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Dungeons Tower

ВЕРСИИ (5)

beta

Dungeons Tower 0.0.5-Beta

0.0.5-Beta
22 мая 2026 г.308Minecraft: 1.21.11bukkit, paper, purpur, spigot
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Что нового
## [0.0.5-Beta] ### ✨ New Features - **WorldGuard Integration:** Automatically creates and manages WorldGuard regions (`dt_maze_<name>`) for each generated maze. This provides instant protection (block break/place, explosions) for the entire dungeon area. - Also sets global protection flags for the `world_dungeon` to prevent unauthorized edits outside of maze boundaries. ### 🚀 Future Roadmap & Planned Features - **MythicMobs Integration:** A seamless hook to spawn custom bosses and mobs directly inside specific dungeon rooms based on the JSON data. - **Dynamic Block Replacement:** The ability to define placeholder blocks (e.g., colored wool) within your schematics. The plugin will then dynamically replace these placeholders with pre-configured random blocks, loot chests, or other decorations, adding huge replayability to your dungeons. - **Advanced Web Tool:** Enhancements to the web-based generator, allowing for direct customization of individual rooms on the visual canvas.
beta

Dungeons Tower 0.0.4-Beta

0.0.4-Beta
20 мая 2026 г.18Minecraft: 1.21.11bukkit, paper, purpur, spigot
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Что нового
## [0.0.4-Beta] - Latest ### 🚀 Highlights / Major Optimization - **Ultra-Fast Generation (Step-4 Optimization):** Completely revolutionized the biome generation process. By updating biome data in 4x4x4 chunks (matching Minecraft's native 3D biome grid) instead of block-by-block, the processing loop was drastically reduced from ~90 million iterations down to ~1.3 million! - **Benchmark Result:** Successfully generated a colossal **765 x 765 x 155** blocks maze (totaling **90,709,875 blocks**, equivalent to **~25,000 rooms**) in just **10 seconds**! (Down from the original **530 - 830 seconds** before optimization. Tested on AMD Ryzen 5 7600). ### ✨ New Features - **PlaceholderAPI Integration:** Added `%dt_...%` placeholders for seamless integration with scoreboards, holograms, and menus! Available variables: - `%dt_maze%`, `%dt_floor%`, `%dt_total_floors%`, `%dt_room_type%`, `%dt_room_shape%`, `%dt_room_label%` - **Dungeon Spawn Control:** Introduced a smart `DungeonSpawnListener`. It automatically cancels natural vanilla mob spawns on top of dungeon roofs, while safely allowing custom mob spawners (e.g., MythicMobs) to function normally inside the dungeon rooms. - **Performance Profiler:** Added a detailed execution time breakdown. Upon generating a maze, the console/player now receives a precise summary of the time taken for Preparation, Foundation, Carving, Pasting, and Finalizing. ### 🛠 Improvements - Enhanced grouping and multi-block pasting logic for custom boss/secret rooms (`BOSS_3x3`, `MINI_BOSS_2x2`, etc.) during the carving phase. - Enhanced boss bar display states to accurately reflect FAWE/WorldEdit flush cycles.
alpha

Dungeons Tower 0.0.3-Alpha

0.0.3-Alpha
19 мая 2026 г.16Minecraft: 1.21.11bukkit, paper, purpur, spigot
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Что нового
### Latest Update Biome Support: Added a [biome] argument to /dt maze build and rebuild. Smart Tab-Complete: Auto-suggests all available 1.21 biomes. Auto-Biome Placement: WorldEdit now automatically sets the entire dungeon's biome during generation. Config Memory: The chosen biome is saved to config.yml and will automatically re-apply on future rebuilds if no biome is specified.
alpha

Dungeons Tower 0.0.2-Alpha

0.0.2-Alpha
19 мая 2026 г.12Minecraft: 1.21.11bukkit, paper, purpur, spigot
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Что нового
### FIX Bug: 1. The platform spawned in the wrong location 2. World Generation couldn't find the Word file.
alpha

Dungeons Tower 0.0.1-Alpha

0.0.1-Alpha
19 мая 2026 г.39Minecraft: 1.21.11bukkit, paper, purpur, spigot
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Что нового
### Core System: Introduced automated, 3-step dungeon generation (Solid Fill, Carve Air, Paste Schematics) from JSON using FAWE and Multiverse-Core. ### Room Mechanics: Added dynamic room processing based on 'Shape' and 'Type' with automatic schematic rotation support. ### Builder Tools: Implemented /dt maze commands for dungeon management and /dt schematics platform utilities to assist map makers in designing rooms.