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ВЕРСИИ (118)
beta
Eco Stack Manager 1.4.1
1.4.131 дек. 2025 г.201Minecraft: 1.21.11neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.4.1
1.4.131 дек. 2025 г.1 тыс.Minecraft: 1.21.11fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.4.1
1.4.131 дек. 2025 г.206Minecraft: 1.21.11forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.4.1
1.4.130 дек. 2025 г.102Minecraft: 1.21.10neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.4.1
1.4.130 дек. 2025 г.127Minecraft: 1.21.10forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.4.1
1.4.130 дек. 2025 г.187Minecraft: 1.21.10fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.1
1.4.112 авг. 2025 г.157Minecraft: 1.21.8neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.1
1.4.112 авг. 2025 г.183Minecraft: 1.21.8forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.1
1.4.112 авг. 2025 г.402Minecraft: 1.21.8fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.1
1.4.112 авг. 2025 г.89Minecraft: 1.21.7neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.1
1.4.112 авг. 2025 г.67Minecraft: 1.21.7forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.1
1.4.112 авг. 2025 г.101Minecraft: 1.21.7fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.1
1.4.112 авг. 2025 г.70Minecraft: 1.21.6neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.1
1.4.112 авг. 2025 г.93Minecraft: 1.21.6fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.1
1.4.112 авг. 2025 г.87Minecraft: 1.21.6forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.1
1.4.112 авг. 2025 г.142Minecraft: 1.21.5fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.1
1.4.112 авг. 2025 г.83Minecraft: 1.21.5neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.1
1.4.112 авг. 2025 г.93Minecraft: 1.21.5forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.1
1.4.112 авг. 2025 г.4,2 тыс.Minecraft: 1.21.1neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.1
1.4.112 авг. 2025 г.138Minecraft: 1.21.1forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.1
1.4.112 авг. 2025 г.1,7 тыс.Minecraft: 1.21.1fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.1
1.4.112 авг. 2025 г.132Minecraft: 1.21fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.1
1.4.112 авг. 2025 г.890Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.1
1.4.112 авг. 2025 г.54Minecraft: 1.21neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.1
1.4.112 авг. 2025 г.64Minecraft: 1.21forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.1
1.4.112 авг. 2025 г.2,8 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.0
1.4.011 авг. 2025 г.26Minecraft: 1.21neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release
Eco Stack Manager 1.4.0
1.4.011 авг. 2025 г.19Minecraft: 1.21forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.4.0
1.4.011 авг. 2025 г.15Minecraft: 1.21fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.4.0
1.4.011 авг. 2025 г.26Minecraft: 1.21fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.4.0
1.4.011 авг. 2025 г.24Minecraft: 1.21neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.4.0
1.4.011 авг. 2025 г.19Minecraft: 1.21forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.4.0
1.4.011 авг. 2025 г.209Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.4.0
1.4.011 авг. 2025 г.57Minecraft: 1.20.1forge, neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.4.0
- Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`.
- Fixed null pointer exception for removed items.
- Fixed smaller memory leak for removed items.
- Improved performance by reducing the number of unnecessary calculations.
- Improved thread safety and performance.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.1
1.3.18 мая 2025 г.279Minecraft: 1.21.5fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.1
1.3.18 мая 2025 г.64Minecraft: 1.21.5neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.1
1.3.18 мая 2025 г.162Minecraft: 1.21.5forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.1
1.3.18 мая 2025 г.52Minecraft: 1.21.4neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.1
1.3.18 мая 2025 г.86Minecraft: 1.21.4forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.1
1.3.18 мая 2025 г.256Minecraft: 1.21.4fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.1
1.3.18 мая 2025 г.41Minecraft: 1.21.3neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.1
1.3.18 мая 2025 г.52Minecraft: 1.21.3forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.1
1.3.18 мая 2025 г.57Minecraft: 1.21.3fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.1
1.3.129 авг. 2024 г.871Minecraft: 1.21.1fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.1
1.3.129 авг. 2024 г.3,5 тыс.Minecraft: 1.21.1neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.1
1.3.129 авг. 2024 г.219Minecraft: 1.21.1forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clust_*ering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.1
1.3.129 авг. 2024 г.486Minecraft: 1.21fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.1
1.3.129 авг. 2024 г.102Minecraft: 1.21neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.1
1.3.129 авг. 2024 г.114Minecraft: 1.21forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.1
1.3.129 авг. 2024 г.104Minecraft: 1.20.6fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.1
1.3.129 авг. 2024 г.89Minecraft: 1.20.6neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.1
1.3.129 авг. 2024 г.104Minecraft: 1.20.6forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.1
- Improved Forge compatibility by making sure correct mappings are used.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.0
1.3.022 авг. 2024 г.89Minecraft: 1.21.1fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.0
1.3.022 авг. 2024 г.118Minecraft: 1.21.1neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.0
1.3.022 авг. 2024 г.82Minecraft: 1.21.1forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.0
1.3.022 авг. 2024 г.78Minecraft: 1.21fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.0
1.3.022 авг. 2024 г.87Minecraft: 1.21neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.0
1.3.022 авг. 2024 г.72Minecraft: 1.21forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.0
1.3.022 авг. 2024 г.63Minecraft: 1.20.6fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.0
1.3.022 авг. 2024 г.95Minecraft: 1.20.6neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.0
1.3.022 авг. 2024 г.62Minecraft: 1.20.6forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.0
1.3.022 авг. 2024 г.158Minecraft: 1.20.4fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.0
1.3.022 авг. 2024 г.88Minecraft: 1.20.4neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.0
1.3.022 авг. 2024 г.82Minecraft: 1.20.4forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.0
1.3.022 авг. 2024 г.67Minecraft: 1.20.2fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.0
1.3.022 авг. 2024 г.73Minecraft: 1.20.2neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.0
1.3.022 авг. 2024 г.68Minecraft: 1.20.2forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.0
1.3.022 авг. 2024 г.1,7 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.0
1.3.022 авг. 2024 г.2,5 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.0
1.3.022 авг. 2024 г.106Minecraft: 1.19.2fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.0
1.3.022 авг. 2024 г.380Minecraft: 1.19.2forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.0
1.3.022 авг. 2024 г.97Minecraft: 1.18.2fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.3.0
1.3.022 авг. 2024 г.346Minecraft: 1.18.2forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or
`maxNumberOfItemsPerType`.
- Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.2.0
1.2.015 авг. 2024 г.66Minecraft: 1.21.1neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.2.0
1.2.015 авг. 2024 г.45Minecraft: 1.21.1forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.2.0
1.2.015 авг. 2024 г.57Minecraft: 1.21.1fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.2.0
1.2.024 июл. 2024 г.186Minecraft: 1.21fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.2.0
1.2.024 июл. 2024 г.123Minecraft: 1.21neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.2.0
1.2.024 июл. 2024 г.68Minecraft: 1.21forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.2.0
1.2.024 июл. 2024 г.42Minecraft: 1.20.6fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.2.0
1.2.024 июл. 2024 г.47Minecraft: 1.20.6neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.2.0
1.2.024 июл. 2024 г.58Minecraft: 1.20.6forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.2.0
1.2.024 июл. 2024 г.70Minecraft: 1.20.4fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.2.0
1.2.024 июл. 2024 г.54Minecraft: 1.20.4neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.2.0
1.2.024 июл. 2024 г.58Minecraft: 1.20.4forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.2.0
1.2.024 июл. 2024 г.52Minecraft: 1.20.2fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.2.0
1.2.024 июл. 2024 г.53Minecraft: 1.20.2neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.2.0
1.2.024 июл. 2024 г.59Minecraft: 1.20.2forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.2.0
1.2.024 июл. 2024 г.237Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.2.0
1.2.024 июл. 2024 г.140Minecraft: 1.20.1forge, neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.2.0
1.2.024 июл. 2024 г.56Minecraft: 1.19.2fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.2.0
1.2.024 июл. 2024 г.55Minecraft: 1.19.2forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.2.0
1.2.024 июл. 2024 г.56Minecraft: 1.18.2fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.2.0
1.2.024 июл. 2024 г.76Minecraft: 1.18.2forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.1.0
1.1.023 июл. 2024 г.73Minecraft: 1.21neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.1.0
1.1.023 июл. 2024 г.44Minecraft: 1.21forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.1.0
1.1.023 июл. 2024 г.46Minecraft: 1.21fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.1.0
1.1.023 июл. 2024 г.49Minecraft: 1.20.6neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.1.0
1.1.023 июл. 2024 г.45Minecraft: 1.20.6forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.1.0
1.1.023 июл. 2024 г.40Minecraft: 1.20.6fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.1.0
1.1.023 июл. 2024 г.42Minecraft: 1.20.4neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.1.0
1.1.023 июл. 2024 г.56Minecraft: 1.20.4forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.1.0
1.1.023 июл. 2024 г.44Minecraft: 1.20.4fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.1.0
1.1.023 июл. 2024 г.36Minecraft: 1.20.2fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.1.0
1.1.023 июл. 2024 г.45Minecraft: 1.20.2neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.1.0
1.1.023 июл. 2024 г.41Minecraft: 1.20.2forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.1.0
1.1.023 июл. 2024 г.55Minecraft: 1.20.1forge, neoforge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.1.0
1.1.023 июл. 2024 г.68Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.1.0
1.1.023 июл. 2024 г.39Minecraft: 1.19.2fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.1.0
1.1.023 июл. 2024 г.55Minecraft: 1.19.2forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.0.0
1.0.023 июл. 2024 г.42Minecraft: 1.18.2fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.0.0
1.0.023 июл. 2024 г.47Minecraft: 1.18.2forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other
mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.0.0
1.0.023 июл. 2024 г.39Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.0.0
1.0.023 июл. 2024 г.52Minecraft: 1.20.1forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.0.0
1.0.023 июл. 2024 г.50Minecraft: 1.19.2forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.0.0
1.0.023 июл. 2024 г.58Minecraft: 1.19.2fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.0.0
1.0.021 июл. 2024 г.50Minecraft: 1.18.2fabric, quilt
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta
Eco Stack Manager 1.0.0
1.0.021 июл. 2024 г.47Minecraft: 1.18.2forge
Что нового
# Changelog for Eco Stack Manager
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/