EnderscapeСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачать
ВЕРСИИ (75)
release
Enderscape 3.0.5+mc26.3
3.0.5+mc26.314 окт. 2026 г.4,6 тыс.Minecraft: 26.3fabric
Что нового
- Fixed an issue where activating a Totem of Undying crashed the game.
release
Enderscape 3.0.4+mc26.3
3.0.4+mc26.313 окт. 2026 г.493Minecraft: 26.3fabric
Что нового
- Fixed Enderscape Trim Patterns and Materials not having correct colors.
- Fixed Void Lachryma Cauldron missing the translation key.
release
Enderscape 3.0.3+mc26.3
3.0.3+mc26.311 окт. 2026 г.1,1 тыс.Minecraft: 26.3fabric
Что нового
- Updated to 26.3!
- Trim Patcher is no longer a required dependency.
release
Enderscape 3.0.3
3.0.311 окт. 2026 г.4,8 тыс.Minecraft: 26.2fabric
Что нового
- Fix the game crashing when hanging sign is placed.
release
Enderscape 3.0.3
3.0.311 окт. 2026 г.671Minecraft: 26.1.2fabric
Что нового
- Fix the game crashing when hanging sign is placed.
release
3.0.2
3.0.228 авг. 2026 г.15,8 тыс.Minecraft: 26.2fabric
Что нового
## Changes
- Fixed Transdimensional enchantment not functioning correctly
- Fixed crash when placing overgrowth Path blocks (probably)
release
3.0.2
3.0.228 авг. 2026 г.3,5 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## Changes
- Fixed Transdimensional enchantment not functioning correctly
- Fixed crash when placing overgrowth Path blocks (probably)
release
Enderscape 3.0.1
3.0.14 авг. 2026 г.8,2 тыс.Minecraft: 26.2fabric
Что нового
## Changes
- Enhanced End Visuals resource pack now has unique icon
- Shulker Shells and Shulker Boxes no longer disintegrate in Void Lachryma
- Void fire can now be created on Murublight blocks
- Fixed baby Rustles fed a Golden Dandelion aging after being bucketed
- Fixed missing translation key for Void Fire
- Fixed Stun Burst working without Nebulite fuel
release
Enderscape 3.0.1
3.0.14 авг. 2026 г.1,8 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## Changes
- Enhanced End Visuals resource pack now has unique icon
- Shulker Shells and Shulker Boxes no longer disintegrate in Void Lachryma
- Void fire can now be created on Murublight blocks
- Fixed baby Rustles fed a Golden Dandelion aging after being bucketed
- Fixed missing translation key for Void Fire
- Fixed Stun Burst working without Nebulite fuel
release
Impending Void
3.0.02 авг. 2026 г.1,2 тыс.Minecraft: 26.2fabric
Что нового
# Dependencies
- Updated to Minecraft 26.1 and Minecraft 26.2
- No longer requires or uses Mixson
- Now requires Trim Patcher
- Added support for JEI and RRV
# Update Warning
- Enderscape's config has been greatly updated, with many options renamed or outright removed
- - You may need to re-adjust your config after updating
- Rubble Shield variants have been consolidated into a single item
- - Upon updating, all Rubble Shields will convert to a standard End Stone Rubble Shield
- - This is due to allowing data-driven variants for Rubble Shields
# Name Changes
- "Flanger Berry" → "Puruberry"
- "Unripe Flanger Berry Block" → "Unripe Puruberry Block"
- "Flanger Berry Block" → "Puruberry Block"
- "Flanger Berry Flower" → "Puruberry Flower"
- "Flanger Berry Vine" → "Puruberry Vine"
# Changes
## Added Void Damage, Void Corruption, and Void Purification
- Added Void damage system
- - Upon taking Void damage, your hearts (beginning from the end of your health bar) become voided, and cannot be healed past
- - Voided health must be cleared using purification from Puruberries, Bulb Flowers, or other sources
- - Absorption effect is unsupported while health is voided
- - Activating a Totem of Undying with voided health only heals up to half your health bar's worth of voided health
- - - Totem of Undying shatters abruptly during activation
- - Controlled by "void_damage_overrides_health" game rule, affects players
- - Void mobs (such as Enderman, Endermite, Rubblemite) and Rustles are immune to most Void damage
- Added Void corruption system
- - Touching Void Lachryma or Void Fire gradually corrupts entities
- - Over time, entities become slower, darker, and emit more particles as they become corrupted
- - Upon becoming fully corrupted, entities begin taking void damage until voiding wears away
- - - When an entity is frozen (somehow, from Powder Snow), damage occurs more frequently
- - Eating Murublight Brackets now applies a "Void Corruption" status effect, which corrupts you over time, replacing the Poison effect from before
- - Items will corrupt when sitting in Void Lachryma, and be destroyed after one minute
- - - Certain items are immune, such as Nebulite, Shulker Boxes, etc.
- - - Certain items also have a chance to mutate over time
- - Void mobs and Rustles are immune to most Void corruption
- Added Void purification system
- - The only way to heal voided health aside from death
- - With the Void Purification status effect, your health bar will glow and voided health will be healed away, one heart at a time
- - - Obtained from eating Puruberries, random emission from Bulb Flowers and Bulb Lanterns
- - - Standing in sunlight in the Overworld applies an ambient Void Purification effect as well
- - Void mobs are damaged by the Void Purification status effect
- - Drifters are actively healed by the Void Purification status effect
- Added Void Resistance status effect
- - Activating Totem of Undying now applies 10 seconds of Void Resistance
- - Grants resistance from most forms of void damage
- - Cannot protect you from the outer void (falling out of the world)
- Overhauled falling out of the world
- - Rather than taking damage over time, three "warnings" occur, before dying all at once
- - With each warning, a vignette flashes, and a deep heartbeat is heard
- - Time before death in the "outer void" scales with the entity's maximum health
- - - Approximately the same amount of time before death with the original system
## Advancements
- Added "The Last Resort" advancement for finding and activating an End Haven
- Added "Time Capsule" advancement for having a Rustle cleanse Music Disc "decay"
- "Not Quite Long Distance" and "A Link Between Worlds" advancements now use colored Mirrors for their icons
## World Generation
- Added Void Lakes, pits of Void Lachryma surrounded by Void Shale found throughout the End
- - Very common in Corrupt Barrens, common in Veiled Woodlands, and uncommon in Celestial Groves
- Updated Void Depths, Void Skies, and Void Sky Islands
- - Entities present in each of these biomes begin to corrupt over time (except Shulkers)
- - Appearance of each biome has been updated, with a consistent deep purple hue
- - Each void biome now fades out all music, similar to Pale Gardens
- Updated ambient appearance in Corrupt Barrens with unique ambient light colors and updated particles
- Raised maximum hostile mob count in the End from 70 to 200
- - Intended to accommodate for the increased height
- Drifter spawn group size in Celestial Groves updated, from 3-6 to 2-3
- Worlds with Enderscape's world generation no longer appear as using experimental settings
## Structures
- Added the End Haven
- - New small structure sitting atop an island, resembling an End City
- - Houses the End Haven Core, a new method of respawning in the End
- - - Needs to be activated once with Nebulite, then can be reused infinitely
- - - Using an active End Haven Core sets an End Haven respawn point, separate from your main respawn point
- - - Upon dying in the End, you may choose between respawning at the End Haven or your main respawn point
- - - Upon leaving the End, your connection to the End Haven will sever, and you will need to reactivate your End Haven spawn point in the End to use it again
- - - End Haven Core can be broken after quite a while of mining, like Vaults
## Blocks
- Added Void Lachryma, a new fluid found throughout the End
- - Emits soft light (level of 8)
- - Slowly turns End stones beneath itself into Void Shale
- - Puts out entities on fire and rapidly corrupts entities inside it
- - Instantly freezes Water into Packed Ice, and Lava into Obsidian or Basalt
- - Evaporates in the Nether, just like Water
- - Void mobs are able to pathfind through Void Lachryma and walk across the surface
- - Cannot convert into new source blocks like Water (controlled by "void_lachryma_source_conversion" game rule)
- - Can be bucketed and put into Cauldrons
- - Over time, some items can corrupt and mutate into different items when left in Void Lachryma
- - - All Veradite blocks slowly turn into their Kurodite counterparts
- - - All Celestial wood blocks slowly turn into their Murublight counterparts
- - - Celestial Chanterelles and Caps become Murublight Chanterelles and Caps
- - - Celestial Growth turn into Corrupt Growth
- - - Controlled by recipes, viewable with JEI or RRV
- Added Void Fire
- - Found generating naturally on Void Shale and Kurodite
- - Inflicts Void damage and lasting Void corruption, similar to Void Lachryma
- - Cannot burn items
- Updated Void Campfires
- - Now deal Void damage instead of fire damage
- - Can no longer cook food, be put out with projectiles, or create smoke
- Void Torches, Void Wall Torches, and Void Campfires are now dimmer (light level of 8, previously 12)
- Void Torches now power Magnia
- Void Shale now shatters when you stand still on top of it, rather than each time you step on it
- - Takes 0.6 seconds of standing still to break, or 1.2 seconds while crouching
- - Mobs that are able to walk across Powder Snow will not shatter it
- - Now cracks through 3 stages instead of 4
- Bulb Flowers now grant Void Purification
- - When planted on Celestial Overgrowth, they periodically draw in energy, then pulse with energy!
- - When they pulse, they grant Void Purification to entities within ~4 blocks
- - When powered, they emit a light level of 11, normally 7
- Bulb Lanterns now discreetly grant Void Purification
- Added Overgrown End Stone Bricks, along with Slab, Stairs, and Wall variants
- - Crafted with End Stone Bricks and Celestial Growth
- Added Overgrown Mirestone Bricks, along with Slab, Stairs, and Wall variants
- - Crafted with Mirestone Bricks and Corrupt Growth
- - Can be fed to Rustles, returning the bare block
- Added Cracked End Stone Bricks and Cracked Mirestone Bricks
- - Obtained by smelting End Stone Bricks or Mirestone Bricks
- Bone mealing Murublight Brackets now works properly
- Blinklamps' light levels simplified down to 8, originally 16
- Sculk can now replace Enderscape's stones, overgrowth, Magnia, and Void Shale
- Updated appearances of Bulb Flower, Veiled Vines, Magnia Radio, Murublight Bracket, Void Shale, Void Torch, Void Lantern, and Void Campfire
## Items
- Added Rustle Silk
- - Obtained by feeding corrupt vegetation to Rustles
- - When used on End Stone, it spreads Veiled End Stone, much like Bone Meal
- Mirrors can now be dyed
- - Dyeing a Mirror changes the glass color and adds the color to its name
- - Dye color can be washed away with a Water Cauldron
- - Colored Mirrors appear in the Tools & Utilities tab, which can be disabled in config
- Nebulite tools can now be combined in an Anvil
- - When combined, enchantments and fuel amounts combine together
- - Mirrors are excluded, due to rarity and lore reasons
- Rubble Shields must now be charged before dashing
- - Takes 1 second on the ground, or 2 seconds while gliding
- - Added an FOV effect for dashing, controlled in config
- Updated the Dagger
- - Stunning is now performed via right click, rather than with any melee attack
- - Stuns now last 3 seconds, rather than 1 second normally and 4 when backstabbing
- - - Stuns are 25% shorter when used against players
- - - Stuns are 50% shorter when performed from the offhand
- - Attempting to stun and missing plays a sound and applies a shortened cooldown
- - Stunning someone guarding with a Shield now disables the Shield for 1.5 seconds
- - Enchantability raised from 1 to 15, allowing far better enchantments from Enchanting Table
- - No longer loses durability when cutting Cobwebs
- - Can no longer swing unless fully charged
- Updated Puruberries
- - Now grant 15 seconds of Void Purification when eaten
- - Can now always be eaten, regardless of hunger
- - Nutrition raised from 5 to 6, saturation modifier lowered from 1.2 to 1.0
- - Now has a 3 second cooldown between uses
- Updated Murublight Brackets
- - Now apply 12 seconds of Void Corruption when eaten
- Eyes of Ender now use updated portal particles
- Added "Fallen Star" painting by Konci
- Updated textures of Mirror, Raw Shadoline, and the Shadoline armor trim
- Updated Elytra FOV effect intensity from 100 to 80
- Removed Cracked Mirror
## Enchantments
- Added Stun Burst enchantment
- - Applies to Daggers, max level of 2
- - Replaces your melee stun attack with an area-of-effect burst that immobilizes nearby entities
- - Range extends ~4 blocks horizontally, ~2 blocks vertically
- - Entity stun duration is halved, and use cooldown is 1.5 times longer
- - - Range, stun duration, and use cooldown scale with level
- Rebound now works via the newly added Bounce Strength attribute
## Brewing
- Added Potion of Purification
- - Brewed with Puruberry and Awkward Potion
- - Applies Void Purification for 1 minute and 30 seconds
- - - When extended, has duration of 4 minutes
- - - When amplified, has duration of 30 seconds and heals voided health faster
- Added Potion of Corruption
- - Only obtainable with Creative Mode
- - Applies Void Corruption for 40 seconds
- - - When extended, has duration of 1 minute and 20 seconds
- - - When amplified, has duration of 20 seconds and corrupts health faster
- Added Potion of Void Resistance
- - Only obtainable with Creative Mode
- - Applies Void Resistance for 1 minute
- - - When extended, has duration of 3 minutes
## Entities
- Rustles can now be fed many corrupt items to eat away the corruption
- - After swallowing the item, they will process it (usually very quickly) and spit out a new item alongside experience
- - Corrupt vegetation is turned to Rustle Silk
- - The overgrowth of Corrupt Overgrowth, Corrupt Paths, and Overgrown Mirestone blocks is eaten away and the bare block is returned
- - Music Disc "decay" can be converted to Music Disc "bliss"
- - - Replaced the previous Music Disc "bliss" crafting recipe
- Endermen now use an updated model with improved animations
- - Features revamped idle, walking, attacking, and angry animations
- - Their eyes are now sensitive to light, with light pupils in darkness and dark pupils in brightness
- - Changes can be disabled in config
- Enderman static overlay now appears while they are angry, not only during staring
- Endermen can now pick up Chorus Sprouts, Wisp Growth, and both Chanterelles
- Updated mob behaviors when stunned
- - Armadillos can no longer roll up or unroll
- - Endermen can no longer teleport away
- - Guardians can no longer attack
- - Pufferfish can no longer puff up
- - Squid can no longer create ink particles
- - Players can no longer switch hotbar slots or open their inventory and containers
## Miscellaneous
- Added "Lullaby" Veiled Woodlands background music track
- Added "Improved End Visuals" resource pack, enabled by default
- - Features updated appearances for Endermen, Endermites, End Portal Frame, and Dragon Egg
- Added "/enderscape" command
- - "gateways" subcommand generates specified amount of End Gateways in the center End island
- - "kill_ender_dragon" subcommand kills all Ender Dragon entities
- - "skip_song" subcommand skips the current playing song for the user
- - "random_location" subcommand teleports entities into the End with a 2500-5000 horizontal offset
- - "center_island" subcommand teleports entities into the End as if they had entered an End Portal
- Greatly re-organized the Enderscape Config screen
- - Now sorted into Blocks, Entities, Items, World, and Miscellaneous categories
- - Added option to add an "Enderscape Data Packs" button to the Edit World screen
- - - Allows enabling and disabling Enderscape's data packs after a world has been created
- - Added option for warning when loading worlds that have not been used with Enderscape before
- - Added option for updated fog density
- - Added option for the outer void height threshold
- - Added option for the intensity of the Rubble Shield's FOV effect
- - Added option for whether gliding with an Elytra exhausts hunger
- - Added option for including colored Mirrors in vanilla creative mode tabs
- - Added options for the updated Enderman model and light sensitive eyes
- - Replaced the End Flash enabled and updated visuals options with the "End Flash Style" option
- - - Choose between "Improved", "Vanilla", and "Disabled"
- Increased volume of End Flash sounds
- Overhauled appearance of Night Vision in the End
- Magnia no only affects players flying in Creative Mode
release
Impending Void
3.0.02 авг. 2026 г.586Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Dependencies
- Updated to Minecraft 26.1 and Minecraft 26.2
- No longer requires or uses Mixson
- Now requires Trim Patcher
- Added support for JEI and RRV
# Update Warning
- Enderscape's config has been greatly updated, with many options renamed or outright removed
- - You may need to re-adjust your config after updating
- Rubble Shield variants have been consolidated into a single item
- - Upon updating, all Rubble Shields will convert to a standard End Stone Rubble Shield
- - This is due to allowing data-driven variants for Rubble Shields
# Name Changes
- "Flanger Berry" → "Puruberry"
- "Unripe Flanger Berry Block" → "Unripe Puruberry Block"
- "Flanger Berry Block" → "Puruberry Block"
- "Flanger Berry Flower" → "Puruberry Flower"
- "Flanger Berry Vine" → "Puruberry Vine"
# Changes
## Added Void Damage, Void Corruption, and Void Purification
- Added Void damage system
- - Upon taking Void damage, your hearts (beginning from the end of your health bar) become voided, and cannot be healed past
- - Voided health must be cleared using purification from Puruberries, Bulb Flowers, or other sources
- - Absorption effect is unsupported while health is voided
- - Activating a Totem of Undying with voided health only heals up to half your health bar's worth of voided health
- - - Totem of Undying shatters abruptly during activation
- - Controlled by "void_damage_overrides_health" game rule, affects players
- - Void mobs (such as Enderman, Endermite, Rubblemite) and Rustles are immune to most Void damage
- Added Void corruption system
- - Touching Void Lachryma or Void Fire gradually corrupts entities
- - Over time, entities become slower, darker, and emit more particles as they become corrupted
- - Upon becoming fully corrupted, entities begin taking void damage until voiding wears away
- - - When an entity is frozen (somehow, from Powder Snow), damage occurs more frequently
- - Eating Murublight Brackets now applies a "Void Corruption" status effect, which corrupts you over time, replacing the Poison effect from before
- - Items will corrupt when sitting in Void Lachryma, and be destroyed after one minute
- - - Certain items are immune, such as Nebulite, Shulker Boxes, etc.
