COWMODSКаталог модов
Ecliptic Seasons

ВЕРСИИ (324)

beta

Ecliptic-Seasons-1.20.1-forge-0.15.5-all.jar

0.15.5
25 окт. 2026 г.245Minecraft: 1.20.1forge
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Что нового
- Extended the snowfall period in warm regions to cover the entire winter. - Improved the configuration options for snowfall schedules. - Fixed an issue where newly created worlds would always start with rain. Clear weather duration now varies with the solar terms. - Fixed an issue where the seasonal simulation level could not remain set to "Custom" in the recommended settings screen ([Issue #8](https://github.com/TeamTeaMC/Ecliptic-Seasons-Fabricated/issues/8)). - Fixed a potential crash when clicking the "Force No Snow Cover" configuration text field under certain conditions ([Issue #199](https://github.com/TeamTeaMC/Ecliptic-Seasons/issues/199)).
beta

EclipticSeasons-1.21.1-neoforge-0.15.5.jar

0.15.5
25 окт. 2026 г.522Minecraft: 1.21.1neoforge
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Что нового
- Extended the snowfall period in warm regions to cover the entire winter. - Improved the configuration options for snowfall schedules. - Fixed an issue where newly created worlds would always start with rain. Clear weather duration now varies with the solar terms. - Fixed an issue where the seasonal simulation level could not remain set to "Custom" in the recommended settings screen ([Issue #8](https://github.com/TeamTeaMC/Ecliptic-Seasons-Fabricated/issues/8)). - Fixed a potential crash when clicking the "Force No Snow Cover" configuration text field under certain conditions ([Issue #199](https://github.com/TeamTeaMC/Ecliptic-Seasons/issues/199)).
beta

EclipticSeasons-26.1.2-neoforge-0.15.5.jar

0.15.5
25 окт. 2026 г.31Minecraft: 26.1.2neoforge
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Что нового
- Extended the snowfall period in warm regions to cover the entire winter. - Improved the configuration options for snowfall schedules. - Fixed an issue where newly created worlds would always start with rain. Clear weather duration now varies with the solar terms. - Fixed an issue where the seasonal simulation level could not remain set to "Custom" in the recommended settings screen ([Issue #8](https://github.com/TeamTeaMC/Ecliptic-Seasons-Fabricated/issues/8)). - Fixed a potential crash when clicking the "Force No Snow Cover" configuration text field under certain conditions ([Issue #199](https://github.com/TeamTeaMC/Ecliptic-Seasons/issues/199)).
beta

EclipticSeasons-26.2-neoforge-0.15.5.jar

0.15.5
25 окт. 2026 г.28Minecraft: 26.2neoforge
Скачать
Что нового
- Extended the snowfall period in warm regions to cover the entire winter. - Improved the configuration options for snowfall schedules. - Fixed an issue where newly created worlds would always start with rain. Clear weather duration now varies with the solar terms. - Fixed an issue where the seasonal simulation level could not remain set to "Custom" in the recommended settings screen ([Issue #8](https://github.com/TeamTeaMC/Ecliptic-Seasons-Fabricated/issues/8)). - Fixed a potential crash when clicking the "Force No Snow Cover" configuration text field under certain conditions ([Issue #199](https://github.com/TeamTeaMC/Ecliptic-Seasons/issues/199)).
beta

EclipticSeasons-26.3-neoforge-0.15.5.jar

0.15.5
25 окт. 2026 г.91Minecraft: 26.3neoforge
Скачать
Что нового
- Extended the snowfall period in warm regions to cover the entire winter. - Improved the configuration options for snowfall schedules. - Fixed an issue where newly created worlds would always start with rain. Clear weather duration now varies with the solar terms. - Fixed an issue where the seasonal simulation level could not remain set to "Custom" in the recommended settings screen ([Issue #8](https://github.com/TeamTeaMC/Ecliptic-Seasons-Fabricated/issues/8)). - Fixed a potential crash when clicking the "Force No Snow Cover" configuration text field under certain conditions ([Issue #199](https://github.com/TeamTeaMC/Ecliptic-Seasons/issues/199)).
beta

Ecliptic-Seasons-1.20.1-forge-0.15.4.1-all.jar

0.15.4.1
16 окт. 2026 г.1,3 тыс.Minecraft: 1.20.1forge
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Что нового
- Rebalanced precipitation durations and clear-weather intervals throughout the year, with shorter rain periods and more time for clear skies.
beta

EclipticSeasons-1.21.1-neoforge-0.15.4.1.jar

0.15.4.1
16 окт. 2026 г.2,4 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Rebalanced precipitation durations and clear-weather intervals throughout the year, with shorter rain periods and more time for clear skies.
beta

EclipticSeasons-26.1.2-neoforge-0.15.4.1.jar

0.15.4.1
16 окт. 2026 г.128Minecraft: 26.1.2neoforge
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Что нового
- Rebalanced precipitation durations and clear-weather intervals throughout the year, with shorter rain periods and more time for clear skies.
beta

EclipticSeasons-26.2-neoforge-0.15.4.1.jar

0.15.4.1
16 окт. 2026 г.71Minecraft: 26.2neoforge
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Что нового
- Rebalanced precipitation durations and clear-weather intervals throughout the year, with shorter rain periods and more time for clear skies.
beta

EclipticSeasons-26.3-neoforge-0.15.4.1.jar

0.15.4.1
16 окт. 2026 г.132Minecraft: 26.3neoforge
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Что нового
- Rebalanced precipitation durations and clear-weather intervals throughout the year, with shorter rain periods and more time for clear skies.
beta

EclipticSeasons-26.3-neoforge-0.15.4.jar

0.15.4
10 окт. 2026 г.103Minecraft: 26.3neoforge
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Что нового
- Fixed a bug where crops in cold regions would incorrectly grow at the rate of temperate-region summer crops during the first half of winter.
beta

EclipticSeasons-26.1.2-neoforge-0.15.4.jar

0.15.4
10 окт. 2026 г.126Minecraft: 26.1.2neoforge
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Что нового
- Fixed a bug where crops in cold regions would incorrectly grow at the rate of temperate-region summer crops during the first half of winter.
beta

Ecliptic-Seasons-1.20.1-forge-0.15.4-all.jar

0.15.4
10 окт. 2026 г.869Minecraft: 1.20.1forge
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Что нового
- Fixed a bug where crops in cold regions would incorrectly grow at the rate of temperate-region summer crops during the first half of winter.
beta

EclipticSeasons-26.2-neoforge-0.15.4.jar

0.15.4
10 окт. 2026 г.57Minecraft: 26.2neoforge
Скачать
Что нового
- Fixed a bug where crops in cold regions would incorrectly grow at the rate of temperate-region summer crops during the first half of winter.
beta

EclipticSeasons-1.21.1-neoforge-0.15.4.jar

0.15.4
10 окт. 2026 г.1,8 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Fixed a bug where crops in cold regions would incorrectly grow at the rate of temperate-region summer crops during the first half of winter.
beta

Ecliptic-Seasons-1.20.1-forge-0.15.3.1-all.jar

0.15.3.1
2 окт. 2026 г.1,3 тыс.Minecraft: 1.20.1forge
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Что нового
- Added an alternating weather model, enabled by default. Clear and rainy periods now alternate, as do thunder and non-thunder periods, reducing prolonged rain and clear weather. Rain and thunder chances adjust both durations and intervals. Disable `AlternatingWeatherModel` to restore the previous behavior.
beta

EclipticSeasons-26.2-neoforge-0.15.3.1.jar

0.15.3.1
2 окт. 2026 г.105Minecraft: 26.2neoforge
Скачать
Что нового
- Added an alternating weather model, enabled by default. Clear and rainy periods now alternate, as do thunder and non-thunder periods, reducing prolonged rain and clear weather. Rain and thunder chances adjust both durations and intervals. Disable `AlternatingWeatherModel` to restore the previous behavior.
beta

EclipticSeasons-26.1.2-neoforge-0.15.3.1.jar

0.15.3.1
2 окт. 2026 г.121Minecraft: 26.1.2neoforge
Скачать
Что нового
- Added an alternating weather model, enabled by default. Clear and rainy periods now alternate, as do thunder and non-thunder periods, reducing prolonged rain and clear weather. Rain and thunder chances adjust both durations and intervals. Disable `AlternatingWeatherModel` to restore the previous behavior.
beta

EclipticSeasons-1.21.1-neoforge-0.15.3.1.jar

0.15.3.1
2 окт. 2026 г.2,7 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
- Added an alternating weather model, enabled by default. Clear and rainy periods now alternate, as do thunder and non-thunder periods, reducing prolonged rain and clear weather. Rain and thunder chances adjust both durations and intervals. Disable `AlternatingWeatherModel` to restore the previous behavior.
beta

EclipticSeasons-26.3-neoforge-0.15.3.1.jar

0.15.3.1
2 окт. 2026 г.109Minecraft: 26.3neoforge
Скачать
Что нового
- Added an alternating weather model, enabled by default. Clear and rainy periods now alternate, as do thunder and non-thunder periods, reducing prolonged rain and clear weather. Rain and thunder chances adjust both durations and intervals. Disable `AlternatingWeatherModel` to restore the previous behavior.
beta

EclipticSeasons-26.1.2-neoforge-0.15.3.jar

0.15.3
2 окт. 2026 г.8Minecraft: 26.1.2neoforge
Скачать
Что нового
- Added an alternating weather model, enabled by default. Clear and rainy periods now alternate, as do thunder and non-thunder periods, reducing prolonged rain and clear weather. Rain and thunder chances adjust both durations and intervals. Disable `AlternatingWeatherModel` to restore the previous behavior.
beta

EclipticSeasons-26.2-neoforge-0.15.3.jar

0.15.3
2 окт. 2026 г.13Minecraft: 26.2neoforge
Скачать
Что нового
- Added an alternating weather model, enabled by default. Clear and rainy periods now alternate, as do thunder and non-thunder periods, reducing prolonged rain and clear weather. Rain and thunder chances adjust both durations and intervals. Disable `AlternatingWeatherModel` to restore the previous behavior.
beta

EclipticSeasons-1.21.1-neoforge-0.15.3.jar

0.15.3
2 окт. 2026 г.129Minecraft: 1.21.1neoforge
Скачать
Что нового
- Added an alternating weather model, enabled by default. Clear and rainy periods now alternate, as do thunder and non-thunder periods, reducing prolonged rain and clear weather. Rain and thunder chances adjust both durations and intervals. Disable `AlternatingWeatherModel` to restore the previous behavior.
beta

Ecliptic-Seasons-1.20.1-forge-0.15.3-all.jar

0.15.3
2 окт. 2026 г.49Minecraft: 1.20.1forge
Скачать
Что нового
- Added an alternating weather model, enabled by default. Clear and rainy periods now alternate, as do thunder and non-thunder periods, reducing prolonged rain and clear weather. Rain and thunder chances adjust both durations and intervals. Disable `AlternatingWeatherModel` to restore the previous behavior.
beta

EclipticSeasons-26.3-neoforge-0.15.3.jar

0.15.3
2 окт. 2026 г.16Minecraft: 26.3neoforge
Скачать
Что нового
- Added an alternating weather model, enabled by default. Clear and rainy periods now alternate, as do thunder and non-thunder periods, reducing prolonged rain and clear weather. Rain and thunder chances adjust both durations and intervals. Disable `AlternatingWeatherModel` to restore the previous behavior.
beta

Ecliptic-Seasons-1.20.1-forge-0.15.2.2-all.jar

0.15.2.2
1 окт. 2026 г.141Minecraft: 1.20.1forge
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Что нового
- Adjusted the description of the solar-term weather model - Added Korean translation, contributed by @Strawberry-Sushi in #197
beta

EclipticSeasons-26.3-neoforge-0.15.2.2.jar

0.15.2.2
1 окт. 2026 г.12Minecraft: 26.3neoforge
Скачать
Что нового
- Adjusted the description of the solar-term weather model - Added Korean translation, contributed by @Strawberry-Sushi in #197
beta

EclipticSeasons-1.21.1-neoforge-0.15.2.2.jar

0.15.2.2
1 окт. 2026 г.316Minecraft: 1.21.1neoforge
Скачать
Что нового
- Adjusted the description of the solar-term weather model - Added Korean translation, contributed by @Strawberry-Sushi in #197
beta

EclipticSeasons-26.1.2-neoforge-0.15.2.2.jar

0.15.2.2
1 окт. 2026 г.20Minecraft: 26.1.2neoforge
Скачать
Что нового
- Adjusted the description of the solar-term weather model - Added Korean translation, contributed by @Strawberry-Sushi in #197
beta

EclipticSeasons-26.2-neoforge-0.15.2.2.jar

0.15.2.2
1 окт. 2026 г.12Minecraft: 26.2neoforge
Скачать
Что нового
- Adjusted the description of the solar-term weather model - Added Korean translation, contributed by @Strawberry-Sushi in #197
beta

EclipticSeasons-26.2-neoforge-0.15.2.1.jar

0.15.2.1
26 сент. 2026 г.60Minecraft: 26.2neoforge
Скачать
Что нового
- Fixed a bug where extra block ticks were accidentally removed during the 0.14.5 optimization update.
beta

Ecliptic-Seasons-1.20.1-forge-0.15.2.1-all.jar

0.15.2.1
26 сент. 2026 г.1 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
- Fixed a bug where extra block ticks were accidentally removed during the 0.14.5 optimization update.
beta

EclipticSeasons-26.3-neoforge-0.15.2.1.jar

0.15.2.1
26 сент. 2026 г.74Minecraft: 26.3neoforge
Скачать
Что нового
- Fixed a bug where extra block ticks were accidentally removed during the 0.14.5 optimization update.
beta

EclipticSeasons-26.1.2-neoforge-0.15.2.1.jar

0.15.2.1
26 сент. 2026 г.54Minecraft: 26.1.2neoforge
Скачать
Что нового
- Fixed a bug where extra block ticks were accidentally removed during the 0.14.5 optimization update.
beta

EclipticSeasons-1.21.1-neoforge-0.15.2.1.jar

0.15.2.1
26 сент. 2026 г.1,3 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
- Fixed a bug where extra block ticks were accidentally removed during the 0.14.5 optimization update.
beta

EclipticSeasons-26.3-neoforge-0.15.2.jar

0.15.2
26 сент. 2026 г.5Minecraft: 26.3neoforge
Скачать
Что нового
- Fixed a bug where extra block ticks were accidentally removed during the 0.14.5 optimization update.
beta

EclipticSeasons-26.1.2-neoforge-0.15.2.jar

0.15.2
26 сент. 2026 г.1Minecraft: 26.1.2neoforge
Скачать
Что нового
- Fixed a bug where extra block ticks were accidentally removed during the 0.14.5 optimization update.
beta

Ecliptic-Seasons-1.20.1-forge-0.15.2-all.jar

0.15.2
26 сент. 2026 г.11Minecraft: 1.20.1forge
Скачать
Что нового
- Fixed a bug where extra block ticks were accidentally removed during the 0.14.5 optimization update.
beta

EclipticSeasons-26.2-neoforge-0.15.2.jar

0.15.2
26 сент. 2026 г.1Minecraft: 26.2neoforge
Скачать
Что нового
- Fixed a bug where extra block ticks were accidentally removed during the 0.14.5 optimization update.
beta

EclipticSeasons-1.21.1-neoforge-0.15.2.jar

0.15.2
26 сент. 2026 г.3Minecraft: 1.21.1neoforge
Скачать
Что нового
- Fixed a bug where extra block ticks were accidentally removed during the 0.14.5 optimization update.
beta

EclipticSeasons-26.1.2-neoforge-0.15.1.jar

0.15.1
26 сент. 2026 г.4Minecraft: 26.1.2neoforge
Скачать
Что нового
- Moved crop humidity controls to the Survival simulation level to evaluate whether they are worth keeping. - Adjusted the order of built-in tag reassignment to prevent rainless biomes from being treated as rainy and receiving initial snow cover. - Fixed Sparse Savannas experiencing rain throughout the year. - Fixed solar-term weather continuing to run when vanilla doWeatherCycle game rule was set to false.
beta

EclipticSeasons-26.3-neoforge-0.15.1.jar

0.15.1
26 сент. 2026 г.3Minecraft: 26.3neoforge
Скачать
Что нового
- Moved crop humidity controls to the Survival simulation level to evaluate whether they are worth keeping. - Adjusted the order of built-in tag reassignment to prevent rainless biomes from being treated as rainy and receiving initial snow cover. - Fixed Sparse Savannas experiencing rain throughout the year. - Fixed solar-term weather continuing to run when vanilla doWeatherCycle game rule was set to false.
beta

EclipticSeasons-26.2-neoforge-0.15.1.jar

0.15.1
26 сент. 2026 г.5Minecraft: 26.2neoforge
Скачать
Что нового
- Moved crop humidity controls to the Survival simulation level to evaluate whether they are worth keeping. - Adjusted the order of built-in tag reassignment to prevent rainless biomes from being treated as rainy and receiving initial snow cover. - Fixed Sparse Savannas experiencing rain throughout the year. - Fixed solar-term weather continuing to run when vanilla doWeatherCycle game rule was set to false.
beta

Ecliptic-Seasons-1.20.1-forge-0.15.1-all.jar

0.15.1
26 сент. 2026 г.4Minecraft: 1.20.1forge
Скачать
Что нового
- Moved crop humidity controls to the Survival simulation level to evaluate whether they are worth keeping. - Adjusted the order of built-in tag reassignment to prevent rainless biomes from being treated as rainy and receiving initial snow cover. - Fixed Sparse Savannas experiencing rain throughout the year. - Fixed solar-term weather continuing to run when vanilla doWeatherCycle game rule was set to false.
beta

EclipticSeasons-1.21.1-neoforge-0.15.1.jar

0.15.1
26 сент. 2026 г.14Minecraft: 1.21.1neoforge
Скачать
Что нового
- Moved crop humidity controls to the Survival simulation level to evaluate whether they are worth keeping. - Adjusted the order of built-in tag reassignment to prevent rainless biomes from being treated as rainy and receiving initial snow cover. - Fixed Sparse Savannas experiencing rain throughout the year. - Fixed solar-term weather continuing to run when vanilla doWeatherCycle game rule was set to false.
release

EclipticSeasons-26.3-neoforge-0.15.0-rc-4-1.jar

0.15.0-rc-4-1
21 сент. 2026 г.176Minecraft: 26.3neoforge
Скачать
Что нового
- The configuration screen now changes its button theme based on the current season. - Improved configuration screen support for add-ons. #### Minecraft 26.1+ Only - Improved rendering compatibility between snow-covered models and several CTM mods. - Reworked the construction and caching of runtime snow-covered models. - Improved shader material identification and shading for snow-covered blocks. - Added the `"eclipticseasons:force_cutout"` model material property, allowing specified model faces to use the Cutout render pass and preserve the correct overlay order. - Fixed large visual artifacts and patterns appearing in the sky when used with Voxy ([#174](https://github.com/TeamTeaMC/Ecliptic-Seasons/issues/174)). ##### NeoForge Only - Adjusted compatibility with FFAPI on Minecraft 26.1, fixing startup failures with certain version combinations. - Temporarily removed several deprecated JEI tooltips to maintain compatibility with the latest JEI versions. ##### Fabric Only - Improved runtime snow-covered model support for Fabric custom models and CTM models.
beta

EclipticSeasons-1.21.1-neoforge-0.15.0-rc-3-1.jar

0.15.0-rc-3-1
10 сент. 2026 г.6 тыс.Minecraft: 1.21.1neoforge
Скачать
release

EclipticSeasons-26.1.2-neoforge-0.15.0-rc-4-1.jar

0.15.0-rc-4-1
5 сент. 2026 г.466Minecraft: 26.1.2neoforge
Скачать
Что нового
- The configuration screen now changes its button theme based on the current season. - Improved configuration screen support for add-ons. #### Minecraft 26.1+ Only - Improved rendering compatibility between snow-covered models and several CTM mods. - Reworked the construction and caching of runtime snow-covered models. - Improved shader material identification and shading for snow-covered blocks. - Added the `"eclipticseasons:force_cutout"` model material property, allowing specified model faces to use the Cutout render pass and preserve the correct overlay order. - Fixed large visual artifacts and patterns appearing in the sky when used with Voxy ([#174](https://github.com/TeamTeaMC/Ecliptic-Seasons/issues/174)). ##### NeoForge Only - Adjusted compatibility with FFAPI on Minecraft 26.1, fixing startup failures with certain version combinations. - Temporarily removed several deprecated JEI tooltips to maintain compatibility with the latest JEI versions. ##### Fabric Only - Improved runtime snow-covered model support for Fabric custom models and CTM models.
release

EclipticSeasons-26.2-neoforge-0.15.0-rc-4-1.jar

0.15.0-rc-4-1
5 сент. 2026 г.334Minecraft: 26.2neoforge
Скачать
Что нового
- The configuration screen now changes its button theme based on the current season. - Improved configuration screen support for add-ons. #### Minecraft 26.1+ Only - Improved rendering compatibility between snow-covered models and several CTM mods. - Reworked the construction and caching of runtime snow-covered models. - Improved shader material identification and shading for snow-covered blocks. - Added the `"eclipticseasons:force_cutout"` model material property, allowing specified model faces to use the Cutout render pass and preserve the correct overlay order. - Fixed large visual artifacts and patterns appearing in the sky when used with Voxy ([#174](https://github.com/TeamTeaMC/Ecliptic-Seasons/issues/174)). ##### NeoForge Only - Adjusted compatibility with FFAPI on Minecraft 26.1, fixing startup failures with certain version combinations. - Temporarily removed several deprecated JEI tooltips to maintain compatibility with the latest JEI versions. ##### Fabric Only - Improved runtime snow-covered model support for Fabric custom models and CTM models.
beta

EclipticSeasons-26.2-neoforge-0.15.0-rc-4.jar

0.15.0-rc-4
5 сент. 2026 г.44Minecraft: 26.2neoforge
Скачать
Что нового
- The configuration screen now changes its button theme based on the current season. - Improved configuration screen support for add-ons. #### Minecraft 26.1+ Only - Improved rendering compatibility between snow-covered models and several CTM mods. - Reworked the construction and caching of runtime snow-covered models. - Improved shader material identification and shading for snow-covered blocks. - Added the `"eclipticseasons:force_cutout"` model material property, allowing specified model faces to use the Cutout render pass and preserve the correct overlay order. - Fixed large visual artifacts and patterns appearing in the sky when used with Voxy ([#174](https://github.com/TeamTeaMC/Ecliptic-Seasons/issues/174)). ##### NeoForge Only - Adjusted compatibility with FFAPI on Minecraft 26.1, fixing startup failures with certain version combinations. - Temporarily removed several deprecated JEI tooltips to maintain compatibility with the latest JEI versions. ##### Fabric Only - Improved runtime snow-covered model support for Fabric custom models and CTM models.
beta

EclipticSeasons-26.1.2-neoforge-0.15.0-rc-4.jar

0.15.0-rc-4
5 сент. 2026 г.28Minecraft: 26.1.2neoforge
Скачать
Что нового
- The configuration screen now changes its button theme based on the current season. - Improved configuration screen support for add-ons. #### Minecraft 26.1+ Only - Improved rendering compatibility between snow-covered models and several CTM mods. - Reworked the construction and caching of runtime snow-covered models. - Improved shader material identification and shading for snow-covered blocks. - Added the `"eclipticseasons:force_cutout"` model material property, allowing specified model faces to use the Cutout render pass and preserve the correct overlay order. - Fixed large visual artifacts and patterns appearing in the sky when used with Voxy ([#174](https://github.com/TeamTeaMC/Ecliptic-Seasons/issues/174)). ##### NeoForge Only - Adjusted compatibility with FFAPI on Minecraft 26.1, fixing startup failures with certain version combinations. - Temporarily removed several deprecated JEI tooltips to maintain compatibility with the latest JEI versions. ##### Fabric Only - Improved runtime snow-covered model support for Fabric custom models and CTM models.
release

