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ВЕРСИИ (56)
beta
NeoForge 0.9.6+26.1.2
0.9.6+26.1.22 авг. 2026 г.220Minecraft: 26.1.2neoforge
Что нового
## 0.9.6
- Sprite revamp!
- - Default backgrounds are now vanilla styled instead of Stoneborn styled
- - Bars have a more dynamic glow-like animation
- Fixed Farmer's Delight's comfort effect overlaying the wrong portion of the health bar.
- Fix an incompatibility with GeckoLib which caused broken bar textures
## 0.9.5
- Added Paragliders Stamina Compat!
## 0.9.4
- New absorption mode SQUEEZE
- Fix an issue with health restored bar fill estimate
## 0.9.3
- More editor improvements
## 0.9.2
- Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
- Fixes for Combat Attributes stamina rendering
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
**Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
beta
Fabric 0.9.6+26.1.2
0.9.6+26.1.22 авг. 2026 г.202Minecraft: 26.1.2fabric
Что нового
## 0.9.6
- Sprite revamp!
- - Default backgrounds are now vanilla styled instead of Stoneborn styled
- - Bars have a more dynamic glow-like animation
- Fixed Farmer's Delight's comfort effect overlaying the wrong portion of the health bar.
- Fix an incompatibility with GeckoLib which caused broken bar textures
## 0.9.5
- Added Paragliders Stamina Compat!
## 0.9.4
- New absorption mode SQUEEZE
- Fix an issue with health restored bar fill estimate
## 0.9.3
- More editor improvements
## 0.9.2
- Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
- Fixes for Combat Attributes stamina rendering
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
**Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
beta
NeoForge 0.9.5+26.1.2
0.9.5+26.1.24 мая 2026 г.157Minecraft: 26.1.2neoforge
Что нового
## 0.9.5
- Added Paragliders Stamina Compat!
## 0.9.4
- New absorption mode SQUEEZE
- Fix an issue with health restored bar fill estimate
## 0.9.3
- More editor improvements
## 0.9.2
- Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
- Fixes for Combat Attributes stamina rendering
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
**Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
beta
Fabric 0.9.5+26.1.2
0.9.5+26.1.24 мая 2026 г.546Minecraft: 26.1.2fabric
Что нового
## 0.9.5
- Added Paragliders Stamina Compat!
## 0.9.4
- New absorption mode SQUEEZE
- Fix an issue with health restored bar fill estimate
## 0.9.3
- More editor improvements
## 0.9.2
- Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
- Fixes for Combat Attributes stamina rendering
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
**Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
beta
NeoForge 0.9.4+26.1.2
0.9.4+26.1.24 мая 2026 г.19Minecraft: 26.1.2neoforge
Что нового
## 0.9.4
- New absorption mode SQUEEZE
- Fix an issue with health restored bar fill estimate
## 0.9.3
- More editor improvements
## 0.9.2
- Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
- Fixes for Combat Attributes stamina rendering
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
**Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
beta
Fabric 0.9.4+26.1.2
0.9.4+26.1.24 мая 2026 г.29Minecraft: 26.1.2fabric
Что нового
## 0.9.4
- New absorption mode SQUEEZE
- Fix an issue with health restored bar fill estimate
## 0.9.3
- More editor improvements
## 0.9.2
- Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
- Fixes for Combat Attributes stamina rendering
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
**Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
beta
NeoForge 0.9.3+26.1.2
0.9.3+26.1.23 мая 2026 г.21Minecraft: 26.1.2neoforge
Что нового
## 0.9.3
- More editor improvements
## 0.9.2
- Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
- Fixes for Combat Attributes stamina rendering
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
**Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
beta
Fabric 0.9.3+26.1.2
0.9.3+26.1.23 мая 2026 г.28Minecraft: 26.1.2fabric
Что нового
## 0.9.3
- More editor improvements
## 0.9.2
- Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
- Fixes for Combat Attributes stamina rendering
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
**Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
beta
NeoForge 0.9.2+26.1.2
0.9.2+26.1.22 мая 2026 г.26Minecraft: 26.1.2neoforge
Что нового
## 0.9.2
- Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
- Fixes for Combat Attributes stamina rendering
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
**Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
beta
Fabric 0.9.2+26.1.2
0.9.2+26.1.22 мая 2026 г.52Minecraft: 26.1.2fabric
Что нового
## 0.9.2
- Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
- Fixes for Combat Attributes stamina rendering
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
**Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
beta
NeoForge 0.9.1+26.1.2