- - - Certain items also have a chance to mutate over time
- - Void mobs and Rustles are immune to most Void corruption
- Added Void purification system
- - The only way to heal voided health aside from death
- - With the Void Purification status effect, your health bar will glow and voided health will be healed away, one heart at a time
- - - Obtained from eating Puruberries, random emission from Bulb Flowers and Bulb Lanterns
- - - Standing in sunlight in the Overworld applies an ambient Void Purification effect as well
- - Void mobs are damaged by the Void Purification status effect
- - Drifters are actively healed by the Void Purification status effect
- Added Void Resistance status effect
- - Activating Totem of Undying now applies 10 seconds of Void Resistance
- - Grants resistance from most forms of void damage
- - Cannot protect you from the outer void (falling out of the world)
- Overhauled falling out of the world
- - Rather than taking damage over time, three "warnings" occur, before dying all at once
- - With each warning, a vignette flashes, and a deep heartbeat is heard
- - Time before death in the "outer void" scales with the entity's maximum health
- - - Approximately the same amount of time before death with the original system
## Advancements
- Added "The Last Resort" advancement for finding and activating an End Haven
- Added "Time Capsule" advancement for having a Rustle cleanse Music Disc "decay"
- "Not Quite Long Distance" and "A Link Between Worlds" advancements now use colored Mirrors for their icons
## World Generation
- Added Void Lakes, pits of Void Lachryma surrounded by Void Shale found throughout the End
- - Very common in Corrupt Barrens, common in Veiled Woodlands, and uncommon in Celestial Groves
- Updated Void Depths, Void Skies, and Void Sky Islands
- - Entities present in each of these biomes begin to corrupt over time (except Shulkers)
- - Appearance of each biome has been updated, with a consistent deep purple hue
- - Each void biome now fades out all music, similar to Pale Gardens
- Updated ambient appearance in Corrupt Barrens with unique ambient light colors and updated particles
- Raised maximum hostile mob count in the End from 70 to 200
- - Intended to accommodate for the increased height
- Drifter spawn group size in Celestial Groves updated, from 3-6 to 2-3
- Worlds with Enderscape's world generation no longer appear as using experimental settings
## Structures
- Added the End Haven
- - New small structure sitting atop an island, resembling an End City
- - Houses the End Haven Core, a new method of respawning in the End
- - - Needs to be activated once with Nebulite, then can be reused infinitely
- - - Using an active End Haven Core sets an End Haven respawn point, separate from your main respawn point
- - - Upon dying in the End, you may choose between respawning at the End Haven or your main respawn point
- - - Upon leaving the End, your connection to the End Haven will sever, and you will need to reactivate your End Haven spawn point in the End to use it again
- - - End Haven Core can be broken after quite a while of mining, like Vaults
## Blocks
- Added Void Lachryma, a new fluid found throughout the End
- - Emits soft light (level of 8)
- - Slowly turns End stones beneath itself into Void Shale
- - Puts out entities on fire and rapidly corrupts entities inside it
- - Instantly freezes Water into Packed Ice, and Lava into Obsidian or Basalt
- - Evaporates in the Nether, just like Water
- - Void mobs are able to pathfind through Void Lachryma and walk across the surface
- - Cannot convert into new source blocks like Water (controlled by "void_lachryma_source_conversion" game rule)
- - Can be bucketed and put into Cauldrons
- - Over time, some items can corrupt and mutate into different items when left in Void Lachryma
- - - All Veradite blocks slowly turn into their Kurodite counterparts
- - - All Celestial wood blocks slowly turn into their Murublight counterparts
- - - Celestial Chanterelles and Caps become Murublight Chanterelles and Caps
- - - Celestial Growth turn into Corrupt Growth
- - - Controlled by recipes, viewable with JEI or RRV
- Added Void Fire
- - Found generating naturally on Void Shale and Kurodite
- - Inflicts Void damage and lasting Void corruption, similar to Void Lachryma
- - Cannot burn items
- Updated Void Campfires
- - Now deal Void damage instead of fire damage
- - Can no longer cook food, be put out with projectiles, or create smoke
- Void Torches, Void Wall Torches, and Void Campfires are now dimmer (light level of 8, previously 12)
- Void Torches now power Magnia
- Void Shale now shatters when you stand still on top of it, rather than each time you step on it
- - Takes 0.6 seconds of standing still to break, or 1.2 seconds while crouching
- - Mobs that are able to walk across Powder Snow will not shatter it
- - Now cracks through 3 stages instead of 4
- Bulb Flowers now grant Void Purification
- - When planted on Celestial Overgrowth, they periodically draw in energy, then pulse with energy!
- - When they pulse, they grant Void Purification to entities within ~4 blocks
- - When powered, they emit a light level of 11, normally 7
- Bulb Lanterns now discreetly grant Void Purification
- Added Overgrown End Stone Bricks, along with Slab, Stairs, and Wall variants
- - Crafted with End Stone Bricks and Celestial Growth
- Added Overgrown Mirestone Bricks, along with Slab, Stairs, and Wall variants
- - Crafted with Mirestone Bricks and Corrupt Growth
- - Can be fed to Rustles, returning the bare block
- Added Cracked End Stone Bricks and Cracked Mirestone Bricks
- - Obtained by smelting End Stone Bricks or Mirestone Bricks
- Bone mealing Murublight Brackets now works properly
- Blinklamps' light levels simplified down to 8, originally 16
- Sculk can now replace Enderscape's stones, overgrowth, Magnia, and Void Shale
- Updated appearances of Bulb Flower, Veiled Vines, Magnia Radio, Murublight Bracket, Void Shale, Void Torch, Void Lantern, and Void Campfire
## Items
- Added Rustle Silk
- - Obtained by feeding corrupt vegetation to Rustles
- - When used on End Stone, it spreads Veiled End Stone, much like Bone Meal
- Mirrors can now be dyed
- - Dyeing a Mirror changes the glass color and adds the color to its name
- - Dye color can be washed away with a Water Cauldron
- - Colored Mirrors appear in the Tools & Utilities tab, which can be disabled in config
- Nebulite tools can now be combined in an Anvil
- - When combined, enchantments and fuel amounts combine together
- - Mirrors are excluded, due to rarity and lore reasons
- Rubble Shields must now be charged before dashing
- - Takes 1 second on the ground, or 2 seconds while gliding
- - Added an FOV effect for dashing, controlled in config
- Updated the Dagger
- - Stunning is now performed via right click, rather than with any melee attack
- - Stuns now last 3 seconds, rather than 1 second normally and 4 when backstabbing
- - - Stuns are 25% shorter when used against players
- - - Stuns are 50% shorter when performed from the offhand
- - Attempting to stun and missing plays a sound and applies a shortened cooldown
- - Stunning someone guarding with a Shield now disables the Shield for 1.5 seconds
- - Enchantability raised from 1 to 15, allowing far better enchantments from Enchanting Table
- - No longer loses durability when cutting Cobwebs
- - Can no longer swing unless fully charged
- Updated Puruberries
- - Now grant 15 seconds of Void Purification when eaten
- - Can now always be eaten, regardless of hunger
- - Nutrition raised from 5 to 6, saturation modifier lowered from 1.2 to 1.0
- - Now has a 3 second cooldown between uses
- Updated Murublight Brackets
- - Now apply 12 seconds of Void Corruption when eaten
- Eyes of Ender now use updated portal particles
- Added "Fallen Star" painting by Konci
- Updated textures of Mirror, Raw Shadoline, and the Shadoline armor trim
- Updated Elytra FOV effect intensity from 100 to 80
- Removed Cracked Mirror
## Enchantments
- Added Stun Burst enchantment
- - Applies to Daggers, max level of 2
- - Replaces your melee stun attack with an area-of-effect burst that immobilizes nearby entities
- - Range extends ~4 blocks horizontally, ~2 blocks vertically
- - Entity stun duration is halved, and use cooldown is 1.5 times longer
- - - Range, stun duration, and use cooldown scale with level
- Rebound now works via the newly added Bounce Strength attribute
## Brewing
- Added Potion of Purification
- - Brewed with Puruberry and Awkward Potion
- - Applies Void Purification for 1 minute and 30 seconds
- - - When extended, has duration of 4 minutes
- - - When amplified, has duration of 30 seconds and heals voided health faster
- Added Potion of Corruption
- - Only obtainable with Creative Mode
- - Applies Void Corruption for 40 seconds
- - - When extended, has duration of 1 minute and 20 seconds
- - - When amplified, has duration of 20 seconds and corrupts health faster
- Added Potion of Void Resistance
- - Only obtainable with Creative Mode
- - Applies Void Resistance for 1 minute
- - - When extended, has duration of 3 minutes
## Entities
- Rustles can now be fed many corrupt items to eat away the corruption
- - After swallowing the item, they will process it (usually very quickly) and spit out a new item alongside experience
- - Corrupt vegetation is turned to Rustle Silk
- - The overgrowth of Corrupt Overgrowth, Corrupt Paths, and Overgrown Mirestone blocks is eaten away and the bare block is returned
- - Music Disc "decay" can be converted to Music Disc "bliss"
- - - Replaced the previous Music Disc "bliss" crafting recipe
- Endermen now use an updated model with improved animations
- - Features revamped idle, walking, attacking, and angry animations
- - Their eyes are now sensitive to light, with light pupils in darkness and dark pupils in brightness
- - Changes can be disabled in config
- Enderman static overlay now appears while they are angry, not only during staring
- Endermen can now pick up Chorus Sprouts, Wisp Growth, and both Chanterelles
- Updated mob behaviors when stunned
- - Armadillos can no longer roll up or unroll
- - Endermen can no longer teleport away
- - Guardians can no longer attack
- - Pufferfish can no longer puff up
- - Squid can no longer create ink particles
- - Players can no longer switch hotbar slots or open their inventory and containers
## Miscellaneous
- Added "Lullaby" Veiled Woodlands background music track
- Added "Improved End Visuals" resource pack, enabled by default
- - Features updated appearances for Endermen, Endermites, End Portal Frame, and Dragon Egg
- Added "/enderscape" command
- - "gateways" subcommand generates specified amount of End Gateways in the center End island
- - "kill_ender_dragon" subcommand kills all Ender Dragon entities
- - "skip_song" subcommand skips the current playing song for the user
- - "random_location" subcommand teleports entities into the End with a 2500-5000 horizontal offset
- - "center_island" subcommand teleports entities into the End as if they had entered an End Portal
- Greatly re-organized the Enderscape Config screen
- - Now sorted into Blocks, Entities, Items, World, and Miscellaneous categories
- - Added option to add an "Enderscape Data Packs" button to the Edit World screen
- - - Allows enabling and disabling Enderscape's data packs after a world has been created
- - Added option for warning when loading worlds that have not been used with Enderscape before
- - Added option for updated fog density
- - Added option for the outer void height threshold
- - Added option for the intensity of the Rubble Shield's FOV effect
- - Added option for whether gliding with an Elytra exhausts hunger
- - Added option for including colored Mirrors in vanilla creative mode tabs
- - Added options for the updated Enderman model and light sensitive eyes
- - Replaced the End Flash enabled and updated visuals options with the "End Flash Style" option
- - - Choose between "Improved", "Vanilla", and "Disabled"
- Increased volume of End Flash sounds
- Overhauled appearance of Night Vision in the End
- Magnia no only affects players flying in Creative Mode
release
Enderscape 2.1.0
2.1.016 янв. 2026 г.85,6 тыс.Minecraft: 1.21.11fabric
Что нового
# Changes
- Added unique model for baby Rustle
- Added Russian localization by AstardGrimoire
- Added Immersive Overlay icon integration
- - Icons by YourLocalOtto and lunarbunten
- Driftlets are no longer separate mobs with separate loot table, spawn egg, etc.
- - Existing driftlets may automatically change to adult Drifters
# Fixed Issues
- Fixed crash when teleporting mobs with Mirrors in Dispensers
- Fixed missing Magnia Attractor description field for Legacies and Legends
- Fixed missing Void Campfire loot table
- Fixed Murublight Bracket texture size causing issues with mipmap levels
- Fixed potential issues with null checks for certain block entities
- Fixed slab blocks dropping only one slab
- Fixed Stronghold music not being present in the `enderscape:structure_music` tag
release
Enderscape 2.1.0
2.1.016 янв. 2026 г.5,9 тыс.Minecraft: 1.21.9, 1.21.10fabric
Что нового
# Changes
- Added unique model for baby Rustle
- Added Russian localization by AstardGrimoire
- Added Immersive Overlay icon integration
- - Icons by YourLocalOtto and lunarbunten
- Driftlets are no longer separate mobs with separate loot table, spawn egg, etc.
- - Existing driftlets may automatically change to adult Drifters
# Fixed Issues
- Fixed crash when teleporting mobs with Mirrors in Dispensers
- Fixed missing Magnia Attractor description field for Legacies and Legends
- Fixed missing Void Campfire loot table
- Fixed Murublight Bracket texture size causing issues with mipmap levels
- Fixed potential issues with null checks for certain block entities
- Fixed slab blocks dropping only one slab
- Fixed Stronghold music not being present in the `enderscape:structure_music` tag
release
Enderscape 2.1.0
2.1.016 янв. 2026 г.111,7 тыс.Minecraft: 1.21.1fabric
Что нового
# Changes
- Added unique model for baby Rustle
- Added Russian localization by AstardGrimoire
- Added Immersive Overlay icon integration
- - Icons by YourLocalOtto and lunarbunten
- Driftlets are no longer separate mobs with separate loot table, spawn egg, etc.
