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EasyHideAndSeek

ВЕРСИИ (4)

release

Easy Hide and Seek v1.0.3

1.0.3
14 нояб. 2025 г.787Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, spigot
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Что нового
# Changelog All notable changes to EasyHideAndSeek will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [Unreleased] ### Added - Full internationalization (i18n) system with Japanese and English support - Per-player language preferences with persistence - Auto-detection of client language on first join - `/hs lang` command for language switching - Comprehensive message localization (80+ message keys) - UTF-8 native support for Japanese characters - 2-layer caching architecture for <1ms message lookup performance ### Changed - Updated PlayerJoinListener to use localized welcome messages - Improved plugin initialization order (i18n managers first) ### Technical - Added `LanguagePreferenceManager` for player language settings - Added `MessageManager` for localized message delivery - Added `UTF8Control` for proper UTF-8 properties file handling - Implemented Adventure Components integration for rich text - Created `languages.yml` for language configuration - Created `messages_ja_JP.properties` for Japanese translations - Created `messages_en_US.properties` for English translations ## [1.0.0] - 2025-01-06 ### Added - Initial release - Block disguise system for Hiders - Automatic Seeker/Hider role assignment (23/77 ratio) - Capture mechanics via attacking disguised blocks - Preparation phase (30 seconds) and seeking phase (10 minutes) - Full Vault economy integration - Role-specific shop system with balanced items - Hider items: Escape Pass, Decoy Block, Shadow Sprint - Seeker items: Tracking Compass, Speed Boost, Area Scan, Eagle Eye - Point and statistics tracking system - Live scoreboard with real-time game stats - Spectator mode for captured players - Seeker strength balancing system - Block auto-restoration after games - Random respawn system - World border integration - Particle and sound effects - Multi-arena support - Comprehensive permission system - Admin commands for game and arena management ### Technical Details - Built with Kotlin 2.2.21 - Paper API 1.21.5 support - Java 21 requirement - Gradle 8.3.0 with Shadow plugin - Adventure Components for modern text formatting - Async I/O for performance - In-memory caching for frequent operations [Unreleased]: https://github.com/hacklab/EasyHideAndSeek/compare/v1.0.0...HEAD [1.0.0]: https://github.com/hacklab/EasyHideAndSeek/releases/tag/v1.0.0
release

Easy Hide and Seek v1.0.2

1.0.2
13 нояб. 2025 г.30Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, spigot
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Что нового
# Changelog All notable changes to EasyHideAndSeek will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [Unreleased] ### Added - Full internationalization (i18n) system with Japanese and English support - Per-player language preferences with persistence - Auto-detection of client language on first join - `/hs lang` command for language switching - Comprehensive message localization (80+ message keys) - UTF-8 native support for Japanese characters - 2-layer caching architecture for <1ms message lookup performance ### Changed - Updated PlayerJoinListener to use localized welcome messages - Improved plugin initialization order (i18n managers first) ### Technical - Added `LanguagePreferenceManager` for player language settings - Added `MessageManager` for localized message delivery - Added `UTF8Control` for proper UTF-8 properties file handling - Implemented Adventure Components integration for rich text - Created `languages.yml` for language configuration - Created `messages_ja_JP.properties` for Japanese translations - Created `messages_en_US.properties` for English translations ## [1.0.0] - 2025-01-06 ### Added - Initial release - Block disguise system for Hiders - Automatic Seeker/Hider role assignment (23/77 ratio) - Capture mechanics via attacking disguised blocks - Preparation phase (30 seconds) and seeking phase (10 minutes) - Full Vault economy integration - Role-specific shop system with balanced items - Hider items: Escape Pass, Decoy Block, Shadow Sprint - Seeker items: Tracking Compass, Speed Boost, Area Scan, Eagle Eye - Point and statistics tracking system - Live scoreboard with real-time game stats - Spectator mode for captured players - Seeker strength balancing system - Block auto-restoration after games - Random respawn system - World border integration - Particle and sound effects - Multi-arena support - Comprehensive permission system - Admin commands for game and arena management ### Technical Details - Built with Kotlin 2.2.21 - Paper API 1.21.5 support - Java 21 requirement - Gradle 8.3.0 with Shadow plugin - Adventure Components for modern text formatting - Async I/O for performance - In-memory caching for frequent operations [Unreleased]: https://github.com/hacklab/EasyHideAndSeek/compare/v1.0.0...HEAD [1.0.0]: https://github.com/hacklab/EasyHideAndSeek/releases/tag/v1.0.0
release

