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Dungeon Difficulty

☠️ Increase the difficulty and get matching rewards.

Автор: ZsoltMolnarrr791,2 тыс.496обновлён 9 окт. 2026 г.
ПриключенияСнаряжениеГенерация мира

Описание

Modloader Fabric API required Discord

☠️ Location based difficulty

Location based difficulty, based on either one of these:

  • dimension
  • biome (id/regex/tag)
  • structure (id/regex/tag)

Various difficulty types, defaults include:

  • Adventure (increasing mob attributes: max HP, damage, armor)
  • Dungeon (same as Adventure + increasing power of looted items)
  • Heroic (same as Dungeon, with different name to indicate boss fight)

Some example mobs:

🗡️ Loot scaling

Matching the location specific difficulty, items are scaled up:

  • Indicated as "Power Level" on the item tooltips
  • Predefined attributes (such as attack damage, max health) get added or increased
  • Works on defined items and attributes (vanilla and modded) ‌- Reworked item rarity (enchanted items are Uncommon, scaled up items are Uncommon, enchanted + scaled up items are Rare)

This mechanic motivates players for exploration and dungeoneering instead of base camping and crafting.

‌

👨‍👩‍👧‍👦 Per player difficulty

Additional players in a multiplayer game, silently increase the difficulty.

🔧 Fully configurable

This mod has a very flexible configuration, that uses id/regex/tag based matching, allowing

  • any combination of dimension, biome and structure to define difficulty
  • custom difficulty types to be added
  • any attributes to be scaled on looted items (vanilla and mod attributes)

For more details check out the project readme.

⭐️ Designed for multiplayer

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Галерея

example_lootexample_mobs

Последние версии

Все версии →
release

3.9.2+1.21.1

3.9.2+1.21.1-fabric
9 окт. 2026 г.1,6 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
# 3.9.2 - Powder snow is exempt from No Mining - Structure name API for other mods (`net.dungeon_difficulty.naming.api.StructureNames`) - Config reload command requires operator permission
release

3.9.2+1.21.1

3.9.2+1.21.1-neoforge
9 окт. 2026 г.2,6 тыс.Minecraft: 1.21, 1.21.1neoforge
Скачать
Что нового
# 3.9.2 - Powder snow is exempt from No Mining - Structure name API for other mods (`net.dungeon_difficulty.naming.api.StructureNames`) - Config reload command requires operator permission
release

3.9.1+1.21.1

3.9.1+1.21.1-neoforge
27 сент. 2026 г.1,6 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
# 3.9.1 - Player effects are now configured as rules (`player_effects.rules`), No Mining uses the `#dungeon_difficulty:no_mining` structure tag - Snow, gravel and clay are exempt from No Mining - Difficulty type translations control the announced level with `%s`, omit it to hide the level (custom type translations need `%s` to keep showing the level) - Optional roman numeral level display (`announcement.roman_format`) - Villages get generated names, announced as title (for example: "Lumbridge / Settlement") - Village waystones (Waystones mod) are named after their village - `/structure_name` command to view, rename or reset structure names
release

3.9.1+1.21.1

3.9.1+1.21.1-fabric
27 сент. 2026 г.1 тыс.Minecraft: 1.21, 1.21.1fabric
Скачать
Что нового
# 3.9.1 - Player effects are now configured as rules (`player_effects.rules`), No Mining uses the `#dungeon_difficulty:no_mining` structure tag - Snow, gravel and clay are exempt from No Mining - Difficulty type translations control the announced level with `%s`, omit it to hide the level (custom type translations need `%s` to keep showing the level) - Optional roman numeral level display (`announcement.roman_format`) - Villages get generated names, announced as title (for example: "Lumbridge / Settlement") - Village waystones (Waystones mod) are named after their village - `/structure_name` command to view, rename or reset structure names
release

