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Dragonkind Evolved | End Battle Reborn

ВЕРСИИ (45)

release

1.15 | The 26.3 Update

1.15+mod
17 сент. 2026 г.3,2 тыс.Minecraft: 26.3fabric, forge, neoforge, quilt
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Что нового
This update should be compatible with worlds using version 1.13 as long as there is not a currently living Dragon, but a backup is strongly recommended. **General:** - **Updated Pack Format to 121 for Minecraft 26.3**
release

1.15 | The 26.3 Update

1.15
15 сент. 2026 г.1,8 тыс.Minecraft: 26.3datapack
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Что нового
This update should be compatible with worlds using version 1.13 as long as there is not a currently living Dragon, but a backup is strongly recommended. **General:** - **Updated Pack Format to 121 for Minecraft 26.3**
release

1.14 | The 26.2 Update

1.14+mod
16 июн. 2026 г.3,6 тыс.Minecraft: 26.2fabric, forge, neoforge, quilt
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Что нового
This update should be compatible with worlds using version 1.13 as long as there is not a currently living Dragon, but a backup is strongly recommended. **General:** - **Updated Pack Format to 107 for Minecraft 26.2** - **Updated advancements, predicates, and loot tables to use the new syntax**
release

1.14 | The 26.2 Update

1.14
16 июн. 2026 г.1,8 тыс.Minecraft: 26.2datapack
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Что нового
This update should be compatible with worlds using version 1.13 as long as there is not a currently living Dragon, but a backup is strongly recommended. **General:** - **Updated Pack Format to 107 for Minecraft 26.2** - **Updated advancements, predicates, and loot tables to use the new syntax**
release

1.13 | The 26.1 Update

1.13+mod
25 мар. 2026 г.4,3 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric, forge, neoforge, quilt
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Что нового
This update should be compatible with worlds using version 1.12 as long as there is not a currently living Dragon, but a backup is strongly recommended. **General:** - **Updated Pack Format to 101 and RP Pack Format to 84** for Minecraft 26.1
release

1.13 | The 26.1 Update

1.13
25 мар. 2026 г.952Minecraft: 26.1, 26.1.1, 26.1.2datapack
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Что нового
This update should be compatible with worlds using version 1.12 as long as there is not a currently living Dragon, but a backup is strongly recommended. **General:** - **Updated Pack Format to 101 and RP Pack Format to 84** for Minecraft 26.1
release

1.12 | The 1.21.11 Update

1.12+mod
9 дек. 2025 г.6,9 тыс.Minecraft: 1.21.11fabric, forge, neoforge, quilt
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Что нового
This update should be compatible with worlds using version 1.11.1 as long as there is not a currently living Dragon, but a backup is strongly recommended. **General:** - **Updated Pack Format to 94 and RP Pack Format to 75** **Rewards:** - **Updated the Wingspan enchantment to use the renamed melee_weapon enchantable tag**
release

1.12 | The 1.21.11 Update

1.12
9 дек. 2025 г.2,9 тыс.Minecraft: 1.21.11datapack
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Что нового
This update should be compatible with worlds using version 1.11.1 as long as there is not a currently living Dragon, but a backup is strongly recommended. **General:** - **Updated Pack Format to 94 and RP Pack Format to 75** **Rewards:** - **Updated the Wingspan enchantment to use the renamed melee_weapon enchantable tag**
release

v1.11.1

1.11.1+mod
9 нояб. 2025 г.2,9 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10fabric, forge, neoforge, quilt
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Что нового
This update should be compatible with worlds using version 1.11, but a backup is strongly recommended. **General:** - **Fixed a bug that could cause Dragons to regenerate health beyond their max health** **Dragons:** - **Nerfed the Skeletal Dragon's health regeneration.** It now restores health at a slower rate, and only while there are no Skeletal Servants
release

v1.11.1

1.11.1
9 нояб. 2025 г.1,1 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10datapack
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Что нового
This update should be compatible with worlds using version 1.11, but a backup is strongly recommended. **General:** - **Fixed a bug that could cause Dragons to regenerate health beyond their max health** **Dragons:** - **Nerfed the Skeletal Dragon's health regeneration.** It now restores health at a slower rate, and only while there are no Skeletal Servants
release

