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Fast Chunks

FastChunks is a performance-focused Minecraft server plugin that speeds up chunk loading for movement, teleports, joins, and world changes using adaptive directional prefetch, priority loading, and fairness limits.

Автор: Hyper-Mayank9301обновлён 1 окт. 2026 г.
ОптимизацияТранспортГенерация мира

Описание

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⚡ FastChunks — Adaptive Chunk Loading Acceleration Plugin

FastChunks is a modern chunk-optimization plugin for Paper/Bukkit/Spigot/Purpur servers that want faster, smoother world loading for players without unsafe server strain. It adds adaptive + directional prefetching, priority-based chunk scheduling, fairness controls, and backpressure-safe limits, all configurable in config.yml.

Built for player experience, server stability, and real-world multiplayer traffic.


🌟 More from the Developer

Thanks for checking out this project!

If you're interested in more of my work, or just looking for a great Minecraft server to play on, you're welcome to join HYDRAZ Network.

🌐 Server Address
play.hydraz.online

✨ Adaptive Loading Engine

Dynamic prefetch radius scaling based on TPS + player speed Directional prefetch cone to load chunks ahead of player movement Smart radius up/down behavior for stable vs stressed server conditions World-specific overrides for different terrain/loading policies

🚀 Priority-Based Chunk Scheduling

Event-aware priority queue (Teleport, Join, World Change, Movement, Warmup) Distance-aware prioritization inside each prefetch batch Important player transitions processed before low-priority background tasks

🛡️ Stability & Fairness by Design

Per-player queued/in-flight limits to prevent single-player domination Queue backpressure controls to avoid overload under high traffic Dedupe TTL protection to prevent repeated chunk request spam Safe fallback behavior across different server software implementations

🌍 Hotspot Warmup Toolkit

Configurable warmup hotspots (spawn, warps, hubs, event zones) Interval-based preload cycles to keep popular areas responsive Supports chunk-coordinate targeting for precise warmup coverage

📊 Admin Visibility & Live Tuning

/fastchunks status for active config and runtime budget visibility /fastchunks stats for queue/in-flight/completion/skip metrics /fastchunks profile <safe|balanced|aggressive> for one-command tuning /fastchunks reload for config refresh without restart

⚙️ Fully Configurable in config.yml

Adaptive radius thresholds and bounds Directional cone and forward boost behavior Queue budgets, per-player fairness limits, and dedupe TTL Hotspot warmup definitions and world override policies

🧾 Commands

CommandDescription
/fastchunks helpShow all FastChunks commands
/fastchunks statusShow current runtime/tuning status
/fastchunks statsShow live queue/performance metrics
/fastchunks reloadReload plugin configuration
/fastchunks profile <safe|balanced|aggressive>Apply a preset performance profile

🔐 Permissions

PermissionDescription
fastchunks.adminAccess all FastChunks admin commands
fastchunks.statusUse /fastchunks status
fastchunks.statsUse /fastchunks stats
fastchunks.reloadUse /fastchunks reload
fastchunks.profileUse /fastchunks profile ...

📜 Content & Asset Disclosures

All chunk prefetch algorithms, async queue dispatchers, priority heaps, and Paper event listeners are engineered for production Minecraft servers. UI branding graphics and promotional vectors utilize AI-assisted illustration tools, fully disclosed per Modrinth Content Rules Section 6.1.

Галерея

In-Game FastChunks Control Panel

Последние версии

Все версии →
release

Fast Chunks 1.4.0 - Auto Chunk Trim & Lag Guard

1.4.0
1 окт. 2026 г.96Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4bukkit, folia, paper, purpur, spigot
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Что нового
### 🌟 What's New in Fast Chunks v1.4.0 - 🧹 **Autonomous Idle Chunk Trimmer & GC**: Added `/fastchunks trim [world|all]` and a background scanner that safely unloads idle chunks far outside player view bubbles, preventing memory bloat and reclaiming server RAM. - ⏱️ **Server Tick MSPT Overload Guard**: Automatically monitors server millisecond-per-tick (MSPT). If high tick lag occurs (MSPT > 45ms), new terrain chunk generation is smoothly paused while async prefetching continues, eliminating exploration freezes. - ⚙️ **Configurable Buffer Distances**: Added `chunk-trimmer.buffer-distance` and `interval-minutes` in `config.yml` with spawn protection guards. - 📊 **Real-time MSPT Monitoring**: `/fastchunks stats` now reports server MSPT alongside average chunk completion microsecond timings.
release

