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ВЕРСИИ (70)
release
DiscordPresence 1.6.0
1.6.0+26.3-fabric24 окт. 2026 г.362Minecraft: 26.3fabric
Что нового
Pick which Discord account shows your status.
- The Settings tab has a new Discord Account list. It finds every Discord app open on your PC (Discord, Discord PTB, Canary) and shows the account signed in to each one. Pick the one you want and press Done. Your status moves over and is cleared from the account you left.
- Auto is the default and works the way the mod always has: it uses the first Discord it finds.
- If the picked account's Discord is closed, the status line says it's waiting for it and the mod connects as soon as it opens. It won't fall back to your other account. Pick Auto to go back to using whichever Discord is found first.
^^ Thanks to @gyeque on curseforge for this idea! ^^
BUG FIX:
- The mouse wheel no longer changes settings.
release
DiscordPresence 1.6.0
1.6.0+26.3-neoforge24 окт. 2026 г.43Minecraft: 26.3neoforge
Что нового
Pick which Discord account shows your status.
- The Settings tab has a new Discord Account list. It finds every Discord app open on your PC (Discord, Discord PTB, Canary) and shows the account signed in to each one. Pick the one you want and press Done. Your status moves over and is cleared from the account you left.
- Auto is the default and works the way the mod always has: it uses the first Discord it finds.
- If the picked account's Discord is closed, the status line says it's waiting for it and the mod connects as soon as it opens. It won't fall back to your other account. Pick Auto to go back to using whichever Discord is found first.
^^ Thanks to @gyeque on curseforge for this idea! ^^
BUG FIX:
- The mouse wheel no longer changes settings.
release
DiscordPresence 1.6.0
1.6.0+26.2-fabric24 окт. 2026 г.165Minecraft: 26.2fabric
Что нового
Pick which Discord account shows your status.
- The Settings tab has a new Discord Account list. It finds every Discord app open on your PC (Discord, Discord PTB, Canary) and shows the account signed in to each one. Pick the one you want and press Done. Your status moves over and is cleared from the account you left.
- Auto is the default and works the way the mod always has: it uses the first Discord it finds.
- If the picked account's Discord is closed, the status line says it's waiting for it and the mod connects as soon as it opens. It won't fall back to your other account. Pick Auto to go back to using whichever Discord is found first.
^^ Thanks to @gyeque on curseforge for this idea! ^^
BUG FIX:
- The mouse wheel no longer changes settings.
release
DiscordPresence 1.6.0
1.6.0+26.2-neoforge24 окт. 2026 г.25Minecraft: 26.2neoforge
Что нового
Pick which Discord account shows your status.
- The Settings tab has a new Discord Account list. It finds every Discord app open on your PC (Discord, Discord PTB, Canary) and shows the account signed in to each one. Pick the one you want and press Done. Your status moves over and is cleared from the account you left.
- Auto is the default and works the way the mod always has: it uses the first Discord it finds.
- If the picked account's Discord is closed, the status line says it's waiting for it and the mod connects as soon as it opens. It won't fall back to your other account. Pick Auto to go back to using whichever Discord is found first.
^^ Thanks to @gyeque on curseforge for this idea! ^^
BUG FIX:
- The mouse wheel no longer changes settings.
release
DiscordPresence 1.6.0
1.6.0+26.1.2-fabric24 окт. 2026 г.40Minecraft: 26.1.2fabric
Что нового
Pick which Discord account shows your status.
- The Settings tab has a new Discord Account list. It finds every Discord app open on your PC (Discord, Discord PTB, Canary) and shows the account signed in to each one. Pick the one you want and press Done. Your status moves over and is cleared from the account you left.
- Auto is the default and works the way the mod always has: it uses the first Discord it finds.
- If the picked account's Discord is closed, the status line says it's waiting for it and the mod connects as soon as it opens. It won't fall back to your other account. Pick Auto to go back to using whichever Discord is found first.
^^ Thanks to @gyeque on curseforge for this idea! ^^
BUG FIX:
- The mouse wheel no longer changes settings.
release
DiscordPresence 1.6.0
1.6.0+26.1.2-neoforge24 окт. 2026 г.19Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
Pick which Discord account shows your status.
- The Settings tab has a new Discord Account list. It finds every Discord app open on your PC (Discord, Discord PTB, Canary) and shows the account signed in to each one. Pick the one you want and press Done. Your status moves over and is cleared from the account you left.
- Auto is the default and works the way the mod always has: it uses the first Discord it finds.
- If the picked account's Discord is closed, the status line says it's waiting for it and the mod connects as soon as it opens. It won't fall back to your other account. Pick Auto to go back to using whichever Discord is found first.
^^ Thanks to @gyeque on curseforge for this idea! ^^
BUG FIX:
- The mouse wheel no longer changes settings.
release
DiscordPresence 1.6.0
1.6.0+1.21.11-neoforge24 окт. 2026 г.27Minecraft: 1.21.11neoforge
Что нового
Pick which Discord account shows your status.
- The Settings tab has a new Discord Account list. It finds every Discord app open on your PC (Discord, Discord PTB, Canary) and shows the account signed in to each one. Pick the one you want and press Done. Your status moves over and is cleared from the account you left.
- Auto is the default and works the way the mod always has: it uses the first Discord it finds.
- If the picked account's Discord is closed, the status line says it's waiting for it and the mod connects as soon as it opens. It won't fall back to your other account. Pick Auto to go back to using whichever Discord is found first.
^^ Thanks to @gyeque on curseforge for this idea! ^^
BUG FIX:
- The mouse wheel no longer changes settings.
release
DiscordPresence 1.6.0
1.6.0+1.21.1-neoforge24 окт. 2026 г.161Minecraft: 1.21.1neoforge
Что нового
Pick which Discord account shows your status.
- The Settings tab has a new Discord Account list. It finds every Discord app open on your PC (Discord, Discord PTB, Canary) and shows the account signed in to each one. Pick the one you want and press Done. Your status moves over and is cleared from the account you left.
