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ВЕРСИИ (124)
release
effortless-crafting-fabric-26.3.X-v1.7.0
fabric-26.3.X-v1.7.027 окт. 2026 г.106Minecraft: 26.3fabric
Что нового
New feature: Retrieval-Only Recipes
- Items that no recipe can craft (cobblestone, logs, string...) now get an entry in the normal crafting book that retrieves them from nearby containers, so you no longer need to switch to Retrieval Mode just to grab them
- They come after everything you can craft and before recipes you can't. The ones a nearby container holds come first
- Hidden while the craftable-only filter is on
- Not available on 1.20.1 and 1.21-1.21.1, which can't show the synthetic recipe icons
Retrieval Mode:
- The result slot now shows how many items will actually be retrieved. The total turns orange when nearby containers hold fewer than you queued
Fixes:
- Enchanted, damaged and renamed items are no longer used up as crafting ingredients. Ex: queuing a dispenser with only an enchanted bow in your inventory crafted the bow into the dispenser. This affected servers since 1.4.0 and singleplayer since 1.5.0
- Previews, indicators and remembered chests no longer count those items as ingredients either. Chests remembered by 1.6.0 learn about them the next time they're opened
- 1.21.8 and older: breaking either half of a filtered double chest now keeps the other half's black/whitelist state. Before, breaking one of the halves lost it
Performance:
- Opening a crafting table near a large storage room no longer stutters on the first open after joining a world
- Finding nearby containers no longer checks every block within reach
- In-world black/whitelists are loaded when you join a world instead of on the first open
- Sorting the recipe book on open is spread over the next few frames instead of all at once
release
effortless-crafting-fabric-26.2.X-v1.7.0
fabric-26.2.X-v1.7.027 окт. 2026 г.54Minecraft: 26.2fabric
Что нового
New feature: Retrieval-Only Recipes
- Items that no recipe can craft (cobblestone, logs, string...) now get an entry in the normal crafting book that retrieves them from nearby containers, so you no longer need to switch to Retrieval Mode just to grab them
- They come after everything you can craft and before recipes you can't. The ones a nearby container holds come first
- Hidden while the craftable-only filter is on
- Not available on 1.20.1 and 1.21-1.21.1, which can't show the synthetic recipe icons
Retrieval Mode:
- The result slot now shows how many items will actually be retrieved. The total turns orange when nearby containers hold fewer than you queued
Fixes:
- Enchanted, damaged and renamed items are no longer used up as crafting ingredients. Ex: queuing a dispenser with only an enchanted bow in your inventory crafted the bow into the dispenser. This affected servers since 1.4.0 and singleplayer since 1.5.0
- Previews, indicators and remembered chests no longer count those items as ingredients either. Chests remembered by 1.6.0 learn about them the next time they're opened
- 1.21.8 and older: breaking either half of a filtered double chest now keeps the other half's black/whitelist state. Before, breaking one of the halves lost it
Performance:
- Opening a crafting table near a large storage room no longer stutters on the first open after joining a world
- Finding nearby containers no longer checks every block within reach
- In-world black/whitelists are loaded when you join a world instead of on the first open
- Sorting the recipe book on open is spread over the next few frames instead of all at once
release
effortless-crafting-fabric-26.1.X-v1.7.0
fabric-26.1.X-v1.7.027 окт. 2026 г.20Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
New feature: Retrieval-Only Recipes
- Items that no recipe can craft (cobblestone, logs, string...) now get an entry in the normal crafting book that retrieves them from nearby containers, so you no longer need to switch to Retrieval Mode just to grab them
- They come after everything you can craft and before recipes you can't. The ones a nearby container holds come first
- Hidden while the craftable-only filter is on
- Not available on 1.20.1 and 1.21-1.21.1, which can't show the synthetic recipe icons
Retrieval Mode:
- The result slot now shows how many items will actually be retrieved. The total turns orange when nearby containers hold fewer than you queued
Fixes:
- Enchanted, damaged and renamed items are no longer used up as crafting ingredients. Ex: queuing a dispenser with only an enchanted bow in your inventory crafted the bow into the dispenser. This affected servers since 1.4.0 and singleplayer since 1.5.0
- Previews, indicators and remembered chests no longer count those items as ingredients either. Chests remembered by 1.6.0 learn about them the next time they're opened
- 1.21.8 and older: breaking either half of a filtered double chest now keeps the other half's black/whitelist state. Before, breaking one of the halves lost it
Performance:
- Opening a crafting table near a large storage room no longer stutters on the first open after joining a world
- Finding nearby containers no longer checks every block within reach
- In-world black/whitelists are loaded when you join a world instead of on the first open
- Sorting the recipe book on open is spread over the next few frames instead of all at once
release
effortless-crafting-fabric-1.21.11-v1.7.0
fabric-1.21.11-v1.7.027 окт. 2026 г.14Minecraft: 1.21.11fabric
Что нового
New feature: Retrieval-Only Recipes
- Items that no recipe can craft (cobblestone, logs, string...) now get an entry in the normal crafting book that retrieves them from nearby containers, so you no longer need to switch to Retrieval Mode just to grab them
- They come after everything you can craft and before recipes you can't. The ones a nearby container holds come first
- Hidden while the craftable-only filter is on
- Not available on 1.20.1 and 1.21-1.21.1, which can't show the synthetic recipe icons
Retrieval Mode:
- The result slot now shows how many items will actually be retrieved. The total turns orange when nearby containers hold fewer than you queued
Fixes:
- Enchanted, damaged and renamed items are no longer used up as crafting ingredients. Ex: queuing a dispenser with only an enchanted bow in your inventory crafted the bow into the dispenser. This affected servers since 1.4.0 and singleplayer since 1.5.0
- Previews, indicators and remembered chests no longer count those items as ingredients either. Chests remembered by 1.6.0 learn about them the next time they're opened
- 1.21.8 and older: breaking either half of a filtered double chest now keeps the other half's black/whitelist state. Before, breaking one of the halves lost it
Performance:
- Opening a crafting table near a large storage room no longer stutters on the first open after joining a world
- Finding nearby containers no longer checks every block within reach
- In-world black/whitelists are loaded when you join a world instead of on the first open
- Sorting the recipe book on open is spread over the next few frames instead of all at once
release
effortless-crafting-fabric-1.21.10-v1.7.0
fabric-1.21.10-v1.7.027 окт. 2026 г.4Minecraft: 1.21.10fabric
Что нового
New feature: Retrieval-Only Recipes
- Items that no recipe can craft (cobblestone, logs, string...) now get an entry in the normal crafting book that retrieves them from nearby containers, so you no longer need to switch to Retrieval Mode just to grab them
- They come after everything you can craft and before recipes you can't. The ones a nearby container holds come first
- Hidden while the craftable-only filter is on
- Not available on 1.20.1 and 1.21-1.21.1, which can't show the synthetic recipe icons
Retrieval Mode:
- The result slot now shows how many items will actually be retrieved. The total turns orange when nearby containers hold fewer than you queued
Fixes:
- Enchanted, damaged and renamed items are no longer used up as crafting ingredients. Ex: queuing a dispenser with only an enchanted bow in your inventory crafted the bow into the dispenser. This affected servers since 1.4.0 and singleplayer since 1.5.0
- Previews, indicators and remembered chests no longer count those items as ingredients either. Chests remembered by 1.6.0 learn about them the next time they're opened
- 1.21.8 and older: breaking either half of a filtered double chest now keeps the other half's black/whitelist state. Before, breaking one of the halves lost it
Performance:
- Opening a crafting table near a large storage room no longer stutters on the first open after joining a world
- Finding nearby containers no longer checks every block within reach
- In-world black/whitelists are loaded when you join a world instead of on the first open
- Sorting the recipe book on open is spread over the next few frames instead of all at once
release
effortless-crafting-fabric-1.21.9-v1.7.0
fabric-1.21.9-v1.7.027 окт. 2026 г.6Minecraft: 1.21.9fabric
Что нового
New feature: Retrieval-Only Recipes
- Items that no recipe can craft (cobblestone, logs, string...) now get an entry in the normal crafting book that retrieves them from nearby containers, so you no longer need to switch to Retrieval Mode just to grab them
- They come after everything you can craft and before recipes you can't. The ones a nearby container holds come first
- Hidden while the craftable-only filter is on
- Not available on 1.20.1 and 1.21-1.21.1, which can't show the synthetic recipe icons
Retrieval Mode:
- The result slot now shows how many items will actually be retrieved. The total turns orange when nearby containers hold fewer than you queued
Fixes:
- Enchanted, damaged and renamed items are no longer used up as crafting ingredients. Ex: queuing a dispenser with only an enchanted bow in your inventory crafted the bow into the dispenser. This affected servers since 1.4.0 and singleplayer since 1.5.0
- Previews, indicators and remembered chests no longer count those items as ingredients either. Chests remembered by 1.6.0 learn about them the next time they're opened
- 1.21.8 and older: breaking either half of a filtered double chest now keeps the other half's black/whitelist state. Before, breaking one of the halves lost it
Performance:
- Opening a crafting table near a large storage room no longer stutters on the first open after joining a world
- Finding nearby containers no longer checks every block within reach
- In-world black/whitelists are loaded when you join a world instead of on the first open
- Sorting the recipe book on open is spread over the next few frames instead of all at once
release
effortless-crafting-fabric-1.21.6-1.21.8-v1.7.0
fabric-1.21.6-1.21.8-v1.7.027 окт. 2026 г.8Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
Что нового
New feature: Retrieval-Only Recipes
- Items that no recipe can craft (cobblestone, logs, string...) now get an entry in the normal crafting book that retrieves them from nearby containers, so you no longer need to switch to Retrieval Mode just to grab them
- They come after everything you can craft and before recipes you can't. The ones a nearby container holds come first
- Hidden while the craftable-only filter is on
- Not available on 1.20.1 and 1.21-1.21.1, which can't show the synthetic recipe icons
Retrieval Mode:
- The result slot now shows how many items will actually be retrieved. The total turns orange when nearby containers hold fewer than you queued
Fixes:
- Enchanted, damaged and renamed items are no longer used up as crafting ingredients. Ex: queuing a dispenser with only an enchanted bow in your inventory crafted the bow into the dispenser. This affected servers since 1.4.0 and singleplayer since 1.5.0
- Previews, indicators and remembered chests no longer count those items as ingredients either. Chests remembered by 1.6.0 learn about them the next time they're opened
- 1.21.8 and older: breaking either half of a filtered double chest now keeps the other half's black/whitelist state. Before, breaking one of the halves lost it
Performance:
- Opening a crafting table near a large storage room no longer stutters on the first open after joining a world
- Finding nearby containers no longer checks every block within reach
- In-world black/whitelists are loaded when you join a world instead of on the first open
- Sorting the recipe book on open is spread over the next few frames instead of all at once
release
effortless-crafting-fabric-1.21.5-v1.7.0
fabric-1.21.5-v1.7.027 окт. 2026 г.5Minecraft: 1.21.5fabric
Что нового
New feature: Retrieval-Only Recipes
- Items that no recipe can craft (cobblestone, logs, string...) now get an entry in the normal crafting book that retrieves them from nearby containers, so you no longer need to switch to Retrieval Mode just to grab them
- They come after everything you can craft and before recipes you can't. The ones a nearby container holds come first
- Hidden while the craftable-only filter is on
- Not available on 1.20.1 and 1.21-1.21.1, which can't show the synthetic recipe icons
Retrieval Mode:
- The result slot now shows how many items will actually be retrieved. The total turns orange when nearby containers hold fewer than you queued
Fixes:
- Enchanted, damaged and renamed items are no longer used up as crafting ingredients. Ex: queuing a dispenser with only an enchanted bow in your inventory crafted the bow into the dispenser. This affected servers since 1.4.0 and singleplayer since 1.5.0
- Previews, indicators and remembered chests no longer count those items as ingredients either. Chests remembered by 1.6.0 learn about them the next time they're opened
- 1.21.8 and older: breaking either half of a filtered double chest now keeps the other half's black/whitelist state. Before, breaking one of the halves lost it
Performance:
- Opening a crafting table near a large storage room no longer stutters on the first open after joining a world
- Finding nearby containers no longer checks every block within reach
- In-world black/whitelists are loaded when you join a world instead of on the first open
- Sorting the recipe book on open is spread over the next few frames instead of all at once
release
effortless-crafting-fabric-1.21.2-1.21.4-v1.7.0
fabric-1.21.2-1.21.4-v1.7.027 окт. 2026 г.4Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
Что нового
New feature: Retrieval-Only Recipes
- Items that no recipe can craft (cobblestone, logs, string...) now get an entry in the normal crafting book that retrieves them from nearby containers, so you no longer need to switch to Retrieval Mode just to grab them
- They come after everything you can craft and before recipes you can't. The ones a nearby container holds come first
- Hidden while the craftable-only filter is on
- Not available on 1.20.1 and 1.21-1.21.1, which can't show the synthetic recipe icons
Retrieval Mode:
- The result slot now shows how many items will actually be retrieved. The total turns orange when nearby containers hold fewer than you queued
Fixes:
- Enchanted, damaged and renamed items are no longer used up as crafting ingredients. Ex: queuing a dispenser with only an enchanted bow in your inventory crafted the bow into the dispenser. This affected servers since 1.4.0 and singleplayer since 1.5.0
- Previews, indicators and remembered chests no longer count those items as ingredients either. Chests remembered by 1.6.0 learn about them the next time they're opened
- 1.21.8 and older: breaking either half of a filtered double chest now keeps the other half's black/whitelist state. Before, breaking one of the halves lost it
Performance:
- Opening a crafting table near a large storage room no longer stutters on the first open after joining a world
- Finding nearby containers no longer checks every block within reach
- In-world black/whitelists are loaded when you join a world instead of on the first open
- Sorting the recipe book on open is spread over the next few frames instead of all at once
release
effortless-crafting-fabric-1.21-1.21.1-v1.7.0-b
fabric-1.21-1.21.1-v1.7.0-b27 окт. 2026 г.16Minecraft: 1.21, 1.21.1fabric
Что нового
New feature: Retrieval-Only Recipes
- Items that no recipe can craft (cobblestone, logs, string...) now get an entry in the normal crafting book that retrieves them from nearby containers, so you no longer need to switch to Retrieval Mode just to grab them
- They come after everything you can craft and before recipes you can't. The ones a nearby container holds come first
- Hidden while the craftable-only filter is on
- Not available on 1.20.1 and 1.21-1.21.1, which can't show the synthetic recipe icons
Retrieval Mode:
- The result slot now shows how many items will actually be retrieved. The total turns orange when nearby containers hold fewer than you queued
Fixes:
- Enchanted, damaged and renamed items are no longer used up as crafting ingredients. Ex: queuing a dispenser with only an enchanted bow in your inventory crafted the bow into the dispenser. This affected servers since 1.4.0 and singleplayer since 1.5.0
- Previews, indicators and remembered chests no longer count those items as ingredients either. Chests remembered by 1.6.0 learn about them the next time they're opened
- 1.21.8 and older: breaking either half of a filtered double chest now keeps the other half's black/whitelist state. Before, breaking one of the halves lost it
Performance:
- Opening a crafting table near a large storage room no longer stutters on the first open after joining a world
- Finding nearby containers no longer checks every block within reach
- In-world black/whitelists are loaded when you join a world instead of on the first open
- Sorting the recipe book on open is spread over the next few frames instead of all at once
release
effortless-crafting-fabric-1.20.1-v1.7.0-b
fabric-1.20.1-v1.7.0-b27 окт. 2026 г.6Minecraft: 1.20, 1.20.1fabric
Что нового
New feature: Retrieval-Only Recipes
- Items that no recipe can craft (cobblestone, logs, string...) now get an entry in the normal crafting book that retrieves them from nearby containers, so you no longer need to switch to Retrieval Mode just to grab them
- They come after everything you can craft and before recipes you can't. The ones a nearby container holds come first
- Hidden while the craftable-only filter is on
- Not available on 1.20.1 and 1.21-1.21.1, which can't show the synthetic recipe icons
Retrieval Mode:
- The result slot now shows how many items will actually be retrieved. The total turns orange when nearby containers hold fewer than you queued
Fixes:
- Enchanted, damaged and renamed items are no longer used up as crafting ingredients. Ex: queuing a dispenser with only an enchanted bow in your inventory crafted the bow into the dispenser. This affected servers since 1.4.0 and singleplayer since 1.5.0
- Previews, indicators and remembered chests no longer count those items as ingredients either. Chests remembered by 1.6.0 learn about them the next time they're opened
- 1.21.8 and older: breaking either half of a filtered double chest now keeps the other half's black/whitelist state. Before, breaking one of the halves lost it
Performance:
- Opening a crafting table near a large storage room no longer stutters on the first open after joining a world
- Finding nearby containers no longer checks every block within reach
- In-world black/whitelists are loaded when you join a world instead of on the first open
- Sorting the recipe book on open is spread over the next few frames instead of all at once
release
effortless-crafting-fabric-26.3.X-v1.6.0
fabric-26.3.X-v1.6.021 окт. 2026 г.812Minecraft: 26.3fabric
Что нового
New feature: Dynamic Auto Craft
- With Dynamic Auto Crafting enabled (on by default), auto crafts now choose where to get items from on their own, so you never need to figure out which modifiers to hold. Alt is now the key for all of it.
- Now that previews show exactly where every resource comes from, all crafts are now predictable enough that one modifier can be used for everything
- They take the simplest way that covers the request: items already in nearby chests, then your inventory, then nearby containers, then a chain craft from your inventory, then a chain craft with nearby containers
- Shift max crafts stop at what the recipe's indicator shows. Ex: a yellow plus max crafts directly from nearby containers and won't start a chain
- Queued amounts can go further than one craft would. Ex: queuing more chests than your planks can make chain crafts planks from your logs for the rest
- Works with the latched auto craft and bulk modes too, including chain crafts without holding Alt
- Other modifiers are unaffected
New feature: Remember Containers
- What's in your chests is now saved for each world, so they're still known after you walk away, leave the world, or relaunch the game instead of being opened again
- Changes are saved the moment they're seen, so a crash loses nothing
- The cache is tiny and fast. Single-player worlds keep it in an effortless-crafting folder inside the save, so deleting or copying a world takes its cache with it
- Servers are kept apart by address and world, so networks with several worlds behind one address don't mix their chests
New feature: Only Prompt When Different
- On by default, the chain crafting and retrieve-then-ask prompts are skipped when they would only repeat what the queue preview or the orange chain dot already showed you
- They still ask when the mod finds something different, such as chests holding more or less than expected, another variant, or fewer copies
Indicators:
- While a recipe is queued, its dot describes the whole queued amount instead of one craft. Ex: queuing 11 chests with planks for 8 turns the dot orange, since the rest needs a chain craft
- Hovertips for what indicators mean
Other changes:
- New setting: Freeze Revolving Recipes While Queuing, on by default. Revolving recipes like moss and pale moss no longer switch variants while you're queuing a request, so the queue keeps the variant you started on. Vanilla only stopped them while Ctrl was held
- Alt now works the same as Ctrl while Retrieval Mode is on, since the mode only ever pulls from nearby containers. It no longer leaves the mode or shows the auto craft arrow
- Alt + click on the result slot toggles the mode, like Ctrl + click
Fixes:
- A queued craft planned before nearby chests were known no longer stops short once the mod finds the rest. Ex: a 3 chest queue with planks in an unseen chest used to craft only 1
- Chests are no longer forgotten when you walk far enough away for their chunks to unload
- Chest contents from one world can no longer show up in another world joined in the same session
- A chest with a cat or a block on top is no longer forgotten
- Saving the settings screen no longer clears what the mod knows about your chests
release
effortless-crafting-fabric-26.2.X-v1.6.0
fabric-26.2.X-v1.6.021 окт. 2026 г.288Minecraft: 26.2fabric
Что нового
New feature: Dynamic Auto Craft
- With Dynamic Auto Crafting enabled (on by default), auto crafts now choose where to get items from on their own, so you never need to figure out which modifiers to hold. Alt is now the key for all of it.
