[Cobblemon] Fai's Mythical MonstrositiesСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачать
ВЕРСИИ (20)
beta
[Cobblemon] Fai's Mythical Monstrosities 0.1.8.3
0.1.8.321 сент. 2026 г.3 тыс.Minecraft: 1.21.1fabric
Что нового
### Updated for **_Cobblemon 1.8.1_**
beta
[Cobblemon] Fai's Mythical Monstrosities 0.1.8.2
0.1.8.227 июн. 2026 г.9,7 тыс.Minecraft: 1.21.1fabric
Что нового
# Fai's Mythical Monstrosities 0.1.8.2
This update is mostly a follow up to the Blood Moon miniboss update, but I still ended up adding a bunch of nice stuff!!
It is not a huge new drop, but the mod should feel smoother
## New Stuff!!
### Bloodblight
Blood Moon minibosses got a new nasty effect called **Bloodblight**!
If a wild marked miniboss hits something outside of battle, it can now apply Bloodblight. It has its own particles, damage, and death message, so it feels like an actual effect now instead of some invisible background thing!
### Fakemon Usage Stats
I added a new `/fakemonusage` system!
This lets server owners track which fakemon from my mod people are actually using. It can track:
- Captures
- Send outs
- Battle appearances
There are also top lists now, so you can see which mons are getting the most love! (WIP)
### New Advancements
Added some new little milestone advancements!
- Defeat a Blood Moon miniboss
- Earn Lootoad’s trust
- Let Selyn call down a Blue Moon
I also fixed the first Fakemon catch advancement so it works when you catch any of my fakemon, instead of acting like you had to catch the entire roster. That was not the vibe lol
## Polish!!
### Creative Tab
My mod creative tab has a proper sidebar now!
You can filter items by:
- Artifacts
- Gemstones
- Nature
It makes the tab feel way cleaner and less like everything was just tossed into one pile.
### Item Tooltips
The items and blocks now have Shift to read descriptions!
Holding Shift reveals the text with a little typewriter effect, and I cleaned up a lot of the wording so it feels more Minecrafty and less like a big boring manual.
### Loading Screens
Lootoad can show up on loading screens now!!
I also adjusted the placement so it feels more intentional and cute instead of just randomly slapped on the screen.
## Fixes & Cleanup!!
### Blood Moon Minibosses
Did more cleanup and polish for Blood Moon minibosses!
Titles, auras, caught state, and visual handling should all behave better now. I also fixed some aura rendering weirdness and crashes from the follow-up work.
### Bloodsplitter Lag
Fixed a likely Bloodsplitter lag spike!
The player skin stuff now waits for cached skin data instead of trying to grab it right in the render path. Basically, it should be way less likely to randomly freeze your client when Bloodsplitter is doing its creepy face stuff.
### Showdown / Battle Data
Cleaned up more of the Showdown data flow and added helper tooling for exporting/testing battle data locally!
Also cleaned up some docs around how the battle data system works, because future me deserves peace.
### Config & Compatibility
Cleaned up config sanitizing so bad config values are handled more safely!
Also removed an extra Showdown startup repair hook that did not need to run anymore, and added some guards around Cobblemon data layout changes, so things are easier to catch if Cobblemon changes stuff again.
beta
[Cobblemon] Fai's Mythical Monstrosities 0.1.8.1
0.1.8.123 мая 2026 г.3,9 тыс.Minecraft: 1.21.1fabric
Что нового
# Blood Moon Miniboss Overhaul
### Added
- Blood Moon minibosses have been rebuilt into a real persistent variant, not just a rare spawn with a message!
- Minibosses are now 2x size by default and keep that size after reloads or capture
- Minibosses now keep their red glowing eyes after capture too
- Minibosses now have a boosted shiny chance, defaulting to 25%
- Miniboss drops are configurable
- Added OP-only /bloodmoon miniboss commands for spawning, marking, checking, refreshing, and testing minibosses (mostly for me blep)
## Admin Commands
- `/bloodmoon miniboss spawn <properties>`
- `/bloodmoon miniboss mark <title>`
- `/bloodmoon miniboss set_title <title>`
- `/bloodmoon miniboss unmark`
- `/bloodmoon miniboss info`
- `/bloodmoon miniboss list`
- `/bloodmoon miniboss refresh`
- `/bloodmoon miniboss refresh_all`
- `/bloodmoon miniboss validate_config`
- `/bloodmoon miniboss dry_run_rewards`
- `/bloodmoon miniboss clear_bars`
- `/bloodmoon spawn_table minibosses`
All miniboss commands require OP permission level 2.
