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Fire Extinguisher 🧯

Essential items like a fire extinguisher, fire axe, and other useful tools are necessary to effectively extinguish a fire.

Автор: Kaworru40,9 тыс.68обновлён 1 окт. 2026 г.
ДекорСнаряжениеУтилиты

Описание

Fire Extinguisher Downloads Fire Extinguisher Versions

🧯 Fire Extinguisher and more - Stop the Fire

Essential items like a fire extinguisher, fire axe, and other useful tools are necessary to effectively extinguish a fire.

Features

Experience the ultimate in firefighting with essential tools and items to keep your world safe:

  • Fire Extinguisher (Normal and Chrome): Quickly put out fires on various surfaces.
  • Fire Axe: Break through obstacles and tackle fire emergencies.
  • Fire-Protecting Armor: Choose between Heavy and Light armor sets (Helmet, Chestplate, Leggings, Boots) for varying levels of protection.
  • Fire Alarm Bell, Siren, and Switch: Sound the alarm and manage fire emergencies with ease.
  • Fire Sprinkler and Smoke Detector: Prevent fires and improve safety with automated systems.
  • Location Signs (Fire Extinguisher & Exit): Clearly mark important areas for quick identification during emergencies.
  • Configurable Settings: Customize the mod to suit your needs with an easy-to-edit configuration file.

Equip yourself and stay prepared—this mod delivers a complete firefighting experience!

Introduction & Overview Video (English)

ℹ️ More Information

Please check https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/wiki for additional information.

🫶 Support me

Support my work on Ko-fi to help me continue creating valuable content and projects for you!

Галерея

Sprinkler (active)

Последние версии

Все версии →
release

Fire Extinguisher 8.4.1

8.4.1
1 окт. 2026 г.172Minecraft: 26.3fabric, quilt
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Что нового
# Changelog for Fire Extinguisher (26.2) ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 9.1.1 - Fixed item tooltips crashing dedicated Fabric servers. - Added additional unit and game tests. ### 9.1.0 - Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config. - Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring. - Fixed #10 by adding an EU style fire alarm call point. - Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow. - Fixed #13 by adding the Turkish translation from PR #14. - Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks. - Fixed smoke detector alarm turning off too early and triggering right after placement. - Fixed light fire armor showing the tooltip text of the heavy fire armor. - Fixed fire extinguisher spray particles staying invisible when spraying at close range. - Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher. - Fixed a possible dedicated server crash caused by item tooltip handling. - Changed fire extinguisher spraying to use the item cooldown (`fireExtinguisherCooldownTicks`). - Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted. - Added fire pole to slide down without fall damage; sneak to hold on (`firePoleSlideSpeed`). - Added fire hydrant to refill used fire extinguishers (`fireHydrantRefillEnabled`). - Added fire alarm light that flashes red when powered or triggered by the control panel. - Added redstone output and config options to the fire alarm control panel and light. - Added `extinguishable` block tag and `extinguishableBlocks` config for custom fire blocks. - Added Turkish and Chinese translations for the new blocks, tooltips and messages. - Improved fire alarm tooltips to be shorter and fixed their wording. - Improved fire armor and fire extinguisher cooldowns to be tracked per player. - Improved tooltip line breaks to follow the real text width instead of the character count. ### 9.0.0 - Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers. - Fixed smoke detector not triggering immediately after placement. - Fixed fire sprinkler searching in wrong position and missing nearby fires. - Fixed fire extinguisher interaction returning wrong result causing unwanted actions. - Fixed fire axe sound only playing client-side instead of for all players. - Fixed missing 3d sound attenuation for sounds. - Removed campfire detection from smoke detectors to prevent false alarms. - Added config validation to prevent negative radius values causing silent failures. - Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection duration. - Improved code quality by simplifying boolean checks throughout codebase. - Code refactoring and performance improvements. ### 8.3.0 - Fixed Fire Alarm Smoke Detector texture bleeding with shaders. - Fixed issues where fire extinguishing foam is not visible for others. - Fixed smaller rendering issues with the Replay Mod. ### 8.2.0 - Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present. - Fixed some important sounds only playing on the client side. - Fixed Fire Axt is not working on campfires. - Moved some specific Fire Extinguisher logic to the server side. - Added debug command to help with troubleshooting and lower logging outputs. - Code refactoring and performance improvements. ### 8.1.0 - Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung. ### 8.0.0 - Fixed #9 by correct formatting recipes for 1.21.x. - Fixed #4 by adding recipe advancements to unlock the crafting recipes. - Added automatic game tests for blocks, block items, items and loot tables. - Simplified Fire Extinguisher sign recipe. - Fixed smaller issues and improved performance. - Updated documentation and logo. ### 7.0.0 - Added simple game tests. - Fixed some minor bugs and improved performance. - Replaced `forge-config-api-port` with simple config file. ### 6.4.0 - Code refactoring for 1.20.6. - Added NeoForge support. - Fixed smaller issues with the smoke detector. ### 6.3.0 - Smaller bug fixes and improvements. ### 6.2.0 - Added lightweight fire armor. - Fixed rotation of fire sprinkler. ### 6.1.0 - Added Fire Sprinkler Block - Added Fire Alarm Bell Block - Added Fire Alarm Siren Block - Added Fire Alarm Switch Block - Added Smoke Detector Block - Added Smoke Detector (silent) Block - Added Copper Fire Extinguisher Item - Improved textures and models ### 6.0.0 - Refactored code and improved performance - Added Fabric port [history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/
release