- Now that previews show exactly where every resource comes from, all crafts are now predictable enough that one modifier can be used for everything
- They take the simplest way that covers the request: items already in nearby chests, then your inventory, then nearby containers, then a chain craft from your inventory, then a chain craft with nearby containers
- Shift max crafts stop at what the recipe's indicator shows. Ex: a yellow plus max crafts directly from nearby containers and won't start a chain
- Queued amounts can go further than one craft would. Ex: queuing more chests than your planks can make chain crafts planks from your logs for the rest
- Works with the latched auto craft and bulk modes too, including chain crafts without holding Alt
- Other modifiers are unaffected
New feature: Remember Containers
- What's in your chests is now saved for each world, so they're still known after you walk away, leave the world, or relaunch the game instead of being opened again
- Changes are saved the moment they're seen, so a crash loses nothing
- The cache is tiny and fast. Single-player worlds keep it in an effortless-crafting folder inside the save, so deleting or copying a world takes its cache with it
- Servers are kept apart by address and world, so networks with several worlds behind one address don't mix their chests
New feature: Only Prompt When Different
- On by default, the chain crafting and retrieve-then-ask prompts are skipped when they would only repeat what the queue preview or the orange chain dot already showed you
- They still ask when the mod finds something different, such as chests holding more or less than expected, another variant, or fewer copies
Indicators:
- While a recipe is queued, its dot describes the whole queued amount instead of one craft. Ex: queuing 11 chests with planks for 8 turns the dot orange, since the rest needs a chain craft
- Hovertips for what indicators mean
Other changes:
- New setting: Freeze Revolving Recipes While Queuing, on by default. Revolving recipes like moss and pale moss no longer switch variants while you're queuing a request, so the queue keeps the variant you started on. Vanilla only stopped them while Ctrl was held
- Alt now works the same as Ctrl while Retrieval Mode is on, since the mode only ever pulls from nearby containers. It no longer leaves the mode or shows the auto craft arrow
- Alt + click on the result slot toggles the mode, like Ctrl + click
Fixes:
- A queued craft planned before nearby chests were known no longer stops short once the mod finds the rest. Ex: a 3 chest queue with planks in an unseen chest used to craft only 1
- Chests are no longer forgotten when you walk far enough away for their chunks to unload
- Chest contents from one world can no longer show up in another world joined in the same session
- A chest with a cat or a block on top is no longer forgotten
- Saving the settings screen no longer clears what the mod knows about your chests
release
effortless-crafting-fabric-26.1.X-v1.6.0
fabric-26.1.X-v1.6.021 окт. 2026 г.104Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
New feature: Dynamic Auto Craft
- With Dynamic Auto Crafting enabled (on by default), auto crafts now choose where to get items from on their own, so you never need to figure out which modifiers to hold. Alt is now the key for all of it.
- Now that previews show exactly where every resource comes from, all crafts are now predictable enough that one modifier can be used for everything
- They take the simplest way that covers the request: items already in nearby chests, then your inventory, then nearby containers, then a chain craft from your inventory, then a chain craft with nearby containers
- Shift max crafts stop at what the recipe's indicator shows. Ex: a yellow plus max crafts directly from nearby containers and won't start a chain
- Queued amounts can go further than one craft would. Ex: queuing more chests than your planks can make chain crafts planks from your logs for the rest
- Works with the latched auto craft and bulk modes too, including chain crafts without holding Alt
- Other modifiers are unaffected
New feature: Remember Containers
- What's in your chests is now saved for each world, so they're still known after you walk away, leave the world, or relaunch the game instead of being opened again
- Changes are saved the moment they're seen, so a crash loses nothing
- The cache is tiny and fast. Single-player worlds keep it in an effortless-crafting folder inside the save, so deleting or copying a world takes its cache with it
- Servers are kept apart by address and world, so networks with several worlds behind one address don't mix their chests
New feature: Only Prompt When Different
- On by default, the chain crafting and retrieve-then-ask prompts are skipped when they would only repeat what the queue preview or the orange chain dot already showed you
- They still ask when the mod finds something different, such as chests holding more or less than expected, another variant, or fewer copies
Indicators:
- While a recipe is queued, its dot describes the whole queued amount instead of one craft. Ex: queuing 11 chests with planks for 8 turns the dot orange, since the rest needs a chain craft
- Hovertips for what indicators mean
Other changes:
- New setting: Freeze Revolving Recipes While Queuing, on by default. Revolving recipes like moss and pale moss no longer switch variants while you're queuing a request, so the queue keeps the variant you started on. Vanilla only stopped them while Ctrl was held
- Alt now works the same as Ctrl while Retrieval Mode is on, since the mode only ever pulls from nearby containers. It no longer leaves the mode or shows the auto craft arrow
- Alt + click on the result slot toggles the mode, like Ctrl + click
Fixes:
- A queued craft planned before nearby chests were known no longer stops short once the mod finds the rest. Ex: a 3 chest queue with planks in an unseen chest used to craft only 1
- Chests are no longer forgotten when you walk far enough away for their chunks to unload
- Chest contents from one world can no longer show up in another world joined in the same session
- A chest with a cat or a block on top is no longer forgotten
- Saving the settings screen no longer clears what the mod knows about your chests
release
effortless-crafting-fabric-1.21.11-v1.6.0
fabric-1.21.11-v1.6.021 окт. 2026 г.163Minecraft: 1.21.11fabric
Что нового
New feature: Dynamic Auto Craft
- With Dynamic Auto Crafting enabled (on by default), auto crafts now choose where to get items from on their own, so you never need to figure out which modifiers to hold. Alt is now the key for all of it.
- Now that previews show exactly where every resource comes from, all crafts are now predictable enough that one modifier can be used for everything
- They take the simplest way that covers the request: items already in nearby chests, then your inventory, then nearby containers, then a chain craft from your inventory, then a chain craft with nearby containers
- Shift max crafts stop at what the recipe's indicator shows. Ex: a yellow plus max crafts directly from nearby containers and won't start a chain
- Queued amounts can go further than one craft would. Ex: queuing more chests than your planks can make chain crafts planks from your logs for the rest
- Works with the latched auto craft and bulk modes too, including chain crafts without holding Alt
- Other modifiers are unaffected
New feature: Remember Containers
- What's in your chests is now saved for each world, so they're still known after you walk away, leave the world, or relaunch the game instead of being opened again
- Changes are saved the moment they're seen, so a crash loses nothing
- The cache is tiny and fast. Single-player worlds keep it in an effortless-crafting folder inside the save, so deleting or copying a world takes its cache with it
- Servers are kept apart by address and world, so networks with several worlds behind one address don't mix their chests
New feature: Only Prompt When Different
- On by default, the chain crafting and retrieve-then-ask prompts are skipped when they would only repeat what the queue preview or the orange chain dot already showed you
- They still ask when the mod finds something different, such as chests holding more or less than expected, another variant, or fewer copies
Indicators:
- While a recipe is queued, its dot describes the whole queued amount instead of one craft. Ex: queuing 11 chests with planks for 8 turns the dot orange, since the rest needs a chain craft
- Hovertips for what indicators mean
Other changes:
- New setting: Freeze Revolving Recipes While Queuing, on by default. Revolving recipes like moss and pale moss no longer switch variants while you're queuing a request, so the queue keeps the variant you started on. Vanilla only stopped them while Ctrl was held
- Alt now works the same as Ctrl while Retrieval Mode is on, since the mode only ever pulls from nearby containers. It no longer leaves the mode or shows the auto craft arrow
- Alt + click on the result slot toggles the mode, like Ctrl + click
Fixes:
- A queued craft planned before nearby chests were known no longer stops short once the mod finds the rest. Ex: a 3 chest queue with planks in an unseen chest used to craft only 1
- Chests are no longer forgotten when you walk far enough away for their chunks to unload
- Chest contents from one world can no longer show up in another world joined in the same session
- A chest with a cat or a block on top is no longer forgotten
- Saving the settings screen no longer clears what the mod knows about your chests
release
effortless-crafting-fabric-1.21.10-v1.6.0
fabric-1.21.10-v1.6.021 окт. 2026 г.15Minecraft: 1.21.10fabric
Что нового
New feature: Dynamic Auto Craft
- With Dynamic Auto Crafting enabled (on by default), auto crafts now choose where to get items from on their own, so you never need to figure out which modifiers to hold. Alt is now the key for all of it.
- Now that previews show exactly where every resource comes from, all crafts are now predictable enough that one modifier can be used for everything
- They take the simplest way that covers the request: items already in nearby chests, then your inventory, then nearby containers, then a chain craft from your inventory, then a chain craft with nearby containers
- Shift max crafts stop at what the recipe's indicator shows. Ex: a yellow plus max crafts directly from nearby containers and won't start a chain
- Queued amounts can go further than one craft would. Ex: queuing more chests than your planks can make chain crafts planks from your logs for the rest
- Works with the latched auto craft and bulk modes too, including chain crafts without holding Alt
- Other modifiers are unaffected
New feature: Remember Containers
- What's in your chests is now saved for each world, so they're still known after you walk away, leave the world, or relaunch the game instead of being opened again
- Changes are saved the moment they're seen, so a crash loses nothing
- The cache is tiny and fast. Single-player worlds keep it in an effortless-crafting folder inside the save, so deleting or copying a world takes its cache with it
- Servers are kept apart by address and world, so networks with several worlds behind one address don't mix their chests
New feature: Only Prompt When Different
- On by default, the chain crafting and retrieve-then-ask prompts are skipped when they would only repeat what the queue preview or the orange chain dot already showed you
- They still ask when the mod finds something different, such as chests holding more or less than expected, another variant, or fewer copies
Indicators:
- While a recipe is queued, its dot describes the whole queued amount instead of one craft. Ex: queuing 11 chests with planks for 8 turns the dot orange, since the rest needs a chain craft
- Hovertips for what indicators mean
Other changes:
- New setting: Freeze Revolving Recipes While Queuing, on by default. Revolving recipes like moss and pale moss no longer switch variants while you're queuing a request, so the queue keeps the variant you started on. Vanilla only stopped them while Ctrl was held
- Alt now works the same as Ctrl while Retrieval Mode is on, since the mode only ever pulls from nearby containers. It no longer leaves the mode or shows the auto craft arrow
- Alt + click on the result slot toggles the mode, like Ctrl + click
Fixes:
- A queued craft planned before nearby chests were known no longer stops short once the mod finds the rest. Ex: a 3 chest queue with planks in an unseen chest used to craft only 1
- Chests are no longer forgotten when you walk far enough away for their chunks to unload
- Chest contents from one world can no longer show up in another world joined in the same session
- A chest with a cat or a block on top is no longer forgotten
- Saving the settings screen no longer clears what the mod knows about your chests
release
effortless-crafting-fabric-1.21.9-v1.6.0
fabric-1.21.9-v1.6.021 окт. 2026 г.4Minecraft: 1.21.9fabric
Что нового
New feature: Dynamic Auto Craft
- With Dynamic Auto Crafting enabled (on by default), auto crafts now choose where to get items from on their own, so you never need to figure out which modifiers to hold. Alt is now the key for all of it.
- Now that previews show exactly where every resource comes from, all crafts are now predictable enough that one modifier can be used for everything
- They take the simplest way that covers the request: items already in nearby chests, then your inventory, then nearby containers, then a chain craft from your inventory, then a chain craft with nearby containers
- Shift max crafts stop at what the recipe's indicator shows. Ex: a yellow plus max crafts directly from nearby containers and won't start a chain
- Queued amounts can go further than one craft would. Ex: queuing more chests than your planks can make chain crafts planks from your logs for the rest
- Works with the latched auto craft and bulk modes too, including chain crafts without holding Alt
- Other modifiers are unaffected
New feature: Remember Containers
- What's in your chests is now saved for each world, so they're still known after you walk away, leave the world, or relaunch the game instead of being opened again
- Changes are saved the moment they're seen, so a crash loses nothing
- The cache is tiny and fast. Single-player worlds keep it in an effortless-crafting folder inside the save, so deleting or copying a world takes its cache with it
- Servers are kept apart by address and world, so networks with several worlds behind one address don't mix their chests
New feature: Only Prompt When Different
- On by default, the chain crafting and retrieve-then-ask prompts are skipped when they would only repeat what the queue preview or the orange chain dot already showed you
- They still ask when the mod finds something different, such as chests holding more or less than expected, another variant, or fewer copies
Indicators:
- While a recipe is queued, its dot describes the whole queued amount instead of one craft. Ex: queuing 11 chests with planks for 8 turns the dot orange, since the rest needs a chain craft
- Hovertips for what indicators mean
Other changes:
- New setting: Freeze Revolving Recipes While Queuing, on by default. Revolving recipes like moss and pale moss no longer switch variants while you're queuing a request, so the queue keeps the variant you started on. Vanilla only stopped them while Ctrl was held
- Alt now works the same as Ctrl while Retrieval Mode is on, since the mode only ever pulls from nearby containers. It no longer leaves the mode or shows the auto craft arrow
- Alt + click on the result slot toggles the mode, like Ctrl + click
Fixes:
- A queued craft planned before nearby chests were known no longer stops short once the mod finds the rest. Ex: a 3 chest queue with planks in an unseen chest used to craft only 1
- Chests are no longer forgotten when you walk far enough away for their chunks to unload
- Chest contents from one world can no longer show up in another world joined in the same session
- A chest with a cat or a block on top is no longer forgotten
- Saving the settings screen no longer clears what the mod knows about your chests
release
effortless-crafting-fabric-1.21.6-1.21.8-v1.6.0
fabric-1.21.6-1.21.8-v1.6.021 окт. 2026 г.12Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
Что нового
New feature: Dynamic Auto Craft
- With Dynamic Auto Crafting enabled (on by default), auto crafts now choose where to get items from on their own, so you never need to figure out which modifiers to hold. Alt is now the key for all of it.
- Now that previews show exactly where every resource comes from, all crafts are now predictable enough that one modifier can be used for everything
- They take the simplest way that covers the request: items already in nearby chests, then your inventory, then nearby containers, then a chain craft from your inventory, then a chain craft with nearby containers
- Shift max crafts stop at what the recipe's indicator shows. Ex: a yellow plus max crafts directly from nearby containers and won't start a chain
- Queued amounts can go further than one craft would. Ex: queuing more chests than your planks can make chain crafts planks from your logs for the rest
- Works with the latched auto craft and bulk modes too, including chain crafts without holding Alt
- Other modifiers are unaffected
New feature: Remember Containers
- What's in your chests is now saved for each world, so they're still known after you walk away, leave the world, or relaunch the game instead of being opened again
- Changes are saved the moment they're seen, so a crash loses nothing
- The cache is tiny and fast. Single-player worlds keep it in an effortless-crafting folder inside the save, so deleting or copying a world takes its cache with it
- Servers are kept apart by address and world, so networks with several worlds behind one address don't mix their chests
New feature: Only Prompt When Different
- On by default, the chain crafting and retrieve-then-ask prompts are skipped when they would only repeat what the queue preview or the orange chain dot already showed you
- They still ask when the mod finds something different, such as chests holding more or less than expected, another variant, or fewer copies
Indicators:
- While a recipe is queued, its dot describes the whole queued amount instead of one craft. Ex: queuing 11 chests with planks for 8 turns the dot orange, since the rest needs a chain craft
- Hovertips for what indicators mean
Other changes:
- New setting: Freeze Revolving Recipes While Queuing, on by default. Revolving recipes like moss and pale moss no longer switch variants while you're queuing a request, so the queue keeps the variant you started on. Vanilla only stopped them while Ctrl was held
- Alt now works the same as Ctrl while Retrieval Mode is on, since the mode only ever pulls from nearby containers. It no longer leaves the mode or shows the auto craft arrow
- Alt + click on the result slot toggles the mode, like Ctrl + click
Fixes:
- A queued craft planned before nearby chests were known no longer stops short once the mod finds the rest. Ex: a 3 chest queue with planks in an unseen chest used to craft only 1
- Chests are no longer forgotten when you walk far enough away for their chunks to unload
- Chest contents from one world can no longer show up in another world joined in the same session
- A chest with a cat or a block on top is no longer forgotten
- Saving the settings screen no longer clears what the mod knows about your chests
release
effortless-crafting-fabric-1.21.5-v1.6.0
fabric-1.21.5-v1.6.021 окт. 2026 г.8Minecraft: 1.21.5fabric
Что нового
New feature: Dynamic Auto Craft
- With Dynamic Auto Crafting enabled (on by default), auto crafts now choose where to get items from on their own, so you never need to figure out which modifiers to hold. Alt is now the key for all of it.
- Now that previews show exactly where every resource comes from, all crafts are now predictable enough that one modifier can be used for everything
- They take the simplest way that covers the request: items already in nearby chests, then your inventory, then nearby containers, then a chain craft from your inventory, then a chain craft with nearby containers
- Shift max crafts stop at what the recipe's indicator shows. Ex: a yellow plus max crafts directly from nearby containers and won't start a chain
- Queued amounts can go further than one craft would. Ex: queuing more chests than your planks can make chain crafts planks from your logs for the rest
- Works with the latched auto craft and bulk modes too, including chain crafts without holding Alt
- Other modifiers are unaffected
New feature: Remember Containers
- What's in your chests is now saved for each world, so they're still known after you walk away, leave the world, or relaunch the game instead of being opened again
- Changes are saved the moment they're seen, so a crash loses nothing
- The cache is tiny and fast. Single-player worlds keep it in an effortless-crafting folder inside the save, so deleting or copying a world takes its cache with it
- Servers are kept apart by address and world, so networks with several worlds behind one address don't mix their chests
New feature: Only Prompt When Different
- On by default, the chain crafting and retrieve-then-ask prompts are skipped when they would only repeat what the queue preview or the orange chain dot already showed you
- They still ask when the mod finds something different, such as chests holding more or less than expected, another variant, or fewer copies
Indicators:
- While a recipe is queued, its dot describes the whole queued amount instead of one craft. Ex: queuing 11 chests with planks for 8 turns the dot orange, since the rest needs a chain craft
- Hovertips for what indicators mean
Other changes:
- New setting: Freeze Revolving Recipes While Queuing, on by default. Revolving recipes like moss and pale moss no longer switch variants while you're queuing a request, so the queue keeps the variant you started on. Vanilla only stopped them while Ctrl was held
- Alt now works the same as Ctrl while Retrieval Mode is on, since the mode only ever pulls from nearby containers. It no longer leaves the mode or shows the auto craft arrow
- Alt + click on the result slot toggles the mode, like Ctrl + click
Fixes:
- A queued craft planned before nearby chests were known no longer stops short once the mod finds the rest. Ex: a 3 chest queue with planks in an unseen chest used to craft only 1
- Chests are no longer forgotten when you walk far enough away for their chunks to unload
- Chest contents from one world can no longer show up in another world joined in the same session
- A chest with a cat or a block on top is no longer forgotten
- Saving the settings screen no longer clears what the mod knows about your chests
release
effortless-crafting-fabric-1.21.2-1.21.4-v1.6.0
fabric-1.21.2-1.21.4-v1.6.021 окт. 2026 г.14Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
Что нового
New feature: Dynamic Auto Craft
- With Dynamic Auto Crafting enabled (on by default), auto crafts now choose where to get items from on their own, so you never need to figure out which modifiers to hold. Alt is now the key for all of it.