## Default Spawn Rate
- Default miniboss table entry: Blood Moon Ursaluna
- Weight: `0.025`
- Current table total: `1.0`
- Effective table chance: 2.5% of successful Blood Moon table spawns
- Still affected by Blood Moon spawn checks, spawn caps, distance rules, and config settings.
## Default Miniboss Loot
- `faismythicalmonstrosities:bloodstone`
- 5-8 drops
- 100% chance
- `faismythicalmonstrosities:blood_gemstone`
- 1 drop
- 100% chance
- `faismythicalmonstrosities:firmanent_shard`
- 1 drop
- 35% chance
## Config
Miniboss behavior is now configurable, including:
- Spawn messages
- Defeat messages
- Red eye color
- Red eyes enabled/disabled
- Scale modifier
- Shiny chance
- Drops
- Aura/status effects
- Boss bar behavior
- Persistent entity behavior
## Fixes
- Fixed miniboss markers not always surviving reload!
- Fixed caught/player-owned minibosses keeping wild boss bar state.
- Improved miniboss cleanup on unload, death, world stop, and server stop.!
beta
[Cobblemon] Fai's Mythical Monstrosities 0.1.8
0.1.823 мая 2026 г.155Minecraft: 1.21.1fabric
Что нового
### Bugfix
- Fixed forms not working when edited
beta
[Cobblemon] Fai's Mythical Monstrosities 0.1.7
0.1.71 апр. 2026 г.6,3 тыс.Minecraft: 1.21.1fabric
Что нового
### Minor Fixes and Changes
• Updated Firmament Shard texture to 16x16.
• Lootoad can no longer steal from chests.
This feature will be reworked into something new later.
• Improved Lunar Moon rendering to be more dynamic.
• Rebalanced Bloodsplitter.
• Buffed Bloodmoon Milotic.
• Moved Selyn to a higher spawn bucket.
• Fixed Blue Gemstone crafting.
beta
[Cobblemon] Fai's Mythical Monstrosities 0.1.6
0.1.621 мар. 2026 г.1,6 тыс.Minecraft: 1.21.1fabric
Что нового
### Fixed server custom move issue
beta
[Cobblemon] Fai's Mythical Monstrosities 0.1.5
0.1.510 мар. 2026 г.2,1 тыс.Minecraft: 1.21.1fabric
Что нового
## ✨ Minor Updates
---
## ⚔️ Battle Fixes
### Mega Gardevoir
- Fixed an issue where **Gardevoir** couldn't mega outside and in battle.
---
## 🔌 Compatibility
### Sinytra Connector for NeoForge
- Added compatibility adjustments so the mod now works when running through **Sinytra Connector** when using Neoforge.
beta
[Cobblemon] Fai's Mythical Monstrosities 0.1.4
0.1.48 мар. 2026 г.575Minecraft: 1.21.1fabric
Что нового
### Minor Changes
- Added more thematic moves to all the Fakemon's movepools
- Bloodmoon move now deals dark/normal type damage when in Blood Moon weather. (Boosted by Blood Moon weather)
- Relabeled Fakemon from Mythical to Myths
beta
[Cobblemon] Fai's Mythical Monstrosities 0.1.3
0.1.38 мар. 2026 г.124Minecraft: 1.21.1fabric
Что нового
## Bugfixes
beta
[Cobblemon] Fai's Mythical Monstrosities 0.1.2
0.1.27 мар. 2026 г.165Minecraft: 1.21.1fabric
Что нового
## ✨ Update Summary
This update focuses on **battle system compatibility and visual fixes**, along with a few block improvements.
---
## 🌙 Lunar System
- Fixed **Lunar Moons rendering incorrectly when shaders are enabled**
- Moons now render properly with shader packs without visual glitches
---
## ⚔️ Battle / Showdown Integration
- Added **proper support for custom Showdown conditions**
- Added **Showdown item support**
- Implemented **compatibility with the Mega Showdown mod**
- Improved internal condition handling for better battle stability
---
## 🧱 Blocks
- Fixed several **block behavior and placement issues**
- Minor improvements to block interactions and consistency
---
## 🛠 Misc
- General cleanup and backend improvements
beta
[Cobblemon] Fai's Mythical Monstrosities 0.1.1
0.1.13 мар. 2026 г.711Minecraft: 1.21.1fabric
Что нового
### Bugfixes
beta
[Cobblemon] Fai's Mythical Monstrosities 0.1.0
0.1.02 мар. 2026 г.346Minecraft: 1.21.1fabric
Что нового
### 🧬 New Mons, Forms & Roster Expansions
- Added **Selyn** (moon temple maiden legendary with lunar invoke ability and dedicated behavior).