Fire Extinguisher 8.4.1

8.4.1
1 окт. 2026 г.43Minecraft: 26.3forge
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Что нового
# Changelog for Fire Extinguisher (26.2) ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 9.1.1 - Fixed item tooltips crashing dedicated Fabric servers. - Added additional unit and game tests. ### 9.1.0 - Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config. - Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring. - Fixed #10 by adding an EU style fire alarm call point. - Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow. - Fixed #13 by adding the Turkish translation from PR #14. - Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks. - Fixed smoke detector alarm turning off too early and triggering right after placement. - Fixed light fire armor showing the tooltip text of the heavy fire armor. - Fixed fire extinguisher spray particles staying invisible when spraying at close range. - Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher. - Fixed a possible dedicated server crash caused by item tooltip handling. - Changed fire extinguisher spraying to use the item cooldown (`fireExtinguisherCooldownTicks`). - Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted. - Added fire pole to slide down without fall damage; sneak to hold on (`firePoleSlideSpeed`). - Added fire hydrant to refill used fire extinguishers (`fireHydrantRefillEnabled`). - Added fire alarm light that flashes red when powered or triggered by the control panel. - Added redstone output and config options to the fire alarm control panel and light. - Added `extinguishable` block tag and `extinguishableBlocks` config for custom fire blocks. - Added Turkish and Chinese translations for the new blocks, tooltips and messages. - Improved fire alarm tooltips to be shorter and fixed their wording. - Improved fire armor and fire extinguisher cooldowns to be tracked per player. - Improved tooltip line breaks to follow the real text width instead of the character count. ### 9.0.0 - Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers. - Fixed smoke detector not triggering immediately after placement. - Fixed fire sprinkler searching in wrong position and missing nearby fires. - Fixed fire extinguisher interaction returning wrong result causing unwanted actions. - Fixed fire axe sound only playing client-side instead of for all players. - Fixed missing 3d sound attenuation for sounds. - Removed campfire detection from smoke detectors to prevent false alarms. - Added config validation to prevent negative radius values causing silent failures. - Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection duration. - Improved code quality by simplifying boolean checks throughout codebase. - Code refactoring and performance improvements. ### 8.3.0 - Fixed Fire Alarm Smoke Detector texture bleeding with shaders. - Fixed issues where fire extinguishing foam is not visible for others. - Fixed smaller rendering issues with the Replay Mod. ### 8.2.0 - Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present. - Fixed some important sounds only playing on the client side. - Fixed Fire Axt is not working on campfires. - Moved some specific Fire Extinguisher logic to the server side. - Added debug command to help with troubleshooting and lower logging outputs. - Code refactoring and performance improvements. ### 8.1.0 - Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung. ### 8.0.0 - Fixed #9 by correct formatting recipes for 1.21.x. - Fixed #4 by adding recipe advancements to unlock the crafting recipes. - Added automatic game tests for blocks, block items, items and loot tables. - Simplified Fire Extinguisher sign recipe. - Fixed smaller issues and improved performance. - Updated documentation and logo. ### 7.0.0 - Added simple game tests. - Fixed some minor bugs and improved performance. - Replaced `forge-config-api-port` with simple config file. ### 6.4.0 - Code refactoring for 1.20.6. - Added NeoForge support. - Fixed smaller issues with the smoke detector. ### 6.3.0 - Smaller bug fixes and improvements. ### 6.2.0 - Added lightweight fire armor. - Fixed rotation of fire sprinkler. ### 6.1.0 - Added Fire Sprinkler Block - Added Fire Alarm Bell Block - Added Fire Alarm Siren Block - Added Fire Alarm Switch Block - Added Smoke Detector Block - Added Smoke Detector (silent) Block - Added Copper Fire Extinguisher Item - Improved textures and models ### 6.0.0 - Refactored code and improved performance - Added Fabric port [history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/
release

