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ВЕРСИИ (7)
beta
2.0
1-beta21 окт. 2026 г.88Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11iris
Что нового
## Rebirth — a new chapter for Eternal Prism
A major visual overhaul focused on lighting, atmosphere and water.
### Highlights
- Rebuilt HDR lighting and cinematic tone mapping.
- Improved soft shadows, foliage lighting and animated vegetation.
- Self-shadowed volumetric clouds and cloud shadows.
- Depth-aware water absorption and refraction.
- Improved water and puddle reflections, organic caustics and rain ripples.
- Atmospheric fog, light shafts and emissive materials.
- Enhanced stars, aurora and dedicated Nether and End environments.
- Four quality profiles and 45 settings with English and Russian menus.
### Maximum quality by default
Cinematic Ultra includes 4096-resolution shadows and increased cloud and reflection sampling.
### Requirements and beta status
Requires Iris Shaders with a matching Sodium version. OptiFine is not supported.
Development testing used Minecraft 1.21.1, Iris 1.8.8 and Sodium 0.6.13. Other Minecraft versions remain unverified. Final polish passed compilation and offscreen rendering checks; broader gameplay testing is still needed.
beta
Windborne — wind, puddles, settings menu
0.6.0-beta9 июл. 2026 г.806Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11iris, optifine
Что нового
## Windborne
### Settings — professional menu
- Organized categories: Image, Effects, Lighting, Water, Sky, World
- Four one-click profiles: Potato / Balanced / Cinematic / Maximum
- Full English and Russian translations
### Wind & Animation
- Noise-based wind field — natural gusts instead of mechanical waves
- Fixed chunk-border seams in foliage animation
- Shadows now sync with waving plants
- Vines, kelp, seagrass and lily pads now sway
- Lava: slow viscous waves and pulsing self-illumination
### Rain
- Real puddles — pools form on flat surfaces and mirror the sky
- Raindrop ripples on puddles
- Rain droplets on screen with lens refraction
### Water
- Underwater screen distortion
### Fixes & Performance
- Fixed black streaks from volumetric light at night
- SSAO distance culling — major FPS gain
- Reduced SSR steps on lower presets
- Foliage no longer oversaturated at night
beta
Volumetric clouds, weather system, 26 settings
0.5.0-beta1 июл. 2026 г.163Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11iris, optifine
Что нового
## Major Update
### Sky & Clouds
- Volumetric 3D clouds with self-shadowing
- Clouds now have real depth, lit and shadowed sides
### Weather & Atmosphere
- Height-based ground fog — settles in valleys like morning mist
- Aerial perspective — distant terrain fades into sky color
- Time-of-day fog coloring — golden sunsets, blue nights
### Settings — full rework (26 options)
- Categorized menu: Image / Effects / Water / Atmosphere / Night
- Toggle every effect individually
- New sliders: contrast, exposure, wave height, water opacity, fog density, aurora/star/moon brightness, sky saturation
### For any PC
- Low-end: disable heavy effects, keep the beauty
- High-end: enable everything for a cinematic look
beta
Volumetric light & specular
0.4.0-beta26 июн. 2026 г.138Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11iris, optifine
Что нового
## 0.4.0-beta
### New
- Volumetric light — true light shafts through trees and terrain
- Specular highlights — water, ice and wet surfaces glint in sunlight
- Wet surfaces in rain — blocks darken, saturate and shine
- Film grain & subtle chromatic aberration for a cinematic look
- Stronger bloom on bright highlights
### Improvements
- Sunset-tinted light rays, reflections and specular
beta
Soft shadows, two-tone lighting, Milky Way night sky
0.3.0-beta25 июн. 2026 г.59Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11iris, optifine
Что нового
## 0.3.0-beta
### Lighting overhaul
- Soft shadows (PCSS) — shadows blur naturally with distance
- Two-tone lighting — warm sunlight + cool sky ambient for depth
- Improved multi-pass bloom
- Sky-colored distance fog
### Night sky
- Milky Way band
- Procedural nebulae (purple & blue gas clouds)
- Varied star sizes, colors and twinkling
- Deeper space gradient toward zenith
### New options
- Saturation slider in Shader Options
### Improvements
- Higher shadow resolution and distance on all presets
beta
SSR water, SSAO, god rays, clouds, aurora
0.2.0-beta23 июн. 2026 г.58Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11iris, optifine
Что нового
## v0.3.0-beta
### New features
- Gerstner wave simulation — physically accurate peaked waves
- Screen-Space Reflections (SSR) — water reflects terrain, trees and sky in real time
- SSAO — contact shadows between blocks
- God rays — light shafts through trees and terrain
- Procedural clouds with sunset coloring
- Aurora borealis at night
- SSS foliage — leaves glow when backlit by sun
- Moonlight — silver ambient lighting at night
- Underwater rendering — blue fog, caustics
- Warm torch light — orange glow near fire/torches
- Rain — wet surfaces and screen droplets
- Entity & hand shading — mobs and player match world lighting
- ACES cinematic tone mapping
### Quality presets (Shader Options)
- LOW / HIGH / SUPER_HIGH / ULTRA
- Brightness slider (0.6 – 1.4)
### Fixes
- Removed SSAO artifacts on water surface
- Fixed triangular SSAO pattern on flat terrain
- Fixed aurora polar singularity (spiky artifacts at zenith)
beta
First public build
0.1.0-beta20 июн. 2026 г.28Minecraft: 1.21.11iris
Что нового
## Features
- Animated water with wave-based normals, sun glint and Fresnel transparency
- Procedural aurora at night
- Swaying foliage (leaves and grass react to wind)
- Soft dynamic shadows with leaf-accurate cutout shadows
- Depth-based atmospheric fog, richer sky gradient
- In-game quality presets: LOW / HIGH / SUPER_HIGH / ULTRA
## Known issues
- Shadows are a first pass — may show minor artifacts (shadow acne / peter-panning) on some setups
- Clouds are currently vanilla — custom clouds planned for a future update