- - Existing driftlets may automatically change to adult Drifters
# Fixed Issues
- Fixed crash when teleporting mobs with Mirrors in Dispensers
- Fixed missing Magnia Attractor description field for Legacies and Legends
- Fixed missing Void Campfire loot table
- Fixed Murublight Bracket texture size causing issues with mipmap levels
- Fixed potential issues with null checks for certain block entities
- Fixed slab blocks dropping only one slab
- Fixed Stronghold music not being present in the `enderscape:structure_music` tag
release
Strongholds & Shadoline
2.0.01 янв. 2026 г.8,3 тыс.Minecraft: 1.21.11fabric
Что нового
# Dependencies
- Now requires Lithostitched
# Name Changes
- "Lightspeed" → "Resonance"
# Changes
## Structures
- Overhauled Strongholds
- - Intended to be vanilla friendly, not differing greatly from the original design
- - - Features a visual update making use of more blocks
- - - Features redesigned versions of old Stronghold rooms, such as libraries and prisons
- - - Features greater room variety, including research rooms, living quarters, and more
- - Overrides the natural hostile mob pool with its own
- - - Includes common hostiles, Silverfish, and more frequent Endermen
- - Unique monster rooms can be found that include Monster Spawners with Silverfish
- - Chests found in this structure contain different loot depending on their location
- - - Most altar chests contain basic tools, materials, and food
- - - Living quarters' chests contain books, emeralds, leads, and similar items
- - - Hidden chests found in certain areas contain higher quality loot
- - - Mirrors may be found uncommonly in Library and Mansion room chests
- - Includes unique background music track, "Prélude"
- Enderscape now supplements vanilla structure loot when not using "Improved End Cities" or "Improved Strongholds"
- - Adds items such as Mirrors, Stasis Armor Trims, etc. to End Cities
- - Adds Mirrors to Stronghold library chests, with an 18% chance to appear
- - Each can be disabled in config
- End City ships now generate more commonly, and now have a maximum of 1 per End City
- End City chests now include items added by other mods:
- - Use original End City loot table path
- - "Improved End City" datapack replaces original loot table with Enderscape’s loot table reference
- - Mods can inject into original loot table and appear in Enderscape End City chests
- Updated End City vault loot:
- - Armor, tools, and weapon rolls decreased from 1-3 to 0-2
- - Golden Carrot count increased from 1-8 to 4-12
- - Golden Carrot odds decreased from 54% to ~39%
- - Golden Apple odds decreased from ~13.5% to ~9.8%
- - Enchanted Golden Apple odds decreased from ~1.35% to 1%
- - Enchanted book odds decreased from ~42.5% to ~27.3%
- - - Bundling enchantment no longer found in End Cities
- - - Resonance (Lightspeed) odds decreased from ~13.5% to ~11% of books
- - - Rebound odds increased from ~6.7% to ~11% of books
- - - Transdimensional and Mending odds increased from 2.7% to ~5.6% of books
- - Mirror and Spire Armor Trim odds increased from 7% to ~10%
- - Music Disc "glare" odds decreased from 7% to ~5%
- - Crescent Banner Pattern and Stasis Armor Trim odds increased from ~4.6% to ~4.9%
- End City Trial Spawner difficulty adjusted:
- - Spawner simultaneous mobs per player decreased from 3 to 1.5
- - Spawner simultaneous mobs decreased from 6 to 4
- - Normal spawner Endermite odds increased from 75% to 80%
- - Normal spawner ticks between spawn increased from 10 to 20
- - Ship spawner Endermite odds increased from 50% to ~66%
- - Ship spawner ticks between spawn increased from 5 to 10
- Odds of Bread from End City trial spawners increased from ~61.5% to ~70.5%
## Blocks and Items
- Added Shadoline armor set
- - Crafted with Shadoline Ingots and Rubble Chitin
- - Equivalent protection to Iron armor
- - ~60% more durable than Iron, ~25% less than Diamond
- - Each piece grants additional Stealth, reducing the range mobs will target you
- - - Boots and helmet grant 15%, leggings and chestplate grant 20%, for a 70% total decrease in detection range
- - - Full set of Shadoline armor decreases the range mobs can target you from 16 blocks to ~4.8, and 2.4 when sneaking
- - - Useful for avoiding Phantoms, exploring at night, and other times when you may not want to be bothered
- - - Your footsteps will also become quieter the higher your stealth
- Added Dagger weapon
- - Fueled with Nebulite, found in Mirestone Ruins, and crafted with 3 Shadoline Ingots and 1 Stick
- - Deals 4 attack damage, 7 when backstabbing. 2.5 attack speed (faster than 1.6 attack speed of swords)
- - When fueled, backstabbing a mob will stun them, pausing their movement and AI
- - Stunning consumes fuel and triggers a 7 second cooldown. Attacks during cooldown do not stun, but still deal damage
- - Enchantable with Sharpness, Smite, Bane of Arthropods, Looting, Knockback, Fire Aspect, and Resonance
- - - Each level of Resonance grants two additional stuns before consuming fuel
- Added Shadoline Bars
- - Crafted with 6 Shadoline Ingots, makes 16
- Added Shadoline Chain
- - Crafted with 2 Shadoline Nuggets and 1 Shadoline Ingot
- Added Void Torch
- - Crafted with Void Shale and Stick, makes 4
- - Emits light level of 12
- Added Void Lantern
- - Crafted with Void Torch and 8 Shadoline Nuggets
- - Emits light level of 12
- Added Void Campfire
- - Crafted with 3 Sticks, Any 3 Logs, and Void Shale
- - Emits light level of 12
- Rubble Shields rebalanced
- - Dashing now uses 5 durability and 0.5 hunger points (previously only 3 durability)
- - Dashing while gliding now uses 10 durability and 2 hunger points (previously only 9 durability)
- Nebulite tool HUD no longer appears for Magnia Attractor
- Nebulite tool HUD and screen effects now render smoother
- Nebulite tools can now be fueled in crafting grids (including the Crafter)
- Updated Mirror tooltip layout to avoid confusion
- Changed Mirror rarity from Epic to Rare
- Cut Shadoline blocks now use normal Shadoline sounds
- Updated textures of Shadoline blocks and related items
- Updated Murublight Bracket block model and texture
## Miscellaneous
- Stunned mob effect, which completely immobilizes the mobs that have it
- Mirrors and Magnia Attractors can now be enchanted in Enchanting Tables
- Resonance can now be applied to Magnia Attractor. Each level grants 100 additional item pick ups before consuming fuel
- Added "A Stunning Blow" advancement for performing successful stun with a Dagger
- Added "Not Today, Maybe Another" advancement for dashing with Rubble Shield
- Added "Trust Fall" advancement for falling 50 blocks or higher onto a chanterelle block
- Added Config option for disabling Enderscape creative mode tab
- Added Config option for disabling Enderscape items in vanilla creative mode tabs
- "Beyond the End" advancement now features Shadoline Boots icon instead of Celestial Overgrowth
- Removed Cliffman
## Entities
- Drifters now use vanilla home position based AI in 1.21.6 and onward
- - Uses custom implementation in 1.21.1 and previous Enderscape versions
- Endermites now only spawn in dark areas, like most hostile mobs
- - Can be disabled in config
- Silverfish now only spawn in dark areas, like most hostile mobs
- - Can be disabled in config
- Silverfish now have a delay before they can re-infest stone after emerging
- - Can be disabled in config
- Rubblemite animations updated
- Rubblemites now play a "preparing" animation and sound before dashing
- Rubble Chitin drop chance from Rubblemites increased from 0.25% to 0.65%
# Technical
## Miscellaneous
- Temporary client-side data is now cleared on join and disconnect
- Enderscape debug HUD removed in 1.21.10 and onward, reintegrated into vanilla’s modular F3 system
## Item Components
- Renamed "current_nebulite_fuel" component to "current_fuel"
- Added "attack_sounds" component, for altering Player attack sounds with an item
- - "no_damage", "weak", "strong", "crit", "knockback", "sweep", and "backstab": Sound events
- Updated "dash_jump" component, used by Rubble Shield
- - "dash_power": Map
- - - "base": Map with x and y
- - - "gliding_multiplier": Float
- - "durability_damage", "food_exhaustion": Maps
- - - "base": Float
- - - "gliding_multiplier": Float
- - "sound": Sound event
- - "stop_using_afterwards": Boolean
- Added "entity_magnet" component, used by Magnia Attractor
- - "entities_to_pull": Entity type tag
- - "exempt_from_abuse_cost": Entity type tag
- - "can_deposit_into_bundles_by_default": Boolean
- - "pull_range": Map with x and y
- - "pull_entity_sound": Sound event
- Added "lodestone_teleportation" component, used by Mirror data codec
- - "name_has_prefix": Boolean
- - "allows_transdimensional_by_default": Boolean
- - "maximum_entity_size": Map with x and y
- - "cost": Map
- - - "increase_with_distance": Boolean
- - - "distance_to_increase": Integer
- - "visuals": Map
- - - "teleport_out_particle", "teleport_in_particle": Particle options
- - - "overlay_texture", "vignette_texture": Texture paths
- - "sounds": Map
- - - "link", "teleport_failure", "teleport_success", "transdimensional_travel": Sound events
- Added "fueled_tool" component, used by Nebulite tools
- - "fuels": Item tag
- - "maximum_fuel": Integer
- - "fuel_per_use" Integer
- - "display": Map
- - - "bar_color": Integer
- - - "hud": Map
- - - - "visible": Boolean
- - - - "empty", "fueled", "invalid_overlay": Folder paths for "start", "loop", and "end" textures
- - - - "outline", "cost_overlay": Texture paths
- - - "tooltip": Map
- - - - "visible": Boolean
- - - - "empty", "fueled": Folder paths for "start", "loop", and "end" textures
- - - - "offset": Map with x and y
- - "sounds": Map
- - - - "add_fuel", "fuel_full", "use_fuel": Sound events
- Added "stun_attack" component, used by Dagger
- - "backstab_effect_duration_multiplier": Integer
- - "range": Map with x and y
- - "normal_sound": Sound event
- - "effect": Mob effect instance
- - "particle": Particle options
- Added "threshold_counter" component, used by Magnia Attractor and Dagger
- - "value", "threshold": Integer
- Added "togglable" component, used by Magnia Attractor
- - "in_hand", "in_inventory": Booleans
- - "toggle_on_sound", "toggle_off_sound": Sound events
release
Strongholds & Shadoline
2.0.01 янв. 2026 г.2,3 тыс.Minecraft: 1.21.9, 1.21.10fabric
Что нового
# Dependencies
- Now requires Lithostitched
# Name Changes
- "Lightspeed" → "Resonance"
# Changes
## Structures
- Overhauled Strongholds
- - Intended to be vanilla friendly, not differing greatly from the original design
- - - Features a visual update making use of more blocks
- - - Features redesigned versions of old Stronghold rooms, such as libraries and prisons
- - - Features greater room variety, including research rooms, living quarters, and more
- - Overrides the natural hostile mob pool with its own
- - - Includes common hostiles, Silverfish, and more frequent Endermen
- - Unique monster rooms can be found that include Monster Spawners with Silverfish
- - Chests found in this structure contain different loot depending on their location
- - - Most altar chests contain basic tools, materials, and food
- - - Living quarters' chests contain books, emeralds, leads, and similar items
- - - Hidden chests found in certain areas contain higher quality loot
- - - Mirrors may be found uncommonly in Library and Mansion room chests
- - Includes unique background music track, "Prélude"
- Enderscape now supplements vanilla structure loot when not using "Improved End Cities" or "Improved Strongholds"
- - Adds items such as Mirrors, Stasis Armor Trims, etc. to End Cities
- - Adds Mirrors to Stronghold library chests, with an 18% chance to appear
- - Each can be disabled in config
- End City ships now generate more commonly, and now have a maximum of 1 per End City
- End City chests now include items added by other mods:
- - Use original End City loot table path
- - "Improved End City" datapack replaces original loot table with Enderscape’s loot table reference
- - Mods can inject into original loot table and appear in Enderscape End City chests
- Updated End City vault loot:
- - Armor, tools, and weapon rolls decreased from 1-3 to 0-2
- - Golden Carrot count increased from 1-8 to 4-12
- - Golden Carrot odds decreased from 54% to ~39%
- - Golden Apple odds decreased from ~13.5% to ~9.8%
- - Enchanted Golden Apple odds decreased from ~1.35% to 1%
- - Enchanted book odds decreased from ~42.5% to ~27.3%
- - - Bundling enchantment no longer found in End Cities
- - - Resonance (Lightspeed) odds decreased from ~13.5% to ~11% of books
- - - Rebound odds increased from ~6.7% to ~11% of books
- - - Transdimensional and Mending odds increased from 2.7% to ~5.6% of books
- - Mirror and Spire Armor Trim odds increased from 7% to ~10%
- - Music Disc "glare" odds decreased from 7% to ~5%
- - Crescent Banner Pattern and Stasis Armor Trim odds increased from ~4.6% to ~4.9%
- End City Trial Spawner difficulty adjusted:
- - Spawner simultaneous mobs per player decreased from 3 to 1.5
- - Spawner simultaneous mobs decreased from 6 to 4
- - Normal spawner Endermite odds increased from 75% to 80%
- - Normal spawner ticks between spawn increased from 10 to 20
- - Ship spawner Endermite odds increased from 50% to ~66%
- - Ship spawner ticks between spawn increased from 5 to 10
- Odds of Bread from End City trial spawners increased from ~61.5% to ~70.5%
## Blocks and Items
- Added Shadoline armor set
- - Crafted with Shadoline Ingots and Rubble Chitin
- - Equivalent protection to Iron armor
- - ~60% more durable than Iron, ~25% less than Diamond
- - Each piece grants additional Stealth, reducing the range mobs will target you
- - - Boots and helmet grant 15%, leggings and chestplate grant 20%, for a 70% total decrease in detection range
- - - Full set of Shadoline armor decreases the range mobs can target you from 16 blocks to ~4.8, and 2.4 when sneaking
- - - Useful for avoiding Phantoms, exploring at night, and other times when you may not want to be bothered
- - - Your footsteps will also become quieter the higher your stealth
- Added Dagger weapon
- - Fueled with Nebulite, found in Mirestone Ruins, and crafted with 3 Shadoline Ingots and 1 Stick
- - Deals 4 attack damage, 7 when backstabbing. 2.5 attack speed (faster than 1.6 attack speed of swords)
- - When fueled, backstabbing a mob will stun them, pausing their movement and AI
- - Stunning consumes fuel and triggers a 7 second cooldown. Attacks during cooldown do not stun, but still deal damage
- - Enchantable with Sharpness, Smite, Bane of Arthropods, Looting, Knockback, Fire Aspect, and Resonance
- - - Each level of Resonance grants two additional stuns before consuming fuel
- Added Shadoline Bars
- - Crafted with 6 Shadoline Ingots, makes 16
- Added Shadoline Chain
- - Crafted with 2 Shadoline Nuggets and 1 Shadoline Ingot
- Added Void Torch
- - Crafted with Void Shale and Stick, makes 4
- - Emits light level of 12
- Added Void Lantern
- - Crafted with Void Torch and 8 Shadoline Nuggets
- - Emits light level of 12
- Added Void Campfire
- - Crafted with 3 Sticks, Any 3 Logs, and Void Shale
- - Emits light level of 12
- Rubble Shields rebalanced
- - Dashing now uses 5 durability and 0.5 hunger points (previously only 3 durability)
- - Dashing while gliding now uses 10 durability and 2 hunger points (previously only 9 durability)
- Nebulite tool HUD no longer appears for Magnia Attractor
- Nebulite tool HUD and screen effects now render smoother
- Nebulite tools can now be fueled in crafting grids (including the Crafter)
- Updated Mirror tooltip layout to avoid confusion
- Changed Mirror rarity from Epic to Rare
- Cut Shadoline blocks now use normal Shadoline sounds
- Updated textures of Shadoline blocks and related items
- Updated Murublight Bracket block model and texture
## Miscellaneous
- Stunned mob effect, which completely immobilizes the mobs that have it
- Mirrors and Magnia Attractors can now be enchanted in Enchanting Tables
- Resonance can now be applied to Magnia Attractor. Each level grants 100 additional item pick ups before consuming fuel
- Added "A Stunning Blow" advancement for performing successful stun with a Dagger
- Added "Not Today, Maybe Another" advancement for dashing with Rubble Shield
- Added "Trust Fall" advancement for falling 50 blocks or higher onto a chanterelle block
- Added Config option for disabling Enderscape creative mode tab
- Added Config option for disabling Enderscape items in vanilla creative mode tabs
- "Beyond the End" advancement now features Shadoline Boots icon instead of Celestial Overgrowth
- Removed Cliffman
## Entities
- Drifters now use vanilla home position based AI in 1.21.6 and onward
- - Uses custom implementation in 1.21.1 and previous Enderscape versions
- Endermites now only spawn in dark areas, like most hostile mobs
- - Can be disabled in config
- Silverfish now only spawn in dark areas, like most hostile mobs
- - Can be disabled in config
- Silverfish now have a delay before they can re-infest stone after emerging
- - Can be disabled in config
- Rubblemite animations updated
- Rubblemites now play a "preparing" animation and sound before dashing
- Rubble Chitin drop chance from Rubblemites increased from 0.25% to 0.65%
# Technical
## Miscellaneous
- Temporary client-side data is now cleared on join and disconnect
- Enderscape debug HUD removed in 1.21.10 and onward, reintegrated into vanilla’s modular F3 system
## Item Components
- Renamed "current_nebulite_fuel" component to "current_fuel"
- Added "attack_sounds" component, for altering Player attack sounds with an item
- - "no_damage", "weak", "strong", "crit", "knockback", "sweep", and "backstab": Sound events
- Updated "dash_jump" component, used by Rubble Shield
- - "dash_power": Map
- - - "base": Map with x and y
- - - "gliding_multiplier": Float
- - "durability_damage", "food_exhaustion": Maps
- - - "base": Float
- - - "gliding_multiplier": Float
- - "sound": Sound event
- - "stop_using_afterwards": Boolean
- Added "entity_magnet" component, used by Magnia Attractor
- - "entities_to_pull": Entity type tag
- - "exempt_from_abuse_cost": Entity type tag
- - "can_deposit_into_bundles_by_default": Boolean
- - "pull_range": Map with x and y
- - "pull_entity_sound": Sound event
- Added "lodestone_teleportation" component, used by Mirror data codec
- - "name_has_prefix": Boolean