Fire Extinguisher 8.4.1

8.4.1
1 окт. 2026 г.42Minecraft: 26.3neoforge
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Что нового
# Changelog for Fire Extinguisher (26.2) ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 9.1.1 - Fixed item tooltips crashing dedicated Fabric servers. - Added additional unit and game tests. ### 9.1.0 - Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config. - Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring. - Fixed #10 by adding an EU style fire alarm call point. - Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow. - Fixed #13 by adding the Turkish translation from PR #14. - Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks. - Fixed smoke detector alarm turning off too early and triggering right after placement. - Fixed light fire armor showing the tooltip text of the heavy fire armor. - Fixed fire extinguisher spray particles staying invisible when spraying at close range. - Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher. - Fixed a possible dedicated server crash caused by item tooltip handling. - Changed fire extinguisher spraying to use the item cooldown (`fireExtinguisherCooldownTicks`). - Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted. - Added fire pole to slide down without fall damage; sneak to hold on (`firePoleSlideSpeed`). - Added fire hydrant to refill used fire extinguishers (`fireHydrantRefillEnabled`). - Added fire alarm light that flashes red when powered or triggered by the control panel. - Added redstone output and config options to the fire alarm control panel and light. - Added `extinguishable` block tag and `extinguishableBlocks` config for custom fire blocks. - Added Turkish and Chinese translations for the new blocks, tooltips and messages. - Improved fire alarm tooltips to be shorter and fixed their wording. - Improved fire armor and fire extinguisher cooldowns to be tracked per player. - Improved tooltip line breaks to follow the real text width instead of the character count. ### 9.0.0 - Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers. - Fixed smoke detector not triggering immediately after placement. - Fixed fire sprinkler searching in wrong position and missing nearby fires. - Fixed fire extinguisher interaction returning wrong result causing unwanted actions. - Fixed fire axe sound only playing client-side instead of for all players. - Fixed missing 3d sound attenuation for sounds. - Removed campfire detection from smoke detectors to prevent false alarms. - Added config validation to prevent negative radius values causing silent failures. - Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection duration. - Improved code quality by simplifying boolean checks throughout codebase. - Code refactoring and performance improvements. ### 8.3.0 - Fixed Fire Alarm Smoke Detector texture bleeding with shaders. - Fixed issues where fire extinguishing foam is not visible for others. - Fixed smaller rendering issues with the Replay Mod. ### 8.2.0 - Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present. - Fixed some important sounds only playing on the client side. - Fixed Fire Axt is not working on campfires. - Moved some specific Fire Extinguisher logic to the server side. - Added debug command to help with troubleshooting and lower logging outputs. - Code refactoring and performance improvements. ### 8.1.0 - Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung. ### 8.0.0 - Fixed #9 by correct formatting recipes for 1.21.x. - Fixed #4 by adding recipe advancements to unlock the crafting recipes. - Added automatic game tests for blocks, block items, items and loot tables. - Simplified Fire Extinguisher sign recipe. - Fixed smaller issues and improved performance. - Updated documentation and logo. ### 7.0.0 - Added simple game tests. - Fixed some minor bugs and improved performance. - Replaced `forge-config-api-port` with simple config file. ### 6.4.0 - Code refactoring for 1.20.6. - Added NeoForge support. - Fixed smaller issues with the smoke detector. ### 6.3.0 - Smaller bug fixes and improvements. ### 6.2.0 - Added lightweight fire armor. - Fixed rotation of fire sprinkler. ### 6.1.0 - Added Fire Sprinkler Block - Added Fire Alarm Bell Block - Added Fire Alarm Siren Block - Added Fire Alarm Switch Block - Added Smoke Detector Block - Added Smoke Detector (silent) Block - Added Copper Fire Extinguisher Item - Improved textures and models ### 6.0.0 - Refactored code and improved performance - Added Fabric port [history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/
release

