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Echo Relics

ВЕРСИИ (3)

beta

Echo Relics 0.2.1 - Density Rebalance

0.2.1+density-rebalance
6 июн. 2026 г.171Minecraft: 26.1.2neoforge
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# Echo Relics 0.2.1 Playtest Repair Description This repair remains part of `0.2.1` rather than a separate `0.2.2` release. It addresses issues found during deployed playtesting across exploration, elite events, crafting routes, village density, and cache visibility. ## Exploration and Ruins - Increased natural Echo Ruin discovery pressure so players are less likely to explore for a long time without finding any ruin content. - Kept Armament Ruins less common than Echo Ruins while making them a reliable natural-generation candidate instead of an almost invisible feature. - Relaxed small terrain-height requirements and added support blocks under raised ruin platforms, reducing placement failures on uneven surfaces. - Added nearby-content guarantees: if a player has no Echo content within roughly 200 blocks, the system actively scans loaded chunks for a wilderness cache candidate. - Added nearby-ruin guarantees: if a player has no ruin within roughly 240 blocks, the system scans a wider loaded area for an Echo or Armament Ruin candidate. - Kept local density caps so one area does not turn into a dense ruin cluster. ## Wilderness Echo Caches - Increased small wilderness Echo cache visibility as an exploration aid. - Added brighter surface markers around small caches using Echo Lanterns, purple glass, amethyst, and calcite. - Added clearer cache hint text so players know to look for violet markers. - Added glow particles and a louder chime when a cache appears. - Added a close-range discovery message when players approach a small Echo cache. ## Nighttime and Stationary Exploration - Natural ruin and cache sampling no longer depends only on player movement. - Added a short timed sampling fallback, so waiting at night, managing inventory, or staying near a combat area can still refresh generation checks and send hints. ## Elite Events - Fixed cases where an elite warning could appear but no visible elite arrived. - Elite events now retry after the warning if no safe spawn point is found. - Spawn searching now uses more attempts, a closer event range, a lower spawn guard, and a loose safe-surface fallback before giving up. ## Crafting and Progression - Added missing progression recipes for `boss_echo_cache`, `final_echo_thread`, `echo_core_fragment`, `refined_weapon_token`, and `weapon_cache_token`. - Improved the bridge between Armament materials, weapon cache tokens, boss materials, and later cache progression. ## World Exploration Support - Increased vanilla village structure density by lowering village structure-set spacing while keeping biome-specific village rules unchanged. ## Build Evidence - Repaired 0.2.1 build log: `docs/user_qa/results/62_0_2_1_playtest_repair_build.log` - Elite visible-spawn build log: `docs/user_qa/results/63_0_2_1_elite_forced_visible_spawn_build.log` - Ruin density-cap build log: `docs/user_qa/results/64_0_2_1_ruin_density_cap_build.log` - Ruin/cache density rebalance build log: `docs/user_qa/results/65_0_2_1_ruin_cache_density_rebalance_build.log` - Ruin guarantee sweep build log: `docs/user_qa/results/66_0_2_1_ruin_guarantee_sweep_build.log` - Night/cache visibility build log: `docs/user_qa/results/67_0_2_1_night_cache_visibility_build.log`
beta

Echo Relics 0.2.0 - Echo Ruins Update

0.2.0
4 июн. 2026 г.29Minecraft: 26.1.2neoforge
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Echo Relics Mod Gameplay Introduction & Overview Echo Relics is a Minecraft NeoForge mod centered around underground exploration, echo materials, talent awakening, weapon progression, elite events, and a 10-day Boss cycle. Upon entering the world, players will automatically awaken an Echo Talent, receiving an Echo Sigil along with a one-time starter survival kit. From there, players will progress from early-game survival to weapon lineages, soldier inscription challenges, and the Eclipsed Lightbringer Boss cycle by mining echo ores, crafting echo equipment, opening strongboxes, and exploring echo ruins. The goal of this mod is not to rush players to the endgame instantly, but rather to ensure that every mining trip, chest opened, elite defeated, and altar challenged brings them closer to more powerful echo weapons and more dangerous nocturnal pressures. The Echo Sword reveals targets, the Echo Bow provides ranged marking, and the Echo Halberd deals with interruptions and crowd control; meanwhile, amulets and echo lanterns offer windows for counter-play within dark domains. As days progress, elite echoes and ruins will spawn across the world. The Boss, "Eclipsed Lightbringer," appears cyclically every ten days, but can also be actively summoned using an Eclipsed Echo Core. The reward system features materials, strongboxes, enhanced weapons, named relics, and T4 relics—preserving the excitement of random drops while mitigating the frustration of empty-handed runs through pity and salvaging mechanisms. Core Experience • Automatic Awakening: Awaken your talent instantly upon entering the world, and use the Echo Sigil to check your Echo Identity. • Crafting & Progression: Mine echo ores to forge the Echo Sword, Bow, Halberd, Amulet, Echo Lantern, and Guardian Gear. • High-Tier Rewards: Obtain high-tier materials and generated weapons from strongboxes, ruins, elite mobs, and soldier inscription challenges. • The Cosmic Cycle: Face the Eclipsed Lightbringer every ten days, using lanterns, amulets, and echo weapons to counter its power within dark domains.
beta

Echo Relics 0.1.0

0.1.0+mc26.1.2-neoforge
2 июн. 2026 г.29Minecraft: 26.1.2neoforge
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# Echo Relics 0.1.0 Initial public beta for Minecraft `26.1.2` and NeoForge `26.1.2.70-beta`. ## Added - Added Echo Shard and Echo Ingot material progression. - Added Echo Ore and Deepslate Echo Ore. - Added Echo Block for material storage. - Added overworld underground Echo Ore generation. - Added smelting, blasting, shard-to-ingot, block compression, and block decompression recipes. - Added Echo Blade with reveal-on-hit behavior, nearby hostile reveal, and a short Night Vision pulse. - Added Echo Amulet with longer Night Vision, hostile mob reveal, cooldown, and durability use. - Added Echo Lantern with light level 12. - Added Echo Relics creative tab. - Added Echo Relics advancement line. - Added English and Chinese translations. - Added release documentation, upload materials, and image2-generated icon/cover assets. ## Notes - This release should be uploaded as Beta. - Clients and servers should both install the same jar. - Tested target: Minecraft `26.1.2` with NeoForge `26.1.2.70-beta`. - No Fabric, Forge, or Quilt compatibility is claimed. ## Known Issues - Local Codex/macOS development `runClient` needed `run/config/fml.toml` `earlyWindowControl = false`; the release jar is unaffected. - Full joined dedicated-server gameplay was not performed in Stage 05. Dedicated-server startup reached the normal `Done` line without serious errors. - Final platform screenshots still need to be saved as standalone files before polishing the public project page.