- Now that previews show exactly where every resource comes from, all crafts are now predictable enough that one modifier can be used for everything
- They take the simplest way that covers the request: items already in nearby chests, then your inventory, then nearby containers, then a chain craft from your inventory, then a chain craft with nearby containers
- Shift max crafts stop at what the recipe's indicator shows. Ex: a yellow plus max crafts directly from nearby containers and won't start a chain
- Queued amounts can go further than one craft would. Ex: queuing more chests than your planks can make chain crafts planks from your logs for the rest
- Works with the latched auto craft and bulk modes too, including chain crafts without holding Alt
- Other modifiers are unaffected
New feature: Remember Containers
- What's in your chests is now saved for each world, so they're still known after you walk away, leave the world, or relaunch the game instead of being opened again
- Changes are saved the moment they're seen, so a crash loses nothing
- The cache is tiny and fast. Single-player worlds keep it in an effortless-crafting folder inside the save, so deleting or copying a world takes its cache with it
- Servers are kept apart by address and world, so networks with several worlds behind one address don't mix their chests
New feature: Only Prompt When Different
- On by default, the chain crafting and retrieve-then-ask prompts are skipped when they would only repeat what the queue preview or the orange chain dot already showed you
- They still ask when the mod finds something different, such as chests holding more or less than expected, another variant, or fewer copies
Indicators:
- While a recipe is queued, its dot describes the whole queued amount instead of one craft. Ex: queuing 11 chests with planks for 8 turns the dot orange, since the rest needs a chain craft
- Hovertips for what indicators mean
Other changes:
- New setting: Freeze Revolving Recipes While Queuing, on by default. Revolving recipes like moss and pale moss no longer switch variants while you're queuing a request, so the queue keeps the variant you started on. Vanilla only stopped them while Ctrl was held
- Alt now works the same as Ctrl while Retrieval Mode is on, since the mode only ever pulls from nearby containers. It no longer leaves the mode or shows the auto craft arrow
- Alt + click on the result slot toggles the mode, like Ctrl + click
Fixes:
- A queued craft planned before nearby chests were known no longer stops short once the mod finds the rest. Ex: a 3 chest queue with planks in an unseen chest used to craft only 1
- Chests are no longer forgotten when you walk far enough away for their chunks to unload
- Chest contents from one world can no longer show up in another world joined in the same session
- A chest with a cat or a block on top is no longer forgotten
- Saving the settings screen no longer clears what the mod knows about your chests
release
effortless-crafting-fabric-1.21-1.21.1-v1.6.0-b
fabric-1.21-1.21.1-v1.6.0-b21 окт. 2026 г.111Minecraft: 1.21, 1.21.1fabric
Что нового
New feature: Dynamic Auto Craft
- With Dynamic Auto Crafting enabled (on by default), auto crafts now choose where to get items from on their own, so you never need to figure out which modifiers to hold. Alt is now the key for all of it.
- Now that previews show exactly where every resource comes from, all crafts are now predictable enough that one modifier can be used for everything
- They take the simplest way that covers the request: items already in nearby chests, then your inventory, then nearby containers, then a chain craft from your inventory, then a chain craft with nearby containers
- Shift max crafts stop at what the recipe's indicator shows. Ex: a yellow plus max crafts directly from nearby containers and won't start a chain
- Queued amounts can go further than one craft would. Ex: queuing more chests than your planks can make chain crafts planks from your logs for the rest
- Works with the latched auto craft and bulk modes too, including chain crafts without holding Alt
- Other modifiers are unaffected
New feature: Remember Containers
- What's in your chests is now saved for each world, so they're still known after you walk away, leave the world, or relaunch the game instead of being opened again
- Changes are saved the moment they're seen, so a crash loses nothing
- The cache is tiny and fast. Single-player worlds keep it in an effortless-crafting folder inside the save, so deleting or copying a world takes its cache with it
- Servers are kept apart by address and world, so networks with several worlds behind one address don't mix their chests
New feature: Only Prompt When Different
- On by default, the chain crafting and retrieve-then-ask prompts are skipped when they would only repeat what the queue preview or the orange chain dot already showed you
- They still ask when the mod finds something different, such as chests holding more or less than expected, another variant, or fewer copies
Indicators:
- While a recipe is queued, its dot describes the whole queued amount instead of one craft. Ex: queuing 11 chests with planks for 8 turns the dot orange, since the rest needs a chain craft
- Hovertips for what indicators mean
Other changes:
- New setting: Freeze Revolving Recipes While Queuing, on by default. Revolving recipes like moss and pale moss no longer switch variants while you're queuing a request, so the queue keeps the variant you started on. Vanilla only stopped them while Ctrl was held
- Alt now works the same as Ctrl while Retrieval Mode is on, since the mode only ever pulls from nearby containers. It no longer leaves the mode or shows the auto craft arrow
- Alt + click on the result slot toggles the mode, like Ctrl + click
Fixes:
- A queued craft planned before nearby chests were known no longer stops short once the mod finds the rest. Ex: a 3 chest queue with planks in an unseen chest used to craft only 1
- Chests are no longer forgotten when you walk far enough away for their chunks to unload
- Chest contents from one world can no longer show up in another world joined in the same session
- A chest with a cat or a block on top is no longer forgotten
- Saving the settings screen no longer clears what the mod knows about your chests
release
effortless-crafting-fabric-1.20.1-v1.6.0-b
fabric-1.20.1-v1.6.0-b21 окт. 2026 г.62Minecraft: 1.20, 1.20.1fabric
Что нового
New feature: Dynamic Auto Craft
- With Dynamic Auto Crafting enabled (on by default), auto crafts now choose where to get items from on their own, so you never need to figure out which modifiers to hold. Alt is now the key for all of it.
- Now that previews show exactly where every resource comes from, all crafts are now predictable enough that one modifier can be used for everything
- They take the simplest way that covers the request: items already in nearby chests, then your inventory, then nearby containers, then a chain craft from your inventory, then a chain craft with nearby containers
- Shift max crafts stop at what the recipe's indicator shows. Ex: a yellow plus max crafts directly from nearby containers and won't start a chain
- Queued amounts can go further than one craft would. Ex: queuing more chests than your planks can make chain crafts planks from your logs for the rest
- Works with the latched auto craft and bulk modes too, including chain crafts without holding Alt
- Other modifiers are unaffected
New feature: Remember Containers
- What's in your chests is now saved for each world, so they're still known after you walk away, leave the world, or relaunch the game instead of being opened again
- Changes are saved the moment they're seen, so a crash loses nothing
- The cache is tiny and fast. Single-player worlds keep it in an effortless-crafting folder inside the save, so deleting or copying a world takes its cache with it
- Servers are kept apart by address and world, so networks with several worlds behind one address don't mix their chests
New feature: Only Prompt When Different
- On by default, the chain crafting and retrieve-then-ask prompts are skipped when they would only repeat what the queue preview or the orange chain dot already showed you
- They still ask when the mod finds something different, such as chests holding more or less than expected, another variant, or fewer copies
Indicators:
- While a recipe is queued, its dot describes the whole queued amount instead of one craft. Ex: queuing 11 chests with planks for 8 turns the dot orange, since the rest needs a chain craft
- Hovertips for what indicators mean
Other changes:
- New setting: Freeze Revolving Recipes While Queuing, on by default. Revolving recipes like moss and pale moss no longer switch variants while you're queuing a request, so the queue keeps the variant you started on. Vanilla only stopped them while Ctrl was held
- Alt now works the same as Ctrl while Retrieval Mode is on, since the mode only ever pulls from nearby containers. It no longer leaves the mode or shows the auto craft arrow
- Alt + click on the result slot toggles the mode, like Ctrl + click
Fixes:
- A queued craft planned before nearby chests were known no longer stops short once the mod finds the rest. Ex: a 3 chest queue with planks in an unseen chest used to craft only 1
- Chests are no longer forgotten when you walk far enough away for their chunks to unload
- Chest contents from one world can no longer show up in another world joined in the same session
- A chest with a cat or a block on top is no longer forgotten
- Saving the settings screen no longer clears what the mod knows about your chests
release
effortless-crafting-fabric-26.3.X-v1.5.0
fabric-26.3.X-v1.5.016 окт. 2026 г.618Minecraft: 26.3fabric
Что нового
New feature: Queue Preview
- While a recipe is queued, the crafting grid shows exactly which item goes in each slot and how many, up to one full batch
- The preview is exact. When more than one item could fill a slot (oak or birch planks), it picks by your existing settings, and the first batch is then placed exactly as shown
- A yellow dot marks items that will come from nearby containers. An orange dot marks items a chain craft will make along the way
- Chain crafts preview their final step. Bulk chain crafts preview the final step of the first batch
- Anything already staged in the grid is hidden while a different recipe is previewed
- The result slot shows how many the craft will actually make, including anything retrieved from nearby containers first
- The queued total above the result slot turns orange when your materials can't make everything you queued. This works even with Queue Preview turned off
- The preview is drawn faded in place of the slot's contents, so it works with resource packs that retexture the GUI
- New setting: Queue Preview, on by default
Furnaces:
- Furnaces, blast furnaces and smokers can now be pulled from like any other nearby container. This is on by default
- New setting: Furnace Slots. Output Only (default) takes finished items and never disturbs a running smelt. Output and Input, and All Slots (fuel included) are also available
- To ignore furnaces entirely, add them to Blacklisted Container Types
- Items are never returned into a furnace
Retrieve then craft:
- Only whole crafts' worth of an item is retrieved before crafting the rest. Ex: queuing one craft of diamonds from a diamond block (9 diamonds) with 3 diamonds nearby now crafts the 9 and leaves the 3 in the chest, instead of retrieving 3 and still crafting 9 for a total of 12
- Retrieval mode is unchanged and still retrieves exact amounts
Chain crafting:
- Leftover intermediates such as planks and sticks no longer take up your hotbar. The final item lands in your first free hotbar slot, and the leftovers go to your main inventory
release
effortless-crafting-fabric-26.2.X-v1.5.0
fabric-26.2.X-v1.5.016 окт. 2026 г.268Minecraft: 26.2fabric
Что нового
New feature: Queue Preview
- While a recipe is queued, the crafting grid shows exactly which item goes in each slot and how many, up to one full batch
- The preview is exact. When more than one item could fill a slot (oak or birch planks), it picks by your existing settings, and the first batch is then placed exactly as shown
- A yellow dot marks items that will come from nearby containers. An orange dot marks items a chain craft will make along the way
- Chain crafts preview their final step. Bulk chain crafts preview the final step of the first batch
- Anything already staged in the grid is hidden while a different recipe is previewed
- The result slot shows how many the craft will actually make, including anything retrieved from nearby containers first
- The queued total above the result slot turns orange when your materials can't make everything you queued. This works even with Queue Preview turned off
- The preview is drawn faded in place of the slot's contents, so it works with resource packs that retexture the GUI
- New setting: Queue Preview, on by default
Furnaces:
- Furnaces, blast furnaces and smokers can now be pulled from like any other nearby container. This is on by default
- New setting: Furnace Slots. Output Only (default) takes finished items and never disturbs a running smelt. Output and Input, and All Slots (fuel included) are also available
- To ignore furnaces entirely, add them to Blacklisted Container Types
- Items are never returned into a furnace
Retrieve then craft:
- Only whole crafts' worth of an item is retrieved before crafting the rest. Ex: queuing one craft of diamonds from a diamond block (9 diamonds) with 3 diamonds nearby now crafts the 9 and leaves the 3 in the chest, instead of retrieving 3 and still crafting 9 for a total of 12
- Retrieval mode is unchanged and still retrieves exact amounts
Chain crafting:
- Leftover intermediates such as planks and sticks no longer take up your hotbar. The final item lands in your first free hotbar slot, and the leftovers go to your main inventory
release
effortless-crafting-fabric-26.1.X-v1.5.0
fabric-26.1.X-v1.5.016 окт. 2026 г.66Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
New feature: Queue Preview
- While a recipe is queued, the crafting grid shows exactly which item goes in each slot and how many, up to one full batch
- The preview is exact. When more than one item could fill a slot (oak or birch planks), it picks by your existing settings, and the first batch is then placed exactly as shown
- A yellow dot marks items that will come from nearby containers. An orange dot marks items a chain craft will make along the way
- Chain crafts preview their final step. Bulk chain crafts preview the final step of the first batch
- Anything already staged in the grid is hidden while a different recipe is previewed
- The result slot shows how many the craft will actually make, including anything retrieved from nearby containers first
- The queued total above the result slot turns orange when your materials can't make everything you queued. This works even with Queue Preview turned off
- The preview is drawn faded in place of the slot's contents, so it works with resource packs that retexture the GUI
- New setting: Queue Preview, on by default
Furnaces:
- Furnaces, blast furnaces and smokers can now be pulled from like any other nearby container. This is on by default
- New setting: Furnace Slots. Output Only (default) takes finished items and never disturbs a running smelt. Output and Input, and All Slots (fuel included) are also available
- To ignore furnaces entirely, add them to Blacklisted Container Types
- Items are never returned into a furnace
Retrieve then craft:
- Only whole crafts' worth of an item is retrieved before crafting the rest. Ex: queuing one craft of diamonds from a diamond block (9 diamonds) with 3 diamonds nearby now crafts the 9 and leaves the 3 in the chest, instead of retrieving 3 and still crafting 9 for a total of 12
- Retrieval mode is unchanged and still retrieves exact amounts
Chain crafting:
- Leftover intermediates such as planks and sticks no longer take up your hotbar. The final item lands in your first free hotbar slot, and the leftovers go to your main inventory
release
effortless-crafting-fabric-1.21.11-v1.5.0
fabric-1.21.11-v1.5.016 окт. 2026 г.114Minecraft: 1.21.11fabric
Что нового
New feature: Queue Preview
- While a recipe is queued, the crafting grid shows exactly which item goes in each slot and how many, up to one full batch
- The preview is exact. When more than one item could fill a slot (oak or birch planks), it picks by your existing settings, and the first batch is then placed exactly as shown
- A yellow dot marks items that will come from nearby containers. An orange dot marks items a chain craft will make along the way
- Chain crafts preview their final step. Bulk chain crafts preview the final step of the first batch
- Anything already staged in the grid is hidden while a different recipe is previewed
- The result slot shows how many the craft will actually make, including anything retrieved from nearby containers first
- The queued total above the result slot turns orange when your materials can't make everything you queued. This works even with Queue Preview turned off
- The preview is drawn faded in place of the slot's contents, so it works with resource packs that retexture the GUI
- New setting: Queue Preview, on by default
Furnaces:
- Furnaces, blast furnaces and smokers can now be pulled from like any other nearby container. This is on by default
- New setting: Furnace Slots. Output Only (default) takes finished items and never disturbs a running smelt. Output and Input, and All Slots (fuel included) are also available
- To ignore furnaces entirely, add them to Blacklisted Container Types
- Items are never returned into a furnace
Retrieve then craft:
- Only whole crafts' worth of an item is retrieved before crafting the rest. Ex: queuing one craft of diamonds from a diamond block (9 diamonds) with 3 diamonds nearby now crafts the 9 and leaves the 3 in the chest, instead of retrieving 3 and still crafting 9 for a total of 12
- Retrieval mode is unchanged and still retrieves exact amounts
Chain crafting:
- Leftover intermediates such as planks and sticks no longer take up your hotbar. The final item lands in your first free hotbar slot, and the leftovers go to your main inventory
release
effortless-crafting-fabric-1.21.10-v1.5.0
fabric-1.21.10-v1.5.016 окт. 2026 г.10Minecraft: 1.21.10fabric
Что нового
New feature: Queue Preview
- While a recipe is queued, the crafting grid shows exactly which item goes in each slot and how many, up to one full batch
- The preview is exact. When more than one item could fill a slot (oak or birch planks), it picks by your existing settings, and the first batch is then placed exactly as shown
- A yellow dot marks items that will come from nearby containers. An orange dot marks items a chain craft will make along the way
- Chain crafts preview their final step. Bulk chain crafts preview the final step of the first batch
- Anything already staged in the grid is hidden while a different recipe is previewed
- The result slot shows how many the craft will actually make, including anything retrieved from nearby containers first
- The queued total above the result slot turns orange when your materials can't make everything you queued. This works even with Queue Preview turned off
- The preview is drawn faded in place of the slot's contents, so it works with resource packs that retexture the GUI
- New setting: Queue Preview, on by default
Furnaces:
- Furnaces, blast furnaces and smokers can now be pulled from like any other nearby container. This is on by default
- New setting: Furnace Slots. Output Only (default) takes finished items and never disturbs a running smelt. Output and Input, and All Slots (fuel included) are also available
- To ignore furnaces entirely, add them to Blacklisted Container Types
- Items are never returned into a furnace
Retrieve then craft:
- Only whole crafts' worth of an item is retrieved before crafting the rest. Ex: queuing one craft of diamonds from a diamond block (9 diamonds) with 3 diamonds nearby now crafts the 9 and leaves the 3 in the chest, instead of retrieving 3 and still crafting 9 for a total of 12
- Retrieval mode is unchanged and still retrieves exact amounts
Chain crafting:
- Leftover intermediates such as planks and sticks no longer take up your hotbar. The final item lands in your first free hotbar slot, and the leftovers go to your main inventory
release
effortless-crafting-fabric-1.21.9-v1.5.0
fabric-1.21.9-v1.5.016 окт. 2026 г.2Minecraft: 1.21.9fabric
Что нового
New feature: Queue Preview
- While a recipe is queued, the crafting grid shows exactly which item goes in each slot and how many, up to one full batch
- The preview is exact. When more than one item could fill a slot (oak or birch planks), it picks by your existing settings, and the first batch is then placed exactly as shown
- A yellow dot marks items that will come from nearby containers. An orange dot marks items a chain craft will make along the way
- Chain crafts preview their final step. Bulk chain crafts preview the final step of the first batch
- Anything already staged in the grid is hidden while a different recipe is previewed
- The result slot shows how many the craft will actually make, including anything retrieved from nearby containers first
- The queued total above the result slot turns orange when your materials can't make everything you queued. This works even with Queue Preview turned off
- The preview is drawn faded in place of the slot's contents, so it works with resource packs that retexture the GUI
- New setting: Queue Preview, on by default
Furnaces:
- Furnaces, blast furnaces and smokers can now be pulled from like any other nearby container. This is on by default