3.9.0+1.21.1

3.9.0+1.21.1-neoforge
26 сент. 2026 г.199Minecraft: 1.21, 1.21.1neoforge
Скачать
Что нового
# 3.9.0 - Difficulty types can now give status effects to players (`player_effects`), optionally scaling with level - Added No Mining status effect, slows down block breaking like Mining Fatigue, but leaves attack speed alone - Player effects are opt-in, zones need `"player_effects": true` to give them - Dungeon difficulty type comes with No Mining (level 2+), to prevent breaking blocks - Blocks in `#dungeon_difficulty:no_mining_exempt` (spawners, cobwebs, sculk sensors and shriekers, torches, treasure blocks by default) break at normal speed under No Mining - Custom status effect registration can be disabled in `config/dungeon_difficulty/registry.json`
release

3.9.0+1.21.1

3.9.0+1.21.1-fabric
26 сент. 2026 г.94Minecraft: 1.21, 1.21.1fabric
Скачать
Что нового
# 3.9.0 - Difficulty types can now give status effects to players (`player_effects`), optionally scaling with level - Added No Mining status effect, slows down block breaking like Mining Fatigue, but leaves attack speed alone - Player effects are opt-in, zones need `"player_effects": true` to give them - Dungeon difficulty type comes with No Mining (level 2+), to prevent breaking blocks - Blocks in `#dungeon_difficulty:no_mining_exempt` (spawners, cobwebs, sculk sensors and shriekers, torches, treasure blocks by default) break at normal speed under No Mining - Custom status effect registration can be disabled in `config/dungeon_difficulty/registry.json`
release

3.8.0+1.20.1

3.8.0+1.20.1-fabric
13 сент. 2026 г.1,4 тыс.Minecraft: 1.20.1fabric
Скачать
Что нового
# 3.8.0 - Now available for Minecraft 1.20.1, on Fabric and Forge (also loads on NeoForge 1.20.1) - NeoForge: Forgified Fabric API is no longer required. Loot scaling is applied by a global loot modifier (`dungeon_difficulty:local_scaling`) - Improved server performance - Entities that resolve to no difficulty are no longer re-evaluated on every chunk load - Loot that can never be scaled (block drops, materials) skips location resolution - Regex patterns are compiled once, structure lookups happen once per location instead of once per zone
release

3.8.0+1.20.1

3.8.0+1.20.1-forge
13 сент. 2026 г.2,3 тыс.Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
# 3.8.0 - Now available for Minecraft 1.20.1, on Fabric and Forge (also loads on NeoForge 1.20.1) - NeoForge: Forgified Fabric API is no longer required. Loot scaling is applied by a global loot modifier (`dungeon_difficulty:local_scaling`) - Improved server performance - Entities that resolve to no difficulty are no longer re-evaluated on every chunk load - Loot that can never be scaled (block drops, materials) skips location resolution - Regex patterns are compiled once, structure lookups happen once per location instead of once per zone
release

3.8.0+1.21.1

3.8.0+1.21.1-neoforge
5 сент. 2026 г.1,8 тыс.Minecraft: 1.21, 1.21.1neoforge
Скачать
Что нового
# 3.8.0 - NeoForge: Forgified Fabric API is no longer required. Loot scaling is applied by a global loot modifier (`dungeon_difficulty:local_scaling`) - Improved server performance - Entities that resolve to no difficulty are no longer re-evaluated on every chunk load - Loot that can never be scaled (block drops, materials) skips location resolution - Regex patterns are compiled once, structure lookups happen once per location instead of once per zone
release

3.8.0+1.21.1

3.8.0+1.21.1-fabric
5 сент. 2026 г.1,4 тыс.Minecraft: 1.21, 1.21.1fabric
Скачать
Что нового
# 3.8.0 - NeoForge: Forgified Fabric API is no longer required. Loot scaling is applied by a global loot modifier (`dungeon_difficulty:local_scaling`) - Improved server performance - Entities that resolve to no difficulty are no longer re-evaluated on every chunk load - Loot that can never be scaled (block drops, materials) skips location resolution - Regex patterns are compiled once, structure lookups happen once per location instead of once per zone