- Auto is the default and works the way the mod always has: it uses the first Discord it finds.
- If the picked account's Discord is closed, the status line says it's waiting for it and the mod connects as soon as it opens. It won't fall back to your other account. Pick Auto to go back to using whichever Discord is found first.
^^ Thanks to @gyeque on curseforge for this idea! ^^
BUG FIX:
- The mouse wheel no longer changes settings.
release
DiscordPresence 1.6.0
1.6.0+1.20.1-forge24 окт. 2026 г.81Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
Что нового
Pick which Discord account shows your status.
- The Settings tab has a new Discord Account list. It finds every Discord app open on your PC (Discord, Discord PTB, Canary) and shows the account signed in to each one. Pick the one you want and press Done. Your status moves over and is cleared from the account you left.
- Auto is the default and works the way the mod always has: it uses the first Discord it finds.
- If the picked account's Discord is closed, the status line says it's waiting for it and the mod connects as soon as it opens. It won't fall back to your other account. Pick Auto to go back to using whichever Discord is found first.
^^ Thanks to @gyeque on curseforge for this idea! ^^
BUG FIX:
- The mouse wheel no longer changes settings.
release
DiscordPresence 1.5.2
1.5.2+26.3-fabric20 окт. 2026 г.140Minecraft: 26.3fabric
Что нового
The editor works in small windows now.
- The editor scrolls. Use the mouse wheel anywhere.
- In a small window (or at a big GUI scale) the preview card used to disappear, leaving nothing to click. It stays on screen now, with the lists scrolling below it.
- On 26.3, left clicks on the preview card and in the image picker work again.
Thanks for reportting this bug in my Discord @Sydewindr!
release
DiscordPresence 1.5.2
1.5.2+26.3-neoforge20 окт. 2026 г.22Minecraft: 26.3neoforge
Что нового
The editor works in small windows now.
- The editor scrolls. Use the mouse wheel anywhere.
- In a small window (or at a big GUI scale) the preview card used to disappear, leaving nothing to click. It stays on screen now, with the lists scrolling below it.
- On 26.3, left clicks on the preview card and in the image picker work again.
Thanks for reportting this bug in my Discord @Sydewindr!
release
DiscordPresence 1.5.2
1.5.2+26.2-fabric20 окт. 2026 г.91Minecraft: 26.2fabric
Что нового
The editor works in small windows now.
- The editor scrolls. Use the mouse wheel anywhere.
- In a small window (or at a big GUI scale) the preview card used to disappear, leaving nothing to click. It stays on screen now, with the lists scrolling below it.
- On 26.3, left clicks on the preview card and in the image picker work again.
Thanks for reportting this bug in my Discord @Sydewindr!
release
DiscordPresence 1.5.2
1.5.2+26.2-neoforge20 окт. 2026 г.22Minecraft: 26.2neoforge
Что нового
The editor works in small windows now.
- The editor scrolls. Use the mouse wheel anywhere.
- In a small window (or at a big GUI scale) the preview card used to disappear, leaving nothing to click. It stays on screen now, with the lists scrolling below it.
- On 26.3, left clicks on the preview card and in the image picker work again.
Thanks for reportting this bug in my Discord @Sydewindr!
release
DiscordPresence 1.5.2
1.5.2+26.1.2-fabric20 окт. 2026 г.30Minecraft: 26.1.2fabric
Что нового
The editor works in small windows now.
- The editor scrolls. Use the mouse wheel anywhere.
- In a small window (or at a big GUI scale) the preview card used to disappear, leaving nothing to click. It stays on screen now, with the lists scrolling below it.
- On 26.3, left clicks on the preview card and in the image picker work again.
Thanks for reportting this bug in my Discord @Sydewindr!
release
DiscordPresence 1.5.2
1.5.2+26.1.2-neoforge20 окт. 2026 г.17Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
The editor works in small windows now.
- The editor scrolls. Use the mouse wheel anywhere.
- In a small window (or at a big GUI scale) the preview card used to disappear, leaving nothing to click. It stays on screen now, with the lists scrolling below it.
- On 26.3, left clicks on the preview card and in the image picker work again.
Thanks for reportting this bug in my Discord @Sydewindr!
release
DiscordPresence 1.5.2
1.5.2+1.21.11-neoforge20 окт. 2026 г.17Minecraft: 1.21.11neoforge
Что нового
The editor works in small windows now.
- The editor scrolls. Use the mouse wheel anywhere.
- In a small window (or at a big GUI scale) the preview card used to disappear, leaving nothing to click. It stays on screen now, with the lists scrolling below it.
- On 26.3, left clicks on the preview card and in the image picker work again.
Thanks for reportting this bug in my Discord @Sydewindr!
release
DiscordPresence 1.5.2
1.5.2+1.21.1-neoforge20 окт. 2026 г.99Minecraft: 1.21.1neoforge
Что нового
The editor works in small windows now.
- The editor scrolls. Use the mouse wheel anywhere.
- In a small window (or at a big GUI scale) the preview card used to disappear, leaving nothing to click. It stays on screen now, with the lists scrolling below it.
- On 26.3, left clicks on the preview card and in the image picker work again.
Thanks for reportting this bug in my Discord @Sydewindr!
release
DiscordPresence 1.5.2
1.5.2+1.20.1-forge20 окт. 2026 г.65Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
Что нового
The editor works in small windows now.
- The editor scrolls. Use the mouse wheel anywhere.
- In a small window (or at a big GUI scale) the preview card used to disappear, leaving nothing to click. It stays on screen now, with the lists scrolling below it.
- On 26.3, left clicks on the preview card and in the image picker work again.
Thanks for reportting this bug in my Discord @Sydewindr!
release
DiscordPresence 1.5.1
1.5.1+26.3-fabric18 окт. 2026 г.146Minecraft: 26.3fabric
Что нового
Minecraft 26.3 support on NeoForge and Fabric.
