update from command
* Fixed feeding fish with worms not working properly on server side
* Fixed master fish collectors advancement not working
* Tadpole Update :D
* Remove unused fish plaque item texture
release
[Fabric] Fish of Thieves v2.2.1 for Minecraft 1.19.2
2.2.1-fabric12 февр. 2023 г.3,5 тыс.Minecraft: 1.19.2fabric
Что нового
# Change Log
### Please report if you found the issues!
* Added Neutral Fish Behavior config
* Added Drop and Pick fishes with variants config
* Added block and item tags for all fish plaques
* Added more spawn control by tags
* Added rewards for fish collectors advancements
* All Fish now drop item with their variants (Configurated)
* All Fish picked up in the bucket will display their variants (Configurated)
* All Fish loot tables now generate with their variants (Configurated)
* Update entity movement to matches block facing when break fish plaque
* Fixed 1 pixel error on Wrecker Bucket
* Fixed Fish Plaque block data update from command
* Fixed feeding fish with worms not working properly on server side
* Fixed master fish collectors advancement not working
* Tadpole Update :D
* Remove unused fish plaque item texture
release
[Forge] Fish of Thieves v2.2.1 for Minecraft 1.19.2
2.2.1-forge12 февр. 2023 г.943Minecraft: 1.19.2forge
Что нового
# Change Log
### Please report if you found the issues!
* Added Neutral Fish Behavior config
* Added Drop and Pick fishes with variants config
* Added block and item tags for all fish plaques
* Added more spawn control by tags
* Added rewards for fish collectors advancements
* All Fish now drop item with their variants (Configurated)
* All Fish picked up in the bucket will display their variants (Configurated)
* All Fish loot tables now generate with their variants (Configurated)
* Update entity movement to matches block facing when break fish plaque
* Fixed 1 pixel error on Wrecker Bucket
* Fixed Fish Plaque block data update from command
* Fixed feeding fish with worms not working properly on server side
* Fixed master fish collectors advancement not working
* Tadpole Update :D
* Remove unused fish plaque item texture
release
[Fabric] Fish of Thieves v2.3.0 for Minecraft 1.19.3
2.3.0-fabric28 янв. 2023 г.258Minecraft: 1.19.3fabric
Что нового
# Change Log
### Please report if you found the issues!
* Added New Block - Fish Plaques: with 4 variants (Wooden, Iron Frame, Golden Frame and Gilded)
* Added New Structure - Seapost
* Added fish bucket trades to Fisherman
* Added Worms to Emerald trades to Fisherman
* Added new config "displayAllFishVariantInCreativeTab" - Display all fish variant in Creative Tab
* Added Naturalist and Alex's Mobs compatibility
* Fishing Loot weight balanced
* Villager trades balanced
* Minor fish bone model optimization
* Update Raw Splashtail, Cooked Splashtail and Bucket of Splashtail textures
* Fixed shadow size for trophy fish
* [Forge] - Fix villager trades
release
[Forge] Fish of Thieves v2.3.0 for Minecraft 1.19.3
2.3.0-forge28 янв. 2023 г.231Minecraft: 1.19.3forge
Что нового
# Change Log
### Please report if you found the issues!
* Added New Block - Fish Plaques: with 4 variants (Wooden, Iron Frame, Golden Frame and Gilded)
* Added New Structure - Seapost
* Added fish bucket trades to Fisherman
* Added Worms to Emerald trades to Fisherman
* Added new config "displayAllFishVariantInCreativeTab" - Display all fish variant in Creative Tab
* Added Naturalist and Alex's Mobs compatibility
* Fishing Loot weight balanced
* Villager trades balanced
* Minor fish bone model optimization
* Update Raw Splashtail, Cooked Splashtail and Bucket of Splashtail textures
* Fixed shadow size for trophy fish
* [Forge] - Fix villager trades
release
[Fabric] Fish of Thieves v2.2.0 for Minecraft 1.19.2
2.2.0-fabric28 янв. 2023 г.707Minecraft: 1.19.2fabric
Что нового
# Change Log
### Please report if you found the issues!
* Added New Block - Fish Plaques: with 4 variants (Wooden, Iron Frame, Golden Frame and Gilded)
* Added New Structure - Seapost
* Added fish bucket trades to Fisherman
* Added Worms to Emerald trades to Fisherman
* Added new config "displayAllFishVariantInCreativeTab" - Display all fish variant in Creative Tab
