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DK CommandItems

ВЕРСИИ (9)

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DK CommandItems 1.8-SNAPSHOT

1.8-SNAPSHOT
12 июн. 2026 г.123Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11folia, paper, purpur, spigot
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DK CommandItems 1.7-SNAPSHOT

1.7-SNAPSHOT
15 мар. 2026 г.115Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, folia, paper, purpur, spigot
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DK CommandItems 1.6-SNAPSHOT

1.6-SNAPSHOT
7 февр. 2026 г.66Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, folia, paper, purpur, spigot
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Что нового
# DKCommandItems - Update v1.2.1 Changelog ## 🆕 New Features ### Custom Display Names - **Set Custom Display Names**: Added ability to set custom display names for items with full color code support - **Color Code Support**: Use `&` for color codes (e.g., `&c&lRed Bold`, `&6&lGolden`, `&a&oGreen Italic`) - **Optional Feature**: Display names are completely optional - items work with or without them - **Clear Option**: Type `clear` to remove a previously set display name - **Cancel Option**: Type `cancel` to cancel the display name operation ### GUI Improvements - **New Button**: Added "Set Custom Display Name" button (paper icon) in Create Item GUI - **Visual Feedback**: Shows current display name status in button lore - **Persistent Storage**: Display names persist across GUI reopens using static storage - **Better Layout**: Reorganized GUI buttons for improved user experience ## 🔧 Technical Changes ### CreateItemGUI Class - Added `playerDisplayNames` static Map to store custom display names - New PAPER case handler for display name input - Display name is applied to item when creating the custom item - Proper cleanup of display names when player exits GUI ### Color Code Processing - Automatic conversion of `&` to `§` for Minecraft color codes - Support for all standard Minecraft color codes (0-9, a-f) - Support for formatting codes (l=bold, m=strikethrough, n=underline, o=italic, r=reset) ### GUI Layout Updates - Display name button added at slot 30 - Command block button moved to slot 32 - Single use toggle moved to slot 34 - Improved visual spacing and organization ## 📋 How to Use ### Setting a Custom Display Name 1. Open Create Item GUI: `/dkcommanditems` → "Create Custom Item" 2. Click the **"Set Custom Display Name"** button (paper icon) 3. Type your desired name in chat with color codes 4. The GUI will reopen showing your custom display name 5. Continue creating your item normally ### Color Code Examples **Basic Colors:** ``` &cRed Text &aGreen Text &9Blue Text &eYellow Text ``` **With Formatting:** ``` &c&lRed Bold &a&oGreen Italic &9&nBlue Underline &e&mYellow Strikethrough ``` **Complex Names:** ``` &6&lLegendary Sword &c&lF&6&lI&e&lR&a&lE &b&lHealing &f&lPotion ``` ### Available Color Codes | Code | Color | Code | Format | |------|-------|------|--------| | `&0` | Black | `&l` | **Bold** | | `&1` | Dark Blue | `&m` | ~~Strikethrough~~ | | `&2` | Dark Green | `&n` | Underline | | `&3` | Dark Aqua | `&o` | *Italic* | | `&4` | Dark Red | `&r` | Reset | | `&5` | Dark Purple | | | | `&6` | Gold | | | | `&7` | Gray | | | | `&8` | Dark Gray | | | | `&9` | Blue | | | | `&a` | Green | | | | `&b` | Aqua | | | | `&c` | Red | | | | `&d` | Light Purple | | | | `&e` | Yellow | | | | `&f` | White | | | ## 🐛 Bug Fixes ### Display Name Persistence - **Fixed**: Display names now persist when reopening the GUI - **Fixed**: Display names are properly applied to items when saved - **Fixed**: GUI correctly shows "None" when no display name is set ### GUI State Management - **Improved**: Better handling of player data across GUI instances - **Improved**: Static storage ensures display names don't get lost - **Improved**: Proper cleanup when player exits or cancels ## 🔄 Compatibility - **Backward Compatible**: All existing items continue to work normally - **Optional Feature**: Display names are completely optional - **No Breaking Changes**: Existing functionality remains unchanged - **Server Compatibility**: Works with Paper, Spigot, and Bukkit 1.20+ ## 📝 Usage Examples ### Example 1: Legendary Weapon ``` Display Name: &6&lLegendary Sword Item ID: LegendarySword Commands: effect give %player% strength 60 2 ``` ### Example 2: Healing Item ``` Display Name: &a&lHealing Potion Item ID: HealPotion Commands: effect give %player% regeneration 10 2 ``` ### Example 3: Rainbow Item ``` Display Name: &c&lR&6&la&e&li&a&ln&b&lb&9&lo&d&lw Item ID: RainbowStar Commands: give %player% diamond 10 ``` ### Example 4: Simple Name ``` Display Name: &bTeleport Stone Item ID: TPStone Commands: tp %player% 0 64 0 ``` ## 🎯 What's Next This update focuses on giving players more creative freedom with item customization. Future updates may include: - Custom lore lines - Item enchantment configuration - Item attribute modification - More placeholder options ## 📦 Installation 1. **Download** the latest version (v1.2.1) 2. **Stop** your server 3. **Replace** the old plugin jar with the new one 4. **Start** your server 5. **Enjoy** the new custom display name feature! ## ⚠️ Important Notes - Display names are **optional** - you can skip this step if you want - Display names are **separate** from item IDs (internal identifiers) - Color codes use `&` not `§` (the plugin converts automatically) - Type `clear` to remove a display name - Type `cancel` to cancel the operation --- **Version**: 1.2.1 **Release Date**: 2024 **Compatibility**: Minecraft 1.20+ **Required Java**: 17+ **Thank you for using DKCommandItems!** 🎨✨
release