- Everything from 1.5.0 works the same on 26.3. Minecraft 26.3 changed how it talks to the keyboard and to your system's windows, so the F6 key, the Open Folder buttons and the Upload Image file picker were rebuilt on the new system. Nothing changes on older versions.
release
DiscordPresence 1.5.1
1.5.1+26.3-neoforge18 окт. 2026 г.28Minecraft: 26.3neoforge
Что нового
Minecraft 26.3 support on NeoForge and Fabric.
- Everything from 1.5.0 works the same on 26.3. Minecraft 26.3 changed how it talks to the keyboard and to your system's windows, so the F6 key, the Open Folder buttons and the Upload Image file picker were rebuilt on the new system. Nothing changes on older versions.
release
DiscordPresence 1.5.0
1.5.0+26.2-fabric10 окт. 2026 г.325Minecraft: 26.2fabric
Что нового
Rename "Minecraft" on your Discord status.
- Click the game name at the top of the preview card and type your own. Discord shows it in place of "Minecraft", on the card and in the "Playing ..." line under your name. Leave the field empty to keep Minecraft.
- It is set per profile like everything else, so the Main Menu, Singleplayer, Multiplayer and each server profile can have their own name. Screen and dimension overrides can change it too, or inherit it.
- Placeholders work in it, for example "Minecraft {version}" or "{server}".
- Needs a current Discord desktop app. An older one ignores the name and keeps showing Minecraft; nothing else changes.
release
DiscordPresence 1.5.0
1.5.0+26.2-neoforge10 окт. 2026 г.25Minecraft: 26.2neoforge
Что нового
Rename "Minecraft" on your Discord status.
- Click the game name at the top of the preview card and type your own. Discord shows it in place of "Minecraft", on the card and in the "Playing ..." line under your name. Leave the field empty to keep Minecraft.
- It is set per profile like everything else, so the Main Menu, Singleplayer, Multiplayer and each server profile can have their own name. Screen and dimension overrides can change it too, or inherit it.
- Placeholders work in it, for example "Minecraft {version}" or "{server}".
- Needs a current Discord desktop app. An older one ignores the name and keeps showing Minecraft; nothing else changes.
release
DiscordPresence 1.5.0
1.5.0+26.1.2-fabric10 окт. 2026 г.58Minecraft: 26.1.2fabric
Что нового
Rename "Minecraft" on your Discord status.
- Click the game name at the top of the preview card and type your own. Discord shows it in place of "Minecraft", on the card and in the "Playing ..." line under your name. Leave the field empty to keep Minecraft.
- It is set per profile like everything else, so the Main Menu, Singleplayer, Multiplayer and each server profile can have their own name. Screen and dimension overrides can change it too, or inherit it.
- Placeholders work in it, for example "Minecraft {version}" or "{server}".
- Needs a current Discord desktop app. An older one ignores the name and keeps showing Minecraft; nothing else changes.
release
DiscordPresence 1.5.0
1.5.0+26.1.2-neoforge10 окт. 2026 г.32Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
Rename "Minecraft" on your Discord status.
- Click the game name at the top of the preview card and type your own. Discord shows it in place of "Minecraft", on the card and in the "Playing ..." line under your name. Leave the field empty to keep Minecraft.
- It is set per profile like everything else, so the Main Menu, Singleplayer, Multiplayer and each server profile can have their own name. Screen and dimension overrides can change it too, or inherit it.
- Placeholders work in it, for example "Minecraft {version}" or "{server}".
- Needs a current Discord desktop app. An older one ignores the name and keeps showing Minecraft; nothing else changes.
release
DiscordPresence 1.5.0
1.5.0+1.21.11-neoforge10 окт. 2026 г.38Minecraft: 1.21.11neoforge
Что нового
Rename "Minecraft" on your Discord status.
- Click the game name at the top of the preview card and type your own. Discord shows it in place of "Minecraft", on the card and in the "Playing ..." line under your name. Leave the field empty to keep Minecraft.
- It is set per profile like everything else, so the Main Menu, Singleplayer, Multiplayer and each server profile can have their own name. Screen and dimension overrides can change it too, or inherit it.
- Placeholders work in it, for example "Minecraft {version}" or "{server}".
- Needs a current Discord desktop app. An older one ignores the name and keeps showing Minecraft; nothing else changes.
release
DiscordPresence 1.5.0
1.5.0+1.21.1-neoforge10 окт. 2026 г.215Minecraft: 1.21.1neoforge
Что нового
Rename "Minecraft" on your Discord status.
- Click the game name at the top of the preview card and type your own. Discord shows it in place of "Minecraft", on the card and in the "Playing ..." line under your name. Leave the field empty to keep Minecraft.
- It is set per profile like everything else, so the Main Menu, Singleplayer, Multiplayer and each server profile can have their own name. Screen and dimension overrides can change it too, or inherit it.
- Placeholders work in it, for example "Minecraft {version}" or "{server}".
- Needs a current Discord desktop app. An older one ignores the name and keeps showing Minecraft; nothing else changes.
release
DiscordPresence 1.5.0
1.5.0+1.20.1-forge10 окт. 2026 г.204Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
Что нового
Rename "Minecraft" on your Discord status.
- Click the game name at the top of the preview card and type your own. Discord shows it in place of "Minecraft", on the card and in the "Playing ..." line under your name. Leave the field empty to keep Minecraft.
- It is set per profile like everything else, so the Main Menu, Singleplayer, Multiplayer and each server profile can have their own name. Screen and dimension overrides can change it too, or inherit it.
- Placeholders work in it, for example "Minecraft {version}" or "{server}".
- Needs a current Discord desktop app. An older one ignores the name and keeps showing Minecraft; nothing else changes.
release
DiscordPresence 1.4.0
1.4.0+26.2-fabric29 сент. 2026 г.220Minecraft: 26.2fabric
Что нового
Show your own skin on Discord.
- The image picker has a new Your Skin row: pick Face or 3D Head and your presence shows your own Minecraft skin instead of Steve. It uses whichever account you're logged in with, so a shared profile or modpack config shows each player their own skin, and it follows skin changes on its own.
