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Easy Announcements

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release

Easy Announcements 2.0.0

2.0.0
9 сент. 2026 г.241Minecraft: 26.2bukkit, paper, purpur, spigot
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<center> ![easy_announcements_title](https://cdn.modrinth.com/data/cached_images/094ac4397bee19805de843a199f54b52645248b5.png) </center> --- <center> ![Java 25](https://img.shields.io/badge/Java-25-blue?style=flat-square) ![Paper 26.2](https://img.shields.io/badge/Paper-26.2-brightgreen?style=flat-square) ![Minecraft 26.2](https://img.shields.io/badge/Minecraft-26.2-green?style=flat-square) ![DiscordSRV Supported](https://img.shields.io/badge/DiscordSRV-Supported-5865F2?style=flat-square) ![PlaceholderAPI Supported](https://img.shields.io/badge/PlaceholderAPI-Supported-orange?style=flat-square) ![LuckPerms Supported](https://img.shields.io/badge/LuckPerms-Supported-00C853?style=flat-square) </center> <center> # Easy Announcements 2.0.0 The rewrite update </center> --- ## Overview Easy Announcements 2.0.0 is a full rewrite for **Paper 26.2 on Java 25**. Announcements are now driven by **presets**, targeting understands **LuckPerms groups and permissions**, announcements can run **on a schedule**, and there is a proper **developer API** for other plugins to build on. Your 1.x configs are converted automatically on first start and the originals are kept as `config.v1-backup.yml` and `discord.v1-backup.yml`. Old `esa.*` permissions still work. --- ## Platform * Updated to Minecraft 26.2 and the Paper 26.2 API * Now requires Java 25 (Paper 26.2 requires it) * Runs on Paper, Purpur and other Paper forks * Updated PlaceholderAPI (2.12.3) and DiscordSRV (1.30.5) integrations * Added LuckPerms (API 5.5) integration --- ## Presets A preset is a complete look: title, chat layout, action bar, boss bar, sound and Discord embed settings. * Five presets included: `default`, `alert`, `restart`, `tip`, `event` * Add unlimited presets, anything you leave out inherits from `default` * Choose one per announcement with `-p <preset>` * Lock a preset behind `easyannouncements.preset.<name>` * Give a LuckPerms group its own default preset with meta * Presets can be registered at runtime by other plugins --- ## New display: action bar * Text above the hotbar with a configurable duration * Automatically re-sent so it does not fade after two seconds * Toggle per preset like every other display --- ## Text formatting * **MiniMessage support everywhere**: gradients, hex colors, hover text, clickable links * Classic `&` codes and `&#RRGGBB` hex still work and can be mixed with MiniMessage in the same line * Chat announcements are now a plain list of lines, add or remove as many as you want * Message formatting by the sender is permission gated (`easyannouncements.format`) and can be forced on or off in the config * New `messages.yml`, every message the plugin sends is editable --- ## Targeting * `@a` all players * `<player>` one player * `@w <world>` one world * `@g <group>` a LuckPerms group, inherited groups included **(new)** * `@p <permission>` players holding a permission **(new)** * `@s` yourself **(new)** * `group:staff` and `world:nether` inline forms **(new)** * Per-selector permissions: `easyannouncements.target.<name>` * Optional `targets.receive-permission` so only certain players receive announcements * Smarter tab completion for selectors, worlds, groups, presets and flags --- ## Command options New flags that go before the message: * `-p <preset>` pick a preset * `--silent` skip the sound * `--no-discord` do not post to Discord * `--force` reach players who muted announcements * `--only title,chat` use only these displays * `--no bossbar` skip these displays --- ## New commands * `/ea preview [-p preset] <message>` show an announcement only to yourself * `/ea presets` list the presets you may use, click to insert * `/ea history [count]` recent announcements with time, sender and target * `/ea last` send the last announcement again * `/ea toggle` players can hide announcements for themselves * `/ea schedules [run <id>]` list schedules or fire one now * `/ea update` check Modrinth on demand * `/ea version` version, Minecraft version and active hooks * All commands share one root: `/ea`, `/announce`, `/announcement`, `/esa`, `/easyannouncements` * `/esareload` kept as a legacy alias --- ## Scheduled announcements * Any number of schedules, each with its own interval, preset, target and message list * Sequential or random rotation * Minimum online players before a schedule runs * Optional Discord posting per schedule * `%easyannouncements_schedule_next_<id>%` shows the countdown --- ## Update notifications * Checks Modrinth on startup and on a configurable interval * Only reports releases that list **your** Minecraft version, so you never get told about an update you cannot run * Console notice plus a clickable in-game message for anyone with `easyannouncements.update` when they join * Configurable join delay, prerelease opt-in, and an `UpdateAvailableEvent` for developers --- ## LuckPerms integration * `@g <group>` targeting, including inherited groups * Placeholders without PlaceholderAPI: `%sender_prefix%`, `%sender_suffix%`, `%sender_group%`, `%player_prefix%`, `%player_group%` * Meta keys per group or user: * `easyannouncements.cooldown` seconds between announcements * `easyannouncements.max-length` message length limit * `easyannouncements.preset` preset used when none is given * Offline permission checks for Discord linked accounts * Reworked permission tree: `easyannouncements.announce`, `.admin`, `.target.