- New setting: Furnace Slots. Output Only (default) takes finished items and never disturbs a running smelt. Output and Input, and All Slots (fuel included) are also available
- To ignore furnaces entirely, add them to Blacklisted Container Types
- Items are never returned into a furnace
Retrieve then craft:
- Only whole crafts' worth of an item is retrieved before crafting the rest. Ex: queuing one craft of diamonds from a diamond block (9 diamonds) with 3 diamonds nearby now crafts the 9 and leaves the 3 in the chest, instead of retrieving 3 and still crafting 9 for a total of 12
- Retrieval mode is unchanged and still retrieves exact amounts
Chain crafting:
- Leftover intermediates such as planks and sticks no longer take up your hotbar. The final item lands in your first free hotbar slot, and the leftovers go to your main inventory
release
effortless-crafting-fabric-1.21.6-1.21.8-v1.5.0
fabric-1.21.6-1.21.8-v1.5.016 окт. 2026 г.6Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
Что нового
New feature: Queue Preview
- While a recipe is queued, the crafting grid shows exactly which item goes in each slot and how many, up to one full batch
- The preview is exact. When more than one item could fill a slot (oak or birch planks), it picks by your existing settings, and the first batch is then placed exactly as shown
- A yellow dot marks items that will come from nearby containers. An orange dot marks items a chain craft will make along the way
- Chain crafts preview their final step. Bulk chain crafts preview the final step of the first batch
- Anything already staged in the grid is hidden while a different recipe is previewed
- The result slot shows how many the craft will actually make, including anything retrieved from nearby containers first
- The queued total above the result slot turns orange when your materials can't make everything you queued. This works even with Queue Preview turned off
- The preview is drawn faded in place of the slot's contents, so it works with resource packs that retexture the GUI
- New setting: Queue Preview, on by default
Furnaces:
- Furnaces, blast furnaces and smokers can now be pulled from like any other nearby container. This is on by default
- New setting: Furnace Slots. Output Only (default) takes finished items and never disturbs a running smelt. Output and Input, and All Slots (fuel included) are also available
- To ignore furnaces entirely, add them to Blacklisted Container Types
- Items are never returned into a furnace
Retrieve then craft:
- Only whole crafts' worth of an item is retrieved before crafting the rest. Ex: queuing one craft of diamonds from a diamond block (9 diamonds) with 3 diamonds nearby now crafts the 9 and leaves the 3 in the chest, instead of retrieving 3 and still crafting 9 for a total of 12
- Retrieval mode is unchanged and still retrieves exact amounts
Chain crafting:
- Leftover intermediates such as planks and sticks no longer take up your hotbar. The final item lands in your first free hotbar slot, and the leftovers go to your main inventory
release
effortless-crafting-fabric-1.21.5-v1.5.0
fabric-1.21.5-v1.5.016 окт. 2026 г.4Minecraft: 1.21.5fabric
Что нового
New feature: Queue Preview
- While a recipe is queued, the crafting grid shows exactly which item goes in each slot and how many, up to one full batch
- The preview is exact. When more than one item could fill a slot (oak or birch planks), it picks by your existing settings, and the first batch is then placed exactly as shown
- A yellow dot marks items that will come from nearby containers. An orange dot marks items a chain craft will make along the way
- Chain crafts preview their final step. Bulk chain crafts preview the final step of the first batch
- Anything already staged in the grid is hidden while a different recipe is previewed
- The result slot shows how many the craft will actually make, including anything retrieved from nearby containers first
- The queued total above the result slot turns orange when your materials can't make everything you queued. This works even with Queue Preview turned off
- The preview is drawn faded in place of the slot's contents, so it works with resource packs that retexture the GUI
- New setting: Queue Preview, on by default
Furnaces:
- Furnaces, blast furnaces and smokers can now be pulled from like any other nearby container. This is on by default
- New setting: Furnace Slots. Output Only (default) takes finished items and never disturbs a running smelt. Output and Input, and All Slots (fuel included) are also available
- To ignore furnaces entirely, add them to Blacklisted Container Types
- Items are never returned into a furnace
Retrieve then craft:
- Only whole crafts' worth of an item is retrieved before crafting the rest. Ex: queuing one craft of diamonds from a diamond block (9 diamonds) with 3 diamonds nearby now crafts the 9 and leaves the 3 in the chest, instead of retrieving 3 and still crafting 9 for a total of 12
- Retrieval mode is unchanged and still retrieves exact amounts
Chain crafting:
- Leftover intermediates such as planks and sticks no longer take up your hotbar. The final item lands in your first free hotbar slot, and the leftovers go to your main inventory
release
effortless-crafting-fabric-1.21.2-1.21.4-v1.5.0
fabric-1.21.2-1.21.4-v1.5.016 окт. 2026 г.16Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
Что нового
New feature: Queue Preview
- While a recipe is queued, the crafting grid shows exactly which item goes in each slot and how many, up to one full batch
- The preview is exact. When more than one item could fill a slot (oak or birch planks), it picks by your existing settings, and the first batch is then placed exactly as shown
- A yellow dot marks items that will come from nearby containers. An orange dot marks items a chain craft will make along the way
- Chain crafts preview their final step. Bulk chain crafts preview the final step of the first batch
- Anything already staged in the grid is hidden while a different recipe is previewed
- The result slot shows how many the craft will actually make, including anything retrieved from nearby containers first
- The queued total above the result slot turns orange when your materials can't make everything you queued. This works even with Queue Preview turned off
- The preview is drawn faded in place of the slot's contents, so it works with resource packs that retexture the GUI
- New setting: Queue Preview, on by default
Furnaces:
- Furnaces, blast furnaces and smokers can now be pulled from like any other nearby container. This is on by default
- New setting: Furnace Slots. Output Only (default) takes finished items and never disturbs a running smelt. Output and Input, and All Slots (fuel included) are also available
- To ignore furnaces entirely, add them to Blacklisted Container Types
- Items are never returned into a furnace
Retrieve then craft:
- Only whole crafts' worth of an item is retrieved before crafting the rest. Ex: queuing one craft of diamonds from a diamond block (9 diamonds) with 3 diamonds nearby now crafts the 9 and leaves the 3 in the chest, instead of retrieving 3 and still crafting 9 for a total of 12
- Retrieval mode is unchanged and still retrieves exact amounts
Chain crafting:
- Leftover intermediates such as planks and sticks no longer take up your hotbar. The final item lands in your first free hotbar slot, and the leftovers go to your main inventory
release
effortless-crafting-fabric-1.21-1.21.1-v1.5.0-b
fabric-1.21-1.21.1-v1.5.0-b16 окт. 2026 г.96Minecraft: 1.21, 1.21.1fabric
Что нового
New feature: Queue Preview
- While a recipe is queued, the crafting grid shows exactly which item goes in each slot and how many, up to one full batch
- The preview is exact. When more than one item could fill a slot (oak or birch planks), it picks by your existing settings, and the first batch is then placed exactly as shown
- A yellow dot marks items that will come from nearby containers. An orange dot marks items a chain craft will make along the way
- Chain crafts preview their final step. Bulk chain crafts preview the final step of the first batch
- Anything already staged in the grid is hidden while a different recipe is previewed
- The result slot shows how many the craft will actually make, including anything retrieved from nearby containers first
- The queued total above the result slot turns orange when your materials can't make everything you queued. This works even with Queue Preview turned off
- The preview is drawn faded in place of the slot's contents, so it works with resource packs that retexture the GUI
- New setting: Queue Preview, on by default
Furnaces:
- Furnaces, blast furnaces and smokers can now be pulled from like any other nearby container. This is on by default
- New setting: Furnace Slots. Output Only (default) takes finished items and never disturbs a running smelt. Output and Input, and All Slots (fuel included) are also available
- To ignore furnaces entirely, add them to Blacklisted Container Types
- Items are never returned into a furnace
Retrieve then craft:
- Only whole crafts' worth of an item is retrieved before crafting the rest. Ex: queuing one craft of diamonds from a diamond block (9 diamonds) with 3 diamonds nearby now crafts the 9 and leaves the 3 in the chest, instead of retrieving 3 and still crafting 9 for a total of 12
- Retrieval mode is unchanged and still retrieves exact amounts
Chain crafting:
- Leftover intermediates such as planks and sticks no longer take up your hotbar. The final item lands in your first free hotbar slot, and the leftovers go to your main inventory
release
effortless-crafting-fabric-1.20.1-v1.5.0-b
fabric-1.20.1-v1.5.0-b16 окт. 2026 г.62Minecraft: 1.20, 1.20.1fabric
Что нового
New feature: Queue Preview
- While a recipe is queued, the crafting grid shows exactly which item goes in each slot and how many, up to one full batch
- The preview is exact. When more than one item could fill a slot (oak or birch planks), it picks by your existing settings, and the first batch is then placed exactly as shown
- A yellow dot marks items that will come from nearby containers. An orange dot marks items a chain craft will make along the way
- Chain crafts preview their final step. Bulk chain crafts preview the final step of the first batch
- Anything already staged in the grid is hidden while a different recipe is previewed
- The result slot shows how many the craft will actually make, including anything retrieved from nearby containers first
- The queued total above the result slot turns orange when your materials can't make everything you queued. This works even with Queue Preview turned off
- The preview is drawn faded in place of the slot's contents, so it works with resource packs that retexture the GUI
- New setting: Queue Preview, on by default
Furnaces:
- Furnaces, blast furnaces and smokers can now be pulled from like any other nearby container. This is on by default
- New setting: Furnace Slots. Output Only (default) takes finished items and never disturbs a running smelt. Output and Input, and All Slots (fuel included) are also available
- To ignore furnaces entirely, add them to Blacklisted Container Types
- Items are never returned into a furnace
Retrieve then craft:
- Only whole crafts' worth of an item is retrieved before crafting the rest. Ex: queuing one craft of diamonds from a diamond block (9 diamonds) with 3 diamonds nearby now crafts the 9 and leaves the 3 in the chest, instead of retrieving 3 and still crafting 9 for a total of 12
- Retrieval mode is unchanged and still retrieves exact amounts
Chain crafting:
- Leftover intermediates such as planks and sticks no longer take up your hotbar. The final item lands in your first free hotbar slot, and the leftovers go to your main inventory
release
effortless-crafting-fabric-26.3.X-v1.4.5
fabric-26.3.X-v1.4.511 окт. 2026 г.588Minecraft: 26.3fabric
Что нового
Fixes:
- Moving freshly crafted items no longer snaps them back to their slot
- "Current variant only" now allows any recipe that makes the same item
- Performance improvements with the recipe book open: moving items around no longer re-sorts the book, and re-sorts refresh the page far less often
release
effortless-crafting-fabric-26.2.X-v1.4.5
fabric-26.2.X-v1.4.511 окт. 2026 г.308Minecraft: 26.2fabric
Что нового
Fixes:
- Moving freshly crafted items no longer snaps them back to their slot
- "Current variant only" now allows any recipe that makes the same item
- Performance improvements with the recipe book open: moving items around no longer re-sorts the book, and re-sorts refresh the page far less often
release
effortless-crafting-fabric-26.1.X-v1.4.5
fabric-26.1.X-v1.4.511 окт. 2026 г.62Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
Fixes:
- Moving freshly crafted items no longer snaps them back to their slot
- "Current variant only" now allows any recipe that makes the same item
- Performance improvements with the recipe book open: moving items around no longer re-sorts the book, and re-sorts refresh the page far less often
release
effortless-crafting-fabric-1.21.11-v1.4.5
fabric-1.21.11-v1.4.511 окт. 2026 г.142Minecraft: 1.21.11fabric
Что нового
Fixes:
- Moving freshly crafted items no longer snaps them back to their slot
- "Current variant only" now allows any recipe that makes the same item
- Performance improvements with the recipe book open: moving items around no longer re-sorts the book, and re-sorts refresh the page far less often
release
effortless-crafting-fabric-1.21.10-v1.4.5
fabric-1.21.10-v1.4.511 окт. 2026 г.17Minecraft: 1.21.10fabric
Что нового
Fixes:
- Moving freshly crafted items no longer snaps them back to their slot
- "Current variant only" now allows any recipe that makes the same item
- Performance improvements with the recipe book open: moving items around no longer re-sorts the book, and re-sorts refresh the page far less often
release
effortless-crafting-fabric-1.21.9-v1.4.5
fabric-1.21.9-v1.4.511 окт. 2026 г.15Minecraft: 1.21.9fabric
Что нового
Fixes:
- Moving freshly crafted items no longer snaps them back to their slot
- "Current variant only" now allows any recipe that makes the same item
- Performance improvements with the recipe book open: moving items around no longer re-sorts the book, and re-sorts refresh the page far less often
release
effortless-crafting-fabric-1.21.6-1.21.8-v1.4.5
fabric-1.21.6-1.21.8-v1.4.511 окт. 2026 г.18Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
Что нового
Fixes:
- Moving freshly crafted items no longer snaps them back to their slot
- "Current variant only" now allows any recipe that makes the same item
- Performance improvements with the recipe book open: moving items around no longer re-sorts the book, and re-sorts refresh the page far less often
release
effortless-crafting-fabric-1.21.5-v1.4.5
fabric-1.21.5-v1.4.511 окт. 2026 г.17Minecraft: 1.21.5fabric
Что нового
Fixes:
- Moving freshly crafted items no longer snaps them back to their slot
- "Current variant only" now allows any recipe that makes the same item
- Performance improvements with the recipe book open: moving items around no longer re-sorts the book, and re-sorts refresh the page far less often
release
effortless-crafting-fabric-1.21.2-1.21.4-v1.4.5
fabric-1.21.2-1.21.4-v1.4.511 окт. 2026 г.14Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
Что нового
Fixes:
- Moving freshly crafted items no longer snaps them back to their slot
- "Current variant only" now allows any recipe that makes the same item
- Performance improvements with the recipe book open: moving items around no longer re-sorts the book, and re-sorts refresh the page far less often
release
effortless-crafting-fabric-1.21-1.21.1-v1.4.5-b
fabric-1.21-1.21.1-v1.4.5-b11 окт. 2026 г.148Minecraft: 1.21, 1.21.1fabric
Что нового
Fixes:
- Moving freshly crafted items no longer snaps them back to their slot
- "Current variant only" now allows any recipe that makes the same item
- Performance improvements with the recipe book open: moving items around no longer re-sorts the book, and re-sorts refresh the page far less often
release
effortless-crafting-fabric-1.20.1-v1.4.5-b
fabric-1.20.1-v1.4.5-b11 окт. 2026 г.46Minecraft: 1.20, 1.20.1fabric
Что нового
Fixes:
- Moving freshly crafted items no longer snaps them back to their slot
- "Current variant only" now allows any recipe that makes the same item
- Performance improvements with the recipe book open: moving items around no longer re-sorts the book, and re-sorts refresh the page far less often
release
effortless-crafting-fabric-26.3.X-v1.4.4
fabric-26.3.X-v1.4.417 сент. 2026 г.1,5 тыс.Minecraft: 26.3fabric
Что нового
Bulk Crafting:
- Recipes with unstackable ingredients now can craft several copies per tick rather than 1 per cycle. Ex: 27 dispensers used to take ~7 seconds, is now 1
- The recipe book's craftability indicators hold off on recompute during crafting sessions, greatly speeding up some chain and bulk sessions
Other changes:
- Support for 26.3
- Fix to bulk crafting receiving a stale view of the table right after placing a recipe
release
effortless-crafting-fabric-26.2.X-v1.4.4
fabric-26.2.X-v1.4.417 сент. 2026 г.985Minecraft: 26.2fabric
Что нового
Bulk Crafting:
- Recipes with unstackable ingredients now can craft several copies per tick rather than 1 per cycle. Ex: 27 dispensers used to take ~7 seconds, is now 1
- The recipe book's craftability indicators hold off on recompute during crafting sessions, greatly speeding up some chain and bulk sessions
Other changes:
- Support for 26.3
- Fix to bulk crafting receiving a stale view of the table right after placing a recipe
release
effortless-crafting-fabric-26.1.X-v1.4.4
fabric-26.1.X-v1.4.417 сент. 2026 г.307Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
Bulk Crafting:
- Recipes with unstackable ingredients now can craft several copies per tick rather than 1 per cycle. Ex: 27 dispensers used to take ~7 seconds, is now 1
- The recipe book's craftability indicators hold off on recompute during crafting sessions, greatly speeding up some chain and bulk sessions
Other changes:
- Support for 26.3
- Fix to bulk crafting receiving a stale view of the table right after placing a recipe
release
effortless-crafting-fabric-1.21.11-v1.4.4
fabric-1.21.11-v1.4.417 сент. 2026 г.405Minecraft: 1.21.11fabric
Что нового
Bulk Crafting:
- Recipes with unstackable ingredients now can craft several copies per tick rather than 1 per cycle. Ex: 27 dispensers used to take ~7 seconds, is now 1
- The recipe book's craftability indicators hold off on recompute during crafting sessions, greatly speeding up some chain and bulk sessions
Other changes:
- Support for 26.3
- Fix to bulk crafting receiving a stale view of the table right after placing a recipe
release
effortless-crafting-fabric-1.21.10-v1.4.4
fabric-1.21.10-v1.4.417 сент. 2026 г.38Minecraft: 1.21.10fabric
Что нового
Bulk Crafting:
- Recipes with unstackable ingredients now can craft several copies per tick rather than 1 per cycle. Ex: 27 dispensers used to take ~7 seconds, is now 1
- The recipe book's craftability indicators hold off on recompute during crafting sessions, greatly speeding up some chain and bulk sessions
Other changes:
- Support for 26.3
- Fix to bulk crafting receiving a stale view of the table right after placing a recipe
release
effortless-crafting-fabric-1.21.9-v1.4.4
fabric-1.21.9-v1.4.417 сент. 2026 г.21Minecraft: 1.21.9fabric
Что нового
Bulk Crafting:
- Recipes with unstackable ingredients now can craft several copies per tick rather than 1 per cycle. Ex: 27 dispensers used to take ~7 seconds, is now 1
- The recipe book's craftability indicators hold off on recompute during crafting sessions, greatly speeding up some chain and bulk sessions
Other changes:
- Support for 26.3
- Fix to bulk crafting receiving a stale view of the table right after placing a recipe
release
effortless-crafting-fabric-1.21.6-1.21.8-v1.4.4
fabric-1.21.6-1.21.8-v1.4.417 сент. 2026 г.45Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
Что нового
Bulk Crafting:
- Recipes with unstackable ingredients now can craft several copies per tick rather than 1 per cycle. Ex: 27 dispensers used to take ~7 seconds, is now 1
- The recipe book's craftability indicators hold off on recompute during crafting sessions, greatly speeding up some chain and bulk sessions
Other changes:
- Support for 26.3
- Fix to bulk crafting receiving a stale view of the table right after placing a recipe
release
effortless-crafting-fabric-1.21.5-v1.4.4
fabric-1.21.5-v1.4.417 сент. 2026 г.14Minecraft: 1.21.5fabric
Что нового
Bulk Crafting:
- Recipes with unstackable ingredients now can craft several copies per tick rather than 1 per cycle. Ex: 27 dispensers used to take ~7 seconds, is now 1
- The recipe book's craftability indicators hold off on recompute during crafting sessions, greatly speeding up some chain and bulk sessions
Other changes:
- Support for 26.3
- Fix to bulk crafting receiving a stale view of the table right after placing a recipe
release
effortless-crafting-fabric-1.21.2-1.21.4-v1.4.4
fabric-1.21.2-1.21.4-v1.4.417 сент. 2026 г.40Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
Что нового
Bulk Crafting:
- Recipes with unstackable ingredients now can craft several copies per tick rather than 1 per cycle. Ex: 27 dispensers used to take ~7 seconds, is now 1
- The recipe book's craftability indicators hold off on recompute during crafting sessions, greatly speeding up some chain and bulk sessions
Other changes:
- Support for 26.3
- Fix to bulk crafting receiving a stale view of the table right after placing a recipe
release
effortless-crafting-fabric-1.21-1.21.1-v1.4.4-b
fabric-1.21-1.21.1-v1.4.4-b17 сент. 2026 г.316Minecraft: 1.21, 1.21.1fabric
Что нового
Bulk Crafting:
- Recipes with unstackable ingredients now can craft several copies per tick rather than 1 per cycle. Ex: 27 dispensers used to take ~7 seconds, is now 1