0.9.1+26.1.21 мая 2026 г.20Minecraft: 26.1.2neoforge
Что нового
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
**Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
beta
Fabric 0.9.1+26.1.2
0.9.1+26.1.21 мая 2026 г.24Minecraft: 26.1.2fabric
Что нового
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
**Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
release
DynamicResourceBars Fabric 0.7.1 for 1.20.1
fabric-1.20.1-0.7.15 сент. 2025 г.606,7 тыс.Minecraft: 1.20, 1.20.1fabric
Что нового
## 0.7.1
- Adjust default stamina bar color
## 0.7.0
- Add Stamina Attributes support (soon: Paragliders, Epic Fight)
- New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
- Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)
## 0.6.2
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Forge 0.7.1 for 1.20.1
forge-1.20.1-0.7.15 сент. 2025 г.14,9 тыс.Minecraft: 1.20, 1.20.1forge
Что нового
## 0.7.1
- Adjust default stamina bar color
## 0.7.0
- Add Stamina Attributes support (soon: Paragliders, Epic Fight)
- New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
- Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)
## 0.6.2
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Neoforge 0.7.1 for 1.21.1
neoforge-1.21.1-0.7.15 сент. 2025 г.2,7 тыс.Minecraft: 1.21.1neoforge
Что нового
## 0.7.1
- Adjust default stamina bar color
## 0.7.0
- Add Stamina Attributes support (soon: Paragliders, Epic Fight)
- New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
- Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)
## 0.6.2
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Fabric 0.7.1 for 1.21.1
fabric-1.21.1-0.7.15 сент. 2025 г.2,5 тыс.Minecraft: 1.21.1fabric
Что нового
## 0.7.1
- Adjust default stamina bar color
## 0.7.0
- Add Stamina Attributes support (soon: Paragliders, Epic Fight)
- New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
- Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)
## 0.6.2
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Fabric 0.7.0 for 1.21.1
fabric-1.21.1-0.7.019 июл. 2025 г.824Minecraft: 1.21.1fabric
Что нового
## 0.7.0
- Add Stamina Attributes support (soon: Paragliders, Epic Fight)
- New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
- Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)
## 0.6.2
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Fabric 0.7.0 for 1.20.1
fabric-1.20.1-0.7.019 июл. 2025 г.55,7 тыс.Minecraft: 1.20, 1.20.1fabric
Что нового
## 0.7.0
- Add Stamina Attributes support (soon: Paragliders, Epic Fight)
- New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
- Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)
## 0.6.2
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Forge 0.7.0 for 1.20.1
forge-1.20.1-0.7.019 июл. 2025 г.340Minecraft: 1.20, 1.20.1forge
Что нового
## 0.7.0
- Add Stamina Attributes support (soon: Paragliders, Epic Fight)
- New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
- Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)
## 0.6.2
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Neoforge 0.7.0 for 1.21.1
neoforge-1.21.1-0.7.019 июл. 2025 г.373Minecraft: 1.21.1neoforge
Что нового
## 0.7.0
- Add Stamina Attributes support (soon: Paragliders, Epic Fight)
- New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
- Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)
## 0.6.2
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Fabric 0.6.2 for 1.20.1
fabric-1.20.1-0.6.211 июл. 2025 г.193Minecraft: 1.20, 1.20.1fabric
Что нового
## 0.6.2
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Fabric 0.6.2 for 1.21.1
fabric-1.21.1-0.6.211 июл. 2025 г.88Minecraft: 1.21.1fabric
Что нового
## 0.6.2
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Forge 0.6.2 for 1.20.1
forge-1.20.1-0.6.211 июл. 2025 г.94Minecraft: 1.20, 1.20.1forge
Что нового
## 0.6.2
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Neoforge 0.6.2 for 1.21.1
neoforge-1.21.1-0.6.211 июл. 2025 г.80Minecraft: 1.21.1neoforge
Что нового
## 0.6.2
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Fabric 0.6.1 for 1.20.1
fabric-1.20.1-0.6.110 июн. 2025 г.48,4 тыс.Minecraft: 1.20, 1.20.1fabric
Что нового
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Fabric 0.6.1 for 1.21.1
fabric-1.21.1-0.6.110 июн. 2025 г.96Minecraft: 1.21.1fabric
Что нового
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Neoforge 0.6.1 for 1.21.1
neoforge-1.21.1-0.6.110 июн. 2025 г.209Minecraft: 1.21.1neoforge
Что нового
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Forge 0.6.1 for 1.20.1
forge-1.20.1-0.6.110 июн. 2025 г.31,6 тыс.Minecraft: 1.20, 1.20.1forge
Что нового
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Fabric 0.6.0 for 1.21.1
fabric-1.21.1-0.6.09 июн. 2025 г.51Minecraft: 1.21.1fabric
Что нового
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Neoforge 0.6.0 for 1.21.1