v1.11 | The Visual Update

1.11+mod
4 нояб. 2025 г.325Minecraft: 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10fabric, forge, neoforge, quilt
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Что нового
This update should be compatible with worlds using version 1.10 as long as there is not a currently living Dragon, but a backup is strongly recommended. **General:** - **Implemented translation support.** Players who wish to translate Dragonkind Evolved into other languages can find the default en_us lang file inside the Resource Pack. If you send me your language's translation file, I'll add it to the pack going forward - **Difficulty is no longer incremented globally.** Instead, whenever a Dragon is spawned (including the first dragon), the difficulty of all players present in the arena is incremented and then averaged together. This means if two players respawn the Dragon together, one who has fought many Dragons and one who has fought none, the difficulty of the fight will be somewhere in the middle of their relative experience levels. This should hopefully help prevent situations where one or more players kill a ton of Dragons and collect a lot of gear, then a player who has never fought a Dragon respaws one and gets completely outmatched, while preserving the standard difficulty curve if the same players are present for every Dragon fight. There are some exceptions to this behavior: - The 1st Dragon in a world will always be the (updated) Vanilla Ender Dragon and at Fledgeling difficulty - The Last Dragon and 10,000 Dragon still occur as global events as the 20th and 30th Dragon spawned in a world, and always at Immortal or Ferocious difficulty, respectively. They will only ever appear once, regardless of the actual difficulty determined by present players, so they can still serve as unique server events - Only the history of players in Survival or Adventure will be checked when determining a Dragon's difficulty, unless there are none, in which case only the history of players in Creative and Spectator will be checked. This is to help prevent admins or other spectating players from affecting the difficulty of a fight, positively or negatively, without impacting players who want to test or otherwise check out the pack's behavior - **Adjusted how loot quantities are rolled.** This fixes some bugs that caused higher difficulty dragons to drop more loot than intended, and also serves to future-proof and more easily add higher difficulties in the future. This may reduce the amount of loot dropped by lower difficulty dragons, but should increase the amount dropped by higher difficulties (while now dropping the correct amount for them) **Dragons:** - **Made the Primordial Difficulty tier accessible after the 10,000 Dragon.** Like Ferocious Dragons, all Dragon Types can appear at this difficulty tier (except for the Last Dragon and 10,000 Dragon) but new Dragon Types will have a higher chance. This will continue to be the case as yet more Dragon Types are added to the pack. - **Added the Ascended difficulty tier.** Right now this can only be accessed through Ominous Dragon Fights, as the increased tier from Primordial. - Ascended Dragons have 1250 Health. They will also be more likely to be Dragon types beyond the 10,000 Dragon, just like Ferocious and Primordial Dragons. - **Added the Mossy Dragon,** based on a suggestion by @HokaLatte - Only appears at Fledgeling and Ferocious+ difficulty - Converts the ground below it to Moss Blocks with frequent Moss Carpet, Short Grass, and Azalea bushes - Periodically bounces all non-flying players high into the air, or summons giant Slime servants - Breath Clouds give Poison, Weakness, and a long duration of Oozing - **Added the Artillery Dragon** - Only appears at Primordial+ difficulty - Periodically selects one of these attacks: - If there are no Landmines, spawns 5 Landmines in the arena that bury themselves after a moment. Stepping near one causes a damaging explosion - If there are already Landmines, shoots 5 Missiles straight up in the air that slowly arc downwards and explode on impact. If there is a flying player when this is used, it shoots one additional homing missile that prioritizes flying players - Will occasionally use both attacks at once, replacing any existing Landmines - Breath Clouds deal damage and give Wither and Darkness - **Changed the way shared behavior between Dragons is managed** - All Dragons will now use some generic attacks at all times, even while there are still End Crystals present - While a Dragon is "Desparate," it will gain an additional generic attack, and also force-ground flying players alongside whatever attack it selects - A Dragon is considered Desperate when: It is the vanilla Ender Dragon, it is an Ominous Dragon, or there are no remaining End Crystals - The regular generic attacks are the existing Shulker Bullet and End Rod attacks, as well as a new Slam attack, which is no longer one of the 10,000 Dragon's signature attacks - The new attack gained when Desperate is a Meteor Storm attack, which causes Dragon Fireballs to rain down from the sky for several seconds, covering the arena in Area Effect Clouds. If the Dragon is a Warped Dragon, this also removes any existing Area Effect Clouds, to ensure that it doesn't stack up too many entities - Generic attacks now go through the following logic: - First selects an attack at random based on whether it is Desparate or not - If End Rod is selected and it isn't currently perching or perched, selects the Shulker Bullet attack - If Slam is selected and it isn't above solid ground, selects the End Rod attack - If Shulker Bullets is selected and there are still existing Shulker Bullets, selects the Meteor Storm attack - If Meteor Storm is selected and there is already a Meteor Storm occuring, or the Dragon is not Desparate, selects the End Rod attack - **Changed the particles emitted by the Zombified Dragon** to not overlap with the Mossy Dragon - **The Warped Dragon now transforms the ground below it** into a mix of Warped Wart Blocks and Warped Hyphae, with Twisting Vines on top - **The 10,000 Dragon has a new signature attack: Shockwave.** It shoots a projectile at the central End Portal, which then unleashes a powerful shockwave that travels over the entire End Island, dealing magic damage to any players on the ground - **Increased the rate at which all Dragon difficulties regenerate health** while there are still End Crystals remaining **Crystals:** - **Many End Crystals now include item displays** to make the fights more visually engaging, and better indicate what type of Crystals they are - Forcefield Crystals have a pink bubble around them - Fiery Crystals are orbited by large glowing Blaze Rods - Witch Crystals have a glowing Witch Hat hovering above them - Launcher Crystals have an Eye of Ender-themed display hovering above them, which looks at the nearest player. Instead of the Crystal glowing when its projectile is charged, the Eye does - Portal Crystals have a large, glowing, circular Nether Portal behind them - 10,000 Crystals are encompassed by a giant, glowing, ornate golden crown - **Added the Enderbee Crystal.** This End Crystal emits electric spark particles and has two End-themed Bees floating around it. It periodically causes all players to emit electric spark particles for a few seconds, then picks one random player and "stings" them, causing them to drop their mainhand and offhand item. Spawns at any difficulty. Only one Enderbee Crystal can exist at a time. - **Modified how End Crystals prevent overlapping effects.** This should minimize or outright eliminate the chance for an End Crystal type from a higher difficulty to appear at a lower one
release