* Added Naturalist and Alex's Mobs compatibility
* Fishing Loot weight balanced
* Villager trades balanced
* Minor fish bone model optimization
* Update Raw Splashtail, Cooked Splashtail and Bucket of Splashtail textures
* Fixed shadow size for trophy fish
* [Forge] - Fix villager trades
release
[Forge] Fish of Thieves v2.2.0 for Minecraft 1.19.2
2.2.0-forge28 янв. 2023 г.472Minecraft: 1.19.2forge
Что нового
# Change Log
### Please report if you found the issues!
* Added New Block - Fish Plaques: with 4 variants (Wooden, Iron Frame, Golden Frame and Gilded)
* Added New Structure - Seapost
* Added fish bucket trades to Fisherman
* Added Worms to Emerald trades to Fisherman
* Added new config "displayAllFishVariantInCreativeTab" - Display all fish variant in Creative Tab
* Added Naturalist and Alex's Mobs compatibility
* Fishing Loot weight balanced
* Villager trades balanced
* Minor fish bone model optimization
* Update Raw Splashtail, Cooked Splashtail and Bucket of Splashtail textures
* Fixed shadow size for trophy fish
* [Forge] - Fix villager trades
release
[Forge] Fish of Thieves v2.2.4 for Minecraft 1.19.3
2.2.4-forge1 янв. 2023 г.268Minecraft: 1.19.3forge
Что нового
# Change Log
### Please report if you found the issues!
* Fix Aquaculture 2 mod version requirement, now requires 2.4.10
release
[Forge] Fish of Thieves v2.2.3 for Minecraft 1.19.3
2.2.3-forge20 дек. 2022 г.256Minecraft: 1.19.3forge
Что нового
# Change Log
### Please report if you found the issues!
* Re-enabled Aquaculture mod compatibility
release
[Fabric] Fish of Thieves v2.2.2 for Minecraft 1.19.3
2.2.2-fabric15 дек. 2022 г.450Minecraft: 1.19.3fabric
Что нового
# Change Log
### Please report if you found the issues!
* Fix a critical bug for some advancements are not working at all
* Fix Salmon named "Sally" not working
release
[Forge] Fish of Thieves v2.2.2 for Minecraft 1.19.3
2.2.2-forge15 дек. 2022 г.195Minecraft: 1.19.3forge
Что нового
# Change Log
### Please report if you found the issues!
* Fix a critical bug for some advancements are not working at all
* Fix Salmon named "Sally" not working
release
[Fabric] Fish of Thieves v2.1.1 for Minecraft 1.19.2
2.1.1-fabric15 дек. 2022 г.6,3 тыс.Minecraft: 1.19.2fabric
Что нового
# Change Log
### Please report if you found the issues!
* Fix a critical bug for some advancements are not working at all
* Fix Salmon named "Sally" not working
release
[Forge] Fish of Thieves v2.1.1 for Minecraft 1.19.2
2.1.1-forge15 дек. 2022 г.1,3 тыс.Minecraft: 1.19.2forge
Что нового
# Change Log
### Please report if you found the issues!
* Fix a critical bug for some advancements are not working at all
* Fix Salmon named "Sally" not working
release
[Fabric] Fish of Thieves v1.1.1 for Minecraft 1.18.2
1.1.1-fabric15 дек. 2022 г.2,5 тыс.Minecraft: 1.18.2fabric
Что нового
# Change Log
### Please report if you found the issues!
* Fix a critical bug for some advancements are not working at all
release
[Forge] Fish of Thieves v1.1.1 for Minecraft 1.18.2
1.1.1-forge15 дек. 2022 г.10,8 тыс.Minecraft: 1.18.2forge
Что нового
# Change Log
### Please report if you found the issues!
* Fix a critical bug for some advancements are not working at all
release
[Fabric] Fish of Thieves v2.1.0 for Minecraft 1.19.2
2.1.0-fabric13 дек. 2022 г.230Minecraft: 1.19.2fabric
Что нового
# Change Log
### Please report if you found the issues!
* Now support only 1.19.2
* Added Earthworms, Grubs, Leeches
* Added Fish Bone Block/Item
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added more customizable tag for structures
* Added Thai translation
* Added Chinese translation, Thanks to deluxghost
* Added Russian translation, Thanks to Telezhka-the-First
* Added Fish Bone drop to fishes
* Allow modders to add their own fish variant
* Added NoFlip Tag
* Group raw fish and cooked fish together
* Ancientscales and Plentifins spawning inside structures improvement
* Wreckers now spawns at Ocean Ruined Portal and swim around it
* Fishes are now follow the players if holding any worms
* Guardians now attacks Battlegills
* Amber Plentifin spawning now require to see sky
* Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Change Creative Tabs icon to Splashtail