- The recipe book's craftability indicators hold off on recompute during crafting sessions, greatly speeding up some chain and bulk sessions
Other changes:
- Support for 26.3
- Fix to bulk crafting receiving a stale view of the table right after placing a recipe
release
effortless-crafting-fabric-1.20.1-v1.4.4-b
fabric-1.20.1-v1.4.4-b17 сент. 2026 г.171Minecraft: 1.20, 1.20.1fabric
Что нового
Bulk Crafting:
- Recipes with unstackable ingredients now can craft several copies per tick rather than 1 per cycle. Ex: 27 dispensers used to take ~7 seconds, is now 1
- The recipe book's craftability indicators hold off on recompute during crafting sessions, greatly speeding up some chain and bulk sessions
Other changes:
- Support for 26.3
- Fix to bulk crafting receiving a stale view of the table right after placing a recipe
release
effortless-crafting-fabric-26.2.X-v1.4.3
fabric-26.2.X-v1.4.312 сент. 2026 г.369Minecraft: 26.2fabric
Что нового
New feature: Retrieve without entering retrieval mode
- New setting: existing output handling. It's default is "Retrieve, Then Ask"
- If you need 48 torches and have 12 nearby, it will retrieve the 12 on its own, then prompt if you want to craft the remainder
- This can be combined with chain crafting to do all 3 in order: retrieve existing, direct craft, then chain craft
- Other modes are: Craft only, Retrieve then craft (doesn't prompt), and Retrieve only
- The prompt is informative of how many it retrieved and how many more it can craft
Retrieval mode changes:
- 1.20.1 and 1.21-1.21.1 support. They do not receive the synthetic recipe icons however, meaning they can only retrieve items that have crafting recipes
- There is no longer a cap to how much you can retrieve. If it's more than you can hold, it will eject as needed as long as ejecting is enabled
Output variant switching:
- Renamed from Bulk variant switching. It now controls whether autocrafting and retrievals should be able to deliver more than one variant of a resource if one runs out. Ex: give you oak and jungle slabs if the oak runs out
- Requires the Revolving craft handling setting to allow variant fallback or always based on availability
Recipe book indicators:
- Now is more informative. A dot now means it is craftable without using external storage, and a '+' means it must use "more" (external) storage
- Retrieval green dots are still dots since by definition they use external storage
- When not in retrieval mode, both the craftability and retrieval indicator can be displayed at once at an offset
- Both types of dot are now one setting: Craftability Indicators
In-game help:
- Effortless crafting now has a /effortlesscrafting command
- /effortlesscrafting help opens help pages you can navigate through, matching convention of my other mod Tupenter
- /effortlesscrafting settings opens the settings screen without needing Mod Menu or a keybind
release
effortless-crafting-fabric-26.1.X-v1.4.3
fabric-26.1.X-v1.4.312 сент. 2026 г.56Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
New feature: Retrieve without entering retrieval mode
- New setting: existing output handling. It's default is "Retrieve, Then Ask"
- If you need 48 torches and have 12 nearby, it will retrieve the 12 on its own, then prompt if you want to craft the remainder
- This can be combined with chain crafting to do all 3 in order: retrieve existing, direct craft, then chain craft
- Other modes are: Craft only, Retrieve then craft (doesn't prompt), and Retrieve only
- The prompt is informative of how many it retrieved and how many more it can craft
Retrieval mode changes:
- 1.20.1 and 1.21-1.21.1 support. They do not receive the synthetic recipe icons however, meaning they can only retrieve items that have crafting recipes
- There is no longer a cap to how much you can retrieve. If it's more than you can hold, it will eject as needed as long as ejecting is enabled
Output variant switching:
- Renamed from Bulk variant switching. It now controls whether autocrafting and retrievals should be able to deliver more than one variant of a resource if one runs out. Ex: give you oak and jungle slabs if the oak runs out
- Requires the Revolving craft handling setting to allow variant fallback or always based on availability
Recipe book indicators:
- Now is more informative. A dot now means it is craftable without using external storage, and a '+' means it must use "more" (external) storage
- Retrieval green dots are still dots since by definition they use external storage
- When not in retrieval mode, both the craftability and retrieval indicator can be displayed at once at an offset
- Both types of dot are now one setting: Craftability Indicators
In-game help:
- Effortless crafting now has a /effortlesscrafting command
- /effortlesscrafting help opens help pages you can navigate through, matching convention of my other mod Tupenter
- /effortlesscrafting settings opens the settings screen without needing Mod Menu or a keybind
release
effortless-crafting-fabric-1.21.11-v1.4.3
fabric-1.21.11-v1.4.312 сент. 2026 г.86Minecraft: 1.21.11fabric
Что нового
New feature: Retrieve without entering retrieval mode
- New setting: existing output handling. It's default is "Retrieve, Then Ask"
- If you need 48 torches and have 12 nearby, it will retrieve the 12 on its own, then prompt if you want to craft the remainder
- This can be combined with chain crafting to do all 3 in order: retrieve existing, direct craft, then chain craft
- Other modes are: Craft only, Retrieve then craft (doesn't prompt), and Retrieve only
- The prompt is informative of how many it retrieved and how many more it can craft
Retrieval mode changes:
- 1.20.1 and 1.21-1.21.1 support. They do not receive the synthetic recipe icons however, meaning they can only retrieve items that have crafting recipes
- There is no longer a cap to how much you can retrieve. If it's more than you can hold, it will eject as needed as long as ejecting is enabled
Output variant switching:
- Renamed from Bulk variant switching. It now controls whether autocrafting and retrievals should be able to deliver more than one variant of a resource if one runs out. Ex: give you oak and jungle slabs if the oak runs out
- Requires the Revolving craft handling setting to allow variant fallback or always based on availability
Recipe book indicators:
- Now is more informative. A dot now means it is craftable without using external storage, and a '+' means it must use "more" (external) storage
- Retrieval green dots are still dots since by definition they use external storage
- When not in retrieval mode, both the craftability and retrieval indicator can be displayed at once at an offset
- Both types of dot are now one setting: Craftability Indicators
In-game help:
- Effortless crafting now has a /effortlesscrafting command
- /effortlesscrafting help opens help pages you can navigate through, matching convention of my other mod Tupenter
- /effortlesscrafting settings opens the settings screen without needing Mod Menu or a keybind
release
effortless-crafting-fabric-1.21.10-v1.4.3
fabric-1.21.10-v1.4.312 сент. 2026 г.13Minecraft: 1.21.10fabric
Что нового
New feature: Retrieve without entering retrieval mode
- New setting: existing output handling. It's default is "Retrieve, Then Ask"
- If you need 48 torches and have 12 nearby, it will retrieve the 12 on its own, then prompt if you want to craft the remainder
- This can be combined with chain crafting to do all 3 in order: retrieve existing, direct craft, then chain craft
- Other modes are: Craft only, Retrieve then craft (doesn't prompt), and Retrieve only
- The prompt is informative of how many it retrieved and how many more it can craft
Retrieval mode changes:
- 1.20.1 and 1.21-1.21.1 support. They do not receive the synthetic recipe icons however, meaning they can only retrieve items that have crafting recipes
- There is no longer a cap to how much you can retrieve. If it's more than you can hold, it will eject as needed as long as ejecting is enabled
Output variant switching:
- Renamed from Bulk variant switching. It now controls whether autocrafting and retrievals should be able to deliver more than one variant of a resource if one runs out. Ex: give you oak and jungle slabs if the oak runs out
- Requires the Revolving craft handling setting to allow variant fallback or always based on availability
Recipe book indicators:
- Now is more informative. A dot now means it is craftable without using external storage, and a '+' means it must use "more" (external) storage
- Retrieval green dots are still dots since by definition they use external storage
- When not in retrieval mode, both the craftability and retrieval indicator can be displayed at once at an offset
- Both types of dot are now one setting: Craftability Indicators
In-game help:
- Effortless crafting now has a /effortlesscrafting command
- /effortlesscrafting help opens help pages you can navigate through, matching convention of my other mod Tupenter
- /effortlesscrafting settings opens the settings screen without needing Mod Menu or a keybind
release
effortless-crafting-fabric-1.21.9-v1.4.3
fabric-1.21.9-v1.4.312 сент. 2026 г.19Minecraft: 1.21.9fabric
Что нового
New feature: Retrieve without entering retrieval mode
- New setting: existing output handling. It's default is "Retrieve, Then Ask"
- If you need 48 torches and have 12 nearby, it will retrieve the 12 on its own, then prompt if you want to craft the remainder
- This can be combined with chain crafting to do all 3 in order: retrieve existing, direct craft, then chain craft
- Other modes are: Craft only, Retrieve then craft (doesn't prompt), and Retrieve only
- The prompt is informative of how many it retrieved and how many more it can craft
Retrieval mode changes:
- 1.20.1 and 1.21-1.21.1 support. They do not receive the synthetic recipe icons however, meaning they can only retrieve items that have crafting recipes
- There is no longer a cap to how much you can retrieve. If it's more than you can hold, it will eject as needed as long as ejecting is enabled
Output variant switching:
- Renamed from Bulk variant switching. It now controls whether autocrafting and retrievals should be able to deliver more than one variant of a resource if one runs out. Ex: give you oak and jungle slabs if the oak runs out
- Requires the Revolving craft handling setting to allow variant fallback or always based on availability
Recipe book indicators:
- Now is more informative. A dot now means it is craftable without using external storage, and a '+' means it must use "more" (external) storage
- Retrieval green dots are still dots since by definition they use external storage
- When not in retrieval mode, both the craftability and retrieval indicator can be displayed at once at an offset
- Both types of dot are now one setting: Craftability Indicators
In-game help:
- Effortless crafting now has a /effortlesscrafting command
- /effortlesscrafting help opens help pages you can navigate through, matching convention of my other mod Tupenter
- /effortlesscrafting settings opens the settings screen without needing Mod Menu or a keybind
release
effortless-crafting-fabric-1.21.6-1.21.8-v1.4.3
fabric-1.21.6-1.21.8-v1.4.312 сент. 2026 г.18Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
Что нового
New feature: Retrieve without entering retrieval mode
- New setting: existing output handling. It's default is "Retrieve, Then Ask"
- If you need 48 torches and have 12 nearby, it will retrieve the 12 on its own, then prompt if you want to craft the remainder
- This can be combined with chain crafting to do all 3 in order: retrieve existing, direct craft, then chain craft
- Other modes are: Craft only, Retrieve then craft (doesn't prompt), and Retrieve only
- The prompt is informative of how many it retrieved and how many more it can craft
Retrieval mode changes:
- 1.20.1 and 1.21-1.21.1 support. They do not receive the synthetic recipe icons however, meaning they can only retrieve items that have crafting recipes
- There is no longer a cap to how much you can retrieve. If it's more than you can hold, it will eject as needed as long as ejecting is enabled
Output variant switching:
- Renamed from Bulk variant switching. It now controls whether autocrafting and retrievals should be able to deliver more than one variant of a resource if one runs out. Ex: give you oak and jungle slabs if the oak runs out
- Requires the Revolving craft handling setting to allow variant fallback or always based on availability
Recipe book indicators:
- Now is more informative. A dot now means it is craftable without using external storage, and a '+' means it must use "more" (external) storage
- Retrieval green dots are still dots since by definition they use external storage
- When not in retrieval mode, both the craftability and retrieval indicator can be displayed at once at an offset
- Both types of dot are now one setting: Craftability Indicators
In-game help:
- Effortless crafting now has a /effortlesscrafting command
- /effortlesscrafting help opens help pages you can navigate through, matching convention of my other mod Tupenter
- /effortlesscrafting settings opens the settings screen without needing Mod Menu or a keybind
release
effortless-crafting-fabric-1.21.5-v1.4.3
fabric-1.21.5-v1.4.312 сент. 2026 г.16Minecraft: 1.21.5fabric
Что нового
New feature: Retrieve without entering retrieval mode
- New setting: existing output handling. It's default is "Retrieve, Then Ask"
- If you need 48 torches and have 12 nearby, it will retrieve the 12 on its own, then prompt if you want to craft the remainder
- This can be combined with chain crafting to do all 3 in order: retrieve existing, direct craft, then chain craft
- Other modes are: Craft only, Retrieve then craft (doesn't prompt), and Retrieve only
- The prompt is informative of how many it retrieved and how many more it can craft
Retrieval mode changes:
- 1.20.1 and 1.21-1.21.1 support. They do not receive the synthetic recipe icons however, meaning they can only retrieve items that have crafting recipes
- There is no longer a cap to how much you can retrieve. If it's more than you can hold, it will eject as needed as long as ejecting is enabled
Output variant switching:
- Renamed from Bulk variant switching. It now controls whether autocrafting and retrievals should be able to deliver more than one variant of a resource if one runs out. Ex: give you oak and jungle slabs if the oak runs out
- Requires the Revolving craft handling setting to allow variant fallback or always based on availability
Recipe book indicators:
- Now is more informative. A dot now means it is craftable without using external storage, and a '+' means it must use "more" (external) storage
- Retrieval green dots are still dots since by definition they use external storage
- When not in retrieval mode, both the craftability and retrieval indicator can be displayed at once at an offset
- Both types of dot are now one setting: Craftability Indicators
In-game help:
- Effortless crafting now has a /effortlesscrafting command
- /effortlesscrafting help opens help pages you can navigate through, matching convention of my other mod Tupenter
- /effortlesscrafting settings opens the settings screen without needing Mod Menu or a keybind
release
effortless-crafting-fabric-1.21.2-1.21.4-v1.4.3
fabric-1.21.2-1.21.4-v1.4.312 сент. 2026 г.8Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
Что нового
New feature: Retrieve without entering retrieval mode
- New setting: existing output handling. It's default is "Retrieve, Then Ask"
- If you need 48 torches and have 12 nearby, it will retrieve the 12 on its own, then prompt if you want to craft the remainder
- This can be combined with chain crafting to do all 3 in order: retrieve existing, direct craft, then chain craft
- Other modes are: Craft only, Retrieve then craft (doesn't prompt), and Retrieve only
- The prompt is informative of how many it retrieved and how many more it can craft
Retrieval mode changes:
- 1.20.1 and 1.21-1.21.1 support. They do not receive the synthetic recipe icons however, meaning they can only retrieve items that have crafting recipes
- There is no longer a cap to how much you can retrieve. If it's more than you can hold, it will eject as needed as long as ejecting is enabled
Output variant switching:
- Renamed from Bulk variant switching. It now controls whether autocrafting and retrievals should be able to deliver more than one variant of a resource if one runs out. Ex: give you oak and jungle slabs if the oak runs out
- Requires the Revolving craft handling setting to allow variant fallback or always based on availability
Recipe book indicators:
- Now is more informative. A dot now means it is craftable without using external storage, and a '+' means it must use "more" (external) storage
- Retrieval green dots are still dots since by definition they use external storage
- When not in retrieval mode, both the craftability and retrieval indicator can be displayed at once at an offset
- Both types of dot are now one setting: Craftability Indicators
In-game help:
- Effortless crafting now has a /effortlesscrafting command
- /effortlesscrafting help opens help pages you can navigate through, matching convention of my other mod Tupenter
- /effortlesscrafting settings opens the settings screen without needing Mod Menu or a keybind
release
effortless-crafting-fabric-1.21-1.21.1-v1.4.3-b
fabric-1.21-1.21.1-v1.4.3-b12 сент. 2026 г.73Minecraft: 1.21, 1.21.1fabric
Что нового
New feature: Retrieve without entering retrieval mode
- New setting: existing output handling. It's default is "Retrieve, Then Ask"
- If you need 48 torches and have 12 nearby, it will retrieve the 12 on its own, then prompt if you want to craft the remainder
- This can be combined with chain crafting to do all 3 in order: retrieve existing, direct craft, then chain craft
- Other modes are: Craft only, Retrieve then craft (doesn't prompt), and Retrieve only
- The prompt is informative of how many it retrieved and how many more it can craft
Retrieval mode changes:
- 1.20.1 and 1.21-1.21.1 support. They do not receive the synthetic recipe icons however, meaning they can only retrieve items that have crafting recipes
- There is no longer a cap to how much you can retrieve. If it's more than you can hold, it will eject as needed as long as ejecting is enabled
Output variant switching:
- Renamed from Bulk variant switching. It now controls whether autocrafting and retrievals should be able to deliver more than one variant of a resource if one runs out. Ex: give you oak and jungle slabs if the oak runs out
- Requires the Revolving craft handling setting to allow variant fallback or always based on availability
Recipe book indicators:
- Now is more informative. A dot now means it is craftable without using external storage, and a '+' means it must use "more" (external) storage
- Retrieval green dots are still dots since by definition they use external storage
- When not in retrieval mode, both the craftability and retrieval indicator can be displayed at once at an offset
- Both types of dot are now one setting: Craftability Indicators
In-game help:
- Effortless crafting now has a /effortlesscrafting command
- /effortlesscrafting help opens help pages you can navigate through, matching convention of my other mod Tupenter
- /effortlesscrafting settings opens the settings screen without needing Mod Menu or a keybind
release
effortless-crafting-fabric-1.20.1-v1.4.3-b
fabric-1.20.1-v1.4.3-b12 сент. 2026 г.34Minecraft: 1.20, 1.20.1fabric
Что нового
New feature: Retrieve without entering retrieval mode
- New setting: existing output handling. It's default is "Retrieve, Then Ask"
- If you need 48 torches and have 12 nearby, it will retrieve the 12 on its own, then prompt if you want to craft the remainder
- This can be combined with chain crafting to do all 3 in order: retrieve existing, direct craft, then chain craft
- Other modes are: Craft only, Retrieve then craft (doesn't prompt), and Retrieve only
- The prompt is informative of how many it retrieved and how many more it can craft
Retrieval mode changes:
- 1.20.1 and 1.21-1.21.1 support. They do not receive the synthetic recipe icons however, meaning they can only retrieve items that have crafting recipes
- There is no longer a cap to how much you can retrieve. If it's more than you can hold, it will eject as needed as long as ejecting is enabled
Output variant switching:
- Renamed from Bulk variant switching. It now controls whether autocrafting and retrievals should be able to deliver more than one variant of a resource if one runs out. Ex: give you oak and jungle slabs if the oak runs out
- Requires the Revolving craft handling setting to allow variant fallback or always based on availability
Recipe book indicators:
- Now is more informative. A dot now means it is craftable without using external storage, and a '+' means it must use "more" (external) storage
- Retrieval green dots are still dots since by definition they use external storage
- When not in retrieval mode, both the craftability and retrieval indicator can be displayed at once at an offset
- Both types of dot are now one setting: Craftability Indicators
In-game help:
- Effortless crafting now has a /effortlesscrafting command
- /effortlesscrafting help opens help pages you can navigate through, matching convention of my other mod Tupenter
- /effortlesscrafting settings opens the settings screen without needing Mod Menu or a keybind
release
effortless-crafting-fabric-26.2.X-v1.4.2
fabric-26.2.X-v1.4.24 сент. 2026 г.547Minecraft: 26.2fabric
Что нового
Changes:
- Chain crafting now informs the limiting resource when not enough are present for the requested amount. Ex: "Not enough leather to craft 41 lectern. Craft 3 instead?"
