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ВЕРСИИ (10)
beta
EmberVoid Shader 0.6.0
0.6.025 окт. 2026 г.42Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3iris
Что нового
The whole sky has been rebuilt: a physical sky model, a live weather system and three cloud layers.
## Sky & light
- New sky model based on atmospheric scattering sky, terrain fog and cloud haze now share one colour source
- Realistic haze: whitish horizon, distant clouds fade naturally into the air, sunset glow stays after sundown
- Sun glare in the eye (blocked by terrain and clouds), light shafts in caves and through trees
- Cleaner god rays, stars and Milky Way (visibility changes per night), no more colour banding in the sky
## Weather (new)
- A weather model that changes over hours: humid and dry regions, clear and overcast days
- Clouds grow, live and dissolve; more towering clouds around midday
- Some evenings the clouds spread out (menu option)
- Rain moves in region by region: a high veil first, then the cloud deck closes
- Deserts and badlands are drier; wind slowly changes direction
## Clouds
- Volumetric cumulus with 3D shape and fractal detail, towering cumulus and thunderstorm towers with anvil
- Cirrus in two types (puffs and fibrous veils) in local fields
- New mid layer: altocumulus "mackerel sky" in local patches
- Lightning glow inside the clouds during thunderstorms
## Performance
- Faster cloud pass, cheaper water reflections and terrain shading
- About +10 % FPS compared to 0.5.4 in our test scene
## Compatibility
- Minecraft 1.21.1 and 26.x with Iris (Sodium recommended)
- Older versions (1.19 / 1.20) are untested
beta
EmberVoid Shader 0.5.4
0.5.426 сент. 2026 г.257Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## Ember & Void 0.5.4 (Beta)
### Clouds
> - Fixed the hard line just below eye level.
> - Clouds no longer burn out to white (higher-precision color buffers).
> - No more black patches inside clouds, and no more direction-dependent graying.
> - Removed the flickering dark waves while moving (temporal accumulation).
> - Removed grain and motion smearing.
> - New: temporary 2D cirrus clouds so the sky isn't empty.
> - Removed: the three old cirrus types and the haze layer. They will be rebuilt in 0.6.0.
### Reflections
> - Glossy blocks now reflect their surroundings, not just the sky. "Full" is the new default.
> - Fixed:
> - flickering on side faces
> - hard-edged circles
> - gaps where block sides are hidden
> - flicker from water and waving grass
> - white haze in caves
> - Metals (gold, iron, copper) reflect in their own color instead of pale and bluish.
> - Amethyst is glossy in all forms: block, budding amethyst, clusters and buds.
> - Puddles: cloud reflections stay fixed in the world, and plants no longer reflect.
### World & lighting
> - Lava and fire are no longer white.
> - Water is now covered by distance fog.
> - New slider for where the render-distance fog starts. It is slightly closer by default.
> - Shadows: a new smooth filter is the default, and the old filters are still selectable.
### Menu
> - Sky and cloud settings are organized into subfolders.
beta
EmberVoid Shader 0.5.2
0.5.225 авг. 2026 г.276Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
### Improved Features:
- Foam(Experimental) // now depends on the current and waves.
- Cloud Shadows // More subtile and improved softness.
- World; Moon // Improved the appearece of the Moon with Moon-phases; halo and Kraters, fully 3D, no Glowing Disc anymore.
- Caves // Cavelighting finaly added.
Vanilla Sun & Moon turned off by default as well as Foam(Experimental)
Settings are more organized now!
### Bugfixes:
- Cloud Shadows // No more jagged or blocky cloud shadows starting at 1,400 blocks.
- Clouds // Clouds are now keeping their shape as they should; no more “hurricanes” or long, angular clouds.
- SSR // No more SSR on players. (Also this fixed Nametag issues)
- SSR // Flickering on the Water sides fixed.
beta
EmberVoid Shader 0.5.1
0.5.120 авг. 2026 г.94Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
Hotfix 0.5.1!
Shiped out the wrong 0.5.0-beta .zip with the wrong directory-structure!
beta
EmberVoid Shader 0.5.0
0.5.0-beta20 авг. 2026 г.18Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
# Major update to 0.5.0-beta!!
This update took the longest so far, but it also brings the most changes! It’s not just moving toward realism anymore, but also more toward fantasy!