Fire Extinguisher 9.1.1

9.1.1
1 окт. 2026 г.68Minecraft: 26.2fabric, quilt
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Что нового
# Changelog for Fire Extinguisher (26.2) ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 9.1.1 - Fixed item tooltips crashing dedicated Fabric servers. - Added additional unit and game tests. ### 9.1.0 - Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config. - Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring. - Fixed #10 by adding an EU style fire alarm call point. - Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow. - Fixed #13 by adding the Turkish translation from PR #14. - Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks. - Fixed smoke detector alarm turning off too early and triggering right after placement. - Fixed light fire armor showing the tooltip text of the heavy fire armor. - Fixed fire extinguisher spray particles staying invisible when spraying at close range. - Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher. - Fixed a possible dedicated server crash caused by item tooltip handling. - Changed fire extinguisher spraying to use the item cooldown (`fireExtinguisherCooldownTicks`). - Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted. - Added fire pole to slide down without fall damage; sneak to hold on (`firePoleSlideSpeed`). - Added fire hydrant to refill used fire extinguishers (`fireHydrantRefillEnabled`). - Added fire alarm light that flashes red when powered or triggered by the control panel. - Added redstone output and config options to the fire alarm control panel and light. - Added `extinguishable` block tag and `extinguishableBlocks` config for custom fire blocks. - Added Turkish and Chinese translations for the new blocks, tooltips and messages. - Improved fire alarm tooltips to be shorter and fixed their wording. - Improved fire armor and fire extinguisher cooldowns to be tracked per player. - Improved tooltip line breaks to follow the real text width instead of the character count. ### 9.0.0 - Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers. - Fixed smoke detector not triggering immediately after placement. - Fixed fire sprinkler searching in wrong position and missing nearby fires. - Fixed fire extinguisher interaction returning wrong result causing unwanted actions. - Fixed fire axe sound only playing client-side instead of for all players. - Fixed missing 3d sound attenuation for sounds. - Removed campfire detection from smoke detectors to prevent false alarms. - Added config validation to prevent negative radius values causing silent failures. - Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection duration. - Improved code quality by simplifying boolean checks throughout codebase. - Code refactoring and performance improvements. ### 8.3.0 - Fixed Fire Alarm Smoke Detector texture bleeding with shaders. - Fixed issues where fire extinguishing foam is not visible for others. - Fixed smaller rendering issues with the Replay Mod. ### 8.2.0 - Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present. - Fixed some important sounds only playing on the client side. - Fixed Fire Axt is not working on campfires. - Moved some specific Fire Extinguisher logic to the server side. - Added debug command to help with troubleshooting and lower logging outputs. - Code refactoring and performance improvements. ### 8.1.0 - Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung. ### 8.0.0 - Fixed #9 by correct formatting recipes for 1.21.x. - Fixed #4 by adding recipe advancements to unlock the crafting recipes. - Added automatic game tests for blocks, block items, items and loot tables. - Simplified Fire Extinguisher sign recipe. - Fixed smaller issues and improved performance. - Updated documentation and logo. ### 7.0.0 - Added simple game tests. - Fixed some minor bugs and improved performance. - Replaced `forge-config-api-port` with simple config file. ### 6.4.0 - Code refactoring for 1.20.6. - Added NeoForge support. - Fixed smaller issues with the smoke detector. ### 6.3.0 - Smaller bug fixes and improvements. ### 6.2.0 - Added lightweight fire armor. - Fixed rotation of fire sprinkler. ### 6.1.0 - Added Fire Sprinkler Block - Added Fire Alarm Bell Block - Added Fire Alarm Siren Block - Added Fire Alarm Switch Block - Added Smoke Detector Block - Added Smoke Detector (silent) Block - Added Copper Fire Extinguisher Item - Improved textures and models ### 6.0.0 - Refactored code and improved performance - Added Fabric port [history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/
release

Fire Extinguisher 9.1.1

9.1.1
1 окт. 2026 г.20Minecraft: 26.2neoforge
Скачать
Что нового
# Changelog for Fire Extinguisher (26.2) ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 9.1.1 - Fixed item tooltips crashing dedicated Fabric servers. - Added additional unit and game tests. ### 9.1.0 - Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config. - Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring. - Fixed #10 by adding an EU style fire alarm call point. - Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow. - Fixed #13 by adding the Turkish translation from PR #14. - Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks. - Fixed smoke detector alarm turning off too early and triggering right after placement. - Fixed light fire armor showing the tooltip text of the heavy fire armor. - Fixed fire extinguisher spray particles staying invisible when spraying at close range. - Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher. - Fixed a possible dedicated server crash caused by item tooltip handling. - Changed fire extinguisher spraying to use the item cooldown (`fireExtinguisherCooldownTicks`). - Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted. - Added fire pole to slide down without fall damage; sneak to hold on (`firePoleSlideSpeed`). - Added fire hydrant to refill used fire extinguishers (`fireHydrantRefillEnabled`). - Added fire alarm light that flashes red when powered or triggered by the control panel. - Added redstone output and config options to the fire alarm control panel and light. - Added `extinguishable` block tag and `extinguishableBlocks` config for custom fire blocks. - Added Turkish and Chinese translations for the new blocks, tooltips and messages. - Improved fire alarm tooltips to be shorter and fixed their wording. - Improved fire armor and fire extinguisher cooldowns to be tracked per player. - Improved tooltip line breaks to follow the real text width instead of the character count. ### 9.0.0 - Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers. - Fixed smoke detector not triggering immediately after placement. - Fixed fire sprinkler searching in wrong position and missing nearby fires. - Fixed fire extinguisher interaction returning wrong result causing unwanted actions. - Fixed fire axe sound only playing client-side instead of for all players. - Fixed missing 3d sound attenuation for sounds. - Removed campfire detection from smoke detectors to prevent false alarms. - Added config validation to prevent negative radius values causing silent failures. - Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection duration. - Improved code quality by simplifying boolean checks throughout codebase. - Code refactoring and performance improvements. ### 8.3.0 - Fixed Fire Alarm Smoke Detector texture bleeding with shaders. - Fixed issues where fire extinguishing foam is not visible for others. - Fixed smaller rendering issues with the Replay Mod. ### 8.2.0 - Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present. - Fixed some important sounds only playing on the client side. - Fixed Fire Axt is not working on campfires. - Moved some specific Fire Extinguisher logic to the server side. - Added debug command to help with troubleshooting and lower logging outputs. - Code refactoring and performance improvements. ### 8.1.0 - Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung. ### 8.0.0 - Fixed #9 by correct formatting recipes for 1.21.x. - Fixed #4 by adding recipe advancements to unlock the crafting recipes. - Added automatic game tests for blocks, block items, items and loot tables. - Simplified Fire Extinguisher sign recipe. - Fixed smaller issues and improved performance. - Updated documentation and logo. ### 7.0.0 - Added simple game tests. - Fixed some minor bugs and improved performance. - Replaced `forge-config-api-port` with simple config file. ### 6.4.0 - Code refactoring for 1.20.6. - Added NeoForge support. - Fixed smaller issues with the smoke detector. ### 6.3.0 - Smaller bug fixes and improvements. ### 6.2.0 - Added lightweight fire armor. - Fixed rotation of fire sprinkler. ### 6.1.0 - Added Fire Sprinkler Block - Added Fire Alarm Bell Block - Added Fire Alarm Siren Block - Added Fire Alarm Switch Block - Added Smoke Detector Block - Added Smoke Detector (silent) Block - Added Copper Fire Extinguisher Item - Improved textures and models ### 6.0.0 - Refactored code and improved performance - Added Fabric port [history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/
release