- Image links can use {uuid}, which becomes your account. That makes any skin render site work, for example https://crafatar.com/avatars/{uuid}?size=512&overlay.
- Skin images and other links with placeholders stay out of the Recent row, since they already have a home in the picker.
release
DiscordPresence 1.4.0
1.4.0+26.2-neoforge29 сент. 2026 г.21Minecraft: 26.2neoforge
Что нового
Show your own skin on Discord.
- The image picker has a new Your Skin row: pick Face or 3D Head and your presence shows your own Minecraft skin instead of Steve. It uses whichever account you're logged in with, so a shared profile or modpack config shows each player their own skin, and it follows skin changes on its own.
- Image links can use {uuid}, which becomes your account. That makes any skin render site work, for example https://crafatar.com/avatars/{uuid}?size=512&overlay.
- Skin images and other links with placeholders stay out of the Recent row, since they already have a home in the picker.
release
DiscordPresence 1.4.0
1.4.0+26.1.2-fabric29 сент. 2026 г.37Minecraft: 26.1.2fabric
Что нового
Show your own skin on Discord.
- The image picker has a new Your Skin row: pick Face or 3D Head and your presence shows your own Minecraft skin instead of Steve. It uses whichever account you're logged in with, so a shared profile or modpack config shows each player their own skin, and it follows skin changes on its own.
- Image links can use {uuid}, which becomes your account. That makes any skin render site work, for example https://crafatar.com/avatars/{uuid}?size=512&overlay.
- Skin images and other links with placeholders stay out of the Recent row, since they already have a home in the picker.
release
DiscordPresence 1.4.0
1.4.0+26.1.2-neoforge29 сент. 2026 г.31Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
Show your own skin on Discord.
- The image picker has a new Your Skin row: pick Face or 3D Head and your presence shows your own Minecraft skin instead of Steve. It uses whichever account you're logged in with, so a shared profile or modpack config shows each player their own skin, and it follows skin changes on its own.
- Image links can use {uuid}, which becomes your account. That makes any skin render site work, for example https://crafatar.com/avatars/{uuid}?size=512&overlay.
- Skin images and other links with placeholders stay out of the Recent row, since they already have a home in the picker.
release
DiscordPresence 1.4.0
1.4.0+1.21.11-neoforge29 сент. 2026 г.22Minecraft: 1.21.11neoforge
Что нового
Show your own skin on Discord.
- The image picker has a new Your Skin row: pick Face or 3D Head and your presence shows your own Minecraft skin instead of Steve. It uses whichever account you're logged in with, so a shared profile or modpack config shows each player their own skin, and it follows skin changes on its own.
- Image links can use {uuid}, which becomes your account. That makes any skin render site work, for example https://crafatar.com/avatars/{uuid}?size=512&overlay.
- Skin images and other links with placeholders stay out of the Recent row, since they already have a home in the picker.
release
DiscordPresence 1.4.0
1.4.0+1.21.1-neoforge29 сент. 2026 г.210Minecraft: 1.21.1neoforge
Что нового
Show your own skin on Discord.
- The image picker has a new Your Skin row: pick Face or 3D Head and your presence shows your own Minecraft skin instead of Steve. It uses whichever account you're logged in with, so a shared profile or modpack config shows each player their own skin, and it follows skin changes on its own.
- Image links can use {uuid}, which becomes your account. That makes any skin render site work, for example https://crafatar.com/avatars/{uuid}?size=512&overlay.
- Skin images and other links with placeholders stay out of the Recent row, since they already have a home in the picker.
release
DiscordPresence 1.4.0
1.4.0+1.20.1-forge29 сент. 2026 г.115Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
Что нового
Show your own skin on Discord.
- The image picker has a new Your Skin row: pick Face or 3D Head and your presence shows your own Minecraft skin instead of Steve. It uses whichever account you're logged in with, so a shared profile or modpack config shows each player their own skin, and it follows skin changes on its own.
- Image links can use {uuid}, which becomes your account. That makes any skin render site work, for example https://crafatar.com/avatars/{uuid}?size=512&overlay.
- Skin images and other links with placeholders stay out of the Recent row, since they already have a home in the picker.
release
DiscordPresence 1.3.0
1.3.0+26.2-fabric25 сент. 2026 г.58Minecraft: 26.2fabric
Что нового
Your own images on Discord, no bot or developer account needed.
- Open the Large or Small Image editor and press Upload Image..., or drag a PNG, JPG or GIF onto the game window. The mod uploads it to catbox.moe (a free image host) and your presence shows it on the next update. The first upload asks once before anything leaves your computer.
- Everything you upload or link lands in a new Recent row at the top of the picker, newest first, with thumbnails, so switching back is one click. Right-click one to drop it from the list.
- You can also paste a link to any image online into the image field. The card preview in the editor loads it so you can see what Discord will show.
- Uploads are cleaned up first: big pictures are shrunk to 1024 pixels, tiny pixel art is scaled up with sharp edges so Discord doesn't blur it, and photo metadata such as location is stripped. GIFs are sent as they are so they stay animated.
- The same file is never uploaded twice, and a copy of every image you upload is kept in config/discordrpc/images.
- Fixed: images dropped into config/discordrpc/images used to show in the editor but never on Discord, because Discord had no way to reach them. They now sit under Your Images in the picker, and clicking one uploads it. The editor also warns when the current image is one Discord can't show.
- Fixed: resizing the game window while editing a screen or dimension override threw the override away, and doing it while editing a server profile made Done write that server profile over your regular Multiplayer one. The editor now keeps whatever you had open.
- Fixed: pressing Done with a server profile open lost any unsaved changes to your regular Multiplayer profile. Restore Default Profile inside a server profile could also turn that server profile into a copy of the Multiplayer defaults; it now resets just the server profile and keeps its name and IP filter.
