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Eco Stack Manager

ВЕРСИИ (118)

beta

Eco Stack Manager 1.4.1

1.4.1
31 дек. 2025 г.201Minecraft: 1.21.11neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.4.1

1.4.1
31 дек. 2025 г.1 тыс.Minecraft: 1.21.11fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.4.1

1.4.1
31 дек. 2025 г.206Minecraft: 1.21.11forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.4.1

1.4.1
30 дек. 2025 г.102Minecraft: 1.21.10neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.4.1

1.4.1
30 дек. 2025 г.127Minecraft: 1.21.10forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.4.1

1.4.1
30 дек. 2025 г.187Minecraft: 1.21.10fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release

Eco Stack Manager 1.4.1

1.4.1
12 авг. 2025 г.157Minecraft: 1.21.8neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release

Eco Stack Manager 1.4.1

1.4.1
12 авг. 2025 г.183Minecraft: 1.21.8forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release

Eco Stack Manager 1.4.1

1.4.1
12 авг. 2025 г.402Minecraft: 1.21.8fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release

Eco Stack Manager 1.4.1

1.4.1
12 авг. 2025 г.89Minecraft: 1.21.7neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release

Eco Stack Manager 1.4.1

1.4.1
12 авг. 2025 г.67Minecraft: 1.21.7forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release

Eco Stack Manager 1.4.1

1.4.1
12 авг. 2025 г.101Minecraft: 1.21.7fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release

Eco Stack Manager 1.4.1

1.4.1
12 авг. 2025 г.70Minecraft: 1.21.6neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release

Eco Stack Manager 1.4.1

1.4.1
12 авг. 2025 г.93Minecraft: 1.21.6fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release

Eco Stack Manager 1.4.1

1.4.1
12 авг. 2025 г.87Minecraft: 1.21.6forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release

Eco Stack Manager 1.4.1

1.4.1
12 авг. 2025 г.142Minecraft: 1.21.5fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release

Eco Stack Manager 1.4.1

1.4.1
12 авг. 2025 г.83Minecraft: 1.21.5neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
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Eco Stack Manager 1.4.1

1.4.1
12 авг. 2025 г.93Minecraft: 1.21.5forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
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Eco Stack Manager 1.4.1

1.4.1
12 авг. 2025 г.4,2 тыс.Minecraft: 1.21.1neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release

Eco Stack Manager 1.4.1

1.4.1
12 авг. 2025 г.138Minecraft: 1.21.1forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release

Eco Stack Manager 1.4.1

1.4.1
12 авг. 2025 г.1,7 тыс.Minecraft: 1.21.1fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release

Eco Stack Manager 1.4.1

1.4.1
12 авг. 2025 г.132Minecraft: 1.21fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release

Eco Stack Manager 1.4.1

1.4.1
12 авг. 2025 г.890Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release

Eco Stack Manager 1.4.1

1.4.1
12 авг. 2025 г.54Minecraft: 1.21neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release

Eco Stack Manager 1.4.1

1.4.1
12 авг. 2025 г.64Minecraft: 1.21forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release

Eco Stack Manager 1.4.1

1.4.1
12 авг. 2025 г.2,8 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release

Eco Stack Manager 1.4.0

1.4.0
11 авг. 2025 г.26Minecraft: 1.21neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
release

Eco Stack Manager 1.4.0

1.4.0
11 авг. 2025 г.19Minecraft: 1.21forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.4.0

1.4.0
11 авг. 2025 г.15Minecraft: 1.21fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.4.0

1.4.0
11 авг. 2025 г.26Minecraft: 1.21fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.4.0

1.4.0
11 авг. 2025 г.24Minecraft: 1.21neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.4.0

1.4.0
11 авг. 2025 г.19Minecraft: 1.21forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.4.0

1.4.0
11 авг. 2025 г.209Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.4.0

1.4.0
11 авг. 2025 г.57Minecraft: 1.20.1forge, neoforge
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.4.0 - Fixed Race Condition for `shouldMergeItems` and `shouldMergeExperienceOrbs`. - Fixed null pointer exception for removed items. - Fixed smaller memory leak for removed items. - Improved performance by reducing the number of unnecessary calculations. - Improved thread safety and performance. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.1

1.3.1
8 мая 2025 г.279Minecraft: 1.21.5fabric, quilt
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.1

1.3.1
8 мая 2025 г.64Minecraft: 1.21.5neoforge
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.1