v1.11 | The Visual Update

1.11
4 нояб. 2025 г.153Minecraft: 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10datapack
Скачать
Что нового
This update should be compatible with worlds using version 1.10 as long as there is not a currently living Dragon, but a backup is strongly recommended. **General:** - **Implemented translation support.** Players who wish to translate Dragonkind Evolved into other languages can find the default en_us lang file inside the Resource Pack. If you send me your language's translation file, I'll add it to the pack going forward - **Difficulty is no longer incremented globally.** Instead, whenever a Dragon is spawned (including the first dragon), the difficulty of all players present in the arena is incremented and then averaged together. This means if two players respawn the Dragon together, one who has fought many Dragons and one who has fought none, the difficulty of the fight will be somewhere in the middle of their relative experience levels. This should hopefully help prevent situations where one or more players kill a ton of Dragons and collect a lot of gear, then a player who has never fought a Dragon respaws one and gets completely outmatched, while preserving the standard difficulty curve if the same players are present for every Dragon fight. There are some exceptions to this behavior: - The 1st Dragon in a world will always be the (updated) Vanilla Ender Dragon and at Fledgeling difficulty - The Last Dragon and 10,000 Dragon still occur as global events as the 20th and 30th Dragon spawned in a world, and always at Immortal or Ferocious difficulty, respectively. They will only ever appear once, regardless of the actual difficulty determined by present players, so they can still serve as unique server events - Only the history of players in Survival or Adventure will be checked when determining a Dragon's difficulty, unless there are none, in which case only the history of players in Creative and Spectator will be checked. This is to help prevent admins or other spectating players from affecting the difficulty of a fight, positively or negatively, without impacting players who want to test or otherwise check out the pack's behavior - **Adjusted how loot quantities are rolled.** This fixes some bugs that caused higher difficulty dragons to drop more loot than intended, and also serves to future-proof and more easily add higher difficulties in the future. This may reduce the amount of loot dropped by lower difficulty dragons, but should increase the amount dropped by higher difficulties (while now dropping the correct amount for them) **Dragons:** - **Made the Primordial Difficulty tier accessible after the 10,000 Dragon.** Like Ferocious Dragons, all Dragon Types can appear at this difficulty tier (except for the Last Dragon and 10,000 Dragon) but new Dragon Types will have a higher chance. This will continue to be the case as yet more Dragon Types are added to the pack. - **Added the Ascended difficulty tier.** Right now this can only be accessed through Ominous Dragon Fights, as the increased tier from Primordial. - Ascended Dragons have 1250 Health. They will also be more likely to be Dragon types beyond the 10,000 Dragon, just like Ferocious and Primordial Dragons. - **Added the Mossy Dragon,** based on a suggestion by @HokaLatte - Only appears at Fledgeling and Ferocious+ difficulty - Converts the ground below it to Moss Blocks with frequent Moss Carpet, Short Grass, and Azalea bushes - Periodically bounces all non-flying players high into the air, or summons giant Slime servants - Breath Clouds give Poison, Weakness, and a long duration of Oozing - **Added the Artillery Dragon** - Only appears at Primordial+ difficulty - Periodically selects one of these attacks: - If there are no Landmines, spawns 5 Landmines in the arena that bury themselves after a moment. Stepping near one causes a damaging explosion - If there are already Landmines, shoots 5 Missiles straight up in the air that slowly arc downwards and explode on impact. If there is a flying player when this is used, it shoots one additional homing missile that prioritizes flying players - Will occasionally use both attacks at once, replacing any existing Landmines - Breath Clouds deal damage and give Wither and Darkness - **Changed the way shared behavior between Dragons is managed** - All Dragons will now use some generic attacks at all times, even while there are still End Crystals present - While a Dragon is "Desparate," it will gain an additional generic attack, and also force-ground flying players alongside whatever attack it selects - A Dragon is considered Desperate when: It is the vanilla Ender Dragon, it is an Ominous Dragon, or there are no remaining End Crystals - The regular generic attacks are the existing Shulker Bullet and End Rod attacks, as well as a new Slam attack, which is no longer one of the 10,000 Dragon's signature attacks - The new attack gained when Desperate is a Meteor Storm attack, which causes Dragon Fireballs to rain down from the sky for several seconds, covering the arena in Area Effect Clouds. If the Dragon is a Warped Dragon, this also removes any existing Area Effect Clouds, to ensure that it doesn't stack up too many entities - Generic attacks now go through the following logic: - First selects an attack at random based on whether it is Desparate or not - If End Rod is selected and it isn't currently perching or perched, selects the Shulker Bullet attack - If Slam is selected and it isn't above solid ground, selects the End Rod attack - If Shulker Bullets is selected and there are still existing Shulker Bullets, selects the Meteor Storm attack - If Meteor Storm is selected and there is already a Meteor Storm occuring, or the Dragon is not Desparate, selects the End Rod attack - **Changed the particles emitted by the Zombified Dragon** to not overlap with the Mossy Dragon - **The Warped Dragon now transforms the ground below it** into a mix of Warped Wart Blocks and Warped Hyphae, with Twisting Vines on top - **The 10,000 Dragon has a new signature attack: Shockwave.** It shoots a projectile at the central End Portal, which then unleashes a powerful shockwave that travels over the entire End Island, dealing magic damage to any players on the ground - **Increased the rate at which all Dragon difficulties regenerate health** while there are still End Crystals remaining **Crystals:** - **Many End Crystals now include item displays** to make the fights more visually engaging, and better indicate what type of Crystals they are - Forcefield Crystals have a pink bubble around them - Fiery Crystals are orbited by large glowing Blaze Rods - Witch Crystals have a glowing Witch Hat hovering above them - Launcher Crystals have an Eye of Ender-themed display hovering above them, which looks at the nearest player. Instead of the Crystal glowing when its projectile is charged, the Eye does - Portal Crystals have a large, glowing, circular Nether Portal behind them - 10,000 Crystals are encompassed by a giant, glowing, ornate golden crown - **Added the Enderbee Crystal.** This End Crystal emits electric spark particles and has two End-themed Bees floating around it. It periodically causes all players to emit electric spark particles for a few seconds, then picks one random player and "stings" them, causing them to drop their mainhand and offhand item. Spawns at any difficulty. Only one Enderbee Crystal can exist at a time. - **Modified how End Crystals prevent overlapping effects.** This should minimize or outright eliminate the chance for an End Crystal type from a higher difficulty to appear at a lower one
release

1.10 | The 1.21.9 Update

1.10+mod
30 сент. 2025 г.807Minecraft: 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10fabric, forge, neoforge, quilt
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Что нового
This update should be compatible with exiting worlds using v0.9 as long as there is not a currently living Dragon, but as it is made for a new version of Minecraft, a backup is strongly recommended. General: **Updated Pack format to 88 for Minecraft 1.21.9**
release

1.10 | The 1.21.9 Update

1.10
30 сент. 2025 г.589Minecraft: 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10datapack
Скачать
Что нового
This update should be compatible with exiting worlds using v0.9 as long as there is not a currently living Dragon, but as it is made for a new version of Minecraft, a backup is strongly recommended. General: **Updated Pack format to 88 for Minecraft 1.21.9**
release

1.9b | The 1.21.6 Update

1.9b+mod
17 июн. 2025 г.1,7 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric, forge, neoforge, quilt
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Что нового
This update should be compatible with worlds using version 1.8 as long as there is not a currently living Dragon, but as it is made for a new version of Minecraft, a backup is strongly recommended. **General:** - **Updated Pack Format to 79 for Minecraft 1.21.6** - **Version 1.9b:** Fixed Area Effect Clouds not displaying particles correctly **Dragons:** - **Fixed a bug that caused The Last Dragon and the 10,000 Dragons** to be skipped if the 20th or 30th dragon spawned in the world was made Ominous **Rewards:** - **Improved how the loot table checks for Dragon Items you already possess.** It's now both more optimized and more accurate
release