Ecliptic-Seasons-1.20.1-forge-0.15.0-rc-3-all.jar

0.15.0-rc-3
3 сент. 2026 г.6,1 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
## Ecliptic Seasons 0.15.0 — All Things in Their Season Version 0.15.0 introduces a new way to customize the depth of seasonal gameplay, a completely redesigned configuration screen, and major improvements to distant seasonal rendering. ### Seasonal Simulation Levels The new **Seasonal Simulation Level** option allows players to choose how deeply the seasons affect their worlds: * **Environment** — Seasonal scenery, weather, snow, and atmosphere without gameplay changes. * **Ecology** — Natural blocks, vegetation, and ecosystems respond to the seasons. * **Agriculture** — Seasons also affect crops, humidity, farming, and greenhouses. * **Survival** — Enables the complete seasonal experience, including animals, temperature, and survival mechanics. * **Custom** — Allows seasonal features to be configured individually. Snow rendering and vanilla snow-and-ice mechanics can now also be controlled independently through the new **Snow Behavior** option. Recipes, advancements, loot tables, and other datapack content can adapt to the selected simulation level. Existing configurations will be migrated automatically wherever possible. ### Redesigned Configuration Screen ![The redesigned seasonal configuration screen](https://cdn.modrinth.com/data/ofdM7yJE/images/6295aa56d25e0531fbc7a68caa4cd43e10db6ce9.png) The in-game configuration screen has been completely redesigned with seasonal backgrounds, ambient effects, improved navigation, configuration search, and clearer descriptions. Its underlying framework can also be reused by Ecliptic Seasons addons, allowing related mods to provide their own configuration screens with a consistent appearance and experience. ### Voxy Compatibility Rework ![Snowy Autumnal Forest in Spyglass with Voxy](https://cdn.modrinth.com/data/ofdM7yJE/images/e91b851778c5a22828e9955dd6a497b11c4a674a.png) *Snowy Autumnal Forest in Spyglass, rendered with Voxy.* Seasonal Voxy support has been extensively redesigned. * Voxy LODs can display seasonal vegetation, snow-covered terrain, and frozen water. * Seasonal appearances are applied during mesh generation without modifying Voxy’s stored world data. * Snow changes now rebuild visible LOD geometry instead of reimporting world regions. * Solar-term changes can update distant seasonal colors without restarting the entire renderer. * Nearby areas are prioritized, with improved task coordination and retry handling to reduce missed updates. > **Minecraft 1.20.1 and 1.21.1:** Voxy compatibility on these versions is provided through [Ecliptic Seasons: Voxy Compat](https://legacy.curseforge.com/minecraft/mc-mods/ecliptic-seasons-voxy-compact). Please wait for that compatibility mod to receive its corresponding update before using the new system. ### Distant Horizons Improvements Distant Horizons can now reproduce appearances provided by Ecliptic Seasons’ **seasonal model system**, allowing compatible blocks to retain their seasonal appearance in distant LODs. Seasonal snow, frozen water, color calculation, and world-reloading behavior have also been improved. ### Falling Leaves Fallen leaves can now remain briefly on the ground and gradually fade instead of disappearing immediately. Related particle frequency handling has also been corrected. ### Performance and Compatibility New lightweight Mixin injection methods reduce unnecessary allocations in extremely high-frequency code paths. Compatibility Mixins can also be applied more precisely according to the installed mod and version. ### Additional Improvements * Added automatic migration for renamed and reorganized configuration options. * Improved snow-covered model generation. * Added seasonal foliage color blending support for Embeddium. * Fixed incorrect heightmap usage that could cause stuttering while chunks were loading. * Improved several greenhouse, crop compatibility, rendering, and world-cache behaviors. Version 0.15.0 makes Ecliptic Seasons easier to configure, more flexible for different playstyles, and capable of carrying the changing seasons all the way to the distant horizon. --- Seasonal UI backgrounds adapted from [Seasonal Tilesets](https://grafxkid.itch.io/seasonal-tilesets) by GrafxKid.
release

EclipticSeasons-1.21.1-neoforge-0.15.0-rc-3.jar

0.15.0-rc-3
3 сент. 2026 г.3,8 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
## Ecliptic Seasons 0.15.0 — All Things in Their Season Version 0.15.0 introduces a new way to customize the depth of seasonal gameplay, a completely redesigned configuration screen, and major improvements to distant seasonal rendering. ### Seasonal Simulation Levels The new **Seasonal Simulation Level** option allows players to choose how deeply the seasons affect their worlds: * **Environment** — Seasonal scenery, weather, snow, and atmosphere without gameplay changes. * **Ecology** — Natural blocks, vegetation, and ecosystems respond to the seasons. * **Agriculture** — Seasons also affect crops, humidity, farming, and greenhouses. * **Survival** — Enables the complete seasonal experience, including animals, temperature, and survival mechanics. * **Custom** — Allows seasonal features to be configured individually. Snow rendering and vanilla snow-and-ice mechanics can now also be controlled independently through the new **Snow Behavior** option. Recipes, advancements, loot tables, and other datapack content can adapt to the selected simulation level. Existing configurations will be migrated automatically wherever possible. ### Redesigned Configuration Screen ![The redesigned seasonal configuration screen](https://cdn.modrinth.com/data/ofdM7yJE/images/6295aa56d25e0531fbc7a68caa4cd43e10db6ce9.png) The in-game configuration screen has been completely redesigned with seasonal backgrounds, ambient effects, improved navigation, configuration search, and clearer descriptions. Its underlying framework can also be reused by Ecliptic Seasons addons, allowing related mods to provide their own configuration screens with a consistent appearance and experience. ### Voxy Compatibility Rework ![Snowy Autumnal Forest in Spyglass with Voxy](https://cdn.modrinth.com/data/ofdM7yJE/images/e91b851778c5a22828e9955dd6a497b11c4a674a.png) *Snowy Autumnal Forest in Spyglass, rendered with Voxy.* Seasonal Voxy support has been extensively redesigned. * Voxy LODs can display seasonal vegetation, snow-covered terrain, and frozen water. * Seasonal appearances are applied during mesh generation without modifying Voxy’s stored world data. * Snow changes now rebuild visible LOD geometry instead of reimporting world regions. * Solar-term changes can update distant seasonal colors without restarting the entire renderer. * Nearby areas are prioritized, with improved task coordination and retry handling to reduce missed updates. > **Minecraft 1.20.1 and 1.21.1:** Voxy compatibility on these versions is provided through [Ecliptic Seasons: Voxy Compat](https://legacy.curseforge.com/minecraft/mc-mods/ecliptic-seasons-voxy-compact). Please wait for that compatibility mod to receive its corresponding update before using the new system. ### Distant Horizons Improvements Distant Horizons can now reproduce appearances provided by Ecliptic Seasons’ **seasonal model system**, allowing compatible blocks to retain their seasonal appearance in distant LODs. Seasonal snow, frozen water, color calculation, and world-reloading behavior have also been improved. ### Falling Leaves Fallen leaves can now remain briefly on the ground and gradually fade instead of disappearing immediately. Related particle frequency handling has also been corrected. ### Performance and Compatibility New lightweight Mixin injection methods reduce unnecessary allocations in extremely high-frequency code paths. Compatibility Mixins can also be applied more precisely according to the installed mod and version. ### Additional Improvements * Added automatic migration for renamed and reorganized configuration options. * Improved snow-covered model generation. * Added seasonal foliage color blending support for Embeddium. * Fixed incorrect heightmap usage that could cause stuttering while chunks were loading. * Improved several greenhouse, crop compatibility, rendering, and world-cache behaviors. Version 0.15.0 makes Ecliptic Seasons easier to configure, more flexible for different playstyles, and capable of carrying the changing seasons all the way to the distant horizon. --- Seasonal UI backgrounds adapted from [Seasonal Tilesets](https://grafxkid.itch.io/seasonal-tilesets) by GrafxKid.
beta

EclipticSeasons-26.2-neoforge-0.15.0-rc-3.jar

0.15.0-rc-3
3 сент. 2026 г.47Minecraft: 26.2neoforge
Скачать
Что нового
## Ecliptic Seasons 0.15.0 — All Things in Their Season Version 0.15.0 introduces a new way to customize the depth of seasonal gameplay, a completely redesigned configuration screen, and major improvements to distant seasonal rendering. ### Seasonal Simulation Levels The new **Seasonal Simulation Level** option allows players to choose how deeply the seasons affect their worlds: * **Environment** — Seasonal scenery, weather, snow, and atmosphere without gameplay changes. * **Ecology** — Natural blocks, vegetation, and ecosystems respond to the seasons. * **Agriculture** — Seasons also affect crops, humidity, farming, and greenhouses. * **Survival** — Enables the complete seasonal experience, including animals, temperature, and survival mechanics. * **Custom** — Allows seasonal features to be configured individually. Snow rendering and vanilla snow-and-ice mechanics can now also be controlled independently through the new **Snow Behavior** option. Recipes, advancements, loot tables, and other datapack content can adapt to the selected simulation level. Existing configurations will be migrated automatically wherever possible. ### Redesigned Configuration Screen ![The redesigned seasonal configuration screen](https://cdn.modrinth.com/data/ofdM7yJE/images/6295aa56d25e0531fbc7a68caa4cd43e10db6ce9.png) The in-game configuration screen has been completely redesigned with seasonal backgrounds, ambient effects, improved navigation, configuration search, and clearer descriptions. Its underlying framework can also be reused by Ecliptic Seasons addons, allowing related mods to provide their own configuration screens with a consistent appearance and experience. ### Voxy Compatibility Rework ![Snowy Autumnal Forest in Spyglass with Voxy](https://cdn.modrinth.com/data/ofdM7yJE/images/e91b851778c5a22828e9955dd6a497b11c4a674a.png) *Snowy Autumnal Forest in Spyglass, rendered with Voxy.* Seasonal Voxy support has been extensively redesigned. * Voxy LODs can display seasonal vegetation, snow-covered terrain, and frozen water. * Seasonal appearances are applied during mesh generation without modifying Voxy’s stored world data. * Snow changes now rebuild visible LOD geometry instead of reimporting world regions. * Solar-term changes can update distant seasonal colors without restarting the entire renderer. * Nearby areas are prioritized, with improved task coordination and retry handling to reduce missed updates. > **Minecraft 1.20.1 and 1.21.1:** Voxy compatibility on these versions is provided through [Ecliptic Seasons: Voxy Compat](https://legacy.curseforge.com/minecraft/mc-mods/ecliptic-seasons-voxy-compact). Please wait for that compatibility mod to receive its corresponding update before using the new system. ### Distant Horizons Improvements Distant Horizons can now reproduce appearances provided by Ecliptic Seasons’ **seasonal model system**, allowing compatible blocks to retain their seasonal appearance in distant LODs. Seasonal snow, frozen water, color calculation, and world-reloading behavior have also been improved. ### Falling Leaves Fallen leaves can now remain briefly on the ground and gradually fade instead of disappearing immediately. Related particle frequency handling has also been corrected. ### Performance and Compatibility New lightweight Mixin injection methods reduce unnecessary allocations in extremely high-frequency code paths. Compatibility Mixins can also be applied more precisely according to the installed mod and version. ### Additional Improvements * Added automatic migration for renamed and reorganized configuration options. * Improved snow-covered model generation. * Added seasonal foliage color blending support for Embeddium. * Fixed incorrect heightmap usage that could cause stuttering while chunks were loading. * Improved several greenhouse, crop compatibility, rendering, and world-cache behaviors. Version 0.15.0 makes Ecliptic Seasons easier to configure, more flexible for different playstyles, and capable of carrying the changing seasons all the way to the distant horizon. --- Seasonal UI backgrounds adapted from [Seasonal Tilesets](https://grafxkid.itch.io/seasonal-tilesets) by GrafxKid.
beta

EclipticSeasons-26.1.2-neoforge-0.15.0-rc-3.jar

0.15.0-rc-3
3 сент. 2026 г.49Minecraft: 26.1.2neoforge
Скачать
Что нового
## Ecliptic Seasons 0.15.0 — All Things in Their Season Version 0.15.0 introduces a new way to customize the depth of seasonal gameplay, a completely redesigned configuration screen, and major improvements to distant seasonal rendering. ### Seasonal Simulation Levels The new **Seasonal Simulation Level** option allows players to choose how deeply the seasons affect their worlds: * **Environment** — Seasonal scenery, weather, snow, and atmosphere without gameplay changes. * **Ecology** — Natural blocks, vegetation, and ecosystems respond to the seasons. * **Agriculture** — Seasons also affect crops, humidity, farming, and greenhouses. * **Survival** — Enables the complete seasonal experience, including animals, temperature, and survival mechanics. * **Custom** — Allows seasonal features to be configured individually. Snow rendering and vanilla snow-and-ice mechanics can now also be controlled independently through the new **Snow Behavior** option. Recipes, advancements, loot tables, and other datapack content can adapt to the selected simulation level. Existing configurations will be migrated automatically wherever possible. ### Redesigned Configuration Screen ![The redesigned seasonal configuration screen](https://cdn.modrinth.com/data/ofdM7yJE/images/6295aa56d25e0531fbc7a68caa4cd43e10db6ce9.png) The in-game configuration screen has been completely redesigned with seasonal backgrounds, ambient effects, improved navigation, configuration search, and clearer descriptions. Its underlying framework can also be reused by Ecliptic Seasons addons, allowing related mods to provide their own configuration screens with a consistent appearance and experience. ### Voxy Compatibility Rework ![Snowy Autumnal Forest in Spyglass with Voxy](https://cdn.modrinth.com/data/ofdM7yJE/images/e91b851778c5a22828e9955dd6a497b11c4a674a.png) *Snowy Autumnal Forest in Spyglass, rendered with Voxy.* Seasonal Voxy support has been extensively redesigned. * Voxy LODs can display seasonal vegetation, snow-covered terrain, and frozen water. * Seasonal appearances are applied during mesh generation without modifying Voxy’s stored world data. * Snow changes now rebuild visible LOD geometry instead of reimporting world regions. * Solar-term changes can update distant seasonal colors without restarting the entire renderer. * Nearby areas are prioritized, with improved task coordination and retry handling to reduce missed updates. > **Minecraft 1.20.1 and 1.21.1:** Voxy compatibility on these versions is provided through [Ecliptic Seasons: Voxy Compat](https://legacy.curseforge.com/minecraft/mc-mods/ecliptic-seasons-voxy-compact). Please wait for that compatibility mod to receive its corresponding update before using the new system. ### Distant Horizons Improvements Distant Horizons can now reproduce appearances provided by Ecliptic Seasons’ **seasonal model system**, allowing compatible blocks to retain their seasonal appearance in distant LODs. Seasonal snow, frozen water, color calculation, and world-reloading behavior have also been improved. ### Falling Leaves Fallen leaves can now remain briefly on the ground and gradually fade instead of disappearing immediately. Related particle frequency handling has also been corrected. ### Performance and Compatibility New lightweight Mixin injection methods reduce unnecessary allocations in extremely high-frequency code paths. Compatibility Mixins can also be applied more precisely according to the installed mod and version. ### Additional Improvements * Added automatic migration for renamed and reorganized configuration options. * Improved snow-covered model generation. * Added seasonal foliage color blending support for Embeddium. * Fixed incorrect heightmap usage that could cause stuttering while chunks were loading. * Improved several greenhouse, crop compatibility, rendering, and world-cache behaviors. Version 0.15.0 makes Ecliptic Seasons easier to configure, more flexible for different playstyles, and capable of carrying the changing seasons all the way to the distant horizon. --- Seasonal UI backgrounds adapted from [Seasonal Tilesets](https://grafxkid.itch.io/seasonal-tilesets) by GrafxKid.
beta

Ecliptic-Seasons-1.20.1-forge-0.15.0-rc-2-1-all.jar

0.15.0-rc-2-1
3 сент. 2026 г.154Minecraft: 1.20.1forge
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Что нового
## Ecliptic Seasons 0.15.0 — All Things in Their Season Version 0.15.0 introduces a new way to customize the depth of seasonal gameplay, a completely redesigned configuration screen, and major improvements to distant seasonal rendering. ### Seasonal Simulation Levels The new **Seasonal Simulation Level** option allows players to choose how deeply the seasons affect their worlds: * **Environment** — Seasonal scenery, weather, snow, and atmosphere without gameplay changes. * **Ecology** — Natural blocks, vegetation, and ecosystems respond to the seasons. * **Agriculture** — Seasons also affect crops, humidity, farming, and greenhouses. * **Survival** — Enables the complete seasonal experience, including animals, temperature, and survival mechanics. * **Custom** — Allows seasonal features to be configured individually. Snow rendering and vanilla snow-and-ice mechanics can now also be controlled independently through the new **Snow Behavior** option. Recipes, advancements, loot tables, and other datapack content can adapt to the selected simulation level. Existing configurations will be migrated automatically wherever possible. ### Redesigned Configuration Screen ![The redesigned seasonal configuration screen](https://cdn.modrinth.com/data/ofdM7yJE/images/6295aa56d25e0531fbc7a68caa4cd43e10db6ce9.png) The in-game configuration screen has been completely redesigned with seasonal backgrounds, ambient effects, improved navigation, configuration search, and clearer descriptions. Its underlying framework can also be reused by Ecliptic Seasons addons, allowing related mods to provide their own configuration screens with a consistent appearance and experience. ### Voxy Compatibility Rework ![Snowy Autumnal Forest in Spyglass with Voxy](https://cdn.modrinth.com/data/ofdM7yJE/images/e91b851778c5a22828e9955dd6a497b11c4a674a.png) *Snowy Autumnal Forest in Spyglass, rendered with Voxy.* Seasonal Voxy support has been extensively redesigned. * Voxy LODs can display seasonal vegetation, snow-covered terrain, and frozen water. * Seasonal appearances are applied during mesh generation without modifying Voxy’s stored world data. * Snow changes now rebuild visible LOD geometry instead of reimporting world regions. * Solar-term changes can update distant seasonal colors without restarting the entire renderer. * Nearby areas are prioritized, with improved task coordination and retry handling to reduce missed updates. > **Minecraft 1.20.1 and 1.21.1:** Voxy compatibility on these versions is provided through [Ecliptic Seasons: Voxy Compat](https://legacy.curseforge.com/minecraft/mc-mods/ecliptic-seasons-voxy-compact). Please wait for that compatibility mod to receive its corresponding update before using the new system. ### Distant Horizons Improvements Distant Horizons can now reproduce appearances provided by Ecliptic Seasons’ **seasonal model system**, allowing compatible blocks to retain their seasonal appearance in distant LODs. Seasonal snow, frozen water, color calculation, and world-reloading behavior have also been improved. ### Falling Leaves Fallen leaves can now remain briefly on the ground and gradually fade instead of disappearing immediately. Related particle frequency handling has also been corrected. ### Performance and Compatibility New lightweight Mixin injection methods reduce unnecessary allocations in extremely high-frequency code paths. Compatibility Mixins can also be applied more precisely according to the installed mod and version. ### Additional Improvements * Added automatic migration for renamed and reorganized configuration options. * Improved snow-covered model generation. * Added seasonal foliage color blending support for Embeddium. * Fixed incorrect heightmap usage that could cause stuttering while chunks were loading. * Improved several greenhouse, crop compatibility, rendering, and world-cache behaviors. Version 0.15.0 makes Ecliptic Seasons easier to configure, more flexible for different playstyles, and capable of carrying the changing seasons all the way to the distant horizon. --- Seasonal UI backgrounds adapted from [Seasonal Tilesets](https://grafxkid.itch.io/seasonal-tilesets) by GrafxKid.
beta

EclipticSeasons-1.21.1-neoforge-0.15.0-rc-2-1.jar

0.15.0-rc-2-1
3 сент. 2026 г.192Minecraft: 1.21.1neoforge
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Что нового
## Ecliptic Seasons 0.15.0 — All Things in Their Season Version 0.15.0 introduces a new way to customize the depth of seasonal gameplay, a completely redesigned configuration screen, and major improvements to distant seasonal rendering. ### Seasonal Simulation Levels The new **Seasonal Simulation Level** option allows players to choose how deeply the seasons affect their worlds: * **Environment** — Seasonal scenery, weather, snow, and atmosphere without gameplay changes. * **Ecology** — Natural blocks, vegetation, and ecosystems respond to the seasons. * **Agriculture** — Seasons also affect crops, humidity, farming, and greenhouses. * **Survival** — Enables the complete seasonal experience, including animals, temperature, and survival mechanics. * **Custom** — Allows seasonal features to be configured individually. Snow rendering and vanilla snow-and-ice mechanics can now also be controlled independently through the new **Snow Behavior** option. Recipes, advancements, loot tables, and other datapack content can adapt to the selected simulation level. Existing configurations will be migrated automatically wherever possible. ### Redesigned Configuration Screen ![The redesigned seasonal configuration screen](https://cdn.modrinth.com/data/ofdM7yJE/images/6295aa56d25e0531fbc7a68caa4cd43e10db6ce9.png) The in-game configuration screen has been completely redesigned with seasonal backgrounds, ambient effects, improved navigation, configuration search, and clearer descriptions. Its underlying framework can also be reused by Ecliptic Seasons addons, allowing related mods to provide their own configuration screens with a consistent appearance and experience. ### Voxy Compatibility Rework ![Snowy Autumnal Forest in Spyglass with Voxy](https://cdn.modrinth.com/data/ofdM7yJE/images/e91b851778c5a22828e9955dd6a497b11c4a674a.png) *Snowy Autumnal Forest in Spyglass, rendered with Voxy.* Seasonal Voxy support has been extensively redesigned. * Voxy LODs can display seasonal vegetation, snow-covered terrain, and frozen water. * Seasonal appearances are applied during mesh generation without modifying Voxy’s stored world data. * Snow changes now rebuild visible LOD geometry instead of reimporting world regions. * Solar-term changes can update distant seasonal colors without restarting the entire renderer. * Nearby areas are prioritized, with improved task coordination and retry handling to reduce missed updates. > **Minecraft 1.20.1 and 1.21.1:** Voxy compatibility on these versions is provided through [Ecliptic Seasons: Voxy Compat](https://legacy.curseforge.com/minecraft/mc-mods/ecliptic-seasons-voxy-compact). Please wait for that compatibility mod to receive its corresponding update before using the new system. ### Distant Horizons Improvements Distant Horizons can now reproduce appearances provided by Ecliptic Seasons’ **seasonal model system**, allowing compatible blocks to retain their seasonal appearance in distant LODs. Seasonal snow, frozen water, color calculation, and world-reloading behavior have also been improved. ### Falling Leaves Fallen leaves can now remain briefly on the ground and gradually fade instead of disappearing immediately. Related particle frequency handling has also been corrected. ### Performance and Compatibility New lightweight Mixin injection methods reduce unnecessary allocations in extremely high-frequency code paths. Compatibility Mixins can also be applied more precisely according to the installed mod and version. ### Additional Improvements * Added automatic migration for renamed and reorganized configuration options. * Improved snow-covered model generation. * Added seasonal foliage color blending support for Embeddium. * Fixed incorrect heightmap usage that could cause stuttering while chunks were loading. * Improved several greenhouse, crop compatibility, rendering, and world-cache behaviors. Version 0.15.0 makes Ecliptic Seasons easier to configure, more flexible for different playstyles, and capable of carrying the changing seasons all the way to the distant horizon. --- Seasonal UI backgrounds adapted from [Seasonal Tilesets](https://grafxkid.itch.io/seasonal-tilesets) by GrafxKid.
beta

EclipticSeasons-26.2-neoforge-0.15.0-rc-2-1.jar

0.15.0-rc-2-1
3 сент. 2026 г.24Minecraft: 26.2neoforge
Скачать
Что нового
## Ecliptic Seasons 0.15.0 — All Things in Their Season Version 0.15.0 introduces a new way to customize the depth of seasonal gameplay, a completely redesigned configuration screen, and major improvements to distant seasonal rendering. ### Seasonal Simulation Levels The new **Seasonal Simulation Level** option allows players to choose how deeply the seasons affect their worlds: * **Environment** — Seasonal scenery, weather, snow, and atmosphere without gameplay changes. * **Ecology** — Natural blocks, vegetation, and ecosystems respond to the seasons. * **Agriculture** — Seasons also affect crops, humidity, farming, and greenhouses. * **Survival** — Enables the complete seasonal experience, including animals, temperature, and survival mechanics. * **Custom** — Allows seasonal features to be configured individually. Snow rendering and vanilla snow-and-ice mechanics can now also be controlled independently through the new **Snow Behavior** option. Recipes, advancements, loot tables, and other datapack content can adapt to the selected simulation level. Existing configurations will be migrated automatically wherever possible. ### Redesigned Configuration Screen ![The redesigned seasonal configuration screen](https://cdn.modrinth.com/data/ofdM7yJE/images/6295aa56d25e0531fbc7a68caa4cd43e10db6ce9.png) The in-game configuration screen has been completely redesigned with seasonal backgrounds, ambient effects, improved navigation, configuration search, and clearer descriptions. Its underlying framework can also be reused by Ecliptic Seasons addons, allowing related mods to provide their own configuration screens with a consistent appearance and experience. ### Voxy Compatibility Rework ![Snowy Autumnal Forest in Spyglass with Voxy](https://cdn.modrinth.com/data/ofdM7yJE/images/e91b851778c5a22828e9955dd6a497b11c4a674a.png) *Snowy Autumnal Forest in Spyglass, rendered with Voxy.* Seasonal Voxy support has been extensively redesigned. * Voxy LODs can display seasonal vegetation, snow-covered terrain, and frozen water. * Seasonal appearances are applied during mesh generation without modifying Voxy’s stored world data. * Snow changes now rebuild visible LOD geometry instead of reimporting world regions. * Solar-term changes can update distant seasonal colors without restarting the entire renderer. * Nearby areas are prioritized, with improved task coordination and retry handling to reduce missed updates. > **Minecraft 1.20.1 and 1.21.1:** Voxy compatibility on these versions is provided through [Ecliptic Seasons: Voxy Compat](https://legacy.curseforge.com/minecraft/mc-mods/ecliptic-seasons-voxy-compact). Please wait for that compatibility mod to receive its corresponding update before using the new system. ### Distant Horizons Improvements Distant Horizons can now reproduce appearances provided by Ecliptic Seasons’ **seasonal model system**, allowing compatible blocks to retain their seasonal appearance in distant LODs. Seasonal snow, frozen water, color calculation, and world-reloading behavior have also been improved. ### Falling Leaves Fallen leaves can now remain briefly on the ground and gradually fade instead of disappearing immediately. Related particle frequency handling has also been corrected. ### Performance and Compatibility New lightweight Mixin injection methods reduce unnecessary allocations in extremely high-frequency code paths. Compatibility Mixins can also be applied more precisely according to the installed mod and version. ### Additional Improvements * Added automatic migration for renamed and reorganized configuration options. * Improved snow-covered model generation. * Added seasonal foliage color blending support for Embeddium. * Fixed incorrect heightmap usage that could cause stuttering while chunks were loading. * Improved several greenhouse, crop compatibility, rendering, and world-cache behaviors. Version 0.15.0 makes Ecliptic Seasons easier to configure, more flexible for different playstyles, and capable of carrying the changing seasons all the way to the distant horizon. --- Seasonal UI backgrounds adapted from [Seasonal Tilesets](https://grafxkid.itch.io/seasonal-tilesets) by GrafxKid.
beta