1.3.1
8 мая 2025 г.162Minecraft: 1.21.5forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.1

1.3.1
8 мая 2025 г.52Minecraft: 1.21.4neoforge
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.1

1.3.1
8 мая 2025 г.86Minecraft: 1.21.4forge
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.1

1.3.1
8 мая 2025 г.256Minecraft: 1.21.4fabric, quilt
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.1

1.3.1
8 мая 2025 г.41Minecraft: 1.21.3neoforge
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.1

1.3.1
8 мая 2025 г.52Minecraft: 1.21.3forge
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.1

1.3.1
8 мая 2025 г.57Minecraft: 1.21.3fabric, quilt
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.1

1.3.1
29 авг. 2024 г.871Minecraft: 1.21.1fabric, quilt
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.1

1.3.1
29 авг. 2024 г.3,5 тыс.Minecraft: 1.21.1neoforge
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.1

1.3.1
29 авг. 2024 г.219Minecraft: 1.21.1forge
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clust_*ering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.1

1.3.1
29 авг. 2024 г.486Minecraft: 1.21fabric, quilt
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.1

1.3.1
29 авг. 2024 г.102Minecraft: 1.21neoforge
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.1

1.3.1
29 авг. 2024 г.114Minecraft: 1.21forge
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.1

1.3.1
29 авг. 2024 г.104Minecraft: 1.20.6fabric, quilt
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.1

1.3.1
29 авг. 2024 г.89Minecraft: 1.20.6neoforge
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.1

1.3.1
29 авг. 2024 г.104Minecraft: 1.20.6forge
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.1 - Improved Forge compatibility by making sure correct mappings are used. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.0

1.3.0
22 авг. 2024 г.89Minecraft: 1.21.1fabric, quilt
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.0

1.3.0
22 авг. 2024 г.118Minecraft: 1.21.1neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.0

1.3.0
22 авг. 2024 г.82Minecraft: 1.21.1forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.0

1.3.0
22 авг. 2024 г.78Minecraft: 1.21fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.0

1.3.0
22 авг. 2024 г.87Minecraft: 1.21neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.0

1.3.0
22 авг. 2024 г.72Minecraft: 1.21forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.0

1.3.0
22 авг. 2024 г.63Minecraft: 1.20.6fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.0

1.3.0
22 авг. 2024 г.95Minecraft: 1.20.6neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.0

1.3.0
22 авг. 2024 г.62Minecraft: 1.20.6forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.0

1.3.0
22 авг. 2024 г.158Minecraft: 1.20.4fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.0

1.3.0
22 авг. 2024 г.88Minecraft: 1.20.4neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.0

1.3.0
22 авг. 2024 г.82Minecraft: 1.20.4forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.0

1.3.0
22 авг. 2024 г.67Minecraft: 1.20.2fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.0

1.3.0
22 авг. 2024 г.73Minecraft: 1.20.2neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.0

1.3.0
22 авг. 2024 г.68Minecraft: 1.20.2forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.0

1.3.0
22 авг. 2024 г.1,7 тыс.Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.0

1.3.0
22 авг. 2024 г.2,5 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.0

1.3.0
22 авг. 2024 г.106Minecraft: 1.19.2fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.0

1.3.0
22 авг. 2024 г.380Minecraft: 1.19.2forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.0

1.3.0
22 авг. 2024 г.97Minecraft: 1.18.2fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.3.0

1.3.0
22 авг. 2024 г.346Minecraft: 1.18.2forge
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.3.0 - Fixed #3 by trying multiple field names to adjust experience orb clustering. - Fixed #2 by disable item optimization with using 0 for `maxNumberOfItemsPerWorld` and/or `maxNumberOfItemsPerType`. - Added automated gametest for better testing and quality assurance. - Updated wiki to include more detailed information about the configuration options. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.2.0

1.2.0
15 авг. 2024 г.66Minecraft: 1.21.1neoforge
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.2.0

1.2.0
15 авг. 2024 г.45Minecraft: 1.21.1forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.2.0

1.2.0
15 авг. 2024 г.57Minecraft: 1.21.1fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.2.0

1.2.0
24 июл. 2024 г.186Minecraft: 1.21fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.2.0

1.2.0
24 июл. 2024 г.123Minecraft: 1.21neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.2.0

1.2.0
24 июл. 2024 г.68Minecraft: 1.21forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.2.0