1.9b | The 1.21.6 Update

1.9b
17 июн. 2025 г.1,7 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8datapack
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Что нового
This update should be compatible with worlds using version 1.8 as long as there is not a currently living Dragon, but as it is made for a new version of Minecraft, a backup is strongly recommended. **General:** - **Updated Pack Format to 79 for Minecraft 1.21.6** - **Version 1.9b:** Fixed Area Effect Clouds not displaying particles correctly **Dragons:** - **Fixed a bug that caused The Last Dragon and the 10,000 Dragons** to be skipped if the 20th or 30th dragon spawned in the world was made Ominous **Rewards:** - **Improved how the loot table checks for Dragon Items you already possess.** It's now both more optimized and more accurate
release

Update 1.8 | The 1.21.5 Update

1.8+mod
25 мар. 2025 г.4,2 тыс.Minecraft: 1.21.5fabric, forge, neoforge, quilt
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Что нового
This update should be compatible with worlds using version 1.7.2 as long as there is not a currently living Dragon, but as it is made for a new version of Minecraft, a backup is strongly recommended. **General:** - **Updated Pack Format to 71 for Minecraft 1.21.5** **Dragons:** - **Adjusted the Frost Dragon's loot table.** It now only drops one Goat Horn, which can be of a random instrument, along with an Enchanted Book with Frost Walker. Snow Blocks have also been added to this loot table.
release

Update 1.8 | The 1.21.5 Update

1.8
25 мар. 2025 г.1,2 тыс.Minecraft: 1.21.5datapack
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Что нового
This update should be compatible with worlds using version 1.7.2 as long as there is not a currently living Dragon, but as it is made for a new version of Minecraft, a backup is strongly recommended. **General:** - **Updated Pack Format to 71 for Minecraft 1.21.5** **Dragons:** - **Adjusted the Frost Dragon's loot table.** It now only drops one Goat Horn, which can be of a random instrument, along with an Enchanted Book with Frost Walker. Snow Blocks have also been added to this loot table.
release

Version 1.7.2

1.7.2+mod
11 мар. 2025 г.2,2 тыс.Minecraft: 1.21.4fabric, forge, neoforge, quilt
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Что нового
This update should be compatible with worlds using version 1.7.1, and fixes some bugs as well as further aids in fixing some undesirable behaviors of the vanilla Ender Dragon. **Dragons:** - **Dragon attacks that target players, and especially those that check for flying players, no longer target players in Spectator mode,** and some don't target players in Creative mode that previously did. - **Increased the area and modified the location at which Dragons remove flowing water near them.** This prevents the water from pushing the Dragon downward, which is behavior of the vanilla Ender Dragon that greatly impacts the fun and challenge introduced by the pack. **Rewards:** - **Improved the performance of the Dragonsight enchantment.** It now performs fewer checks, more optimally. It is still expected to cause some lag due to the number of entities, but the impact from actually scanning the area should be greatly reduced.
release

Version 1.7.2

1.7.2
11 мар. 2025 г.1,2 тыс.Minecraft: 1.21.4datapack
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Что нового
This update should be compatible with worlds using version 1.7.1, and fixes some bugs as well as further aids in fixing some undesirable behaviors of the vanilla Ender Dragon. **Dragons:** - **Dragon attacks that target players, and especially those that check for flying players, no longer target players in Spectator mode,** and some don't target players in Creative mode that previously did. - **Increased the area and modified the location at which Dragons remove flowing water near them.** This prevents the water from pushing the Dragon downward, which is behavior of the vanilla Ender Dragon that greatly impacts the fun and challenge introduced by the pack. **Rewards:** - **Improved the performance of the Dragonsight enchantment.** It now performs fewer checks, more optimally. It is still expected to cause some lag due to the number of entities, but the impact from actually scanning the area should be greatly reduced.
release

Update 1.7.1

1.7.1+mod
25 янв. 2025 г.1,2 тыс.Minecraft: 1.21.4fabric, forge, neoforge, quilt
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Что нового
This update should be compatible with worlds using version 1.7, and is intended to address some undesirable play patterns, specifically with regards to killing Dragons without destroying many/any End Crystals. As always, a backup is still recommended before updating. **Dragons:** - **All Dragons regenerate health more quickly while End Crystals are still present** (even if the End Crystal beam is not pointing to it). The amount gained increases based on the Dragon's difficulty level. **Rewards:** - **Nerfed the Dragon-Sinew Crossbow.** - Reduced Durability to 150 (from 464) - Now deals the intended amount of damage (it was dealing more than intended due to some overlapping of damage commands and the enchanted arrow, itself) - Made the damage not increase if the player has the Strength effect. This has the additional side-effect of requiring more accuracy to hit the Dragon - Can no longer hurt Dragons while perched
release

Update 1.7.1

1.7.1
25 янв. 2025 г.761Minecraft: 1.21.4datapack
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Что нового
This update should be compatible with worlds using version 1.7, and is intended to address some undesirable play patterns, specifically with regards to killing Dragons without destroying many/any End Crystals. As always, a backup is still recommended before updating. **Dragons:** - **All Dragons regenerate health more quickly while End Crystals are still present** (even if the End Crystal beam is not pointing to it). The amount gained increases based on the Dragon's difficulty level. **Rewards:** - **Nerfed the Dragon-Sinew Crossbow.** - Reduced Durability to 150 (from 464) - Now deals the intended amount of damage (it was dealing more than intended due to some overlapping of damage commands and the enchanted arrow, itself) - Made the damage not increase if the player has the Strength effect. This has the additional side-effect of requiring more accuracy to hit the Dragon - Can no longer hurt Dragons while perched
release

Update v1.7 | The 1.21.4 Update

1.7+mod
3 дек. 2024 г.1 тыс.Minecraft: 1.21.4fabric, forge, neoforge, quilt
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Что нового
This update should be compatible with worlds using version 1.6, provided you also update to Minecraft version 1.21.4. As always, a backup is still recommended before updating. **General:** - **Updated Pack Format to 61 for Minecraft 1.21.4.** - **Updated all item models to use the new Item Model Definitions** **Rewards:** - **Updated equippable components of custom Armor items** to use the renamed asset_id field.
release

