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Dok's Enchants 1.0.0
1.0.018 окт. 2025 г.98Minecraft: 1.21.1neoforge
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# Apprehending Enchantment — Summary
**Version:** 1.0.0
**Minecraft:** 1.21.1
**Loader:** NeoForge 21.1.208 - 21.1.211
**License:** MIT
## Overview
*Apprehending Enchantment* introduces two unique enchantments focused on durability management and mob interaction. It enhances both gameplay depth and cross-mod compatibility through the use of vanilla enchantment tags.
### Enchantments
- **Endless Suffering (I–IV)**
- Applicable to any chest armor tagged `#minecraft:enchantable/chest_armor`.
- Disables automatic durability regeneration, forcing players to rely on **Mending** or manual repair.
- Can **only** be obtained from librarian and applied through an **anvil** (not from enchantment tables).
- **Apprehending (I–III)**
- Applicable to swords and axes tagged `#minecraft:axes` or `#minecraft:enchantable/sharp_weapon`.
- Killing mobs with an enchanted weapon grants a chance to obtain that mob’s **vanilla spawn egg**.
- Only works for **player kills**, excludes **bosses**, and ignores **Looting** bonuses.
## How to obtain:
- **Endless Suffering**:
- Obtainable as a **Novice Librarian trade** (~5% chance).
- Apply to eligible armor using an anvil.
- **Apprehending**:
- Obtainable through **enchantment tables** or anvils for eligible weapons.
## Compatibility
- Fully compatible with modded items using **vanilla enchantment tags**.
- Any item registered under these tags will automatically support the new enchantments.
For detailed update history, see the included **`CHANGELOG.md`** file in GitHub.