DK CommandItems 1.5-SNAPSHOT

1.5-SNAPSHOT
4 февр. 2026 г.26Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, folia, paper, purpur, spigot
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DK CommandItems 1.4-SNAPSHOT

1.4-SNAPSHOT
3 февр. 2026 г.15Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, folia, paper, purpur, spigot
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DK CommandItems 1.3-SNAPSHOT

1.3-SNAPSHOT
3 февр. 2026 г.25Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, folia, paper, purpur, spigot
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Что нового
# DKCommandItems - Changelog v1.3 ## 🆕 New Features ### Customizable Lore System - **Toggle Default Lore**: Added `show-default-lore` option in config.yml to enable/disable the default plugin lore - **Hidden Identifier**: When disabled, only an invisible identifier is added to items - **Custom Lore Freedom**: Allows players to create items with fully customized lore without plugin information - **Configuration**: New setting in config.yml with comments in English, Portuguese, and Spanish ### Case-Insensitive Placeholders - **Flexible Placeholders**: All placeholders now work regardless of capitalization - **Supported Formats**: `%player%`, `%Player%`, `%PLAYER%`, `%PlAyEr%` all work correctly - **All Placeholders**: Applies to all placeholders including `%world%`, `%x%`, `%y%`, `%z%`, `%health%`, `%food%`, `%level%` ## 🔧 Bug Fixes ### GUI Listener Management - **Fixed Duplicate Messages**: Implemented GUIManager to prevent multiple listeners from being active simultaneously - **Automatic Cleanup**: Old GUI listeners are automatically unregistered when opening new GUIs - **No More Duplicates**: Resolved issues with duplicate messages when saving items, getting items, toggling settings, and listing commands - **Centralized Control**: All GUIs now use GUIManager.registerGUIListener() for proper listener management ### Single-Use Item Consumption - **Fixed Consumption Order**: Single-use items are now consumed BEFORE executing commands - **Prevents Loss**: Solves the issue where items weren't consumed when using commands like `kill %player%` - **Proper Verification**: Added checks to ensure the item is still in hand before consumption - **Debug Logging**: Added logging to track item consumption for troubleshooting ### Delete Items GUI - **Fixed Item Detection**: Improved item name extraction from display names and lore - **Multi-Language Support**: Detects items with "Name:", "Nome:", or "Nombre:" in lore - **Display Name Parsing**: Extracts item names from "[DELETAR]" or "[DELETE]" prefixes - **Confirmation Dialog**: Fixed confirmation GUI to use correct localized titles - **Proper Deletion**: Confirmation buttons now work correctly instead of giving items ### NullPointerException Fixes - **CreateItemGUI**: Fixed null baseItem error by saving item reference before chat input - **CommandsGUI**: Added validation to prevent null item references - **Error Messages**: Added user-friendly error messages when item base is not found ### Localization - **English Lore**: Changed hardcoded Portuguese lore to English in CustomItem class - **Consistent Language**: "Commands:" instead of "Comandos:", "Single use" instead of "Uso único" - **Cleanup Detection**: Removes both Portuguese and English lore lines when updating items ## 🛠️ Technical Improvements ### GUIManager Utility Class - **Centralized Management**: New utility class to manage all GUI listeners - **Active Listener Tracking**: Maintains a set of active GUI listeners - **Automatic Unregistration**: Unregisters all previous listeners when registering a new one - **Memory Efficient**: Prevents listener accumulation and memory leaks ### Listener Lifecycle - **isActive Flag**: Added to all GUI classes to track listener state - **HandlerList Cleanup**: Proper use of HandlerList.unregisterAll() before opening new GUIs - **Event Priority**: Maintained EventPriority.HIGHEST for critical GUI events - **Thread Safety**: Proper use of SchedulerUtil for async operations ### Code Quality - **Better Error Handling**: Added try-catch blocks with informative error messages - **Logging**: Added debug logging for troubleshooting item consumption and GUI operations - **Validation**: Added null checks and validation before operations - **Comments**: Added explanatory comments in English for better code maintainability ## 📋 Configuration Changes ### config.yml ```yaml # Show default lore on custom items show-default-lore: true ``` - **Default**: true (shows plugin information in lore) - **When false**: Only adds hidden identifier, preserves original item lore ## 🔄 Compatibility - **Backward Compatible**: Items created with previous versions continue to work - **Lore Detection**: Recognizes both old (Portuguese) and new (English) lore formats - **Automatic Migration**: Old items work seamlessly with new system - **No Data Loss**: All existing items and configurations are preserved ## 🐛 Known Issues Resolved 1. ✅ Duplicate messages when saving items 2. ✅ Duplicate messages when getting items from GUI 3. ✅ Duplicate messages when toggling single-use 4. ✅ Duplicate messages when listing commands 5. ✅ Single-use items not being consumed 6. ✅ Items not consumed when using kill command 7. ✅ Delete confirmation not working 8. ✅ NullPointerException in CommandsGUI 9. ✅ Portuguese lore showing in English mode 10. ✅ Case-sensitive placeholder issues ## 📝 Notes - All GUI classes now use GUIManager for listener registration - Single-use items are consumed immediately before command execution - Placeholders are now case-insensitive for better user experience - Default lore is now in English for international compatibility - Delete confirmation GUI properly detects item names in all languages
alpha

DK CommandItems 1.2-SNAPSHOT

1.2-SNAPSHOT
3 февр. 2026 г.23Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, folia, paper, spigot
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Что нового
After defining the item name, the GUI would freeze on papermc.
release

DK CommandItems 1.1-SNAPSHOT

1.1-SNAPSHOT
16 янв. 2026 г.36Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11folia, paper
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Что нового
Added compatibility with Folia, added English league, and added get items only through dkci give in dkci.
release

DK CommandItems 1.0-SNAPSHOT

1.0-SNAPSHOT
16 июн. 2025 г.100Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5bukkit, paper, purpur, spigot
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