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Dok's Enchants

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Dok's Enchants 1.0.0

1.0.0
18 окт. 2025 г.98Minecraft: 1.21.1neoforge
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# Apprehending Enchantment — Summary **Version:** 1.0.0 **Minecraft:** 1.21.1 **Loader:** NeoForge 21.1.208 - 21.1.211 **License:** MIT   ## Overview *Apprehending Enchantment* introduces two unique enchantments focused on durability management and mob interaction. It enhances both gameplay depth and cross-mod compatibility through the use of vanilla enchantment tags. ### Enchantments - **Endless Suffering (I–IV)**     - Applicable to any chest armor tagged `#minecraft:enchantable/chest_armor`.     - Disables automatic durability regeneration, forcing players to rely on **Mending** or manual repair.     - Can **only** be obtained from librarian and applied through an **anvil** (not from enchantment tables).   - **Apprehending (I–III)**     - Applicable to swords and axes tagged `#minecraft:axes` or `#minecraft:enchantable/sharp_weapon`.     - Killing mobs with an enchanted weapon grants a chance to obtain that mob’s **vanilla spawn egg**.     - Only works for **player kills**, excludes **bosses**, and ignores **Looting** bonuses.   ## How to obtain: - **Endless Suffering**:     - Obtainable as a **Novice Librarian trade** (~5% chance).     - Apply to eligible armor using an anvil.   - **Apprehending**:     - Obtainable through **enchantment tables** or anvils for eligible weapons.   ## Compatibility - Fully compatible with modded items using **vanilla enchantment tags**.   - Any item registered under these tags will automatically support the new enchantments.   For detailed update history, see the included **`CHANGELOG.md`** file in GitHub.