- Updated the mod icon's background to be sharper, and rounded the corners
release
effortless-crafting-fabric-26.1.X-v1.4.2
fabric-26.1.X-v1.4.24 сент. 2026 г.109Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
Changes:
- Chain crafting now informs the limiting resource when not enough are present for the requested amount. Ex: "Not enough leather to craft 41 lectern. Craft 3 instead?"
- Updated the mod icon's background to be sharper, and rounded the corners
release
effortless-crafting-fabric-1.21.11-v1.4.2
fabric-1.21.11-v1.4.24 сент. 2026 г.146Minecraft: 1.21.11fabric
Что нового
Changes:
- Chain crafting now informs the limiting resource when not enough are present for the requested amount. Ex: "Not enough leather to craft 41 lectern. Craft 3 instead?"
- Updated the mod icon's background to be sharper, and rounded the corners
release
effortless-crafting-fabric-1.21.10-v1.4.2
fabric-1.21.10-v1.4.24 сент. 2026 г.23Minecraft: 1.21.10fabric
Что нового
Changes:
- Chain crafting now informs the limiting resource when not enough are present for the requested amount. Ex: "Not enough leather to craft 41 lectern. Craft 3 instead?"
- Updated the mod icon's background to be sharper, and rounded the corners
release
effortless-crafting-fabric-1.21.9-v1.4.2
fabric-1.21.9-v1.4.24 сент. 2026 г.18Minecraft: 1.21.9fabric
Что нового
Changes:
- Chain crafting now informs the limiting resource when not enough are present for the requested amount. Ex: "Not enough leather to craft 41 lectern. Craft 3 instead?"
- Updated the mod icon's background to be sharper, and rounded the corners
release
effortless-crafting-fabric-1.21.6-1.21.8-v1.4.2
fabric-1.21.6-1.21.8-v1.4.24 сент. 2026 г.34Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
Что нового
Changes:
- Chain crafting now informs the limiting resource when not enough are present for the requested amount. Ex: "Not enough leather to craft 41 lectern. Craft 3 instead?"
- Updated the mod icon's background to be sharper, and rounded the corners
release
effortless-crafting-fabric-1.21.5-v1.4.2
fabric-1.21.5-v1.4.24 сент. 2026 г.19Minecraft: 1.21.5fabric
Что нового
Changes:
- Chain crafting now informs the limiting resource when not enough are present for the requested amount. Ex: "Not enough leather to craft 41 lectern. Craft 3 instead?"
- Updated the mod icon's background to be sharper, and rounded the corners
release
effortless-crafting-fabric-1.21.2-1.21.4-v1.4.2
fabric-1.21.2-1.21.4-v1.4.24 сент. 2026 г.17Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
Что нового
Changes:
- Chain crafting now informs the limiting resource when not enough are present for the requested amount. Ex: "Not enough leather to craft 41 lectern. Craft 3 instead?"
- Updated the mod icon's background to be sharper, and rounded the corners
release
effortless-crafting-fabric-1.21-1.21.1-v1.4.2-b
fabric-1.21-1.21.1-v1.4.2-b4 сент. 2026 г.99Minecraft: 1.21, 1.21.1fabric
Что нового
Changes:
- Chain crafting now informs the limiting resource when not enough are present for the requested amount. Ex: "Not enough leather to craft 41 lectern. Craft 3 instead?"
- Updated the mod icon's background to be sharper, and rounded the corners
release
effortless-crafting-fabric-1.20.1-v1.4.2-b
fabric-1.20.1-v1.4.2-b4 сент. 2026 г.58Minecraft: 1.20, 1.20.1fabric
Что нового
Changes:
- Chain crafting now informs the limiting resource when not enough are present for the requested amount. Ex: "Not enough leather to craft 41 lectern. Craft 3 instead?"
- Updated the mod icon's background to be sharper, and rounded the corners
release
effortless-crafting-fabric-26.2.X-v1.4.1
fabric-26.2.X-v1.4.131 авг. 2026 г.336Minecraft: 26.2fabric
Что нового
Chain crafting fixes:
* Now follows the proper variant resolving. Ex: If your setting is "Current variant with availability fallback" and the request is on bamboo doors but you only have spruce, the chain craft won't fail anymore, and will successfully chain craft spruce doors instead when the chain is approved
* A chain craft's last step no longer places one item at a time when bulk mode is off. Chaining sticky pistons from raw materials used to trickle out over roughly 20 seconds. Singleplayer was never affected
Other changes
* New setting: Prefer Non-Stripped Logs, on by default
* Fixed logging that bypassed the logs enabled setting
* 1.20.1 and 1.21-1.21.1 now contain content from 1.4.0 and 1.4.1 in 1.4.1-b
release
effortless-crafting-fabric-26.1.X-v1.4.1
fabric-26.1.X-v1.4.131 авг. 2026 г.70Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
Chain crafting fixes:
* Now follows the proper variant resolving. Ex: If your setting is "Current variant with availability fallback" and the request is on bamboo doors but you only have spruce, the chain craft won't fail anymore, and will successfully chain craft spruce doors instead when the chain is approved
* A chain craft's last step no longer places one item at a time when bulk mode is off. Chaining sticky pistons from raw materials used to trickle out over roughly 20 seconds. Singleplayer was never affected
Other changes
* New setting: Prefer Non-Stripped Logs, on by default
* Fixed logging that bypassed the logs enabled setting
* 1.20.1 and 1.21-1.21.1 now contain content from 1.4.0 and 1.4.1 in 1.4.1-b
release
effortless-crafting-fabric-1.21.11-v1.4.1
fabric-1.21.11-v1.4.131 авг. 2026 г.122Minecraft: 1.21.11fabric
Что нового
Chain crafting fixes:
* Now follows the proper variant resolving. Ex: If your setting is "Current variant with availability fallback" and the request is on bamboo doors but you only have spruce, the chain craft won't fail anymore, and will successfully chain craft spruce doors instead when the chain is approved
* A chain craft's last step no longer places one item at a time when bulk mode is off. Chaining sticky pistons from raw materials used to trickle out over roughly 20 seconds. Singleplayer was never affected
Other changes
* New setting: Prefer Non-Stripped Logs, on by default
* Fixed logging that bypassed the logs enabled setting
* 1.20.1 and 1.21-1.21.1 now contain content from 1.4.0 and 1.4.1 in 1.4.1-b
release
effortless-crafting-fabric-1.21.10-v1.4.1
fabric-1.21.10-v1.4.131 авг. 2026 г.25Minecraft: 1.21.10fabric
Что нового
Chain crafting fixes:
* Now follows the proper variant resolving. Ex: If your setting is "Current variant with availability fallback" and the request is on bamboo doors but you only have spruce, the chain craft won't fail anymore, and will successfully chain craft spruce doors instead when the chain is approved
* A chain craft's last step no longer places one item at a time when bulk mode is off. Chaining sticky pistons from raw materials used to trickle out over roughly 20 seconds. Singleplayer was never affected
Other changes
* New setting: Prefer Non-Stripped Logs, on by default
* Fixed logging that bypassed the logs enabled setting
* 1.20.1 and 1.21-1.21.1 now contain content from 1.4.0 and 1.4.1 in 1.4.1-b
release
effortless-crafting-fabric-1.21.9-v1.4.1
fabric-1.21.9-v1.4.131 авг. 2026 г.15Minecraft: 1.21.9fabric
Что нового
Chain crafting fixes:
* Now follows the proper variant resolving. Ex: If your setting is "Current variant with availability fallback" and the request is on bamboo doors but you only have spruce, the chain craft won't fail anymore, and will successfully chain craft spruce doors instead when the chain is approved
* A chain craft's last step no longer places one item at a time when bulk mode is off. Chaining sticky pistons from raw materials used to trickle out over roughly 20 seconds. Singleplayer was never affected
Other changes
* New setting: Prefer Non-Stripped Logs, on by default
* Fixed logging that bypassed the logs enabled setting
* 1.20.1 and 1.21-1.21.1 now contain content from 1.4.0 and 1.4.1 in 1.4.1-b
release
effortless-crafting-fabric-1.21.6-1.21.8-v1.4.1
fabric-1.21.6-1.21.8-v1.4.131 авг. 2026 г.24Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
Что нового
Chain crafting fixes:
* Now follows the proper variant resolving. Ex: If your setting is "Current variant with availability fallback" and the request is on bamboo doors but you only have spruce, the chain craft won't fail anymore, and will successfully chain craft spruce doors instead when the chain is approved
* A chain craft's last step no longer places one item at a time when bulk mode is off. Chaining sticky pistons from raw materials used to trickle out over roughly 20 seconds. Singleplayer was never affected
Other changes
* New setting: Prefer Non-Stripped Logs, on by default
* Fixed logging that bypassed the logs enabled setting
* 1.20.1 and 1.21-1.21.1 now contain content from 1.4.0 and 1.4.1 in 1.4.1-b
release
effortless-crafting-fabric-1.21.5-v1.4.1
fabric-1.21.5-v1.4.131 авг. 2026 г.18Minecraft: 1.21.5fabric
Что нового
Chain crafting fixes:
* Now follows the proper variant resolving. Ex: If your setting is "Current variant with availability fallback" and the request is on bamboo doors but you only have spruce, the chain craft won't fail anymore, and will successfully chain craft spruce doors instead when the chain is approved
* A chain craft's last step no longer places one item at a time when bulk mode is off. Chaining sticky pistons from raw materials used to trickle out over roughly 20 seconds. Singleplayer was never affected
Other changes
* New setting: Prefer Non-Stripped Logs, on by default
* Fixed logging that bypassed the logs enabled setting
* 1.20.1 and 1.21-1.21.1 now contain content from 1.4.0 and 1.4.1 in 1.4.1-b
release
effortless-crafting-fabric-1.21.2-1.21.4-v1.4.1
fabric-1.21.2-1.21.4-v1.4.131 авг. 2026 г.24Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
Что нового
Chain crafting fixes:
* Now follows the proper variant resolving. Ex: If your setting is "Current variant with availability fallback" and the request is on bamboo doors but you only have spruce, the chain craft won't fail anymore, and will successfully chain craft spruce doors instead when the chain is approved
* A chain craft's last step no longer places one item at a time when bulk mode is off. Chaining sticky pistons from raw materials used to trickle out over roughly 20 seconds. Singleplayer was never affected
Other changes
* New setting: Prefer Non-Stripped Logs, on by default
* Fixed logging that bypassed the logs enabled setting
* 1.20.1 and 1.21-1.21.1 now contain content from 1.4.0 and 1.4.1 in 1.4.1-b
release
effortless-crafting-fabric-1.21-1.21.1-v1.4.1-b
fabric-1.21-1.21.1-v1.4.1-b31 авг. 2026 г.68Minecraft: 1.21, 1.21.1fabric
Что нового
Chain crafting fixes:
* Now follows the proper variant resolving. Ex: If your setting is "Current variant with availability fallback" and the request is on bamboo doors but you only have spruce, the chain craft won't fail anymore, and will successfully chain craft spruce doors instead when the chain is approved
* A chain craft's last step no longer places one item at a time when bulk mode is off. Chaining sticky pistons from raw materials used to trickle out over roughly 20 seconds. Singleplayer was never affected
Other changes
* New setting: Prefer Non-Stripped Logs, on by default
* Fixed logging that bypassed the logs enabled setting
* 1.20.1 and 1.21-1.21.1 now contain content from 1.4.0 and 1.4.1 in 1.4.1-b
release
effortless-crafting-fabric-1.20.1-v1.4.1-b
fabric-1.20.1-v1.4.1-b31 авг. 2026 г.54Minecraft: 1.20, 1.20.1fabric
Что нового
Chain crafting fixes:
* Now follows the proper variant resolving. Ex: If your setting is "Current variant with availability fallback" and the request is on bamboo doors but you only have spruce, the chain craft won't fail anymore, and will successfully chain craft spruce doors instead when the chain is approved
* A chain craft's last step no longer places one item at a time when bulk mode is off. Chaining sticky pistons from raw materials used to trickle out over roughly 20 seconds. Singleplayer was never affected
Other changes
* New setting: Prefer Non-Stripped Logs, on by default
* Fixed logging that bypassed the logs enabled setting
* 1.20.1 and 1.21-1.21.1 now contain content from 1.4.0 and 1.4.1 in 1.4.1-b
release
effortless-crafting-fabric-26.2.X-v1.4.0
fabric-26.2.X-v1.4.030 авг. 2026 г.134Minecraft: 26.2fabric
Что нового
Server rate-limit compatibility:
* Bulk and chain crafting now paces its packets to stay under server rate limits, such as Paper's place recipe limiter, so large crafts no longer trip a packet rate disconnect in normal use
* Pacing is adaptive and only throttles when a server pushes back, so singleplayer and relaxed servers keep near identical craft times
* The rate can also be set manually. Turn off adaptive pacing and pin a fixed number of packets per second for strict servers.
* The automation click budget is now a setting. It defaults to 450 clicks per 7 seconds, which sits just under Paper's default limit of 500. It does not apply in singleplayer
Recipe book:
* Recipes are now sorted by what you can actually craft. Recipes you can make from your inventory come first, then ones you can chain craft from your inventory, then ones that need nearby containers. Recently used recipes are ordered within each group instead of ahead of everything, so a recent recipe you have no materials for no longer sits above things you can make right now
* Output counts above 999 now show the exact number instead of rounding to 1k or 2k
Other changes and fixes:
* The craftability filter toggle now needs a double tap of its key, which is Space by default. This was changed to make it easier to use Vanilla's recipe replace feature on pressing spacebar
* Fixed bulk and chain crafting freezing on some multiplayer servers, with crafted items left stuck in the grid. Some servers hand out one item per eject instead of the whole batch, and now the mod can continue crafting either way. Singleplayer was never affected
* Alt no longer interrupts an active bulk or chain session, so Alt Tab is safe mid craft. Esc still aborts
* 1.20.1 not yet included in this update
release
effortless-crafting-fabric-26.1.X-v1.4.0
fabric-26.1.X-v1.4.030 авг. 2026 г.40Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
Server rate-limit compatibility:
* Bulk and chain crafting now paces its packets to stay under server rate limits, such as Paper's place recipe limiter, so large crafts no longer trip a packet rate disconnect in normal use
* Pacing is adaptive and only throttles when a server pushes back, so singleplayer and relaxed servers keep near identical craft times
* The rate can also be set manually. Turn off adaptive pacing and pin a fixed number of packets per second for strict servers.
* The automation click budget is now a setting. It defaults to 450 clicks per 7 seconds, which sits just under Paper's default limit of 500. It does not apply in singleplayer
Recipe book:
* Recipes are now sorted by what you can actually craft. Recipes you can make from your inventory come first, then ones you can chain craft from your inventory, then ones that need nearby containers. Recently used recipes are ordered within each group instead of ahead of everything, so a recent recipe you have no materials for no longer sits above things you can make right now
* Output counts above 999 now show the exact number instead of rounding to 1k or 2k
Other changes and fixes:
* The craftability filter toggle now needs a double tap of its key, which is Space by default. This was changed to make it easier to use Vanilla's recipe replace feature on pressing spacebar
* Fixed bulk and chain crafting freezing on some multiplayer servers, with crafted items left stuck in the grid. Some servers hand out one item per eject instead of the whole batch, and now the mod can continue crafting either way. Singleplayer was never affected
* Alt no longer interrupts an active bulk or chain session, so Alt Tab is safe mid craft. Esc still aborts
* 1.20.1 not yet included in this update
release
effortless-crafting-fabric-1.21.11-v1.4.0
fabric-1.21.11-v1.4.030 авг. 2026 г.45Minecraft: 1.21.11fabric
Что нового
Server rate-limit compatibility:
* Bulk and chain crafting now paces its packets to stay under server rate limits, such as Paper's place recipe limiter, so large crafts no longer trip a packet rate disconnect in normal use
* Pacing is adaptive and only throttles when a server pushes back, so singleplayer and relaxed servers keep near identical craft times
* The rate can also be set manually. Turn off adaptive pacing and pin a fixed number of packets per second for strict servers.
* The automation click budget is now a setting. It defaults to 450 clicks per 7 seconds, which sits just under Paper's default limit of 500. It does not apply in singleplayer
Recipe book:
* Recipes are now sorted by what you can actually craft. Recipes you can make from your inventory come first, then ones you can chain craft from your inventory, then ones that need nearby containers. Recently used recipes are ordered within each group instead of ahead of everything, so a recent recipe you have no materials for no longer sits above things you can make right now
* Output counts above 999 now show the exact number instead of rounding to 1k or 2k
Other changes and fixes:
* The craftability filter toggle now needs a double tap of its key, which is Space by default. This was changed to make it easier to use Vanilla's recipe replace feature on pressing spacebar
* Fixed bulk and chain crafting freezing on some multiplayer servers, with crafted items left stuck in the grid. Some servers hand out one item per eject instead of the whole batch, and now the mod can continue crafting either way. Singleplayer was never affected
* Alt no longer interrupts an active bulk or chain session, so Alt Tab is safe mid craft. Esc still aborts
* 1.20.1 not yet included in this update
release
effortless-crafting-fabric-1.21.10-v1.4.0
fabric-1.21.10-v1.4.030 авг. 2026 г.20Minecraft: 1.21.10fabric
Что нового
Server rate-limit compatibility:
* Bulk and chain crafting now paces its packets to stay under server rate limits, such as Paper's place recipe limiter, so large crafts no longer trip a packet rate disconnect in normal use
* Pacing is adaptive and only throttles when a server pushes back, so singleplayer and relaxed servers keep near identical craft times
* The rate can also be set manually. Turn off adaptive pacing and pin a fixed number of packets per second for strict servers.