EclipticSeasons-26.1.2-neoforge-0.15.0-rc-2-1.jar

0.15.0-rc-2-1
3 сент. 2026 г.22Minecraft: 26.1.2neoforge
Скачать
Что нового
## Ecliptic Seasons 0.15.0 — All Things in Their Season Version 0.15.0 introduces a new way to customize the depth of seasonal gameplay, a completely redesigned configuration screen, and major improvements to distant seasonal rendering. ### Seasonal Simulation Levels The new **Seasonal Simulation Level** option allows players to choose how deeply the seasons affect their worlds: * **Environment** — Seasonal scenery, weather, snow, and atmosphere without gameplay changes. * **Ecology** — Natural blocks, vegetation, and ecosystems respond to the seasons. * **Agriculture** — Seasons also affect crops, humidity, farming, and greenhouses. * **Survival** — Enables the complete seasonal experience, including animals, temperature, and survival mechanics. * **Custom** — Allows seasonal features to be configured individually. Snow rendering and vanilla snow-and-ice mechanics can now also be controlled independently through the new **Snow Behavior** option. Recipes, advancements, loot tables, and other datapack content can adapt to the selected simulation level. Existing configurations will be migrated automatically wherever possible. ### Redesigned Configuration Screen ![The redesigned seasonal configuration screen](https://cdn.modrinth.com/data/ofdM7yJE/images/6295aa56d25e0531fbc7a68caa4cd43e10db6ce9.png) The in-game configuration screen has been completely redesigned with seasonal backgrounds, ambient effects, improved navigation, configuration search, and clearer descriptions. Its underlying framework can also be reused by Ecliptic Seasons addons, allowing related mods to provide their own configuration screens with a consistent appearance and experience. ### Voxy Compatibility Rework ![Snowy Autumnal Forest in Spyglass with Voxy](https://cdn.modrinth.com/data/ofdM7yJE/images/e91b851778c5a22828e9955dd6a497b11c4a674a.png) *Snowy Autumnal Forest in Spyglass, rendered with Voxy.* Seasonal Voxy support has been extensively redesigned. * Voxy LODs can display seasonal vegetation, snow-covered terrain, and frozen water. * Seasonal appearances are applied during mesh generation without modifying Voxy’s stored world data. * Snow changes now rebuild visible LOD geometry instead of reimporting world regions. * Solar-term changes can update distant seasonal colors without restarting the entire renderer. * Nearby areas are prioritized, with improved task coordination and retry handling to reduce missed updates. > **Minecraft 1.20.1 and 1.21.1:** Voxy compatibility on these versions is provided through [Ecliptic Seasons: Voxy Compat](https://legacy.curseforge.com/minecraft/mc-mods/ecliptic-seasons-voxy-compact). Please wait for that compatibility mod to receive its corresponding update before using the new system. ### Distant Horizons Improvements Distant Horizons can now reproduce appearances provided by Ecliptic Seasons’ **seasonal model system**, allowing compatible blocks to retain their seasonal appearance in distant LODs. Seasonal snow, frozen water, color calculation, and world-reloading behavior have also been improved. ### Falling Leaves Fallen leaves can now remain briefly on the ground and gradually fade instead of disappearing immediately. Related particle frequency handling has also been corrected. ### Performance and Compatibility New lightweight Mixin injection methods reduce unnecessary allocations in extremely high-frequency code paths. Compatibility Mixins can also be applied more precisely according to the installed mod and version. ### Additional Improvements * Added automatic migration for renamed and reorganized configuration options. * Improved snow-covered model generation. * Added seasonal foliage color blending support for Embeddium. * Fixed incorrect heightmap usage that could cause stuttering while chunks were loading. * Improved several greenhouse, crop compatibility, rendering, and world-cache behaviors. Version 0.15.0 makes Ecliptic Seasons easier to configure, more flexible for different playstyles, and capable of carrying the changing seasons all the way to the distant horizon. --- Seasonal UI backgrounds adapted from [Seasonal Tilesets](https://grafxkid.itch.io/seasonal-tilesets) by GrafxKid.
beta

EclipticSeasons-1.20.1-forge-0.15.0-rc-2-all.jar

0.15.0-rc-2
2 сент. 2026 г.319Minecraft: 1.20.1forge
Скачать
Что нового
## Ecliptic Seasons 0.15.0 — All Things in Their Season Version 0.15.0 introduces a new way to customize the depth of seasonal gameplay, a completely redesigned configuration screen, and major improvements to distant seasonal rendering. ### Seasonal Simulation Levels The new **Seasonal Simulation Level** option allows players to choose how deeply the seasons affect their worlds: * **Environment** — Seasonal scenery, weather, snow, and atmosphere without gameplay changes. * **Ecology** — Natural blocks, vegetation, and ecosystems respond to the seasons. * **Agriculture** — Seasons also affect crops, humidity, farming, and greenhouses. * **Survival** — Enables the complete seasonal experience, including animals, temperature, and survival mechanics. * **Custom** — Allows seasonal features to be configured individually. Snow rendering and vanilla snow-and-ice mechanics can now also be controlled independently through the new **Snow Behavior** option. Recipes, advancements, loot tables, and other datapack content can adapt to the selected simulation level. Existing configurations will be migrated automatically wherever possible. ### Redesigned Configuration Screen ![The redesigned seasonal configuration screen](https://cdn.modrinth.com/data/ofdM7yJE/images/6295aa56d25e0531fbc7a68caa4cd43e10db6ce9.png) The in-game configuration screen has been completely redesigned with seasonal backgrounds, ambient effects, improved navigation, configuration search, and clearer descriptions. Its underlying framework can also be reused by Ecliptic Seasons addons, allowing related mods to provide their own configuration screens with a consistent appearance and experience. ### Voxy Compatibility Rework ![Snowy Autumnal Forest in Spyglass with Voxy](https://cdn.modrinth.com/data/ofdM7yJE/images/e91b851778c5a22828e9955dd6a497b11c4a674a.png) *Snowy Autumnal Forest in Spyglass, rendered with Voxy.* Seasonal Voxy support has been extensively redesigned. * Voxy LODs can display seasonal vegetation, snow-covered terrain, and frozen water. * Seasonal appearances are applied during mesh generation without modifying Voxy’s stored world data. * Snow changes now rebuild visible LOD geometry instead of reimporting world regions. * Solar-term changes can update distant seasonal colors without restarting the entire renderer. * Nearby areas are prioritized, with improved task coordination and retry handling to reduce missed updates. > **Minecraft 1.20.1 and 1.21.1:** Voxy compatibility on these versions is provided through [Ecliptic Seasons: Voxy Compat](https://legacy.curseforge.com/minecraft/mc-mods/ecliptic-seasons-voxy-compact). Please wait for that compatibility mod to receive its corresponding update before using the new system. ### Distant Horizons Improvements Distant Horizons can now reproduce appearances provided by Ecliptic Seasons’ **seasonal model system**, allowing compatible blocks to retain their seasonal appearance in distant LODs. Seasonal snow, frozen water, color calculation, and world-reloading behavior have also been improved. ### Falling Leaves Fallen leaves can now remain briefly on the ground and gradually fade instead of disappearing immediately. Related particle frequency handling has also been corrected. ### Performance and Compatibility New lightweight Mixin injection methods reduce unnecessary allocations in extremely high-frequency code paths. Compatibility Mixins can also be applied more precisely according to the installed mod and version. ### Additional Improvements * Added automatic migration for renamed and reorganized configuration options. * Improved snow-covered model generation. * Added seasonal foliage color blending support for Embeddium. * Fixed incorrect heightmap usage that could cause stuttering while chunks were loading. * Improved several greenhouse, crop compatibility, rendering, and world-cache behaviors. Version 0.15.0 makes Ecliptic Seasons easier to configure, more flexible for different playstyles, and capable of carrying the changing seasons all the way to the distant horizon. --- Seasonal UI backgrounds adapted from [Seasonal Tilesets](https://grafxkid.itch.io/seasonal-tilesets) by GrafxKid.
beta

EclipticSeasons-1.21.1-neoforge-0.15.0-rc-2.jar

0.15.0-rc-2
2 сент. 2026 г.432Minecraft: 1.21.1neoforge
Скачать
Что нового
## Ecliptic Seasons 0.15.0 — All Things in Their Season Version 0.15.0 introduces a new way to customize the depth of seasonal gameplay, a completely redesigned configuration screen, and major improvements to distant seasonal rendering. ### Seasonal Simulation Levels The new **Seasonal Simulation Level** option allows players to choose how deeply the seasons affect their worlds: * **Environment** — Seasonal scenery, weather, snow, and atmosphere without gameplay changes. * **Ecology** — Natural blocks, vegetation, and ecosystems respond to the seasons. * **Agriculture** — Seasons also affect crops, humidity, farming, and greenhouses. * **Survival** — Enables the complete seasonal experience, including animals, temperature, and survival mechanics. * **Custom** — Allows seasonal features to be configured individually. Snow rendering and vanilla snow-and-ice mechanics can now also be controlled independently through the new **Snow Behavior** option. Recipes, advancements, loot tables, and other datapack content can adapt to the selected simulation level. Existing configurations will be migrated automatically wherever possible. ### Redesigned Configuration Screen ![The redesigned seasonal configuration screen](https://cdn.modrinth.com/data/ofdM7yJE/images/6295aa56d25e0531fbc7a68caa4cd43e10db6ce9.png) The in-game configuration screen has been completely redesigned with seasonal backgrounds, ambient effects, improved navigation, configuration search, and clearer descriptions. Its underlying framework can also be reused by Ecliptic Seasons addons, allowing related mods to provide their own configuration screens with a consistent appearance and experience. ### Voxy Compatibility Rework ![Snowy Autumnal Forest in Spyglass with Voxy](https://cdn.modrinth.com/data/ofdM7yJE/images/e91b851778c5a22828e9955dd6a497b11c4a674a.png) *Snowy Autumnal Forest in Spyglass, rendered with Voxy.* Seasonal Voxy support has been extensively redesigned. * Voxy LODs can display seasonal vegetation, snow-covered terrain, and frozen water. * Seasonal appearances are applied during mesh generation without modifying Voxy’s stored world data. * Snow changes now rebuild visible LOD geometry instead of reimporting world regions. * Solar-term changes can update distant seasonal colors without restarting the entire renderer. * Nearby areas are prioritized, with improved task coordination and retry handling to reduce missed updates. > **Minecraft 1.20.1 and 1.21.1:** Voxy compatibility on these versions is provided through [Ecliptic Seasons: Voxy Compat](https://legacy.curseforge.com/minecraft/mc-mods/ecliptic-seasons-voxy-compact). Please wait for that compatibility mod to receive its corresponding update before using the new system. ### Distant Horizons Improvements Distant Horizons can now reproduce appearances provided by Ecliptic Seasons’ **seasonal model system**, allowing compatible blocks to retain their seasonal appearance in distant LODs. Seasonal snow, frozen water, color calculation, and world-reloading behavior have also been improved. ### Falling Leaves Fallen leaves can now remain briefly on the ground and gradually fade instead of disappearing immediately. Related particle frequency handling has also been corrected. ### Performance and Compatibility New lightweight Mixin injection methods reduce unnecessary allocations in extremely high-frequency code paths. Compatibility Mixins can also be applied more precisely according to the installed mod and version. ### Additional Improvements * Added automatic migration for renamed and reorganized configuration options. * Improved snow-covered model generation. * Added seasonal foliage color blending support for Embeddium. * Fixed incorrect heightmap usage that could cause stuttering while chunks were loading. * Improved several greenhouse, crop compatibility, rendering, and world-cache behaviors. Version 0.15.0 makes Ecliptic Seasons easier to configure, more flexible for different playstyles, and capable of carrying the changing seasons all the way to the distant horizon. --- Seasonal UI backgrounds adapted from [Seasonal Tilesets](https://grafxkid.itch.io/seasonal-tilesets) by GrafxKid.
beta

EclipticSeasons-26.1.2-neoforge-0.15.0-rc-2.jar

0.15.0-rc-2
2 сент. 2026 г.29Minecraft: 26.1.2neoforge
Скачать
Что нового
## Ecliptic Seasons 0.15.0 — All Things in Their Season Version 0.15.0 introduces a new way to customize the depth of seasonal gameplay, a completely redesigned configuration screen, and major improvements to distant seasonal rendering. ### Seasonal Simulation Levels The new **Seasonal Simulation Level** option allows players to choose how deeply the seasons affect their worlds: * **Environment** — Seasonal scenery, weather, snow, and atmosphere without gameplay changes. * **Ecology** — Natural blocks, vegetation, and ecosystems respond to the seasons. * **Agriculture** — Seasons also affect crops, humidity, farming, and greenhouses. * **Survival** — Enables the complete seasonal experience, including animals, temperature, and survival mechanics. * **Custom** — Allows seasonal features to be configured individually. Snow rendering and vanilla snow-and-ice mechanics can now also be controlled independently through the new **Snow Behavior** option. Recipes, advancements, loot tables, and other datapack content can adapt to the selected simulation level. Existing configurations will be migrated automatically wherever possible. ### Redesigned Configuration Screen ![The redesigned seasonal configuration screen](https://cdn.modrinth.com/data/ofdM7yJE/images/6295aa56d25e0531fbc7a68caa4cd43e10db6ce9.png) The in-game configuration screen has been completely redesigned with seasonal backgrounds, ambient effects, improved navigation, configuration search, and clearer descriptions. Its underlying framework can also be reused by Ecliptic Seasons addons, allowing related mods to provide their own configuration screens with a consistent appearance and experience. ### Voxy Compatibility Rework ![Snowy Autumnal Forest in Spyglass with Voxy](https://cdn.modrinth.com/data/ofdM7yJE/images/e91b851778c5a22828e9955dd6a497b11c4a674a.png) *Snowy Autumnal Forest in Spyglass, rendered with Voxy.* Seasonal Voxy support has been extensively redesigned. * Voxy LODs can display seasonal vegetation, snow-covered terrain, and frozen water. * Seasonal appearances are applied during mesh generation without modifying Voxy’s stored world data. * Snow changes now rebuild visible LOD geometry instead of reimporting world regions. * Solar-term changes can update distant seasonal colors without restarting the entire renderer. * Nearby areas are prioritized, with improved task coordination and retry handling to reduce missed updates. > **Minecraft 1.20.1 and 1.21.1:** Voxy compatibility on these versions is provided through [Ecliptic Seasons: Voxy Compat](https://legacy.curseforge.com/minecraft/mc-mods/ecliptic-seasons-voxy-compact). Please wait for that compatibility mod to receive its corresponding update before using the new system. ### Distant Horizons Improvements Distant Horizons can now reproduce appearances provided by Ecliptic Seasons’ **seasonal model system**, allowing compatible blocks to retain their seasonal appearance in distant LODs. Seasonal snow, frozen water, color calculation, and world-reloading behavior have also been improved. ### Falling Leaves Fallen leaves can now remain briefly on the ground and gradually fade instead of disappearing immediately. Related particle frequency handling has also been corrected. ### Performance and Compatibility New lightweight Mixin injection methods reduce unnecessary allocations in extremely high-frequency code paths. Compatibility Mixins can also be applied more precisely according to the installed mod and version. ### Additional Improvements * Added automatic migration for renamed and reorganized configuration options. * Improved snow-covered model generation. * Added seasonal foliage color blending support for Embeddium. * Fixed incorrect heightmap usage that could cause stuttering while chunks were loading. * Improved several greenhouse, crop compatibility, rendering, and world-cache behaviors. Version 0.15.0 makes Ecliptic Seasons easier to configure, more flexible for different playstyles, and capable of carrying the changing seasons all the way to the distant horizon. --- Seasonal UI backgrounds adapted from [Seasonal Tilesets](https://grafxkid.itch.io/seasonal-tilesets) by GrafxKid.
beta

EclipticSeasons-26.2-neoforge-0.15.0-rc-2.jar

0.15.0-rc-2
2 сент. 2026 г.37Minecraft: 26.2neoforge
Скачать
Что нового
## Ecliptic Seasons 0.15.0 — All Things in Their Season Version 0.15.0 introduces a new way to customize the depth of seasonal gameplay, a completely redesigned configuration screen, and major improvements to distant seasonal rendering. ### Seasonal Simulation Levels The new **Seasonal Simulation Level** option allows players to choose how deeply the seasons affect their worlds: * **Environment** — Seasonal scenery, weather, snow, and atmosphere without gameplay changes. * **Ecology** — Natural blocks, vegetation, and ecosystems respond to the seasons. * **Agriculture** — Seasons also affect crops, humidity, farming, and greenhouses. * **Survival** — Enables the complete seasonal experience, including animals, temperature, and survival mechanics. * **Custom** — Allows seasonal features to be configured individually. Snow rendering and vanilla snow-and-ice mechanics can now also be controlled independently through the new **Snow Behavior** option. Recipes, advancements, loot tables, and other datapack content can adapt to the selected simulation level. Existing configurations will be migrated automatically wherever possible. ### Redesigned Configuration Screen ![The redesigned seasonal configuration screen](https://cdn.modrinth.com/data/ofdM7yJE/images/6295aa56d25e0531fbc7a68caa4cd43e10db6ce9.png) The in-game configuration screen has been completely redesigned with seasonal backgrounds, ambient effects, improved navigation, configuration search, and clearer descriptions. Its underlying framework can also be reused by Ecliptic Seasons addons, allowing related mods to provide their own configuration screens with a consistent appearance and experience. ### Voxy Compatibility Rework ![Snowy Autumnal Forest in Spyglass with Voxy](https://cdn.modrinth.com/data/ofdM7yJE/images/e91b851778c5a22828e9955dd6a497b11c4a674a.png) *Snowy Autumnal Forest in Spyglass, rendered with Voxy.* Seasonal Voxy support has been extensively redesigned. * Voxy LODs can display seasonal vegetation, snow-covered terrain, and frozen water. * Seasonal appearances are applied during mesh generation without modifying Voxy’s stored world data. * Snow changes now rebuild visible LOD geometry instead of reimporting world regions. * Solar-term changes can update distant seasonal colors without restarting the entire renderer. * Nearby areas are prioritized, with improved task coordination and retry handling to reduce missed updates. > **Minecraft 1.20.1 and 1.21.1:** Voxy compatibility on these versions is provided through [Ecliptic Seasons: Voxy Compat](https://legacy.curseforge.com/minecraft/mc-mods/ecliptic-seasons-voxy-compact). Please wait for that compatibility mod to receive its corresponding update before using the new system. ### Distant Horizons Improvements Distant Horizons can now reproduce appearances provided by Ecliptic Seasons’ **seasonal model system**, allowing compatible blocks to retain their seasonal appearance in distant LODs. Seasonal snow, frozen water, color calculation, and world-reloading behavior have also been improved. ### Falling Leaves Fallen leaves can now remain briefly on the ground and gradually fade instead of disappearing immediately. Related particle frequency handling has also been corrected. ### Performance and Compatibility New lightweight Mixin injection methods reduce unnecessary allocations in extremely high-frequency code paths. Compatibility Mixins can also be applied more precisely according to the installed mod and version. ### Additional Improvements * Added automatic migration for renamed and reorganized configuration options. * Improved snow-covered model generation. * Added seasonal foliage color blending support for Embeddium. * Fixed incorrect heightmap usage that could cause stuttering while chunks were loading. * Improved several greenhouse, crop compatibility, rendering, and world-cache behaviors. Version 0.15.0 makes Ecliptic Seasons easier to configure, more flexible for different playstyles, and capable of carrying the changing seasons all the way to the distant horizon. --- Seasonal UI backgrounds adapted from [Seasonal Tilesets](https://grafxkid.itch.io/seasonal-tilesets) by GrafxKid.
beta

EclipticSeasons-1.20.1-forge-0.15.0-rc-all.jar

0.15.0-rc
31 авг. 2026 г.778Minecraft: 1.20.1forge
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Что нового
## Ecliptic Seasons 0.15.0 — All Things in Their Season Version 0.15.0 introduces a new way to customize the depth of seasonal gameplay, a completely redesigned configuration screen, and major improvements to distant seasonal rendering. ### Seasonal Simulation Levels The new **Seasonal Simulation Level** option allows players to choose how deeply the seasons affect their worlds: * **Environment** — Seasonal scenery, weather, snow, and atmosphere without gameplay changes. * **Ecology** — Natural blocks, vegetation, and ecosystems respond to the seasons. * **Agriculture** — Seasons also affect crops, humidity, farming, and greenhouses. * **Survival** — Enables the complete seasonal experience, including animals, temperature, and survival mechanics. * **Custom** — Allows seasonal features to be configured individually. Snow rendering and vanilla snow-and-ice mechanics can now also be controlled independently through the new **Snow Behavior** option. Recipes, advancements, loot tables, and other datapack content can adapt to the selected simulation level. Existing configurations will be migrated automatically wherever possible. ### Redesigned Configuration Screen ![The redesigned seasonal configuration screen](https://cdn.modrinth.com/data/ofdM7yJE/images/6295aa56d25e0531fbc7a68caa4cd43e10db6ce9.png) The in-game configuration screen has been completely redesigned with seasonal backgrounds, ambient effects, improved navigation, configuration search, and clearer descriptions. Its underlying framework can also be reused by Ecliptic Seasons addons, allowing related mods to provide their own configuration screens with a consistent appearance and experience. ### Voxy Compatibility Rework ![Snowy Autumnal Forest in Spyglass with Voxy](https://cdn.modrinth.com/data/ofdM7yJE/images/e91b851778c5a22828e9955dd6a497b11c4a674a.png) *Snowy Autumnal Forest in Spyglass, rendered with Voxy.* Seasonal Voxy support has been extensively redesigned. * Voxy LODs can display seasonal vegetation, snow-covered terrain, and frozen water. * Seasonal appearances are applied during mesh generation without modifying Voxy’s stored world data. * Snow changes now rebuild visible LOD geometry instead of reimporting world regions. * Solar-term changes can update distant seasonal colors without restarting the entire renderer. * Nearby areas are prioritized, with improved task coordination and retry handling to reduce missed updates. > **Minecraft 1.20.1 and 1.21.1:** Voxy compatibility on these versions is provided through [Ecliptic Seasons: Voxy Compat](https://legacy.curseforge.com/minecraft/mc-mods/ecliptic-seasons-voxy-compact). Please wait for that compatibility mod to receive its corresponding update before using the new system. ### Distant Horizons Improvements Distant Horizons can now reproduce appearances provided by Ecliptic Seasons’ **seasonal model system**, allowing compatible blocks to retain their seasonal appearance in distant LODs. Seasonal snow, frozen water, color calculation, and world-reloading behavior have also been improved. ### Falling Leaves Fallen leaves can now remain briefly on the ground and gradually fade instead of disappearing immediately. Related particle frequency handling has also been corrected. ### Performance and Compatibility New lightweight Mixin injection methods reduce unnecessary allocations in extremely high-frequency code paths. Compatibility Mixins can also be applied more precisely according to the installed mod and version. ### Additional Improvements * Added automatic migration for renamed and reorganized configuration options. * Improved snow-covered model generation. * Added seasonal foliage color blending support for Embeddium. * Fixed incorrect heightmap usage that could cause stuttering while chunks were loading. * Improved several greenhouse, crop compatibility, rendering, and world-cache behaviors. Version 0.15.0 makes Ecliptic Seasons easier to configure, more flexible for different playstyles, and capable of carrying the changing seasons all the way to the distant horizon. --- Seasonal UI backgrounds adapted from [Seasonal Tilesets](https://grafxkid.itch.io/seasonal-tilesets) by GrafxKid.
beta

EclipticSeasons-1.21.1-neoforge-0.15.0-rc.jar

0.15.0-rc
31 авг. 2026 г.1,9 тыс.Minecraft: 1.21.1neoforge
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Что нового
## Ecliptic Seasons 0.15.0 — All Things in Their Season Version 0.15.0 introduces a new way to customize the depth of seasonal gameplay, a completely redesigned configuration screen, and major improvements to distant seasonal rendering. ### Seasonal Simulation Levels The new **Seasonal Simulation Level** option allows players to choose how deeply the seasons affect their worlds: * **Environment** — Seasonal scenery, weather, snow, and atmosphere without gameplay changes. * **Ecology** — Natural blocks, vegetation, and ecosystems respond to the seasons. * **Agriculture** — Seasons also affect crops, humidity, farming, and greenhouses. * **Survival** — Enables the complete seasonal experience, including animals, temperature, and survival mechanics. * **Custom** — Allows seasonal features to be configured individually. Snow rendering and vanilla snow-and-ice mechanics can now also be controlled independently through the new **Snow Behavior** option. Recipes, advancements, loot tables, and other datapack content can adapt to the selected simulation level. Existing configurations will be migrated automatically wherever possible. ### Redesigned Configuration Screen ![The redesigned seasonal configuration screen](https://cdn.modrinth.com/data/ofdM7yJE/images/6295aa56d25e0531fbc7a68caa4cd43e10db6ce9.png) The in-game configuration screen has been completely redesigned with seasonal backgrounds, ambient effects, improved navigation, configuration search, and clearer descriptions. Its underlying framework can also be reused by Ecliptic Seasons addons, allowing related mods to provide their own configuration screens with a consistent appearance and experience. ### Voxy Compatibility Rework ![Snowy Autumnal Forest in Spyglass with Voxy](https://cdn.modrinth.com/data/ofdM7yJE/images/e91b851778c5a22828e9955dd6a497b11c4a674a.png) *Snowy Autumnal Forest in Spyglass, rendered with Voxy.* Seasonal Voxy support has been extensively redesigned. * Voxy LODs can display seasonal vegetation, snow-covered terrain, and frozen water. * Seasonal appearances are applied during mesh generation without modifying Voxy’s stored world data. * Snow changes now rebuild visible LOD geometry instead of reimporting world regions. * Solar-term changes can update distant seasonal colors without restarting the entire renderer. * Nearby areas are prioritized, with improved task coordination and retry handling to reduce missed updates. > **Minecraft 1.20.1 and 1.21.1:** Voxy compatibility on these versions is provided through [Ecliptic Seasons: Voxy Compat](https://legacy.curseforge.com/minecraft/mc-mods/ecliptic-seasons-voxy-compact). Please wait for that compatibility mod to receive its corresponding update before using the new system. ### Distant Horizons Improvements Distant Horizons can now reproduce appearances provided by Ecliptic Seasons’ **seasonal model system**, allowing compatible blocks to retain their seasonal appearance in distant LODs. Seasonal snow, frozen water, color calculation, and world-reloading behavior have also been improved. ### Falling Leaves Fallen leaves can now remain briefly on the ground and gradually fade instead of disappearing immediately. Related particle frequency handling has also been corrected. ### Performance and Compatibility New lightweight Mixin injection methods reduce unnecessary allocations in extremely high-frequency code paths. Compatibility Mixins can also be applied more precisely according to the installed mod and version. ### Additional Improvements * Added automatic migration for renamed and reorganized configuration options. * Improved snow-covered model generation. * Added seasonal foliage color blending support for Embeddium. * Fixed incorrect heightmap usage that could cause stuttering while chunks were loading. * Improved several greenhouse, crop compatibility, rendering, and world-cache behaviors. Version 0.15.0 makes Ecliptic Seasons easier to configure, more flexible for different playstyles, and capable of carrying the changing seasons all the way to the distant horizon. --- Seasonal UI backgrounds adapted from [Seasonal Tilesets](https://grafxkid.itch.io/seasonal-tilesets) by GrafxKid.
beta

