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ВЕРСИИ (9)
release
DK CommandItems 1.8-SNAPSHOT
1.8-SNAPSHOT12 июн. 2026 г.123Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11folia, paper, purpur, spigot
release
DK CommandItems 1.7-SNAPSHOT
1.7-SNAPSHOT15 мар. 2026 г.115Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, folia, paper, purpur, spigot
release
DK CommandItems 1.6-SNAPSHOT
1.6-SNAPSHOT7 февр. 2026 г.66Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, folia, paper, purpur, spigot
Что нового
# DKCommandItems - Update v1.2.1 Changelog
## 🆕 New Features
### Custom Display Names
- **Set Custom Display Names**: Added ability to set custom display names for items with full color code support
- **Color Code Support**: Use `&` for color codes (e.g., `&c&lRed Bold`, `&6&lGolden`, `&a&oGreen Italic`)
- **Optional Feature**: Display names are completely optional - items work with or without them
- **Clear Option**: Type `clear` to remove a previously set display name
- **Cancel Option**: Type `cancel` to cancel the display name operation
### GUI Improvements
- **New Button**: Added "Set Custom Display Name" button (paper icon) in Create Item GUI
- **Visual Feedback**: Shows current display name status in button lore
- **Persistent Storage**: Display names persist across GUI reopens using static storage
- **Better Layout**: Reorganized GUI buttons for improved user experience
## 🔧 Technical Changes
### CreateItemGUI Class
- Added `playerDisplayNames` static Map to store custom display names
- New PAPER case handler for display name input
- Display name is applied to item when creating the custom item
- Proper cleanup of display names when player exits GUI
### Color Code Processing
- Automatic conversion of `&` to `§` for Minecraft color codes
- Support for all standard Minecraft color codes (0-9, a-f)
- Support for formatting codes (l=bold, m=strikethrough, n=underline, o=italic, r=reset)
### GUI Layout Updates
- Display name button added at slot 30
- Command block button moved to slot 32
- Single use toggle moved to slot 34
- Improved visual spacing and organization
## 📋 How to Use
### Setting a Custom Display Name
1. Open Create Item GUI: `/dkcommanditems` → "Create Custom Item"
2. Click the **"Set Custom Display Name"** button (paper icon)
3. Type your desired name in chat with color codes
4. The GUI will reopen showing your custom display name
5. Continue creating your item normally
### Color Code Examples
**Basic Colors:**
```
&cRed Text
&aGreen Text
&9Blue Text
&eYellow Text
```
**With Formatting:**
```
&c&lRed Bold
&a&oGreen Italic
&9&nBlue Underline
&e&mYellow Strikethrough
```
**Complex Names:**
```
&6&lLegendary Sword
&c&lF&6&lI&e&lR&a&lE
&b&lHealing &f&lPotion
```
### Available Color Codes
| Code | Color | Code | Format |
|------|-------|------|--------|
| `&0` | Black | `&l` | **Bold** |
| `&1` | Dark Blue | `&m` | ~~Strikethrough~~ |
| `&2` | Dark Green | `&n` | Underline |
| `&3` | Dark Aqua | `&o` | *Italic* |
| `&4` | Dark Red | `&r` | Reset |
| `&5` | Dark Purple | | |
| `&6` | Gold | | |
| `&7` | Gray | | |
| `&8` | Dark Gray | | |
| `&9` | Blue | | |
| `&a` | Green | | |
| `&b` | Aqua | | |
| `&c` | Red | | |
| `&d` | Light Purple | | |
| `&e` | Yellow | | |
| `&f` | White | | |
## 🐛 Bug Fixes
### Display Name Persistence
- **Fixed**: Display names now persist when reopening the GUI
- **Fixed**: Display names are properly applied to items when saved
- **Fixed**: GUI correctly shows "None" when no display name is set
### GUI State Management
- **Improved**: Better handling of player data across GUI instances
- **Improved**: Static storage ensures display names don't get lost
- **Improved**: Proper cleanup when player exits or cancels
## 🔄 Compatibility
- **Backward Compatible**: All existing items continue to work normally
- **Optional Feature**: Display names are completely optional