* The automation click budget is now a setting. It defaults to 450 clicks per 7 seconds, which sits just under Paper's default limit of 500. It does not apply in singleplayer
Recipe book:
* Recipes are now sorted by what you can actually craft. Recipes you can make from your inventory come first, then ones you can chain craft from your inventory, then ones that need nearby containers. Recently used recipes are ordered within each group instead of ahead of everything, so a recent recipe you have no materials for no longer sits above things you can make right now
* Output counts above 999 now show the exact number instead of rounding to 1k or 2k
Other changes and fixes:
* The craftability filter toggle now needs a double tap of its key, which is Space by default. This was changed to make it easier to use Vanilla's recipe replace feature on pressing spacebar
* Fixed bulk and chain crafting freezing on some multiplayer servers, with crafted items left stuck in the grid. Some servers hand out one item per eject instead of the whole batch, and now the mod can continue crafting either way. Singleplayer was never affected
* Alt no longer interrupts an active bulk or chain session, so Alt Tab is safe mid craft. Esc still aborts
* 1.20.1 not yet included in this update
release
effortless-crafting-fabric-1.21.9-v1.4.0
fabric-1.21.9-v1.4.030 авг. 2026 г.16Minecraft: 1.21.9fabric
Что нового
Server rate-limit compatibility:
* Bulk and chain crafting now paces its packets to stay under server rate limits, such as Paper's place recipe limiter, so large crafts no longer trip a packet rate disconnect in normal use
* Pacing is adaptive and only throttles when a server pushes back, so singleplayer and relaxed servers keep near identical craft times
* The rate can also be set manually. Turn off adaptive pacing and pin a fixed number of packets per second for strict servers.
* The automation click budget is now a setting. It defaults to 450 clicks per 7 seconds, which sits just under Paper's default limit of 500. It does not apply in singleplayer
Recipe book:
* Recipes are now sorted by what you can actually craft. Recipes you can make from your inventory come first, then ones you can chain craft from your inventory, then ones that need nearby containers. Recently used recipes are ordered within each group instead of ahead of everything, so a recent recipe you have no materials for no longer sits above things you can make right now
* Output counts above 999 now show the exact number instead of rounding to 1k or 2k
Other changes and fixes:
* The craftability filter toggle now needs a double tap of its key, which is Space by default. This was changed to make it easier to use Vanilla's recipe replace feature on pressing spacebar
* Fixed bulk and chain crafting freezing on some multiplayer servers, with crafted items left stuck in the grid. Some servers hand out one item per eject instead of the whole batch, and now the mod can continue crafting either way. Singleplayer was never affected
* Alt no longer interrupts an active bulk or chain session, so Alt Tab is safe mid craft. Esc still aborts
* 1.20.1 not yet included in this update
release
effortless-crafting-fabric-1.21.6-1.21.8-v1.4.0
fabric-1.21.6-1.21.8-v1.4.030 авг. 2026 г.23Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
Что нового
Server rate-limit compatibility:
* Bulk and chain crafting now paces its packets to stay under server rate limits, such as Paper's place recipe limiter, so large crafts no longer trip a packet rate disconnect in normal use
* Pacing is adaptive and only throttles when a server pushes back, so singleplayer and relaxed servers keep near identical craft times
* The rate can also be set manually. Turn off adaptive pacing and pin a fixed number of packets per second for strict servers.
* The automation click budget is now a setting. It defaults to 450 clicks per 7 seconds, which sits just under Paper's default limit of 500. It does not apply in singleplayer
Recipe book:
* Recipes are now sorted by what you can actually craft. Recipes you can make from your inventory come first, then ones you can chain craft from your inventory, then ones that need nearby containers. Recently used recipes are ordered within each group instead of ahead of everything, so a recent recipe you have no materials for no longer sits above things you can make right now
* Output counts above 999 now show the exact number instead of rounding to 1k or 2k
Other changes and fixes:
* The craftability filter toggle now needs a double tap of its key, which is Space by default. This was changed to make it easier to use Vanilla's recipe replace feature on pressing spacebar
* Fixed bulk and chain crafting freezing on some multiplayer servers, with crafted items left stuck in the grid. Some servers hand out one item per eject instead of the whole batch, and now the mod can continue crafting either way. Singleplayer was never affected
* Alt no longer interrupts an active bulk or chain session, so Alt Tab is safe mid craft. Esc still aborts
* 1.20.1 not yet included in this update
release
effortless-crafting-fabric-1.21.5-v1.4.0
fabric-1.21.5-v1.4.030 авг. 2026 г.22Minecraft: 1.21.5fabric
Что нового
Server rate-limit compatibility:
* Bulk and chain crafting now paces its packets to stay under server rate limits, such as Paper's place recipe limiter, so large crafts no longer trip a packet rate disconnect in normal use
* Pacing is adaptive and only throttles when a server pushes back, so singleplayer and relaxed servers keep near identical craft times
* The rate can also be set manually. Turn off adaptive pacing and pin a fixed number of packets per second for strict servers.
* The automation click budget is now a setting. It defaults to 450 clicks per 7 seconds, which sits just under Paper's default limit of 500. It does not apply in singleplayer
Recipe book:
* Recipes are now sorted by what you can actually craft. Recipes you can make from your inventory come first, then ones you can chain craft from your inventory, then ones that need nearby containers. Recently used recipes are ordered within each group instead of ahead of everything, so a recent recipe you have no materials for no longer sits above things you can make right now
* Output counts above 999 now show the exact number instead of rounding to 1k or 2k
Other changes and fixes:
* The craftability filter toggle now needs a double tap of its key, which is Space by default. This was changed to make it easier to use Vanilla's recipe replace feature on pressing spacebar
* Fixed bulk and chain crafting freezing on some multiplayer servers, with crafted items left stuck in the grid. Some servers hand out one item per eject instead of the whole batch, and now the mod can continue crafting either way. Singleplayer was never affected
* Alt no longer interrupts an active bulk or chain session, so Alt Tab is safe mid craft. Esc still aborts
* 1.20.1 not yet included in this update
release
effortless-crafting-fabric-1.21.2-1.21.4-v1.4.0
fabric-1.21.2-1.21.4-v1.4.030 авг. 2026 г.13Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
Что нового
Server rate-limit compatibility:
* Bulk and chain crafting now paces its packets to stay under server rate limits, such as Paper's place recipe limiter, so large crafts no longer trip a packet rate disconnect in normal use
* Pacing is adaptive and only throttles when a server pushes back, so singleplayer and relaxed servers keep near identical craft times
* The rate can also be set manually. Turn off adaptive pacing and pin a fixed number of packets per second for strict servers.
* The automation click budget is now a setting. It defaults to 450 clicks per 7 seconds, which sits just under Paper's default limit of 500. It does not apply in singleplayer
Recipe book:
* Recipes are now sorted by what you can actually craft. Recipes you can make from your inventory come first, then ones you can chain craft from your inventory, then ones that need nearby containers. Recently used recipes are ordered within each group instead of ahead of everything, so a recent recipe you have no materials for no longer sits above things you can make right now
* Output counts above 999 now show the exact number instead of rounding to 1k or 2k
Other changes and fixes:
* The craftability filter toggle now needs a double tap of its key, which is Space by default. This was changed to make it easier to use Vanilla's recipe replace feature on pressing spacebar
* Fixed bulk and chain crafting freezing on some multiplayer servers, with crafted items left stuck in the grid. Some servers hand out one item per eject instead of the whole batch, and now the mod can continue crafting either way. Singleplayer was never affected
* Alt no longer interrupts an active bulk or chain session, so Alt Tab is safe mid craft. Esc still aborts
* 1.20.1 not yet included in this update
release
effortless-crafting-fabric-26.2.X-v1.3.0
fabric-26.2.X-v1.3.013 июл. 2026 г.3,1 тыс.Minecraft: 26.2fabric
Что нового
New feature: Bulk chain crafting
- It is now possible to use chain crafting while bulk is enabled (chain craft > 64 items)
- This means that it is now possible to craft any arbitrary amount of a final product from only the base ingredients
- Ex: 1244 dispensers in one craft session from only redstone blocks, logs, cobblestone, and string
- Requests this large with an unstackable component in the recipe can take up to or over 5 minutes, so make sure to catch the ejected items in hoppers to avoid despawns
- Planner optimizes your inventory space better and fixes a few cases where it could clog itself up
Messages:
- Bulk summaries now report the session time: "Crafted 2176 Trapdoor in ~11s"
- Item despawn risk warning if bulk sessions run longer than a configurable time (default 4 mins, -1 disables)
In world highlighting
- Hotkey is now a toggle instead of hold-to-keep-on
- Sneak-Right clicking containers with a bare hand while in-world highlighting is on cycles the white/black/none state without having to open them
Other changes:
- Bulk and Chain crafting now handle self-referential recipes (e.g. dyed bundles) — the planner only consumes base variants as inputs, so it can't loop a dyed output back in as an ingredient
- New setting - container drain order: Has two options. 1. Smallest first (default), will prioritize chests with the least of a needed ingredient first. 2. Largest. Uses chests with the most of a needed ingredient first. Largest will drain a full container before moving onto the next during a bulk session.
- Both of these changes stop bulk crafting from depleting resources evenly from all containers, which is not great for resource management
- Nearby Container Usage now has a third option: Always on, which lets every queue pull from nearby without needing to hold ctrl
- Alt+click (quick crafting) now only applies when there is no active queue. Otherwise alt+click simply adds 1 to the queue and does not immediately craft. This fixes some issues where chain crafts could be armed incorrectly or autocrafts of 1 would accidentally be triggered
- Fixed a couple issues when requesting large crafts near uncached chests
- In world highlighting now works properly for 1.21.9
Version 1.3.0-b: All the new features in 1.3.0
- Bulk craft summaries have been re-added to these versions, but do not report counts (report block types crafted and session time)
release
effortless-crafting-fabric-26.1.X-v1.3.0
fabric-26.1.X-v1.3.013 июл. 2026 г.924Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
New feature: Bulk chain crafting
- It is now possible to use chain crafting while bulk is enabled (chain craft > 64 items)
- This means that it is now possible to craft any arbitrary amount of a final product from only the base ingredients
- Ex: 1244 dispensers in one craft session from only redstone blocks, logs, cobblestone, and string
- Requests this large with an unstackable component in the recipe can take up to or over 5 minutes, so make sure to catch the ejected items in hoppers to avoid despawns
- Planner optimizes your inventory space better and fixes a few cases where it could clog itself up
Messages:
- Bulk summaries now report the session time: "Crafted 2176 Trapdoor in ~11s"
- Item despawn risk warning if bulk sessions run longer than a configurable time (default 4 mins, -1 disables)
In world highlighting
- Hotkey is now a toggle instead of hold-to-keep-on
- Sneak-Right clicking containers with a bare hand while in-world highlighting is on cycles the white/black/none state without having to open them
Other changes:
- Bulk and Chain crafting now handle self-referential recipes (e.g. dyed bundles) — the planner only consumes base variants as inputs, so it can't loop a dyed output back in as an ingredient
- New setting - container drain order: Has two options. 1. Smallest first (default), will prioritize chests with the least of a needed ingredient first. 2. Largest. Uses chests with the most of a needed ingredient first. Largest will drain a full container before moving onto the next during a bulk session.
- Both of these changes stop bulk crafting from depleting resources evenly from all containers, which is not great for resource management
- Nearby Container Usage now has a third option: Always on, which lets every queue pull from nearby without needing to hold ctrl
- Alt+click (quick crafting) now only applies when there is no active queue. Otherwise alt+click simply adds 1 to the queue and does not immediately craft. This fixes some issues where chain crafts could be armed incorrectly or autocrafts of 1 would accidentally be triggered
- Fixed a couple issues when requesting large crafts near uncached chests
- In world highlighting now works properly for 1.21.9
Version 1.3.0-b: All the new features in 1.3.0
- Bulk craft summaries have been re-added to these versions, but do not report counts (report block types crafted and session time)
release
effortless-crafting-fabric-1.21.11-v1.3.0
fabric-1.21.11-v1.3.013 июл. 2026 г.1,3 тыс.Minecraft: 1.21.11fabric
Что нового
New feature: Bulk chain crafting
- It is now possible to use chain crafting while bulk is enabled (chain craft > 64 items)
- This means that it is now possible to craft any arbitrary amount of a final product from only the base ingredients
- Ex: 1244 dispensers in one craft session from only redstone blocks, logs, cobblestone, and string
- Requests this large with an unstackable component in the recipe can take up to or over 5 minutes, so make sure to catch the ejected items in hoppers to avoid despawns
- Planner optimizes your inventory space better and fixes a few cases where it could clog itself up
Messages:
- Bulk summaries now report the session time: "Crafted 2176 Trapdoor in ~11s"
- Item despawn risk warning if bulk sessions run longer than a configurable time (default 4 mins, -1 disables)
In world highlighting
- Hotkey is now a toggle instead of hold-to-keep-on
- Sneak-Right clicking containers with a bare hand while in-world highlighting is on cycles the white/black/none state without having to open them
Other changes:
- Bulk and Chain crafting now handle self-referential recipes (e.g. dyed bundles) — the planner only consumes base variants as inputs, so it can't loop a dyed output back in as an ingredient
- New setting - container drain order: Has two options. 1. Smallest first (default), will prioritize chests with the least of a needed ingredient first. 2. Largest. Uses chests with the most of a needed ingredient first. Largest will drain a full container before moving onto the next during a bulk session.
- Both of these changes stop bulk crafting from depleting resources evenly from all containers, which is not great for resource management
- Nearby Container Usage now has a third option: Always on, which lets every queue pull from nearby without needing to hold ctrl
- Alt+click (quick crafting) now only applies when there is no active queue. Otherwise alt+click simply adds 1 to the queue and does not immediately craft. This fixes some issues where chain crafts could be armed incorrectly or autocrafts of 1 would accidentally be triggered
- Fixed a couple issues when requesting large crafts near uncached chests
- In world highlighting now works properly for 1.21.9
Version 1.3.0-b: All the new features in 1.3.0
- Bulk craft summaries have been re-added to these versions, but do not report counts (report block types crafted and session time)
release
effortless-crafting-fabric-1.21.10-v1.3.0
fabric-1.21.10-v1.3.013 июл. 2026 г.93Minecraft: 1.21.10fabric
Что нового
New feature: Bulk chain crafting
- It is now possible to use chain crafting while bulk is enabled (chain craft > 64 items)
- This means that it is now possible to craft any arbitrary amount of a final product from only the base ingredients
- Ex: 1244 dispensers in one craft session from only redstone blocks, logs, cobblestone, and string
- Requests this large with an unstackable component in the recipe can take up to or over 5 minutes, so make sure to catch the ejected items in hoppers to avoid despawns
- Planner optimizes your inventory space better and fixes a few cases where it could clog itself up
Messages:
- Bulk summaries now report the session time: "Crafted 2176 Trapdoor in ~11s"
- Item despawn risk warning if bulk sessions run longer than a configurable time (default 4 mins, -1 disables)
In world highlighting
- Hotkey is now a toggle instead of hold-to-keep-on
- Sneak-Right clicking containers with a bare hand while in-world highlighting is on cycles the white/black/none state without having to open them
Other changes:
- Bulk and Chain crafting now handle self-referential recipes (e.g. dyed bundles) — the planner only consumes base variants as inputs, so it can't loop a dyed output back in as an ingredient
- New setting - container drain order: Has two options. 1. Smallest first (default), will prioritize chests with the least of a needed ingredient first. 2. Largest. Uses chests with the most of a needed ingredient first. Largest will drain a full container before moving onto the next during a bulk session.
- Both of these changes stop bulk crafting from depleting resources evenly from all containers, which is not great for resource management
- Nearby Container Usage now has a third option: Always on, which lets every queue pull from nearby without needing to hold ctrl
- Alt+click (quick crafting) now only applies when there is no active queue. Otherwise alt+click simply adds 1 to the queue and does not immediately craft. This fixes some issues where chain crafts could be armed incorrectly or autocrafts of 1 would accidentally be triggered
- Fixed a couple issues when requesting large crafts near uncached chests
- In world highlighting now works properly for 1.21.9
Version 1.3.0-b: All the new features in 1.3.0
- Bulk craft summaries have been re-added to these versions, but do not report counts (report block types crafted and session time)
release
effortless-crafting-fabric-1.21.9-v1.3.0
fabric-1.21.9-v1.3.013 июл. 2026 г.31Minecraft: 1.21.9fabric
Что нового
New feature: Bulk chain crafting
- It is now possible to use chain crafting while bulk is enabled (chain craft > 64 items)
- This means that it is now possible to craft any arbitrary amount of a final product from only the base ingredients
- Ex: 1244 dispensers in one craft session from only redstone blocks, logs, cobblestone, and string
- Requests this large with an unstackable component in the recipe can take up to or over 5 minutes, so make sure to catch the ejected items in hoppers to avoid despawns
- Planner optimizes your inventory space better and fixes a few cases where it could clog itself up
Messages:
- Bulk summaries now report the session time: "Crafted 2176 Trapdoor in ~11s"
- Item despawn risk warning if bulk sessions run longer than a configurable time (default 4 mins, -1 disables)
In world highlighting
- Hotkey is now a toggle instead of hold-to-keep-on
- Sneak-Right clicking containers with a bare hand while in-world highlighting is on cycles the white/black/none state without having to open them
Other changes:
- Bulk and Chain crafting now handle self-referential recipes (e.g. dyed bundles) — the planner only consumes base variants as inputs, so it can't loop a dyed output back in as an ingredient
- New setting - container drain order: Has two options. 1. Smallest first (default), will prioritize chests with the least of a needed ingredient first. 2. Largest. Uses chests with the most of a needed ingredient first. Largest will drain a full container before moving onto the next during a bulk session.
- Both of these changes stop bulk crafting from depleting resources evenly from all containers, which is not great for resource management
- Nearby Container Usage now has a third option: Always on, which lets every queue pull from nearby without needing to hold ctrl
- Alt+click (quick crafting) now only applies when there is no active queue. Otherwise alt+click simply adds 1 to the queue and does not immediately craft. This fixes some issues where chain crafts could be armed incorrectly or autocrafts of 1 would accidentally be triggered
- Fixed a couple issues when requesting large crafts near uncached chests
- In world highlighting now works properly for 1.21.9
Version 1.3.0-b: All the new features in 1.3.0
- Bulk craft summaries have been re-added to these versions, but do not report counts (report block types crafted and session time)
release
effortless-crafting-fabric-1.21.6-1.21.8-v1.3.0
fabric-1.21.6-1.21.8-v1.3.013 июл. 2026 г.88Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
Что нового
New feature: Bulk chain crafting
- It is now possible to use chain crafting while bulk is enabled (chain craft > 64 items)
- This means that it is now possible to craft any arbitrary amount of a final product from only the base ingredients
- Ex: 1244 dispensers in one craft session from only redstone blocks, logs, cobblestone, and string
- Requests this large with an unstackable component in the recipe can take up to or over 5 minutes, so make sure to catch the ejected items in hoppers to avoid despawns
- Planner optimizes your inventory space better and fixes a few cases where it could clog itself up
Messages:
- Bulk summaries now report the session time: "Crafted 2176 Trapdoor in ~11s"
- Item despawn risk warning if bulk sessions run longer than a configurable time (default 4 mins, -1 disables)
In world highlighting
- Hotkey is now a toggle instead of hold-to-keep-on
- Sneak-Right clicking containers with a bare hand while in-world highlighting is on cycles the white/black/none state without having to open them
Other changes:
- Bulk and Chain crafting now handle self-referential recipes (e.g. dyed bundles) — the planner only consumes base variants as inputs, so it can't loop a dyed output back in as an ingredient
- New setting - container drain order: Has two options. 1. Smallest first (default), will prioritize chests with the least of a needed ingredient first. 2. Largest. Uses chests with the most of a needed ingredient first. Largest will drain a full container before moving onto the next during a bulk session.