neoforge-1.21.1-0.6.09 июн. 2025 г.66Minecraft: 1.21.1neoforge
Что нового
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Forge 0.6.0 for 1.20.1
forge-1.20.1-0.6.09 июн. 2025 г.49Minecraft: 1.20, 1.20.1forge
Что нового
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Fabric 0.6.0 for 1.20.1
fabric-1.20.1-0.6.09 июн. 2025 г.56Minecraft: 1.20, 1.20.1fabric
Что нового
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Fabric 0.5.1 for 1.21.1
fabric-1.21.1-0.5.17 июн. 2025 г.32Minecraft: 1.21.1fabric
Что нового
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Fabric 0.5.1 for 1.20.1
fabric-1.20.1-0.5.17 июн. 2025 г.48Minecraft: 1.20, 1.20.1fabric
Что нового
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Neoforge 0.5.1 for 1.21.1
neoforge-1.21.1-0.5.17 июн. 2025 г.40Minecraft: 1.21.1neoforge
Что нового
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Forge 0.5.1 for 1.20.1
forge-1.20.1-0.5.17 июн. 2025 г.54Minecraft: 1.20, 1.20.1forge
Что нового
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Fabric 0.5.0 for 1.20.1
fabric-1.20.1-0.5.07 июн. 2025 г.27Minecraft: 1.20, 1.20.1fabric
Что нового
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Fabric 0.5.0 for 1.21.1
fabric-1.21.1-0.5.07 июн. 2025 г.37Minecraft: 1.21.1fabric
Что нового
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Forge 0.5.0 for 1.20.1
forge-1.20.1-0.5.07 июн. 2025 г.27Minecraft: 1.20, 1.20.1forge
Что нового
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Neoforge 0.5.0 for 1.21.1
neoforge-1.21.1-0.5.07 июн. 2025 г.28Minecraft: 1.21.1neoforge
Что нового
## 0.5.0
**BREAKING CONFIG CHANGES** (Sorry!)
*Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added `stamina_bar_blood` for vampires
- Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default `protection_overlay`, `absorption_overlay`, `saturation_overlay` textures
- Updated the default textures of the `armor_bar`, `air_bar`
- `air_bar` is now an animated texture
- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Fabric 0.4.0 for 1.21.1
fabric-1.21.1-0.4.05 июн. 2025 г.33Minecraft: 1.21.1fabric
Что нового
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Fabric 0.4.0 for 1.20.1
fabric-1.20.1-0.4.05 июн. 2025 г.15,6 тыс.Minecraft: 1.20, 1.20.1fabric
Что нового
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Forge 0.4.0 for 1.20.1
forge-1.20.1-0.4.05 июн. 2025 г.41Minecraft: 1.20, 1.20.1forge
Что нового
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Neoforge 0.4.0 for 1.21.1
neoforge-1.21.1-0.4.05 июн. 2025 г.24Minecraft: 1.21.1neoforge
Что нового
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added `stamina_bar_mounted`
- Improved the default color of `health_bar_scorched`
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Neoforge 0.3.0 for 1.21.1
neoforge-1.21.1-0.3.05 июн. 2025 г.37Minecraft: 1.21.1neoforge
Что нового
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Fabric 0.3.0 for 1.21.1
fabric-1.21.1-0.3.05 июн. 2025 г.27Minecraft: 1.21.1fabric
Что нового
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Fabric 0.3.0 for 1.20.1
fabric-1.20.1-0.3.05 июн. 2025 г.25Minecraft: 1.20, 1.20.1fabric
Что нового
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
release
DynamicResourceBars Forge 0.3.0 for 1.20.1
forge-1.20.1-0.3.05 июн. 2025 г.28Minecraft: 1.20, 1.20.1forge
Что нового
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added `regeneration_overlay`
- Added `saturation_overlay` (for AppleSkin Compat)
- Added `comfort_overlay` and `nourishment_overlay` (for Farmer's Delight Compat)
- Changed the `protection_overlay` default sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
beta
neoforge-0.2.1-1.21.1
0.2.128 мая 2025 г.27Minecraft: 1.21.1neoforge
Что нового
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
beta
fabric-0.2.1-1.21.1
0.2.128 мая 2025 г.395Minecraft: 1.21.1fabric
Что нового
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
beta
forge-0.2.1-1.20.1
0.2.128 мая 2025 г.48Minecraft: 1.20.1forge
Что нового
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
beta
fabric-0.2.1.-1.20.1
0.2.128 мая 2025 г.2,5 тыс.Minecraft: 1.20.1fabric
Что нового
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
beta
fabric-0.2.0-1.21.1
0.2.028 мая 2025 г.28Minecraft: 1.21.1fabric
Что нового
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
beta
fabric-0.2.0-1.20.1
0.2.028 мая 2025 г.23Minecraft: 1.20.1fabric
Что нового
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
beta
neoforge-0.2.0-1.21.1
0.2.028 мая 2025 г.26Minecraft: 1.21.1neoforge
Что нового
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release
beta
forge-0.2.0-1.20.1
0.2.028 мая 2025 г.27Minecraft: 1.20.1forge
Что нового
## 0.2.0
- Split `detail_overlay` layer into 3 sprites: `health_foreground`, `stamina_foreground` `mana_foreground`
## 0.1.0
- Initial release