- The image field takes up to 256 characters so full links fit.
release
DiscordPresence 1.3.0
1.3.0+26.2-neoforge25 сент. 2026 г.20Minecraft: 26.2neoforge
Что нового
Your own images on Discord, no bot or developer account needed.
- Open the Large or Small Image editor and press Upload Image..., or drag a PNG, JPG or GIF onto the game window. The mod uploads it to catbox.moe (a free image host) and your presence shows it on the next update. The first upload asks once before anything leaves your computer.
- Everything you upload or link lands in a new Recent row at the top of the picker, newest first, with thumbnails, so switching back is one click. Right-click one to drop it from the list.
- You can also paste a link to any image online into the image field. The card preview in the editor loads it so you can see what Discord will show.
- Uploads are cleaned up first: big pictures are shrunk to 1024 pixels, tiny pixel art is scaled up with sharp edges so Discord doesn't blur it, and photo metadata such as location is stripped. GIFs are sent as they are so they stay animated.
- The same file is never uploaded twice, and a copy of every image you upload is kept in config/discordrpc/images.
- Fixed: images dropped into config/discordrpc/images used to show in the editor but never on Discord, because Discord had no way to reach them. They now sit under Your Images in the picker, and clicking one uploads it. The editor also warns when the current image is one Discord can't show.
- Fixed: resizing the game window while editing a screen or dimension override threw the override away, and doing it while editing a server profile made Done write that server profile over your regular Multiplayer one. The editor now keeps whatever you had open.
- Fixed: pressing Done with a server profile open lost any unsaved changes to your regular Multiplayer profile. Restore Default Profile inside a server profile could also turn that server profile into a copy of the Multiplayer defaults; it now resets just the server profile and keeps its name and IP filter.
- The image field takes up to 256 characters so full links fit.
release
DiscordPresence 1.3.0
1.3.0+26.1.2-fabric25 сент. 2026 г.12Minecraft: 26.1.2fabric
Что нового
Your own images on Discord, no bot or developer account needed.
- Open the Large or Small Image editor and press Upload Image..., or drag a PNG, JPG or GIF onto the game window. The mod uploads it to catbox.moe (a free image host) and your presence shows it on the next update. The first upload asks once before anything leaves your computer.
- Everything you upload or link lands in a new Recent row at the top of the picker, newest first, with thumbnails, so switching back is one click. Right-click one to drop it from the list.
- You can also paste a link to any image online into the image field. The card preview in the editor loads it so you can see what Discord will show.
- Uploads are cleaned up first: big pictures are shrunk to 1024 pixels, tiny pixel art is scaled up with sharp edges so Discord doesn't blur it, and photo metadata such as location is stripped. GIFs are sent as they are so they stay animated.
- The same file is never uploaded twice, and a copy of every image you upload is kept in config/discordrpc/images.
- Fixed: images dropped into config/discordrpc/images used to show in the editor but never on Discord, because Discord had no way to reach them. They now sit under Your Images in the picker, and clicking one uploads it. The editor also warns when the current image is one Discord can't show.
- Fixed: resizing the game window while editing a screen or dimension override threw the override away, and doing it while editing a server profile made Done write that server profile over your regular Multiplayer one. The editor now keeps whatever you had open.
- Fixed: pressing Done with a server profile open lost any unsaved changes to your regular Multiplayer profile. Restore Default Profile inside a server profile could also turn that server profile into a copy of the Multiplayer defaults; it now resets just the server profile and keeps its name and IP filter.
- The image field takes up to 256 characters so full links fit.
release
DiscordPresence 1.3.0
1.3.0+26.1.2-neoforge25 сент. 2026 г.18Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
Your own images on Discord, no bot or developer account needed.
- Open the Large or Small Image editor and press Upload Image..., or drag a PNG, JPG or GIF onto the game window. The mod uploads it to catbox.moe (a free image host) and your presence shows it on the next update. The first upload asks once before anything leaves your computer.
- Everything you upload or link lands in a new Recent row at the top of the picker, newest first, with thumbnails, so switching back is one click. Right-click one to drop it from the list.
- You can also paste a link to any image online into the image field. The card preview in the editor loads it so you can see what Discord will show.
- Uploads are cleaned up first: big pictures are shrunk to 1024 pixels, tiny pixel art is scaled up with sharp edges so Discord doesn't blur it, and photo metadata such as location is stripped. GIFs are sent as they are so they stay animated.
- The same file is never uploaded twice, and a copy of every image you upload is kept in config/discordrpc/images.
- Fixed: images dropped into config/discordrpc/images used to show in the editor but never on Discord, because Discord had no way to reach them. They now sit under Your Images in the picker, and clicking one uploads it. The editor also warns when the current image is one Discord can't show.
- Fixed: resizing the game window while editing a screen or dimension override threw the override away, and doing it while editing a server profile made Done write that server profile over your regular Multiplayer one. The editor now keeps whatever you had open.
- Fixed: pressing Done with a server profile open lost any unsaved changes to your regular Multiplayer profile. Restore Default Profile inside a server profile could also turn that server profile into a copy of the Multiplayer defaults; it now resets just the server profile and keeps its name and IP filter.
- The image field takes up to 256 characters so full links fit.
release
DiscordPresence 1.3.0
1.3.0+1.21.11-neoforge25 сент. 2026 г.13Minecraft: 1.21.11neoforge
Что нового
Your own images on Discord, no bot or developer account needed.
- Open the Large or Small Image editor and press Upload Image..., or drag a PNG, JPG or GIF onto the game window. The mod uploads it to catbox.moe (a free image host) and your presence shows it on the next update. The first upload asks once before anything leaves your computer.
- Everything you upload or link lands in a new Recent row at the top of the picker, newest first, with thumbnails, so switching back is one click. Right-click one to drop it from the list.
- You can also paste a link to any image online into the image field. The card preview in the editor loads it so you can see what Discord will show.
- Uploads are cleaned up first: big pictures are shrunk to 1024 pixels, tiny pixel art is scaled up with sharp edges so Discord doesn't blur it, and photo metadata such as location is stripped. GIFs are sent as they are so they stay animated.