* Update Config description
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
* Fix Stormfish can spawn without raining
### [Forge]
* Aquaculture fish fillet balanced
release
[Fabric] Fish of Thieves v2.2.1 for Minecraft 1.19.3
2.2.1-fabric13 дек. 2022 г.210Minecraft: 1.19.3fabric
Что нового
# Change Log
### Please report if you found the issues!
* Now support only 1.19.3
* Added Earthworms, Grubs, Leeches
* Added Fish Bone Block/Item
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added more customizable tag for structures
* Added Thai translation
* Added Chinese translation, Thanks to deluxghost
* Added Russian translation, Thanks to Telezhka-the-First
* Added Fish Bone drop to fishes
* Allow modders to add their own fish variant
* Added NoFlip Tag
* Group raw fish and cooked fish together
* Ancientscales and Plentifins spawning inside structures improvement
* Wreckers now spawns at Ocean Ruined Portal and swim around it
* Fishes are now follow the players if holding any worms
* Guardians now attacks Battlegills
* Amber Plentifin spawning now require to see sky
* Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Change Creative Tabs icon to Splashtail
* Update Config description
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
* Fix Stormfish can spawn without raining
### [Forge]
* Aquaculture fish fillet balanced
release
[Forge] Fish of Thieves v2.2.1 for Minecraft 1.19.3
2.2.1-forge13 дек. 2022 г.166Minecraft: 1.19.3forge
Что нового
# Change Log
### Please report if you found the issues!
* Now support only 1.19.3
* Added Earthworms, Grubs, Leeches
* Added Fish Bone Block/Item
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added more customizable tag for structures
* Added Thai translation
* Added Chinese translation, Thanks to deluxghost
* Added Russian translation, Thanks to Telezhka-the-First
* Added Fish Bone drop to fishes
* Allow modders to add their own fish variant
* Added NoFlip Tag
* Group raw fish and cooked fish together
* Ancientscales and Plentifins spawning inside structures improvement
* Wreckers now spawns at Ocean Ruined Portal and swim around it
* Fishes are now follow the players if holding any worms
* Guardians now attacks Battlegills
* Amber Plentifin spawning now require to see sky
* Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Change Creative Tabs icon to Splashtail
* Update Config description
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
* Fix Stormfish can spawn without raining
### [Forge]
* Aquaculture fish fillet balanced
release
[Forge] Fish of Thieves v2.1.0 for Minecraft 1.19.2
2.1.0-forge13 дек. 2022 г.199Minecraft: 1.19.2forge
Что нового
# Change Log
### Please report if you found the issues!
* Now support only 1.19.2
* Added Earthworms, Grubs, Leeches
* Added Fish Bone Block/Item
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added more customizable tag for structures
* Added Thai translation
* Added Chinese translation, Thanks to deluxghost
* Added Russian translation, Thanks to Telezhka-the-First
* Added Fish Bone drop to fishes
* Allow modders to add their own fish variant
* Added NoFlip Tag
* Group raw fish and cooked fish together
* Ancientscales and Plentifins spawning inside structures improvement
* Wreckers now spawns at Ocean Ruined Portal and swim around it
* Fishes are now follow the players if holding any worms
* Guardians now attacks Battlegills
* Amber Plentifin spawning now require to see sky
* Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Change Creative Tabs icon to Splashtail
* Update Config description
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
* Fix Stormfish can spawn without raining
### [Forge]
* Aquaculture fish fillet balanced
release
[Fabric] Fish of Thieves v1.1.0 for Minecraft 1.18.2
1.1.0-fabric13 дек. 2022 г.186Minecraft: 1.18.2fabric
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Fish Bone Block/Item
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added Thai translation
* Added Chinese translation, Thanks to deluxghost
* Added Russian translation, Thanks to Telezhka-the-First
* Added Fish Bone drop to fishes
* Added NoFlip Tag
* Group raw fish and cooked fish together
* Ancientscales and Plentifins spawning inside structures improvement
* Wreckers now spawns at Ocean Ruined Portal and swim around it
* Fishes are now follow the players if holding any worms
* Guardians now attacks Battlegills
* Amber Plentifin spawning now require to see sky
* Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Change Creative Tabs icon to Splashtail
* Update Config description
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
* Fix Stormfish can spawn without raining
### [Forge]
* Aquaculture fish fillet balanced
release
[Forge] Fish of Thieves v1.1.0 for Minecraft 1.18.2
1.1.0-forge13 дек. 2022 г.236Minecraft: 1.18.2forge
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Fish Bone Block/Item
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added Thai translation
* Added Chinese translation, Thanks to deluxghost
* Added Russian translation, Thanks to Telezhka-the-First
* Added Fish Bone drop to fishes
* Added NoFlip Tag
* Group raw fish and cooked fish together
* Ancientscales and Plentifins spawning inside structures improvement
* Wreckers now spawns at Ocean Ruined Portal and swim around it
* Fishes are now follow the players if holding any worms
* Guardians now attacks Battlegills
* Amber Plentifin spawning now require to see sky
* Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Change Creative Tabs icon to Splashtail
* Update Config description
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
* Fix Stormfish can spawn without raining
### [Forge]
* Aquaculture fish fillet balanced
beta
[Fabric] Fish of Thieves v2.2.0 for Minecraft 1.19.3
2.2.0-fabric7 дек. 2022 г.150Minecraft: 1.19.3fabric
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Fish Bone Block/Item
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added more customizable tag for structures
* Added Thai translation
* Added Chinese translation, Thanks to deluxghost
* Added Russian translation, Thanks to Telezhka-the-First
* Added Fish Bone drop to fishes
* Allow modders to add their own fish variant
* Added NoFlip Tag
* Ancientscales and Plentifins spawning inside structures improvement
* Wreckers now spawns at Ocean Ruined Portal and swim around it
* Fishes are now follow the players if holding any worms
* Guardians now attacks Battlegills
* Amber Plentifin spawning now require to see sky
* Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Change Creative Tabs icon to Splashtail
* Update Config description
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
* Fix Stormfish can spawn without raining
### [Forge]
* Aquaculture fish fillet balanced
beta
[Fabric] Fish of Thieves v2.1.0-rc4 for Minecraft 1.19.2
2.1.0-rc4-fabric24 нояб. 2022 г.213Minecraft: 1.19.2fabric
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Fish Bone Block/Item
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added more customizable tag for structures
* Added Thai translation
* Added Chinese translation, Thanks to deluxghost
* Added Russian translation, Thanks to Telezhka-the-First
* Added Fish Bone drop to fishes
* Allow modders to add their own fish variant
* Added NoFlip Tag
* Ancientscales and Plentifins spawning inside structures improvement
* Wreckers now spawns at Ocean Ruined Portal and swim around it
* Fishes are now follow the players if holding any worms
* Guardians now attacks Battlegills
* Amber Plentifin spawning now require to see sky
* Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Change Creative Tabs icon to Splashtail
* Update Config description
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
* Fix Stormfish can spawn without raining
### [Forge]
* Aquaculture fish fillet balanced
beta
[Forge] Fish of Thieves v2.1.0-rc4 for Minecraft 1.19.2
2.1.0-rc4-forge24 нояб. 2022 г.438Minecraft: 1.19.2forge
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Fish Bone Block/Item
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added more customizable tag for structures
* Added Thai translation
* Added Chinese translation, Thanks to deluxghost
* Added Russian translation, Thanks to Telezhka-the-First
* Added Fish Bone drop to fishes
* Allow modders to add their own fish variant
* Added NoFlip Tag
* Ancientscales and Plentifins spawning inside structures improvement
* Wreckers now spawns at Ocean Ruined Portal and swim around it
* Fishes are now follow the players if holding any worms
* Guardians now attacks Battlegills
* Amber Plentifin spawning now require to see sky
* Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Change Creative Tabs icon to Splashtail
* Update Config description
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
* Fix Stormfish can spawn without raining
### [Forge]
* Aquaculture fish fillet balanced
beta
[Forge] Fish of Thieves v1.1.0-rc4 for Minecraft 1.18.2
1.1.0-rc4-forge24 нояб. 2022 г.163Minecraft: 1.18.2forge
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Fish Bone Block/Item
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added Thai translation
* Added Chinese translation, Thanks to deluxghost
* Added Russian translation, Thanks to Telezhka-the-First
* Added Fish Bone drop to fishes
* Added NoFlip Tag
* Ancientscales and Plentifins spawning inside structures improvement
* Wreckers now spawns at Ocean Ruined Portal and swim around it
* Fishes are now follow the players if holding any worms
* Guardians now attacks Battlegills
* Amber Plentifin spawning now require to see sky
* Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Change Creative Tabs icon to Splashtail
* Update Config description
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
* Fix Stormfish can spawn without raining
### [Forge]
* Aquaculture fish fillet balanced
beta
[Fabric] Fish of Thieves v1.1.0-rc4 for Minecraft 1.18.2
1.1.0-rc4-fabric24 нояб. 2022 г.223Minecraft: 1.18.2fabric
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Fish Bone Block/Item
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added Thai translation
* Added Chinese translation, Thanks to deluxghost
* Added Russian translation, Thanks to Telezhka-the-First
* Added Fish Bone drop to fishes
* Added NoFlip Tag
* Ancientscales and Plentifins spawning inside structures improvement
* Wreckers now spawns at Ocean Ruined Portal and swim around it
* Fishes are now follow the players if holding any worms
* Guardians now attacks Battlegills
* Amber Plentifin spawning now require to see sky
* Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Change Creative Tabs icon to Splashtail
* Update Config description
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
* Fix Stormfish can spawn without raining
### [Forge]
* Aquaculture fish fillet balanced
beta
[Forge] Fish of Thieves v2.1.0-rc3 for Minecraft 1.19.2
2.1.0-rc3-forge14 нояб. 2022 г.202Minecraft: 1.19.2forge