EclipticSeasons-26.1.2-neoforge-0.15.0-rc.jar

0.15.0-rc
31 авг. 2026 г.51Minecraft: 26.1.2neoforge
Скачать
Что нового
## Ecliptic Seasons 0.15.0 — All Things in Their Season Version 0.15.0 introduces a new way to customize the depth of seasonal gameplay, a completely redesigned configuration screen, and major improvements to distant seasonal rendering. ### Seasonal Simulation Levels The new **Seasonal Simulation Level** option allows players to choose how deeply the seasons affect their worlds: * **Environment** — Seasonal scenery, weather, snow, and atmosphere without gameplay changes. * **Ecology** — Natural blocks, vegetation, and ecosystems respond to the seasons. * **Agriculture** — Seasons also affect crops, humidity, farming, and greenhouses. * **Survival** — Enables the complete seasonal experience, including animals, temperature, and survival mechanics. * **Custom** — Allows seasonal features to be configured individually. Snow rendering and vanilla snow-and-ice mechanics can now also be controlled independently through the new **Snow Behavior** option. Recipes, advancements, loot tables, and other datapack content can adapt to the selected simulation level. Existing configurations will be migrated automatically wherever possible. ### Redesigned Configuration Screen ![The redesigned seasonal configuration screen](https://cdn.modrinth.com/data/ofdM7yJE/images/6295aa56d25e0531fbc7a68caa4cd43e10db6ce9.png) The in-game configuration screen has been completely redesigned with seasonal backgrounds, ambient effects, improved navigation, configuration search, and clearer descriptions. Its underlying framework can also be reused by Ecliptic Seasons addons, allowing related mods to provide their own configuration screens with a consistent appearance and experience. ### Voxy Compatibility Rework ![Snowy Autumnal Forest in Spyglass with Voxy](https://cdn.modrinth.com/data/ofdM7yJE/images/e91b851778c5a22828e9955dd6a497b11c4a674a.png) *Snowy Autumnal Forest in Spyglass, rendered with Voxy.* Seasonal Voxy support has been extensively redesigned. * Voxy LODs can display seasonal vegetation, snow-covered terrain, and frozen water. * Seasonal appearances are applied during mesh generation without modifying Voxy’s stored world data. * Snow changes now rebuild visible LOD geometry instead of reimporting world regions. * Solar-term changes can update distant seasonal colors without restarting the entire renderer. * Nearby areas are prioritized, with improved task coordination and retry handling to reduce missed updates. > **Minecraft 1.20.1 and 1.21.1:** Voxy compatibility on these versions is provided through [Ecliptic Seasons: Voxy Compat](https://legacy.curseforge.com/minecraft/mc-mods/ecliptic-seasons-voxy-compact). Please wait for that compatibility mod to receive its corresponding update before using the new system. ### Distant Horizons Improvements Distant Horizons can now reproduce appearances provided by Ecliptic Seasons’ **seasonal model system**, allowing compatible blocks to retain their seasonal appearance in distant LODs. Seasonal snow, frozen water, color calculation, and world-reloading behavior have also been improved. ### Falling Leaves Fallen leaves can now remain briefly on the ground and gradually fade instead of disappearing immediately. Related particle frequency handling has also been corrected. ### Performance and Compatibility New lightweight Mixin injection methods reduce unnecessary allocations in extremely high-frequency code paths. Compatibility Mixins can also be applied more precisely according to the installed mod and version. ### Additional Improvements * Added automatic migration for renamed and reorganized configuration options. * Improved snow-covered model generation. * Added seasonal foliage color blending support for Embeddium. * Fixed incorrect heightmap usage that could cause stuttering while chunks were loading. * Improved several greenhouse, crop compatibility, rendering, and world-cache behaviors. Version 0.15.0 makes Ecliptic Seasons easier to configure, more flexible for different playstyles, and capable of carrying the changing seasons all the way to the distant horizon. --- Seasonal UI backgrounds adapted from [Seasonal Tilesets](https://grafxkid.itch.io/seasonal-tilesets) by GrafxKid.
beta

EclipticSeasons-26.2-neoforge-0.15.0-rc.jar

0.15.0-rc
31 авг. 2026 г.60Minecraft: 26.2neoforge
Скачать
Что нового
## Ecliptic Seasons 0.15.0 — All Things in Their Season Version 0.15.0 introduces a new way to customize the depth of seasonal gameplay, a completely redesigned configuration screen, and major improvements to distant seasonal rendering. ### Seasonal Simulation Levels The new **Seasonal Simulation Level** option allows players to choose how deeply the seasons affect their worlds: * **Environment** — Seasonal scenery, weather, snow, and atmosphere without gameplay changes. * **Ecology** — Natural blocks, vegetation, and ecosystems respond to the seasons. * **Agriculture** — Seasons also affect crops, humidity, farming, and greenhouses. * **Survival** — Enables the complete seasonal experience, including animals, temperature, and survival mechanics. * **Custom** — Allows seasonal features to be configured individually. Snow rendering and vanilla snow-and-ice mechanics can now also be controlled independently through the new **Snow Behavior** option. Recipes, advancements, loot tables, and other datapack content can adapt to the selected simulation level. Existing configurations will be migrated automatically wherever possible. ### Redesigned Configuration Screen ![The redesigned seasonal configuration screen](https://cdn.modrinth.com/data/ofdM7yJE/images/6295aa56d25e0531fbc7a68caa4cd43e10db6ce9.png) The in-game configuration screen has been completely redesigned with seasonal backgrounds, ambient effects, improved navigation, configuration search, and clearer descriptions. Its underlying framework can also be reused by Ecliptic Seasons addons, allowing related mods to provide their own configuration screens with a consistent appearance and experience. ### Voxy Compatibility Rework ![Snowy Autumnal Forest in Spyglass with Voxy](https://cdn.modrinth.com/data/ofdM7yJE/images/e91b851778c5a22828e9955dd6a497b11c4a674a.png) *Snowy Autumnal Forest in Spyglass, rendered with Voxy.* Seasonal Voxy support has been extensively redesigned. * Voxy LODs can display seasonal vegetation, snow-covered terrain, and frozen water. * Seasonal appearances are applied during mesh generation without modifying Voxy’s stored world data. * Snow changes now rebuild visible LOD geometry instead of reimporting world regions. * Solar-term changes can update distant seasonal colors without restarting the entire renderer. * Nearby areas are prioritized, with improved task coordination and retry handling to reduce missed updates. > **Minecraft 1.20.1 and 1.21.1:** Voxy compatibility on these versions is provided through [Ecliptic Seasons: Voxy Compat](https://legacy.curseforge.com/minecraft/mc-mods/ecliptic-seasons-voxy-compact). Please wait for that compatibility mod to receive its corresponding update before using the new system. ### Distant Horizons Improvements Distant Horizons can now reproduce appearances provided by Ecliptic Seasons’ **seasonal model system**, allowing compatible blocks to retain their seasonal appearance in distant LODs. Seasonal snow, frozen water, color calculation, and world-reloading behavior have also been improved. ### Falling Leaves Fallen leaves can now remain briefly on the ground and gradually fade instead of disappearing immediately. Related particle frequency handling has also been corrected. ### Performance and Compatibility New lightweight Mixin injection methods reduce unnecessary allocations in extremely high-frequency code paths. Compatibility Mixins can also be applied more precisely according to the installed mod and version. ### Additional Improvements * Added automatic migration for renamed and reorganized configuration options. * Improved snow-covered model generation. * Added seasonal foliage color blending support for Embeddium. * Fixed incorrect heightmap usage that could cause stuttering while chunks were loading. * Improved several greenhouse, crop compatibility, rendering, and world-cache behaviors. Version 0.15.0 makes Ecliptic Seasons easier to configure, more flexible for different playstyles, and capable of carrying the changing seasons all the way to the distant horizon. --- Seasonal UI backgrounds adapted from [Seasonal Tilesets](https://grafxkid.itch.io/seasonal-tilesets) by GrafxKid.
beta

EclipticSeasons-1.20.1-forge-0.14.99-beta-2-all.jar

0.14.99-beta-2
26 авг. 2026 г.1,7 тыс.Minecraft: 1.20.1forge
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Что нового
- Added a new Seasonal Simulation Level option, allowing players to adjust the scope of seasonal gameplay changes with a single setting. - Data packs can now load recipes, advancements, and other content based on the selected simulation level. - Loot tables can provide different rewards based on the selected simulation level. - Redesigned the configuration screen with clearer categories and layout. - Added configuration search for easier navigation.
beta

EclipticSeasons-1.21.1-neoforge-0.14.99-beta-2.jar

0.14.99-beta-2
26 авг. 2026 г.1,5 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Added a new Seasonal Simulation Level option, allowing players to adjust the scope of seasonal gameplay changes with a single setting. - Data packs can now load recipes, advancements, and other content based on the selected simulation level. - Loot tables can provide different rewards based on the selected simulation level. - Redesigned the configuration screen with clearer categories and layout. - Added configuration search for easier navigation.
beta

EclipticSeasons-26.1.2-neoforge-0.14.99-beta-2.jar

0.14.99-beta-2
20 авг. 2026 г.164Minecraft: 26.1.2neoforge
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Что нового
- Added a new Seasonal Simulation Level option, allowing players to adjust the scope of seasonal gameplay changes with a single setting. - Data packs can now load recipes, advancements, and other content based on the selected simulation level. - Loot tables can provide different rewards based on the selected simulation level. - Redesigned the configuration screen with clearer categories and layout. - Added configuration search for easier navigation.
beta

EclipticSeasons-26.2-neoforge-0.14.99-beta-2.jar

0.14.99-beta-2
20 авг. 2026 г.225Minecraft: 26.2neoforge
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Что нового
#### Mixin Infrastructure - Introduced `DirectInject` and `DirectExpression` to reduce unnecessary object allocations generated by Mixin injections. Thanks to MixinLite for the inspiration. - Added `ConditionalMixin` support to conditionally apply mixins based on the runtime environment. - Converted several existing mixins to the new injectors or `WrapWithCondition`, significantly reducing object allocation rates in certain extreme scenarios. #### Rendering Compatibility - Added Embeddium-compatible color blending for seasonal foliage rendering. #### Distant Horizons - Refactored `DHClientTool` and `DHTool`, based on the improvements proposed by zerastos in #185. - Improved seasonal snow coloring and frozen-water handling for distant LODs. - Reduced temporary object allocations and improved thread safety. - Enabled seasonal DH LOD updates by default for new users. This option can still be disabled if it causes stuttering. - Seasonal colors in the LOD biome cache are now updated even when seasonal DH LOD updates are disabled. #### Other Changes - Fixed incorrect heightmap usage in `BiomeHolder`, which could cause stuttering while loading chunks.
beta

EclipticSeasons-26.1.2-neoforge-0.14.90-beta.jar

0.14.90-beta
20 авг. 2026 г.12Minecraft: 26.1.2neoforge
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Что нового
#### Mixin Infrastructure - Introduced `DirectInject` and `DirectExpression` to reduce unnecessary object allocations generated by Mixin injections. Thanks to MixinLite for the inspiration. - Added `ConditionalMixin` support to conditionally apply mixins based on the runtime environment. - Converted several existing mixins to the new injectors or `WrapWithCondition`, significantly reducing object allocation rates in certain extreme scenarios. #### Rendering Compatibility - Added Embeddium-compatible color blending for seasonal foliage rendering. #### Distant Horizons - Refactored `DHClientTool` and `DHTool`, based on the improvements proposed by zerastos in #185. - Improved seasonal snow coloring and frozen-water handling for distant LODs. - Reduced temporary object allocations and improved thread safety. - Enabled seasonal DH LOD updates by default for new users. This option can still be disabled if it causes stuttering. - Seasonal colors in the LOD biome cache are now updated even when seasonal DH LOD updates are disabled. #### Other Changes - Fixed incorrect heightmap usage in `BiomeHolder`, which could cause stuttering while loading chunks.
beta

EclipticSeasons-1.21.1-neoforge-0.14.90-beta.jar

0.14.90-beta
20 авг. 2026 г.5 тыс.Minecraft: 1.21.1neoforge
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Что нового
#### Mixin Infrastructure - Introduced `DirectInject` and `DirectExpression` to reduce unnecessary object allocations generated by Mixin injections. Thanks to MixinLite for the inspiration. - Added `ConditionalMixin` support to conditionally apply mixins based on the runtime environment. - Converted several existing mixins to the new injectors or `WrapWithCondition`, significantly reducing object allocation rates in certain extreme scenarios. #### Rendering Compatibility - Added Embeddium-compatible color blending for seasonal foliage rendering. #### Distant Horizons - Refactored `DHClientTool` and `DHTool`, based on the improvements proposed by zerastos in #185. - Improved seasonal snow coloring and frozen-water handling for distant LODs. - Reduced temporary object allocations and improved thread safety. - Enabled seasonal DH LOD updates by default for new users. This option can still be disabled if it causes stuttering. - Seasonal colors in the LOD biome cache are now updated even when seasonal DH LOD updates are disabled. #### Other Changes - Fixed incorrect heightmap usage in `BiomeHolder`, which could cause stuttering while loading chunks.
beta

EclipticSeasons-1.20.1-forge-0.13.10-hotfix-8-all.jar

0.13.10-hotfix-8
20 авг. 2026 г.1,8 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
#### Mixin Infrastructure - Introduced `DirectInject` and `DirectExpression` to reduce unnecessary object allocations generated by Mixin injections. Thanks to MixinLite for the inspiration. - Added `ConditionalMixin` support to conditionally apply mixins based on the runtime environment. - Converted several existing mixins to the new injectors or `WrapWithCondition`, significantly reducing object allocation rates in certain extreme scenarios. #### Rendering Compatibility - Added Embeddium-compatible color blending for seasonal foliage rendering. #### Distant Horizons - Refactored `DHClientTool` and `DHTool`, based on the improvements proposed by zerastos in #185. - Improved seasonal snow coloring and frozen-water handling for distant LODs. - Reduced temporary object allocations and improved thread safety. - Enabled seasonal DH LOD updates by default for new users. This option can still be disabled if it causes stuttering. - Seasonal colors in the LOD biome cache are now updated even when seasonal DH LOD updates are disabled. #### Other Changes - Fixed incorrect heightmap usage in `BiomeHolder`, which could cause stuttering while loading chunks.
beta

EclipticSeasons-26.2-neoforge-0.14.99-beta.jar

0.14.99-beta
18 авг. 2026 г.55Minecraft: 26.2neoforge
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Что нового
- Added a new Seasonal Simulation Level option, allowing players to adjust the scope of seasonal gameplay changes with a single setting. - Data packs can now load recipes, advancements, and other content based on the selected simulation level. - Loot tables can provide different rewards based on the selected simulation level. - Redesigned the configuration screen with clearer categories and layout. - Added configuration search for easier navigation.
release

EclipticSeasons-26.1.2-neoforge-0.14.5.jar

0.14.5
17 авг. 2026 г.143Minecraft: 26.1.2neoforge
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Что нового
- Fixed incorrect river climate evaluation with mods that modify vanilla climate sampling.
release

EclipticSeasons-1.21.1-neoforge-0.14.5.jar

0.14.5
17 авг. 2026 г.2,9 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Fixed incorrect river climate evaluation with mods that modify vanilla climate sampling.
beta

EclipticSeasons-1.20.1-forge-0.13.10-hotfix-7-build-185-all.jar

0.13.10-hotfix-7-build-185
8 авг. 2026 г.5 тыс.Minecraft: 1.20.1forge
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Что нового
* Optimized memory usage in Distant Horizons and Embeddium compatibility code, contributed by @zerastos (#185). * Reduced temporary allocations during Distant Horizons winter LOD processing. * Reduced callback and local-reference allocations during Embeddium chunk meshing. * Updated biome color hooks to use primitive return-value modifiers, reducing callback and boxing overhead.
release

EclipticSeasons-26.2-neoforge-0.14.4.jar

0.14.4
1 авг. 2026 г.479Minecraft: 26.2neoforge
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Что нового
- Added a configuration migration system to automatically update old configuration files. - Added a new greenhouse detection mode setting. - Replaced the previous greenhouse check option with three detection modes: - Full: Complete structure detection. - Basic: Basic directional detection. - Top Only: Only checks overhead coverage for better compatibility and performance.
release

EclipticSeasons-1.20.1-forge-0.13.10-hotfix-6.1-all.jar

0.13.10-hotfix-6.1
1 авг. 2026 г.3,3 тыс.Minecraft: 1.20.1forge
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Что нового
- Added a configuration migration system to automatically update old configuration files. - Added a new greenhouse detection mode setting. - Replaced the previous greenhouse check option with three detection modes: - Full: Complete structure detection. - Basic: Basic directional detection. - Top Only: Only checks overhead coverage for better compatibility and performance.
release

EclipticSeasons-1.21.1-neoforge-0.14.4.jar

0.14.4
1 авг. 2026 г.6,2 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Added a configuration migration system to automatically update old configuration files. - Added a new greenhouse detection mode setting. - Replaced the previous greenhouse check option with three detection modes: - Full: Complete structure detection. - Basic: Basic directional detection. - Top Only: Only checks overhead coverage for better compatibility and performance.
release

EclipticSeasons-26.1.2-neoforge-0.14.4.jar

0.14.4
1 авг. 2026 г.272Minecraft: 26.1.2neoforge
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Что нового
- Added a configuration migration system to automatically update old configuration files. - Added a new greenhouse detection mode setting. - Replaced the previous greenhouse check option with three detection modes: - Full: Complete structure detection. - Basic: Basic directional detection. - Top Only: Only checks overhead coverage for better compatibility and performance.
release

EclipticSeasons-1.20.1-forge-0.13.10-hotfix-6-all.jar

0.13.10-hotfix-6
1 авг. 2026 г.49Minecraft: 1.20.1forge
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Что нового
- Added a configuration migration system to automatically update old configuration files. - Added a new greenhouse detection mode setting. - Replaced the previous greenhouse check option with three detection modes: - Full: Complete structure detection. - Basic: Basic directional detection. - Top Only: Only checks overhead coverage for better compatibility and performance.
release

EclipticSeasons-1.20.1-forge-0.13.10-hotfix-5-all.jar

0.13.10-hotfix-5
31 июл. 2026 г.902Minecraft: 1.20.1forge
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Что нового
- Optimized surface biome cache recalculation for existing worlds after installing Ecliptic Seasons or clearing cached data.
release

EclipticSeasons-1.21.1-neoforge-0.14.3.jar

0.14.3
31 июл. 2026 г.1,5 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Optimized surface biome cache recalculation for existing worlds after installing Ecliptic Seasons or clearing cached data.
release

EclipticSeasons-26.1.2-neoforge-0.14.3.jar

0.14.3
31 июл. 2026 г.38Minecraft: 26.1.2neoforge
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Что нового
- Optimized surface biome cache recalculation for existing worlds after installing Ecliptic Seasons or clearing cached data.
release

EclipticSeasons-26.2-neoforge-0.14.3.jar

0.14.3
31 июл. 2026 г.40Minecraft: 26.2neoforge
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Что нового
- Optimized surface biome cache recalculation for existing worlds after installing Ecliptic Seasons or clearing cached data.
release

EclipticSeasons-1.20.1-forge-0.13.10-hotfix-4-all.jar

0.13.10-hotfix-4
30 июл. 2026 г.746Minecraft: 1.20.1forge
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Что нового
- Add some fallback for world init.
release

EclipticSeasons-1.21.1-neoforge-0.14.2.1.2.jar

0.14.2.1.2
30 июл. 2026 г.957Minecraft: 1.21.1neoforge
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release

EclipticSeasons-26.1.2-neoforge-0.14.2.1.2.jar

0.14.2.1.2
30 июл. 2026 г.41Minecraft: 26.1.2neoforge
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Что нового
- #182 (https://github.com/TeamTeaMC/Ecliptic-Seasons/issues/182)
release

EclipticSeasons-26.2-neoforge-0.14.2.1.2.jar

0.14.2.1.2
30 июл. 2026 г.36Minecraft: 26.2neoforge
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release

EclipticSeasons-26.2-neoforge-0.14.2.1.1.jar

0.14.2.1.1
30 июл. 2026 г.11Minecraft: 26.2neoforge
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release

EclipticSeasons-1.21.1-neoforge-0.14.2.1.1.jar

0.14.2.1.1
28 июл. 2026 г.1,3 тыс.Minecraft: 1.21.1neoforge
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Что нового
- #183 (https://github.com/TeamTeaMC/Ecliptic-Seasons/issues/183)
release

EclipticSeasons-26.2-neoforge-0.14.2.1.jar

0.14.2.1
28 июл. 2026 г.49Minecraft: 26.2neoforge
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Что нового
- #182 (https://github.com/TeamTeaMC/Ecliptic-Seasons/issues/182)
release

EclipticSeasons-26.1.2-neoforge-0.14.2.1.jar

0.14.2.1
28 июл. 2026 г.73Minecraft: 26.1.2neoforge
Скачать
Что нового
- #182 (https://github.com/TeamTeaMC/Ecliptic-Seasons/issues/182)
release

EclipticSeasons-1.21.1-neoforge-0.14.2.1.jar

0.14.2.1
28 июл. 2026 г.22Minecraft: 1.21.1neoforge
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Что нового
- #182 (https://github.com/TeamTeaMC/Ecliptic-Seasons/issues/182)
release

EclipticSeasons-1.21.1-neoforge-0.14.2.jar

0.14.2
27 июл. 2026 г.581Minecraft: 1.21.1neoforge
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Что нового
- clean client level cache when solar term changes
release

EclipticSeasons-26.2-neoforge-0.14.2.jar

0.14.2
27 июл. 2026 г.15Minecraft: 26.2neoforge
Скачать
Что нового
- clean client level cache when solar term changes
release

EclipticSeasons-26.1.2-neoforge-0.14.2.jar

0.14.2
27 июл. 2026 г.39Minecraft: 26.1.2neoforge
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Что нового
- clean client level cache when solar term changes
release

EclipticSeasons-26.1.2-neoforge-0.14.1.2.1.jar

0.14.1.2.1
26 июл. 2026 г.143Minecraft: 26.1.2neoforge
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release

EclipticSeasons-26.2-neoforge-0.14.1.2.1.jar

0.14.1.2.1
26 июл. 2026 г.25Minecraft: 26.2neoforge
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release

EclipticSeasons-26.2-neoforge-0.14.1.2.jar

0.14.1.2
26 июл. 2026 г.11Minecraft: 26.2neoforge
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release

EclipticSeasons-1.21.1-neoforge-0.14.1.1.jar

0.14.1.1
26 июл. 2026 г.1,1 тыс.Minecraft: 1.21.1neoforge
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release

EclipticSeasons-1.20.1-forge-0.13.10-hotfix-3-all.jar

0.13.10-hotfix-3
26 июл. 2026 г.1,9 тыс.Minecraft: 1.20.1forge
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Что нового
- Clean small river.
release

EclipticSeasons-26.2-neoforge-0.14.1.1.jar

0.14.1.1
26 июл. 2026 г.3Minecraft: 26.2neoforge
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release

EclipticSeasons-26.1.2-neoforge-0.14.1.1.jar

0.14.1.1
25 июл. 2026 г.31Minecraft: 26.1.2neoforge
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release

EclipticSeasons-1.20.1-forge-0.13.10-hotfix-2-all.jar

0.13.10-hotfix-2
23 июл. 2026 г.1,3 тыс.Minecraft: 1.20.1forge
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release

EclipticSeasons-26.2-neoforge-0.14.1-hotfix-2.jar

0.14.1-hotfix-2
23 июл. 2026 г.50Minecraft: 26.2neoforge
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release

EclipticSeasons-1.21.1-neoforge-0.14.1-hotfix-2.jar

0.14.1-hotfix-2
23 июл. 2026 г.3,1 тыс.Minecraft: 1.21.1neoforge
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release

EclipticSeasons-26.1.2-neoforge-0.14.1-hotfix-2.jar

0.14.1-hotfix-2
23 июл. 2026 г.49Minecraft: 26.1.2neoforge
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release