- - "allows_transdimensional_by_default": Boolean
- - "maximum_entity_size": Map with x and y
- - "cost": Map
- - - "increase_with_distance": Boolean
- - - "distance_to_increase": Integer
- - "visuals": Map
- - - "teleport_out_particle", "teleport_in_particle": Particle options
- - - "overlay_texture", "vignette_texture": Texture paths
- - "sounds": Map
- - - "link", "teleport_failure", "teleport_success", "transdimensional_travel": Sound events
- Added "fueled_tool" component, used by Nebulite tools
- - "fuels": Item tag
- - "maximum_fuel": Integer
- - "fuel_per_use" Integer
- - "display": Map
- - - "bar_color": Integer
- - - "hud": Map
- - - - "visible": Boolean
- - - - "empty", "fueled", "invalid_overlay": Folder paths for "start", "loop", and "end" textures
- - - - "outline", "cost_overlay": Texture paths
- - - "tooltip": Map
- - - - "visible": Boolean
- - - - "empty", "fueled": Folder paths for "start", "loop", and "end" textures
- - - - "offset": Map with x and y
- - "sounds": Map
- - - - "add_fuel", "fuel_full", "use_fuel": Sound events
- Added "stun_attack" component, used by Dagger
- - "backstab_effect_duration_multiplier": Integer
- - "range": Map with x and y
- - "normal_sound": Sound event
- - "effect": Mob effect instance
- - "particle": Particle options
- Added "threshold_counter" component, used by Magnia Attractor and Dagger
- - "value", "threshold": Integer
- Added "togglable" component, used by Magnia Attractor
- - "in_hand", "in_inventory": Booleans
- - "toggle_on_sound", "toggle_off_sound": Sound events
release
Strongholds & Shadoline
2.0.01 янв. 2026 г.7,4 тыс.Minecraft: 1.21.1fabric
Что нового
# Dependencies
- Now requires Lithostitched
# Name Changes
- "Lightspeed" → "Resonance"
# Changes
## Structures
- Overhauled Strongholds
- - Intended to be vanilla friendly, not differing greatly from the original design
- - - Features a visual update making use of more blocks
- - - Features redesigned versions of old Stronghold rooms, such as libraries and prisons
- - - Features greater room variety, including research rooms, living quarters, and more
- - Overrides the natural hostile mob pool with its own
- - - Includes common hostiles, Silverfish, and more frequent Endermen
- - Unique monster rooms can be found that include Monster Spawners with Silverfish
- - Chests found in this structure contain different loot depending on their location
- - - Most altar chests contain basic tools, materials, and food
- - - Living quarters' chests contain books, emeralds, leads, and similar items
- - - Hidden chests found in certain areas contain higher quality loot
- - - Mirrors may be found uncommonly in Library and Mansion room chests
- - Includes unique background music track, "Prélude"
- Enderscape now supplements vanilla structure loot when not using "Improved End Cities" or "Improved Strongholds"
- - Adds items such as Mirrors, Stasis Armor Trims, etc. to End Cities
- - Adds Mirrors to Stronghold library chests, with an 18% chance to appear
- - Each can be disabled in config
- End City ships now generate more commonly, and now have a maximum of 1 per End City
- End City chests now include items added by other mods:
- - Use original End City loot table path
- - "Improved End City" datapack replaces original loot table with Enderscape’s loot table reference
- - Mods can inject into original loot table and appear in Enderscape End City chests
- Updated End City vault loot:
- - Armor, tools, and weapon rolls decreased from 1-3 to 0-2
- - Golden Carrot count increased from 1-8 to 4-12
- - Golden Carrot odds decreased from 54% to ~39%
- - Golden Apple odds decreased from ~13.5% to ~9.8%
- - Enchanted Golden Apple odds decreased from ~1.35% to 1%
- - Enchanted book odds decreased from ~42.5% to ~27.3%
- - - Bundling enchantment no longer found in End Cities
- - - Resonance (Lightspeed) odds decreased from ~13.5% to ~11% of books
- - - Rebound odds increased from ~6.7% to ~11% of books
- - - Transdimensional and Mending odds increased from 2.7% to ~5.6% of books
- - Mirror and Spire Armor Trim odds increased from 7% to ~10%
- - Music Disc "glare" odds decreased from 7% to ~5%
- - Crescent Banner Pattern and Stasis Armor Trim odds increased from ~4.6% to ~4.9%
- End City Trial Spawner difficulty adjusted:
- - Spawner simultaneous mobs per player decreased from 3 to 1.5
- - Spawner simultaneous mobs decreased from 6 to 4
- - Normal spawner Endermite odds increased from 75% to 80%
- - Normal spawner ticks between spawn increased from 10 to 20
- - Ship spawner Endermite odds increased from 50% to ~66%
- - Ship spawner ticks between spawn increased from 5 to 10
- Odds of Bread from End City trial spawners increased from ~61.5% to ~70.5%
## Blocks and Items
- Added Shadoline armor set
- - Crafted with Shadoline Ingots and Rubble Chitin
- - Equivalent protection to Iron armor
- - ~60% more durable than Iron, ~25% less than Diamond
- - Each piece grants additional Stealth, reducing the range mobs will target you
- - - Boots and helmet grant 15%, leggings and chestplate grant 20%, for a 70% total decrease in detection range
- - - Full set of Shadoline armor decreases the range mobs can target you from 16 blocks to ~4.8, and 2.4 when sneaking
- - - Useful for avoiding Phantoms, exploring at night, and other times when you may not want to be bothered
- - - Your footsteps will also become quieter the higher your stealth
- Added Dagger weapon
- - Fueled with Nebulite, found in Mirestone Ruins, and crafted with 3 Shadoline Ingots and 1 Stick
- - Deals 4 attack damage, 7 when backstabbing. 2.5 attack speed (faster than 1.6 attack speed of swords)
- - When fueled, backstabbing a mob will stun them, pausing their movement and AI
- - Stunning consumes fuel and triggers a 7 second cooldown. Attacks during cooldown do not stun, but still deal damage
- - Enchantable with Sharpness, Smite, Bane of Arthropods, Looting, Knockback, Fire Aspect, and Resonance
- - - Each level of Resonance grants two additional stuns before consuming fuel
- Added Shadoline Bars
- - Crafted with 6 Shadoline Ingots, makes 16
- Added Shadoline Chain
- - Crafted with 2 Shadoline Nuggets and 1 Shadoline Ingot
- Added Void Torch
- - Crafted with Void Shale and Stick, makes 4
- - Emits light level of 12
- Added Void Lantern
- - Crafted with Void Torch and 8 Shadoline Nuggets
- - Emits light level of 12
- Added Void Campfire
- - Crafted with 3 Sticks, Any 3 Logs, and Void Shale
- - Emits light level of 12
- Rubble Shields rebalanced
- - Dashing now uses 5 durability and 0.5 hunger points (previously only 3 durability)
- - Dashing while gliding now uses 10 durability and 2 hunger points (previously only 9 durability)
- Nebulite tool HUD no longer appears for Magnia Attractor
- Nebulite tool HUD and screen effects now render smoother
- Nebulite tools can now be fueled in crafting grids (including the Crafter)
- Updated Mirror tooltip layout to avoid confusion
- Changed Mirror rarity from Epic to Rare
- Cut Shadoline blocks now use normal Shadoline sounds
- Updated textures of Shadoline blocks and related items
- Updated Murublight Bracket block model and texture
## Miscellaneous
- Stunned mob effect, which completely immobilizes the mobs that have it
- Mirrors and Magnia Attractors can now be enchanted in Enchanting Tables
- Resonance can now be applied to Magnia Attractor. Each level grants 100 additional item pick ups before consuming fuel
- Added "A Stunning Blow" advancement for performing successful stun with a Dagger
- Added "Not Today, Maybe Another" advancement for dashing with Rubble Shield
- Added "Trust Fall" advancement for falling 50 blocks or higher onto a chanterelle block
- Added Config option for disabling Enderscape creative mode tab
- Added Config option for disabling Enderscape items in vanilla creative mode tabs
- "Beyond the End" advancement now features Shadoline Boots icon instead of Celestial Overgrowth
- Removed Cliffman
## Entities
- Drifters now use vanilla home position based AI in 1.21.6 and onward
- - Uses custom implementation in 1.21.1 and previous Enderscape versions
- Endermites now only spawn in dark areas, like most hostile mobs
- - Can be disabled in config
- Silverfish now only spawn in dark areas, like most hostile mobs
- - Can be disabled in config
- Silverfish now have a delay before they can re-infest stone after emerging
- - Can be disabled in config
- Rubblemite animations updated
- Rubblemites now play a "preparing" animation and sound before dashing
- Rubble Chitin drop chance from Rubblemites increased from 0.25% to 0.65%
# Technical
## Miscellaneous
- Temporary client-side data is now cleared on join and disconnect
- Enderscape debug HUD removed in 1.21.10 and onward, reintegrated into vanilla’s modular F3 system
## Item Components
- Renamed "current_nebulite_fuel" component to "current_fuel"
- Added "attack_sounds" component, for altering Player attack sounds with an item
- - "no_damage", "weak", "strong", "crit", "knockback", "sweep", and "backstab": Sound events
- Updated "dash_jump" component, used by Rubble Shield
- - "dash_power": Map
- - - "base": Map with x and y
- - - "gliding_multiplier": Float
- - "durability_damage", "food_exhaustion": Maps
- - - "base": Float
- - - "gliding_multiplier": Float
- - "sound": Sound event
- - "stop_using_afterwards": Boolean
- Added "entity_magnet" component, used by Magnia Attractor
- - "entities_to_pull": Entity type tag
- - "exempt_from_abuse_cost": Entity type tag
- - "can_deposit_into_bundles_by_default": Boolean
- - "pull_range": Map with x and y
- - "pull_entity_sound": Sound event
- Added "lodestone_teleportation" component, used by Mirror data codec
- - "name_has_prefix": Boolean
- - "allows_transdimensional_by_default": Boolean
- - "maximum_entity_size": Map with x and y
- - "cost": Map
- - - "increase_with_distance": Boolean
- - - "distance_to_increase": Integer
- - "visuals": Map
- - - "teleport_out_particle", "teleport_in_particle": Particle options
- - - "overlay_texture", "vignette_texture": Texture paths
- - "sounds": Map
- - - "link", "teleport_failure", "teleport_success", "transdimensional_travel": Sound events
- Added "fueled_tool" component, used by Nebulite tools
- - "fuels": Item tag
- - "maximum_fuel": Integer
- - "fuel_per_use" Integer
- - "display": Map
- - - "bar_color": Integer
- - - "hud": Map
- - - - "visible": Boolean
- - - - "empty", "fueled", "invalid_overlay": Folder paths for "start", "loop", and "end" textures
- - - - "outline", "cost_overlay": Texture paths
- - - "tooltip": Map
- - - - "visible": Boolean
- - - - "empty", "fueled": Folder paths for "start", "loop", and "end" textures
- - - - "offset": Map with x and y
- - "sounds": Map
- - - - "add_fuel", "fuel_full", "use_fuel": Sound events
- Added "stun_attack" component, used by Dagger
- - "backstab_effect_duration_multiplier": Integer
- - "range": Map with x and y
- - "normal_sound": Sound event
- - "effect": Mob effect instance
- - "particle": Particle options
- Added "threshold_counter" component, used by Magnia Attractor and Dagger
- - "value", "threshold": Integer
- Added "togglable" component, used by Magnia Attractor
- - "in_hand", "in_inventory": Booleans
- - "toggle_on_sound", "toggle_off_sound": Sound events
release
fabric-1.1.3+mc1.21.10
1.1.39 нояб. 2025 г.11,7 тыс.Minecraft: 1.21.9, 1.21.10fabric
Что нового
## Additions
- Added zh_cn translation by Quilt1003
## Fixes
- Fixed crashes when modifying armor item models
release
fabric-1.1.3+mc1.21.8
1.1.39 нояб. 2025 г.7,8 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
Что нового
## Additions
- Added zh_cn translation by Quilt1003
## Fixes
- Fixed crashes when modifying armor item models
release
fabric-1.1.3+mc1.21.5
1.1.39 нояб. 2025 г.3,6 тыс.Minecraft: 1.21.5fabric
Что нового
## Additions
- Added zh_cn translation by Quilt1003
## Fixes
- Fixed crashes when modifying armor item models
release
fabric-1.1.3+mc1.21.1
1.1.39 нояб. 2025 г.66,5 тыс.Minecraft: 1.21.1fabric
Что нового
## Additions
- Added zh_cn translation by Quilt1003
## Fixes
- Fixed crashes when modifying armor item models
release
fabric-1.1.2+mc1.21.1
1.1.228 окт. 2025 г.3,4 тыс.Minecraft: 1.21.1fabric
Что нового
## Notice
In previous versions, "Murublight Shelf" blocks generated naturally in the End. But in 1.21.10, "Murublight Shelf" blocks are a new craftable block, and the old block has been renamed to "Murublight Bracket". There may be issues when loading old worlds.
## Additions
- Added JEED support for Low Gravity effect
- Added options for End Flashes in 1.21.10
## Changes
- Updated Rustle model and textures
## Fixes
- Fixed Enderman stare sound stacking
- Fixed issue with leashing Drifters
release
fabric-1.1.2+mc1.21.5
1.1.228 окт. 2025 г.553Minecraft: 1.21.5fabric
Что нового
## Notice
In previous versions, "Murublight Shelf" blocks generated naturally in the End. But in 1.21.10, "Murublight Shelf" blocks are a new craftable block, and the old block has been renamed to "Murublight Bracket". There may be issues when loading old worlds.
## Additions
- Added JEED support for Low Gravity effect
- Added options for End Flashes in 1.21.10
## Changes
- Updated Rustle model and textures
## Fixes
- Fixed Enderman stare sound stacking
- Fixed issue with leashing Drifters
release
fabric-1.1.2+mc1.21.8
1.1.228 окт. 2025 г.1,4 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
Что нового
## Notice
In previous versions, "Murublight Shelf" blocks generated naturally in the End. But in 1.21.10, "Murublight Shelf" blocks are a new craftable block, and the old block has been renamed to "Murublight Bracket". There may be issues when loading old worlds.
## Additions
- Added JEED support for Low Gravity effect
- Added options for End Flashes in 1.21.10
## Changes
- Updated Rustle model and textures
## Fixes
- Fixed Enderman stare sound stacking
- Fixed issue with leashing Drifters
release
fabric-1.1.2+mc1.21.10
1.1.228 окт. 2025 г.2,7 тыс.Minecraft: 1.21.9, 1.21.10fabric
Что нового
## Notice
In previous versions, "Murublight Shelf" blocks generated naturally in the End. But in 1.21.10, "Murublight Shelf" blocks are a new craftable block, and the old block has been renamed to "Murublight Bracket". There may be issues when loading old worlds.
## Additions
- Added JEED support for Low Gravity effect
- Added options for End Flashes in 1.21.10
## Changes
- Updated Rustle model and textures
## Fixes
- Fixed Enderman stare sound stacking
- Fixed issue with leashing Drifters
release
fabric-1.1.1+mc1.21.1
1.1.18 окт. 2025 г.3,3 тыс.Minecraft: 1.21.1fabric
Что нового
## Additions
- Added Shadoline Nuggets, crafted from Shadoline Ingots
- Added "Mystique" background music track for End Cities
## Changes
- Reduced Raw Shadoline drops from Shadoline Ores
- Updated Drift Jelly Block model and texture opacity
- "Elytra stop gliding" sound now only plays while player is fall flying
## Fixes
- Fixed Celestial Planks, Murublight Planks, and Veiled Planks recipes not being grouped
- Fixed crash when End level stem is unavailable
- Fixed End City background music continuing to play after respawning
- Fixed End City background music fading out after reentering
- Fixed missing recipes for Celestial Hyphae, Murublight Hyphae, and Veiled Wood
- Fixed Polished End Stone Pressure Plate, Polished Mirestone Pressure Plate, Polished Veradite Pressure Plate, and Polished Kurodite Pressure Plate not dropping when broken
release
fabric-1.1.1+mc1.21.5
1.1.18 окт. 2025 г.2,7 тыс.Minecraft: 1.21.5fabric
Что нового
## Additions
- Added Shadoline Nuggets, crafted from Shadoline Ingots
- Added "Mystique" background music track for End Cities
## Changes
- Reduced Raw Shadoline drops from Shadoline Ores
- Updated Drift Jelly Block model and texture opacity
- "Elytra stop gliding" sound now only plays while player is fall flying
## Fixes
- Fixed Celestial Planks, Murublight Planks, and Veiled Planks recipes not being grouped
- Fixed crash when End level stem is unavailable
- Fixed End City background music continuing to play after respawning
- Fixed End City background music fading out after reentering
- Fixed missing recipes for Celestial Hyphae, Murublight Hyphae, and Veiled Wood
- Fixed Polished End Stone Pressure Plate, Polished Mirestone Pressure Plate, Polished Veradite Pressure Plate, and Polished Kurodite Pressure Plate not dropping when broken
release
fabric-1.1.1+mc1.21.8
1.1.18 окт. 2025 г.2,6 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
Что нового
## Additions
- Added Shadoline Nuggets, crafted from Shadoline Ingots
- Added "Mystique" background music track for End Cities
## Changes
- Reduced Raw Shadoline drops from Shadoline Ores
- Updated Drift Jelly Block model and texture opacity
- "Elytra stop gliding" sound now only plays while player is fall flying
## Fixes
- Fixed Celestial Planks, Murublight Planks, and Veiled Planks recipes not being grouped
- Fixed crash when End level stem is unavailable
- Fixed End City background music continuing to play after respawning
- Fixed End City background music fading out after reentering
- Fixed missing recipes for Celestial Hyphae, Murublight Hyphae, and Veiled Wood
- Fixed Polished End Stone Pressure Plate, Polished Mirestone Pressure Plate, Polished Veradite Pressure Plate, and Polished Kurodite Pressure Plate not dropping when broken
release
fabric-1.1.0+mc1.21.1
1.1.025 сент. 2025 г.29,3 тыс.Minecraft: 1.21.1fabric
Что нового
# Name Changes
- "Murublight Shelf" → "Murublight Bracket"
- "Magnia Crags" → "Magnia Fields"
# Additions
## Config
- Added options for each built-in data pack and resource pack to control whether they are enabled by default or not
## Blocks
- Added Etched Alluring Magnia slabs, stairs, and walls
- Added Etched Repulsive Magnia slabs, stairs, and walls
- Added Blistered Magnia
- - Generates on Magnia arches, towers, and spikes
- - Adopts polarity of Alluring or Repulsive Magnia next to it
- - Favors Repulsive Magnia if more next to it than Alluring Magnia
- - Emits power to Magnia Blocks of the same polarity as itself
- - Can be created by placing a Magnia block directly above a powered Magnia Sprout
- Added Polarized Magnia
- - Crafted with 5 Shadoline Ingots, 2 Popped Chorus Fruit, 1 Redstone, and 1 Blistered Magnia
- - Changes Magnia polarity upon redstone impulse
- - Emits power to Magnia Blocks of the same polarity as itself
- Alluring Magnia and Repulsive Magnia can now be powered