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Fish Bone Block/Item
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added more customizable tag for structures
* Added Thai translation
* Added Chinese translation, Thanks to deluxghost
* Added Russian translation, Thanks to Telezhka-the-First
* Added Fish Bone drop to fishes
* Allow modders to add their own fish variant
* Added NoFlip Tag
* Ancientscales and Plentifins spawning inside structures improvement
* Wreckers now spawns at Ocean Ruined Portal and swim around it
* Fishes are now follow the players if holding any worms
* Amber Plentifin spawning now require to see sky
* Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Change Creative Tabs icon to Splashtail
* Update Config description
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
* Fix Stormfish can spawn without raining
### [Forge]
* Aquaculture fish fillet balanced
beta
[Fabric] Fish of Thieves v2.1.0-rc3 for Minecraft 1.19.2
2.1.0-rc3-fabric14 нояб. 2022 г.182Minecraft: 1.19.2fabric
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Fish Bone Block/Item
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added more customizable tag for structures
* Added Thai translation
* Added Chinese translation, Thanks to deluxghost
* Added Russian translation, Thanks to Telezhka-the-First
* Added Fish Bone drop to fishes
* Allow modders to add their own fish variant
* Added NoFlip Tag
* Ancientscales and Plentifins spawning inside structures improvement
* Wreckers now spawns at Ocean Ruined Portal and swim around it
* Fishes are now follow the players if holding any worms
* Amber Plentifin spawning now require to see sky
* Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Change Creative Tabs icon to Splashtail
* Update Config description
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
* Fix Stormfish can spawn without raining
### [Forge]
* Aquaculture fish fillet balanced
beta
[Fabric] Fish of Thieves v1.1.0-rc3 for Minecraft 1.18.2
1.1.0-rc3-fabric14 нояб. 2022 г.162Minecraft: 1.18.2fabric
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Fish Bone Block/Item
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added Thai translation
* Added Chinese translation, Thanks to deluxghost
* Added Russian translation, Thanks to Telezhka-the-First
* Added Fish Bone drop to fishes
* Added NoFlip Tag
* Ancientscales and Plentifins spawning inside structures improvement
* Wreckers now spawns at Ocean Ruined Portal and swim around it
* Fishes are now follow the players if holding any worms
* Amber Plentifin spawning now require to see sky
* Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Change Creative Tabs icon to Splashtail
* Update Config description
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
* Fix Stormfish can spawn without raining
### [Forge]
* Aquaculture fish fillet balanced
beta
[Forge] Fish of Thieves v1.1.0-rc3 for Minecraft 1.18.2
1.1.0-rc3-forge14 нояб. 2022 г.163Minecraft: 1.18.2forge
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Fish Bone Block/Item
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added Thai translation
* Added Chinese translation, Thanks to deluxghost
* Added Russian translation, Thanks to Telezhka-the-First
* Added Fish Bone drop to fishes
* Added NoFlip Tag
* Ancientscales and Plentifins spawning inside structures improvement
* Wreckers now spawns at Ocean Ruined Portal and swim around it
* Fishes are now follow the players if holding any worms
* Amber Plentifin spawning now require to see sky
* Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Change Creative Tabs icon to Splashtail
* Update Config description
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
* Fix Stormfish can spawn without raining
### [Forge]
* Aquaculture fish fillet balanced
beta
[Fabric] Fish of Thieves v1.1.0-rc2 for Minecraft 1.18.2
1.1.0-rc2-fabric12 окт. 2022 г.220Minecraft: 1.18.2fabric
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Fish Bone Block/Item (WIP for textures)
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added Thai translation
* Added Chinese translation, Thanks to deluxghost
* Added Russian translation, Thanks to Telezhka-the-First
* Added Fish Bone drop to fishes
* Added NoFlip Tag
* Fishes are now follow the players if holding any worms
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Change Creative Tabs icon to Splashtail
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
### [Forge]
* Aquaculture fish fillet balanced
beta
[Forge] Fish of Thieves v1.1.0-rc2 for Minecraft 1.18.2
1.1.0-rc2-forge12 окт. 2022 г.202Minecraft: 1.18.2forge
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Fish Bone Block/Item (WIP for textures)
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added Thai translation
* Added Chinese translation, Thanks to deluxghost
* Added Russian translation, Thanks to Telezhka-the-First
* Added Fish Bone drop to fishes
* Added NoFlip Tag
* Fishes are now follow the players if holding any worms
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Change Creative Tabs icon to Splashtail
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
### [Forge]
* Aquaculture fish fillet balanced
beta
[Forge] Fish of Thieves v2.1.0-rc2 for Minecraft 1.19.2
2.1.0-rc2-forge20 сент. 2022 г.582Minecraft: 1.19.2forge
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Fish Bone Block/Item (WIP for textures)