Fire Extinguisher 9.1.1

9.1.1
1 окт. 2026 г.11Minecraft: 26.2forge
Скачать
Что нового
# Changelog for Fire Extinguisher (26.2) ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 9.1.1 - Fixed item tooltips crashing dedicated Fabric servers. - Added additional unit and game tests. ### 9.1.0 - Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config. - Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring. - Fixed #10 by adding an EU style fire alarm call point. - Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow. - Fixed #13 by adding the Turkish translation from PR #14. - Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks. - Fixed smoke detector alarm turning off too early and triggering right after placement. - Fixed light fire armor showing the tooltip text of the heavy fire armor. - Fixed fire extinguisher spray particles staying invisible when spraying at close range. - Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher. - Fixed a possible dedicated server crash caused by item tooltip handling. - Changed fire extinguisher spraying to use the item cooldown (`fireExtinguisherCooldownTicks`). - Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted. - Added fire pole to slide down without fall damage; sneak to hold on (`firePoleSlideSpeed`). - Added fire hydrant to refill used fire extinguishers (`fireHydrantRefillEnabled`). - Added fire alarm light that flashes red when powered or triggered by the control panel. - Added redstone output and config options to the fire alarm control panel and light. - Added `extinguishable` block tag and `extinguishableBlocks` config for custom fire blocks. - Added Turkish and Chinese translations for the new blocks, tooltips and messages. - Improved fire alarm tooltips to be shorter and fixed their wording. - Improved fire armor and fire extinguisher cooldowns to be tracked per player. - Improved tooltip line breaks to follow the real text width instead of the character count. ### 9.0.0 - Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers. - Fixed smoke detector not triggering immediately after placement. - Fixed fire sprinkler searching in wrong position and missing nearby fires. - Fixed fire extinguisher interaction returning wrong result causing unwanted actions. - Fixed fire axe sound only playing client-side instead of for all players. - Fixed missing 3d sound attenuation for sounds. - Removed campfire detection from smoke detectors to prevent false alarms. - Added config validation to prevent negative radius values causing silent failures. - Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection duration. - Improved code quality by simplifying boolean checks throughout codebase. - Code refactoring and performance improvements. ### 8.3.0 - Fixed Fire Alarm Smoke Detector texture bleeding with shaders. - Fixed issues where fire extinguishing foam is not visible for others. - Fixed smaller rendering issues with the Replay Mod. ### 8.2.0 - Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present. - Fixed some important sounds only playing on the client side. - Fixed Fire Axt is not working on campfires. - Moved some specific Fire Extinguisher logic to the server side. - Added debug command to help with troubleshooting and lower logging outputs. - Code refactoring and performance improvements. ### 8.1.0 - Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung. ### 8.0.0 - Fixed #9 by correct formatting recipes for 1.21.x. - Fixed #4 by adding recipe advancements to unlock the crafting recipes. - Added automatic game tests for blocks, block items, items and loot tables. - Simplified Fire Extinguisher sign recipe. - Fixed smaller issues and improved performance. - Updated documentation and logo. ### 7.0.0 - Added simple game tests. - Fixed some minor bugs and improved performance. - Replaced `forge-config-api-port` with simple config file. ### 6.4.0 - Code refactoring for 1.20.6. - Added NeoForge support. - Fixed smaller issues with the smoke detector. ### 6.3.0 - Smaller bug fixes and improvements. ### 6.2.0 - Added lightweight fire armor. - Fixed rotation of fire sprinkler. ### 6.1.0 - Added Fire Sprinkler Block - Added Fire Alarm Bell Block - Added Fire Alarm Siren Block - Added Fire Alarm Switch Block - Added Smoke Detector Block - Added Smoke Detector (silent) Block - Added Copper Fire Extinguisher Item - Improved textures and models ### 6.0.0 - Refactored code and improved performance - Added Fabric port [history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/
release