- - Power signal extends to blocks of the same polarity, weakening over distance (including Magnia Sprouts)
- - Can be read by Comparators to convert to redstone power
- - Will not play ambient sounds when powered
- Block of Nebulite now powers Magnia Blocks regardless of polarity
## Items
- Bulb Flowers now craftable into Suspicious Stew with Glowing effect
- Dashing with Rubble Shield now emits a game event (detectable by Sculk Sensors and alike)
- Drift Jelly Bottle now brewable into Potion of Levity
- - Potion of Levity grants Low Gravity for 1:30, or 4:00 when extended
- - Craftable into Splash Potions, Lingering Potions, and Tipped Arrows to use against others
## Entities
- Endermen, Endermites, Ender Dragons, Shulkers, Rubblemites, and Drifters should no longer drop Ash when Supplementaries is installed
## World Generation
- Added Repulsive Magnia Spikes to Magnia Fields
## Ambience
- Enderscape now overrides ambience and colors of biomes in "minecraft:is_end" tag that are unchanged or reusing Warped Forest ambience
- - Controlled by "enderscape:ambience_replaceable_by_enderscape" Sound Event tag
## Localization
- Added Indonesian translation (id_id)
# Changes
## Blocks
- Drift Jelly Blocks now only bounce you when you fall onto them
- Updated appearance of Purpur Tile blocks
- Updated particles of Alluring Magnia Sprout and Repulsive Magnia Sprout blocks
- Updated textures for:
- - Block of Raw Shadoline
- - Dusk Purpur
- - End Lamp
- - Magnia Sprouts
- - Purpur Tiles
- - Void Shale
- Added unique sound type for Etched Magnia blocks
- Added unique sound type for Dusk Purpur
- Updated "break" and "place" sounds for Void Shale
- Updated "idle" sounds for Nebulite Ore blocks
## Items
- Updated Low Gravity Effect
- - Now grants -60% Gravity instead of -40%
- - Updated particle color
- - Now "neutral" instead of "beneficial"
- Updated Drift Leggings
- - Now grants -30% Gravity instead of -40%
- - Now grants -30% Safe Fall Distance instead of -60%
## Entities
- Added new idle, hurt, and death sounds for Drifters
- Updated Rubblemites
- - Variants now data-driven
- - Variant chosen when spawning depends on what block it is on
- - Natural spawning now obeys light level
- - Reduced natural spawn rate
- - No longer attempt to look at players when dashing or inside shell
## Structures
- Adjusted End City "drift jelly bridge" tile for updated Drift Leggings and Low Gravity attributes
- Updated End City chest loot
- - Bows are now found damaged
- - Damaged shields can now be found
- - Arrows of Levity can now be found
- - Potion of Slow Falling can now be found
- - Lingering Potion of Slowness can now be found
- - Lingering Potion of Low Gravity can now be found
- - Removed amplified Splash Potion of Healing
- - Removed amplified Splash Potion of Harming
- - Removed extended Splash Potion of Slow Falling
- Updated End City Spawner Loot
- - Increased chances of obtaining Golden Apples and Golden Carrots
- - Lingering Potion of Healing now found instead of Splash Potion of Healing
- - Lingering Potions now in separate loot pool than food
## World Generation
- Updated surface rule generation
- - End Stone no longer present in Corrupt Barrens
- - Magnia does not generate as deep in Magnia Fields
## Ambience
- Spore particles in Corrupt Barrens now faintly visible in absence of light instead of completely invisible
- Added new addition sounds for Celestial Grove, Corrupt Barrens, Magnia Fields, and Void Skies
- Updated Default End, Celestial Grove, Corrupt Barrens, Magnia Fields, and Veiled Woodlands mood sounds
- Updated addition sounds for Veiled Woodlands, Void Depths, and Void Skies
- Removed "crack" addition sounds from Celestial Grove
- Removed "lost_song" addition sound from Corrupt Barrens
release
fabric-1.1.0+mc1.21.5
1.1.025 сент. 2025 г.631Minecraft: 1.21.5fabric
Что нового
# Name Changes
- "Murublight Shelf" → "Murublight Bracket"
- "Magnia Crags" → "Magnia Fields"
# Additions
## Config
- Added options for each built-in data pack and resource pack to control whether they are enabled by default or not
## Blocks
- Added Etched Alluring Magnia slabs, stairs, and walls
- Added Etched Repulsive Magnia slabs, stairs, and walls
- Added Blistered Magnia
- - Generates on Magnia arches, towers, and spikes
- - Adopts polarity of Alluring or Repulsive Magnia next to it
- - Favors Repulsive Magnia if more next to it than Alluring Magnia
- - Emits power to Magnia Blocks of the same polarity as itself
- - Can be created by placing a Magnia block directly above a powered Magnia Sprout
- Added Polarized Magnia
- - Crafted with 5 Shadoline Ingots, 2 Popped Chorus Fruit, 1 Redstone, and 1 Blistered Magnia
- - Changes Magnia polarity upon redstone impulse
- - Emits power to Magnia Blocks of the same polarity as itself
- Alluring Magnia and Repulsive Magnia can now be powered
- - Power signal extends to blocks of the same polarity, weakening over distance (including Magnia Sprouts)
- - Can be read by Comparators to convert to redstone power
- - Will not play ambient sounds when powered
- Block of Nebulite now powers Magnia Blocks regardless of polarity
## Items
- Bulb Flowers now craftable into Suspicious Stew with Glowing effect
- Dashing with Rubble Shield now emits a game event (detectable by Sculk Sensors and alike)
- Drift Jelly Bottle now brewable into Potion of Levity
- - Potion of Levity grants Low Gravity for 1:30, or 4:00 when extended
- - Craftable into Splash Potions, Lingering Potions, and Tipped Arrows to use against others
## Entities
- Endermen, Endermites, Ender Dragons, Shulkers, Rubblemites, and Drifters should no longer drop Ash when Supplementaries is installed
## World Generation
- Added Repulsive Magnia Spikes to Magnia Fields
## Ambience
- Enderscape now overrides ambience and colors of biomes in "minecraft:is_end" tag that are unchanged or reusing Warped Forest ambience
- - Controlled by "enderscape:ambience_replaceable_by_enderscape" Sound Event tag
## Localization
- Added Indonesian translation (id_id)
# Changes
## Blocks
- Drift Jelly Blocks now only bounce you when you fall onto them
- Updated appearance of Purpur Tile blocks
- Updated particles of Alluring Magnia Sprout and Repulsive Magnia Sprout blocks
- Updated textures for:
- - Block of Raw Shadoline
- - Dusk Purpur
- - End Lamp
- - Magnia Sprouts
- - Purpur Tiles
- - Void Shale
- Added unique sound type for Etched Magnia blocks
- Added unique sound type for Dusk Purpur
- Updated "break" and "place" sounds for Void Shale
- Updated "idle" sounds for Nebulite Ore blocks
## Items
- Updated Low Gravity Effect
- - Now grants -60% Gravity instead of -40%
- - Updated particle color
- - Now "neutral" instead of "beneficial"
- Updated Drift Leggings
- - Now grants -30% Gravity instead of -40%
- - Now grants -30% Safe Fall Distance instead of -60%
## Entities
- Added new idle, hurt, and death sounds for Drifters
- Updated Rubblemites
- - Variants now data-driven
- - Variant chosen when spawning depends on what block it is on
- - Natural spawning now obeys light level
- - Reduced natural spawn rate
- - No longer attempt to look at players when dashing or inside shell
## Structures
- Adjusted End City "drift jelly bridge" tile for updated Drift Leggings and Low Gravity attributes
- Updated End City chest loot
- - Bows are now found damaged
- - Damaged shields can now be found
- - Arrows of Levity can now be found
- - Potion of Slow Falling can now be found
- - Lingering Potion of Slowness can now be found
- - Lingering Potion of Low Gravity can now be found
- - Removed amplified Splash Potion of Healing
- - Removed amplified Splash Potion of Harming
- - Removed extended Splash Potion of Slow Falling
- Updated End City Spawner Loot
- - Increased chances of obtaining Golden Apples and Golden Carrots
- - Lingering Potion of Healing now found instead of Splash Potion of Healing
- - Lingering Potions now in separate loot pool than food
## World Generation
- Updated surface rule generation
- - End Stone no longer present in Corrupt Barrens
- - Magnia does not generate as deep in Magnia Fields
## Ambience
- Spore particles in Corrupt Barrens now faintly visible in absence of light instead of completely invisible
- Added new addition sounds for Celestial Grove, Corrupt Barrens, Magnia Fields, and Void Skies
- Updated Default End, Celestial Grove, Corrupt Barrens, Magnia Fields, and Veiled Woodlands mood sounds
- Updated addition sounds for Veiled Woodlands, Void Depths, and Void Skies
- Removed "crack" addition sounds from Celestial Grove
- Removed "lost_song" addition sound from Corrupt Barrens
release
fabric-1.1.0+mc1.21.8
1.1.025 сент. 2025 г.3,3 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
Что нового
# Name Changes
- "Murublight Shelf" → "Murublight Bracket"
- "Magnia Crags" → "Magnia Fields"
# Additions
## Config
- Added options for each built-in data pack and resource pack to control whether they are enabled by default or not
## Blocks
- Added Etched Alluring Magnia slabs, stairs, and walls
- Added Etched Repulsive Magnia slabs, stairs, and walls
- Added Blistered Magnia
- - Generates on Magnia arches, towers, and spikes
- - Adopts polarity of Alluring or Repulsive Magnia next to it
- - Favors Repulsive Magnia if more next to it than Alluring Magnia
- - Emits power to Magnia Blocks of the same polarity as itself
- - Can be created by placing a Magnia block directly above a powered Magnia Sprout
- Added Polarized Magnia
- - Crafted with 5 Shadoline Ingots, 2 Popped Chorus Fruit, 1 Redstone, and 1 Blistered Magnia
- - Changes Magnia polarity upon redstone impulse
- - Emits power to Magnia Blocks of the same polarity as itself
- Alluring Magnia and Repulsive Magnia can now be powered
- - Power signal extends to blocks of the same polarity, weakening over distance (including Magnia Sprouts)
- - Can be read by Comparators to convert to redstone power
- - Will not play ambient sounds when powered
- Block of Nebulite now powers Magnia Blocks regardless of polarity
## Items
- Bulb Flowers now craftable into Suspicious Stew with Glowing effect
- Dashing with Rubble Shield now emits a game event (detectable by Sculk Sensors and alike)
- Drift Jelly Bottle now brewable into Potion of Levity
- - Potion of Levity grants Low Gravity for 1:30, or 4:00 when extended
- - Craftable into Splash Potions, Lingering Potions, and Tipped Arrows to use against others
## Entities
- Endermen, Endermites, Ender Dragons, Shulkers, Rubblemites, and Drifters should no longer drop Ash when Supplementaries is installed
## World Generation
- Added Repulsive Magnia Spikes to Magnia Fields
## Ambience
- Enderscape now overrides ambience and colors of biomes in "minecraft:is_end" tag that are unchanged or reusing Warped Forest ambience
- - Controlled by "enderscape:ambience_replaceable_by_enderscape" Sound Event tag
## Localization
- Added Indonesian translation (id_id)
# Changes
## Blocks
- Drift Jelly Blocks now only bounce you when you fall onto them
- Updated appearance of Purpur Tile blocks
- Updated particles of Alluring Magnia Sprout and Repulsive Magnia Sprout blocks
- Updated textures for:
- - Block of Raw Shadoline
- - Dusk Purpur
- - End Lamp
- - Magnia Sprouts
- - Purpur Tiles
- - Void Shale
- Added unique sound type for Etched Magnia blocks
- Added unique sound type for Dusk Purpur
- Updated "break" and "place" sounds for Void Shale
- Updated "idle" sounds for Nebulite Ore blocks
## Items
- Updated Low Gravity Effect
- - Now grants -60% Gravity instead of -40%
- - Updated particle color
- - Now "neutral" instead of "beneficial"
- Updated Drift Leggings
- - Now grants -30% Gravity instead of -40%
- - Now grants -30% Safe Fall Distance instead of -60%
## Entities
- Added new idle, hurt, and death sounds for Drifters
- Updated Rubblemites
- - Variants now data-driven
- - Variant chosen when spawning depends on what block it is on
- - Natural spawning now obeys light level
- - Reduced natural spawn rate
- - No longer attempt to look at players when dashing or inside shell
## Structures
- Adjusted End City "drift jelly bridge" tile for updated Drift Leggings and Low Gravity attributes
- Updated End City chest loot
- - Bows are now found damaged
- - Damaged shields can now be found
- - Arrows of Levity can now be found
- - Potion of Slow Falling can now be found
- - Lingering Potion of Slowness can now be found
- - Lingering Potion of Low Gravity can now be found
- - Removed amplified Splash Potion of Healing
- - Removed amplified Splash Potion of Harming
- - Removed extended Splash Potion of Slow Falling
- Updated End City Spawner Loot
- - Increased chances of obtaining Golden Apples and Golden Carrots
- - Lingering Potion of Healing now found instead of Splash Potion of Healing
- - Lingering Potions now in separate loot pool than food
## World Generation
- Updated surface rule generation
- - End Stone no longer present in Corrupt Barrens
- - Magnia does not generate as deep in Magnia Fields
## Ambience
- Spore particles in Corrupt Barrens now faintly visible in absence of light instead of completely invisible
- Added new addition sounds for Celestial Grove, Corrupt Barrens, Magnia Fields, and Void Skies
- Updated Default End, Celestial Grove, Corrupt Barrens, Magnia Fields, and Veiled Woodlands mood sounds
- Updated addition sounds for Veiled Woodlands, Void Depths, and Void Skies
- Removed "crack" addition sounds from Celestial Grove
- Removed "lost_song" addition sound from Corrupt Barrens
release
fabric-1.0.9+mc1.21.1
1.0.911 авг. 2025 г.21,6 тыс.Minecraft: 1.21.1fabric
Что нового
## Changes
- Updated to 1.21.8
- Added Amendments Music Disc textures (by BlueTheDude)
- Fixed End Stone blocks missing from block tags
- Improved situational music code (should not cancel credits music now)
- Reduced delay for elytra flight after jumping
beta
neoforge-1.0.9+mc1.21.1
1.0.911 авг. 2025 г.344 тыс.Minecraft: 1.21.1neoforge
Что нового
## Changes
- Updated to 1.21.8
- Added Amendments Music Disc textures (by BlueTheDude)
- Fixed End Stone blocks missing from block tags
- Improved situational music code (should not cancel credits music now)
- Reduced delay for elytra flight after jumping
release
fabric-1.0.9+mc1.21.4
1.0.911 авг. 2025 г.4,6 тыс.Minecraft: 1.21.4fabric
Что нового
## Changes
- Updated to 1.21.8
- Added Amendments Music Disc textures (by BlueTheDude)
- Fixed End Stone blocks missing from block tags
- Improved situational music code (should not cancel credits music now)
- Reduced delay for elytra flight after jumping
release
fabric-1.0.9+mc1.21.5
1.0.911 авг. 2025 г.2,5 тыс.Minecraft: 1.21.5fabric
Что нового
## Changes
- Updated to 1.21.8
- Added Amendments Music Disc textures (by BlueTheDude)
- Fixed End Stone blocks missing from block tags
- Improved situational music code (should not cancel credits music now)
- Reduced delay for elytra flight after jumping
release
fabric-1.0.9+mc1.21.8
1.0.911 авг. 2025 г.6,8 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
Что нового
## Changes
- Updated to 1.21.8
- Added Amendments Music Disc textures (by BlueTheDude)
- Fixed End Stone blocks missing from block tags
- Improved situational music code (should not cancel credits music now)
- Reduced delay for elytra flight after jumping
beta
neoforge-1.0.8+mc1.21.1
1.0.86 июл. 2025 г.8,5 тыс.Minecraft: 1.21.1neoforge
Что нового
## Changes
- Added Spanish (Spain) translation (es_es)
- Changed background music sample rate to 32000hz
- Changed NeoForge 1.21.1 to use YACL
- Fix crash with Ender Pearls ticking on NeoForge 1.21.1
- Fix missing translation keys for music on Fabric 1.21.6
- Fixed missing loot in roof chest on two floor End City houses
release
fabric-1.0.8+mc1.21.1
1.0.86 июл. 2025 г.12,2 тыс.Minecraft: 1.21.1fabric
Что нового
## Changes
- Added Spanish (Spain) translation (es_es)
- Changed background music sample rate to 32000hz
- Changed NeoForge 1.21.1 to use YACL
- Fix crash with Ender Pearls ticking on NeoForge 1.21.1
- Fix missing translation keys for music on Fabric 1.21.6
- Fixed missing loot in roof chest on two floor End City houses
release
fabric-1.0.8+mc1.21.4
1.0.86 июл. 2025 г.1 тыс.Minecraft: 1.21.4fabric
Что нового
## Changes
- Added Spanish (Spain) translation (es_es)
- Changed background music sample rate to 32000hz
- Changed NeoForge 1.21.1 to use YACL
- Fix crash with Ender Pearls ticking on NeoForge 1.21.1
- Fix missing translation keys for music on Fabric 1.21.6
- Fixed missing loot in roof chest on two floor End City houses
release
fabric-1.0.8+mc1.21.5
1.0.86 июл. 2025 г.2,5 тыс.Minecraft: 1.21.5fabric
Что нового
## Changes
- Added Spanish (Spain) translation (es_es)
- Changed background music sample rate to 32000hz
- Changed NeoForge 1.21.1 to use YACL
- Fix crash with Ender Pearls ticking on NeoForge 1.21.1
- Fix missing translation keys for music on Fabric 1.21.6
- Fixed missing loot in roof chest on two floor End City houses
release
fabric-1.0.8+mc1.21.7
1.0.86 июл. 2025 г.4,5 тыс.Minecraft: 1.21.6, 1.21.7fabric
Что нового
## Changes
- Added Spanish (Spain) translation (es_es)
- Changed background music sample rate to 32000hz
- Changed NeoForge 1.21.1 to use YACL
- Fix crash with Ender Pearls ticking on NeoForge 1.21.1
- Fix missing translation keys for music on Fabric 1.21.6
- Fixed missing loot in roof chest on two floor End City houses
release
fabric-1.0.7+mc1.21.6
1.0.723 июн. 2025 г.1 тыс.Minecraft: 1.21.6fabric
Что нового
## Changes
- Fog color in the End is brightened again, until 1.1.0
release
fabric-1.0.6+mc1.21.6
1.0.623 июн. 2025 г.107Minecraft: 1.21.6fabric
Что нового
## Changes
- Ported to Minecraft 1.21.6
- Fixed issue where joining a server where you're in the End without joining a singleplayer world or server where you are not in the End crashes the game
release
fabric-1.0.6+mc1.21.5
1.0.623 июн. 2025 г.1,1 тыс.Minecraft: 1.21.5fabric
Что нового
## Changes
- Ported to Minecraft 1.21.6
- Fixed issue where joining a server where you're in the End without joining a singleplayer world or server where you are not in the End crashes the game
beta
neoforge-1.0.6+mc1.21.1
1.0.619 июн. 2025 г.2,5 тыс.Minecraft: 1.21.1neoforge
Что нового
## Changes
- Fix crash with Nebulite tool UI
- Fix issues with inserting plants into Flower Pots
- Fix server crash on startup
beta
neoforge-1.0.5+mc1.21.1
1.0.511 июн. 2025 г.1,2 тыс.Minecraft: 1.21.1neoforge
Что нового
## Changes
- Now available on NeoForge for 1.21.1 (thank you, Luke Bemish!)