- Both of these changes stop bulk crafting from depleting resources evenly from all containers, which is not great for resource management
- Nearby Container Usage now has a third option: Always on, which lets every queue pull from nearby without needing to hold ctrl
- Alt+click (quick crafting) now only applies when there is no active queue. Otherwise alt+click simply adds 1 to the queue and does not immediately craft. This fixes some issues where chain crafts could be armed incorrectly or autocrafts of 1 would accidentally be triggered
- Fixed a couple issues when requesting large crafts near uncached chests
- In world highlighting now works properly for 1.21.9
Version 1.3.0-b: All the new features in 1.3.0
- Bulk craft summaries have been re-added to these versions, but do not report counts (report block types crafted and session time)
release
effortless-crafting-fabric-1.21.5-v1.3.0
fabric-1.21.5-v1.3.013 июл. 2026 г.42Minecraft: 1.21.5fabric
Что нового
New feature: Bulk chain crafting
- It is now possible to use chain crafting while bulk is enabled (chain craft > 64 items)
- This means that it is now possible to craft any arbitrary amount of a final product from only the base ingredients
- Ex: 1244 dispensers in one craft session from only redstone blocks, logs, cobblestone, and string
- Requests this large with an unstackable component in the recipe can take up to or over 5 minutes, so make sure to catch the ejected items in hoppers to avoid despawns
- Planner optimizes your inventory space better and fixes a few cases where it could clog itself up
Messages:
- Bulk summaries now report the session time: "Crafted 2176 Trapdoor in ~11s"
- Item despawn risk warning if bulk sessions run longer than a configurable time (default 4 mins, -1 disables)
In world highlighting
- Hotkey is now a toggle instead of hold-to-keep-on
- Sneak-Right clicking containers with a bare hand while in-world highlighting is on cycles the white/black/none state without having to open them
Other changes:
- Bulk and Chain crafting now handle self-referential recipes (e.g. dyed bundles) — the planner only consumes base variants as inputs, so it can't loop a dyed output back in as an ingredient
- New setting - container drain order: Has two options. 1. Smallest first (default), will prioritize chests with the least of a needed ingredient first. 2. Largest. Uses chests with the most of a needed ingredient first. Largest will drain a full container before moving onto the next during a bulk session.
- Both of these changes stop bulk crafting from depleting resources evenly from all containers, which is not great for resource management
- Nearby Container Usage now has a third option: Always on, which lets every queue pull from nearby without needing to hold ctrl
- Alt+click (quick crafting) now only applies when there is no active queue. Otherwise alt+click simply adds 1 to the queue and does not immediately craft. This fixes some issues where chain crafts could be armed incorrectly or autocrafts of 1 would accidentally be triggered
- Fixed a couple issues when requesting large crafts near uncached chests
- In world highlighting now works properly for 1.21.9
Version 1.3.0-b: All the new features in 1.3.0
- Bulk craft summaries have been re-added to these versions, but do not report counts (report block types crafted and session time)
release
effortless-crafting-fabric-1.21.2-1.21.4-v1.3.0
fabric-1.21.2-1.21.4-v1.3.013 июл. 2026 г.88Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
Что нового
New feature: Bulk chain crafting
- It is now possible to use chain crafting while bulk is enabled (chain craft > 64 items)
- This means that it is now possible to craft any arbitrary amount of a final product from only the base ingredients
- Ex: 1244 dispensers in one craft session from only redstone blocks, logs, cobblestone, and string
- Requests this large with an unstackable component in the recipe can take up to or over 5 minutes, so make sure to catch the ejected items in hoppers to avoid despawns
- Planner optimizes your inventory space better and fixes a few cases where it could clog itself up
Messages:
- Bulk summaries now report the session time: "Crafted 2176 Trapdoor in ~11s"
- Item despawn risk warning if bulk sessions run longer than a configurable time (default 4 mins, -1 disables)
In world highlighting
- Hotkey is now a toggle instead of hold-to-keep-on
- Sneak-Right clicking containers with a bare hand while in-world highlighting is on cycles the white/black/none state without having to open them
Other changes:
- Bulk and Chain crafting now handle self-referential recipes (e.g. dyed bundles) — the planner only consumes base variants as inputs, so it can't loop a dyed output back in as an ingredient
- New setting - container drain order: Has two options. 1. Smallest first (default), will prioritize chests with the least of a needed ingredient first. 2. Largest. Uses chests with the most of a needed ingredient first. Largest will drain a full container before moving onto the next during a bulk session.
- Both of these changes stop bulk crafting from depleting resources evenly from all containers, which is not great for resource management
- Nearby Container Usage now has a third option: Always on, which lets every queue pull from nearby without needing to hold ctrl
- Alt+click (quick crafting) now only applies when there is no active queue. Otherwise alt+click simply adds 1 to the queue and does not immediately craft. This fixes some issues where chain crafts could be armed incorrectly or autocrafts of 1 would accidentally be triggered
- Fixed a couple issues when requesting large crafts near uncached chests
- In world highlighting now works properly for 1.21.9
Version 1.3.0-b: All the new features in 1.3.0
- Bulk craft summaries have been re-added to these versions, but do not report counts (report block types crafted and session time)
release
effortless-crafting-fabric-1.21-1.21.1-v1.3.0-b
fabric-1.21-1.21.1-v1.3.0-b13 июл. 2026 г.590Minecraft: 1.21, 1.21.1fabric
Что нового
New feature: Bulk chain crafting
- It is now possible to use chain crafting while bulk is enabled (chain craft > 64 items)
- This means that it is now possible to craft any arbitrary amount of a final product from only the base ingredients
- Ex: 1244 dispensers in one craft session from only redstone blocks, logs, cobblestone, and string
- Requests this large with an unstackable component in the recipe can take up to or over 5 minutes, so make sure to catch the ejected items in hoppers to avoid despawns
- Planner optimizes your inventory space better and fixes a few cases where it could clog itself up
Messages:
- Bulk summaries now report the session time: "Crafted 2176 Trapdoor in ~11s"
- Item despawn risk warning if bulk sessions run longer than a configurable time (default 4 mins, -1 disables)
In world highlighting
- Hotkey is now a toggle instead of hold-to-keep-on
- Sneak-Right clicking containers with a bare hand while in-world highlighting is on cycles the white/black/none state without having to open them
Other changes:
- Bulk and Chain crafting now handle self-referential recipes (e.g. dyed bundles) — the planner only consumes base variants as inputs, so it can't loop a dyed output back in as an ingredient
- New setting - container drain order: Has two options. 1. Smallest first (default), will prioritize chests with the least of a needed ingredient first. 2. Largest. Uses chests with the most of a needed ingredient first. Largest will drain a full container before moving onto the next during a bulk session.
- Both of these changes stop bulk crafting from depleting resources evenly from all containers, which is not great for resource management
- Nearby Container Usage now has a third option: Always on, which lets every queue pull from nearby without needing to hold ctrl
- Alt+click (quick crafting) now only applies when there is no active queue. Otherwise alt+click simply adds 1 to the queue and does not immediately craft. This fixes some issues where chain crafts could be armed incorrectly or autocrafts of 1 would accidentally be triggered
- Fixed a couple issues when requesting large crafts near uncached chests
- In world highlighting now works properly for 1.21.9
Version 1.3.0-b: All the new features in 1.3.0
- Bulk craft summaries have been re-added to these versions, but do not report counts (report block types crafted and session time)
release
effortless-crafting-fabric-1.20.1-v1.3.0-b
fabric-1.20.1-v1.3.0-b13 июл. 2026 г.456Minecraft: 1.20, 1.20.1fabric
Что нового
New feature: Bulk chain crafting
- It is now possible to use chain crafting while bulk is enabled (chain craft > 64 items)
- This means that it is now possible to craft any arbitrary amount of a final product from only the base ingredients
- Ex: 1244 dispensers in one craft session from only redstone blocks, logs, cobblestone, and string
- Requests this large with an unstackable component in the recipe can take up to or over 5 minutes, so make sure to catch the ejected items in hoppers to avoid despawns
- Planner optimizes your inventory space better and fixes a few cases where it could clog itself up
Messages:
- Bulk summaries now report the session time: "Crafted 2176 Trapdoor in ~11s"
- Item despawn risk warning if bulk sessions run longer than a configurable time (default 4 mins, -1 disables)
In world highlighting
- Hotkey is now a toggle instead of hold-to-keep-on
- Sneak-Right clicking containers with a bare hand while in-world highlighting is on cycles the white/black/none state without having to open them
Other changes:
- Bulk and Chain crafting now handle self-referential recipes (e.g. dyed bundles) — the planner only consumes base variants as inputs, so it can't loop a dyed output back in as an ingredient
- New setting - container drain order: Has two options. 1. Smallest first (default), will prioritize chests with the least of a needed ingredient first. 2. Largest. Uses chests with the most of a needed ingredient first. Largest will drain a full container before moving onto the next during a bulk session.
- Both of these changes stop bulk crafting from depleting resources evenly from all containers, which is not great for resource management
- Nearby Container Usage now has a third option: Always on, which lets every queue pull from nearby without needing to hold ctrl
- Alt+click (quick crafting) now only applies when there is no active queue. Otherwise alt+click simply adds 1 to the queue and does not immediately craft. This fixes some issues where chain crafts could be armed incorrectly or autocrafts of 1 would accidentally be triggered
- Fixed a couple issues when requesting large crafts near uncached chests
- In world highlighting now works properly for 1.21.9
Version 1.3.0-b: All the new features in 1.3.0
- Bulk craft summaries have been re-added to these versions, but do not report counts (report block types crafted and session time)
release
effortless-crafting-fabric-1.21.10-v1.2.0
fabric-1.21.10-v1.2.09 июл. 2026 г.27Minecraft: 1.21.10fabric
release
effortless-crafting-fabric-1.21.9-v1.2.0
fabric-1.21.9-v1.2.09 июл. 2026 г.22Minecraft: 1.21.9fabric
release
effortless-crafting-fabric-1.21.6-1.21.8-v1.2.0
fabric-1.21.6-1.21.8-v1.2.09 июл. 2026 г.29Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
release
effortless-crafting-fabric-1.21.5-v1.2.0
fabric-1.21.5-v1.2.09 июл. 2026 г.29Minecraft: 1.21.5fabric
release
effortless-crafting-fabric-1.21.2-1.21.4-v1.2.0
fabric-1.21.2-1.21.4-v1.2.09 июл. 2026 г.20Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
release
effortless-crafting-fabric-1.21-1.21.1-v1.2.0-b
fabric-1.21-1.21.1-v1.2.0-b9 июл. 2026 г.42Minecraft: 1.21, 1.21.1fabric
Что нового
Now includes all features from v1.2.0 except for:
- Retrieval mode
- Bulk craft summaries
- Expanded variant-menu tooltips
- In multiplayer, chain crafting can only use recipes you've unlocked
release
effortless-crafting-fabric-1.20.1-v1.2.0-b.jar
fabric-1.20.1-v1.2.0-b9 июл. 2026 г.120Minecraft: 1.20, 1.20.1fabric
Что нового
Now includes all features from v1.2.0 except for:
- Retrieval mode
- Bulk craft summaries
- Expanded variant-menu tooltips
- In multiplayer, chain crafting can only use recipes you've unlocked
release
effortless-crafting-fabric-26.2.X-v1.2.0
fabric-26.2.X-v1.2.020 июн. 2026 г.950Minecraft: 26.2fabric
release
effortless-crafting-fabric-26.1.X-v1.2.0
fabric-26.1.X-v1.2.03 июн. 2026 г.1 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
New Mode: Retrieval Mode
- Like autocrafting, it is indicated with an icon in the result slot. Retrieval mode is indicated with an 'X' in the result slot, and stays on until the crafting context is manually exited
- Retrieval mode is mutually exclusive with autocraft and bulk craft.
- In retreival mode, the goal is to be able to quickly retrieve any items from nearby chests without the need to search for them
- All recipe requests now pull the specified amount of the result in rather than craft them
- In retrieval mode, all items that have been interacted with at least once in game will become available as recipe icons, even those without crafting recipes
- Since this mode is exclusive to nearby crafting, all request types will have access to nearby chests
- Plans for bulk retrieval in a later version, but currently is limited to stack size
Crafting Tweaks
- It is now possible to scroll or use arrow keys to navigate through the recipe book
- Expanded menus (right clicking on revolving recipes) now display result tooltips
Performance
- Recipe book sorting is now chunked to avoid spikes in situations with many nearby chests
release
effortless-crafting-fabric-1.21.11-v1.2.0
fabric-1.21.11-v1.2.03 июн. 2026 г.536Minecraft: 1.21.11fabric
Что нового
New Mode: Retrieval Mode
- Like autocrafting, it is indicated with an icon in the result slot. Retrieval mode is indicated with an 'X' in the result slot, and stays on until the crafting context is manually exited
- Retrieval mode is mutually exclusive with autocraft and bulk craft.
- In retreival mode, the goal is to be able to quickly retrieve any items from nearby chests without the need to search for them
- All recipe requests now pull the specified amount of the result in rather than craft them
- In retrieval mode, all items that have been interacted with at least once in game will become available as recipe icons, even those without crafting recipes
- Since this mode is exclusive to nearby crafting, all request types will have access to nearby chests
- Plans for bulk retrieval in a later version, but currently is limited to stack size
Crafting Tweaks
- It is now possible to scroll or use arrow keys to navigate through the recipe book
- Expanded menus (right clicking on revolving recipes) now display result tooltips
Performance
- Recipe book sorting is now chunked to avoid spikes in situations with many nearby chests
release
effortless-crafting-fabric-1.21.11-v1.1.0
fabric-1.21.11-v1.1.027 мая 2026 г.118Minecraft: 1.21.11fabric
Что нового
2 new features:
- Chain Crafting
- Recipe book sorting
Chain Crafting: If enabled, orange indicator dots now show chain craftability (Yellow is direct craftability). Attempting to autocraft one of these causes a Yes/No popup, and on yes, will systematically craft the dependencies to achieve the final requested result.
- Ex: Request 2xchest with 64 logs. Automatically 4xlog --> 16xplank --> 2xchest
- This setting does not yet work with bulk crafting.
Recipe Book Sorting: Displays recipe book icons in an intelligent order
- Recent first, then inventory directly craftable, then directly craftable, then chain craftable, then standard vanilla.
Other tweaks:
- Autofocus setting is now false by default. I feel type to search is more intuitive for the most part.
- "Missing:" chat messages consolidate variants to be less verbose
release
effortless-crafting-fabric-26.1.X-v1.1.0
fabric-26.1.X-v1.1.027 мая 2026 г.209Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
2 new features:
- Chain Crafting
- Recipe book sorting
Chain Crafting: If enabled, orange indicator dots now show chain craftability (Yellow is direct craftability). Attempting to autocraft one of these causes a Yes/No popup, and on yes, will systematically craft the dependencies to achieve the final requested result.
- Ex: Request 2xchest with 64 logs. Automatically 4xlog --> 16xplank --> 2xchest
- This setting does not yet work with bulk crafting.
Recipe Book Sorting: Displays recipe book icons in an intelligent order
- Recent first, then inventory directly craftable, then directly craftable, then chain craftable, then standard vanilla.
Other tweaks:
- Autofocus setting is now false by default. I feel type to search is more intuitive for the most part.
- "Missing:" chat messages consolidate variants to be less verbose
release
effortless-crafting-fabric-1.21.11-v1.0.3
fabric-1.21.11-v1.0.322 мая 2026 г.71Minecraft: 1.21.11fabric
Что нового
UX improvements for search history and autofocus
- Search history now has Off, On, and On and restore previous search and tooltip to inform about history navigability
- Autofocus has better compatibility with the toggle craftability hotkey (spacebar will switch rather than being typed in when text is highlighted)
- These changes it make it less annoying when you just want the craftable items with no search blocking the way
Other small backend changes
release
effortless-crafting-fabric-26.1.X-v1.0.3
fabric-26.1.X-v1.0.322 мая 2026 г.172Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
UX improvements for search history and autofocus
- Search history now has Off, On, and On and restore previous search and tooltip to inform about history navigability
- Autofocus has better compatibility with the toggle craftability hotkey (spacebar will switch rather than being typed in when text is highlighted)
- These changes it make it less annoying when you just want the craftable items with no search blocking the way
Other small backend changes
release
effortless-crafting-fabric-26.1.X-v1.0.2
fabric-26.1.X-v1.0.221 мая 2026 г.71Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
Small fixes:
- fix session aborted message appearing sometimes after the craft was already complete
- fix instant craft in the expanded variant picker
- stop console logs from getting spammed when esc menu was open
release
effortless-crafting-fabric-1.21.11-v1.0.2
fabric-1.21.11-v1.0.221 мая 2026 г.54Minecraft: 1.21.11fabric
Что нового
Small fixes:
- fix session aborted message appearing sometimes after the craft was already complete
- fix instant craft in the expanded variant picker
- stop console logs from getting spammed when esc menu was open
beta
effortless-crafting-fabric-1.20-1.20.1-v1.0.0.jar
fabric-1.20-1.20.1-v1.0.020 мая 2026 г.297Minecraft: 1.20, 1.20.1fabric
Что нового
There are several known bugs but it is in a working state. These bugs seem to be mostly limited to bulk craft speed, stopping early, and miscounting output summaries, but more extensive testing in general needs to be done.
release
effortless-crafting-fabric-26.1.X-v1.0.1.jar
fabric-26.1.X-v1.0.120 мая 2026 г.47Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
Shift click (without ctrl) with bulk enabled now properly performs repeated shift click autocrafts in-inventory
release
effortless-crafting-fabric-1.21.11-v1.0.1.jar
fabric-1.21.11-v1.0.120 мая 2026 г.49Minecraft: 1.21.11fabric
Что нового
Shift click (without ctrl) with bulk enabled now properly performs repeated shift click autocrafts in-inventory
release
effortless-crafting-fabric-1.21.11-v1.0.0.jar
fabric-1.21.11-v1.0.016 мая 2026 г.45Minecraft: 1.21.11fabric
release
effortless-crafting-fabric-26.1.X-v1.0.0.jar
fabric-26.1.X-v1.0.016 мая 2026 г.81Minecraft: 26.1, 26.1.1, 26.1.2fabric