- The same file is never uploaded twice, and a copy of every image you upload is kept in config/discordrpc/images.
- Fixed: images dropped into config/discordrpc/images used to show in the editor but never on Discord, because Discord had no way to reach them. They now sit under Your Images in the picker, and clicking one uploads it. The editor also warns when the current image is one Discord can't show.
- Fixed: resizing the game window while editing a screen or dimension override threw the override away, and doing it while editing a server profile made Done write that server profile over your regular Multiplayer one. The editor now keeps whatever you had open.
- Fixed: pressing Done with a server profile open lost any unsaved changes to your regular Multiplayer profile. Restore Default Profile inside a server profile could also turn that server profile into a copy of the Multiplayer defaults; it now resets just the server profile and keeps its name and IP filter.
- The image field takes up to 256 characters so full links fit.
release
DiscordPresence 1.3.0
1.3.0+1.21.1-neoforge25 сент. 2026 г.33Minecraft: 1.21.1neoforge
Что нового
Your own images on Discord, no bot or developer account needed.
- Open the Large or Small Image editor and press Upload Image..., or drag a PNG, JPG or GIF onto the game window. The mod uploads it to catbox.moe (a free image host) and your presence shows it on the next update. The first upload asks once before anything leaves your computer.
- Everything you upload or link lands in a new Recent row at the top of the picker, newest first, with thumbnails, so switching back is one click. Right-click one to drop it from the list.
- You can also paste a link to any image online into the image field. The card preview in the editor loads it so you can see what Discord will show.
- Uploads are cleaned up first: big pictures are shrunk to 1024 pixels, tiny pixel art is scaled up with sharp edges so Discord doesn't blur it, and photo metadata such as location is stripped. GIFs are sent as they are so they stay animated.
- The same file is never uploaded twice, and a copy of every image you upload is kept in config/discordrpc/images.
- Fixed: images dropped into config/discordrpc/images used to show in the editor but never on Discord, because Discord had no way to reach them. They now sit under Your Images in the picker, and clicking one uploads it. The editor also warns when the current image is one Discord can't show.
- Fixed: resizing the game window while editing a screen or dimension override threw the override away, and doing it while editing a server profile made Done write that server profile over your regular Multiplayer one. The editor now keeps whatever you had open.
- Fixed: pressing Done with a server profile open lost any unsaved changes to your regular Multiplayer profile. Restore Default Profile inside a server profile could also turn that server profile into a copy of the Multiplayer defaults; it now resets just the server profile and keeps its name and IP filter.
- The image field takes up to 256 characters so full links fit.
release
DiscordPresence 1.3.0
1.3.0+1.20.1-forge25 сент. 2026 г.23Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
Что нового
Your own images on Discord, no bot or developer account needed.
- Open the Large or Small Image editor and press Upload Image..., or drag a PNG, JPG or GIF onto the game window. The mod uploads it to catbox.moe (a free image host) and your presence shows it on the next update. The first upload asks once before anything leaves your computer.
- Everything you upload or link lands in a new Recent row at the top of the picker, newest first, with thumbnails, so switching back is one click. Right-click one to drop it from the list.
- You can also paste a link to any image online into the image field. The card preview in the editor loads it so you can see what Discord will show.
- Uploads are cleaned up first: big pictures are shrunk to 1024 pixels, tiny pixel art is scaled up with sharp edges so Discord doesn't blur it, and photo metadata such as location is stripped. GIFs are sent as they are so they stay animated.
- The same file is never uploaded twice, and a copy of every image you upload is kept in config/discordrpc/images.
- Fixed: images dropped into config/discordrpc/images used to show in the editor but never on Discord, because Discord had no way to reach them. They now sit under Your Images in the picker, and clicking one uploads it. The editor also warns when the current image is one Discord can't show.
- Fixed: resizing the game window while editing a screen or dimension override threw the override away, and doing it while editing a server profile made Done write that server profile over your regular Multiplayer one. The editor now keeps whatever you had open.
- Fixed: pressing Done with a server profile open lost any unsaved changes to your regular Multiplayer profile. Restore Default Profile inside a server profile could also turn that server profile into a copy of the Multiplayer defaults; it now resets just the server profile and keeps its name and IP filter.
- The image field takes up to 256 characters so full links fit.
release
DiscordPresence 1.2.2
1.2.2+26.2-fabric8 сент. 2026 г.304Minecraft: 26.2fabric
Что нового
Small maintenance release.
- Every build now really runs on ZambieLib. 1.2.1 declared the dependency on all seven targets but only the 1.21.1 jar used it; the other six carried their own copy of the crash-safe config writer. All targets share the ZambieLib one now, so the config code is identical across versions again.
- Builds pick up ZambieLib by target (1.1.0+<target>), which is what makes the above possible.
- Nothing changes for players: ZambieLib 1.0.0 or newer next to the mod, same as before.
release
DiscordPresence 1.2.2
1.2.2+26.2-neoforge8 сент. 2026 г.29Minecraft: 26.2neoforge
Что нового
Small maintenance release.
- Every build now really runs on ZambieLib. 1.2.1 declared the dependency on all seven targets but only the 1.21.1 jar used it; the other six carried their own copy of the crash-safe config writer. All targets share the ZambieLib one now, so the config code is identical across versions again.
- Builds pick up ZambieLib by target (1.1.0+<target>), which is what makes the above possible.
- Nothing changes for players: ZambieLib 1.0.0 or newer next to the mod, same as before.
release
DiscordPresence 1.2.2
1.2.2+26.1.2-fabric8 сент. 2026 г.40Minecraft: 26.1.2fabric
Что нового
Small maintenance release.
- Every build now really runs on ZambieLib. 1.2.1 declared the dependency on all seven targets but only the 1.21.1 jar used it; the other six carried their own copy of the crash-safe config writer. All targets share the ZambieLib one now, so the config code is identical across versions again.
