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Dynamic Damage

Displays stylish, animated damage numbers above entities in the world.

Автор: Eneryleen1 тыс.7обновлён 27 мая 2026 г.
Снаряжение

Описание

Preview

Gif preview

This mod displays customizable damage indicators above entities when they take damage. It is a server-side mod that accurately transmits damage events to clients, ensuring full compatibility and consistency in multiplayer environments.

Features

  • Server-Authoritative: Damage is detected on the server and sent to nearby clients, meaning the numbers you see are the real damage dealt.
  • Critical Hit Distinction: Critical hits are visually distinct from normal hits, with their own configurable color, size multiplier, and animation intensity. The mod uses vanilla logic to detect critical hits from players.
  • Smooth Animations: Indicators have a fluid life cycle, featuring an initial 'pop' effect, a gentle upward drift with easing, and a clean fade-out animation.

In-Game Configuration

The mod is fully configurable in-game using ModMenu (recommended) and Cloth Config (required). The configuration file is also available at config/damage_indicator.json.

You can fine-tune nearly every aspect of the indicators:

  • Display Settings:

    • Enable or disable the mod entirely.
    • Set the maximum render distance for indicators.
    • Adjust the base scale (size) of the numbers.
  • Text & Color:

    • Define a custom damage format string (e.g., %.1f for one decimal place).
    • Toggle between showing decimals or rounding to whole numbers.
    • Set custom colors for both normal and critical damage using a color picker.
  • Animation:

    • Lifetime: How long an indicator stays on screen.
    • Pop Duration: The length of the initial bounce/pop animation.
    • Fade Start Time: When the indicator should begin to fade out.
    • Vertical Speed: How fast the indicator floats upwards.
    • Horizontal Spread: The random horizontal offset for new indicators.
  • Critical Hits:

    • Critical Scale Multiplier: How much larger critical hits are compared to normal ones.
    • Critical Pop Effect: The intensity of the pop animation specifically for critical hits.
    • Normal Pop Effect: The intensity of the pop animation for normal hits.

Галерея

Preview

Последние версии

Все версии →
release

Dynamic Damage 1.3.0-mc26.1.2

1.3.0-mc26.1.2
27 мая 2026 г.160Minecraft: 26.1.2neoforge
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Dynamic Damage 1.3

1.3
1 мая 2026 г.333Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11neoforge
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Что нового
neoforge support
release

Dynamic Damage 1.2

1.2
10 нояб. 2025 г.207Minecraft: 1.21.8fabric
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Что нового
- Version update
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Dynamic Damage 1.1

1.1
6 окт. 2025 г.252Minecraft: 1.21.1fabric
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Что нового
### Added - Initial release of Damage Indicator mod - Animated damage indicators with smooth pop and fade animations - Full Cloth Config API integration for in-game configuration - ModMenu support for easy access to settings - Configurable display settings: - Toggle indicators on/off - Adjustable max render distance (8-128 blocks) - Customizable base scale (0.01-0.1) - Text customization: - Custom damage format strings - Toggle between decimal and integer display - Color customization: - Separate colors for normal and critical damage - Animation settings: - Configurable lifetime (500-5000ms) - Adjustable pop duration (50-1000ms) - Custom fade start time (500-4000ms) - Variable vertical speed (0.5-5.0) - Adjustable horizontal spread (0.0-2.0) - Critical hit settings: - Custom scale multiplier for crits (1.0-2.0) - Separate pop effects for critical and normal hits - Proper critical hit detection based on player state - Performance optimizations: - Squared distance calculations - Efficient CopyOnWriteArrayList for thread safety - Configurable distance culling - Networking system with custom payloads - Full localization support (English and Russian) - Comprehensive documentation ### Optimizations - Extracted magic numbers to constants for better performance - Optimized distance checks using squared distance - Improved critical hit detection algorithm - Thread-safe indicator management
release

Dynamic Damage 1.0

1.0
4 окт. 2025 г.48Minecraft: 1.21.1fabric
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Что нового
Nothing new.