<selector>`, `.preset.<name>`, `.format`, `.bypass.cooldown`, `.update`, `.discord`, `.toggle`, `.receive` * Legacy `esa.*` nodes are mapped onto the new ones --- ## PlaceholderAPI integration * Placeholders are parsed for the receiving player in every display * Relational placeholders (`%rel_...%`) between sender and receiver * New `%easyannouncements_*%` expansion: * `_last_message%` `_last_sender%` `_last_preset%` `_last_target%` `_last_count%` `_last_time%` * `_total%` `_presets%` `_preset_count%` * `_muted%` `_cooldown%` * `_update_available%` `_latest_version%` `_version%` `_hooks%` * `_schedule_next_<id>%` --- ## Discord integration (DiscordSRV) * **Multiple channels**, by channel ID or DiscordSRV channel name * **Three modes**: `embed`, `text` and `webhook` * Message content above the embed, with role, user, `@everyone` and `@here` mentions * Per-preset embed color, title and channel override * Slash command with `message`, `target` and `preset` options, presets offered as choices * Prefix command with `target:` and `preset:` tokens, optional command message deletion * Restrict commands to specific channels * Permissions by role ID, user ID, Discord administrator, or a **linked Minecraft account** holding `easyannouncements.discord`, checked through LuckPerms even when the player is offline * Linked users announce under their Minecraft name * Sender avatars now use UUIDs, so name changes no longer break the head image * Embed fields moved to a clean list, placeholders work in field names and values * Announcements sent from Discord no longer echo back to Discord by default --- ## Developer API ```java EasyAnnouncementsAPI api = EasyAnnouncementsProvider.get(); api.broadcast(Announcement.builder("Boss spawns in <yellow>2 minutes</yellow>") .source(AnnouncementSource.api("MyBossPlugin")) .preset("event") .placeholder("boss", "Ender Dragon") .disableDisplay("bossbar") .build()); ``` * `Announcement` builder with preset, source, placeholders, metadata, display toggles and force delivery * `AnnouncementResult` with recipients, displays used and Discord status * `AnnouncementDisplay` register your own delivery channel (holograms, scoreboards, Bedrock forms), presets can carry your own keys through `Preset#custom` * `TargetResolver` register your own selectors such as `@team` or `@radius` * `PlaceholderProvider` register `%your_placeholder%` values with no PlaceholderAPI needed * `registerPreset` create presets at runtime * Events: `AnnouncementPreSendEvent` (cancellable, can swap the announcement or edit recipients), `AnnouncementSentEvent`, `UpdateAvailableEvent` * Helpers: `render()`, `renderPlain()`, `resolveTargets()`, `history()`, `lastAnnouncement()`, `setMuted()`, `reload()` * Also published through Bukkit's `ServicesManager` --- ## Configuration * `config.yml` reorganised around `general`, `update-checker`, `targets`, `presets` and `schedules` * New `messages.yml` * `discord.yml` rebuilt for multi-channel, modes and linked account permissions * Missing keys are added on start with their comments, your edits are preserved * Automatic 1.x migration with backups * Every file reloads with `/ea reload`, including the Discord listener and schedules * Sounds accept modern keys (`minecraft:block.bell.use`), resource pack keys and the old enum names * Boss bar styles accept both `PROGRESS`/`NOTCHED_10` and the old `SOLID`/`SEGMENTED_10` names * Title fade timings accept decimals --- ## Fixes and internals * Boss bars are removed correctly when a player leaves or the plugin reloads, no more stuck bars * Boss bar and action bar tasks are cancelled per player instead of leaking * Invalid colors, styles, animations and sounds warn once instead of spamming the console * Player names are matched exactly first, so a partial name no longer hijacks a message * Announcement history is capped and configurable * Cooldowns per sender with a bypass permission * Console, Discord, schedules and API calls are all treated as first class senders * Discord and PlaceholderAPI classes are isolated so a missing plugin can never cause a class load error * Plugin now shuts down cleanly, unregistering the expansion, listeners and service --- ## Upgrading from 1.x 1. Stop the server and replace the jar 2. Start the server, your configs are converted and backed up automatically 3. Check `config.yml`, the old `title`, `chat`, `bossbar` and `sound` sections now live under `presets.default` 4. Set `discord.channels` in `discord.yml` if you used `channel-id` 5. Optional: switch your LuckPerms groups from `esa.*` to the `easyannouncements.*` nodes ---
release

