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Dormant Power

ВЕРСИИ (8)

release

Dormant Power 1.4.0

1.4.0
20 июл. 2025 г.200Minecraft: 1.21.1neoforge
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Что нового
Changes: Mod was backported to 1.21.1, due to more mods being available on this version. Access to /rollpower command was restricted to those with operator status only, as befoe anyone could use it.
release

Dormant Power 1.3.1

1.3.1
29 мая 2025 г.106Minecraft: 1.21.4, 1.21.5neoforge
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- Made talismans play sounds when interacted with respective to the power. - When an unlocked power is selected, it will play a spellcasting sound. Illusioner spell for passive powers, evoker spell for active powers. - Added a feature where selecting a power will now reset the cooldown as a bug fix, but made this cooldown reset occur after a delay depending on the power (eg, no delay for Sanguine but a 10 second delay for Quake) - Made Gale Dash use wind burst particles. - Fixed bug where cooldowns became infinite after relogging; now, relogging sets the cooldown to 4 seconds. - fixed bug where Dormant Talisman wouldn't show up in creative inventory; it is now in the Ingredients tab.
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Dormant Power 1.3.0

1.3.0
23 мая 2025 г.32Minecraft: 1.21.4, 1.21.5neoforge
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Lots of changes in this one Minor ones: - Arachnid is now immune to poison, but as a result the arachnid poison splash has no thrown range and instead splashes around the user - Gale damage reduction changed from -30% to -20% - New command: /rollpower - rollpower command randomly grants one of the 12 abilities, though if used multiple times, duplicates may appear - Indicators for power readiness changed; colour schemes, red for active and green for passive, are the same, but now the active indicator resembles the Sanguine effect icon, and the passive indicator resembles the Defense effect icon - Indicators will no longer appear until a power of that category is gained - Fixed a bug that caused power selection noises to play from where they were selected instead of from the player; the player can now move aftyer selecting a power and still hear what power they chose And now the exciting stuff, The "quest" format of getting powers, eg visiting biomes or eating foods, is being retired. Instead, Talismans (Talismen?) correlating to each power have been introduced. Full breakdown on the main page.
release

Dormant Power 1.2.0

1.2.0
2 мая 2025 г.60Minecraft: 1.21.4, 1.21.5neoforge
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Updated to Neoforge 1.21.4-5; 1.21.5 may be buggy Gameplay: - Fixed power selection UI placement so active powers are on top and passive ones are on the bottom - Made Arachnid an active power and Warp a passive power - Fixed bug where Gale would deal more damage, not less; Gale users now deal out 30% less damage, meaning it takes around 45% more hits to kill something - Gale dash cooldown increased from 5 seconds to 6.5 seconds - Arachnid cooldown increased from 10 seconds to 12.5 seconds - Arachnid potion now originates from feet, leading to potential "recoil" - Frost "recoil" fixed, with Quake, Sangine and Arachnid now being the only ones with "recoil" potential due to highest damage outputs - Growth regeneration removed, no it now grants only saturation (still really powerful) - Sanguine "recoil" damage now ignores armour - Fixed bug where Sanguine regeneration would not work - Fixed bug where Nyx night vision would flicker - Tidal riptide is now about 15% weaker - Tidal now gives Dolphin's Grace I instead of II - Achievement descriptions for getting powers now all start with "Unlock ___ Powers by"
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Dormant Power 1.1.2

1.1.2
13 февр. 2025 г.250Minecraft: 1.20.1forge
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- Added power selection delay of 5 seconds; switching powers will leave user powerless for 5 seconds - Fixed bug where a power's cooldown would become infinite if the user died while the power was on cooldown - Fixed bug where Quake users would get lots of camera warping while in the air
release

Dormant Power 1.1.1

1.1.1
9 февр. 2025 г.41Minecraft: 1.20.1forge
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- Slightly nerfed Earthquake ability to deal less damage and have longer cast delay - Changed selection sounds to be different for each power - Made Locked click sound beacon deativation instead of squid death
release

Dormant Power 1.1.0

1.1.0
9 февр. 2025 г.39Minecraft: 1.20.1forge
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- Fixed variables controlling power states to be player persistent instead of player lifetime - Made some cooldowns longer for better balancing - Changed where indicators are bound to on screen for better look when changing gui scale Practical changes: - Powers will no longer be lost on death - Power indicators now have better placement - Cooldown length is more balanced compared to ability strength, especially with Active powers
alpha

Dormant Power 1.0.0

1.0.0
9 февр. 2025 г.47Minecraft: 1.20.1forge
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Buggy and slightly broken, I advise not using this version