Update v1.7 | The 1.21.4 Update

1.7
3 дек. 2024 г.971Minecraft: 1.21.4datapack
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Что нового
This update should be compatible with worlds using version 1.6, provided you also update to Minecraft version 1.21.4. As always, a backup is still recommended before updating. **General:** - **Updated Pack Format to 61 for Minecraft 1.21.4.** - **Updated all item models to use the new Item Model Definitions** **Rewards:** - **Updated equippable components of custom Armor items** to use the renamed asset_id field.
release

Update 1.6 | The 1.21.2 Update

1.6+mod
23 окт. 2024 г.821Minecraft: 1.21.2, 1.21.3fabric, forge, neoforge, quilt
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Что нового
For the most part, this update should be compatible with worlds using version 1.5.3, provided you also update to Minecraft version 1.21.2. However, some unique Dragon Item rewards have been modified, causing their old versions to no longer work, and all of them have changed the way their handle custom textures -- you will have to acquire new versions of them. As always, a backup is still recommended before updating. **General:** - **Updated Pack Format to 57 for Minecraft 1.21.2.** - **Updated all attributes to remove prefixes** per 1.21.2 syntax **Rewards:** - **Custom Model Data is no longer used for custom items.** Instead, the item_model component is used. This will cause all older reward items to no longer display correctly. - **The Draconic Scepter is now technically a Poisonous Potato,** and uses the consumable component for its behavior. - **The Dragon Eyes are now technically a Poisonous Potato,** and are equipped using the equippable component. This also means they are now swappable with items already on your head. - **The Pillaring enchantment now more reliably mines additional blocks with Fortune or Silk Touch,** if the tool has those enchantments. - **Damage dealt by Crossbow arrows enchanted with Exhalation no longer increases if the player has the Strength effect.** - **The Dragonhide Armor items now all have unique textures,** and no longer have Armor Trims already applied.
release

Update 1.6 | The 1.21.2 Update

1.6
23 окт. 2024 г.653Minecraft: 1.21.2, 1.21.3datapack
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Что нового
For the most part, this update should be compatible with worlds using version 1.5.3, provided you also update to Minecraft version 1.21.2. However, some unique Dragon Item rewards have been modified, causing their old versions to no longer work, and all of them have changed the way their handle custom textures -- you will have to acquire new versions of them. As always, a backup is still recommended before updating. **General:** - **Updated Pack Format to 57 for Minecraft 1.21.2.** - **Updated all attributes to remove prefixes** per 1.21.2 syntax **Rewards:** - **Custom Model Data is no longer used for custom items.** Instead, the item_model component is used. This will cause all older reward items to no longer display correctly. - **The Draconic Scepter is now technically a Poisonous Potato,** and uses the consumable component for its behavior. - **The Dragon Eyes are now technically a Poisonous Potato,** and are equipped using the equippable component. This also means they are now swappable with items already on your head. - **The Pillaring enchantment now more reliably mines additional blocks with Fortune or Silk Touch,** if the tool has those enchantments. - **Damage dealt by Crossbow arrows enchanted with Exhalation no longer increases if the player has the Strength effect.** - **The Dragonhide Armor items now all have unique textures,** and no longer have Armor Trims already applied.
release

Update v1.5.3 | The 10,000 Downloads Update

1.5.3+mod
17 сент. 2024 г.21,1 тыс.Minecraft: 1.21, 1.21.1fabric, forge, neoforge, quilt
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Что нового
**Dragons:** - **Added the 10,000 Dragon,** to celebrate Dragonkind Evolved surpassing 10,000 downloads! It appears only and always as the 30th Dragon in a world (like the Last Dragon), and has the stats of a Ferocious Dragon. Check the updated description for more information about this fight. **Crystals:** - **Added the 10,000 Crystal.** This End Crystal can only spawn during the 10,000 Dragon fight, and only one can exist at a time. While there is a 10,000 Crystal, all other End Crystals are invulnerable. **Rewards:** - **Optimized the way the Dragonheart Anchor tracks the player's health.** - **Added Dragon Lungs as a possible Enchanted Book enchantment.** - **Added Wingspan as a possible Enchanted Book enchantment.**
release

Update v1.5.3 | The 10,000 Downloads Update

1.5.3
17 сент. 2024 г.1,5 тыс.Minecraft: 1.21, 1.21.1datapack
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Что нового
**Dragons:** - **Added the 10,000 Dragon,** to celebrate Dragonkind Evolved surpassing 10,000 downloads! It appears only and always as the 30th Dragon in a world (like the Last Dragon), and has the stats of a Ferocious Dragon. Check the updated description for more information about this fight. **Crystals:** - **Added the 10,000 Crystal.** This End Crystal can only spawn during the 10,000 Dragon fight, and only one can exist at a time. While there is a 10,000 Crystal, all other End Crystals are invulnerable. **Rewards:** - **Optimized the way the Dragonheart Anchor tracks the player's health.** - **Added Dragon Lungs as a possible Enchanted Book enchantment.** - **Added Wingspan as a possible Enchanted Book enchantment.**
release

Update v1.5.2

1.5.2+mod
10 авг. 2024 г.1,7 тыс.Minecraft: 1.21, 1.21.1fabric, forge, quilt
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**Rewards:** - **Fixed a bug that caused most Dragon Items' sound effects to not be audible outside of the End.** - **Fixed a bug that could cause the Draconic Scepter's charge attack to damage the user.**
release

Update v1.5.2

1.5.2
10 авг. 2024 г.783Minecraft: 1.21, 1.21.1datapack
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**Rewards:** - **Fixed a bug that caused most Dragon Items' sound effects to not be audible outside of the End.** - **Fixed a bug that could cause the Draconic Scepter's charge attack to damage the user.**
release

Update v1.5.1 + RP v1.4.1c

1.5.1+mod
25 июл. 2024 г.864Minecraft: 1.21, 1.21.1fabric, forge, quilt
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**General:** - **Fixed an issue that caused the mod to disable all RPs.**
release

Update v1.5.1 + RP v1.4.1b

1.5.1+mod
20 июл. 2024 г.321Minecraft: 1.21fabric, forge, quilt
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**General:** - **Made the Dragonkind Evolved root advancement grant when you kill a Dragon.** This will make subsequent advancements like those for defeating an Omminous Dragon or collecting every custom loot item visible before they're obtained, since they're not intended to be hidden. - **Fixed an issue with the Dragonskull Shield model.** **Dragons:** - **All Dragons now destroy flowing water that they fly through.** This will help prevent them from getting stuck in waterfalls, which is default behavior of Ender Dragons in vanilla, but removes the challenge that Dragonkind is meant to add. **Rewards:** - **All Dragons now drop more loot on average.** This is separate from the custom loot items, which still only drop at a rate of one per Dragon, or two per Ominous Dragon.
release

