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Dragon Block Noea

ВЕРСИИ (5)

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Dragon Block Noea 1.2.0

1.2.0
5 окт. 2026 г.11,4 тыс.Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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Что нового
##🛠️ Dragon Block Noea — Mini Recovery Update! This build brings repairs for: ✅ Stuck fusions and disconnect/restart recovery - STILL LOTS OF TESTING, but added commends to help ⁠mod-guides for more info. ✅ Majin Android descending and form-access problems ✅ Incorrect saga enemy stats with Realistic Mode off ✅ Missing Zeno, Future Zeno and Grand Priest in T.O.P 🐉 Super Shenron immortality also received a BIG buff! Immortality no longer charges ki & stamina only 1. Critical recovery gives 3 seconds of protection, clears stun and restores at least 20% HP, with a 10-second cooldown. ✅ Users with Hakai in there Username no longer insta kill all living things 😭 (yes this was a real bug lol) Already affected? Operators can try: /noea recovery fusion PlayerName /noea recover majin_android PlayerName Recovery requires supported saved data; it won’t invent missing character information. 📦 MC 1.20.1 • Forge 47.4.10 • Java 17 • DMZ 2.1.3 Use the matching Noea build on clients and server.
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Dragon Block Noea 1.1.5

1.1.5
1 окт. 2026 г.6,7 тыс.Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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Dragon Block Noea — Training is the H-Word Update Version: 1.1.5 Minecraft: 1.20.1 · Forge: 47.4.10 · Dragon Mine Z: 2.1.3 This update expands combat, exploration and training, alongside progression fixes and improvements to forms, fusion, flight and raids. Roaming story characters: Encounter neutral versions of Dragon Ball characters while exploring. Their appearance and strength follow your story progression. Punch them to begin a nonlethal sparring match; actual player-caused kills increase evil alignment. Hell training encounters: Defeated villains—including Raditz, Frieza, Cell, King Cold and the Ginyu Force—can appear in Hell. These are separate training characters and do not replace Masters or quest NPCs. Corrected encounter progression: Roaming characters now check individual story chapters, preventing later-Buu forms from appearing when you have only just reached the saga. Names show their saga and chapter. Experimental Noea Styled Combat: Connected approaches, light strings, heavy attacks, launches and pursuit, with approximately seven-block approaches in Combat Flight and shorter ground steps. Combo branches: Five connected lights finish with a kick-away. Two lights followed by right-click selects a heavy; holding charges it. A first frontal heavy briefly staggers, while repeated or rear heavies launch. Three lights followed by right-click spins the opponent. Super Dash pursuit: Double-tap R to chase, or hold S while double-tapping R to pursue behind the target. Remapped bindings are supported. Step Vanish exchanges: Fresh, timed right-clicks can evade incoming heavy, spin and finishing attacks. Successful reversals can be answered with another timed reversal. The black-line effect stays at the departure point, with a short camera linger. New combo gauge: Displays confirmed hits, the continuation window and heavy charge. It works independently of guide text and can be disabled in client settings. Raid combat improvements: Styled combos now work against raid bosses. Main bosses retain their scripted movement and control immunity. Raid boss holograms: Each phase introduces five smaller copies of its boss. Their default health and basic-hit strength use a 10% budget, with damage calculated against each victim’s health. A shared hit interval prevents all five from dealing simultaneous burst damage. Training improvements: Added persistent stationary, knockback and flight training dummies. Mr. Popo’s Shadow Dummy training also receives damage, scaling and safe-withdrawal fixes. Expanded Ki Sense: Aura Sense, strength-based detection sounds, Find Mode and Scan/Track tools help locate Masters, signatures and objectives. Trained sensing supports long-distance tracking within the same planet or realm while respecting concealment rules. Sonic flight and shockwaves: Added Sonic Break and Double Break, improved high-speed movement and camera handling, and stronger power-up shockwaves with configurable visual and sound effects. Reworked Hell: Deeper terrain, pale mineral groves, crimson rivers, natural undead inhabitants and protected scenery. Double-tap Sneak on the clouds to enter. Expanded space exploration: More varied planets, moons, environments and wildlife, alongside improved maps, planetary rendering, arrival handling and terrain generation. Treasure Planet: Discover a legendary hidden destination through a Treasure Locator, explore its forested surface and enter its treasure vault. Space pod improvements: Added an autopilot cinematic camera and configurable aura/wake, plus passenger, travel, camera and shader-rendering fixes. Forms and racial features: Added a God outline option to the Form Creator, new birth-trait and awakening mechanics, racial appearance improvements and numerous transformation fixes. Fusion and absorption: Expanded Fusion Expert partners and improved contributor appearance restoration, fusion requirements, timed-fusion costs, absorption access and quest credit. Realistic Mode: Revised form multipliers, upkeep, story encounters, transformation prices and TP rewards. Added the Metal Cooler Army encounter and corrected several progression and reward issues. Commands and supporter credits: Added categorized /noea help pages and the /noea patreon framework for lifetime top-25 supporter credits. Supporter data will be added separately; automatic rewards are not included yet. This update also fixes: EX/Ultra fusion permanently changing a contributor’s gender. Normal Bulma’s interaction failing. Mutant commands rejecting supported non-Saiyan characters. Golden Frost Demon mastery failing to progress toward Black. Orange Namekian unlocking too early and having no Ki upkeep. Late divine forms and related unlocks becoming available before completing the Majin Buu saga. Existing purchase, mastery and training requirements still apply. F4 failing to recognize an equipped scouter or Ki Sense granted by the creative Everything star. Heavy and spin inputs incorrectly producing knockback. World Tournament, Tournament of Power and Zeno’s stand being breakable outside active fights. Structure-placement failures, underground builds and excessive foundations. Supported operator placement commands now accept a trailing force option to override the terrain survey. Default lightning appearing on Super Saiyan Blue and Ultra Instinct Sign, True and Mastered. Additional appearance, afterimage, shader, flight, quest-credit and resource-calculation issues. Experimental combat and grabs remain disabled by default. Enable them separately with /noea experimental combat on and /noea experimental grab on. Guide text also remains off by default; use /noea guide display on to enable it. Use matching Noea builds on the server and every client. Existing worlds do not require a global reset; new terrain variety applies to new discoveries. Combat and raid-echo balance remain experimental, with further multiplayer testing and feedback welcome.
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Dragon Block Noea 1.1.0