EclipticSeasons-26.1.2-neoforge-0.14.1-hotfix.jar

0.14.1-hotfix
23 июл. 2026 г.10Minecraft: 26.1.2neoforge
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Что нового
- Fixed a potential server-side memory leak caused by improperly retained chunk cache data.
release

EclipticSeasons-1.21.1-neoforge-0.14.1-hotfix.jar

0.14.1-hotfix
23 июл. 2026 г.267Minecraft: 1.21.1neoforge
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Что нового
- Fixed a potential server-side memory leak caused by improperly retained chunk cache data.
release

EclipticSeasons-1.20.1-forge-0.13.10-hotfix-all.jar

0.13.10-hotfix
23 июл. 2026 г.223Minecraft: 1.20.1forge
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Что нового
- Fixed a potential server-side memory leak caused by improperly retained chunk cache data.
release

EclipticSeasons-26.2-neoforge-0.14.1-hotfix.jar

0.14.1-hotfix
23 июл. 2026 г.14Minecraft: 26.2neoforge
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Что нового
- Fixed a potential server-side memory leak caused by improperly retained chunk cache data.
release

EclipticSeasons-1.21.1-neoforge-0.14.1.jar

0.14.1
22 июл. 2026 г.587Minecraft: 1.21.1neoforge
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Что нового
- Add some fallback for world init.
release

EclipticSeasons-26.2-neoforge-0.14.1.jar

0.14.1
22 июл. 2026 г.26Minecraft: 26.2neoforge
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Что нового
- Add some fallback for world init.
release

EclipticSeasons-26.2-neoforge-0.14.0.jar

0.14.0
22 июл. 2026 г.7Minecraft: 26.2neoforge
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Что нового
# Ecliptic Seasons 0.14.0 ## A New Approach to Winter Snow Winter snow has always been one of the more complex parts of Ecliptic Seasons. In version 0.13, we experimented with preventing rivers from receiving snow coverage to avoid unnatural situations, such as rivers in desert regions appearing with the same snowy behavior as cold climates. While this solved some visual inconsistencies, it also meant that rivers could no longer respond naturally to their surrounding climate conditions. Before that, we also explored another approach: suppressing river biomes and using nearby land biomes to determine winter behavior. However, this required additional environmental checks and introduced unnecessary chunk processing overhead. In 0.14.0, we have redesigned this system. Rivers are no longer excluded from winter behavior or replaced with surrounding terrain information. Instead, their winter appearance is now determined by the climate conditions of the area they belong to: - Rivers in cold climates can naturally develop winter snow effects. - Rivers in warmer climates retain their corresponding environmental characteristics. - Winter landscapes now better reflect the actual climate distribution of the world. This change reduces unnecessary processing while making winter scenery more natural and consistent. ## Migration Notice For players upgrading from earlier versions, old `surface_biome_cache` data may still affect existing chunks. We recommend: 1. Disable:`Weather -> IndependentRiverWeather` (in the `Resource` category in the configuration file) 2. Run: `/ecliptic debug reset surface_biome_cache` to clear the old cached data. After migration, the new winter river system will be applied.
release

EclipticSeasons-26.1.2-neoforge-0.14.0.jar

0.14.0
22 июл. 2026 г.66Minecraft: 26.1.2neoforge
Скачать
Что нового
# Ecliptic Seasons 0.14.0 ## A New Approach to Winter Snow Winter snow has always been one of the more complex parts of Ecliptic Seasons. In version 0.13, we experimented with preventing rivers from receiving snow coverage to avoid unnatural situations, such as rivers in desert regions appearing with the same snowy behavior as cold climates. While this solved some visual inconsistencies, it also meant that rivers could no longer respond naturally to their surrounding climate conditions. Before that, we also explored another approach: suppressing river biomes and using nearby land biomes to determine winter behavior. However, this required additional environmental checks and introduced unnecessary chunk processing overhead. In 0.14.0, we have redesigned this system. Rivers are no longer excluded from winter behavior or replaced with surrounding terrain information. Instead, their winter appearance is now determined by the climate conditions of the area they belong to: - Rivers in cold climates can naturally develop winter snow effects. - Rivers in warmer climates retain their corresponding environmental characteristics. - Winter landscapes now better reflect the actual climate distribution of the world. This change reduces unnecessary processing while making winter scenery more natural and consistent. ## Migration Notice For players upgrading from earlier versions, old `surface_biome_cache` data may still affect existing chunks. We recommend: 1. Disable:`Weather -> IndependentRiverWeather` (in the `Resource` category in the configuration file) 2. Run: `/ecliptic debug reset surface_biome_cache` to clear the old cached data. After migration, the new winter river system will be applied.
release

EclipticSeasons-1.21.1-neoforge-0.14.0.jar

0.14.0
21 июл. 2026 г.750Minecraft: 1.21.1neoforge
Скачать
Что нового
# Ecliptic Seasons 0.14.0 ## A New Approach to Winter Snow Winter snow has always been one of the more complex parts of Ecliptic Seasons. In version 0.13, we experimented with preventing rivers from receiving snow coverage to avoid unnatural situations, such as rivers in desert regions appearing with the same snowy behavior as cold climates. While this solved some visual inconsistencies, it also meant that rivers could no longer respond naturally to their surrounding climate conditions. Before that, we also explored another approach: suppressing river biomes and using nearby land biomes to determine winter behavior. However, this required additional environmental checks and introduced unnecessary chunk processing overhead. In 0.14.0, we have redesigned this system. Rivers are no longer excluded from winter behavior or replaced with surrounding terrain information. Instead, their winter appearance is now determined by the climate conditions of the area they belong to: - Rivers in cold climates can naturally develop winter snow effects. - Rivers in warmer climates retain their corresponding environmental characteristics. - Winter landscapes now better reflect the actual climate distribution of the world. This change reduces unnecessary processing while making winter scenery more natural and consistent. ## Migration Notice For players upgrading from earlier versions, old `surface_biome_cache` data may still affect existing chunks. We recommend: 1. Disable:`Weather -> IndependentRiverWeather` (in the `Resource` category in the configuration file) 2. Run: `/ecliptic debug reset surface_biome_cache` to clear the old cached data. After migration, the new winter river system will be applied.
release

EclipticSeasons-26.1.2-neoforge-0.13.10-patch-1.jar

0.13.10-patch-1
21 июл. 2026 г.40Minecraft: 26.1.2neoforge
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Что нового
- Added NeoContinuity compatibility to prevent CTM wrapping from affecting snowy model composition.
release

EclipticSeasons-26.1.2-neoforge-0.13.10.jar

0.13.10
20 июл. 2026 г.34Minecraft: 26.1.2neoforge
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Что нового
- Improved crop growth information under poor network conditions. If a crop is affected by the seasonal growth system, its name is now displayed immediately while detailed information is being retrieved from the server. - Introduced `SeasonalLevelLoadEvent` to replace direct reliance on Neo/Forge's `LevelEvent.Load` for client world initialization. Unlike the original event, it is only fired for the active client world, avoiding issues caused by temporary or fake `ClientLevel` instances created by other mods. - Removed the unused `BIOME_WEATHER_QUERY_LIST` cache from `WeatherManager`. This legacy cache was no longer used and could increase the risk of memory leaks in complex modded environments due to unexpected `ClientLevel` lifecycles.
release

EclipticSeasons-1.21.1-neoforge-0.13.10.jar

0.13.10
20 июл. 2026 г.1,3 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Improved crop growth information under poor network conditions. If a crop is affected by the seasonal growth system, its name is now displayed immediately while detailed information is being retrieved from the server. - Introduced `SeasonalLevelLoadEvent` to replace direct reliance on Neo/Forge's `LevelEvent.Load` for client world initialization. Unlike the original event, it is only fired for the active client world, avoiding issues caused by temporary or fake `ClientLevel` instances created by other mods. - Removed the unused `BIOME_WEATHER_QUERY_LIST` cache from `WeatherManager`. This legacy cache was no longer used and could increase the risk of memory leaks in complex modded environments due to unexpected `ClientLevel` lifecycles.
release

EclipticSeasons-26.2-neoforge-0.13.10.jar

0.13.10
12 июл. 2026 г.166Minecraft: 26.2neoforge
Скачать
Что нового
- Improved crop growth information under poor network conditions. If a crop is affected by the seasonal growth system, its name is now displayed immediately while detailed information is being retrieved from the server. - Introduced `SeasonalLevelLoadEvent` to replace direct reliance on Neo/Forge's `LevelEvent.Load` for client world initialization. Unlike the original event, it is only fired for the active client world, avoiding issues caused by temporary or fake `ClientLevel` instances created by other mods. - Removed the unused `BIOME_WEATHER_QUERY_LIST` cache from `WeatherManager`. This legacy cache was no longer used and could increase the risk of memory leaks in complex modded environments due to unexpected `ClientLevel` lifecycles.
release

EclipticSeasons-1.20.1-forge-0.13.10-all.jar

0.13.10
12 июл. 2026 г.4,1 тыс.Minecraft: 1.20.1forge
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Что нового
- Improved crop growth information under poor network conditions. If a crop is affected by the seasonal growth system, its name is now displayed immediately while detailed information is being retrieved from the server. - Introduced `SeasonalLevelLoadEvent` to replace direct reliance on Neo/Forge's `LevelEvent.Load` for client world initialization. Unlike the original event, it is only fired for the active client world, avoiding issues caused by temporary or fake `ClientLevel` instances created by other mods. - Removed the unused `BIOME_WEATHER_QUERY_LIST` cache from `WeatherManager`. This legacy cache was no longer used and could increase the risk of memory leaks in complex modded environments due to unexpected `ClientLevel` lifecycles.
release

EclipticSeasons-26.2-neoforge-0.13.9.6.jar

0.13.9.6
11 июл. 2026 г.28Minecraft: 26.2neoforge
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Что нового
- Fixed an issue where weather durations set by commands were significantly shortened when Solar Weather was disabled. - Fixed an issue where the seasonal snow ambience would not appear when Solar Weather was disabled.
release

EclipticSeasons-1.20.1-forge-0.13.9.6-all.jar

0.13.9.6
11 июл. 2026 г.469Minecraft: 1.20.1forge
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Что нового
- Fixed an issue where weather durations set by commands were significantly shortened when Solar Weather was disabled. - Fixed an issue where the seasonal snow ambience would not appear when Solar Weather was disabled.
release

EclipticSeasons-26.1.2-neoforge-0.13.9.6.jar

0.13.9.6
11 июл. 2026 г.112Minecraft: 26.1.2neoforge
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Что нового
- Fixed an issue where weather durations set by commands were significantly shortened when Solar Weather was disabled. - Fixed an issue where the seasonal snow ambience would not appear when Solar Weather was disabled.
release

EclipticSeasons-1.21.1-neoforge-0.13.9.6.jar

0.13.9.6
11 июл. 2026 г.3,2 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Fixed an issue where weather durations set by commands were significantly shortened when Solar Weather was disabled. - Fixed an issue where the seasonal snow ambience would not appear when Solar Weather was disabled.
release

EclipticSeasons-1.20.1-forge-0.13.9.5-all.jar

0.13.9.5
11 июл. 2026 г.104Minecraft: 1.20.1forge
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Что нового
- Improved snowy stair rendering.
release

EclipticSeasons-1.21.1-neoforge-0.13.9.5.jar

0.13.9.5
11 июл. 2026 г.93Minecraft: 1.21.1neoforge
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Что нового
- Improved compatibility with Sodium's optimized Top Type stair models for snow cover.
release

EclipticSeasons-26.1.2-neoforge-0.13.9.5.jar

0.13.9.5
11 июл. 2026 г.6Minecraft: 26.1.2neoforge
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Что нового
- Improved compatibility with Sodium's optimized Top Type stair models for snow cover.
release

EclipticSeasons-26.2-neoforge-0.13.9.5.jar

0.13.9.5
11 июл. 2026 г.15Minecraft: 26.2neoforge
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Что нового
- Improved compatibility with Sodium's optimized Top Type stair models for snow cover.
release

EclipticSeasons-26.2-neoforge-0.13.9.4.jar

0.13.9.4
11 июл. 2026 г.6Minecraft: 26.2neoforge
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Что нового
- Support Sodium 0.9.1. - Support Distant Horizion 3.2.0-b.
release

EclipticSeasons-26.1.2-neoforge-0.13.9.4.jar

0.13.9.4
11 июл. 2026 г.17Minecraft: 26.1.2neoforge
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Что нового
- Support Sodium 0.9.1. - Support Distant Horizion 3.2.0-b.
release

EclipticSeasons-1.20.1-forge-0.13.9.4-all.jar

0.13.9.4
11 июл. 2026 г.119Minecraft: 1.20.1forge
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Что нового
- Support Distant Horizion 3.2.0-b.
release

EclipticSeasons-1.21.1-neoforge-0.13.9.4.jar

0.13.9.4
11 июл. 2026 г.124Minecraft: 1.21.1neoforge
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Что нового
- Support Distant Horizion 3.2.0-b.
release

EclipticSeasons-1.20.1-forge-0.13.9.3-all.jar

0.13.9.3
6 июл. 2026 г.2 тыс.Minecraft: 1.20.1forge
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release

EclipticSeasons-1.21.1-neoforge-0.13.9.3.jar

0.13.9.3
6 июл. 2026 г.2,5 тыс.Minecraft: 1.21.1neoforge
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Что нового
* **Optimized Chunk Extra Data Syncing**: Significantly compressed the synchronization size for the two main chunk attachments (`chunk_snow` and `chunk_biome`), further streamlining network data transmission.
release

EclipticSeasons-26.1.2-neoforge-0.13.9.3.jar

0.13.9.3
6 июл. 2026 г.128Minecraft: 26.1.2neoforge
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Что нового
* **Optimized Chunk Extra Data Syncing**: Significantly compressed the synchronization size for the two main chunk attachments (`chunk_snow` and `chunk_biome`), further streamlining network data transmission.
release

EclipticSeasons-26.2-neoforge-0.13.9.3.jar

0.13.9.3
6 июл. 2026 г.92Minecraft: 26.2neoforge
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Что нового
* **Optimized Chunk Extra Data Syncing**: Significantly compressed the synchronization size for the two main chunk attachments (`chunk_snow` and `chunk_biome`), further streamlining network data transmission.
release

EclipticSeasons-1.21.1-neoforge-0.13.9.2.1.jar

0.13.9.2.1
5 июл. 2026 г.360Minecraft: 1.21.1neoforge
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Что нового
- [[#170](https://github.com/TeamTeaMC/Ecliptic-Seasons/issues/170)] Mixin conflict between Create: Cosmonautics (rocketnautics) and Ecliptic Seasons causes game crash on startup
release

EclipticSeasons-26.1.2-neoforge-0.13.9.2.jar

0.13.9.2
5 июл. 2026 г.37Minecraft: 26.1.2neoforge
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Что нового
* Improved server configuration synchronization.
release

EclipticSeasons-26.2-neoforge-0.13.9.2.jar

0.13.9.2
5 июл. 2026 г.20Minecraft: 26.2neoforge
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Что нового
* Improved server configuration synchronization.
release

EclipticSeasons-1.20.1-forge-0.13.9.2-all.jar

0.13.9.2
5 июл. 2026 г.614Minecraft: 1.20.1forge
Скачать
Что нового
* Improved server configuration synchronization.
release

EclipticSeasons-1.21.1-neoforge-0.13.9.2.jar

0.13.9.2
5 июл. 2026 г.420Minecraft: 1.21.1neoforge
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Что нового
* Improved server configuration synchronization.
release

EclipticSeasons-26.2-neoforge-0.13.9.1.jar

0.13.9.1
1 июл. 2026 г.77Minecraft: 26.2neoforge
Скачать
Что нового
- Refactored network level access to avoid `UnsupportedOperationException` in non-player/client payload contexts. - Updated biome tags: added `c:is_aquatic_icy` to `extreme_cold`. - Updated rain/rainless resource pack biome rules to use `minecraft:river` instead of `#c:is_river`.
release

EclipticSeasons-26.1.2-neoforge-0.13.9.1.jar

0.13.9.1
1 июл. 2026 г.87Minecraft: 26.1.2neoforge
Скачать
Что нового
- #167 Update de_de.json [M4ximum93]
release

EclipticSeasons-1.20.1-forge-0.13.9.1-all.jar

0.13.9.1
1 июл. 2026 г.1,8 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
* Updated rain/rainless resource pack biome rules to use `minecraft:river` instead of `#c:is_river`.
release

EclipticSeasons-1.21.1-neoforge-0.13.9.1.jar

0.13.9.1
1 июл. 2026 г.1,8 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
* Added crafting recipe and advancement for Salt Wand. * Refactored network level access to avoid `UnsupportedOperationException` in non-player/client payload contexts. * Updated biome tags: added `c:is_aquatic_icy` to `extreme_cold`. * Updated rain/rainless resource pack biome rules to use `minecraft:river` instead of `#c:is_river`.
release

EclipticSeasons-1.20.1-forge-0.13.9-all.jar

0.13.9
1 июл. 2026 г.27Minecraft: 1.20.1forge
Скачать
Что нового
* Updated rain/rainless resource pack biome rules to use `minecraft:river` instead of `#c:is_river`.
release

EclipticSeasons-1.21.1-neoforge-0.13.9.jar

0.13.9
1 июл. 2026 г.9Minecraft: 1.21.1neoforge
Скачать
Что нового
* Added crafting recipe and advancement for Salt Wand. * Refactored network level access to avoid `UnsupportedOperationException` in non-player/client payload contexts. * Updated biome tags: added `c:is_aquatic_icy` to `extreme_cold`. * Updated rain/rainless resource pack biome rules to use `minecraft:river` instead of `#c:is_river`.
release

EclipticSeasons-1.21.1-neoforge-0.13.8.5.jar

0.13.8.5
1 июл. 2026 г.122Minecraft: 1.21.1neoforge
Скачать
release

EclipticSeasons-26.1.2-neoforge-0.13.8.5.jar

0.13.8.5
1 июл. 2026 г.16Minecraft: 26.1.2neoforge
Скачать
Что нового
- #167 Update de_de.json [M4ximum93]
release

EclipticSeasons-26.2-neoforge-0.13.8.5.jar

0.13.8.5
1 июл. 2026 г.8Minecraft: 26.2neoforge
Скачать
Что нового
- #167 Update de_de.json [M4ximum93]
release

EclipticSeasons-1.20.1-forge-0.13.8.4-all.jar

0.13.8.4
26 июн. 2026 г.1,8 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
- #167 Update de_de.json [M4ximum93]
release

EclipticSeasons-26.1.2-neoforge-0.13.8.4.jar

0.13.8.4
26 июн. 2026 г.118Minecraft: 26.1.2neoforge
Скачать
Что нового
- #167 Update de_de.json [M4ximum93]
release

EclipticSeasons-1.21.1-neoforge-0.13.8.4.1.jar

0.13.8.4.1
26 июн. 2026 г.5,3 тыс.Minecraft: 1.21.1neoforge
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release

EclipticSeasons-26.2-neoforge-0.13.8.4.jar

0.13.8.4
26 июн. 2026 г.106Minecraft: 26.2neoforge
Скачать
Что нового
- #167 Update de_de.json [M4ximum93]
release

EclipticSeasons-1.21.1-neoforge-0.13.8.4.jar

0.13.8.4
26 июн. 2026 г.9Minecraft: 1.21.1neoforge
Скачать
release

EclipticSeasons-1.20.1-forge-0.13.8.3-all.jar

0.13.8.3
26 июн. 2026 г.17Minecraft: 1.20.1forge
Скачать
Что нового
- #166
release

EclipticSeasons-26.1.2-neoforge-0.13.8.3.jar

0.13.8.3
26 июн. 2026 г.4Minecraft: 26.1.2neoforge
Скачать
Что нового
- Fixed some configuration entries missing from the configuration screen. - Fixed LOD update events not being triggered after season and snow changes when LOD auto-reload is enabled.
release

EclipticSeasons-1.21.1-neoforge-0.13.8.3.jar

0.13.8.3
26 июн. 2026 г.8Minecraft: 1.21.1neoforge
Скачать
release

EclipticSeasons-26.2-neoforge-0.13.8.3.jar

0.13.8.3
26 июн. 2026 г.4Minecraft: 26.2neoforge
Скачать
Что нового
- #166
release

EclipticSeasons-26.1.2-neoforge-0.13.8.2.1.jar

0.13.8.2.1
23 июн. 2026 г.105Minecraft: 26.1.2neoforge
Скачать
Что нового
- Fixed some configuration entries missing from the configuration screen. - Fixed LOD update events not being triggered after season and snow changes when LOD auto-reload is enabled.
release

EclipticSeasons-26.2-neoforge-0.13.8.2.2.jar

0.13.8.2.2
23 июн. 2026 г.59Minecraft: 26.2neoforge
Скачать
Что нового
- Fixed some configuration entries missing from the configuration screen. - Fixed LOD update events not being triggered after season and snow changes when LOD auto-reload is enabled.
release

EclipticSeasons-26.2-neoforge-0.13.8.2.1.jar

0.13.8.2.1
21 июн. 2026 г.79Minecraft: 26.2neoforge
Скачать
Что нового
- Fixed some configuration entries missing from the configuration screen. - Fixed LOD update events not being triggered after season and snow changes when LOD auto-reload is enabled.
release

EclipticSeasons-26.1.2-neoforge-0.13.8.2.jar

0.13.8.2
21 июн. 2026 г.155Minecraft: 26.1.2neoforge
Скачать
Что нового
- Fixed some configuration entries missing from the configuration screen. - Fixed LOD update events not being triggered after season and snow changes when LOD auto-reload is enabled.
release

EclipticSeasons-1.21.1-neoforge-0.13.8.2.jar

0.13.8.2
21 июн. 2026 г.2,3 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
- Fixed some configuration entries missing from the configuration screen.
release

EclipticSeasons-1.20.1-forge-0.13.8.2-all.jar

0.13.8.2
21 июн. 2026 г.3,3 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
- Fixed some configuration entries missing from the configuration screen.
release

EclipticSeasons-26.2-neoforge-0.13.8.2.jar

0.13.8.2
21 июн. 2026 г.17Minecraft: 26.2neoforge
Скачать
Что нового
- Fixed some configuration entries missing from the configuration screen. - Fixed LOD update events not being triggered after season and snow changes when LOD auto-reload is enabled.
release

EclipticSeasons-1.20.1-forge-0.13.8.1.2-all.jar

0.13.8.1.2
21 июн. 2026 г.63Minecraft: 1.20.1forge
Скачать
Что нового
- [#164](https://github.com/TeamTeaMC/Ecliptic-Seasons/issues/164) Fixed a crash when using vanilla chunk rendering on 1.20.1.
release

EclipticSeasons-1.20.1-forge-0.13.8.1.1-all.jar

0.13.8.1.1
19 июн. 2026 г.1 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
- [#164](https://github.com/TeamTeaMC/Ecliptic-Seasons/issues/164) Fixed a crash when using vanilla chunk rendering on 1.20.1.
release

EclipticSeasons-26.2-neoforge-0.13.8.1.jar

0.13.8.1
18 июн. 2026 г.90Minecraft: 26.2neoforge
Скачать
Что нового
- Added the Salt Wand, allowing players to clear seasonal snow cover. - Seasonal particles are now generated based on seasonal signals instead of the natural season. - Fixed compatibility issues between extra snow layers and snow cover removal. - Fixed improperly saved chunk attachment data that could cause additional lag (NeoForge 26.1 only).
release

EclipticSeasons-1.20.1-forge-0.13.8.1-all.jar

0.13.8.1
17 июн. 2026 г.1,5 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
- Added the Salt Wand, allowing players to clear seasonal snow cover. - Seasonal particles are now generated based on seasonal signals instead of the natural season. - Fixed compatibility issues between extra snow layers and snow cover removal.
release

EclipticSeasons-26.1.2-neoforge-0.13.8.1.jar

0.13.8.1
17 июн. 2026 г.86Minecraft: 26.1.2neoforge
Скачать
Что нового
- Added the Salt Wand, allowing players to clear seasonal snow cover. - Seasonal particles are now generated based on seasonal signals instead of the natural season. - Fixed compatibility issues between extra snow layers and snow cover removal. - Fixed improperly saved chunk attachment data that could cause additional lag (NeoForge 26.1 only).
release

EclipticSeasons-1.21.1-neoforge-0.13.8.1.1.jar

0.13.8.1.1
17 июн. 2026 г.1,6 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
- Added the Salt Wand, allowing players to clear seasonal snow cover. - Seasonal particles are now generated based on seasonal signals instead of the natural season. - Fixed compatibility issues between extra snow layers and snow cover removal.
release

EclipticSeasons-1.21.1-neoforge-0.13.8.1.jar

0.13.8.1
17 июн. 2026 г.36Minecraft: 1.21.1neoforge
Скачать
Что нового
- Added the Salt Wand, allowing players to clear seasonal snow cover. - Seasonal particles are now generated based on seasonal signals instead of the natural season. - Fixed compatibility issues between extra snow layers and snow cover removal.
release

EclipticSeasons-1.20.1-forge-0.13.8-all.jar

0.13.8
16 июн. 2026 г.637Minecraft: 1.20.1forge
Скачать
Что нового
- Added the Salt Wand, allowing players to clear seasonal snow cover. - Seasonal particles are now generated based on seasonal signals instead of the natural season. - Fixed compatibility issues between extra snow layers and snow cover removal.
release

EclipticSeasons-1.21.1-neoforge-0.13.8.jar

0.13.8
16 июн. 2026 г.538Minecraft: 1.21.1neoforge
Скачать
Что нового
- Added the Salt Wand, allowing players to clear seasonal snow cover. - Seasonal particles are now generated based on seasonal signals instead of the natural season. - Fixed compatibility issues between extra snow layers and snow cover removal.
release