- Added Brazilian Portuguese translation (thank you, Julius!)
- Added subtitles to Enderscape sounds that were missing them
- Fixed conflict with Spyglass Improvements
- Fixed crash with SIHYWTCAMD
release
fabric-1.0.5+mc1.21.5
1.0.511 июн. 2025 г.1,6 тыс.Minecraft: 1.21.5fabric
Что нового
## Changes
- Now available on NeoForge for 1.21.1 (thank you, Luke Bemish!)
- Added Brazilian Portuguese translation (thank you, Julius!)
- Added subtitles to Enderscape sounds that were missing them
- Fixed conflict with Spyglass Improvements
- Fixed crash with SIHYWTCAMD
release
fabric-1.0.5+mc1.21.4
1.0.511 июн. 2025 г.2,2 тыс.Minecraft: 1.21.4fabric
Что нового
## Changes
- Now available on NeoForge for 1.21.1 (thank you, Luke Bemish!)
- Added Brazilian Portuguese translation (thank you, Julius!)
- Added subtitles to Enderscape sounds that were missing them
- Fixed conflict with Spyglass Improvements
- Fixed crash with SIHYWTCAMD
release
fabric-1.0.5+mc1.21.1
1.0.511 июн. 2025 г.7,5 тыс.Minecraft: 1.21.1fabric
Что нового
## Changes
- Now available on NeoForge for 1.21.1 (thank you, Luke Bemish!)
- Added Brazilian Portuguese translation (thank you, Julius!)
- Added subtitles to Enderscape sounds that were missing them
- Fixed conflict with Spyglass Improvements
- Fixed crash with SIHYWTCAMD
release
v1.0.4+1.21.5
1.0.4+1.21.521 мая 2025 г.3 тыс.Minecraft: 1.21.5fabric
Что нового
## Changes
- Fixed issue with AntiXray causing Nebulite Ore particles to appear randomly throughout the world (requires updating AntiXray and resetting config)
- Rebound now damages Elytra less when hitting the ground
release
v1.0.4+1.21.1
1.0.4+1.21.121 мая 2025 г.6,1 тыс.Minecraft: 1.21.1fabric
Что нового
## Changes
- Fixed issue with AntiXray causing Nebulite Ore particles to appear randomly throughout the world (requires updating AntiXray and resetting config)
- Rebound now damages Elytra less when hitting the ground
release
v1.0.4+1.21.4
1.0.4+1.21.421 мая 2025 г.1 тыс.Minecraft: 1.21.4fabric
Что нового
## Changes
- Fixed issue with AntiXray causing Nebulite Ore particles to appear randomly throughout the world (requires updating AntiXray and resetting config)
- Rebound now damages Elytra less when hitting the ground
release
v1.0.3+1.21.5
1.0.3+1.21.514 мая 2025 г.1,1 тыс.Minecraft: 1.21.5fabric
Что нового
## Changes
Increased drop rates of Spire Armor Trim, Stasis Armor Trim, Crescent Banner Pattern, glare Music Disc, and Mirror in End Vaults
release
v1.0.3+1.21.4
1.0.3+1.21.414 мая 2025 г.435Minecraft: 1.21.4fabric
Что нового
## Changes
Increased drop rates of Spire Armor Trim, Stasis Armor Trim, Crescent Banner Pattern, glare Music Disc, and Mirror in End Vaults
release
v1.0.3+1.21.1
1.0.3+1.21.114 мая 2025 г.988Minecraft: 1.21.1fabric
Что нового
## Changes
Increased drop rates of Spire Armor Trim, Stasis Armor Trim, Crescent Banner Pattern, glare Music Disc, and Mirror in End Vaults
release
v1.0.2+1.21.1
1.0.2+1.21.110 мая 2025 г.499Minecraft: 1.21.1fabric
Что нового
## Fixes
Fixed crashes with mods because of item model modifications (like Blueprint, Polytone, Mixed Litters)
Added Enderscape items to some Create tags
release
v1.0.1+1.21.1
1.0.1+1.21.19 мая 2025 г.413Minecraft: 1.21.1fabric
Что нового
## Removals (1.21.1 only)
- Removed Bundling enchantment
- Removed structure music fading
- Removed ability to wear Shulker Shell
## Additional Differences
- Blocks using vanilla emissives from 1.21.4 onward will not be emissive.
- Lightmap modifications now handled in config rather than built-in resource packs.
- Rubblemite and Endermite eyes are now fully emissive due to rendering changes.
release
v1.0.1+1.21.5
1.0.1+1.21.59 мая 2025 г.2,1 тыс.Minecraft: 1.21.5fabric
Что нового
## Changes
- Added option to disable structure music fading
- Adjusted capitalization in config menu strings
- Boosted brightness of Rubblemite and Endermite eyes
## Fixes
- Fixed Rebound damaging Elytra held in hand alongside worn Elytra in 1.21.5
- Fixed issue with Elytra FOV effects breaking Spyglass Improvements
release
v1.0.1+1.21.4
1.0.1+1.21.49 мая 2025 г.456Minecraft: 1.21.4fabric
Что нового
## Changes
- Added option to disable structure music fading
- Adjusted capitalization in config menu strings
- Boosted brightness of Rubblemite and Endermite eyes
## Fixes
- Fixed Rebound damaging Elytra held in hand alongside worn Elytra in 1.21.5
- Fixed issue with Elytra FOV effects breaking Spyglass Improvements
release
v1.0.0+1.21.5
1.0.0+1.21.55 мая 2025 г.893Minecraft: 1.21.5fabric
Что нового
# Mod Information
- Updated to Minecraft 1.21.4 and Minecraft 1.21.5
- No longer requires or uses BCLib
- Now requires YetAnotherConfigLib
- Now uses Mixson (included within mod)
# Name Changes
## Blocks
- "Celestial Fungus" → "Celestial Chanterelle"
- "Celestial Mycelium" → "Celestial Overgrowth"
- "Corrupt Mycelium" → "Corrupt Overgrowth"
- "Murushrooms" → "Murublight Shelves"
- "Murushroom" blocks → "Murublight" blocks
- "Shadow Quartz" → "Shadoline"
- "Shadow Quartz Bricks" → "Cut Shadoline"
## Biomes
- "Barren Depths" → "Void Depths"
- "Barren Skies" → "Void Skies"
- "Barren Sky Islands" → "Void Sky Islands"
- "Celestial Plains" → "Celestial Grove"
- "Corrupt Depths" → "Corrupt Barrens"
# Additions
## New Biomes
- Added Magnia Crags biome
- - Added Alluring Magnia, a white coral-esque block that covers the surface
- - Added Repulsive Magnia, a black coral-esque block that covers the undersides
- - Large arches of Alluring Magnia often emerge from the surface
- - Towers made of magnia appear throughout the biome, their stems made of repulsive magnia leading into a bulb of alluring magnia, surrounded by rings
- - Magnia blocks will often make "humming" sounds
- - Magnia blocks can be crafted into etched versions, Etched Alluring Magnia and Etched Repulsive Magnia respectively
- - Throughout the biome, Magnia Sprouts generate on respective magnia
- - - Alluring Magnia Sprouts appear on alluring magnia. When powered, they will attract items, metallic mobs, and mobs wearing metallic armor towards themselves
- - - Repulsive Magnia Sprouts appear on repulsive magnia. They function like alluring magnia sprouts, but repel instead of attract
- Added Veiled Woodlands biome
- - Added Veiled End Stone, which covers much of the ground
- - Added Wisp Sprouts and Wisp Growth, which grow on veiled end stone
- - Added Wisp Flowers, which are two blocks tall and emit light, and grow on veiled end stone
- - Added veiled trees, which appear throughout the biome
- - - The majority of veiled tree logs grow inside the ground, rather than the air
- - - Above ground, veiled trees have bowl shaped leaves
- - - Veiled vines grow upwards from the veiled leaves
- - - Veiled vines create leaf particles, which fly in the wind
- - - Underneath veiled tree leaves, veiled leaf carpets generate, which can be walked through
- - - Veiled leaf carpets have layers, like snow. The more layers, the harder it becomes to walk through
- - Added Rustles, a new mob for Veiled Woodlands
- - - Odd, pale creatures resembling sea slugs or silkworms
- - - Wander the veiled woodlands aimlessly, occasionally going to sleep in piles of leaves (or on carpets, if you wish!)
- - - Have poor eyesight, only looking at players very close to them, and are prone to startling when bumping into mobs
- - - Tempted and bred using Murublight Shelves
- - - Can be sheared for 1-3 string. They regrow their string naturally over 4-8 minutes, or by eating Murublight Chanterelles
- - - Able to be picked up and carried in a Bucket
## New and improved Structures
- Overhauled End City structure
- - Received a visual update making use of new Enderscape blocks
- - End Vaults (unlocked with End City Keys) are now the primary source of high-tier loot
- - Chests now contain lower-tier loot
- - End Trial Spawner arenas can be found on pathways and on the roofs of many houses
- - Houses now have much more interior variation, and have varied furniture, chest loot, and occasionally vaults
- - Ships now use a spawner and vault in place of loot chests and the Elytra item frame
- - - The spawner inside ships always gives a key, and the vault always gives an Elytra
- Mirestone Ruins
- - Found in Corrupt Barrens
- - Made almost entirely out of Mirestone blocks
- - Contains items like food, gunpowder, leather, etc.
- - Contains new Music Disc "decay"
- Overhauled End Gateway structure design
- - Exterior now made of shadoline blocks
- Added Large End Gateway structure
- - Ornate design made of end stone and shadoline blocks
- - Up to three staircases can generate leading outwards
## New Items
- Added Rubble Chitin
- - Replaces bone meal in drops by rubblemites
- - 25% chance to drop, and yields one, up to four with Looting III
- Added Rubble Shields
- - Crafted with rubble chitin, shadoline, and either end stone, mirestone, veradite, or kurodite
- - The shield design depends on what stone it was crafted with
- - Has the same durability as regular shields
- - Using the Rubble Shield, jumping while blocking will dash you in the direction you are moving
- - Dashing deals 3 durability damage to the shield, or 9 damage while gliding with elytra
- Added Magnia Attractor
- - Crafted with four shadoline ingots, one alluring magnia sprout, and one repulsive magnia sprout
- - When fueled with nebulite, it will pull items and experience orbs towards the player from a much farther distance
- - When enchanted with the bundling enchantment, items picked up will transfer to the first bundle that contains at least one of that item
- Added Crescent Banner Pattern item, found in End City Vaults
- Added Music Disc "decay"
- - Can be crafted into Music Disc "bliss" with four Nebulite Shards
- Added Raw Shadoline
- - Dropped by Shadoline Ore blocks
- - Craftable into Raw Shadoline Block
- - Smeltable into Shadoline Ingots
- Shulker Shells can now be worn on your head (cosmetic only)
## New Blocks
- Added End Trial Spawners and End Vaults
- Added End Lamp block, crafted with Blaze Rod and Popped Chorus Fruits
- Added Dusk Purpur blocks, crafted with Popped Chorus Fruit and Shadoline
- Added Purpur Tile blocks, crafted with Purpur and Dusk Purpur
- Added Void Shale
- - Generates both on the rims of islands and within the islands themselves
- - Increasingly cracks the longer you step on it
- - Upon hitting its maximum stage, it will break itself and all nearby void shale blocks in a chain reaction
- - Can be used as fuel in furnaces
- Added new End Stone blocks
- - Polished End Stone (including stairs, slabs, walls, pressure plates, and buttons)
- - Chiseled End Stone
- Added Mirestone blocks, a new stone type
- - Generates on the underside of End islands
- - Craftable into Polished Mirestone (including stairs, slabs, walls, pressure plates, and buttons)
- - Craftable into Mirestone Bricks (including stairs, slabs, and walls)
- - Craftable into Chiseled Mirestone
- Added Kurodite blocks, which generate in place of Veradite in Corrupt Barrens
- - Craftable into Polished Kurodite (including stairs, slabs, walls, pressure plates, and buttons)
- - Craftable into Kurodite Bricks (including stairs, slabs, and walls)
- - Craftable into Chiseled Kurodite
## New Music
- Added "Grandeur", a music track for End Cities
- Added "Respite", a music track for Veiled Woodlands
- Added "Flutters", a music track for Magnia Crags
- Added "decay", a new music disc
- Overhauled "glare" music disc significantly
- Overhauled "bliss" music disc significantly
## New Sounds
- Added new Note Block instruments for Block of Nebulite and Block of Shadoline
- Added new bouncing sounds for Drifters and Driftlets
- Added new mood sounds for each major biome
- Added new addition sound for Corrupt Barrens
- Added unique sound for linking Mirror with Lodestone
- Updated ambient sounds for Void Depths, Void Skies, and Void Sky Islands
- Updated "default" End biome addition sounds
- Updated sounds for End Stone, Veradite, Shadoline, Shadoline Ore, and Nebulite Ore
- Updated sounds for Drifters and Driftlets
- Updated sounds for Rubblemites
- Updated sounds for Corrupt Overgrowth, Corrupt Growth, and Murublight wood
- Updated sounds for celestial and murublight doors, trapdoors, fence gates, and buttons
# Changes
- Skybox brightness now scales with "Brightness" option (configurable)
- Sky, fog, nebulae, and star colors have been updated for all biomes
- Sky, nebulae, and stars now rotate horizontally and at different speeds
- Updated textures for "glare" and "bliss" music discs
- Mirror has been updated and rebalanced
- - Lightspeed can no longer reduce the cost of travelling between dimensions
- - Lightspeed now reduces travel cost by 250 blocks per level instead of 500 blocks per level
- - Transdimensional can no longer be used to travel between dimensions with different coordinate scales (e.g., Overworld and Nether).
- - Can now be used in Dispensers, and will work on mobs other than players.
- - Now more lenient with lodestone teleportation, obstruction is far less strict, and you can teleport to more than just the top of a lodestone.