### --- Mainly: Sky ---
- _Ember sparks at sunset and dynamic horizon color!_
- _Volumetric ray marching instead of 2D coverage, adaptive step count_
- _Multiple scattering, Worley erosion, domain warp, three types of cirrus clouds_
- _Night clouds with moonlight, temporal accumulation_
- _Haze between main clouds and cirrus clouds, carried by the wind._
Real lookup tables for the clouds! They look completely new now!
### --- Light & Shadow ---
- _SSAO, aerial perspective_
- _Static distant shadows beyond the shadow map_
- _Godrays through gaps in the clouds and terrain_
- _Aurora borealis shining in color onto the clouds!_
- _Grass shadows without blocky steps_
### --- Water ---
- _SSR, caustics, underwater godrays, ice with Fresnel effects_
- _Shore foam with surf surges and undertow, based on actual water depth instead of a ray of sight_
- _Wind field + gusts to counter grid-like repetitions_
### --- Miscellaneous, New ---
- _LICENSE.txt (ARR with permissions), CREDITS revised_
- _Menu with 158 options, bilingual, 866 entries per language (AI TRANSLATION!)_
### - Compatibility -
**_Tested:_**
**GPU:** _Intel Arc B580_
**Drivers:** _Mesa (Linux) and Intel (Windows 11 now works!)_
**Dimensions:** _Overworld; Nether; End_
**Render distance:** _32 chunks_
**Frame rate:** _140–210 FPS_
_**Untested – Expect issues**_
**NVIDIA and AMD.** _The optimizations are aimed at Xe-HPG
(register pressure, extended math pipe). They work on other GPUs as well,
but haven't been tested._
**OptiFine.** _Designed only for Iris.
Render distances under 12 chunks._
alpha
EmberVoid Shader 0.4.0a
0.4.0a20 июл. 2026 г.394Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
### Alpha Version!!!
This Version is an early test Version for the more tested Beta Version. There can/will be many Bugs.
## New Features:
- SSR Reflections // Completely rebuilt; now uses direct screen space coordinates instead of fixed world meters.
- Aurora borealis // The Northern Lights were added to the night sky.
- Cirrus-Clouds // Cirrus-Clouds were added to the sky.
- Dynamic Lighting // Light source now emmit light in your Hand.
- Options and Development // Some options for performance, look and Debug were addet to the shaderpack settings.
-
## Bug Fixes:
- SSR Sky Fallback // When the camera was pointed upward past -90 degrees, a light blue layer would appear over the water. Fixed.
- Coustics warping // Coustic warping and shifting was fixed if player moved verticaly to the water.
beta
EmberVoid Shader 0.3.2
0.3.218 июл. 2026 г.185Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
Fixes:
Grass // No more flickering and wind-movements as the whole plant.
Oversaturation // Saturation and brightness of the shader got decreased.
beta
EmberVoid Shader 0.3.1
0.3.116 июл. 2026 г.51Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## **Water:**
_Imporved Godrays_ // Godrays stand out stronger than bevor and can be seen now when not facing towards the Sun
_Water depth_ // Water appears a bit deeper now and is slightly more Transparent
_Water Effects_ // Marien-Snow, Chromatic-Abboration and Total-Reflektions were added.
### _**Shadows:**_
_Clipping and sharp edges_ // Now fixed for plants. Shadows look smoother now on the Surface Plains
### _Performance:_
_Raymarching and Cloud-Buffer Resulution_ // Decresed because it was to high and to mutch wich is causing massiv Performance consumption.
### _Fixes:_
_Plant ripping_ // Most plants dont rip apart now whilest moving in the wind.
_Shadow Reflections_ // Shadows arent reflecting the Renderdistance Fog anymore from some angles.
beta
EmberVoid Shader 0.3.0
0.3.015 июл. 2026 г.24Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2iris
Что нового
- _**Complete water overhaul with god rays, Coustiucs, and more!**_
- _Cloud overhaul // No gray edges around clouds and whiter clouds._
- Night sky // Many fine, small stars in the sky instead of a few large ones
alpha
EmberVoid Shader 0.2.2
0.2.27 июл. 2026 г.34Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2iris
Что нового
Modrinth Launch
Alpha Skybox Update // The transition between the ShaderSky and the standard sky has been smoothed out and will be fully merged in the future
Reduced Contrast at Noon // The contrast is lower