1.2.0
24 июл. 2024 г.42Minecraft: 1.20.6fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.2.0

1.2.0
24 июл. 2024 г.47Minecraft: 1.20.6neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.2.0

1.2.0
24 июл. 2024 г.58Minecraft: 1.20.6forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.2.0

1.2.0
24 июл. 2024 г.70Minecraft: 1.20.4fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.2.0

1.2.0
24 июл. 2024 г.54Minecraft: 1.20.4neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.2.0

1.2.0
24 июл. 2024 г.58Minecraft: 1.20.4forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.2.0

1.2.0
24 июл. 2024 г.52Minecraft: 1.20.2fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.2.0

1.2.0
24 июл. 2024 г.53Minecraft: 1.20.2neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.2.0

1.2.0
24 июл. 2024 г.59Minecraft: 1.20.2forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.2.0

1.2.0
24 июл. 2024 г.237Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.2.0

1.2.0
24 июл. 2024 г.140Minecraft: 1.20.1forge, neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.2.0

1.2.0
24 июл. 2024 г.56Minecraft: 1.19.2fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.2.0

1.2.0
24 июл. 2024 г.55Minecraft: 1.19.2forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.2.0

1.2.0
24 июл. 2024 г.56Minecraft: 1.18.2fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.2.0

1.2.0
24 июл. 2024 г.76Minecraft: 1.18.2forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.2.0 - Added basic configuration files under /config/eco_stack_manager to fine-tune settings. - Added allow list to limit the optimization to specific items. - Added deny list to exclude specific items from the optimization. - Added feature to move existing experience orbs to the new "drop" location. - Added feature to move existing item entities to the new "drop" location. - Improved code quality and added more detailed debug messages. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.1.0

1.1.0
23 июл. 2024 г.73Minecraft: 1.21neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.1.0

1.1.0
23 июл. 2024 г.44Minecraft: 1.21forge
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.1.0

1.1.0
23 июл. 2024 г.46Minecraft: 1.21fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.1.0

1.1.0
23 июл. 2024 г.49Minecraft: 1.20.6neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.1.0

1.1.0
23 июл. 2024 г.45Minecraft: 1.20.6forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.1.0

1.1.0
23 июл. 2024 г.40Minecraft: 1.20.6fabric, quilt
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.1.0

1.1.0
23 июл. 2024 г.42Minecraft: 1.20.4neoforge
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# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.1.0

1.1.0
23 июл. 2024 г.56Minecraft: 1.20.4forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.1.0

1.1.0
23 июл. 2024 г.44Minecraft: 1.20.4fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.1.0

1.1.0
23 июл. 2024 г.36Minecraft: 1.20.2fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.1.0

1.1.0
23 июл. 2024 г.45Minecraft: 1.20.2neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.1.0

1.1.0
23 июл. 2024 г.41Minecraft: 1.20.2forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.1.0

1.1.0
23 июл. 2024 г.55Minecraft: 1.20.1forge, neoforge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.1.0

1.1.0
23 июл. 2024 г.68Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.1.0

1.1.0
23 июл. 2024 г.39Minecraft: 1.19.2fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.1.0

1.1.0
23 июл. 2024 г.55Minecraft: 1.19.2forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.0.0

1.0.0
23 июл. 2024 г.42Minecraft: 1.18.2fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.0.0

1.0.0
23 июл. 2024 г.47Minecraft: 1.18.2forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.1.0 - Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode. - Added automatic item entity cleanup to prevent memory leaks. - Added warning message and automatic deactivation for features which are incompatible with other mods. - Improved memory usage and performance by reducing the number of unnecessary calculations. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.0.0

1.0.0
23 июл. 2024 г.39Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.0.0

1.0.0
23 июл. 2024 г.52Minecraft: 1.20.1forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.0.0

1.0.0
23 июл. 2024 г.50Minecraft: 1.19.2forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.0.0

1.0.0
23 июл. 2024 г.58Minecraft: 1.19.2fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.0.0

1.0.0
21 июл. 2024 г.50Minecraft: 1.18.2fabric, quilt
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/
beta

Eco Stack Manager 1.0.0

1.0.0
21 июл. 2024 г.47Minecraft: 1.18.2forge
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Что нового
# Changelog for Eco Stack Manager ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### 1.0.0 - Released first beta version for more detailed live testing. [history]: https://github.com/MarkusBordihn/BOs-Eco-Stack-Manager/commits/