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Epic Quests

ВЕРСИИ (3)

beta

Epic Quests 1.2.0

1.2.0
19 июн. 2026 г.186Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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## 🧾 Changelog – Task Mode Update ### **Version 1.2.0** ### 🚀 New Features * ➕ Added **110+ new tasks** * 🧠 Significantly expanded task variety with more scenarios and content types * ⚡ Improved task system flow for smoother execution ### 🔍 Improvements * 🔎 All tasks were fully reviewed and refined * 🧹 Removed outdated and unnecessary entries * 📊 Better balance between easy, medium, and hard tasks ### 🛠️ System Updates * 🧩 Improved task processing system for better stability * 📌 Reorganized internal structure for scalability * 🧪 Enhanced overall performance and reliability
beta

Epic Quests 1.1

1.1
19 апр. 2026 г.49Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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## 📝 Epic Quests — Changelog v1.1 ### ✨ New Features **Quest Icon System Added** Each quest now has a dedicated icon displayed in the UI. This makes it easier to instantly recognize quest types and improves overall readability of the quest menu. Icons are now directly linked to Minecraft items, making the UI feel more connected to the game’s world. **Quest Tier System Introduced** A new tier system has been implemented to classify quests based on difficulty and reward scaling: * Common (Gray) * Uncommon (Light Blue / Dark Blue) * Epic (Purple / Pink) * Legendary (Gold / Dark Gold) Each tier visually affects the quest card appearance using gradient coloring, giving players immediate feedback on quest difficulty and importance. **Tier-Based Visual Design (Gradient UI)** Quest cards now feature dynamic gradient backgrounds depending on their tier. This improves UI clarity and adds a more RPG-like visual identity to the mod. Higher-tier quests now stand out more clearly compared to basic ones. **New Quests Added** Several new quests have been added to expand gameplay variety and progression depth. These include new combat, exploration, survival, and resource-based challenges designed to better balance early, mid, and late-game progression.
beta

Epic Quests 1.0.0

1.0.0
5 апр. 2026 г.28Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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# EpicQuests - v1.0 Changelog ## 📝 Quest System Features ### Core Functionality - **JSON-Based Quest Configuration**: All quests are defined in `quests.json`, making editing easy without recompiling. - **22 Pre-defined Quests**: Covering exploration, combat, crafting, mining, and collection challenges. - **Multiple Quest Types**: - **Kill**: Defeat specific mobs (skeletons, creepers, endermen, ender dragon) - **Collect**: Gather items (ores, eggs, wool, blaze rods, etc.) - **Mine**: Break blocks (stone, chests) - **Build**: Place blocks (oak planks) - **Craft**: Create items (furnace, iron sword, bow) - **Catch**: Fish items (cod, salmon) - **Punch**: Attack entities ### Progress Tracking - **Real-time Progress Updates**: Quest progress updates immediately when completing objectives. - **Accurate Counting**: Collect quests increment by the actual item count picked up. - **Progress Persistence**: Quest progress and completion status are saved across game sessions. - **Percentage Display**: Shows completion percentage for each quest card. ### Rewards System - **Item Rewards**: Items like diamonds, iron ingots, torches, and more. - **XP Rewards**: Earn experience points for leveling up. - **Automatic Reward Distribution**: Items added to inventory or dropped if inventory is full. ### User Interface - **Quest Screen**: Accessible via `Q` key. - **Card-Based Layout**: Each quest displayed as a scrollable card. - **Details Panel**: Click quest cards to view full description, objectives, and rewards. - **Responsive Design**: UI adapts to different screen sizes. - **Clean Text Display**: Item/entity names properly capitalized in English. - **Progress Indicators**: Visual progress bars and completion status. ### Technical Features - **Event-Driven System**: Uses Forge events for all quest tracking. - **Performance Optimized**: Efficient rendering and progress calculations. - **Data Persistence**: Player progress saved in NBT data. - **Modular Architecture**: Clean separation of quest management, UI, and data. <details> <summary> 📜 Included Quests</summary> - **Bone Collector**: Kill 10 skeletons - **Cave Explorer**: Collect iron, coal, copper ores - **Home Sweet Home**: Build with 40 oak planks - **Master Angler**: Catch 3 cod + 2 salmon - **Nether Adventurer**: Collect 3 blaze rods - **Creeper Hunter**: Kill 5 creepers - **Enderman Tracker**: Kill 3 endermen + collect 3 pearls - **Chest Monster**: Break 1 chest - **Gem Collector**: Collect emerald, lapis, redstone - **Deep Miner**: Mine 100 stone - **Stone Lover**: Mine 1000 stone - **Ore Combo**: Collect iron ingots, gold ingots, diamond - **Furnace Crafter**: Craft 1 furnace - **Weapon Crafter**: Craft iron sword + bow - **Epic House**: Build 100 oak planks - **Sheep Herder**: Collect 5 wool - **Egg Collector**: Collect 10 eggs - **Milk Run**: Collect 3 milk buckets - **Nether Explorer**: Collect 5 nether bricks - **End Conqueror**: Kill Ender Dragon - **Time Challenge**: Mine 20 stone </details> --- **v1.0 Summary:** Your quest mod now features a fully functional quest system with multiple types, real-time progress tracking, persistent data saving, a clean UI, and a variety of pre-made quests for exploration, combat, crafting, and more!