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First Join

A 1.21.1 Neoforge Mod created to support first join scenario's easily. Originally created for Cobblemon server.

Автор: megneko1092обновлён 26 авг. 2026 г.
Механики игрыТранспортУтилиты

Описание

First Join NeoForge

First Join NeoForge is a server-side utility mod for Minecraft 1.21.1 on NeoForge. It lets server owners control where new players spawn on their first join, including worlds managed by WorldSwitcher.

Tested and validated to work with Cobblemon mods/server.

The mod creates a readable config file where admins can set the first-join spawn, welcome message, main /spawn location, named warps, RTP target world, blocked RTP origin worlds, and RTP search settings.

Players can use commands such as /spawn, /warp <name>, /medical, and /rtp. Player teleports include a short countdown, cancel if the player moves, check for safe destinations, show colored confirmation messages, and display arrival particles.

OP-only commands are included for setup and testing, including setting spawn points, managing warps, configuring RTP, reloading/saving config, and resetting first-join test states.

Commands

Player Commands

/spawn
Teleports you to the configured server spawn.

/medical
Teleports you to the configured medical warp.

/warp <name>
Teleports you to a named warp, such as /warp spawn or /warp medical.

/rtp
Randomly teleports you to a safe location in the configured RTP world.

OP/Admin Commands

/warp set <name>
Creates or updates a named warp at your current location.

/warp delete <name>
Deletes a named warp.

/warp list
Lists all configured warps.

/fjs setfirstjoin here
Sets the first-join spawn to your current location.

/fjs setfirstjoin <world> <x y z> <yaw> <pitch>
Manually sets the first-join spawn location.

/fjs setspawn here
Sets the /spawn location to your current position.

/fjs setrtpworld <world>
Sets the world that /rtp will send players into.

/fjs rtpinfo
Shows the current RTP world, blocked RTP origin worlds, radius, and attempts.

/fjs debug <player>
Shows first-join status and configured spawn/RTP information for a player.

/fjs reset <player>
Resets a player’s first-join status so they can be tested again.

/fjs markdone <player>
Marks a player as having completed first-join spawn.

/fjs testfirstjoin [player]
Runs the first-join teleport test on yourself or a chosen player.

/fjs reload
Reloads config and first-join player data from disk.

/fjs save
Saves config and first-join player data to disk.

Галерея

Command options

Последние версии

Все версии →
release

First Join for NeoForge 1.0.7

1.0.7
26 авг. 2026 г.95Minecraft: 1.21.1neoforge
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Что нового
## FirstJoinSpawn 1.0.7 ### Changes - First-join teleport now waits briefly after login before running, helping the destination world/chunk finish loading. - Destination chunks are loaded before teleporting players. - First-join spawn now uses the exact configured location only. - `/spawn` and `/warp` now also use the exact saved location only. - If the exact saved spot is unsafe or unavailable, the teleport fails with a clear message instead of choosing another nearby location. - `/rtp` still searches for a safe random location.
beta

First Join NeoForge 1.0.4

1.0.4
25 авг. 2026 г.14Minecraft: 1.21.1neoforge
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Что нового
## First Join NeoForge 1.0.4 - Added a 4-second teleport countdown for `/spawn`, `/medical`, `/warp <name>`, and `/rtp`. - Teleports now cancel if the player moves during the countdown. - Added destination safety checks before teleporting to warps, spawn, and RTP locations. - RTP now searches for a safe random surface location. - Added colored teleport confirmation messages and arrival particles. - First-join teleport remains instant so new players are not left in the wrong world.