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Echoes Of Gold

ВЕРСИИ (6)

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Echoes Of Gold v1.3.5

1.3.5
20 окт. 2026 г.16Minecraft: 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3bukkit, paper, spigot
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- Upgraded the Database Connection system with the **HikariCP Connection Pool System**.
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Echoes Of Gold v1.3.4 | Thread-safe DB Operations, Bug Fixes

1.3.4
21 июл. 2026 г.46Minecraft: 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, spigot
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# 🟢 What's New? - New **PAPI Placeholder** to display the **End Date** of the Event: *%eog_end_date%*. # 🛠️ Fixes - Made every DB Operation **Thread-Safe**. - Fixed a bug where the player would re-log during the event and **be able to get the treasure again**. # 🐞 Found a Bug? - Open up an issue [here](https://github.com/ItsAndrew1/EchoesOfGold/issues) - Send me **a DM** on my discord : **\_itsandrew_**
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Echoes Of Gold v1.3.3 | Bug Fixes

1.3.3
27 июн. 2026 г.17Minecraft: 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, spigot
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Что нового
# 🛠️ Bug Fixes - Fixed a bug where the treasures would spawn with **a difference of 1** at *X / Z Coordinates* when either of them were **negative**. - Fixed a bug where the particles would spawn with **a difference of 0.5** at *X / Z Coordinates* when either of them were **negative**. # 🐞 Found a Bug? - Open up an issue [**here**](https://github.com/ItsAndrew1/EchoesOfGold/issues) - Send me a DM on my discord: **\_itsandrew_**
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Echoes Of Gold 1.3.2 - 1.18+ Support, Bug Fixes and More.

1.3.2
25 июн. 2026 г.13Minecraft: 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, spigot
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# ✔️ Older Minecraft Versions Support Managed to **downport the plugin** to _1.18 Minecraft Version_. In the future, I may try to go **even further**! Now, the plugin supports all versions between **[1.18.x-26.x]**. # 🛠️ Bug Fixes - Fixed a bug regarding the hints displaying **Invalid Book Tag** when opened. - Fixed a bug regarding the Hints System giving _an error_ when **opening the Hints GUI**. - Fixed a bug where the scoreboard would _show a large amount of decimals_ for the money. Now, it only shows **2 decimals**. # 🟩 Additions - Added toggleable and configurable titles/subtitles when the staff runs `/eog disable`. - Added a custom sound to it as well. - Added a function to **remove the Hints Item** and **give back the saved Item Stack** when _disabling the event_. # 🐞Found a Bug? - Open up an issue [here](https://github.com/ItsAndrew1/EchoesOfGold/issues) - Send me a DM on my discord: **\_itsandrew_**
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Echoes Of Gold v1.3.1 - Minor Bug Fixes

1.3.1
19 мар. 2026 г.32Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
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Что нового
# 🛠️ Bug Fixes - solved a bug where the event _would start_ after shutting down and re-opening the server if you ran `/eog disable` - made the custom placeholder (`%eog_balance%`) return the normal text instead of **null** if there is no *PlaceholderAPI* installed --- That's it for this update. Have fun **hunting for treasures**!
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Echoes Of Gold v1.3