Fire Extinguisher 9.1.1

9.1.1
1 окт. 2026 г.16Minecraft: 26.1.2neoforge
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# Changelog for Fire Extinguisher (26.1.2) ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 9.1.1 - Fixed item tooltips crashing dedicated Fabric servers. - Added additional unit and game tests. ### 9.1.0 - Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config. - Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring. - Fixed #10 by adding an EU style fire alarm call point. - Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow. - Fixed #13 by adding the Turkish translation from PR #14. - Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks. - Fixed smoke detector alarm turning off too early and triggering right after placement. - Fixed light fire armor showing the tooltip text of the heavy fire armor. - Fixed fire extinguisher spray particles staying invisible when spraying at close range. - Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher. - Fixed a possible dedicated server crash caused by item tooltip handling. - Changed fire extinguisher spraying to use the item cooldown (`fireExtinguisherCooldownTicks`). - Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted. - Added fire pole to slide down without fall damage; sneak to hold on (`firePoleSlideSpeed`). - Added fire hydrant to refill used fire extinguishers (`fireHydrantRefillEnabled`). - Added fire alarm light that flashes red when powered or triggered by the control panel. - Added redstone output and config options to the fire alarm control panel and light. - Added `extinguishable` block tag and `extinguishableBlocks` config for custom fire blocks. - Added Turkish and Chinese translations for the new blocks, tooltips and messages. - Improved fire alarm tooltips to be shorter and fixed their wording. - Improved fire armor and fire extinguisher cooldowns to be tracked per player. - Improved tooltip line breaks to follow the real text width instead of the character count. ### 9.0.0 - Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers. - Fixed smoke detector not triggering immediately after placement. - Fixed fire sprinkler searching in wrong position and missing nearby fires. - Fixed fire extinguisher interaction returning wrong result causing unwanted actions. - Fixed fire axe sound only playing client-side instead of for all players. - Fixed missing 3d sound attenuation for sounds. - Removed campfire detection from smoke detectors to prevent false alarms. - Added config validation to prevent negative radius values causing silent failures. - Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection duration. - Improved code quality by simplifying boolean checks throughout codebase. - Code refactoring and performance improvements. ### 8.3.0 - Fixed Fire Alarm Smoke Detector texture bleeding with shaders. - Fixed issues where fire extinguishing foam is not visible for others. - Fixed smaller rendering issues with the Replay Mod. ### 8.2.0 - Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present. - Fixed some important sounds only playing on the client side. - Fixed Fire Axt is not working on campfires. - Moved some specific Fire Extinguisher logic to the server side. - Added debug command to help with troubleshooting and lower logging outputs. - Code refactoring and performance improvements. ### 8.1.0 - Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung. ### 8.0.0 - Fixed #9 by correct formatting recipes for 1.21.x. - Fixed #4 by adding recipe advancements to unlock the crafting recipes. - Added automatic game tests for blocks, block items, items and loot tables. - Simplified Fire Extinguisher sign recipe. - Fixed smaller issues and improved performance. - Updated documentation and logo. ### 7.0.0 - Added simple game tests. - Fixed some minor bugs and improved performance. - Replaced `forge-config-api-port` with simple config file. ### 6.4.0 - Code refactoring for 1.20.6. - Added NeoForge support. - Fixed smaller issues with the smoke detector. ### 6.3.0 - Smaller bug fixes and improvements. ### 6.2.0 - Added lightweight fire armor. - Fixed rotation of fire sprinkler. ### 6.1.0 - Added Fire Sprinkler Block - Added Fire Alarm Bell Block - Added Fire Alarm Siren Block - Added Fire Alarm Switch Block - Added Smoke Detector Block - Added Smoke Detector (silent) Block - Added Copper Fire Extinguisher Item - Improved textures and models ### 6.0.0 - Refactored code and improved performance - Added Fabric port [history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/
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Fire Extinguisher 9.1.1