- **No Breaking Changes**: Existing functionality remains unchanged
- **Server Compatibility**: Works with Paper, Spigot, and Bukkit 1.20+
## 📝 Usage Examples
### Example 1: Legendary Weapon
```
Display Name: &6&lLegendary Sword
Item ID: LegendarySword
Commands: effect give %player% strength 60 2
```
### Example 2: Healing Item
```
Display Name: &a&lHealing Potion
Item ID: HealPotion
Commands: effect give %player% regeneration 10 2
```
### Example 3: Rainbow Item
```
Display Name: &c&lR&6&la&e&li&a&ln&b&lb&9&lo&d&lw
Item ID: RainbowStar
Commands: give %player% diamond 10
```
### Example 4: Simple Name
```
Display Name: &bTeleport Stone
Item ID: TPStone
Commands: tp %player% 0 64 0
```
## 🎯 What's Next
This update focuses on giving players more creative freedom with item customization. Future updates may include:
- Custom lore lines
- Item enchantment configuration
- Item attribute modification
- More placeholder options
## 📦 Installation
1. **Download** the latest version (v1.2.1)
2. **Stop** your server
3. **Replace** the old plugin jar with the new one
4. **Start** your server
5. **Enjoy** the new custom display name feature!
## ⚠️ Important Notes
- Display names are **optional** - you can skip this step if you want
- Display names are **separate** from item IDs (internal identifiers)
- Color codes use `&` not `§` (the plugin converts automatically)
- Type `clear` to remove a display name
- Type `cancel` to cancel the operation
---
**Version**: 1.2.1
**Release Date**: 2024
**Compatibility**: Minecraft 1.20+
**Required Java**: 17+
**Thank you for using DKCommandItems!** 🎨✨
release
DK CommandItems 1.5-SNAPSHOT
1.5-SNAPSHOT4 февр. 2026 г.26Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, folia, paper, purpur, spigot
release
DK CommandItems 1.4-SNAPSHOT
1.4-SNAPSHOT3 февр. 2026 г.15Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, folia, paper, purpur, spigot
release
DK CommandItems 1.3-SNAPSHOT
1.3-SNAPSHOT3 февр. 2026 г.25Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, folia, paper, purpur, spigot
Что нового
# DKCommandItems - Changelog v1.3
## 🆕 New Features
### Customizable Lore System
- **Toggle Default Lore**: Added `show-default-lore` option in config.yml to enable/disable the default plugin lore
- **Hidden Identifier**: When disabled, only an invisible identifier is added to items
- **Custom Lore Freedom**: Allows players to create items with fully customized lore without plugin information
- **Configuration**: New setting in config.yml with comments in English, Portuguese, and Spanish
### Case-Insensitive Placeholders
- **Flexible Placeholders**: All placeholders now work regardless of capitalization
- **Supported Formats**: `%player%`, `%Player%`, `%PLAYER%`, `%PlAyEr%` all work correctly
- **All Placeholders**: Applies to all placeholders including `%world%`, `%x%`, `%y%`, `%z%`, `%health%`, `%food%`, `%level%`
## 🔧 Bug Fixes
### GUI Listener Management
- **Fixed Duplicate Messages**: Implemented GUIManager to prevent multiple listeners from being active simultaneously
- **Automatic Cleanup**: Old GUI listeners are automatically unregistered when opening new GUIs
- **No More Duplicates**: Resolved issues with duplicate messages when saving items, getting items, toggling settings, and listing commands
- **Centralized Control**: All GUIs now use GUIManager.registerGUIListener() for proper listener management
### Single-Use Item Consumption
- **Fixed Consumption Order**: Single-use items are now consumed BEFORE executing commands
- **Prevents Loss**: Solves the issue where items weren't consumed when using commands like `kill %player%`
- **Proper Verification**: Added checks to ensure the item is still in hand before consumption
- **Debug Logging**: Added logging to track item consumption for troubleshooting
### Delete Items GUI
- **Fixed Item Detection**: Improved item name extraction from display names and lore
- **Multi-Language Support**: Detects items with "Name:", "Nome:", or "Nombre:" in lore