- Rubblemites have been updated and rebalanced
- - Rubblemites now use brain AI system instead of goals
- - Rubblemites spawn more often in End Highlands and End Midlands
- - When hit, they take damage then retreat into their shell. While in their shell, they are invulnerable to most damage
- - When hit in previous versions, they retreated into their shell without taking damage, only afterwards were they vulnerable
- - Rubblemites now deal 6 attack damage instead of 10 attack damage
- - Rubblemites no longer rarely spawn allies upon taking damage
- Drifters have been updated and rebalanced
- - Drifters now use brain AI system instead of goals
- - Bouncing on drifters is now much more consistent and safe, thanks to significant code improvements
- - Bouncing on drifters now boosts you significantly higher
- - Drifters bounced on by mobs wearing feather falling no longer play their hurt sound
- - Drifters now rise when in water instead of taking damage
- - Drifters naturally start or stop leaking jelly every 15 to 20 minutes
- - - This timer is reset when they are milked manually by the player and every time they start or stop leaking naturally
- - - In previous versions, drifters had a 0.25% chance to begin leaking jelly every tick after an 8 minute cooldown
- - Driftlets now properly follow adult drifters
- Shadoline ore blocks drop raw shadoline, smeltable into ingots
- Updated textures for Shadoline blocks
- Nebulite tools can be fueled by nebulite in inventory directly
- Nebulite blocks no longer powered by redstone
- Updated textures for Nebulite Ore, Nebulite Shards, Nebulite, and Block of Nebulite
- Updated Veradite block textures
- Bulb Lantern design is now slightly thinner
- Chorus Plants and Chorus Flowers can now be placed on Celestial Overgrowth and Veiled End Stone
- Celestial Growth and Corrupt Growth now only drop when mined with Shears
- Celestial Chanterelles now corrupt into Murublight Chanterelles when planted on Corrupt Overgrowth, either randomly over time or by bone mealing them
- Drift Leggings now use vanilla attributes for most functionality
- Updated textures for Celestial Growth and Bulb Flowers
- Corrupt Barrens expanded to a full biome encompassing both the surface and undersides
- Corrupt Barrens now spawns Endermites and Rubblemites
- Murublight Shelves can no longer be placed on ceilings or floors
- Updated textures for Corrupt Overgrowth, Corrupt Path, Blinklight Vines, and Murublight blocks
# Vanilla Updates (all configurable)
- The End now has biome-dependent fog density
- End Portal Frames now have unique sounds
- End Portal and End Gateway blocks now have unique sounds
- End Portal Blocks now emit unique particles
- Standard portal particles are now emissive
- Added new audio and visual effect for staring at Endermen
- Endermite eyes are now slightly emissive
- Endermites now have unique sounds
- Shulkers now have a bullet count limit
- Shulker Bullets now have a time limit and die when their owner dies
- Shulker Bullets now deal a stronger but shorter Levitation effect
- Shulker Bullets now have a unique loop sound
- Shulkers, when closed, are now hurt by arrows shot by a crossbow with Piercing
- Elytra now has unique FOV effects (with configurable intensity)
- Elytra now has a new gliding sound that can be heard by other players
- Elytra has unique open, closing, and equip sounds
- Ender Pearls now create particles when hitting a block
- Ender Pearls now have unique throw and teleport sounds
# Removals
- Removed Veradite Pillar
- Removed Nebulite Cauldron
release
v1.0.0+1.21.4
1.0.0+1.21.45 мая 2025 г.489Minecraft: 1.21.4fabric
Что нового
# Mod Information
- Updated to Minecraft 1.21.4 and Minecraft 1.21.5
- No longer requires or uses BCLib
- Now requires YetAnotherConfigLib
- Now uses Mixson (included within mod)
# Name Changes
## Blocks
- "Celestial Fungus" → "Celestial Chanterelle"
- "Celestial Mycelium" → "Celestial Overgrowth"
- "Corrupt Mycelium" → "Corrupt Overgrowth"
- "Murushrooms" → "Murublight Shelves"
- "Murushroom" blocks → "Murublight" blocks
- "Shadow Quartz" → "Shadoline"
- "Shadow Quartz Bricks" → "Cut Shadoline"
## Biomes
- "Barren Depths" → "Void Depths"
- "Barren Skies" → "Void Skies"
- "Barren Sky Islands" → "Void Sky Islands"
- "Celestial Plains" → "Celestial Grove"
- "Corrupt Depths" → "Corrupt Barrens"
# Additions
## New Biomes
- Added Magnia Crags biome
- - Added Alluring Magnia, a white coral-esque block that covers the surface
- - Added Repulsive Magnia, a black coral-esque block that covers the undersides
- - Large arches of Alluring Magnia often emerge from the surface
- - Towers made of magnia appear throughout the biome, their stems made of repulsive magnia leading into a bulb of alluring magnia, surrounded by rings
- - Magnia blocks will often make "humming" sounds
- - Magnia blocks can be crafted into etched versions, Etched Alluring Magnia and Etched Repulsive Magnia respectively
- - Throughout the biome, Magnia Sprouts generate on respective magnia
- - - Alluring Magnia Sprouts appear on alluring magnia. When powered, they will attract items, metallic mobs, and mobs wearing metallic armor towards themselves
- - - Repulsive Magnia Sprouts appear on repulsive magnia. They function like alluring magnia sprouts, but repel instead of attract
- Added Veiled Woodlands biome
- - Added Veiled End Stone, which covers much of the ground
- - Added Wisp Sprouts and Wisp Growth, which grow on veiled end stone
- - Added Wisp Flowers, which are two blocks tall and emit light, and grow on veiled end stone
- - Added veiled trees, which appear throughout the biome
- - - The majority of veiled tree logs grow inside the ground, rather than the air
- - - Above ground, veiled trees have bowl shaped leaves
- - - Veiled vines grow upwards from the veiled leaves
- - - Veiled vines create leaf particles, which fly in the wind
- - - Underneath veiled tree leaves, veiled leaf carpets generate, which can be walked through
- - - Veiled leaf carpets have layers, like snow. The more layers, the harder it becomes to walk through
- - Added Rustles, a new mob for Veiled Woodlands
- - - Odd, pale creatures resembling sea slugs or silkworms
- - - Wander the veiled woodlands aimlessly, occasionally going to sleep in piles of leaves (or on carpets, if you wish!)
- - - Have poor eyesight, only looking at players very close to them, and are prone to startling when bumping into mobs
- - - Tempted and bred using Murublight Shelves
- - - Can be sheared for 1-3 string. They regrow their string naturally over 4-8 minutes, or by eating Murublight Chanterelles
- - - Able to be picked up and carried in a Bucket
## New and improved Structures
- Overhauled End City structure
- - Received a visual update making use of new Enderscape blocks
- - End Vaults (unlocked with End City Keys) are now the primary source of high-tier loot
- - Chests now contain lower-tier loot
- - End Trial Spawner arenas can be found on pathways and on the roofs of many houses
- - Houses now have much more interior variation, and have varied furniture, chest loot, and occasionally vaults
- - Ships now use a spawner and vault in place of loot chests and the Elytra item frame
- - - The spawner inside ships always gives a key, and the vault always gives an Elytra
- Mirestone Ruins
- - Found in Corrupt Barrens
- - Made almost entirely out of Mirestone blocks
- - Contains items like food, gunpowder, leather, etc.
- - Contains new Music Disc "decay"
- Overhauled End Gateway structure design
- - Exterior now made of shadoline blocks
- Added Large End Gateway structure
- - Ornate design made of end stone and shadoline blocks
- - Up to three staircases can generate leading outwards
## New Items
- Added Rubble Chitin
- - Replaces bone meal in drops by rubblemites
- - 25% chance to drop, and yields one, up to four with Looting III
- Added Rubble Shields
- - Crafted with rubble chitin, shadoline, and either end stone, mirestone, veradite, or kurodite
- - The shield design depends on what stone it was crafted with
- - Has the same durability as regular shields
- - Using the Rubble Shield, jumping while blocking will dash you in the direction you are moving
- - Dashing deals 3 durability damage to the shield, or 9 damage while gliding with elytra
- Added Magnia Attractor
- - Crafted with four shadoline ingots, one alluring magnia sprout, and one repulsive magnia sprout
- - When fueled with nebulite, it will pull items and experience orbs towards the player from a much farther distance
- - When enchanted with the bundling enchantment, items picked up will transfer to the first bundle that contains at least one of that item
- Added Crescent Banner Pattern item, found in End City Vaults
- Added Music Disc "decay"
- - Can be crafted into Music Disc "bliss" with four Nebulite Shards
- Added Raw Shadoline
- - Dropped by Shadoline Ore blocks
- - Craftable into Raw Shadoline Block
- - Smeltable into Shadoline Ingots
- Shulker Shells can now be worn on your head (cosmetic only)
## New Blocks
- Added End Trial Spawners and End Vaults
- Added End Lamp block, crafted with Blaze Rod and Popped Chorus Fruits
- Added Dusk Purpur blocks, crafted with Popped Chorus Fruit and Shadoline
- Added Purpur Tile blocks, crafted with Purpur and Dusk Purpur
- Added Void Shale
- - Generates both on the rims of islands and within the islands themselves
- - Increasingly cracks the longer you step on it
- - Upon hitting its maximum stage, it will break itself and all nearby void shale blocks in a chain reaction
- - Can be used as fuel in furnaces
- Added new End Stone blocks
- - Polished End Stone (including stairs, slabs, walls, pressure plates, and buttons)
- - Chiseled End Stone
- Added Mirestone blocks, a new stone type
- - Generates on the underside of End islands
- - Craftable into Polished Mirestone (including stairs, slabs, walls, pressure plates, and buttons)
- - Craftable into Mirestone Bricks (including stairs, slabs, and walls)
- - Craftable into Chiseled Mirestone
- Added Kurodite blocks, which generate in place of Veradite in Corrupt Barrens
- - Craftable into Polished Kurodite (including stairs, slabs, walls, pressure plates, and buttons)
- - Craftable into Kurodite Bricks (including stairs, slabs, and walls)
- - Craftable into Chiseled Kurodite
## New Music
- Added "Grandeur", a music track for End Cities
- Added "Respite", a music track for Veiled Woodlands
- Added "Flutters", a music track for Magnia Crags
- Added "decay", a new music disc
- Overhauled "glare" music disc significantly
- Overhauled "bliss" music disc significantly
## New Sounds
- Added new Note Block instruments for Block of Nebulite and Block of Shadoline
- Added new bouncing sounds for Drifters and Driftlets
- Added new mood sounds for each major biome
- Added new addition sound for Corrupt Barrens
- Added unique sound for linking Mirror with Lodestone
- Updated ambient sounds for Void Depths, Void Skies, and Void Sky Islands
- Updated "default" End biome addition sounds
- Updated sounds for End Stone, Veradite, Shadoline, Shadoline Ore, and Nebulite Ore
- Updated sounds for Drifters and Driftlets
- Updated sounds for Rubblemites
- Updated sounds for Corrupt Overgrowth, Corrupt Growth, and Murublight wood
- Updated sounds for celestial and murublight doors, trapdoors, fence gates, and buttons
# Changes
- Skybox brightness now scales with "Brightness" option (configurable)
- Sky, fog, nebulae, and star colors have been updated for all biomes
- Sky, nebulae, and stars now rotate horizontally and at different speeds
- Updated textures for "glare" and "bliss" music discs
- Mirror has been updated and rebalanced
- - Lightspeed can no longer reduce the cost of travelling between dimensions
- - Lightspeed now reduces travel cost by 250 blocks per level instead of 500 blocks per level
- - Transdimensional can no longer be used to travel between dimensions with different coordinate scales (e.g., Overworld and Nether).
- - Can now be used in Dispensers, and will work on mobs other than players.
- - Now more lenient with lodestone teleportation, obstruction is far less strict, and you can teleport to more than just the top of a lodestone.
- Rubblemites have been updated and rebalanced
- - Rubblemites now use brain AI system instead of goals
- - Rubblemites spawn more often in End Highlands and End Midlands
- - When hit, they take damage then retreat into their shell. While in their shell, they are invulnerable to most damage
- - When hit in previous versions, they retreated into their shell without taking damage, only afterwards were they vulnerable
- - Rubblemites now deal 6 attack damage instead of 10 attack damage
- - Rubblemites no longer rarely spawn allies upon taking damage
- Drifters have been updated and rebalanced
- - Drifters now use brain AI system instead of goals
- - Bouncing on drifters is now much more consistent and safe, thanks to significant code improvements
- - Bouncing on drifters now boosts you significantly higher
- - Drifters bounced on by mobs wearing feather falling no longer play their hurt sound
- - Drifters now rise when in water instead of taking damage
- - Drifters naturally start or stop leaking jelly every 15 to 20 minutes
- - - This timer is reset when they are milked manually by the player and every time they start or stop leaking naturally
- - - In previous versions, drifters had a 0.25% chance to begin leaking jelly every tick after an 8 minute cooldown
- - Driftlets now properly follow adult drifters
- Shadoline ore blocks drop raw shadoline, smeltable into ingots
- Updated textures for Shadoline blocks
- Nebulite tools can be fueled by nebulite in inventory directly
- Nebulite blocks no longer powered by redstone
- Updated textures for Nebulite Ore, Nebulite Shards, Nebulite, and Block of Nebulite
- Updated Veradite block textures
- Bulb Lantern design is now slightly thinner
- Chorus Plants and Chorus Flowers can now be placed on Celestial Overgrowth and Veiled End Stone
- Celestial Growth and Corrupt Growth now only drop when mined with Shears
- Celestial Chanterelles now corrupt into Murublight Chanterelles when planted on Corrupt Overgrowth, either randomly over time or by bone mealing them
- Drift Leggings now use vanilla attributes for most functionality
- Updated textures for Celestial Growth and Bulb Flowers
- Corrupt Barrens expanded to a full biome encompassing both the surface and undersides
- Corrupt Barrens now spawns Endermites and Rubblemites
- Murublight Shelves can no longer be placed on ceilings or floors
- Updated textures for Corrupt Overgrowth, Corrupt Path, Blinklight Vines, and Murublight blocks
# Vanilla Updates (all configurable)
- The End now has biome-dependent fog density
- End Portal Frames now have unique sounds
- End Portal and End Gateway blocks now have unique sounds
- End Portal Blocks now emit unique particles
- Standard portal particles are now emissive
- Added new audio and visual effect for staring at Endermen
- Endermite eyes are now slightly emissive
- Endermites now have unique sounds
- Shulkers now have a bullet count limit
- Shulker Bullets now have a time limit and die when their owner dies
- Shulker Bullets now deal a stronger but shorter Levitation effect
- Shulker Bullets now have a unique loop sound
- Shulkers, when closed, are now hurt by arrows shot by a crossbow with Piercing
- Elytra now has unique FOV effects (with configurable intensity)
- Elytra now has a new gliding sound that can be heard by other players
- Elytra has unique open, closing, and equip sounds
- Ender Pearls now create particles when hitting a block
- Ender Pearls now have unique throw and teleport sounds
# Removals
- Removed Veradite Pillar
- Removed Nebulite Cauldron
beta
v0.4.1 for Fabric 1.19.2
v0.4.1-1.19.222 нояб. 2022 г.98 тыс.Minecraft: 1.19.1, 1.19.2fabric
Что нового
Fixed Issues
- Server crashes on startup with Enderscape
beta
v0.4.0 for Fabric 1.19.2
v0.4.0-1.19.218 нояб. 2022 г.223Minecraft: 1.19.1, 1.19.2fabric
Что нового
Warning
- Old worlds will encounter issues as Enderscape creates conflicts with biomes underneath y0 in The End
Additions
- Config: much of Enderscape can now be configured
- Corrupt Depths, a new biome that generates underneath the outer End Islands
- Barren Depths and Barren Skies now generate as default biomes underneath the End Islands and in the End Skies respectively
- Small Islands now generate in the skies of The End very rarely, allowing as a rest point for Elytra flight and something nice overhead
- Corrupt Mycelium and Corrupt Growth grow in the Corrupt Depths on the biome's ceilings
- - Corrupt Mycelium can be placed in any direction
- - Corrupt Mycelium can be paved into Corrupt Paths, which can also face any direction
- - Corrupt Mycelium can be fertilized with Bone Meal to spread onto nearby End Stone
- - Corrupt Growth can face any direction as long as it has appropriate ground to stand on
- - Corrupt Growth can be fertilized with Bone Meal to grow more of itself
- - Corrupt Growth can be planted in Flower Pots
- Blinklights are long, double-helix shaped vines that becomes a large bulb at it's end
- - Occasionally, the large bulb and the smaller bulbs on the vine's body will blink
- - - When the large bulb blinks, it will emit a strong Redstone signal
- - - Fully grown Blinklight bulbs can manually blink by a Player
- - Blinklights emit subtle spores that will float around for a small time
- - Blinklights can be planted in Flower Pots
- Blinklamps, a light source crafted from Blinklights and Shadow Quartz
- - Luminance will decrease depending on the strength of the Redstone signal received
- - - As an example, you could plant a Blinklight underneath it and it would darken when the Blinklight blinks
- Large Murushrooms, complete with a new Murushroom wood type
- - Fertilize murushrooms growing on ceilings or floors to grow them
- - Murushroom stems have dark colored bark with light blue colored wood
- Lightspeed and Transdimensional, new enchantments for the Mirror
- - Lightspeed increases the distance you can travel by furthering the distance you need to go before your cost increases
- - Transdimensional lets you travel between dimensions instantly at the cost of a full bar of energy
- - - When used with Lightspeed, the total cost can be reduced significantly
- - These enchantments can be found rarely in End Cities
- Veradite, a new stone generating throughout the entirety of the outer End
- - Veradite can be used a stone crafting material, making it perfect for recipes like Furnaces
- - Veradite can be made into Polished Veradite, Veradite Bricks, Chiseled Veradite and Veradite Pillars
- - Rubblemites also uncommonly spawn with a Veradite shell
- Celestial and Murushroom Bricks
- - Using Celestial Caps and Celestial Growth, you can create Celestial Bricks
- - Using Murushroom Caps and Corrupt Growth, you can create Celestial Bricks
- - Celestial and Murushroom Bricks can be crafted into Stairs, Slabs, and Walls
- New Background Music
- - Finality, a peaceful track which plays in Celestial Plains and Celestial Islands
- - Mutagen, a mysterious track which plays in Corrupt Depths
- - Obduracy, a long, barren, but perseverant track which plays in default End biomes
- New Advancements
- - "A Link Between Worlds", completed by teleporting to a different dimension with a Mirror with Transdimensional enchantment