9.1.1
1 окт. 2026 г.10Minecraft: 26.1.2forge
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# Changelog for Fire Extinguisher (26.1.2) ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 9.1.1 - Fixed item tooltips crashing dedicated Fabric servers. - Added additional unit and game tests. ### 9.1.0 - Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config. - Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring. - Fixed #10 by adding an EU style fire alarm call point. - Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow. - Fixed #13 by adding the Turkish translation from PR #14. - Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks. - Fixed smoke detector alarm turning off too early and triggering right after placement. - Fixed light fire armor showing the tooltip text of the heavy fire armor. - Fixed fire extinguisher spray particles staying invisible when spraying at close range. - Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher. - Fixed a possible dedicated server crash caused by item tooltip handling. - Changed fire extinguisher spraying to use the item cooldown (`fireExtinguisherCooldownTicks`). - Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted. - Added fire pole to slide down without fall damage; sneak to hold on (`firePoleSlideSpeed`). - Added fire hydrant to refill used fire extinguishers (`fireHydrantRefillEnabled`). - Added fire alarm light that flashes red when powered or triggered by the control panel. - Added redstone output and config options to the fire alarm control panel and light. - Added `extinguishable` block tag and `extinguishableBlocks` config for custom fire blocks. - Added Turkish and Chinese translations for the new blocks, tooltips and messages. - Improved fire alarm tooltips to be shorter and fixed their wording. - Improved fire armor and fire extinguisher cooldowns to be tracked per player. - Improved tooltip line breaks to follow the real text width instead of the character count. ### 9.0.0 - Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers. - Fixed smoke detector not triggering immediately after placement. - Fixed fire sprinkler searching in wrong position and missing nearby fires. - Fixed fire extinguisher interaction returning wrong result causing unwanted actions. - Fixed fire axe sound only playing client-side instead of for all players. - Fixed missing 3d sound attenuation for sounds. - Removed campfire detection from smoke detectors to prevent false alarms. - Added config validation to prevent negative radius values causing silent failures. - Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection duration. - Improved code quality by simplifying boolean checks throughout codebase. - Code refactoring and performance improvements. ### 8.3.0 - Fixed Fire Alarm Smoke Detector texture bleeding with shaders. - Fixed issues where fire extinguishing foam is not visible for others. - Fixed smaller rendering issues with the Replay Mod. ### 8.2.0 - Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present. - Fixed some important sounds only playing on the client side. - Fixed Fire Axt is not working on campfires. - Moved some specific Fire Extinguisher logic to the server side. - Added debug command to help with troubleshooting and lower logging outputs. - Code refactoring and performance improvements. ### 8.1.0 - Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung. ### 8.0.0 - Fixed #9 by correct formatting recipes for 1.21.x. - Fixed #4 by adding recipe advancements to unlock the crafting recipes. - Added automatic game tests for blocks, block items, items and loot tables. - Simplified Fire Extinguisher sign recipe. - Fixed smaller issues and improved performance. - Updated documentation and logo. ### 7.0.0 - Added simple game tests. - Fixed some minor bugs and improved performance. - Replaced `forge-config-api-port` with simple config file. ### 6.4.0 - Code refactoring for 1.20.6. - Added NeoForge support. - Fixed smaller issues with the smoke detector. ### 6.3.0 - Smaller bug fixes and improvements. ### 6.2.0 - Added lightweight fire armor. - Fixed rotation of fire sprinkler. ### 6.1.0 - Added Fire Sprinkler Block - Added Fire Alarm Bell Block - Added Fire Alarm Siren Block - Added Fire Alarm Switch Block - Added Smoke Detector Block - Added Smoke Detector (silent) Block - Added Copper Fire Extinguisher Item - Improved textures and models ### 6.0.0 - Refactored code and improved performance - Added Fabric port [history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/
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Fire Extinguisher 9.1.1

9.1.1
1 окт. 2026 г.23Minecraft: 26.1.2fabric, quilt
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# Changelog for Fire Extinguisher (26.1.2) ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 9.1.1 - Fixed item tooltips crashing dedicated Fabric servers. - Added additional unit and game tests. ### 9.1.0 - Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config. - Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring. - Fixed #10 by adding an EU style fire alarm call point. - Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow. - Fixed #13 by adding the Turkish translation from PR #14. - Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks. - Fixed smoke detector alarm turning off too early and triggering right after placement. - Fixed light fire armor showing the tooltip text of the heavy fire armor. - Fixed fire extinguisher spray particles staying invisible when spraying at close range. - Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher. - Fixed a possible dedicated server crash caused by item tooltip handling. - Changed fire extinguisher spraying to use the item cooldown (`fireExtinguisherCooldownTicks`). - Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted. - Added fire pole to slide down without fall damage; sneak to hold on (`firePoleSlideSpeed`). - Added fire hydrant to refill used fire extinguishers (`fireHydrantRefillEnabled`). - Added fire alarm light that flashes red when powered or triggered by the control panel. - Added redstone output and config options to the fire alarm control panel and light. - Added `extinguishable` block tag and `extinguishableBlocks` config for custom fire blocks. - Added Turkish and Chinese translations for the new blocks, tooltips and messages. - Improved fire alarm tooltips to be shorter and fixed their wording. - Improved fire armor and fire extinguisher cooldowns to be tracked per player. - Improved tooltip line breaks to follow the real text width instead of the character count. ### 9.0.0 - Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers. - Fixed smoke detector not triggering immediately after placement. - Fixed fire sprinkler searching in wrong position and missing nearby fires. - Fixed fire extinguisher interaction returning wrong result causing unwanted actions. - Fixed fire axe sound only playing client-side instead of for all players. - Fixed missing 3d sound attenuation for sounds. - Removed campfire detection from smoke detectors to prevent false alarms. - Added config validation to prevent negative radius values causing silent failures. - Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection duration. - Improved code quality by simplifying boolean checks throughout codebase. - Code refactoring and performance improvements. ### 8.3.0 - Fixed Fire Alarm Smoke Detector texture bleeding with shaders. - Fixed issues where fire extinguishing foam is not visible for others. - Fixed smaller rendering issues with the Replay Mod. ### 8.2.0 - Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present. - Fixed some important sounds only playing on the client side. - Fixed Fire Axt is not working on campfires. - Moved some specific Fire Extinguisher logic to the server side. - Added debug command to help with troubleshooting and lower logging outputs. - Code refactoring and performance improvements. ### 8.1.0 - Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung. ### 8.0.0 - Fixed #9 by correct formatting recipes for 1.21.x. - Fixed #4 by adding recipe advancements to unlock the crafting recipes. - Added automatic game tests for blocks, block items, items and loot tables. - Simplified Fire Extinguisher sign recipe. - Fixed smaller issues and improved performance. - Updated documentation and logo. ### 7.0.0 - Added simple game tests. - Fixed some minor bugs and improved performance. - Replaced `forge-config-api-port` with simple config file. ### 6.4.0 - Code refactoring for 1.20.6. - Added NeoForge support. - Fixed smaller issues with the smoke detector. ### 6.3.0 - Smaller bug fixes and improvements. ### 6.2.0 - Added lightweight fire armor. - Fixed rotation of fire sprinkler. ### 6.1.0 - Added Fire Sprinkler Block - Added Fire Alarm Bell Block - Added Fire Alarm Siren Block - Added Fire Alarm Switch Block - Added Smoke Detector Block - Added Smoke Detector (silent) Block - Added Copper Fire Extinguisher Item - Improved textures and models ### 6.0.0 - Refactored code and improved performance - Added Fabric port [history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/
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Fire Extinguisher 9.1.1