1.1.0
25 сент. 2026 г.413Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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Dragon Block Noea — 1.1.0 - Overhauled Ki Sense with black-and-white vision, power-scaled auras, visual pings, tracking markers and off-screen arrows. - Expanded trained Ki detection across the same planet or realm. - Corrected Master BP values and added three detection sounds based on relative strength. - Added persistent Training Dummies with stationary, knockback and combat-flight modes, plus commands for adjusting BP and testing Ki pings. - Fixed sudden power-up shockwaves from double-tapping C, including 0% → 100% and 115%. - Lowered shockwave requirements to above Third Form Frieza strength: over 2.1 million released BP. - Improved Sonic Break/Double Break steering and fixed boosts stopping unexpectedly. - Improved Capsule Corp and World Tournament placement across oceans, ice, trees, snow and uneven terrain. - Fixed Shadow Dummy damage and scaling problems in Realistic Mode. - Improved melee contact, combo buffering and finisher knockback. - Fixed missing hover highlights on new radial-menu options. - Guide text above the hotbar now defaults OFF. Toggle it with /noea guide display on/off. Experimental combat: Noea Styled Combat, Step Vanish and grabs remain OFF by default. Use /noea experimental to opt in. Further combo polish and Flow State timing adjustments are planned for the next combat update. Installation: Replace the previous Noea JAR on both client and server. Requires Minecraft 1.20.1, Forge 47.4.x and Dragon Mine Z 2.1.3.
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Dragon Block Noea 1.0.38

1.0.38
23 сент. 2026 г.26Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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Includes fixes for: - Structure spawning and builds breaking when players leave. - Oozaru camera sticking. - Free Orange forms and unearned Majin Android access. - Gamma returning to Human Buffed. - Android custom-form BP staying at base. - Search Flight aura requiring charging.
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Dragon Block Noea 1.0.37

1.0.37
22 сент. 2026 г.147Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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