- Added **Scryu** (Staryu Convergent)
- Added **Luminimp** (Alien bug type, no evolution for now)
- Added **Sableye Bloodmoon**
- Added **Lootoad** (Evolution for Magipole with alot of custom content ;))
- Expanded roster wiring across dex entries, species tags, spawn pools, and interaction data for new content compatibility. (like brushing, bartering, etc.)
### 🎒 Lootoad Features
- Expanded Lootoad: bag rendering, satchel access UX, item locator support, and inventory persistence.
- Added Lootoad interactions: dialogue personality rotation/persistence, treasure trade upgrades, and improved interaction polish.
- Added Lootoad ongoing behavior tuning for wild/owned use cases.
- Ability to collect items periodically with a custom animation.
### 🎼 Harpy Lyre System
- Added **Harpy Lyre** a ritual item for Gardevoir → Harpivoir evolution with targeting, channel timing, and ritual feedback.
- Added a ritual particle (custom note cadence, particle staging, and progression sounds) to make successful activations clearer.
- Added Lyre assisted wild control utility when an owned Harpivoir is nearby (Use Lyre on a wild Pokemon when your harpivoir is nearby to make them attack it).
### 🌕 New Moon Types: Blue Moon & Harvest Moon
- **Blue Moon**: Introduced lunar tide event behavior that buffs aquatic mobility/survival effects and ambient moon tide atmosphere in the overworld.
- **Blue Moon battle weather**: boosts Ice-type offense, restores Water types each turn, and fortifies Psychic defenses.
- **Harvest Moon**: Added overworld blessing loop focused on crop growth acceleration andd farmland hydration pulses.
- **Harvest Moon rewards**: enabled bonus harvest themed drops and event side progression tied to farming gameplay!
### 🌙 Lunar Events, Blue Moon & Sky Rendering
- Extended lunar framework behavior around Selyn invoke flow (timing/cooldowns/lockouts/FX/audio progression).
- Improved lunar event reliability: duplicate failure messaging fixes, transition cleanup, and fade interpolation polish.
- Reworked custom moon rendering to STAY sky anchored and stable.
- Fixed repeated shader compatibility regressions (render pass selection, alpha/visibility, layer/vertex format, matrix anchoring, sky transform alignment </33).
- Corrected lunar moon trajectory and visibility behavior to better match intended celestial motion and event readability.
### 🩸 Blood Moon & Event Gameplay
- Bloodmoon evolutions are now locked to only work when Blood Moon is happening.
- Refined Blood Moon density/spawn-related logic and event coordination safety and added more minibosses.
- New rewards and drops in the event.
### ⚔️ Moves, Abilities & Battle Data
- Fixed custom move learnset injection issues that blocked natural learning on Fakemon. (Serverside, however if this doesn't work on your server, replace your server showdown folder with a singleplayer showdown folder.)
- Added learnset merge fallbacks and form/species alias handling for multiple Showdown naming patterns.
- Improved injection formatting/output and safer object merge behavior for conditions/moves/abilities data.
- Added/updated battle-facing text for ability activation flows (including Xenoluminescence/Hemorrhymn messaging).
### 🌐 Multiplayer, Startup & Networking Stability
- Guarded custom payload sends for non-modded clients.
- Fixed multiplayer decode mismatch errors and startup paths that could fail in mixed/modded environments.
- Hardened injector bootstrap behavior to avoid unnecessary/repeated writes and improve MP safety.
- Fixed dedicated server startup edge cases where data directories are created late!
### 🧩 Datapack, Registry & Cobblemon Integration Hardening
- Fixed Cobblemon datapack ID parsing and server side condition loading edge cases.
- Resolved datapack load failures affecting Bloodsplitter/Myth Ball related assets.
- Hardened Showdown datapack injection path.
- Added safer Myth Ball registration timing and runtime verification to avoid early lifecycle crashes.
- Improved spawn tag resolution/reload semantics and optional mod compatibility handling in hooks!!
### 🎵 Audio and Visual Polish
- Implemented **Selyn humming** behavior.
- Added **Scryu galaxy swirl** particle persistent and corrected related texture/pose issues.
- Added ritual/lyre audio cadence and feedback polish for Harpivoir/Selyn-related sequences.
### 🛠️ Compatibility & Maintenance Fixes
- Updated Cobblemon 1.7.x mixin compatibility paths (notably PosableModel emissive tint signatures/injection robustness).
- Made emissive tint injection paths more resilient to upstream signature churn.
- Included tooling improvements for local testing workflows (Showdown launch scripts/docs clarity on IDE vs shell usage).
---
## TL;DR
- 🧬 A roster expansion **Lootooad, Selyn, Scryu, Luminimp, Sableye Bloodmoon** .
