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ExplosionController

ВЕРСИИ (2)

release

ExplosionController v1.0.0.2

1.0.0.2
16 нояб. 2025 г.491Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1paper, spigot
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Что нового
v1.0.0.2 Full rewrite of explosion event handling. Added support for ALL major explosion types: Creeper TNT TNT Minecart End Crystal Bed (Nether/End) Respawn Anchor Wither explosion Wither skull projectile Fireball / Ghast fireball Block-based explosions (e.g., Anvil) Added BlockDamage and PlayerDamage toggles for each explosion type individually. Added compatibility fixes for Paper 1.21.x explosion API. Improved internal configuration storage (YAML auto-save). Major fix: explosions should now still visually explode, but respect disabled block/player damage reliably on all types. Added improved command system with argument validation. Added /exco info <type> <world> Added /exco enable|disable <type> <world> <damageType>
release

ExplosionController v1.0.0.1

1.0.0.1
13 нояб. 2025 г.38Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10paper
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Что нового
/explosioncontroller <enable|disable> <type> <world> <blockdamage|playerdamage> /exco <enable|disable> <type> <world> <blockdamage|playerdamage> Parameters: <enable|disable> – enable or disable the explosion effect <type> – explosion type (TNT, CREEPER, ENDER_CRYSTAL, MINECART_TNT) <world> – world name (e.g., world, world_nether, world_the_end) or every_world for global settings <blockdamage|playerdamage> – whether the explosion damages blocks or players Examples: /exco disable tnt world blockdamage → prevent TNT from breaking blocks in world /exco enable creeper every_world playerdamage → allow creeper to damage players everywhere Notes: Tab-completion works for all arguments, making commands easy to type Only OPs or users with explosioncontroller.* permission can use the commands Changes take effect immediately; no server reload is required Config is saved automatically in config.yml Advanced Usage: Edit config.yml manually for permanent world-specific or global settings Add new explosion types by using the exact EntityType name