9.1.1
1 окт. 2026 г.12Minecraft: 1.21.11neoforge
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# Changelog for Fire Extinguisher (1.21.11) ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 9.1.1 - Fixed item tooltips crashing dedicated Fabric servers. - Fixed fire extinguisher signs rendering without transparency on Fabric. - Added additional unit and game tests. ### 9.1.0 - Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config. - Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring. - Fixed #10 by adding an EU style fire alarm call point. - Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow. - Fixed #13 by adding the Turkish translation from PR #14. - Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks. - Fixed smoke detector alarm turning off too early and triggering right after placement. - Fixed light fire armor showing the tooltip text of the heavy fire armor. - Fixed fire extinguisher spray particles staying invisible when spraying at close range. - Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher. - Fixed a possible dedicated server crash caused by item tooltip handling. - Changed fire extinguisher spraying to use the item cooldown (`fireExtinguisherCooldownTicks`). - Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted. - Added fire pole to slide down without fall damage; sneak to hold on (`firePoleSlideSpeed`). - Added fire hydrant to refill used fire extinguishers (`fireHydrantRefillEnabled`). - Added fire alarm light that flashes red when powered or triggered by the control panel. - Added redstone output and config options to the fire alarm control panel and light. - Added `extinguishable` block tag and `extinguishableBlocks` config for custom fire blocks. - Added Turkish and Chinese translations for the new blocks, tooltips and messages. - Improved fire alarm tooltips to be shorter and fixed their wording. - Improved fire armor and fire extinguisher cooldowns to be tracked per player. - Improved tooltip line breaks to follow the real text width instead of the character count. ### 9.0.0 - Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers. - Fixed smoke detector not triggering immediately after placement. - Fixed fire sprinkler searching in wrong position and missing nearby fires. - Fixed fire extinguisher interaction returning wrong result causing unwanted actions. - Fixed fire axe sound only playing client-side instead of for all players. - Fixed missing 3d sound attenuation for sounds. - Removed campfire detection from smoke detectors to prevent false alarms. - Added config validation to prevent negative radius values causing silent failures. - Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection duration. - Improved code quality by simplifying boolean checks throughout codebase. - Code refactoring and performance improvements. ### 8.3.0 - Fixed Fire Alarm Smoke Detector texture bleeding with shaders. - Fixed issues where fire extinguishing foam is not visible for others. - Fixed smaller rendering issues with the Replay Mod. ### 8.2.0 - Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present. - Fixed some important sounds only playing on the client side. - Fixed Fire Axt is not working on campfires. - Moved some specific Fire Extinguisher logic to the server side. - Added debug command to help with troubleshooting and lower logging outputs. - Code refactoring and performance improvements. ### 8.1.0 - Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung. ### 8.0.0 - Fixed #9 by correct formatting recipes for 1.21.x. - Fixed #4 by adding recipe advancements to unlock the crafting recipes. - Added automatic game tests for blocks, block items, items and loot tables. - Simplified Fire Extinguisher sign recipe. - Fixed smaller issues and improved performance. - Updated documentation and logo. ### 7.0.0 - Added simple game tests. - Fixed some minor bugs and improved performance. - Replaced `forge-config-api-port` with simple config file. ### 6.4.0 - Code refactoring for 1.20.6. - Added NeoForge support. - Fixed smaller issues with the smoke detector. ### 6.3.0 - Smaller bug fixes and improvements. ### 6.2.0 - Added lightweight fire armor. - Fixed rotation of fire sprinkler. ### 6.1.0 - Added Fire Sprinkler Block - Added Fire Alarm Bell Block - Added Fire Alarm Siren Block - Added Fire Alarm Switch Block - Added Smoke Detector Block - Added Smoke Detector (silent) Block - Added Copper Fire Extinguisher Item - Improved textures and models ### 6.0.0 - Refactored code and improved performance - Added Fabric port [history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/