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Fireball Predictor

Predicts and visualizes the trajectory and explosive impact of ghast fireballs, wither skulls and wind charges in real-time.

Автор: InternalError2,4 тыс.15обновлён 22 окт. 2026 г.
Утилиты

Описание

Fireball Predictor

A ghast fireball takes about three seconds to hit you. That's enough time to move, if you know where it's going.

Fireball Predictor draws the flight path of incoming fireballs, wither skulls and wind charges into the world, marks where they'll land, outlines the blocks they'll destroy, and puts the hearts you're about to lose on your health bar before the hit lands.

What you'll see

  • Trajectory: A trajectory arc from the shooter to the impact point.
  • Shockwave Dome: A dome at the impact point, roughly the size of the coming explosion.
  • Block Highlights: Outlines on the exact blocks the blast will break.
  • Warning Badge: A countdown badge when something is on a collision course with you.
  • Cracking hearts over your health bar: the damage the hit will deal after armor, Protection, Blast Protection, absorption and Resistance are all accounted for.

A fireball fired by the ghast is heading towars the player. They can see the exact trajectory in translucent orange. Image of the Cracking Damage Hearts Overlay and HUD Readout

It tracks ghast fireballs, wither skulls, wind charges, dragon fireballs, and shots from players, dispensers and commands. The mod works out who fired what, so you can highlight ghast fire only and ignore wither projectiles.

The prediction runs vanilla's own explosion code on the client, so the highlighted blocks are the ones that will actually break.

Fair play

Some servers might classify this mod as Extra-Sensory Perception (ESP), which is a bannable offense on competitive networks. Always play fair and only use this mod on servers where it is explicitly allowed.

Server owners who want it off can disable tracking of player-fired shots for all connected clients: https://github.com/IsAvaible/FireballPredictor#server-configuration

Config

Colors, line width, domes, HUD anchors, owner filters are all customizable in the config screen. You can find the config in ModMenu.

The config screen

Live color and effect preview via /fppreview

Support

Please visit the repository for any support requests.

The logo was drawn by hand, time lapse here: https://www.youtube.com/watch?v=YSf3srJhrIo

If you want to cover the mod in a video or short you can find a press-kit with pre-recorded b-roll here: link

Thank you for using the mod :)

Галерея

Dodge ghast projectilesFight the Wither with confidenceFortify your defensesCustomize the Appearance

Последние версии

Все версии →
release

FireballPredictor 1.12.0 (Fabric 26.3)

1.12.0+26.3-fabric
22 окт. 2026 г.267Minecraft: 26.3fabric
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Что нового
* **NeoForge Support:** Added native support for NeoForge alongside Fabric * **Stationary Fireball Power Sync:** Fixed an issue where exiting and re-entering a world with stationary fireballs caused them to lose their synced explosion power and fall back until impact * **World Ceiling & In-Flight Entity Collision Fixes:** Suppressed dome rendering when impacting the world ceiling without players in danger, and eliminated false HUD threat warnings when dodging fireballs or throwing wind charges * **Minor Bugs:** Fix power cache eviction on filter toggle, heart row spacing, and power sanity checks * **Branding:** Update the icon, removing the text badge in the lower left
release

FireballPredictor 1.12.0 (NeoForge 26.3)

1.12.0+26.3-neoforge
22 окт. 2026 г.22Minecraft: 26.3neoforge
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Что нового
- **NeoForge Support:** Added native support for NeoForge alongside Fabric - **Stationary Fireball Power Sync:** Fixed an issue where exiting and re-entering a world with stationary fireballs caused them to lose their synced explosion power and fall back until impact - **World Ceiling & In-Flight Entity Collision Fixes:** Suppressed dome rendering when impacting the world ceiling without players in danger, and eliminated false HUD threat warnings when dodging fireballs or throwing wind charges - **Minor Bugs:** Fix power cache eviction on filter toggle, heart row spacing, and power sanity checks - **Branding:** Update the icon, removing the text badge in the lower left
release

FireballPredictor 1.11.2 (MC 26.3)