Update v1.5.1

1.5.1
20 июл. 2024 г.537Minecraft: 1.21, 1.21.1datapack
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**General:** - **Made the Dragonkind Evolved root advancement grant when you kill a Dragon.** This will make subsequent advancements like those for defeating an Omminous Dragon or collecting every custom loot item visible before they're obtained, since they're not intended to be hidden. - **Fixed an issue with the Dragonskull Shield model.** **Dragons:** - **All Dragons now destroy flowing water that they fly through.** This will help prevent them from getting stuck in waterfalls, which is default behavior of Ender Dragons in vanilla, but removes the challenge that Dragonkind is meant to add. **Rewards:** - **All Dragons now drop more loot on average.** This is separate from the custom loot items, which still only drop at a rate of one per Dragon, or two per Ominous Dragon.
release

Update v1.5 | The Ominous Update

1.5+mod
13 июн. 2024 г.1,4 тыс.Minecraft: 1.21fabric, forge, quilt
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**General:** - **Updated Pack format to 48, and updated syntax and directories for 1.21.** This version is no longer compatible with Minecraft 1.20.6 or lower. - **Added Ominous Dragon Fights,** based on a suggestion from @rx. If an Ender Dragon is respawned while any player(s) in the fight area has Bad Omen, they will lose Bad Omen and an Ominous Dragon Fight will start. - The difficulty of the fight is increased by 1 tier. This affects the types of Dragon and Crystals that can appear, the Health of the Dragon, and how many times End Crystals can regenerate. - Regardless of the difficulty tier, the dragon will always be called an "Ominous X Dragon" - Most Dragons and End Crystals that use periodic abilities will use those abilities more frequently. - All Dragon Types will use their post-End Crystal abilities throughout the fight, even if there are still End Crystals. These are also used more frequently. - When defeated, the Dragon drops the reward amount relative to the increased difficulty tier. Additionally, this loot is doubled, including the unique Dragon Item. (This can result in getting two of the same item.) - **Added an Advancement for defeating an Ominous Dragon.** - **Added an Advancement for collecting each custom reward item.** **Dragons:** - **Added the Primordial difficulty tier.** Right now this can only be accessed through Ominous Dragon Fights, as the increased tier from Ferocious. - Primordial Dragons have 1000 Health. They are also more likely to be Dragon types beyond the Last Dragon, just like Ferocious Dragons. - **Added the Desert Dragon.** - Only appears at Ferocious+ difficulty - Converts the ground below it to sand with frequent cacti - Shoots actual, unblockable Fireballs very frequently - Periodically summons Hoglin servants - Breath Clouds give Hunger, significant Slowness, and a long duration of Mining Fatigue - **Added the Thunder Dragon,** based on a suggestion by Discord user @leaftree. - Only appears at Ferocious+ difficulty - Creates permanent electrical hazards encircling the arena - Breath attack summons lightning instead of Area Effect Clouds - Breath Clouds created by fireballs give Strong Instant Damage + significant Speed - Flies slightly faster - Perches less often - Always drops a Trident enchanted with Channeling **Rewards:** - **All Dragons now have a chance to drop an Ominous Bottle.** - **Made all custom items use custom data-driven Enchantments.** This means that the behavior of the various custom items can be applied to other items, if they are enchanted appropriately. This also had some positive side effects. - Dragonyield has been buffed, and does not require all 4 pieces of armor to be enchanted with it for it to take effect. - The Curse of Deterioration is now properly considered a curse, and cannot be removed with a Grindstone. - You can now enchant your dragon items with other enchantments, and they will display appropriately. - **Dragons can now drop Enchanted Books that are enchanted with the custom enchantments that come natively on the custom items.** - This will only occur if the player selected when a Dragon is killed currently possess all other custom items, except the Dragonheart Anchor. - Not all enchantments are available in this way, but some can be stronger than they appear on the custom items. - **The Dragontooth Pickaxe now mines blocks that require a Diamond Pickaxe more efficiently** than any other Pickaxe. This quality is specific to the Dragontooth Pickaxe, not the Pillaring Enchantment.
release

Update v1.5 | The Ominous Update

1.5
13 июн. 2024 г.2,2 тыс.Minecraft: 1.21datapack
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**General:** - **Updated Pack format to 48, and updated syntax and directories for 1.21.** This version is no longer compatible with Minecraft 1.20.6 or lower. - **Added Ominous Dragon Fights,** based on a suggestion from @rx. If an Ender Dragon is respawned while any player(s) in the fight area has Bad Omen, they will lose Bad Omen and an Ominous Dragon Fight will start. - The difficulty of the fight is increased by 1 tier. This affects the types of Dragon and Crystals that can appear, the Health of the Dragon, and how many times End Crystals can regenerate. - Regardless of the difficulty tier, the dragon will always be called an "Ominous X Dragon" - Most Dragons and End Crystals that use periodic abilities will use those abilities more frequently. - All Dragon Types will use their post-End Crystal abilities throughout the fight, even if there are still End Crystals. These are also used more frequently. - When defeated, the Dragon drops the reward amount relative to the increased difficulty tier. Additionally, this loot is doubled, including the unique Dragon Item. (This can result in getting two of the same item.) - **Added an Advancement for defeating an Ominous Dragon.** - **Added an Advancement for collecting each custom reward item.** **Dragons:** - **Added the Primordial difficulty tier.** Right now this can only be accessed through Ominous Dragon Fights, as the increased tier from Ferocious. - Primordial Dragons have 1000 Health. They are also more likely to be Dragon types beyond the Last Dragon, just like Ferocious Dragons. - **Added the Desert Dragon.** - Only appears at Ferocious+ difficulty - Converts the ground below it to sand with frequent cacti - Shoots actual, unblockable Fireballs very frequently - Periodically summons Hoglin servants - Breath Clouds give Hunger, significant Slowness, and a long duration of Mining Fatigue - **Added the Thunder Dragon,** based on a suggestion by Discord user @leaftree. - Only appears at Ferocious+ difficulty - Creates permanent electrical hazards encircling the arena - Breath attack summons lightning instead of Area Effect Clouds - Breath Clouds created by fireballs give Strong Instant Damage + significant Speed - Flies slightly faster - Perches less often - Always drops a Trident enchanted with Channeling **Rewards:** - **All Dragons now have a chance to drop an Ominous Bottle.** - **Made all custom items use custom data-driven Enchantments.** This means that the behavior of the various custom items can be applied to other items, if they are enchanted appropriately. This also had some positive side effects. - Dragonyield has been buffed, and does not require all 4 pieces of armor to be enchanted with it for it to take effect. - The Curse of Deterioration is now properly considered a curse, and cannot be removed with a Grindstone. - You can now enchant your dragon items with other enchantments, and they will display appropriately. - **Dragons can now drop Enchanted Books that are enchanted with the custom enchantments that come natively on the custom items.** - This will only occur if the player selected when a Dragon is killed currently possess all other custom items, except the Dragonheart Anchor. - Not all enchantments are available in this way, but some can be stronger than they appear on the custom items. - **The Dragontooth Pickaxe now mines blocks that require a Diamond Pickaxe more efficiently** than any other Pickaxe. This quality is specific to the Dragontooth Pickaxe, not the Pillaring Enchantment.
release