- - "Not Quite Long Distance", completed by teleporting over 2000 meters with a Mirror within the same dimension
- - "The Highs and Lows", completed by bouncing on a Drifter while flying at high speeds
- - "Otherworldly Drip", completed by crafting a pair of Drift Leggings
- Enderscape has a new skybox
- - Subtle nebulas and stars will cover The End's sky
- - Nebula colors change depending on the player's biome
- Enderscape has new lighting for The End
- - Darker and with just a tinge more of green, exploring The End should be much moodier
- - No more eye-piercing brightness! The effectiveness of the "Brightness" option has been reduced in The End significantly
- - - Enderscape Brightness at 100% will look similar to Vanilla Brightness at 0%
- After teleporting with a Mirror, a pink overlay will appear on your screen for a few seconds
- Celestial and Corrupt Growth can be crafted into Yellow and Purple Dye respectively
- Dead Chorus Flowers emit pollen particles and will "hum" at random
- Nebulite Blocks can now be powered with Redstone to create the same particles emitted by Nebulite Ore
- New purple shader effect is now present when spectating Drifters and Driftlets
Changes
- bliss and glare Music Discs are now rarer in End City chests
- Bulb Flower's light level has been reduced to 6 from 8
- Chance and time for Drifters to begin leaking jelly naturally has been changed
- - Minimum time has been increased from 5 minutes and 50 seconds to 8 minutes
- - Chance has been reduced from 0.03 per tick to 0.025 per tick
- Drifters do not take damage when bounced on if using Feather Falling
- End Stone can no longer be used as a stone crafting material
- Murushroom Caps now drop themselves instead of Murushrooms
- Tridents with Loyalty teleport back to you with a unique sound if thrown into the void
- Nebulite Cauldrons emit light depending on how much Nebulite is in the Cauldron
- Nebulite Ore sounds are now made via random server-side ticks, not client-side display ticks
- - The kind of sound being used (normal, far away, obstructed) will still depend on client player positioning
- Nebulite balancing has been adjusted
- - Nebulite Ore only drops 1 Nebulite Shards item without Fortune
- - Nebulite can be crafted with only 4 Nebulite Shards, a reduction from 9 in previous versions
- Nebulite particles have been updated
- - Particles spawned from Nebulite Ore will point towards the ore
- - Mirror makes Nebulite particles when teleporting
- Updated bliss and glare Music Disc textures
- Updated Bulb Flower Texture
- Updated Celestial Growth texture
- Updated Celestial Mycelium and Celestial Path textures
- Updated Celestial Stem, Celestial Planks, and Celestial Sign textures
- Updated Chorus Plant Sounds
- Updated Drifter and Driftlet textures
- Updated Drifter and Driftlet animations slightly
- Updated Drift Leggings armor and item textures
- Updated Flanger Berry and Flanger Berry Vine texture
- Updated Murushroom Cap texture
- Updated Murushrooms texture
- Updated Nebulite item texture
- Updated Nebulite Shards item texture
- Updated Rubblemite shield, hurt, and death sounds
- Updated Shadow Quartz Ore texture
- Updated Shadow Quartz textures
- Unique sounds for Celestial Wood
- Unique sounds for Chorus Flowers
- Unique sounds for Drift Jelly Block
- Updated "Nebulous Activity" Advancement description
- Renamed "Pint-Sized Energy" advancement to "A Drop in the Bucket" and updated description
- Updated normal End ambience significantly
- - Unique loop sound
- - Updated particles
- - More additions
Fixed Issues
- Ambience continues to play after you enter End Portal Credits
- Driftlets are not affected by Invisibility
- Large Celestial Mushrooms can replace bedrock when generating
- Potted Enderscape Plants do not have loot tables
- Tridents with Loyalty fail to work under Y coordinate 0
beta
v0.3.5 for Fabric 1.19.2
v0.3.5-1.19.128 июл. 2022 г.912Minecraft: 1.19.1, 1.19.2fabric
Что нового
Highlights
- Updated to 1.19.1
- Minimum BCLib version updated to 2.0.17 or higher
beta
v0.3.4 for Fabric 1.18.2
v0.3.4-1.18.213 июл. 2022 г.4,4 тыс.Minecraft: 1.18.2fabric
Что нового
Additions
- End Gateways now generate in Celestial Plains
Changes
- Links to source code and issue tracker have been updated
- Murushrooms now generate at all heights
- Shadow Quartz Ore now generates at all heights
- Void-facing Nebulite Ore now generates at all heights, but needs at least 16 opaque blocks above
Fixes
- Fixed scattered Shadow Quartz Ore features not generating inside End terrain properly
- Fixed server crash with Flanger Berry Vines referencing a null value
- Fixed void Nebulite Ore features not generating properly
beta
v0.3.4 for Fabric 1.19
v0.3.4-1.195 июл. 2022 г.510Minecraft: 1.19fabric
Что нового
Highlights
- Minimum BCLib version updated to 2.0.10 or higher
Additions
- End Gateways now generate in Celestial Plains
Changes
- Links to source code and issue tracker have been updated
- Murushrooms now generate at all heights
- Shadow Quartz Ore now generates at all heights
- Void-facing Nebulite Ore now generates at all heights, but needs at least 16 opaque blocks above
Fixes
- Fixed Enderscape causing biome generation issues with new versions of BCLib
- Fixed scattered Shadow Quartz Ore features not generating inside End terrain properly
- Fixed server crash with Flanger Berry Vines referencing a null value
- Fixed void Nebulite Ore features not generating properly
beta
v0.3.3 for Fabric 1.19
v0.3.3-1.1926 июн. 2022 г.212Minecraft: 1.19fabric
Что нового
Additions
- Drift Jelly can now be harvested from Drifters via Glass Bottles in Dispensers
- Enderscape world generation features can be customized via datapacks
- New texture for unripe and ripe Flanger Berry Block particle effects
- Unique sounds for breaking and stepping on unripe and ripe Flanger Berry Blocks
- Unique sounds for Celestial Fungi and Murushrooms
- Unique sounds for End Rods
- Unique sounds for placing, mining, and stepping on Nebulite Ore
- Unique sounds for Shadow Quartz Ore
Changes
- Celestial Growth and Bulb Flowers can now be planted on Overworld Dirt blocks and Nylium
- Drift Leggings' physics apply with slow falling again, but with changes
- Added horizontal speed remains the same
- Added vertical speed now only applies when rising
- Flanger Flowers now use a different sound group than unripe and ripe Flanger Berry Blocks
- Moved Celestial Cap next to Celestial Fungus in Enderscape item group
- Nether vegetation can now be placed onto Celestial Mycelium like overworld Mycelium
- Simplified "Celestial Growth Block" name to "Celestial Mycelium"
- Simplified "Celestial Path Block" name to "Celestial Path"
- Updated sounds for Celestial and Murushroom Cap blocks
- Updated sounds for Purpur blocks
- Updated vegetation generation internally (should hopefully perform better)
- Vegetation now generates in layers, which helps with more complex generation
Fixes
- Fixed Celestial Mycelium not converting to End Stone when an opaque block is above
- Fixed Celestial and Murushroom Caps not reducing fall damage
- Fixed Driftlet growth not accelerating after being fed
- Fixed Driftlets destroying leads upon growing up
- Fixed Driftlets displaying heart particles after being fed
- Fixed Ripe Flanger Berry Blocks hiding their sides when a neighboring unripe Flanger Berry Block is present
- Fixed credits music being replaced with biome music
- Fixed inconsistent shading between Flanger Berry Vine textures
- Fixed issues calculating which Nebulite Ore ambient sound to use
beta
v0.3.3 for Fabric 1.18.2
v0.3.3-1.18.226 июн. 2022 г.251Minecraft: 1.18.2fabric
Что нового
Additions
- Drift Jelly can now be harvested from Drifters via Glass Bottles in Dispensers
- Enderscape world generation features can be customized via datapacks
- Nebulite can now be dispensed into Cauldrons
- New texture for unripe and ripe Flanger Berry Block particle effects
- Unique sounds for Celestial Fungi and Murushrooms
- Unique sounds for End Rods
- Unique sounds for Shadow Quartz Ore
- Unique sounds for breaking and stepping on unripe and ripe Flanger Berry Blocks
- Unique sounds for placing, mining, and stepping on Nebulite Ore
Changes
- Celestial Growth and Bulb Flowers can now be planted on Overworld Dirt blocks and Nylium
- Drift Leggings' physics apply with slow falling again, but with changes
- Added horizontal speed remains the same
- Added vertical speed now only applies when rising
- Flanger Berry Vines can no longer be placed underwater
- Flanger Flowers now use a different sound group than unripe and ripe Flanger Berry Blocks
- Mirror UI highlight now immediately stops displaying when switching to a Mirror that cannot teleport
- Mirror item tooltip is now more user-friendly
- Moved Celestial Cap next to Celestial Fungus in Enderscape item group
- Nether vegetation can now be placed onto Celestial Mycelium like overworld Mycelium
- Shadow Quartz Ore now drops 1-3 xp (an increase from 0-2 xp)
- Simplified "Celestial Growth Block" name to "Celestial Mycelium"
- Simplified "Celestial Path Block" name to "Celestial Path"
- Updated sounds for Celestial and Murushroom Cap blocks
- Updated sounds for Purpur blocks
- Updated vegetation generation internally (should hopefully perform better)
- Vegetation now generates in layers, which helps with more complex generation
Fixes
- Fixed Celestial Mycelium not converting to End Stone when an opaque block is above
- Fixed Celestial and Murushroom Caps not reducing fall damage
- Fixed Drift Jelly Blocks rendering incorrectly underwater
- Fixed Driftlet growth not accelerating after being fed
- Fixed Driftlets destroying leads upon growing up
- Fixed Driftlets displaying heart particles after being fed
- Fixed Flanger Berry Blocks rendering incorrectly underwater
- Fixed credits music being replaced with biome music
- Fixed inconsistent shading between Flanger Berry Vine textures
- Fixed issues calculating which Nebulite Ore ambient sound to use
beta
v0.3.2 for Fabric 1.19
v0.3.218 июн. 2022 г.268Minecraft: 1.19fabric
Что нового
Fixes
- Fixed an issue introduced in v0.3.1 where Flanger Berry Vines destroy themselves and neighboring vines on attempted growth
beta
v0.3.1 for Fabric 1.19
v0.3.118 июн. 2022 г.218Minecraft: 1.19fabric
Что нового
Additions
- Nebulite can now be dispensed into Cauldrons
Changes
- Flanger Berry Vines can no longer be placed underwater
- Mirror UI highlight now immediately stops displaying when switching to a Mirror that cannot teleport
- Mirror item tooltip is now more user-friendly
Fixes
- Drift Jelly Blocks now render correctly underwater
- Flanger Berry Blocks now render correctly underwater
beta
v0.3.0 for Fabric 1.19
v0.3.08 июн. 2022 г.378Minecraft: 1.19fabric
Что нового
### Warning: This release may be unstable. Backup any worlds you care about.
##
Highlights
- Updated to Minecraft 1.19
- Now requires BCLib 2.0.0 or higher
Additions
- Flanger Berry Blocks now emit "block change" game event when growing
- Mirror now emits "teleport" game event when teleporting successfully
- Nebulite cauldrons now emit "teleport" game event when player falls in
- Nebulite now emits "fluid place" game event when filling a cauldron
Changes
- Shadow Quartz Ore now drops 1-3 xp (an increase from 0-2 xp)
beta
v0.2.0 for Fabric 1.18.2
v0.2.04 июн. 2022 г.781Minecraft: 1.18.2fabric
Что нового
Highlights
- Updated to Minecraft 1.18.2
- Now requires BCLib 1.4.4 or higher
- Native compatability with BetterEnd
- Neither packages nor uses Perorate
Additions
- Bone meal can now be used on Bulb Flowers to grow more Bulb Flowers and Celestial Fungi
- Bone meal can now be used on Celestial Growth to grow more of itself
- Bulb Flowers can now be crafted into Cyan Dye
- Bulb Flowers, Celestial Growth, and Celestial Fungi can now be put into flower pots
- Bulb Lantern, a new Lantern variant made from Bulb Flowers and Iron Nuggets
- Celestial Growth Blocks can now be paved into Celestial Path Blocks
- Drifters can now breed and create Driftlets
- End City loot chests can now contain Iron Axe, Iron Hoe, Diamond Axe, and Diamond Hoe
- Large Murushrooms made from Murushroom Caps on the side of Celestial Islands
- Music disc named "bliss" which can be obtained in End City loot chests
- New music, "Otherworld", which plays in the Celestial biomes, and "Nebula", which plays while under the End islands
- Ores now generate at higher altitudes when BetterEnd is present
- Recipe for crafting Drift Jelly Blocks into Drift Jelly Bottles
- Rubblemites can now very rarely call upon allies and spawn other Rubblemites when damaged
- Sound effect after drinking Drift Jelly Bottle
- Statistics for bouncing on Drifters and teleporting with Mirror
Changes
- Adjusted "Through the Looking Glass" advancement description grammar
- Adjusted Mirror's "Wrong dimension" message to be less cryptic
- Adjusted sound volume and pitch for End Stone, End Stone Bricks, and Shadow Quartz blocks
- Bone meal used on Celestial Growth Blocks now grows in patches instead of singular blocks
- Bulb Flower animation frame duration has been adjusted
- Bulb Flower now emit a light level of 8
- Bulb Flower texture has been updated
- Celestial Growth Blocks now drop End Stone without Silk Touch enchantment
- Celestial Island generation has has received a major overhaul
- Celestial Plains and Islands now have brighter and thicker fog when BetterEnd is present
- Celestial Plains and Islands spore particle chance has been reduced
- Celestial Trapdoor texture has been updated
- Changed "Drifter Jam" advancement name to "You Catch My Drift?"
- Changed "Through the Looking Glass" advancement to a Goal
- Drift Boots have been changed to Drift Leggings
- Drift Jelly Block jump height has been reduced
- Drift Jelly Block recipe is no longer shapeless
- Drift Jelly Blocks no longer break when touching water
- Drift Jelly has changed to a teal-ish color due to issues with color distinction
- Drift Leggings equip sounds have been updated
- Drift Leggings physics no longer apply with Slow Falling
- Drift Leggings, in comparison to Drift Boots, have more durability, protection, and armor toughness
- Drift Leggings, in comparison to Drift Boots, now reduce total fall damage by only 2 HP
- Drifter and Driftlet animations have been updated
- Drifter and Driftlet eating sounds have been updated
- Drifter and Driftlet textures have been updated
- Drifters and Driftlets no longer despawn
- Drifters and Driftlets now attempt to flee from attackers
- Drifters and Driftlets now stay "home" around a nearby Flanger Berry Block or Chorus Flower
- Drifters no longer emit Drift Jelly particles when damaged
- Drifters now emit a small amount of Drift Jelly particles when in love
- Drifters now leak Drift Jelly after breeding instead of after eating
- Driftlets can no longer bounce on Drifters
- Driftlets can now be fed to speed up growth
- Driftlets now move faster than Drifters
- End Portal blocks no longer play sounds
- Flanger Berry Blocks can now be destroyed by Pistons
- Flanger Berry Blocks now grow at a slower rate
- Flanger Berry Blocks now have Comparator output
- Flanger Berry Vine hitbox has been increased
- Flanger Berry Vines can now be sheared to prevent further growth
- Flanger Berry Vines now grow at a slower rate
- Flanger Berry Vines now grow similarly to Weeping Vines
- Flanger Berry Vines now have an age property
- Flanger Berry Vines now only begin to grow Flanger Flowers when they have met maximum age
- Flanger Berry Vines now take longer to break
- Improved subtitles for Drifter and Driftlet sounds
- Increased volume for normal End biome ambience
- Mirror UI overlay has received a major overhaul
- Mirror UI will now display if Mirror is in the off-hand, but prioritize main-hand Mirror if one is present
- Mirror energy bar no longer displays if unlinked and has no energy
- Mirror item recipe now requires two Nebulite Shards
- Mirror item texture has been updated
- Mirror now has enchantment glint when linked to a Lodestone
- Mirror teleport sounds have been updated
- Mirror used on Nebulite Cauldron while fully charged now does nothing instead of sending an error message
- Murushroom textures has been updated
- Murushrooms no longer spread naturally
- Murushrooms now generate at higher altitudes when BetterEnd is present
- Murushrooms now generate in normal End biomes
- Murushrooms now have an age property
- Murushrooms now use Murushroom Cap texture for particle effects
- Murushrooms spawn rate in Celestial Plains have been reduced
- Nebulite Block blast resistance has been reduced
- Nebulite Block hardness has been reduced
- Nebulite Block now has unique sound effects
- Nebulite Cauldrons now randomly teleport entities that fall in
- Nebulite Ore blast resistance has been reduced
- Nebulite Ore hardness has been reduced
- Nebulite Ore has two new sound events that play if the block is far away and closed from air
- Non-living entities can no longer bounce on Drift Jelly Blocks
- Readjusted composter values for Enderscape blocks
- Rubblemite armor attribute has been reduced from 20 to 15
- Rubblemite follow range attribute has been reduced from 64 to 32
- Rubblemites no longer make ambient sounds when inside their shell
- Rubblemites now have group revenge towards other hostile mobs
- Rubblemites now target and attack Iron Golems
- Shadow Quartz block textures have been updated
- Water color in The End has changed to deeper colors
Fixes
- Filling a Cauldron with Nebulite now increments "Cauldrons Filled" statistic
- Fixed Bulb Flower missing from "small_flowers" block and item tags
- Fixed incorrect capitalization in "Through the Looking Glass" advancement description
- Fixed incorrect Celestial Sign block and item texture
- Fixed incorrect Drifter and Driftlet lead placements
- Fixed incorrect Map colors for Bulb Flowers, Celestial Caps, and Celestial Wood
- Fixed incorrect recipe advancements for Drift Jelly Block and Mirror
- Fixed issues with Drifters leaking jelly
- Fixed issues with Rubblemites blocking damage
- Fixed missing Celestial Sign recipe
- Fixed missing Celestial Wall Sign loot table
- Fixed missing Driftlet Spawn Egg
- Fixed missing Nebulite Cauldron loot table
- Fixed missing recipe advancement for Celestial Stairs
- Murushrooms no longer grow on blocks that aren't full cubes
- Nebulite Cauldron now gives Cauldron when picked in Creative Mode
- Nebulite recipes from Nebulite Shards and Nebulite Block are now grouped
- Removed unused "root" advancement
- Reorganize Enderscape creative menu tab
- Rubblemites are now affected by Knockback enchantment when inside their shell
- Successfully teleporting with Mirror now increments Mirror use statistics
beta
v0.1.2 for Fabric 1.17.1
0.1.214 нояб. 2021 г.1,3 тыс.Minecraft: 1.17, 1.17.1fabric
Что нового
- Update textures for Celestial Cap, Flanger Berry Vine, and Flanger Flower
- Update ambience for Celestial biomes
- Update "Elysium" music track
- Fix crash with mods that check for minecraft:shulker_boxes block tag
beta
v0.1.1 for Fabric 1.17.1
0.1.118 окт. 2021 г.231Minecraft: 1.17, 1.17.1fabric
Что нового
- Updated outdated information in fabric.mod.json
- Fixed problem with harvesting jelly from a Drifter
- Removed unused assets
beta
v0.1.0 for Fabric 1.17.1
0.1.014 окт. 2021 г.243Minecraft: 1.17, 1.17.1fabric