- **Display Name Parsing**: Extracts item names from "[DELETAR]" or "[DELETE]" prefixes
- **Confirmation Dialog**: Fixed confirmation GUI to use correct localized titles
- **Proper Deletion**: Confirmation buttons now work correctly instead of giving items
### NullPointerException Fixes
- **CreateItemGUI**: Fixed null baseItem error by saving item reference before chat input
- **CommandsGUI**: Added validation to prevent null item references
- **Error Messages**: Added user-friendly error messages when item base is not found
### Localization
- **English Lore**: Changed hardcoded Portuguese lore to English in CustomItem class
- **Consistent Language**: "Commands:" instead of "Comandos:", "Single use" instead of "Uso único"
- **Cleanup Detection**: Removes both Portuguese and English lore lines when updating items
## 🛠️ Technical Improvements
### GUIManager Utility Class
- **Centralized Management**: New utility class to manage all GUI listeners
- **Active Listener Tracking**: Maintains a set of active GUI listeners
- **Automatic Unregistration**: Unregisters all previous listeners when registering a new one
- **Memory Efficient**: Prevents listener accumulation and memory leaks
### Listener Lifecycle
- **isActive Flag**: Added to all GUI classes to track listener state
- **HandlerList Cleanup**: Proper use of HandlerList.unregisterAll() before opening new GUIs
- **Event Priority**: Maintained EventPriority.HIGHEST for critical GUI events
- **Thread Safety**: Proper use of SchedulerUtil for async operations
### Code Quality
- **Better Error Handling**: Added try-catch blocks with informative error messages
- **Logging**: Added debug logging for troubleshooting item consumption and GUI operations
- **Validation**: Added null checks and validation before operations
- **Comments**: Added explanatory comments in English for better code maintainability
## 📋 Configuration Changes
### config.yml
```yaml
# Show default lore on custom items
show-default-lore: true
```
- **Default**: true (shows plugin information in lore)
- **When false**: Only adds hidden identifier, preserves original item lore
## 🔄 Compatibility
- **Backward Compatible**: Items created with previous versions continue to work
- **Lore Detection**: Recognizes both old (Portuguese) and new (English) lore formats
- **Automatic Migration**: Old items work seamlessly with new system
- **No Data Loss**: All existing items and configurations are preserved
## 🐛 Known Issues Resolved
1. ✅ Duplicate messages when saving items
2. ✅ Duplicate messages when getting items from GUI
3. ✅ Duplicate messages when toggling single-use
4. ✅ Duplicate messages when listing commands
5. ✅ Single-use items not being consumed
6. ✅ Items not consumed when using kill command
7. ✅ Delete confirmation not working
8. ✅ NullPointerException in CommandsGUI
9. ✅ Portuguese lore showing in English mode
10. ✅ Case-sensitive placeholder issues
## 📝 Notes
- All GUI classes now use GUIManager for listener registration
- Single-use items are consumed immediately before command execution
- Placeholders are now case-insensitive for better user experience
- Default lore is now in English for international compatibility
- Delete confirmation GUI properly detects item names in all languages
alpha
DK CommandItems 1.2-SNAPSHOT
1.2-SNAPSHOT3 февр. 2026 г.23Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, folia, paper, spigot
Что нового
After defining the item name, the GUI would freeze on papermc.
release
DK CommandItems 1.1-SNAPSHOT
1.1-SNAPSHOT16 янв. 2026 г.36Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11folia, paper
Что нового
Added compatibility with Folia, added English league, and added get items only through dkci give in dkci.
release
DK CommandItems 1.0-SNAPSHOT
1.0-SNAPSHOT16 июн. 2025 г.100Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5bukkit, paper, purpur, spigot