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Dungeons & Crafting

Jump into a world of Swords, Sorcery, and Exploration with a Vanilla+ feel!

Автор: GM_Liam3,5 тыс.6обновлён 20 авг. 2026 г.
Приключенияcombatlightweight

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An RPG Modpack that maintains the Vanilla feel!

Dungeons & Crafting is the best modpack for those who want to branch out into the best of modern modded content without going too far from the core Minecraft experience. Featuring eight new classes from the RPG Series mods, with a simple magic and skills system that fits into the vanilla game, two new dimensions in The Aether and The Otherside, dozens of new dungeon structures, and new bosses added by Bosses of Mass Destruction, plus a fully custom quest book that walks new players through the modded content.

Includes integration between all content mods with custom content, tweaked weapon/armor attributes for balanced progression/scaling, custom recipes and mechanics, and tons of config changes to balance and tie all the mods seamlessly together.



I believe this modpack provides the best possible modded experience while still remaining true to the vanilla feel. I began development on this modpack shortly after first getting into modded Minecraft. I searched for a modpack that provided a substantive modded experience, without going overboard and adding too much*. Other modpacks I found claimed to be vanilla+, or a modded enhancement of the classic Minecraft experience, but none felt quite right. As someone who's played thousands of hours in vanilla Minecraft, I wanted something that felt fresh, but also still like the game I know and love. When my search failed, I created for myself that which I had failed to find.

Major mods include the RPG Series and Simply Swords for hundreds of new weapons, armor, relics, & jewelry, including dozens of late-game legendary gear. The difficulty of the game has also been rebalanced to account for this added gear and class abilities. Also, explore a vast and diverse world with hundreds of new structure mods that add to the overworld, nether, and end (YUNG's Better, Dungeons & Taverns, Moog's Structures, etc.). Also enjoy improved world generation with Tectonic & Geophilic, plus new passive mobs to discover. The nether is overhauled with Better Nether, and the end dimension is overhauled with Enderscape, a mod that I believe maintains the vanilla feel of a desolate end dimension (with a datapack to allow both vanilla and modded end cities to spawn). Plus tons of QoL tweaks and extra content with mods like Charm, Supplementaries, and the entire Farmer's Delight suite with all available addons.


- Some Keybinds -

  • R to roll
  • Hold C to zoom scroll to zoom in and out
  • I to open the questbook
  • K to open the skills page
  • Z, V, X, & G for your class abilities
  • P to toggle shaders
  • Left Alt to expand tooltips
  • Y to unfurl sail for small ships
  • J to eject from immersive aircrafts
  • F4 for freecam
  • F8 for Lighty overlay
  • / (numpad) to open waypoints
  • - to clear the EMI search bar
  • B to use deeperdarker soul elytra boost

- Client Side Requirements -

Recommended 8GB RAM allocated




Here's a list of the biggest content-adding mods:

  • AdventureZ
  • BetterNether
  • Bosses of Mass Destruction
  • Brutal Bosses
  • Charm-forked
  • Copper Age Backport
  • Deeper and Darker
  • Dungeons & Taverns
  • Enderscape
  • Fabric Seasons
  • Farmer’s Delight (+addons)
  • [Let's Do] Vinery & WilderNature
  • Friends&Foes
  • Illager Invasion & It Takes a Pillage
  • Immersive Aircraft
  • Moog's Voyager Structures (+Nether, +End)
  • Overhauled Villages
  • Rotten Creatures
  • RPG Series Mods: Archers, Armory, Arsenal, Better Combat, Combat Roll, Critical Strike, Dungeon Difficulty, Paladins & Priests, Relics & Jewelry, Rogues & Warriors, Skill Tree, & Wizards
  • Simply Swords
  • Supplementaries
  • Tectonic & Geophilic
  • True Ending - Ender Dragon Overhaul
  • The Aether (+addons)
  • When Dungeons Arise (+Seven Seas)
  • Yung’s Better Vanilla Structures (all of them)

Галерея

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Последние версии

Все версии →
beta

Dungeons & Crafting 3.2b

3.2b
20 авг. 2026 г.742Minecraft: 1.21.1fabric
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release