Easy Announcements

1.0.0
16 февр. 2026 г.678Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
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Что нового
<center> ![easy\_announcements\_title](https://cdn.modrinth.com/data/cached_images/094ac4397bee19805de843a199f54b52645248b5.png) </center> --- <center> ![Java 21](https://img.shields.io/badge/Java-21-blue?style=flat-square) ![Paper 1.21+](https://img.shields.io/badge/Paper-1.21%2B-brightgreen?style=flat-square) ![Minecraft 1.21](https://img.shields.io/badge/Minecraft-1.21-green?style=flat-square) ![DiscordSRV Supported](https://img.shields.io/badge/DiscordSRV-Supported-5865F2?style=flat-square) ![PlaceholderAPI Supported](https://img.shields.io/badge/PlaceholderAPI-Supported-orange?style=flat-square) </center> <center> # Easy Announcements 1.0.0 Initial Release </center> --- ## Overview Easy Announcements 1.0.0 is the first public release of the plugin, built for Paper 1.21+ and Java 21. This version introduces a fully modular announcement system with deep Discord integration and animated display options. --- ## Core Features ### Multiple Display Methods * Title and subtitle announcements with configurable fade timings * Formatted chat announcements with customizable layout * Animated boss bar announcements * FILL animation * DRAIN animation * PULSE animation Each display type can be enabled or disabled independently. --- ### Flexible Targeting * `@a` — send to all players * Player name targeting * `@w <world>` — per-world targeting * Optional default-to-all mode --- ### DiscordSRV Integration * Full Discord embed customization * HEX color support * Thumbnail and image support * Author section with player head icons * Custom embed fields * Slash command support (`/announce`) * Prefix command support (`!announce`) * Role ID and User ID permission restrictions * World targeting from Discord * Confirmation messages and timestamps --- ### PlaceholderAPI Support * Per-player placeholder parsing * Economy placeholders * Server performance placeholders * Player statistics placeholders --- ### Boss Bar System * Configurable color and style * Segmented and solid styles * Configurable animation duration * Adjustable update intervals --- ### Sound System * Any Minecraft sound supported * Custom volume and pitch control * Fully toggleable --- ### Configuration System * Separate `config.yml` and `discord.yml` * Fully modular structure * Per-world configuration support * Independent feature toggles --- ### Permissions * `esa.*` — full access * `esa.announcement` * `esa.announce` * `esa.reload` Fully compatible with LuckPerms. ---