1.11.2+26.3
16 окт. 2026 г.176Minecraft: 26.3fabric
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Что нового
- **Explosion Power Inference:** Added an asymmetric divergence check to protect radii on protected blocks and expanded terrain sampling to a 5x5x5 distance-weighted kernel for layered blocks.
release

FireballPredictor 1.11.1 (MC 26.3)

1.11.1+26.3
30 сент. 2026 г.235Minecraft: 26.3fabric
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Что нового
Release notes for version 1.11.1
release

FireballPredictor 1.11.0 (MC 26.3)

1.11.0+26.3
21 сент. 2026 г.105Minecraft: 26.3fabric
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Что нового
- **Minecraft 26.3 Compatibility:** Updated Fireball Predictor for Minecraft 26.3 ("Wilderness Bound"), including the SDL input backend and modern dynamic registry loot conditions. - **Dependency Upgrades:** Bumped Fabric Loader, Fabric API, YetAnotherConfigLib, ModMenu, Sodium, and Iris. - **Rendering Pipeline Migration:** Migrated custom translucent dome and ribbon pipelines to the updated RenderPearl API.
release

FireballPredictor 1.10.6 (MC 26.2)

1.10.6+26.2
17 сент. 2026 г.346Minecraft: 26.2fabric
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Что нового
- **Multiplayer, Damage & Visual Fixes:** Improved server networking safety, preserved player deflection ownership, fixed shockwave and gallery render sorting, aligned HUD damage text without warning badges, strictly enforced equipment slots for damage protection calculation, and hardened explosion power learning across servers and long-distance flights. - **Inference, Memory & Defensive Fixes:** Guarded against secondary explosion ghost matches, resolved off-heap dynamic texture memory leaks, clamped negative knockback impulses, added defensive null checks for preview badges and profiles, and unified ownership resolution across client systems.
release

FireballPredictor 1.10.5 (MC 26.2)

1.10.5+26.2
15 сент. 2026 г.32Minecraft: 26.2fabric
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Что нового
- **Resource Pack Heart Border Fix:** Fixed cracking overlays overwriting or bleeding over heart borders in custom and PvP resource packs, ensuring damage cracks cleanly stay within the heart interior. - **Thermal Scorch Master Sprites & Preview Integration:** Extended the frozen cracking master textures across the full 7x7 icon bounds to eliminate residual heart silhouettes on custom health shapes, and updated the settings damage estimator preview to render dynamic master-synthesized overlays.
release

FireballPredictor 1.10.4 (MC 26.2)

1.10.4+26.2
13 сент. 2026 г.40Minecraft: 26.2fabric
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Что нового
- **Silhouette-Adaptive Pixel-Art Heart Overlays:** The health bar damage predictor overlay now dynamically adapts to the exact silhouette of whatever heart or health icon is loaded by the active resource pack. Using a 9x9 pixel-art master crack network that extends across the full icon face and masks against the active sprite's alpha channel, custom texture packs with non-heart shapes (such as square health boxes, circles, or shields) are cracked cleanly from edge to edge with authentic 1-to-1 Minecraft pixel sizing, while vanilla hearts remain 100% identical to the original cracking texture. - **Expanded Heart Overlay Variants:** Added support for cracking health overlay textures for Wither, Poison, Frozen, and Hardcore mode status effects, ensuring the player's active heart style is accurately preserved when predicting partial damage. ![An image of the cracking overlay being shown on a custom hearts texture that is square](https://cdn.modrinth.com/data/cached_images/b4684d851cfe0c99dbd03e7c28b214aa2dde7327.png)
release

FireballPredictor 1.10.3 (MC 26.2)

1.10.3+26.2
10 сент. 2026 г.110Minecraft: 26.2fabric
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Что нового
- **Extended Power Inference Memory:** Increased dynamically learned explosion power cache duration to 3 minutes, preserving custom fireball blast predictions across longer combat pauses.
release

FireballPredictor 1.10.2 (MC 26.2)

1.10.2+26.2
2 сент. 2026 г.195Minecraft: 26.2fabric
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Что нового
- **Dynamic Power Learning:** Learned fireball blast powers now account for surrounding terrain geometry and material resistance with multi-shot smoothing, ensuring more accurate predictions on multiplayer servers.