1.3
8 мар. 2026 г.23Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
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This update brings some new features and bug fixes to the plugin! Here are the **most important** ones: # 💰 Economy Update Probably the *headline feature* of this update. From now on you can **set coins** for each treasure very easily in the *Treasure Manager*! <br> Now, there are 2 types of economy from which you **can choose**: ### 1️⃣ Vault Economy - This will involve using the **Vault** plugin and another **Economy Plugin** at your choice - Players will right click on the treasure and they will get the amount of coins you set. - The coins will go into the **player's account** managed by the *economy* plugin. - With the coins they get, players may buy stuff from the shop you configured. ### 2️⃣ Internal Economy - This will involve setting up a **database** file. - Both **SQLite** and **MySQL** are supported. You may configure them in the **config.yml** file. - By default, the plugin uses a **SQLite Database** - This type of economy also involves an **Internal Shop System**! ## 🛒 Shop System ‼️Note that this will only work if you use the **internal economy**! <br> This feature is easily configurable through the `config.yml` file, as well as through **in-game commands**! **Main Features**: - Fully Configurable GUI - A helpful _player-head item_ which displays the **player's balance** - Clean pagination - A configurable **Shop Item** which players can **interact with** to access the shop --- # 📖 Hints Overhaul Before this, the hints were working **kind of messy.** The players would have the hints _locked_, then they would _find a treasure_ and _unlock one of them_. It was pretty **random** and it **didn't really make much sense**. <br> From now on, every hint will be **unlockable from the start**, so that players can go and search _for any treasure they want_! When they find one, the hint gets **locked**. <br> I also changed a little the **Hints GUI** and _made pagination_ for it (in case you have **a lot of** treasures/hints 😊) <br> ‼️By default, the hints are **toggled OFF**! To toggle them on, you need to change the value of `toggle-hints` to **true**. This can be done in the `config.yml` file. <br> ### 💎 Hints Item Instead of running the `/hints` command, players can now _interact with_ a **toggleable** and **fully configurable** Hints Item to open up the _Hints GUI_! The configuration of the item can be found in the `config.yml` file, under the `hints-gui` section, where you can customize different things, such as **the hotbar slot**, **display name**, **lore** and _much more_! <br> --- # 📦 PlaceholderAPI Integration From now on, you will be able to parse _any placeholder_ from **the PAPI library** into _every_ text that displays on the player's screen. (I **might** have missed some, so please **open up an issue** if you encounter one). Of course, for this you will need **PlaceholderAPI Plugin** installed on your server. <br> Moreover, I also created **a custom placeholder** that you can use to display **the player's balance** anywhere else (e.g. Tab Lists, other Scoreboards etc). The placeholder is **_%eog_balance%_**! ‼️For the placeholder to work, you will need **the Internal Economy toggled on**. (Since other economy plugins _may already_ have their own player balance placeholder) --- # 🔐 More (MANY more) Permissions Before, the plugin would use only **2 basic permissions**: - `eog.use` -> basically a **default permission** for players - `eog.admin` -> which gave permission to **EVERY configurable thing** of the plugin <br> Well, due to _the lack of security_, I created **MANY more permissions**, each with their own scope. Here is _a table_ with all of them, along with _their uses_: | Permission | Description | |-------------------------------------|--------------| | `eog.commands` | Gives access to commands | | `eog.commands.enable` | Gives access to enable the event | | `eog.commands.disable` | Gives access to disable the event | | `eog.commands.reload` | Gives access to the reload command | | `eog.commands.help` | Gives access to the help command | | `eog.commands.treasures` | Gives access to the treasure manager | | `eog.commands.event` | Gives access to the commands related to the event | | `eog.commands.event.setstartposition` | Gives access to modify the start position | | `eog.commands.event.setstarttitle` | Gives access to modify the start title | | `eog.commands.event.setstartsubtitle` | Gives access to modify the start subtitle | | `eog.commands.event.settreasurenr` | Gives access to set the number of treasures | | `eog.commands.shop` | Gives access to the shop commands | | `eog.commands.shop.additem` | Gives access to add items in the shop | | `eog.commands.shop.removeitem` | Gives access to remove items from the shop | | `eog.treasures.create` | Gives access to create treasures | | `eog.treasures.delete` | Gives access to delete treasures | | `eog.treasures.setlocation` | Gives access to set the location of a treasure | | `eog.treasures.setworld` | Gives access to set the world of a treasure | | `eog.treasures.setfacing` | Gives access to set the facing of a treasure | | `eog.treasures.setcoins` | Gives access to set the coins of a treasure | | `eog.treasures.sethint` | Gives access to set the hint of a treasure | | `eog.hints.use` | Gives access to the Hints GUI | | `eog.shop.use` | Gives access to the Shop GUI | --- # 🛠️ Bug Fixes - Canceled the damage done by the firework effect to the player. --- I think that's all, sorry if I missed something. Hope you like this update, it was fun to implement it. As always, if you encounter ANY bugs, please open up issue [**here**](https://github.com/ItsAndrew1/EchoesOfGold/issues)!