Update v1.4 | The 1.20.5 Update

1.4+mod
23 апр. 2024 г.3,3 тыс.Minecraft: 1.20.5, 1.20.6fabric, forge, quilt
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**General:** - **Updated Pack Format to 41 for Minecraft version 1.20.5.** - **Updated all items to use the new item components format and syntax.** **Dragons:** - **Changed the force-grounding ability to use the Gravity Attribute,** since 1.20.5 eliminated the reverse Levitation behavior. It still grounds the player safely, and still lasts 20 seconds, preventing them from taking off again. **Crystals:** - **Forcefield End Crystals no longer destroy Tridents.** Instead they just bounce right off, preserving their momentum and enchantments.
release

Update v1.4 | The 1.20.5 Update

1.4
23 апр. 2024 г.859Minecraft: 1.20.5, 1.20.6datapack
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**General:** - **Updated Pack Format to 41 for Minecraft version 1.20.5.** - **Updated all items to use the new item components format and syntax.** **Dragons:** - **Changed the force-grounding ability to use the Gravity Attribute,** since 1.20.5 eliminated the reverse Levitation behavior. It still grounds the player safely, and still lasts 20 seconds, preventing them from taking off again. **Crystals:** - **Forcefield End Crystals no longer destroy Tridents.** Instead they just bounce right off, preserving their momentum and enchantments.
release

Update v1.3

1.3+mod
8 апр. 2024 г.1,7 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4fabric, forge, quilt
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**General:** - **Improved optimization.** **Dragons:** - **Ender Dragons now destroy Respawn Anchors placed beneath them** in addition to Beds.
release

Update v1.3

1.3
8 апр. 2024 г.746Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
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**General:** - **Improved optimization.** **Dragons:** - **Ender Dragons now destroy Respawn Anchors placed beneath them** in addition to Beds.
release

Update v1.2 | The Ferocious Update

1.2+mod
7 янв. 2024 г.1,1 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4fabric, forge, quilt
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This update focuses on expanding the difficulty curve even higher, by adding a new difficulty tier and new End Crystals and Dragons to face after the Last Dragon. These should greatly elevate the challenge as more Ender Dragons are respawned, to make the new rewards that much more valuable while maintaining their rarity. **General:** - **Added a new difficulty tier after the Last Dragon: Ferocious.** All Dragon Types can appear at this difficulty tier (except for the Last Dragon) but new Dragon Types will have a higher chance. This will continue to be the case as yet more Dragon Types are added to the pack. Ferocious Dragons have 850 Health (100 more than Immortal Dragons). - **Reduced the size of what's considered the "arena" on the backend.** **Dragons:** - **Added the Beacon Dragon.** This Dragon Type only starts appearing at Feorcious difficulty. It constantly has a laser beam projecting from it that cycles between shooting forward, shooting straight down, and shooting directly at the nearest player. Check the description for more info. **Crystals:** - **Added Launcher End Crystals.** These only start appearing at Ferocious difficulty, and are surrounded by a crown of large green particles. They shoot heat seeking Eye of Ender projectiles under certain conditions. Check the description for more info. - **Added Portal End Crystals.** These only start appearing at Ferocious difficulty, and project a ring of portal particles around them. They will periodically teleport up to 3 random players to a random tower. Check the description for more info. - **Made Cursed End Crystals appear more commonly at Ferocious difficulty.** - **Made Cursed Crystals and Portal End Crystals only able to appear if there aren't already any End Crystals of that type.** **Rewards:** - **Added the Dragonheart Anchor.** This is a Custom Block that provides a lot of reason to continue killing Dragons even if you have all the other items. It is similar to a Respawn Anchor combined with a Totem of Undying. Check the description for more info. - **Gave the Dragonhide Sabatons a new Voidwalk enchantment.** Wearing these boots now lets you hover across gaps in the void, as long as there aren't blocks beneath you. Useful for traversing the End Islands without Elytra. If you already have the Dragonhide Sabatons and are upgrading to this version, it will still possess this ability even though it isn't listed in the item lore. - **Fixed the Dragonslayer Sword sometimes damaging the wielder.**
release