Fast Chunks v1.3.0 - Memory Governor & Vehicles

1.3.0
1 окт. 2026 г.9Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4bukkit, folia, paper, purpur, spigot
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Что нового
### Fast Chunks v1.3.0 - Autonomous Memory Governor & High-Speed Vehicles #### 🛡️ Autonomous Memory Governor - Real-time JVM heap headroom evaluation every 5s to prevent OutOfMemoryError and chunk exhaustion. - Automatic backpressure throttling when heap hits 85% threshold, shielding production servers from Elytra/Boat spam. - New admin commands: - `/fc memory` - Inspect live heap percentage, governor status, and total loaded chunks. - `/fc purge` - Instantly flush pending queues and trigger JVM garbage collection. #### 🚤 High-Velocity Vehicle Prefetch Stream - Tailored lookahead streaming (8 chunks ahead within a focused 40° conic angle) for high-velocity vehicles: - Blue ice highway boat transit (60+ m/s) - High-speed minecart rail lines - Boosted horses - Prevents players from hitting unloaded chunk barriers at extreme speeds. #### ⚙️ Concurrent Terrain Generation Throttling - Segregates async cached chunk loads from new world generation (`max-generating-in-flight: 2`). - Eliminates CPU spikes caused by exploratory flight into ungenerated territory while keeping pre-cached loading blazing fast. #### 🖥️ Interactive GUI v1.3.0 - Live Memory Governor status indicator & total chunk counts in Engine Metrics header. - Interactive **Vehicle Stream Toggle** (Slot 21). - One-click **Emergency Cache Purge Button** (Slot 25). #### 🌐 Compatibility & Performance - Full support for Spigot, Paper, Purpur, and Folia (1.20 - 1.21.4). Tested and verified on Paper 26.3 with Java 25 LTS.
release

Fast Chunks 1.2.0 - Elytra & TPS Engine

1.2.0
30 сент. 2026 г.215Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 26.1, 26.2, 26.3bukkit, folia, paper, purpur, spigot
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Что нового
### ⚡ FastChunks 1.2.0 - High-Speed Elytra Stream & TPS Protection This major update addresses the #1 problem reported by server owners: **chunk loading freezes during Elytra flight** and **world generation lag spikes under low TPS**. #### 🚀 What's New in v1.2.0: - **🪽 Elytra Highway Stream Mode**: - Automatically predicts forward movement vectors for players gliding with Elytra or riding high-speed vehicles. - Dynamically projects chunk loading lookaheads ahead of travel trajectory, completely eliminating invisible chunk walls. - **🛡️ Dynamic TPS Safety Throttle**: - Automatically protects your server from crashes and tick cascades. - If TPS drops below 18.0, generation of ungenerated chunks is temporarily suspended while existing chunks load smoothly. - **🖥️ In-Game Control Panel ( or )**: - Live metric monitoring: Async Queue Size, In-Flight Tasks, Allocated RAM, Server TPS, and Avg Chunk Completion time. - 1-Click Profile Switching: **Safe** (low-spec), **Balanced** (standard SMP), and **Aggressive** (dedicated high-performance). - Quick toggles for Elytra Stream and boundary particles. - **⚡ Modern Paper & Java 21-25 Full Compatibility**: - Fully tested on Paper 1.20 through Paper 26.3 with Adoptium Temurin Java 25.
release

Fast Chunks v1.2.0

1.2.0
30 сент. 2026 г.8Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4bukkit, folia, paper, purpur, spigot
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Что нового
### ⚡ Fast Chunks v1.2.0 — High-Speed Flight Stream & Memory Governor Update #### 🚀 What's New: - **🪽 Elytra & High-Speed Flight Stream:** Automatic high-velocity flight detection with 6-chunk lookahead along velocity vectors and HIGH_VELOCITY_FLIGHT priority tier. - **📍 Teleport Pre-Warm API:** Asynchronous chunk pre-warm pipeline for RTP, TPA, and warp destination loading. - **🧹 Memory Idle Governor:** Automatic prefetch ticket expiry (30s) prevents memory leaks and optimizes RAM on high-traffic servers. - **📊 Redesigned Interactive Control Panel GUI (/fastchunks):** Live engine metrics, active profile indicator, and one-click flight/particle toggles.
release

Fast Chunks 1.1.0

1.1.0
5 июл. 2026 г.599Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2bukkit, paper, purpur, spigot
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