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added more customizable tag for structures
* Added Thai translation
* Added Chinese translation, Thanks to deluxghost
* Added Russian translation, Thanks to Telezhka-the-First
* Added Fish Bone drop to fishes
* Allow modders to add their own fish variant
* Added NoFlip Tag
* Blackcloud Wrecker is now a rare variant
* Fishes are now follow the players if holding any worms
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Change Creative Tabs icon to Splashtail
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
### [Forge]
* Aquaculture fish fillet balanced
beta
[Fabric] Fish of Thieves v2.1.0-rc2 for Minecraft 1.19.2
2.1.0-rc2-fabric20 сент. 2022 г.243Minecraft: 1.19.2fabric
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Fish Bone Block/Item (WIP for textures)
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added more customizable tag for structures
* Added Thai translation
* Added Chinese translation, Thanks to deluxghost
* Added Russian translation, Thanks to Telezhka-the-First
* Added Fish Bone drop to fishes
* Allow modders to add their own fish variant
* Added NoFlip Tag
* Blackcloud Wrecker is now a rare variant
* Fishes are now follow the players if holding any worms
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Change Creative Tabs icon to Splashtail
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
### [Forge]
* Aquaculture fish fillet balanced
alpha
[Forge] Fish of Thieves v2.1.0-rc1 for Minecraft 1.19.2
2.1.0-rc1-forge26 авг. 2022 г.567Minecraft: 1.19, 1.19.1, 1.19.2forge
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Bone Fish Block/Item (WIP for textures)
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added more customizable tag for structures
* Added Thai translation
* Added Chinese translation
* Added Russian translation
* Added Fish Bone drop to fishes
* Allow modders to add their own fish variant
* Blackcloud Wrecker is now a rare variant
* Fishes are now follow the players if holding any worms
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
### [Forge]
* Aquaculture fish fillet balanced
alpha
[Fabric] Fish of Thieves v2.1.0-rc1 for Minecraft 1.19.2
2.1.0-rc1-fabric26 авг. 2022 г.597Minecraft: 1.19, 1.19.1, 1.19.2fabric
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Bone Fish Block/Item (WIP for textures)
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added more customizable tag for structures
* Added Thai translation
* Added Chinese translation
* Added Russian translation
* Added Fish Bone drop to fishes
* Allow modders to add their own fish variant
* Blackcloud Wrecker is now a rare variant
* Fishes are now follow the players if holding any worms
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
### [Forge]
* Aquaculture fish fillet balanced
alpha
[Forge] Fish of Thieves v1.1.0-rc1 for Minecraft 1.18.2
1.1.0-rc1-forge26 авг. 2022 г.195Minecraft: 1.18.2forge
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Bone Fish Block/Item (WIP for textures)
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added Thai translation
* Added Chinese translation
* Added Russian translation
* Added Fish Bone drop to fishes
* Blackcloud Wrecker is now a rare variant
* Fishes are now follow the players if holding any worms
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
### [Forge]
* Aquaculture fish fillet balanced
alpha
[Fabric] Fish of Thieves v1.1.0-rc1 for Minecraft 1.18.2
1.1.0-rc1-fabric26 авг. 2022 г.217Minecraft: 1.18.2fabric
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Bone Fish Block/Item (WIP for textures)
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added Thai translation
* Added Chinese translation
* Added Russian translation
* Added Fish Bone drop to fishes
* Blackcloud Wrecker is now a rare variant
* Fishes are now follow the players if holding any worms
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
* Fix item names to match vanilla convention, closed #20
* Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
### [Forge]
* Aquaculture fish fillet balanced
alpha
[Forge] Fish of Thieves v2.0.5-rc1 for Minecraft 1.19.2
2.0.5-rc1-forge25 авг. 2022 г.159Minecraft: 1.19, 1.19.1, 1.19.2forge
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Bone Fish Block/Item (WIP for textures)
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added more customizable tag for structures
* Added Thai translation
* Added Chinese translation
* Added Russian translation
* Blackcloud Wrecker is now a rare variant
* Fishes are now follow the players if holding any worms
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
### [Forge]
* Aquaculture fish fillet balanced
alpha
[Fabric] Fish of Thieves v2.0.5-rc1 for Minecraft 1.19.2
2.0.5-rc1-fabric25 авг. 2022 г.156Minecraft: 1.19, 1.19.1, 1.19.2fabric
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Bone Fish Block/Item (WIP for textures)
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added more customizable tag for structures
* Added Thai translation
* Added Chinese translation
* Added Russian translation
* Blackcloud Wrecker is now a rare variant
* Fishes are now follow the players if holding any worms
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
### [Forge]
* Aquaculture fish fillet balanced
alpha
[Fabric] Fish of Thieves v1.0.8-rc1 for Minecraft 1.18.2
1.0.8-rc1-fabric25 авг. 2022 г.185Minecraft: 1.18.2fabric
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Bone Fish Block/Item (WIP for textures)