Easy Hide and Seek v1.0.1

1.0.1
12 нояб. 2025 г.33Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, spigot
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Что нового
# Changelog All notable changes to EasyHideAndSeek will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [Unreleased] ### Added - Full internationalization (i18n) system with Japanese and English support - Per-player language preferences with persistence - Auto-detection of client language on first join - `/hs lang` command for language switching - Comprehensive message localization (80+ message keys) - UTF-8 native support for Japanese characters - 2-layer caching architecture for <1ms message lookup performance ### Changed - Updated PlayerJoinListener to use localized welcome messages - Improved plugin initialization order (i18n managers first) ### Technical - Added `LanguagePreferenceManager` for player language settings - Added `MessageManager` for localized message delivery - Added `UTF8Control` for proper UTF-8 properties file handling - Implemented Adventure Components integration for rich text - Created `languages.yml` for language configuration - Created `messages_ja_JP.properties` for Japanese translations - Created `messages_en_US.properties` for English translations ## [1.0.0] - 2025-01-06 ### Added - Initial release - Block disguise system for Hiders - Automatic Seeker/Hider role assignment (23/77 ratio) - Capture mechanics via attacking disguised blocks - Preparation phase (30 seconds) and seeking phase (10 minutes) - Full Vault economy integration - Role-specific shop system with balanced items - Hider items: Escape Pass, Decoy Block, Shadow Sprint - Seeker items: Tracking Compass, Speed Boost, Area Scan, Eagle Eye - Point and statistics tracking system - Live scoreboard with real-time game stats - Spectator mode for captured players - Seeker strength balancing system - Block auto-restoration after games - Random respawn system - World border integration - Particle and sound effects - Multi-arena support - Comprehensive permission system - Admin commands for game and arena management ### Technical Details - Built with Kotlin 2.2.21 - Paper API 1.21.5 support - Java 21 requirement - Gradle 8.3.0 with Shadow plugin - Adventure Components for modern text formatting - Async I/O for performance - In-memory caching for frequent operations [Unreleased]: https://github.com/hacklab/EasyHideAndSeek/compare/v1.0.0...HEAD [1.0.0]: https://github.com/hacklab/EasyHideAndSeek/releases/tag/v1.0.0
release

Easy Hide and Seek v1.0.0

1.0.0
5 нояб. 2025 г.45Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, spigot
Скачать
Что нового
# Changelog All notable changes to EasyHideAndSeek will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [Unreleased] ### Added - Full internationalization (i18n) system with Japanese and English support - Per-player language preferences with persistence - Auto-detection of client language on first join - `/hs lang` command for language switching - Comprehensive message localization (80+ message keys) - UTF-8 native support for Japanese characters - 2-layer caching architecture for <1ms message lookup performance ### Changed - Updated PlayerJoinListener to use localized welcome messages - Improved plugin initialization order (i18n managers first) ### Technical - Added `LanguagePreferenceManager` for player language settings - Added `MessageManager` for localized message delivery - Added `UTF8Control` for proper UTF-8 properties file handling - Implemented Adventure Components integration for rich text - Created `languages.yml` for language configuration - Created `messages_ja_JP.properties` for Japanese translations - Created `messages_en_US.properties` for English translations ## [1.0.0] - 2025-01-06 ### Added - Initial release - Block disguise system for Hiders - Automatic Seeker/Hider role assignment (23/77 ratio) - Capture mechanics via attacking disguised blocks - Preparation phase (30 seconds) and seeking phase (10 minutes) - Full Vault economy integration - Role-specific shop system with balanced items - Hider items: Escape Pass, Decoy Block, Shadow Sprint - Seeker items: Tracking Compass, Speed Boost, Area Scan, Eagle Eye - Point and statistics tracking system - Live scoreboard with real-time game stats - Spectator mode for captured players - Seeker strength balancing system - Block auto-restoration after games - Random respawn system - World border integration - Particle and sound effects - Multi-arena support - Comprehensive permission system - Admin commands for game and arena management ### Technical Details - Built with Kotlin 2.2.21 - Paper API 1.21.5 support - Java 21 requirement - Gradle 8.3.0 with Shadow plugin - Adventure Components for modern text formatting - Async I/O for performance - In-memory caching for frequent operations [Unreleased]: https://github.com/hacklab/EasyHideAndSeek/compare/v1.0.0...HEAD [1.0.0]: https://github.com/hacklab/EasyHideAndSeek/releases/tag/v1.0.0