EclipticSeasons-26.1.2-neoforge-0.13.8.jar

0.13.8
16 июн. 2026 г.78Minecraft: 26.1.2neoforge
Скачать
Что нового
- Added the Salt Wand, allowing players to clear seasonal snow cover. - Seasonal particles are now generated based on seasonal signals instead of the natural season. - Fixed compatibility issues between extra snow layers and snow cover removal. - Fixed improperly saved chunk attachment data that could cause additional lag (NeoForge 26.1 only).
release

EclipticSeasons-1.20.1-forge-0.13.7-all.jar

0.13.7
15 июн. 2026 г.539Minecraft: 1.20.1forge
Скачать
Что нового
* Added the Season Sensor block. * Detects either Natural Seasons or Season Signals (Agricultural Seasons). * Right-click to switch the detected target. * Sneak + Right-click to switch operating modes. * Improved butterfly particle movement and rendering behavior during spring. * Added German translations. Thanks to M4ximum93 for the contribution. * Fixed #158: Item information rendered on Create: Item Drawer surfaces may display incorrectly when Extra Snow Layers are enabled. (1.21+ only, requires Sodium and specific mod combinations) * Updated several Patchouli book entries to better reflect current mechanics and gameplay behavior. * Various internal optimizations and compatibility improvements.
release

EclipticSeasons-26.1.2-neoforge-0.13.7.jar

0.13.7
15 июн. 2026 г.47Minecraft: 26.1.2neoforge
Скачать
Что нового
* Added the Season Sensor block. * Detects either Natural Seasons or Season Signals (Agricultural Seasons). * Right-click to switch the detected target. * Sneak + Right-click to switch operating modes. * Improved butterfly particle movement and rendering behavior during spring. * Added German translations. Thanks to M4ximum93 for the contribution. * Fixed #158: Item information rendered on Create: Item Drawer surfaces may display incorrectly when Extra Snow Layers are enabled. (1.21+ only, requires Sodium and specific mod combinations) * Updated several Patchouli book entries to better reflect current mechanics and gameplay behavior. * Various internal optimizations and compatibility improvements.
release

EclipticSeasons-1.21.1-neoforge-0.13.7.jar

0.13.7
15 июн. 2026 г.505Minecraft: 1.21.1neoforge
Скачать
Что нового
* Added the Season Sensor block. * Detects either Natural Seasons or Season Signals (Agricultural Seasons). * Right-click to switch the detected target. * Sneak + Right-click to switch operating modes. * Improved butterfly particle movement and rendering behavior during spring. * Added German translations. Thanks to M4ximum93 for the contribution. * Fixed #158: Item information rendered on Create: Item Drawer surfaces may display incorrectly when Extra Snow Layers are enabled. (1.21+ only, requires Sodium and specific mod combinations) * Updated several Patchouli book entries to better reflect current mechanics and gameplay behavior. * Various internal optimizations and compatibility improvements.
release

EclipticSeasons-1.20.1-forge-0.13.6.3-all.jar

0.13.6.3
13 июн. 2026 г.1,3 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
- Fixed several biome lookup compatibility issues.
release

EclipticSeasons-26.1.2-neoforge-0.13.6.3.jar

0.13.6.3
13 июн. 2026 г.98Minecraft: 26.1.2neoforge
Скачать
Что нового
- Fixed several biome lookup compatibility issues.
release

EclipticSeasons-1.21.1-neoforge-0.13.6.2.jar

0.13.6.2
13 июн. 2026 г.1,3 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
- Fixed several biome lookup compatibility issues.
release

EclipticSeasons-1.20.1-forge-0.13.6.1-all.jar

0.13.6.1
11 июн. 2026 г.1,1 тыс.Minecraft: 1.20.1forge
Скачать
release

EclipticSeasons-26.1.2-neoforge-0.13.6.1.jar

0.13.6.1
11 июн. 2026 г.127Minecraft: 26.1.2neoforge
Скачать
release

EclipticSeasons-1.21.1-neoforge-0.13.6.1.jar

0.13.6.1
11 июн. 2026 г.1,1 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
- #159 [Game crash while trying to access dreams with No Man's Land mod](https://github.com/TeamTeaMC/Ecliptic-Seasons/issues/159).
release

EclipticSeasons-1.20.1-forge-0.13.6-all.jar

0.13.6
11 июн. 2026 г.276Minecraft: 1.20.1forge
Скачать
Что нового
- (Neoforge/Forge) Simplified Seasonal Prayer Ritual progression by removing random progress triggers. - Added configurable bone meal restrictions under unsuitable growing conditions (`RestrictBoneMealBySeason`). Enabled by default through the built-in datapack. - Rebalanced rainfall and thunderstorm probabilities. - Added crop growth diagnostics for Jade and TOP, showing growth chances and environmental conditions when crops are unable to grow normally.
release

EclipticSeasons-26.1.2-neoforge-0.13.6.jar

0.13.6
11 июн. 2026 г.42Minecraft: 26.1.2neoforge
Скачать
Что нового
- (Neoforge/Forge) Simplified Seasonal Prayer Ritual progression by removing random progress triggers. - Added configurable bone meal restrictions under unsuitable growing conditions (`RestrictBoneMealBySeason`). Enabled by default through the built-in datapack. - Rebalanced rainfall and thunderstorm probabilities. - Added crop growth diagnostics for Jade and TOP, showing growth chances and environmental conditions when crops are unable to grow normally.
release

EclipticSeasons-1.21.1-neoforge-0.13.6.jar

0.13.6
11 июн. 2026 г.207Minecraft: 1.21.1neoforge
Скачать
Что нового
- (Neoforge/Forge) Simplified Seasonal Prayer Ritual progression by removing random progress triggers. - Added configurable bone meal restrictions under unsuitable growing conditions (`RestrictBoneMealBySeason`). Enabled by default through the built-in datapack. - Rebalanced rainfall and thunderstorm probabilities. - Added crop growth diagnostics for Jade and TOP, showing growth chances and environmental conditions when crops are unable to grow normally.
release

EclipticSeasons-1.20.1-forge-0.13.5.2-all.jar

0.13.5.2
10 июн. 2026 г.418Minecraft: 1.20.1forge
Скачать
Что нового
* Improved JEI recipe lookup for Seasonal Prayer Rituals by adding the corresponding Greenhouse Essence as an invisible recipe output.
release

EclipticSeasons-1.21.1-neoforge-0.13.5.2.jar

0.13.5.2
10 июн. 2026 г.358Minecraft: 1.21.1neoforge
Скачать
Что нового
* Improved JEI recipe lookup for Seasonal Prayer Rituals by adding the corresponding Greenhouse Essence as an invisible recipe output.
release

EclipticSeasons-26.1.2-neoforge-0.13.5.2.jar

0.13.5.2
10 июн. 2026 г.125Minecraft: 26.1.1, 26.1.2neoforge
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Что нового
* Improved JEI recipe lookup for Seasonal Prayer Rituals by adding the corresponding Greenhouse Essence as an invisible recipe output.
release

EclipticSeasons-1.21.1-neoforge-0.13.5.1.jar

0.13.5.1
10 июн. 2026 г.24Minecraft: 1.21.1neoforge
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Что нового
- Renamed the Greenhouse Core's seasonal output property from POWER to SEASON_ON to better reflect its purpose and avoid confusion with energy-related indicators.
release

EclipticSeasons-1.21.1-neoforge-0.13.5.0.1.jar

0.13.5.0.1
10 июн. 2026 г.145Minecraft: 1.21.1neoforge
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Что нового
- Optimized the Growth Detector's detection logic to correctly recognize Greenhouse Cores and humidity changes.
release

EclipticSeasons-26.1.2-neoforge-0.13.5.0.1.jar

0.13.5.0.1
10 июн. 2026 г.21Minecraft: 26.1.1, 26.1.2neoforge
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Что нового
- Optimized the Growth Detector's detection logic to correctly recognize Greenhouse Cores and humidity changes.
release

EclipticSeasons-1.21.1-neoforge-0.13.5.jar

0.13.5
3 июн. 2026 г.2,4 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Optimized the Growth Detector's detection logic to correctly recognize Greenhouse Cores and humidity changes.
release

EclipticSeasons-1.20.1-forge-0.13.5-all.jar

0.13.5
3 июн. 2026 г.2,7 тыс.Minecraft: 1.20.1forge
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Что нового
- Optimized the Growth Detector's detection logic to correctly recognize Greenhouse Cores and humidity changes.
release

EclipticSeasons-26.1.2-neoforge-0.13.5.jar

0.13.5
3 июн. 2026 г.267Minecraft: 26.1.1, 26.1.2neoforge
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Что нового
- Optimized the Growth Detector's detection logic to correctly recognize Greenhouse Cores and humidity changes.
release

EclipticSeasons-1.20.1-forge-0.13.4.2-all.jar

0.13.4.2
3 июн. 2026 г.992Minecraft: 1.20.1forge
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Что нового
- Default-disabled `NoRainInDeserts` option. The built-in biome tags no longer classify deserts and badlands as rare-rainfall biomes; they are now treated as no-rain biomes, matching vanilla Minecraft behavior.
release

EclipticSeasons-26.1.2-neoforge-0.13.4.2.jar

0.13.4.2
3 июн. 2026 г.28Minecraft: 26.1.1, 26.1.2neoforge
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Что нового
- Default-disabled `NoRainInDeserts` option. The built-in biome tags no longer classify deserts and badlands as rare-rainfall biomes; they are now treated as no-rain biomes, matching vanilla Minecraft behavior.
release

EclipticSeasons-1.21.1-neoforge-0.13.4.2.jar

0.13.4.2
3 июн. 2026 г.296Minecraft: 1.21.1neoforge
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Что нового
- For #152 Compatibility Issues with "ShowMeYourSkin".
beta

EclipticSeasons-1.20.1-forge-0.13.4.1.1-all.jar

0.13.4.1.1
30 мая 2026 г.1,2 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
- Default-disabled `NoRainInDeserts` option. The built-in biome tags no longer classify deserts and badlands as rare-rainfall biomes; they are now treated as no-rain biomes, matching vanilla Minecraft behavior.
beta

EclipticSeasons-26.1.2-neoforge-0.13.4.1.1.jar

0.13.4.1.1
30 мая 2026 г.158Minecraft: 26.1.1, 26.1.2neoforge
Скачать
Что нового
- Default-disabled `NoRainInDeserts` option. The built-in biome tags no longer classify deserts and badlands as rare-rainfall biomes; they are now treated as no-rain biomes, matching vanilla Minecraft behavior.
beta

EclipticSeasons-1.21.1-neoforge-0.13.4.1.1.jar

0.13.4.1.1
30 мая 2026 г.1,2 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
- Default-disabled `NoRainInDeserts` option. The built-in biome tags no longer classify deserts and badlands as rare-rainfall biomes; they are now treated as no-rain biomes, matching vanilla Minecraft behavior.
beta

EclipticSeasons-1.20.1-forge-0.13.4.1-all.jar

0.13.4.1
30 мая 2026 г.7Minecraft: 1.20.1forge
Скачать
Что нового
- Default-disabled `NoRainInDeserts` option. The built-in biome tags no longer classify deserts and badlands as rare-rainfall biomes; they are now treated as no-rain biomes, matching vanilla Minecraft behavior.
beta

EclipticSeasons-1.21.1-neoforge-0.13.4.1.jar

0.13.4.1
30 мая 2026 г.10Minecraft: 1.21.1neoforge
Скачать
Что нового
- Default-disabled `NoRainInDeserts` option. The built-in biome tags no longer classify deserts and badlands as rare-rainfall biomes; they are now treated as no-rain biomes, matching vanilla Minecraft behavior.
release

EclipticSeasons-1.20.1-forge-0.13.4-all.jar

0.13.4
28 мая 2026 г.1 тыс.Minecraft: 1.20.1forge
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Что нового
- Improved interaction behavior for several suggestion-enabled widgets in the configuration screen.
release

EclipticSeasons-26.1.2-neoforge-0.13.4.jar

0.13.4
28 мая 2026 г.110Minecraft: 26.1.1, 26.1.2neoforge
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Что нового
- Improved interaction behavior for several suggestion-enabled widgets in the configuration screen.
release

EclipticSeasons-1.21.1-neoforge-0.13.4.jar

0.13.4
28 мая 2026 г.1,2 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
- Improved interaction behavior for several suggestion-enabled widgets in the configuration screen.
beta

EclipticSeasons-1.20.1-forge-0.13.3.3-all.jar

0.13.3.3
28 мая 2026 г.10Minecraft: 1.20.1forge
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Что нового
- Added an option to disable rain and snow particle texture adjustments. - Added support for commands such as `/ecliptic solar setTerm beginning_of_summer true`, allowing the target solar term/season to be set to the next nearest occurrence instead of always using the first year.
beta

EclipticSeasons-26.1.2-neoforge-0.13.3.3.jar

0.13.3.3
28 мая 2026 г.15Minecraft: 26.1.1, 26.1.2neoforge
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Что нового
- Added an option to disable rain and snow particle texture adjustments. - Added support for commands such as `/ecliptic solar setTerm beginning_of_summer true`, allowing the target solar term/season to be set to the next nearest occurrence instead of always using the first year.
beta

EclipticSeasons-1.21.1-neoforge-0.13.3.3.jar

0.13.3.3
28 мая 2026 г.61Minecraft: 1.21.1neoforge
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Что нового
- Added an option to disable rain and snow particle texture adjustments. - Added support for commands such as `/ecliptic solar setTerm beginning_of_summer true`, allowing the target solar term/season to be set to the next nearest occurrence instead of always using the first year.
beta

EclipticSeasons-1.20.1-forge-0.13.3.2.1-all.jar

0.13.3.2.1
24 мая 2026 г.1,1 тыс.Minecraft: 1.20.1forge
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Что нового
- Fixed several advancement display issues. - Improved compatibility when detecting built-in advancements.
beta

EclipticSeasons-1.21.1-neoforge-0.13.3.2.2.jar

0.13.3.2.2
24 мая 2026 г.1,2 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Fixed several advancement display issues. - Improved compatibility when detecting built-in advancements.
beta

EclipticSeasons-1.21.1-neoforge-0.13.3.2.1.jar

0.13.3.2.1
24 мая 2026 г.10Minecraft: 1.21.1neoforge
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Что нового
- Fixed several advancement display issues. - Improved compatibility when detecting built-in advancements.
beta

EclipticSeasons-26.1.2-neoforge-0.13.3.2.2.jar

0.13.3.2.2
24 мая 2026 г.123Minecraft: 26.1.1, 26.1.2neoforge
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Что нового
- Refactored Growth Detector in-world UI rendering to use `SubmitNodeCollector` instead of `MultiBufferSource`.
beta

EclipticSeasons-26.1.2-neoforge-0.13.3.2.1.jar

0.13.3.2.1
24 мая 2026 г.22Minecraft: 26.1.1, 26.1.2neoforge
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Что нового
- Refactored Growth Detector in-world UI rendering to use `SubmitNodeCollector` instead of `MultiBufferSource`.
beta

EclipticSeasons-1.20.1-forge-0.13.3.2-all.jar

0.13.3.2
24 мая 2026 г.401Minecraft: 1.20.1forge
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Что нового
- Fixed several advancement display issues. - Improved compatibility when detecting built-in advancements.
beta

EclipticSeasons-26.1.2-neoforge-0.13.3.2.jar

0.13.3.2
24 мая 2026 г.19Minecraft: 26.1.1, 26.1.2neoforge
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Что нового
- Fixed several advancement display issues. - Improved compatibility when detecting built-in advancements.
beta

EclipticSeasons-1.21.1-neoforge-0.13.3.2.jar

0.13.3.2
24 мая 2026 г.372Minecraft: 1.21.1neoforge
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Что нового
- Fixed several advancement display issues. - Improved compatibility when detecting built-in advancements.
beta

EclipticSeasons-1.20.1-forge-0.13.3.1-all.jar

0.13.3.1
23 мая 2026 г.313Minecraft: 1.20.1forge
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Что нового
- `BeforeCheckSnowStatusEvent` is no longer fired in order to improve weather simulation performance.
beta

EclipticSeasons-26.1.2-neoforge-0.13.3.1.jar

0.13.3.1
23 мая 2026 г.31Minecraft: 26.1.1, 26.1.2neoforge
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Что нового
- `BeforeCheckSnowStatusEvent` is no longer fired in order to improve weather simulation performance.
beta

EclipticSeasons-1.21.1-neoforge-0.13.3.1.jar

0.13.3.1
23 мая 2026 г.1 тыс.Minecraft: 1.21.1neoforge
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Что нового
- `BeforeCheckSnowStatusEvent` is no longer fired in order to improve weather simulation performance.
beta

EclipticSeasons-1.20.1-forge-0.13.3-all.jar

0.13.3
23 мая 2026 г.34Minecraft: 1.20.1forge
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Что нового
### Changed - Enabled the Not Ignore River datapack by default and fixed its incorrect location. - Disabled river weather merging during initial chunk loading to improve chunk loading performance. - River biomes are now treated as non-rainy while `IndependentRiverWeather` is enabled, helping keep weather behavior consistent. ### Notes - River weather merging means river biomes use nearby non-river biomes as the basis for weather calculation. - For existing worlds, you may run `/ecliptic debug reset surface_biome_cache` to reset the biome weather cache. This step is optional. - To restore the old behavior where rivers inherit weather from nearby biomes, disable `IndependentRiverWeather` in the config.
beta

EclipticSeasons-1.20.1-forge-0.13.2.1-all.jar

0.13.2.1
23 мая 2026 г.123Minecraft: 1.20.1forge
Скачать
Что нового
- Seasonal Greenhouse Essence can now be obtained from Wandering Traders. - Optimized several other known display issues.
beta

EclipticSeasons-1.21.1-neoforge-0.13.2.1.jar

0.13.2.1
23 мая 2026 г.141Minecraft: 1.21.1neoforge
Скачать
Что нового
- Seasonal Greenhouse Essence can now be obtained from Wandering Traders. - Optimized several other known display issues.
beta

EclipticSeasons-26.1.2-neoforge-0.13.2.1.jar

0.13.2.1
23 мая 2026 г.18Minecraft: 26.1.1, 26.1.2neoforge
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Что нового
- Seasonal Greenhouse Essence can now be obtained from Wandering Traders. - Optimized several other known display issues.
beta

EclipticSeasons-1.20.1-forge-0.13.2-all.jar

0.13.2
22 мая 2026 г.509Minecraft: 1.20.1forge
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Что нового
- Removed the transformation and item interaction capabilities attached to copper grate blocks. The copper grate regulator block is not removed for now. - Added two humidity-control blocks: Humidity Tank and Greenhouse Dehumidifier. - Adjusted rainfall frequency from late spring to early summer.
beta

EclipticSeasons-1.21.1-neoforge-0.13.2.jar

0.13.2
22 мая 2026 г.499Minecraft: 1.21.1neoforge
Скачать
Что нового
- Removed the transformation and item interaction capabilities attached to copper grate blocks. The copper grate regulator block is not removed for now. - Added two humidity-control blocks: Humidity Tank and Greenhouse Dehumidifier. - Adjusted rainfall frequency from late spring to early summer.
beta

EclipticSeasons-26.1.2-neoforge-0.13.2.jar

0.13.2
22 мая 2026 г.41Minecraft: 26.1.1, 26.1.2neoforge
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Что нового
- Removed the transformation and item interaction capabilities attached to copper grate blocks. The copper grate regulator block is not removed for now. - Added two humidity-control blocks: Humidity Tank and Greenhouse Dehumidifier. - Adjusted rainfall frequency from late spring to early summer.
beta

EclipticSeasons-1.20.1-forge-0.13.1-all.jar

0.13.1
21 мая 2026 г.207,8 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
- Added an in-world UI for the Growth Detector to display information. - Planned adjustments to the Season Quest Board design. Existing placed quest board blocks will not be removed, but the JEI page has been hidden, and new season quest sign blocks can no longer be created using Seasonal Prayer Scrolls. - Improved the Season Prayer Ritual experience and greatly reduced the time required to nurture a Season Core.
beta

EclipticSeasons-26.1.2-neoforge-0.13.1.jar

0.13.1
21 мая 2026 г.45Minecraft: 26.1.1, 26.1.2neoforge
Скачать
Что нового
- Added an in-world UI for the Growth Detector to display information. - Planned adjustments to the Season Quest Board design. Existing placed quest board blocks will not be removed, but the JEI page has been hidden, and new season quest sign blocks can no longer be created using Seasonal Prayer Scrolls. - Improved the Season Prayer Ritual experience and greatly reduced the time required to nurture a Season Core.
beta

EclipticSeasons-1.21.1-neoforge-0.13.1.jar

0.13.1
21 мая 2026 г.593Minecraft: 1.21.1neoforge
Скачать
Что нового
- Added an in-world UI for the Growth Detector to display information. - Planned adjustments to the Season Quest Board design. Existing placed quest board blocks will not be removed, but the JEI page has been hidden, and new season quest sign blocks can no longer be created using Seasonal Prayer Scrolls. - Improved the Season Prayer Ritual experience and greatly reduced the time required to nurture a Season Core.
release

EclipticSeasons-1.20.1-forge-0.13.0-rc-9-all.jar

0.13.0-rc-9
20 мая 2026 г.651Minecraft: 1.20.1forge
Скачать
Что нового
This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc` and `0.13.0-rc-2`. #### Improvements - Fixed an issue where the growth detector used incorrect checks under Simple Greenhouse mode. - Optimized weather simulation performance. - Optimized chunk tick performance.
release

EclipticSeasons-26.1.2-neoforge-0.13.0-rc-9.jar

0.13.0-rc-9
20 мая 2026 г.73Minecraft: 26.1.1, 26.1.2neoforge
Скачать
Что нового
This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc` and `0.13.0-rc-2`. #### Improvements - Fixed an issue where the growth detector used incorrect checks under Simple Greenhouse mode. - Optimized weather simulation performance. - Optimized chunk tick performance.
release

EclipticSeasons-1.21.1-neoforge-0.13.0-rc-9.jar

0.13.0-rc-9
20 мая 2026 г.629Minecraft: 1.21.1neoforge
Скачать
Что нового
This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc` and `0.13.0-rc-2`. #### Improvements - Fixed an issue where the growth detector used incorrect checks under Simple Greenhouse mode. - Optimized weather simulation performance. - Optimized chunk tick performance.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-rc-8-1.jar

0.13.0-rc-8-1
17 мая 2026 г.90Minecraft: 26.1.1, 26.1.2neoforge
Скачать
Что нового
This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc` and `0.13.0-rc-2`. #### Improvements - Improved the naming and organization of configuration options. - Fixed several other known issues.
beta

EclipticSeasons-1.20.1-forge-0.13.0-rc-8-all.jar

0.13.0-rc-8
16 мая 2026 г.1,5 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc` and `0.13.0-rc-2`. #### Improvements - Improved the naming and organization of configuration options. - Fixed several other known issues.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-rc-8.jar

0.13.0-rc-8
16 мая 2026 г.54Minecraft: 26.1.1, 26.1.2neoforge
Скачать
Что нового
This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc` and `0.13.0-rc-2`. #### Improvements - Improved the naming and organization of configuration options. - Fixed several other known issues.
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-rc-8.jar

0.13.0-rc-8
16 мая 2026 г.1,3 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc` and `0.13.0-rc-2`. #### Improvements - Improved the naming and organization of configuration options. - Fixed several other known issues.
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-rc-7.jar

0.13.0-rc-7
15 мая 2026 г.461Minecraft: 1.21.1neoforge
Скачать
Что нового
This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc` and `0.13.0-rc-2`. #### Improvements - Now server administrators can sync Common configurations and Mixin configurations to the server. Note that Mixin configurations will not be redistributed to online players. - Optimized the sound of ice breaking when stepping on flowing water while experimental features are enabled. - Optimized some known issues to improve server runtime performance.
beta

EclipticSeasons-1.20.1-forge-0.13.0-rc-7-all.jar

0.13.0-rc-7
15 мая 2026 г.487Minecraft: 1.20.1forge
Скачать
Что нового
This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc` and `0.13.0-rc-2`. #### Improvements - Now server administrators can sync Common configurations and Mixin configurations to the server. Note that Mixin configurations will not be redistributed to online players. - Optimized the sound of ice breaking when stepping on flowing water while experimental features are enabled. - Optimized some known issues to improve server runtime performance.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-rc-7.jar

0.13.0-rc-7
15 мая 2026 г.27Minecraft: 26.1.1, 26.1.2neoforge
Скачать
Что нового
This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc` and `0.13.0-rc-2`. #### Improvements - Now server administrators can sync Common configurations and Mixin configurations to the server. Note that Mixin configurations will not be redistributed to online players. - Optimized the sound of ice breaking when stepping on flowing water while experimental features are enabled. - Optimized some known issues to improve server runtime performance.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-rc-6.jar

0.13.0-rc-6
15 мая 2026 г.15Minecraft: 26.1.1, 26.1.2neoforge
Скачать
Что нового
This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc` and `0.13.0-rc-2`. #### Improvements - Now server administrators can sync Common configurations and Mixin configurations to the server. Note that Mixin configurations will not be redistributed to online players. - Optimized the sound of ice breaking when stepping on flowing water while experimental features are enabled. - Optimized some known issues to improve server runtime performance.
beta

EclipticSeasons-1.20.1-forge-0.13.0-rc-6-all.jar

0.13.0-rc-6
15 мая 2026 г.30Minecraft: 1.20.1forge
Скачать
Что нового
This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc` and `0.13.0-rc-2`. #### Improvements - Now server administrators can sync Common configurations and Mixin configurations to the server. Note that Mixin configurations will not be redistributed to online players. - Optimized the sound of ice breaking when stepping on flowing water while experimental features are enabled. - Optimized some known issues to improve server runtime performance.
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-rc-6.jar