Update v1.2 | The Ferocious Update

1.2
7 янв. 2024 г.894Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
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This update focuses on expanding the difficulty curve even higher, by adding a new difficulty tier and new End Crystals and Dragons to face after the Last Dragon. These should greatly elevate the challenge as more Ender Dragons are respawned, to make the new rewards that much more valuable while maintaining their rarity. **General:** - **Added a new difficulty tier after the Last Dragon: Ferocious.** All Dragon Types can appear at this difficulty tier (except for the Last Dragon) but new Dragon Types will have a higher chance. This will continue to be the case as yet more Dragon Types are added to the pack. Ferocious Dragons have 850 Health (100 more than Immortal Dragons). - **Reduced the size of what's considered the "arena" on the backend.** **Dragons:** - **Added the Beacon Dragon.** This Dragon Type only starts appearing at Feorcious difficulty. It constantly has a laser beam projecting from it that cycles between shooting forward, shooting straight down, and shooting directly at the nearest player. Check the description for more info. **Crystals:** - **Added Launcher End Crystals.** These only start appearing at Ferocious difficulty, and are surrounded by a crown of large green particles. They shoot heat seeking Eye of Ender projectiles under certain conditions. Check the description for more info. - **Added Portal End Crystals.** These only start appearing at Ferocious difficulty, and project a ring of portal particles around them. They will periodically teleport up to 3 random players to a random tower. Check the description for more info. - **Made Cursed End Crystals appear more commonly at Ferocious difficulty.** - **Made Cursed Crystals and Portal End Crystals only able to appear if there aren't already any End Crystals of that type.** **Rewards:** - **Added the Dragonheart Anchor.** This is a Custom Block that provides a lot of reason to continue killing Dragons even if you have all the other items. It is similar to a Respawn Anchor combined with a Totem of Undying. Check the description for more info. - **Gave the Dragonhide Sabatons a new Voidwalk enchantment.** Wearing these boots now lets you hover across gaps in the void, as long as there aren't blocks beneath you. Useful for traversing the End Islands without Elytra. If you already have the Dragonhide Sabatons and are upgrading to this version, it will still possess this ability even though it isn't listed in the item lore. - **Fixed the Dragonslayer Sword sometimes damaging the wielder.**
release

Update v1.1 | The Last Dragon

1.1+mod
30 дек. 2023 г.188Minecraft: 1.20.2, 1.20.3, 1.20.4fabric, forge, quilt
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**General:** - **Changed the Dragonslayer Advancement.** - **Added new Dragon Type and loot information to the Description.** - **Breath Clouds will now move toward the ground if they fully are in midair,** typically as a result of the Dragon hitting itself with its own fireball. **Dragons:** - **Added the Frost Dragon.** This Dragon Type appears at Fledgeling and Powerful tiers. It coverts the ground to ice and snow as it flies, and creates Igloos periodically. See the description page for more info. - **Added the Last Dragon.** This Dragon Type always and only spawns as the 20th Dragon (without the use of commands). It converts the ground to Amethyst as it flies and frequently force-grounds flying players. See the description page for more info. - **You can summon more Dragons after this,** but this makes the 20th Dragon something special, since at that point new End Gateways won't spawn. - **Adjusted the way some Dragons convert the ground** to minimize over-population. - **Made the Sculk Dragon's Sonic Boom attack able to go through some additional blocks.** **Crystals:** - **Made Laser Crystals able to shoot through some additional blocks.** **Rewards:** - **Added Dragon Eyes custom loot item.** This is a helmet-like item (must be equpped by right clicking) that makes ores in the direction you're looking glow. While wearing it, it will slowly lose durability. - **Edited a block tag used for the Draconic Scepter** to make the pack fully compatible with Minecraft 1.20.2+.
release

Update v1.1 | The Last Dragon

1.1
30 дек. 2023 г.221Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
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**General:** - **Changed the Dragonslayer Advancement.** - **Added new Dragon Type and loot information to the Description.** - **Breath Clouds will now move toward the ground if they fully are in midair,** typically as a result of the Dragon hitting itself with its own fireball. **Dragons:** - **Added the Frost Dragon.** This Dragon Type appears at Fledgeling and Powerful tiers. It coverts the ground to ice and snow as it flies, and creates Igloos periodically. See the description page for more info. - **Added the Last Dragon.** This Dragon Type always and only spawns as the 20th Dragon (without the use of commands). It converts the ground to Amethyst as it flies and frequently force-grounds flying players. See the description page for more info. - **You can summon more Dragons after this,** but this makes the 20th Dragon something special, since at that point new End Gateways won't spawn. - **Adjusted the way some Dragons convert the ground** to minimize over-population. - **Made the Sculk Dragon's Sonic Boom attack able to go through some additional blocks.** **Crystals:** - **Made Laser Crystals able to shoot through some additional blocks.** **Rewards:** - **Added Dragon Eyes custom loot item.** This is a helmet-like item (must be equpped by right clicking) that makes ores in the direction you're looking glow. While wearing it, it will slowly lose durability. - **Edited a block tag used for the Draconic Scepter** to make the pack fully compatible with Minecraft 1.20.2+.
release

Dragonkind Evolved v1.0

1.0+mod
21 дек. 2023 г.173Minecraft: 1.20.3, 1.20.4fabric, forge, quilt
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**General:** - **Added explanations for all Dragon loot items to the Description.** - **Increased all caps on Dragon behaviors past 20.** - **Made it so Endermen that pick up blocks from some Dragons' terrain changes lose those items.** **Dragons:** - **The Vanilla Ender Dragon now uses the shared post-Crystal behavior at all times.** This should help make the first battle more dynamic. Of course, since players aren't likely to have Elytra, attacks will primarily be the End Rods and Shulker Bullets. - **Changed how most Servant Summoning abilities work.** Most now work more like the Elder Dragons' Vex spell, spawning 3 of the mob around 3 random players. - **The Zombie Dragon and Dragon Tyrant** kill their existing Servants when they summon new ones. - **Reduced the health of most Servants.** - **Starting with the 21st Dragon and onwards, all Dragon Types are able to appear,** including "easier" ones from Fledgeling and Powerful difficulties.
release

Dragonkind Evolved v1.0

1.0
21 дек. 2023 г.305Minecraft: 1.20.3, 1.20.4datapack
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**General:** - **Added explanations for all Dragon loot items to the Description.** - **Increased all caps on Dragon behaviors past 20.** - **Made it so Endermen that pick up blocks from some Dragons' terrain changes lose those items.** **Dragons:** - **The Vanilla Ender Dragon now uses the shared post-Crystal behavior at all times.** This should help make the first battle more dynamic. Of course, since players aren't likely to have Elytra, attacks will primarily be the End Rods and Shulker Bullets. - **Changed how most Servant Summoning abilities work.** Most now work more like the Elder Dragons' Vex spell, spawning 3 of the mob around 3 random players. - **The Zombie Dragon and Dragon Tyrant** kill their existing Servants when they summon new ones. - **Reduced the health of most Servants.** - **Starting with the 21st Dragon and onwards, all Dragon Types are able to appear,** including "easier" ones from Fledgeling and Powerful difficulties.