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added Thai translation
* Added Chinese translation
* Added Russian translation
* Blackcloud Wrecker is now a rare variant
* Fishes are now follow the players if holding any worms
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
### [Forge]
* Aquaculture fish fillet balanced
alpha
[Forge] Fish of Thieves v1.0.8-rc1 for Minecraft 1.18.2
1.0.8-rc1-forge25 авг. 2022 г.142Minecraft: 1.18.2forge
Что нового
# Change Log
### Please report if you found the issues!
* Added Earthworms, Grubs, Leeches
* Added Bone Fish Block/Item (WIP for textures)
* Added Immersive Weathering compatibility, closed #13
* Added Simple Spawning Condition config
* Added more glowing layers for Wrecker
* Added customizable fish variant spawn in specific biome tags
* Added Firelight devilfish warm blocks tag
* Added Thai translation
* Added Chinese translation
* Added Russian translation
* Blackcloud Wrecker is now a rare variant
* Fishes are now follow the players if holding any worms
* Worms can now feed to fishes, depends on their type
* Worms can be used to breed Chickens and Axolotls
* Trophy fish size can be produce by worms
* Trophy fish now drop 2-4 items
* Balanced food stats
* Balanced villager trades
* Balanced all chests/entities loot
* Balanced smelting EXP
* All models are now using RGBA to the renderer
* Update advancements description
* Update all fish model for more Minecrafty style
* Fix "fishes" for config, datapack
* Fix Wrecker mouth animation when it isn't in the water
* Fix too many fish in Buried Treasure Chest loot, closed #14
* Fix "Lost Sally" advancement with a Salmon Bucket
### [Forge]
* Aquaculture fish fillet balanced
release
[Forge] Fish of Thieves v2.0.4 for Minecraft 1.19
2.0.4-forge12 июл. 2022 г.246Minecraft: 1.19forge
Что нового
# Change Log
### Please report if you found the issues!
* [Forge] Required Forge 41.0.94
release
[Forge] Fish of Thieves v2.0.3 for Minecraft 1.19
2.0.3-forge3 июл. 2022 г.155Minecraft: 1.19forge
Что нового
# Change Log
### Please report if you found the issues!
* [Forge] Fix using wrong `Lists` class, closed #12
* [Fabric] Required Fabric API 0.57.x
release
[Fabric] Fish of Thieves v2.0.3 for Minecraft 1.19
2.0.3-fabric3 июл. 2022 г.221Minecraft: 1.19fabric
Что нового
# Change Log
### Please report if you found the issues!
* [Forge] Fix using wrong `Lists` class, closed #12
* [Fabric] Required Fabric API 0.57.x
release
[Forge] Fish of Thieves v1.0.7 for Minecraft 1.18.2
1.0.7-forge3 июл. 2022 г.162Minecraft: 1.18.2forge
Что нового
# Change Log
### Please report if you found the issues!
* Backport - All fish can now control biome to spawn by datapack
* [Forge] Fix using wrong `Lists` class, closed #12
* [Fabric] Required Fabric API 0.57.x
release
[Fabric] fish_of_thieves-mc1.18.2-v1.0.7
1.0.7-fabric2 июл. 2022 г.169Minecraft: 1.18.2fabric
Что нового
# Change Log
### Please report if you found the issues!
* Backport - All fish can now control biome to spawn by datapack
* [Forge] Fix using wrong `Lists` class, closed #12
* [Fabric] Required Fabric API 0.57.x
release
[Fabric] Fish of Thieves v2.0.2 for Minecraft 1.19
2.0.2-fabric15 июн. 2022 г.76Minecraft: 1.19fabric
Что нового
# Change Log
### Please report if you found the issues!
* All fish can now control biome to spawn by using datapack
* [Forge] Required Forge 41.0.32
* [Forge] Use new StructureModifier for fish spawning
release
[Forge] Fish of Thieves v2.0.2 for Minecraft 1.19
2.0.2-forge15 июн. 2022 г.68Minecraft: 1.19forge
Что нового
# Change Log
### Please report if you found the issues!
* All fish can now control biome to spawn by using datapack
* [Forge] Required Forge 41.0.32
