COWMODSКаталог модов
Eternal Prism

ВЕРСИИ (7)

beta

2.0

1-beta
21 окт. 2026 г.88Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11iris
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Что нового
## Rebirth — a new chapter for Eternal Prism A major visual overhaul focused on lighting, atmosphere and water. ### Highlights - Rebuilt HDR lighting and cinematic tone mapping. - Improved soft shadows, foliage lighting and animated vegetation. - Self-shadowed volumetric clouds and cloud shadows. - Depth-aware water absorption and refraction. - Improved water and puddle reflections, organic caustics and rain ripples. - Atmospheric fog, light shafts and emissive materials. - Enhanced stars, aurora and dedicated Nether and End environments. - Four quality profiles and 45 settings with English and Russian menus. ### Maximum quality by default Cinematic Ultra includes 4096-resolution shadows and increased cloud and reflection sampling. ### Requirements and beta status Requires Iris Shaders with a matching Sodium version. OptiFine is not supported. Development testing used Minecraft 1.21.1, Iris 1.8.8 and Sodium 0.6.13. Other Minecraft versions remain unverified. Final polish passed compilation and offscreen rendering checks; broader gameplay testing is still needed.
beta

Windborne — wind, puddles, settings menu

0.6.0-beta
9 июл. 2026 г.806Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11iris, optifine
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## Windborne ### Settings — professional menu - Organized categories: Image, Effects, Lighting, Water, Sky, World - Four one-click profiles: Potato / Balanced / Cinematic / Maximum - Full English and Russian translations ### Wind & Animation - Noise-based wind field — natural gusts instead of mechanical waves - Fixed chunk-border seams in foliage animation - Shadows now sync with waving plants - Vines, kelp, seagrass and lily pads now sway - Lava: slow viscous waves and pulsing self-illumination ### Rain - Real puddles — pools form on flat surfaces and mirror the sky - Raindrop ripples on puddles - Rain droplets on screen with lens refraction ### Water - Underwater screen distortion ### Fixes & Performance - Fixed black streaks from volumetric light at night - SSAO distance culling — major FPS gain - Reduced SSR steps on lower presets - Foliage no longer oversaturated at night
beta

Volumetric clouds, weather system, 26 settings

0.5.0-beta
1 июл. 2026 г.163Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11iris, optifine
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Что нового
## Major Update ### Sky & Clouds - Volumetric 3D clouds with self-shadowing - Clouds now have real depth, lit and shadowed sides ### Weather & Atmosphere - Height-based ground fog — settles in valleys like morning mist - Aerial perspective — distant terrain fades into sky color - Time-of-day fog coloring — golden sunsets, blue nights ### Settings — full rework (26 options) - Categorized menu: Image / Effects / Water / Atmosphere / Night - Toggle every effect individually - New sliders: contrast, exposure, wave height, water opacity, fog density, aurora/star/moon brightness, sky saturation ### For any PC - Low-end: disable heavy effects, keep the beauty - High-end: enable everything for a cinematic look
beta

Volumetric light & specular

0.4.0-beta
26 июн. 2026 г.138Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11iris, optifine
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Что нового
## 0.4.0-beta ### New - Volumetric light — true light shafts through trees and terrain - Specular highlights — water, ice and wet surfaces glint in sunlight - Wet surfaces in rain — blocks darken, saturate and shine - Film grain & subtle chromatic aberration for a cinematic look - Stronger bloom on bright highlights ### Improvements - Sunset-tinted light rays, reflections and specular
beta

Soft shadows, two-tone lighting, Milky Way night sky

0.3.0-beta
25 июн. 2026 г.59Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11iris, optifine
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## 0.3.0-beta ### Lighting overhaul - Soft shadows (PCSS) — shadows blur naturally with distance - Two-tone lighting — warm sunlight + cool sky ambient for depth - Improved multi-pass bloom - Sky-colored distance fog ### Night sky - Milky Way band - Procedural nebulae (purple & blue gas clouds) - Varied star sizes, colors and twinkling - Deeper space gradient toward zenith ### New options - Saturation slider in Shader Options ### Improvements - Higher shadow resolution and distance on all presets
beta

SSR water, SSAO, god rays, clouds, aurora

0.2.0-beta
23 июн. 2026 г.58Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11iris, optifine
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Что нового
## v0.3.0-beta ### New features - Gerstner wave simulation — physically accurate peaked waves - Screen-Space Reflections (SSR) — water reflects terrain, trees and sky in real time - SSAO — contact shadows between blocks - God rays — light shafts through trees and terrain - Procedural clouds with sunset coloring - Aurora borealis at night - SSS foliage — leaves glow when backlit by sun - Moonlight — silver ambient lighting at night - Underwater rendering — blue fog, caustics - Warm torch light — orange glow near fire/torches - Rain — wet surfaces and screen droplets - Entity & hand shading — mobs and player match world lighting - ACES cinematic tone mapping ### Quality presets (Shader Options) - LOW / HIGH / SUPER_HIGH / ULTRA - Brightness slider (0.6 – 1.4) ### Fixes - Removed SSAO artifacts on water surface - Fixed triangular SSAO pattern on flat terrain - Fixed aurora polar singularity (spiky artifacts at zenith)
beta

First public build

0.1.0-beta
20 июн. 2026 г.28Minecraft: 1.21.11iris
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Что нового
## Features - Animated water with wave-based normals, sun glint and Fresnel transparency - Procedural aurora at night - Swaying foliage (leaves and grass react to wind) - Soft dynamic shadows with leaf-accurate cutout shadows - Depth-based atmospheric fog, richer sky gradient - In-game quality presets: LOW / HIGH / SUPER_HIGH / ULTRA ## Known issues - Shadows are a first pass — may show minor artifacts (shadow acne / peter-panning) on some setups - Clouds are currently vanilla — custom clouds planned for a future update