- 🎒 Lootoad received major expansion (bag rendering, trading/dialogue systems, animation/sound fixes, persistence hardening).
- 🌙 More lunar events.
- ⚔️ Custom move/ability/learnset injection and Showdown data merging are much more reliable.
- 🌐 Multiplayer join/startup and datapack lifecycle behavior are notably safer for real servers.
alpha
[Cobblemon] Fai's Mythical Monstrosities 0.0.9
0.0.922 янв. 2026 г.3,4 тыс.Minecraft: 1.21.1fabric
Что нового
Fixing shiny overriding existing mons.
alpha
[Cobblemon] Fai's Mythical Monstrosities 0.0.8
0.0.820 янв. 2026 г.278Minecraft: 1.21.1fabric
Что нового
## Changelog
### 🩸 Blood Moon
- **Battle Weather:** If the world has an active **Blood Moon**, battles start with **Blood Moon weather** immediately.
- **Balance:** Blood Moon duration set to **3 minutes**, with a **cooldown** to prevent spamming.
- **Multiplayer Sync:** Clients now receive accurate **Blood Moon timing**, HUD timer, title, and full **localization**.
- **Spawns:** Blood Moon fakemon spawns now use **Cobblemon spawn events/causes** for cleaner, better integration.
- **Stability:** Improved server safety checks around Blood Moon activation to prevent desyncs.!!
- **UI Polish:** Minor HUD alignment and readability improvements during Blood Moon events.
### 💎 Items & QoL
- **Blood Gemstone QoL:** Item only consumes/damages on **successful activation** and shows friendly **cooldown / active** messages + improved **tooltip** info.!
### 🐦 Moves & Abilities
- **Harpivoir Signature:** Added **Umbral Flurry**, a **first-turn-only**, three-hit fake out like move with shadowy afterstrikes.!
- **Umbral Flurry Visuals:** Causes **2 additional shadow clones** to appear *(WIP!!!)*.
- **Move Tuning:** **Heliosblade** now drops **-1 Def / -1 SpD** after attacking and has a small **flinch chance** alongside its other effects.
- **Predator Buff:** Predator’s marked hit now deals **1.5× damage**.
- **Ability Flavor:** **Essence Reforge** now clearly calls out its **physical → special** conversion.
### 🕷️ Fakemon
- **Bloodsplitter:** Now only takes skins when **attacking a player**. Added as a **rare spawn** in **Dark Forests**.
### 🐞 Bug Fixes
- Fixed **Ariados to Bloodsplitter** evolution not triggering correctly.
- Fixed **Heliosblade** incorrectly being available on **Tinkaton**.
- Fixed **Unown Zodiac – Libra** ability, still unobtainable normally.
### ⚙️ Internal
- Internal refactors to Blood Moon timing logic and spawn hooks to support future expansion!
---
## TL;DR
- 🌙 Blood Moon is cleaner, synced properly, and more stable.
- 💎 Blood Gemstone is less punishing and clearer to use.
- 🐦 Harpivoir gets **Umbral Flurry** (triple hit opener + shadows).
- 🕷️ Bloodsplitter behavior, spawns, and evolution fixed.!
alpha
[Cobblemon] Fai's Mythical Monstrosities 0.0.7
0.0.718 янв. 2026 г.279Minecraft: 1.21.1fabric
Что нового
# ✨ Added
#
**Myth Ball** :
New Pokeball with a 2.5× catch rate multiplier when used on this mod's Fakemon!
# 🛠️ Fixed
#
LANG issue regarding Unown Libra.
alpha
[Cobblemon] Fai's Mythical Monstrosities 0.0.6
0.0.618 янв. 2026 г.147Minecraft: 1.21.1fabric
Что нового
Prevent Blood Moon aggro for players in Cobblemon battles
Improve Blood Moon spawn positioning and reduce Faylure odds
alpha
[Cobblemon] Fai's Mythical Monstrosities 0.0.5
0.0.517 янв. 2026 г.158Minecraft: 1.21.1fabric
Что нового
Server Fix.
alpha
[Cobblemon] Fai's Mythical Monstrosities 0.0.4
0.0.416 янв. 2026 г.127Minecraft: 1.21.1fabric
Что нового
Reload Fix.
alpha
[Cobblemon] Fai's Mythical Monstrosities 0.0.3
0.0.316 янв. 2026 г.111Minecraft: 1.21.1fabric
Что нового
Fixed startup world crash with other addons/mods.
alpha
[Cobblemon] Fai's Mythical Monstrosities 0.0.2
0.0.215 янв. 2026 г.61Minecraft: 1.21.1fabric
Что нового
Structure Issue Fix