Dungeons & Crafting 3.1.1

3.1.1
26 июл. 2026 г.470Minecraft: 1.21.1fabric
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release

Dungeons & Crafting 3.1

3.1
19 янв. 2026 г.1 тыс.Minecraft: 1.21.1fabric
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Что нового
Final balancing tweaks and changes: - All iron-tier gear and below has an enchant limit of 3. - All diamond-tier gear and equivalent has an enchant limit of 4. - All netherite-tier gear and equivalent has an enchant limit of 5. - All legendary gear has an enchant limit of 6. - Any gear with power level from the dungeon difficulty mod has +1 enchant limit (to a max limit of 7 with legendary gear) - Tweaked progression with Tiered mod, now can put Rare Tier onto an item for 1 warden upgrade template and 1 reinforced echo shard, and then just costs reinforced echo shards to upgrade to a rare item to epic and legendary.
release

Dungeons & Crafting 3.0

3.0
9 янв. 2026 г.123Minecraft: 1.21.1fabric
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Что нового
Big Overhaul of the modpack with more integration and changes to bring it closer to a vanilla+ experience. Updated various mods to the newest version. Removed the following mods: - BetterEnd - Bigger & Better End Cities for BetterEnd - Copper & Reinforcements - Bogged/Husk/Stray Spawn - Item Obliterator (unintended bugs, replaced functionality with EMI hiding and recipe removal) - Mine Cells - Show Me Your Skin! (incompatible with class armor) Added the following mods: - [Let's Do] Vinery - [Let's Do] Wildernature - Enderscape (replacing BetterEnd) - Lootr - Brutal Bosses - Nature's Compass - Tiered - SIHYWTCAMD - Global Packs Added a custom mod to rebalance attributes of class armor (buffs) and ruby weapons (nerfs). Nerfed power level loot scaling across the board Buffed the difficulty of structures and hostile mobs with different configs and mods Datapack to cause vanilla end cities and enderscape end cities to spawn in the end dimension Questbook changes to account for new/removed content Reworked the DeeperDarker mod to be post-ender-dragon content: - Changed loot table of warden so it doesn't drop Heart of the Deep, instead drops soul dust and sculk bone - Recipe Changes: recipe for Heart of the Deep with warden carapace, sculk bone, soul dust, and nebulite. Recipe for reinforced echo shard now uses nebulite and netherite ingot. Recipe for soul elytra now uses reinforced echo shard. Recipe for warden upgrade template now uses nebulite block. - Added new endgame system to upgrade your gear using reinforced echo shards to give randomized bonuses based on the amount of echo shards used: Gives Rare, Epic, and Legendary prefixes to gear. Works on any weapon, armor, shield, tool, or elytra.
beta

Dungeons & Crafting 3.0b

3.0b
5 янв. 2026 г.51Minecraft: 1.21.1fabric
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Что нового
A work in progress overhaul of the late game and scaling of the pack! Custom recipes, loot tables, and a rescaling of armor attributes + power level scaling. See more in the full release changelog.
release

Dungeons & Crafting 2.3.1

2.3.1
22 дек. 2025 г.92Minecraft: 1.21.1fabric
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Что нового
- Fixed keybinds and resource packs not loaded by default
release

Dungeons & Crafting 2.3

2.3
21 дек. 2025 г.52Minecraft: 1.21.1fabric
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Что нового
- Added Copper Age Backport mod - Edited item obliterator to remove redundant items between copper age and friendsandfoes
release

Dungeons & Crafting 2.2

2.2
8 дек. 2025 г.69Minecraft: 1.21.1fabric
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Что нового
- Further development of questline - Config changes to dungeondifficulty and metal bundles - Added AL's Boss Rush resource pack - Added xaerominimap mod for death waypoints
release

Dungeons & Crafting 2.1.1

2.1.1
5 дек. 2025 г.39Minecraft: 1.21.1fabric
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Что нового
- Bug and questline fixes
release

Dungeons & Crafting 2.1

2.1
5 дек. 2025 г.32Minecraft: 1.21.1fabric
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Что нового
- New quest system from DungeonHeroes modpack (slightly modified) is replacing starter kit! - Gliding mod