* [Forge] Use new StructureModifier for fish spawning
release
[Fabric] Fish of Thieves v2.0.1 for Minecraft 1.19
2.0.1-fabric8 июн. 2022 г.212Minecraft: 1.19fabric
Что нового
# Change Log
### Please report if you found the issues!
* Update to 1.19
* [Fabric] Fixed Ancientscales now spawning inside Cold Ocean Ruin
release
[Forge] Fish of Thieves v2.0.1 for Minecraft 1.19
2.0.1-forge8 июн. 2022 г.161Minecraft: 1.19forge
Что нового
# Change Log
### Please report if you found the issues!
* Update to 1.19
* [Fabric] Fixed Ancientscales now spawning inside Cold Ocean Ruin
release
[Fabric] Fish of Thieves v2.0.0 for Minecraft 1.19
2.0.0-fabric8 июн. 2022 г.78Minecraft: 1.19fabric
Что нового
# Change Log
### Please report if you found the issues!
* [Fabric] Update to 1.19
release
[Fabric] fish_of_thieves-mc1.18.2-v1.0.6
1.0.6-fabric7 июн. 2022 г.152Minecraft: 1.18.2fabric
Что нового
# Change Log
### Please report if you found the issues!
* [Forge] Use ClothConfig for setting configs
* [Forge] Fixed crash on a server
* [Fabric] Fixed crash with latest Fabric LootTable API, Closed #10
release
[Forge] fish_of_thieves-mc1.18.2-v1.0.6
1.0.6-forge7 июн. 2022 г.68Minecraft: 1.18.2forge
Что нового
# Change Log
### Please report if you found the issues!
* [Forge] Use ClothConfig for setting configs
* [Forge] Fixed crash on a server
* [Fabric] Fixed crash with latest Fabric LootTable API, Closed #10
release
[Forge] fish_of_thieves-mc1.18.2-v1.0.5
1.0.5-forge29 мар. 2022 г.86Minecraft: 1.18.2forge
Что нового
# Change Log
### Please report if you found the issues!
* Change Devilfish and Battlegill spawns only in the biome found on Overworld
* Fixed crash on other dimension without terrain information, Closed #6
release
[Fabric] fish_of_thieves-mc1.18.2-v1.0.5
1.0.5-fabric29 мар. 2022 г.437Minecraft: 1.18.2fabric
Что нового
# Change Log
### Please report if you found the issues!
* Change Devilfish and Battlegill spawns only in the biome found on Overworld
* Fixed crash on other dimension without terrain information, Closed #6
release
[Forge] fish_of_thieves-mc1.18.2-v1.0.4
1.0.4-forge23 мар. 2022 г.66Minecraft: 1.18.2forge
Что нового
# Change Log
### Please report if you found the issues!
* Fixed crashes with MineColonies. Closed #5
release
[Forge] fish_of_thieves-mc1.18.2-v1.0.3
1.0.3-forge23 мар. 2022 г.64Minecraft: 1.18.2forge
Что нового
# Change Log
### Please report if you found the issues!
* Added mod compatibility
* **Both**: Farmer's Delight, Croptopia
* **Forge**: Aquaculture 2, Fishing Real
release
[Fabric] fish_of_thieves-mc1.18.2-v1.0.3
1.0.3-fabric23 мар. 2022 г.69Minecraft: 1.18.2fabric
Что нового
# Change Log
### Please report if you found the issues!
* Added mod compatibility
* **Both**: Farmer's Delight, Croptopia
* **Forge**: Aquaculture 2, Fishing Real
release
[Forge] fish_of_thieves-mc1.18.2-v1.0.2
1.0.2-forge7 мар. 2022 г.75Minecraft: 1.18.2forge
Что нового
E:\Modding\FishOfThieves\FishOfThieves_1.18.x_architectury\CHANGE_LOG.md
release
[Fabric] fish_of_thieves-mc1.18.2-v1.0.2
1.0.2-fabric7 мар. 2022 г.117Minecraft: 1.18.2fabric
Что нового
E:\Modding\FishOfThieves\FishOfThieves_1.18.x_architectury\CHANGE_LOG.md
release
[Fabric] fish_of_thieves-mc1.18.2-v1.0.1
1.0.1-fabric6 мар. 2022 г.70Minecraft: 1.18.2fabric
Что нового
E:\Modding\FishOfThieves\FishOfThieves_1.18.x_architectury\CHANGE_LOG.md
release
[Forge] fish_of_thieves-mc1.18.1-v1.0.0
1.0.0-forge12 февр. 2022 г.166Minecraft: 1.18.1forge
Что нового
E:\Modding\FishOfThieves\FishOfThieves_1.18.x_architectury\CHANGE_LOG.md
release
[Fabric] fish_of_thieves-mc1.18.1-v1.0.0
1.0.0-fabric12 февр. 2022 г.214Minecraft: 1.18.1fabric
Что нового
E:\Modding\FishOfThieves\FishOfThieves_1.18.x_architectury\CHANGE_LOG.md