- Builds pick up ZambieLib by target (1.1.0+<target>), which is what makes the above possible.
- Nothing changes for players: ZambieLib 1.0.0 or newer next to the mod, same as before.
release
DiscordPresence 1.2.2
1.2.2+26.1.2-neoforge8 сент. 2026 г.27Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
Small maintenance release.
- Every build now really runs on ZambieLib. 1.2.1 declared the dependency on all seven targets but only the 1.21.1 jar used it; the other six carried their own copy of the crash-safe config writer. All targets share the ZambieLib one now, so the config code is identical across versions again.
- Builds pick up ZambieLib by target (1.1.0+<target>), which is what makes the above possible.
- Nothing changes for players: ZambieLib 1.0.0 or newer next to the mod, same as before.
release
DiscordPresence 1.2.2
1.2.2+1.21.11-neoforge8 сент. 2026 г.22Minecraft: 1.21.11neoforge
Что нового
Small maintenance release.
- Every build now really runs on ZambieLib. 1.2.1 declared the dependency on all seven targets but only the 1.21.1 jar used it; the other six carried their own copy of the crash-safe config writer. All targets share the ZambieLib one now, so the config code is identical across versions again.
- Builds pick up ZambieLib by target (1.1.0+<target>), which is what makes the above possible.
- Nothing changes for players: ZambieLib 1.0.0 or newer next to the mod, same as before.
release
DiscordPresence 1.2.2
1.2.2+1.21.1-neoforge8 сент. 2026 г.118Minecraft: 1.21.1neoforge
Что нового
Small maintenance release.
- Every build now really runs on ZambieLib. 1.2.1 declared the dependency on all seven targets but only the 1.21.1 jar used it; the other six carried their own copy of the crash-safe config writer. All targets share the ZambieLib one now, so the config code is identical across versions again.
- Builds pick up ZambieLib by target (1.1.0+<target>), which is what makes the above possible.
- Nothing changes for players: ZambieLib 1.0.0 or newer next to the mod, same as before.
release
DiscordPresence 1.2.2
1.2.2+1.20.1-forge8 сент. 2026 г.86Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
Что нового
Small maintenance release.
- Every build now really runs on ZambieLib. 1.2.1 declared the dependency on all seven targets but only the 1.21.1 jar used it; the other six carried their own copy of the crash-safe config writer. All targets share the ZambieLib one now, so the config code is identical across versions again.
- Builds pick up ZambieLib by target (1.1.0+<target>), which is what makes the above possible.
- Nothing changes for players: ZambieLib 1.0.0 or newer next to the mod, same as before.
release
DiscordPresence 1.2.1
1.2.1+26.2-fabric16 авг. 2026 г.342Minecraft: 26.2fabric
Что нового
Stability and correctness release: no new features, a lot of fixed ones.
Also in this build: a proper mod icon, a full metadata pass so the mod list entry finally looks right, and the builds now run on ZambieLib, which it requires from here on.
### Your config can no longer be lost
- Saves are atomic (written to a temp file, then swapped in), so a crash or
power loss mid-save can never truncate `config.json`.
- A config that fails to parse is preserved as `config.json.corrupt` instead of
being silently overwritten with defaults; hand-recoverable, never destroyed.
- One bad value no longer discards the whole file: every setting and every
profile is loaded independently, and malformed entries are skipped.
### Discord updates: deduplicated and rate limited
- Identical presence payloads are no longer re-sent every few seconds.
- Updates are rate limited to one per 4 seconds (Discord allows ~5 per 20s),
with rapid changes coalesced into a single trailing update, so fast menu
clicking or dimension hopping can no longer make the presence go stale.
- A transient game-state race (e.g. leaving a world mid-update) no longer tears
down a healthy Discord connection; only real I/O failures trigger reconnect.
- The connection lifecycle now lives entirely on the worker thread (no more
cross-thread races on reconnect state), replies are matched by nonce, and
game exit can no longer hang on a wedged pipe read.
### Fixed features
- **Bundled images actually install again**: the manifest referenced CamelCase
filenames while the jar contains lowercase ones, so 0 of 14 images were being
copied to `config/discordrpc/images/` from a release jar. Image keys also
resolve case-insensitively now (fixes defaults on Linux/macOS).
- **Buttons are editable everywhere**: empty button slots now render as
clickable ghost rows in the preview card; previously a fresh install had no
way to add a presence button outside server overrides.
- **The small-image badge is clickable**: it used to hit-test as the large
image and open the wrong editor.
- **Party size on servers**: no more permanently-full "(5 of 5)"; the real
capacity comes from the server-list ping when known, and the party is omitted
when it isn't. `{max_players}` shows "?" instead of echoing the online count.
- **"Show in main menu" works**: the toggle existed but was never read.
- **Importing a Main Menu / Singleplayer / Multiplayer profile** now applies it
onto that tab's profile instead of creating an invisible duplicate that could
hijack the presence via priority.
- Unsaved Multiplayer-tab edits survive a detour into a server-profile editor.
- Export failures are reported instead of always claiming success.
### Safety and polish
- Destructive actions (deleting a profile file, removing a server profile,
Reset Everything) now require a confirming second click.
- Config screen no longer re-decodes every image on each open and window
resize; directory listings are no longer leaked (one file handle per rendered
frame on the import screen).
- The Modrinth App conflict check re-runs periodically instead of caching a
one-shot result, and no longer false-positives on developers with
`MODRINTH_*` environment variables.
- The "is Discord running?" warning logs once instead of every reconnect
attempt; server profile names auto-uniquify (duplicate names collided as
export filenames); emoji are no longer split in half by length truncation.
- Client-only marking (`displayTest`, `side="CLIENT"`) in all Forge/NeoForge
metadata; no more red version mismatch in the server list; mod-list logo
added; 1.21.1 `pack_format` corrected to 34; LICENSE file shipped.
