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Extra Villagers

Adds villager skins to biomes that don't have them in vanilla.

Автор: iAmUncreative2,2 тыс.34обновлён 19 сент. 2026 г.
16xentitiesvanilla-like

Описание

This pack uses Optifine entity properties to add new villager skins to biomes without them. You need to have Optifine or Entity Texture Features, otherwise nothing changes.

Added villager skins can be seen in the gallery.

Feel free to rearrange, delete, or modify the files in this pack however you want, as long as you don't release your edits publicly alongside my files.

This pack also works with Fresh Animations (adult skins only, for now). Some base skins for the zombie villagers might not emote properly by default, but in that case there are alternate versions of those textures in the files that are compatible with facial expressions. If you see any weirdness with the skins or animations (which shouldn't be happening but it's possible I overlooked something), try switching the order of this pack and Fresh Anims in the resource pack list.

Галерея

New baby villagers

Последние версии

Все версии →
release

Extra Villagers 1.9

1.9
19 сент. 2026 г.405Minecraft: 1.21.10, 1.21.11, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 26.1, 26.2, 26.3minecraft
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Что нового
- Adjusted the arms and outer layer on the basalt deltas' baby zombie villager - Added sulfur cave skin - Added dappled forest skin - Moved the deep dark baby zombie villager's hat down by one pixel so it looks correct
release

Extra Villagers 1.8.1

1.8.1
27 мар. 2026 г.1,2 тыс.Minecraft: 1.21.10, 1.21.11, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9minecraft
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Что нового
- Swapped all my baby villagers' arms because for some unfathomable reason, Mojang decided the arms in the texture file should be on the opposite sides of where they actually end up in-game. - Added the bottom face of the outer hood on the Nether Wastes babies, both the villager and the zillager. - Fixed a discontinuity on the lush cave baby villager's arms, where the white stripes wouldn't continue to the bottom face.
release

Extra Villagers 1.8

1.8
25 мар. 2026 г.148Minecraft: 1.21.10, 1.21.11, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9minecraft
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Что нового
- Standardized the colors on the adult cherry grove villager (not consequential or noticeable in-game). - Retextured the underwater zillager's shoulder pads to match the zombie nautilus. - Fixed some miscolored parts on the zombie villagers in oceans, beaches/ocean surface, and crimson forests. - Added baby villager and zillager skins to fit 26.1
release

Extra Villagers 1.7.1

1.7.1
27 февр. 2026 г.33Minecraft: 1.21.10, 1.21.11, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9minecraft
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Что нового
- Added a proper emissive texture for the Fresh Animations alt of the underwater zombie villager base skin. - Updated to 1.21.11
release

Extra Villagers 1.7

1.7
27 февр. 2026 г.63Minecraft: 1.21.10, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9minecraft
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Что нового
- Tweaked the villager and zillager skins in the badlands, crimson forest, and warped forest. - Improved the zombie villager textures, also with darker color palletes, in the nether wastes, mushroom island, basalt deltas, lush caves, oceans (above the surface), and mangrove swamp. - Changed the random entity directory to use random/entity instead of optifine/mob, in the hopes that it might fix the all-consuming cave skin bug. It didn't, but I'm still keeping it. - !!! CRITICAL FIX: Fixed the issue where only cave villagers would spawn in most biomes when using Optifine, by explicitly limiting the spawn heights of all Overworld skins and changing some priorities. The pack works with Optifine again! - Added skins for the biomes in the Aether and Deep Aether mods, which I made as a commission for Timinations on Planetminecraft.
release

Extra Villagers 1.6

1.6
27 февр. 2026 г.23Minecraft: 1.21.4minecraft
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Что нового
- Made zombie villagers in snowy beaches use the drowned base skin. - Improved the back and bottom faces of the cave villagers' arms. - Added a Pale Garden skin. - Redid some of the .properties files to make them more intuitive for me to work on. Not all of them, because I'm lazy. - Changed the emissive suffix to "_e" instead of "_emissive", because I think that's the common practice. - Adjusted the blindfolded skins so their eyes are still covered in Fresh Animations. - Adjusted the prismarine chestplate thing on the ocean skins. - Adjusted the color pallete of the dark forest skins, including extra ruination on the zombie. - Added a husk-based zombie villager base skin for deserts. - Added Fresh Animations faces to the zombie villager base skins. The old version still works perfectly fine and doesn't look broken or anything, but the new one allows facial expressions. To see them, just switch the names of the base skin variants and the "_fresh" alts in the files. - Adjusted the weaponsmith's eye patch to remove any out-of-place green parts on the alternate zombie villager bases.
release

Extra Villagers 1.5.2

1.5.2
27 февр. 2026 г.26Minecraft: 1.20.2minecraft
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Что нового
This is a smaller update without any new additions. I was working on a bigger update, but found some important bugs that I had to fix, so I released the changes I'd already finished along with the fixes. - Adjusted the masked villager skins so that their mouths in Fresh Animations match the mask. - Improved the ocean villager skin. - Adjusted the mushroom villager's skirt. - Improved the soul sand valley villager's cloak. None of the above changes are in the pack images yet, but they are visible in-game. - Added "Fresh-Animations-compatible!" splash. - Made the drowned zombie villagers emissive, and made a slight adjustment to the back of their heads.
release

Extra Villagers 1.5.1

1.5.1
27 февр. 2026 г.214Minecraft: 1.20, 1.20.1minecraft
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Что нового
- Fixed a bug. I'm not sure what the extent of its effects was, but I found birch forest villagers spawning in caves below that biome instead of cave villagers. So I fixed it, and applied that fix to the other skins too. If you had any problems like that, this might resolve them. - I also fixed another height-based redundancy in the desert.properties files. Idk if it was causing problems, but regardless, it's fixed now. - Removed my color pallete from a normally-unused section of the End skins to make them compatible with Fresh Animations. Previously they would cause one eye and the mouth to become purple.
release

Extra Villagers 1.4

1.4
27 февр. 2026 г.17Minecraft: 1.19, 1.19.1, 1.19.2minecraft
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Что нового
- Added Deep Dark skins - Added helmets on the underground skins. Frankly, I don't remember why I didn't have them originally. - Added Mangrove Swamp skins - Added splash texts
release

Extra Villagers 1.3

1.3
27 февр. 2026 г.29Minecraft: 1.18, 1.18.1, 1.18.2minecraft
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Что нового
- Added skins for caves. Regular caves and dripstone caves share the same skin, but lush caves have a unique one. - Added skins for the mountain biomes. Meadow and stony peaks both have their own unique skins, while the others share a separate one. - Added snowy taiga villager. It's just a palette-swap of the normal taiga, with the snow hat added. - Added a pirate skin above the ocean surface. - Actually added the gold on the crimson forest villager this time. I put it in the wrong pack by accident and didn't notice for over a year. - Added an easter egg (Which I forgot to take a screenshot of): If you rename a villager "Dr Trayaurus", it gets a special skin