0.13.0-rc-6
15 мая 2026 г.64Minecraft: 1.21.1neoforge
Скачать
Что нового
This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc` and `0.13.0-rc-2`. #### Improvements - Now server administrators can sync Common configurations and Mixin configurations to the server. Note that Mixin configurations will not be redistributed to online players. - Optimized the sound of ice breaking when stepping on flowing water while experimental features are enabled. - Optimized some known issues to improve server runtime performance.
beta

EclipticSeasons-1.20.1-forge-0.13.0-rc-5-all.jar

0.13.0-rc-5
11 мая 2026 г.1,4 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc` and `0.13.0-rc-2`. #### Improvements * Increased the default value of `fixed_seed_chance` when `fixed_seed` is enabled in the season definition datapack * When adjusting items that require both a world restart and a game restart, the game will now prompt the player to restart the game * Fixed an issue where the configuration screen could not be opened in multiplayer environments (1.20.1 only). Note that editing server-side configurations from the client is not supported in any version * Fixed an issue where seasonal ambient sounds would not stop under certain abnormal conditions
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-rc-5.jar

0.13.0-rc-5
11 мая 2026 г.1,4 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc` and `0.13.0-rc-2`. #### Improvements * Increased the default value of `fixed_seed_chance` when `fixed_seed` is enabled in the season definition datapack * When adjusting items that require both a world restart and a game restart, the game will now prompt the player to restart the game * Fixed an issue where the configuration screen could not be opened in multiplayer environments (1.20.1 only). Note that editing server-side configurations from the client is not supported in any version * Fixed an issue where seasonal ambient sounds would not stop under certain abnormal conditions
beta

EclipticSeasons-1.20.1-forge-0.13.0-rc-4-all.jar

0.13.0-rc-4
7 мая 2026 г.1,1 тыс.Minecraft: 1.20.1forge
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Что нового
This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc` and `0.13.0-rc-2`. #### API Changes * New APIs: * `ESApiLegacy` for compatibility with renamed APIs #### Improvements * The config screen now warns when changing settings that require restarting the world or game. * Tooltip text can now be overridden through lang files. * Modified restart-required settings now correctly display updated values after switching tabs or reopening the config screen. * Configs are no longer saved when no changes were made.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-rc-4.jar

0.13.0-rc-4
7 мая 2026 г.189Minecraft: 26.1.1, 26.1.2neoforge
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Что нового
This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc` and `0.13.0-rc-2`. #### API Changes * New APIs: * `ESApiLegacy` for compatibility with renamed APIs #### Improvements * The config screen now warns when changing settings that require restarting the world or game. * Tooltip text can now be overridden through lang files. * Modified restart-required settings now correctly display updated values after switching tabs or reopening the config screen. * Configs are no longer saved when no changes were made.
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-rc-4.jar

0.13.0-rc-4
7 мая 2026 г.1,5 тыс.Minecraft: 1.21.1neoforge
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This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc` and `0.13.0-rc-2`. #### API Changes * New APIs: * `ESApiLegacy` for compatibility with renamed APIs #### Improvements * The config screen now warns when changing settings that require restarting the world or game. * Tooltip text can now be overridden through lang files. * Modified restart-required settings now correctly display updated values after switching tabs or reopening the config screen. * Configs are no longer saved when no changes were made.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-rc-3.jar

0.13.0-rc-3
7 мая 2026 г.12Minecraft: 26.1.1, 26.1.2neoforge
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This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc` and `0.13.0-rc-2`. #### API Changes * New APIs: * `ESApiLegacy` for compatibility with renamed APIs #### Improvements * The config screen now warns when changing settings that require restarting the world or game. * Tooltip text can now be overridden through lang files. * Modified restart-required settings now correctly display updated values after switching tabs or reopening the config screen. * Configs are no longer saved when no changes were made.
beta

EclipticSeasons-1.20.1-forge-0.13.0-rc-3-all.jar

0.13.0-rc-3
7 мая 2026 г.44Minecraft: 1.20.1forge
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Что нового
This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc` and `0.13.0-rc-2`. #### API Changes * New APIs: * `ESApiLegacy` for compatibility with renamed APIs #### Improvements * The config screen now warns when changing settings that require restarting the world or game. * Tooltip text can now be overridden through lang files. * Modified restart-required settings now correctly display updated values after switching tabs or reopening the config screen. * Configs are no longer saved when no changes were made.
beta

EclipticSeasons-1.20.1-forge-0.13.0-rc-2-all.jar

0.13.0-rc-2
6 мая 2026 г.152Minecraft: 1.20.1forge
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This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc`. #### API Changes * New APIs: * `getGregorianYear` → `int` * API changes: * `getStandardMonth` → `getGregorianMonth` * `Month.class` → `GregorianMonth.class` #### Other Improvements * Changed the default debug keybind to `LCtrl + N` to reduce accidental activation while sprinting. * Added an option to display Gregorian years in the calendar UI. * Added hover descriptions for commonly used configuration options. * Various additional optimizations and improvements.
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-rc-2.jar

0.13.0-rc-2
6 мая 2026 г.247Minecraft: 1.21.1neoforge
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Что нового
This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc`. #### API Changes * New APIs: * `getGregorianYear` → `int` * API changes: * `getStandardMonth` → `getGregorianMonth` * `Month.class` → `GregorianMonth.class` #### Other Improvements * Changed the default debug keybind to `LCtrl + N` to reduce accidental activation while sprinting. * Added an option to display Gregorian years in the calendar UI. * Added hover descriptions for commonly used configuration options. * Various additional optimizations and improvements.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-rc-2.jar

0.13.0-rc-2
6 мая 2026 г.39Minecraft: 26.1.1, 26.1.2neoforge
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Что нового
This update mainly contains minor adjustments and improvements. For more detailed information, please refer to the changelog for `0.13.0-rc`. #### API Changes * New APIs: * `getGregorianYear` → `int` * API changes: * `getStandardMonth` → `getGregorianMonth` * `Month.class` → `GregorianMonth.class` #### Other Improvements * Changed the default debug keybind to `LCtrl + N` to reduce accidental activation while sprinting. * Added an option to display Gregorian years in the calendar UI. * Added hover descriptions for commonly used configuration options. * Various additional optimizations and improvements.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-rc.jar

0.13.0-rc
5 мая 2026 г.44Minecraft: 26.1.1, 26.1.2neoforge
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## Amid the Turning Seasons / 风轻轻,雨淋铃 > Between the seasons I walk, > where spring has not yet ended, > and summer is already near. > > Rain comes before its name, > grass grows before it is seen. > > And in passing through them, > I come to know the year. > 春意未尽暑先渐, > 雨声无觉草相连。 > > 岁岁行过未曾念, > 明朝风物又如前。 > _Perhaps this is the second most important update in the history of the **Ecliptic Seasons** mod!_ This is also the first time we release a release-candidate update at the end of a preview version for testing. It includes approximately 3,700 lines of code. Yes, this update was originally planned for the end of the month. However, since all versions together introduced about 15,000 lines of new code, more testing is required to ensure stability. If no issues are reported, it will eventually be marked as a stable release. #### New Features - Added a configuration GUI, no additional prerequisite mods required - Frequently used settings are placed at the front - Less commonly used settings are grouped on the last page - Tabs allow switching between different configuration categories - Supports configuration of Mixins - Some settings require a game restart (e.g., Mixin changes) - Supports ModMenu (26.1-Fabric) and Configured (1.20.1-Forge) - Advanced button allows returning to the default config screen - Added config button and multilingual support for 1.20.1 - Some options must be adjusted in-game: - Dimensions where seasons are valid - Blocks excluded from snow coverage - Supports specialized configuration for certain options: - Valid dimension selection - Daylight duration adjustment - Seasonal behaviors for animals / bees / fishing - Blocks excluded from snowy - Config synchronization is always server-to-client and resets when back to menu; modifying Common configs in multiplayer is not recommended - Does not support complex options unsuitable since vanilla layouts: - Snowline - Custom block seasonal color overrides ![GUI Shown](https://media.forgecdn.net/attachments/1665/963/config.png) - Added festival system `eclipticseasons:special_days` - Includes built-in festivals: - flower_festival - spring_festival - spring_outing - easter - chinese_valentines_day - mid_autumn - christmas - new_year - Can be overridden via datapacks or disabled via `eclipticseasons:extra_info` - Supports querying current festivals via API or commands ![Specials Days and Music](https://media.forgecdn.net/attachments/1665/964/specialdays.png) - Added seasonal music system `eclipticseasons:background_music` - Supports playback only during specific festivals - Does not interrupt currently playing music; only plays when no other track is selected - Includes example configurations - Due to copyright and mod size limitations, no built-in seasonal music is provided - Example: ```json { "special_days": "eclipticseasons:christmas", "ignore_time": false, "day": false, "biomes": "#eclipticseasons:misc/ambient/spring", "ignored_biomes": "#eclipticseasons:misc/ambient/spring_negate", "music": { "default": { "sound": "eclipticseasons:music.gacha_bells", "min_delay": 1000, "max_delay": 25000 } } } ```` * Updated calendar display * Added sub-seasons: * early_spring / mid_spring / late_spring * early_summer / mid_summer / late_summer * early_autumn / mid_autumn / late_autumn * early_winter / mid_winter / late_winter * none * Sub-seasons are visible in calendar, debug UI, and commands * Supported via API * Dimension-based (not biome-dependent) * Supported in `eclipticseasons:crop` datapack: ```json { "climate": "eclipticseasons:temperate", "apply_target": { "blocks": "#eclipticseasons:crops/spring" }, "sub_seasons": { "early_spring": { "grow_chance": 0.83 }, "mid_spring": { "grow_chance": 1.125 }, "late_spring": { "grow_chance": 0.9 }, "early_summer": { "grow_chance": 0.25 }, "mid_summer": { "grow_chance": 0.15 }, "late_summer": { "grow_chance": 0.05 }, "early_autumn": { "grow_chance": 0.2 }, "mid_autumn": { "grow_chance": 0.1 }, "late_autumn": { "grow_chance": 0.05 }, "early_winter": { "grow_chance": 0.05 }, "mid_winter": { "grow_chance": 0.0 }, "late_winter": { "grow_chance": 0.0 } } } ``` * Also applies to all data/resources using SolarTermValueMap: * `eclipticseasons:biome_climate_setting` * `eclipticseasons:biome_rain` * `eclipticseasons:season_definitions` * `eclipticseasons:biome_colors` * `eclipticseasons:particles/fallen_leaves` Example: ```json { "biomes": "minecraft:plains", "foliage_colors": { "sub_seasons": { "early_spring": { "color": -12012264, "mix": 0.0 }, "mid_spring": { "color": -12012264, "mix": 0.16 }, "late_spring": { "color": -12012264, "mix": 0.32 } } }, "grass_colors": { "sub_seasons": { "early_spring": { "color": -12012264, "mix": 0.0 }, "mid_spring": { "color": -12012264, "mix": 0.16 }, "late_spring": { "color": -12012264, "mix": 0.32 } } } } ``` * Added months and day-of-month * 12 months per year, aligned with real-world structure * Each month roughly corresponds to two solar terms or one sub-season * Long solar terms still maintain month alignment * Months are not aligned with solar terms/seasons and are not datapack-controlled * Note distinction between Gregorian year and solar-term year (default starts Feb 3, Start of Spring) * Block model seasonal color support (single-tint only): ```toml [Renderer] #Custom seasonal colors for single-tint blocks only. #Format: "block_id@color1,color2,...,colorN,placeholder_color,base_color" #The number of colors (N) must be a factor of 24 (e.g., 4, 12, or 24). #- 4 colors: Seasonal (6 terms each) #- 12 colors: Monthly (2 terms each) #The 'placeholder_color' maps to index 24; 'base_color' is the final reference hex. SeasonalColorOverrides = ["minecraft:spruce_leaves@#96C24E|0.024,#96C24E|0.096,#96C24E|0.18,#96C24E|0.21600002,#96C24E|0.14400001,#96C24E|0.120000005,#5BAE23|0.120000005,#5BAE23|0.072000004,#000000|0.0,#5BAE23|0.120000005,#5BAE23|0.060000002,#000000|0.0,#BEC936|0.060000002,#BEC936|0.120000005,#BEC936|0.14400001,#BEC936|0.18,#BEC936|0.21600002,#BEC936|0.14400001,#253D24|0.21600002,#253D24|0.24000001,#253D24|0.3,#253D24|0.18,#253D24|0.096,#253D24|0.060000002,#000000|0.0,#619961"] ``` #### Major Changes * Removed biome-based local weather system * Now proxies dimension-level weather * Related Mixins removed * API remains for backward compatibility * Default weather parameters align with plains biome * Weather system overhaul * Replaced hardcoded logic with datapacks * Rainfall system fully redesigned: * Duration, frequency, and intensity vary by solar term * Fixed issue where thunderstorms always triggered in certain seasons ![Solar Terms and Rain](https://media.forgecdn.net/attachments/1665/966/weather.png) #### Fixes and Optimizations * Optimized snow-covered block map color system * No longer globally overrides map colors * Added dedicated snow info for held maps * Added dust particle colors for falling blocks (e.g., anvils, concrete powder) * May improve map initialization speed with map mods * Fixed `eclipticseasons:ambient` sound field limitation * Now supports sounds registered via vanilla `sounds.json` * add field `ignored_biomes` * Added `fixed_seed_chance` to `season_definitions` * Controls variation speed when `fixed_seed` is enabled * Fixed snow-covered glass pane issue * Added command and debug support for new features * Commands: * `/ecliptic config` (Neo/Forge) * `/eclipticc config` (Fabric) * Debug overlay toggle: `LCtrl + D` * Built-in snow model improvements for Sodium stairs * Optimized `Platform` class to avoid premature loading issues #### API Changes * New APIs: * `getSeason` → `Season` * `getSubSeason` → `Season.Sub` * `getStandardMonth` → `Month` * `getDayOfMonth` → `int` * `getSpecialDays` → `List<Holder<SpecialDays>>` * Removed datapack: * `eclipticseasons:weather_region` * Removed method: * `Platform.getServer` #### Compatibility Adjustments * Voxy * Removed built-in support for the port for 1.20.1 and 1.21.1 * Now provided via standalone mod `Ecliptic Seasons : Voxy Compact` * for Voxy for Minecraft 26.1 retains built-in support * Distant Horizons * No longer requires a specific version * Can disable via `config/eclipticseasons-mixins.toml` * Only snowy models and seasonal color updates require Mixins * Disabled automatically if version < 3.0.0-b #### High Version Exclusive (26.1) * New season definitions datapack `Spring Grass` * Short grass and wildflowers grow across grasslands in spring * Short grass turns into tall grass in summer * Tall grass gradually wears down in autumn * Grass and wildflowers gradually wither and disappear in winter
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-rc.jar

0.13.0-rc
5 мая 2026 г.256Minecraft: 1.21.1neoforge
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## Amid the Turning Seasons / 风轻轻,雨淋铃 > Between the seasons I walk, > where spring has not yet ended, > and summer is already near. > > Rain comes before its name, > grass grows before it is seen. > > And in passing through them, > I come to know the year. > 春意未尽暑先渐, > 雨声无觉草相连。 > > 岁岁行过未曾念, > 明朝风物又如前。 > _Perhaps this is the second most important update in the history of the **Ecliptic Seasons** mod!_ This is also the first time we release a release-candidate update at the end of a preview version for testing. It includes approximately 3,700 lines of code. Yes, this update was originally planned for the end of the month. However, since all versions together introduced about 15,000 lines of new code, more testing is required to ensure stability. If no issues are reported, it will eventually be marked as a stable release. #### New Features - Added a configuration GUI, no additional prerequisite mods required - Frequently used settings are placed at the front - Less commonly used settings are grouped on the last page - Tabs allow switching between different configuration categories - Supports configuration of Mixins - Some settings require a game restart (e.g., Mixin changes) - Supports ModMenu (26.1-Fabric) and Configured (1.20.1-Forge) - Advanced button allows returning to the default config screen - Added config button and multilingual support for 1.20.1 - Some options must be adjusted in-game: - Dimensions where seasons are valid - Blocks excluded from snow coverage - Supports specialized configuration for certain options: - Valid dimension selection - Daylight duration adjustment - Seasonal behaviors for animals / bees / fishing - Blocks excluded from snowy - Config synchronization is always server-to-client and resets when back to menu; modifying Common configs in multiplayer is not recommended - Does not support complex options unsuitable since vanilla layouts: - Snowline - Custom block seasonal color overrides ![GUI Shown](https://media.forgecdn.net/attachments/1665/963/config.png) - Added festival system `eclipticseasons:special_days` - Includes built-in festivals: - flower_festival - spring_festival - spring_outing - easter - chinese_valentines_day - mid_autumn - christmas - new_year - Can be overridden via datapacks or disabled via `eclipticseasons:extra_info` - Supports querying current festivals via API or commands ![Specials Days and Music](https://media.forgecdn.net/attachments/1665/964/specialdays.png) - Added seasonal music system `eclipticseasons:background_music` - Supports playback only during specific festivals - Does not interrupt currently playing music; only plays when no other track is selected - Includes example configurations - Due to copyright and mod size limitations, no built-in seasonal music is provided - Example: ```json { "special_days": "eclipticseasons:christmas", "ignore_time": false, "day": false, "biomes": "#eclipticseasons:misc/ambient/spring", "ignored_biomes": "#eclipticseasons:misc/ambient/spring_negate", "music": { "default": { "sound": "eclipticseasons:music.gacha_bells", "min_delay": 1000, "max_delay": 25000 } } } ```` * Updated calendar display * Added sub-seasons: * early_spring / mid_spring / late_spring * early_summer / mid_summer / late_summer * early_autumn / mid_autumn / late_autumn * early_winter / mid_winter / late_winter * none * Sub-seasons are visible in calendar, debug UI, and commands * Supported via API * Dimension-based (not biome-dependent) * Supported in `eclipticseasons:crop` datapack: ```json { "climate": "eclipticseasons:temperate", "apply_target": { "blocks": "#eclipticseasons:crops/spring" }, "sub_seasons": { "early_spring": { "grow_chance": 0.83 }, "mid_spring": { "grow_chance": 1.125 }, "late_spring": { "grow_chance": 0.9 }, "early_summer": { "grow_chance": 0.25 }, "mid_summer": { "grow_chance": 0.15 }, "late_summer": { "grow_chance": 0.05 }, "early_autumn": { "grow_chance": 0.2 }, "mid_autumn": { "grow_chance": 0.1 }, "late_autumn": { "grow_chance": 0.05 }, "early_winter": { "grow_chance": 0.05 }, "mid_winter": { "grow_chance": 0.0 }, "late_winter": { "grow_chance": 0.0 } } } ``` * Also applies to all data/resources using SolarTermValueMap: * `eclipticseasons:biome_climate_setting` * `eclipticseasons:biome_rain` * `eclipticseasons:season_definitions` * `eclipticseasons:biome_colors` * `eclipticseasons:particles/fallen_leaves` Example: ```json { "biomes": "minecraft:plains", "foliage_colors": { "sub_seasons": { "early_spring": { "color": -12012264, "mix": 0.0 }, "mid_spring": { "color": -12012264, "mix": 0.16 }, "late_spring": { "color": -12012264, "mix": 0.32 } } }, "grass_colors": { "sub_seasons": { "early_spring": { "color": -12012264, "mix": 0.0 }, "mid_spring": { "color": -12012264, "mix": 0.16 }, "late_spring": { "color": -12012264, "mix": 0.32 } } } } ``` * Added months and day-of-month * 12 months per year, aligned with real-world structure * Each month roughly corresponds to two solar terms or one sub-season * Long solar terms still maintain month alignment * Months are not aligned with solar terms/seasons and are not datapack-controlled * Note distinction between Gregorian year and solar-term year (default starts Feb 3, Start of Spring) * Block model seasonal color support (single-tint only): ```toml [Renderer] #Custom seasonal colors for single-tint blocks only. #Format: "block_id@color1,color2,...,colorN,placeholder_color,base_color" #The number of colors (N) must be a factor of 24 (e.g., 4, 12, or 24). #- 4 colors: Seasonal (6 terms each) #- 12 colors: Monthly (2 terms each) #The 'placeholder_color' maps to index 24; 'base_color' is the final reference hex. SeasonalColorOverrides = ["minecraft:spruce_leaves@#96C24E|0.024,#96C24E|0.096,#96C24E|0.18,#96C24E|0.21600002,#96C24E|0.14400001,#96C24E|0.120000005,#5BAE23|0.120000005,#5BAE23|0.072000004,#000000|0.0,#5BAE23|0.120000005,#5BAE23|0.060000002,#000000|0.0,#BEC936|0.060000002,#BEC936|0.120000005,#BEC936|0.14400001,#BEC936|0.18,#BEC936|0.21600002,#BEC936|0.14400001,#253D24|0.21600002,#253D24|0.24000001,#253D24|0.3,#253D24|0.18,#253D24|0.096,#253D24|0.060000002,#000000|0.0,#619961"] ``` #### Major Changes * Removed biome-based local weather system * Now proxies dimension-level weather * Related Mixins removed * API remains for backward compatibility * Default weather parameters align with plains biome * Weather system overhaul * Replaced hardcoded logic with datapacks * Rainfall system fully redesigned: * Duration, frequency, and intensity vary by solar term * Fixed issue where thunderstorms always triggered in certain seasons ![Solar Terms and Rain](https://media.forgecdn.net/attachments/1665/966/weather.png) #### Fixes and Optimizations * Optimized snow-covered block map color system * No longer globally overrides map colors * Added dedicated snow info for held maps * Added dust particle colors for falling blocks (e.g., anvils, concrete powder) * May improve map initialization speed with map mods * Fixed `eclipticseasons:ambient` sound field limitation * Now supports sounds registered via vanilla `sounds.json` * add field `ignored_biomes` * Added `fixed_seed_chance` to `season_definitions` * Controls variation speed when `fixed_seed` is enabled * Fixed snow-covered glass pane issue * Added command and debug support for new features * Commands: * `/ecliptic config` (Neo/Forge) * `/eclipticc config` (Fabric) * Debug overlay toggle: `LCtrl + D` * Built-in snow model improvements for Sodium stairs * Optimized `Platform` class to avoid premature loading issues #### API Changes * New APIs: * `getSeason` → `Season` * `getSubSeason` → `Season.Sub` * `getStandardMonth` → `Month` * `getDayOfMonth` → `int` * `getSpecialDays` → `List<Holder<SpecialDays>>` * Removed datapack: * `eclipticseasons:weather_region` * Removed method: * `Platform.getServer` #### Compatibility Adjustments * Voxy * Removed built-in support for the port for 1.20.1 and 1.21.1 * Now provided via standalone mod `Ecliptic Seasons : Voxy Compact` * for Voxy for Minecraft 26.1 retains built-in support * Distant Horizons * No longer requires a specific version * Can disable via `config/eclipticseasons-mixins.toml` * Only snowy models and seasonal color updates require Mixins * Disabled automatically if version < 3.0.0-b
beta

EclipticSeasons-1.20.1-forge-0.13.0-rc-all.jar

0.13.0-rc
5 мая 2026 г.104Minecraft: 1.20.1forge
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Что нового
## Amid the Turning Seasons / 风轻轻,雨淋铃 > Between the seasons I walk, > where spring has not yet ended, > and summer is already near. > > Rain comes before its name, > grass grows before it is seen. > > And in passing through them, > I come to know the year. > 春意未尽暑先渐, > 雨声无觉草相连。 > > 岁岁行过未曾念, > 明朝风物又如前。 > _Perhaps this is the second most important update in the history of the **Ecliptic Seasons** mod!_ This is also the first time we release a release-candidate update at the end of a preview version for testing. It includes approximately 3,700 lines of code. Yes, this update was originally planned for the end of the month. However, since all versions together introduced about 15,000 lines of new code, more testing is required to ensure stability. If no issues are reported, it will eventually be marked as a stable release. #### New Features - Added a configuration GUI, no additional prerequisite mods required - Frequently used settings are placed at the front - Less commonly used settings are grouped on the last page - Tabs allow switching between different configuration categories - Supports configuration of Mixins - Some settings require a game restart (e.g., Mixin changes) - Supports ModMenu (26.1-Fabric) and Configured (1.20.1-Forge) - Advanced button allows returning to the default config screen - Added config button and multilingual support for 1.20.1 - Some options must be adjusted in-game: - Dimensions where seasons are valid - Blocks excluded from snow coverage - Supports specialized configuration for certain options: - Valid dimension selection - Daylight duration adjustment - Seasonal behaviors for animals / bees / fishing - Blocks excluded from snowy - Config synchronization is always server-to-client and resets when back to menu; modifying Common configs in multiplayer is not recommended - Does not support complex options unsuitable since vanilla layouts: - Snowline - Custom block seasonal color overrides ![GUI Shown](https://media.forgecdn.net/attachments/1665/963/config.png) - Added festival system `eclipticseasons:special_days` - Includes built-in festivals: - flower_festival - spring_festival - spring_outing - easter - chinese_valentines_day - mid_autumn - christmas - new_year - Can be overridden via datapacks or disabled via `eclipticseasons:extra_info` - Supports querying current festivals via API or commands ![Specials Days and Music](https://media.forgecdn.net/attachments/1665/964/specialdays.png) - Added seasonal music system `eclipticseasons:background_music` - Supports playback only during specific festivals - Does not interrupt currently playing music; only plays when no other track is selected - Includes example configurations - Due to copyright and mod size limitations, no built-in seasonal music is provided - Example: ```json { "special_days": "eclipticseasons:christmas", "ignore_time": false, "day": false, "biomes": "#eclipticseasons:misc/ambient/spring", "ignored_biomes": "#eclipticseasons:misc/ambient/spring_negate", "music": { "default": { "sound": "eclipticseasons:music.gacha_bells", "min_delay": 1000, "max_delay": 25000 } } } ```` * Updated calendar display * Added sub-seasons: * early_spring / mid_spring / late_spring * early_summer / mid_summer / late_summer * early_autumn / mid_autumn / late_autumn * early_winter / mid_winter / late_winter * none * Sub-seasons are visible in calendar, debug UI, and commands * Supported via API * Dimension-based (not biome-dependent) * Supported in `eclipticseasons:crop` datapack: ```json { "climate": "eclipticseasons:temperate", "apply_target": { "blocks": "#eclipticseasons:crops/spring" }, "sub_seasons": { "early_spring": { "grow_chance": 0.83 }, "mid_spring": { "grow_chance": 1.125 }, "late_spring": { "grow_chance": 0.9 }, "early_summer": { "grow_chance": 0.25 }, "mid_summer": { "grow_chance": 0.15 }, "late_summer": { "grow_chance": 0.05 }, "early_autumn": { "grow_chance": 0.2 }, "mid_autumn": { "grow_chance": 0.1 }, "late_autumn": { "grow_chance": 0.05 }, "early_winter": { "grow_chance": 0.05 }, "mid_winter": { "grow_chance": 0.0 }, "late_winter": { "grow_chance": 0.0 } } } ``` * Also applies to all data/resources using SolarTermValueMap: * `eclipticseasons:biome_climate_setting` * `eclipticseasons:biome_rain` * `eclipticseasons:season_definitions` * `eclipticseasons:biome_colors` * `eclipticseasons:particles/fallen_leaves` Example: ```json { "biomes": "minecraft:plains", "foliage_colors": { "sub_seasons": { "early_spring": { "color": -12012264, "mix": 0.0 }, "mid_spring": { "color": -12012264, "mix": 0.16 }, "late_spring": { "color": -12012264, "mix": 0.32 } } }, "grass_colors": { "sub_seasons": { "early_spring": { "color": -12012264, "mix": 0.0 }, "mid_spring": { "color": -12012264, "mix": 0.16 }, "late_spring": { "color": -12012264, "mix": 0.32 } } } } ``` * Added months and day-of-month * 12 months per year, aligned with real-world structure * Each month roughly corresponds to two solar terms or one sub-season * Long solar terms still maintain month alignment * Months are not aligned with solar terms/seasons and are not datapack-controlled * Note distinction between Gregorian year and solar-term year (default starts Feb 3, Start of Spring) * Block model seasonal color support (single-tint only): ```toml [Renderer] #Custom seasonal colors for single-tint blocks only. #Format: "block_id@color1,color2,...,colorN,placeholder_color,base_color" #The number of colors (N) must be a factor of 24 (e.g., 4, 12, or 24). #- 4 colors: Seasonal (6 terms each) #- 12 colors: Monthly (2 terms each) #The 'placeholder_color' maps to index 24; 'base_color' is the final reference hex. SeasonalColorOverrides = ["minecraft:spruce_leaves@#96C24E|0.024,#96C24E|0.096,#96C24E|0.18,#96C24E|0.21600002,#96C24E|0.14400001,#96C24E|0.120000005,#5BAE23|0.120000005,#5BAE23|0.072000004,#000000|0.0,#5BAE23|0.120000005,#5BAE23|0.060000002,#000000|0.0,#BEC936|0.060000002,#BEC936|0.120000005,#BEC936|0.14400001,#BEC936|0.18,#BEC936|0.21600002,#BEC936|0.14400001,#253D24|0.21600002,#253D24|0.24000001,#253D24|0.3,#253D24|0.18,#253D24|0.096,#253D24|0.060000002,#000000|0.0,#619961"] ``` #### Major Changes * Removed biome-based local weather system * Now proxies dimension-level weather * Related Mixins removed * API remains for backward compatibility * Default weather parameters align with plains biome * Weather system overhaul * Replaced hardcoded logic with datapacks * Rainfall system fully redesigned: * Duration, frequency, and intensity vary by solar term * Fixed issue where thunderstorms always triggered in certain seasons ![Solar Terms and Rain](https://media.forgecdn.net/attachments/1665/966/weather.png) #### Fixes and Optimizations * Optimized snow-covered block map color system * No longer globally overrides map colors * Added dedicated snow info for held maps * Added dust particle colors for falling blocks (e.g., anvils, concrete powder) * May improve map initialization speed with map mods * Fixed `eclipticseasons:ambient` sound field limitation * Now supports sounds registered via vanilla `sounds.json` * add field `ignored_biomes` * Added `fixed_seed_chance` to `season_definitions` * Controls variation speed when `fixed_seed` is enabled * Fixed snow-covered glass pane issue * Added command and debug support for new features * Commands: * `/ecliptic config` (Neo/Forge) * `/eclipticc config` (Fabric) * Debug overlay toggle: `LCtrl + D` * Built-in snow model improvements for Sodium stairs * Optimized `Platform` class to avoid premature loading issues #### API Changes * New APIs: * `getSeason` → `Season` * `getSubSeason` → `Season.Sub` * `getStandardMonth` → `Month` * `getDayOfMonth` → `int` * `getSpecialDays` → `List<Holder<SpecialDays>>` * Removed datapack: * `eclipticseasons:weather_region` * Removed method: * `Platform.getServer` #### Compatibility Adjustments * Voxy * Removed built-in support for the port for 1.20.1 and 1.21.1 * Now provided via standalone mod `Ecliptic Seasons : Voxy Compact` * for Voxy for Minecraft 26.1 retains built-in support * Distant Horizons * No longer requires a specific version * Can disable via `config/eclipticseasons-mixins.toml` * Only snowy models and seasonal color updates require Mixins * Disabled automatically if version < 3.0.0-b
beta

EclipticSeasons-1.20.1-forge-0.13.0-beta-5-0-1-all.jar

0.13.0-beta-5-0-1
29 апр. 2026 г.1,9 тыс.Minecraft: 1.20.1forge
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Что нового
- Replaced hardcoded weather generation with a built-in datapack system. - Adjusted the vanilla rain particle density for certain solar terms. - Rainfall now varies significantly across solar terms in terms of duration, frequency, and intensity.
release

EclipticSeasons-26.1.2-neoforge-0.13.0-beta-17.jar

0.13.0-beta-17
25 апр. 2026 г.363Minecraft: 26.1.1, 26.1.2neoforge
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Что нового
- Replaced hardcoded weather generation with a built-in datapack system. - Adjusted the vanilla rain particle density for certain solar terms. - Rainfall now varies significantly across solar terms in terms of duration, frequency, and intensity. - Added a compatibility resource pack for Sodium’s vanilla model replacement, including snow-covered models; this provides some performance improvements in winter scenes with many stairs.
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-beta-5.jar

0.13.0-beta-5
25 апр. 2026 г.1,8 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Replaced hardcoded weather generation with a built-in datapack system. - Adjusted the vanilla rain particle density for certain solar terms. - Rainfall now varies significantly across solar terms in terms of duration, frequency, and intensity. - Added a compatibility resource pack for Sodium’s vanilla model replacement, including snow-covered models; this provides some performance improvements in winter scenes with many stairs.
beta

EclipticSeasons-1.20.1-forge-0.13.0-beta-5-all.jar

0.13.0-beta-5
25 апр. 2026 г.1,3 тыс.Minecraft: 1.20.1forge
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Что нового
- Replaced hardcoded weather generation with a built-in datapack system. - Adjusted the vanilla rain particle density for certain solar terms. - Rainfall now varies significantly across solar terms in terms of duration, frequency, and intensity.
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-beta-4.jar

0.13.0-beta-4
24 апр. 2026 г.564Minecraft: 1.21.1neoforge
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Что нового
- Formally removed the Weather Region datapack, as it is now obsolete. - Optimized the content display on the DebugInfo screen. - Refined the thunder execution logic; fixed a bug where rain would always trigger lightning in certain seasons. - Fixed an issue where rain commands failed to set weather effects correctly. - Optimized the update logic for weather effects.
beta

EclipticSeasons-1.20.1-forge-0.13.0-beta-4-all.jar

0.13.0-beta-4
24 апр. 2026 г.606Minecraft: 1.20.1forge
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Что нового
- Formally removed the Weather Region datapack, as it is now obsolete. - Optimized the content display on the DebugInfo screen. - Refined the thunder execution logic; fixed a bug where rain would always trigger lightning in certain seasons. - Fixed an issue where rain commands failed to set weather effects correctly. - Optimized the update logic for weather effects.
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-beta-3.jar

0.13.0-beta-3
22 апр. 2026 г.996Minecraft: 1.21.1neoforge
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Что нового
- Added weather effect data pack modifier option, which can be used to adjust particle textures when it rains.
beta

EclipticSeasons-1.20.1-forge-0.13.0-beta-3-all.jar

0.13.0-beta-3
22 апр. 2026 г.594Minecraft: 1.20.1forge
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Что нового
- Added weather effect data pack modifier option, which can be used to adjust particle textures when it rains.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-beta-15.jar

0.13.0-beta-15
21 апр. 2026 г.50Minecraft: 26.1.1, 26.1.2neoforge
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Что нового
- Migrated biome-specific rain to a dimension-based system. This change improves performance by reducing location-based biome checks and ensures better compatibility with other mods.
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-beta-2-0-1.jar

0.13.0-beta-2-0-1
20 апр. 2026 г.6,9 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Removed the Voxy compatibility plugin and make it a standalone mod [Ecliptic Seasons : Voxy Compact](https://legacy.curseforge.com/minecraft/mc-mods/ecliptic-seasons-voxy-compact).
beta

EclipticSeasons-1.20.1-forge-0.13.0-beta-2-all.jar

0.13.0-beta-2
20 апр. 2026 г.531Minecraft: 1.20.1forge
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Что нового
- Removed the Voxy compatibility plugin and make it a standalone mod [Ecliptic Seasons : Voxy Compact](https://legacy.curseforge.com/minecraft/mc-mods/ecliptic-seasons-voxy-compact).
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-beta-2.jar

0.13.0-beta-2
20 апр. 2026 г.46Minecraft: 1.21.1neoforge
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Что нового
- Removed the Voxy compatibility plugin and make it a standalone mod [Ecliptic Seasons : Voxy Compact](https://legacy.curseforge.com/minecraft/mc-mods/ecliptic-seasons-voxy-compact).
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-beta-2.jar

0.13.0-beta-2
20 апр. 2026 г.29Minecraft: 1.21.1neoforge
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Что нового
- Removed the Voxy compatibility plugin and make it a standalone mod [Ecliptic Seasons : Voxy Compact](https://legacy.curseforge.com/minecraft/mc-mods/ecliptic-seasons-voxy-compact).
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-beta-1-5.jar

0.13.0-beta-1-5
20 апр. 2026 г.52Minecraft: 1.21.1neoforge
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Что нового
- Adjust Voxy’s supported version constraint to **0.2.14-alpha**.
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-beta-1-6.jar

0.13.0-beta-1-6
20 апр. 2026 г.29Minecraft: 1.21.1neoforge
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Что нового
- Adjust Voxy’s supported version constraint to **0.2.14-alpha**.
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-beta-1-4.jar

0.13.0-beta-1-4
20 апр. 2026 г.26Minecraft: 1.21.1neoforge
Скачать
Что нового
- Adjust Voxy’s supported version constraint to **0.2.14-alpha**.
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-beta-1-4.jar

0.13.0-beta-1-4
20 апр. 2026 г.12Minecraft: 1.21.1neoforge
Скачать
Что нового
- Adjust Voxy’s supported version constraint to **0.2.14-alpha**.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-beta-14-5.jar

0.13.0-beta-14-5
20 апр. 2026 г.12Minecraft: 26.1.1, 26.1.2neoforge
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Что нового
- Migrated biome-specific rain to a dimension-based system. This change improves performance by reducing location-based biome checks and ensures better compatibility with other mods.
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-beta-1-3-3.jar

0.13.0-beta-1-3-3
20 апр. 2026 г.217Minecraft: 1.21.1neoforge
Скачать
Что нового
- Adjust Voxy’s supported version constraint to **0.2.14-alpha**.
beta

EclipticSeasons-1.20.1-forge-0.13.0-beta-1-1-all.jar

0.13.0-beta-1-1
20 апр. 2026 г.341Minecraft: 1.20.1forge
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Что нового
- For voxy 0.2.14-alpha.
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-beta-1-3-2.jar

0.13.0-beta-1-3-2
20 апр. 2026 г.34Minecraft: 1.21.1neoforge
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Что нового
- For voxy 0.2.13-alpha+.
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-beta-1-3-1.jar

0.13.0-beta-1-3-1
20 апр. 2026 г.13Minecraft: 1.21.1neoforge
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Что нового
- For voxy 0.2.13-alpha+.
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-beta-1-3.jar

0.13.0-beta-1-3
20 апр. 2026 г.10Minecraft: 1.21.1neoforge
Скачать
Что нового
- For voxy 0.2.13-alpha+.
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-beta-1-2.jar

0.13.0-beta-1-2
20 апр. 2026 г.35Minecraft: 1.21.1neoforge
Скачать
Что нового
- Migrated biome-specific rain to a dimension-based system. This change improves performance by reducing location-based biome checks and ensures better compatibility with other mods.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-beta-14-4-1.jar

0.13.0-beta-14-4-1
19 апр. 2026 г.34Minecraft: 26.1.1, 26.1.2neoforge
Скачать
Что нового
- Migrated biome-specific rain to a dimension-based system. This change improves performance by reducing location-based biome checks and ensures better compatibility with other mods.
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-beta-1-1-1.jar

0.13.0-beta-1-1-1
19 апр. 2026 г.162Minecraft: 1.21.1neoforge
Скачать
Что нового
- Migrated biome-specific rain to a dimension-based system. This change improves performance by reducing location-based biome checks and ensures better compatibility with other mods.
beta

EclipticSeasons-1.20.1-forge-0.13.0-beta-1-0-1-all.jar

0.13.0-beta-1-0-1
19 апр. 2026 г.210Minecraft: 1.20.1forge
Скачать
Что нового
- Migrated biome-specific rain to a dimension-based system. This change improves performance by reducing location-based biome checks and ensures better compatibility with other mods.
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-beta-1-1.jar

0.13.0-beta-1-1
19 апр. 2026 г.39Minecraft: 1.21.1neoforge
Скачать
Что нового
- Migrated biome-specific rain to a dimension-based system. This change improves performance by reducing location-based biome checks and ensures better compatibility with other mods.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-beta-14-4.jar

0.13.0-beta-14-4
19 апр. 2026 г.3Minecraft: 26.1.1, 26.1.2neoforge
Скачать
Что нового
- Migrated biome-specific rain to a dimension-based system. This change improves performance by reducing location-based biome checks and ensures better compatibility with other mods.
beta

EclipticSeasons-1.20.1-forge-0.13.0-beta-1-all.jar

0.13.0-beta-1
19 апр. 2026 г.59Minecraft: 1.20.1forge
Скачать
Что нового
- Migrated biome-specific rain to a dimension-based system. This change improves performance by reducing location-based biome checks and ensures better compatibility with other mods.
beta

EclipticSeasons-1.21.1-neoforge-0.13.0-beta-1.jar

0.13.0-beta-1
19 апр. 2026 г.35Minecraft: 1.21.1neoforge
Скачать
Что нового
- For distant-horizons 3.0.1-b. ### 0.12.18.12 - Because season-definitions data pack tend to grow too quickly when using the fixed_seed parameter, a built-in rate limit has been added.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-beta-14-3.jar

0.13.0-beta-14-3
19 апр. 2026 г.11Minecraft: 26.1.1, 26.1.2neoforge
Скачать
Что нового
- Migrated biome-specific rain to a dimension-based system. This change improves performance by reducing location-based biome checks and ensures better compatibility with other mods.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-beta-14-2.jar

0.13.0-beta-14-2
19 апр. 2026 г.8Minecraft: 26.1.1, 26.1.2neoforge
Скачать
Что нового
- Migrated biome-specific rain to a dimension-based system. This change improves performance by reducing location-based biome checks and ensures better compatibility with other mods.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-beta-14-1.jar

0.13.0-beta-14-1
19 апр. 2026 г.12Minecraft: 26.1.1, 26.1.2neoforge
Скачать
Что нового
- Migrated biome-specific rain to a dimension-based system. This change improves performance by reducing location-based biome checks and ensures better compatibility with other mods.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-beta-14.jar

0.13.0-beta-14
19 апр. 2026 г.12Minecraft: 26.1.1, 26.1.2neoforge
Скачать
Что нового
- Migrated biome-specific rain to a dimension-based system. This change improves performance by reducing location-based biome checks and ensures better compatibility with other mods.
release

EclipticSeasons-1.21.1-neoforge-0.12.18.13.jar

0.12.18.13
19 апр. 2026 г.587Minecraft: 1.21.1neoforge
Скачать
Что нового
- For distant-horizons 3.0.1-b. ### 0.12.18.12 - Because season-definitions data pack tend to grow too quickly when using the fixed_seed parameter, a built-in rate limit has been added.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-beta-13-5.jar

0.13.0-beta-13-5
19 апр. 2026 г.8Minecraft: 26.1.1, 26.1.2neoforge
Скачать
Что нового
- Some internal API adjustments are underway. - Add field `ignored_biomes` for Ambient resource pack. - Adjust the rendering method of additional models to the modern version. - Updated for DH 3.0.0-b.
release

EclipticSeasons-1.20.1-forge-0.12.18.11.1-all.jar

0.12.18.11.1
19 апр. 2026 г.684Minecraft: 1.20.1forge
Скачать
Что нового
- For distant-horizons 3.0.1-b. ### 0.12.18.10 - Because season-definitions data pack tend to grow too quickly when using the fixed_seed parameter, a built-in rate limit has been added.
release

EclipticSeasons-1.20.1-forge-0.12.18.11-all.jar

0.12.18.11
19 апр. 2026 г.35Minecraft: 1.20.1forge
Скачать
Что нового
- For distant-horizons 3.0.1-b. ### 0.12.18.10 - Because season-definitions data pack tend to grow too quickly when using the fixed_seed parameter, a built-in rate limit has been added.
release

EclipticSeasons-1.21.1-neoforge-0.12.18.11.jar

0.12.18.11
18 апр. 2026 г.454Minecraft: 1.21.1neoforge
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Что нового
- Fixed a bug that forced the requirement of LOD mods as a dependency.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-beta-13-4.jar

0.13.0-beta-13-4
18 апр. 2026 г.28Minecraft: 26.1.1, 26.1.2neoforge
Скачать
Что нового
- Some internal API adjustments are underway. - Add field `ignored_biomes` for Ambient resource pack. - Adjust the rendering method of additional models to the modern version.
release

EclipticSeasons-1.20.1-forge-0.12.18.10-all.jar

0.12.18.10
18 апр. 2026 г.568Minecraft: 1.20.1forge
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Что нового
- For distant-horizons 2.4.5-b.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-beta-13-3.jar

0.13.0-beta-13-3
17 апр. 2026 г.25Minecraft: 26.1.1, 26.1.2neoforge
Скачать
Что нового
- Some internal API adjustments are underway. - Add field `ignored_biomes` for Ambient resource pack. - Adjust the rendering method of additional models to the modern version.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-beta-13-2.jar

0.13.0-beta-13-2
17 апр. 2026 г.15Minecraft: 26.1.1, 26.1.2neoforge
Скачать
Что нового
- Some internal API adjustments are underway. - Add field `ignored_biomes` for Ambient resource pack. - Adjust the rendering method of additional models to the modern version.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-beta-13-1.jar

0.13.0-beta-13-1
16 апр. 2026 г.16Minecraft: 26.1.1, 26.1.2neoforge
Скачать
Что нового
- Some internal API adjustments are underway. - Add field `ignored_biomes` for Ambient resource pack.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-beta-13.jar

0.13.0-beta-13
16 апр. 2026 г.10Minecraft: 26.1.1, 26.1.2neoforge
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Что нового
- Some internal API adjustments are underway. - Add field `ignored_biomes` for Ambient resource pack.
beta

EclipticSeasons-26.1.2-neoforge-0.13.0-beta-12.jar

0.13.0-beta-12
11 апр. 2026 г.50Minecraft: 26.1.1, 26.1.2neoforge
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Что нового
- Fixed a bug that forced the requirement of LOD mods as a dependency.
release

EclipticSeasons-1.21.1-neoforge-0.12.18.10.jar

0.12.18.10
11 апр. 2026 г.752Minecraft: 1.21.1neoforge
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Что нового
- Fixed a bug that forced the requirement of LOD mods as a dependency.
release

Ecliptic Seasons 0.12.18.9.1

0.12.18.9.1
11 апр. 2026 г.3,5 тыс.Minecraft: 1.20.1forge
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release

Ecliptic Seasons 0.12.18.9

0.12.18.9
11 апр. 2026 г.31Minecraft: 1.20.1forge
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Что нового
Upgrade the LOD mod's supported version to the latest.
release

Ecliptic Seasons 0.12.18.9

0.12.18.9
11 апр. 2026 г.101Minecraft: 1.21.1neoforge
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Что нового
Upgrade the LOD mod's supported version to the latest (Voxy for 1.21.1 please still use version lower than 0.2.13-alpha, since there is a lack of a publicly available build.).
beta

Ecliptic Seasons 0.13.0-beta-10-1

0.13.0-beta-10-1
9 апр. 2026 г.52Minecraft: 26.1.1, 26.1.2neoforge
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beta

Ecliptic Seasons 0.13.0-beta-10

0.13.0-beta-10
4 апр. 2026 г.366Minecraft: 26.1, 26.1.1neoforge
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Что нового
- The WeatherDimension data package has been introduced to coordinate dimensional weather and maintain module data compatibility. - The Ctrl+E key binding has been added for easier display of debug information. - Fixed a naming error in the type rendering of a special item. - Updated compatibility for Sodium and Iris (Test Stage).
beta

Ecliptic Seasons 0.13.0-beta-9

0.13.0-beta-9
1 апр. 2026 г.33Minecraft: 26.1, 26.1.1neoforge
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Что нового
- Refactored the resource reloading system for multithreading. - Improved JEI compatibility. - Fixed rendering for the seasonal quest sign block. - Re-enabled item storage for the copper grid. - Readded biome sky color adjustment support.
beta

Ecliptic Seasons 0.13.0-beta-8

0.13.0-beta-8
31 мар. 2026 г.26Minecraft: 26.1neoforge
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Что нового
- Adjusted the code compatibility of Ecliptic Seasons: bundles to make it work in version 26.1. - Slightly adjusted the rendering of the heatstroke effect. ## 0.13.0-beta-7 - Fixed an issue where built-in tags were not being bound correctly. - Rewrote the logic for seasonal texture changes and adjusted it for simple model application. ## 0.13.0-beta-6 - Support for the custom model system has been restored; seasonal models and custom snow-covered models should now function correctly.
beta

Ecliptic Seasons 0.13.0-beta-5

0.13.0-beta-5
29 мар. 2026 г.23Minecraft: 26.1neoforge
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Что нового
## 0.13.0-beta-5 - Fixed resource loading issues in production environments caused by invalid path-based access by migrating to the new built-in resource system. ## 0.13.0-beta-4 - The particle system has been updated to be consistent with the current version. - Timeline compatibility has been further optimized; sleep times and villager schedules are now more closely aligned with seasonal changes.
beta

Ecliptic Seasons 0.13.0-beta-4

0.13.0-beta-4
26 мар. 2026 г.26Minecraft: 26.1neoforge
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Что нового
- The particle system has been updated to be consistent with the current version. - Timeline compatibility has been further optimized; sleep times and villager schedules are now more closely aligned with seasonal changes.
beta

Ecliptic Seasons 0.13.0-beta-3

0.13.0-beta-3
25 мар. 2026 г.17Minecraft: 26.1neoforge
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Что нового
- Fixed an issue where built-in functions could incorrectly identify night as day. - Fixed an issue where seasonal sound effects were not working. ## 0.13.0-beta-2 - Reinstated support for snow-covered models on special blocks. - Tested the seasonal timeline and fixed some timeline-related compatibility issues.
beta

Ecliptic Seasons 0.13.0-beta-1

0.13.0-beta-1
25 мар. 2026 г.31Minecraft: 26.1neoforge
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release

Ecliptic Seasons 0.12.18.7

0.12.18.7
24 мар. 2026 г.2,6 тыс.Minecraft: 1.20.1forge
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Что нового
- Fixed a bug that would cause the time period to be judged as dusk at the beginning of the day.
release

Ecliptic Seasons 0.12.18.7

0.12.18.7
24 мар. 2026 г.816Minecraft: 1.21.1neoforge
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Что нового
- Fixed a bug that would cause the time period to be judged as dusk at the beginning of the day.
alpha

Ecliptic Seasons 0.12.99-alpha-2

0.12.99-alpha-2
24 мар. 2026 г.29Minecraft: 26.1neoforge
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Что нового
This update ports the mod to **Minecraft 26.1** and introduces a major internal refactor to align with the new * *timeline / environment attribute system**. 🌐 Environment Attribute System * Supported environmental data (season, solar term, temperature, etc.) to the new **EnvironmentAttribute system** * Improved compatibility with MC 26+ timeline & clock APIs ⏱️ Time Handling Updates * Better alignment with timeline-based time progression Debug & UI Improvements * Debug/info rendering now uses **registry-based data access** * Improved biome and agro-climate display via generic helpers ### ⚠️ Notes * This is an **alpha build** focused on internal migration * Some features (e.g. seasonal rendering, snow model integration) may be incomplete or temporarily disabled * Further stabilization and feature restoration will follow If you encounter issues after the update, please report them—this version lays the groundwork for future seasonal and environmental improvements.