- The mod version now lives in exactly one place (root Gradle build) instead
of thirteen.
release
DiscordPresence 1.2.1
1.2.1+26.2-neoforge16 авг. 2026 г.41Minecraft: 26.2neoforge
Что нового
Stability and correctness release: no new features, a lot of fixed ones.
Also in this build: a proper mod icon, a full metadata pass so the mod list entry finally looks right, and the builds now run on ZambieLib, which it requires from here on.
### Your config can no longer be lost
- Saves are atomic (written to a temp file, then swapped in), so a crash or
power loss mid-save can never truncate `config.json`.
- A config that fails to parse is preserved as `config.json.corrupt` instead of
being silently overwritten with defaults; hand-recoverable, never destroyed.
- One bad value no longer discards the whole file: every setting and every
profile is loaded independently, and malformed entries are skipped.
### Discord updates: deduplicated and rate limited
- Identical presence payloads are no longer re-sent every few seconds.
- Updates are rate limited to one per 4 seconds (Discord allows ~5 per 20s),
with rapid changes coalesced into a single trailing update, so fast menu
clicking or dimension hopping can no longer make the presence go stale.
- A transient game-state race (e.g. leaving a world mid-update) no longer tears
down a healthy Discord connection; only real I/O failures trigger reconnect.
- The connection lifecycle now lives entirely on the worker thread (no more
cross-thread races on reconnect state), replies are matched by nonce, and
game exit can no longer hang on a wedged pipe read.
### Fixed features
- **Bundled images actually install again**: the manifest referenced CamelCase
filenames while the jar contains lowercase ones, so 0 of 14 images were being
copied to `config/discordrpc/images/` from a release jar. Image keys also
resolve case-insensitively now (fixes defaults on Linux/macOS).
- **Buttons are editable everywhere**: empty button slots now render as
clickable ghost rows in the preview card; previously a fresh install had no
way to add a presence button outside server overrides.
- **The small-image badge is clickable**: it used to hit-test as the large
image and open the wrong editor.
- **Party size on servers**: no more permanently-full "(5 of 5)"; the real
capacity comes from the server-list ping when known, and the party is omitted
when it isn't. `{max_players}` shows "?" instead of echoing the online count.
- **"Show in main menu" works**: the toggle existed but was never read.
- **Importing a Main Menu / Singleplayer / Multiplayer profile** now applies it
onto that tab's profile instead of creating an invisible duplicate that could
hijack the presence via priority.
- Unsaved Multiplayer-tab edits survive a detour into a server-profile editor.
- Export failures are reported instead of always claiming success.
### Safety and polish
- Destructive actions (deleting a profile file, removing a server profile,
Reset Everything) now require a confirming second click.
- Config screen no longer re-decodes every image on each open and window
resize; directory listings are no longer leaked (one file handle per rendered
frame on the import screen).
- The Modrinth App conflict check re-runs periodically instead of caching a
one-shot result, and no longer false-positives on developers with
`MODRINTH_*` environment variables.
- The "is Discord running?" warning logs once instead of every reconnect
attempt; server profile names auto-uniquify (duplicate names collided as
export filenames); emoji are no longer split in half by length truncation.
- Client-only marking (`displayTest`, `side="CLIENT"`) in all Forge/NeoForge
metadata; no more red version mismatch in the server list; mod-list logo
added; 1.21.1 `pack_format` corrected to 34; LICENSE file shipped.
- The mod version now lives in exactly one place (root Gradle build) instead
of thirteen.
release
DiscordPresence 1.2.1
1.2.1+26.1.2-fabric16 авг. 2026 г.73Minecraft: 26.1.2fabric
Что нового
Stability and correctness release: no new features, a lot of fixed ones.
Also in this build: a proper mod icon, a full metadata pass so the mod list entry finally looks right, and the builds now run on ZambieLib, which it requires from here on.
### Your config can no longer be lost
- Saves are atomic (written to a temp file, then swapped in), so a crash or
power loss mid-save can never truncate `config.json`.
- A config that fails to parse is preserved as `config.json.corrupt` instead of
being silently overwritten with defaults; hand-recoverable, never destroyed.
- One bad value no longer discards the whole file: every setting and every
profile is loaded independently, and malformed entries are skipped.
### Discord updates: deduplicated and rate limited
- Identical presence payloads are no longer re-sent every few seconds.
- Updates are rate limited to one per 4 seconds (Discord allows ~5 per 20s),
with rapid changes coalesced into a single trailing update, so fast menu
clicking or dimension hopping can no longer make the presence go stale.
- A transient game-state race (e.g. leaving a world mid-update) no longer tears
down a healthy Discord connection; only real I/O failures trigger reconnect.
- The connection lifecycle now lives entirely on the worker thread (no more
cross-thread races on reconnect state), replies are matched by nonce, and
game exit can no longer hang on a wedged pipe read.
### Fixed features
- **Bundled images actually install again**: the manifest referenced CamelCase
filenames while the jar contains lowercase ones, so 0 of 14 images were being
copied to `config/discordrpc/images/` from a release jar. Image keys also
resolve case-insensitively now (fixes defaults on Linux/macOS).
- **Buttons are editable everywhere**: empty button slots now render as
clickable ghost rows in the preview card; previously a fresh install had no
way to add a presence button outside server overrides.
- **The small-image badge is clickable**: it used to hit-test as the large
image and open the wrong editor.
- **Party size on servers**: no more permanently-full "(5 of 5)"; the real
capacity comes from the server-list ping when known, and the party is omitted
when it isn't. `{max_players}` shows "?" instead of echoing the online count.
- **"Show in main menu" works**: the toggle existed but was never read.
- **Importing a Main Menu / Singleplayer / Multiplayer profile** now applies it
onto that tab's profile instead of creating an invisible duplicate that could
hijack the presence via priority.
- Unsaved Multiplayer-tab edits survive a detour into a server-profile editor.
- Export failures are reported instead of always claiming success.
### Safety and polish
- Destructive actions (deleting a profile file, removing a server profile,
Reset Everything) now require a confirming second click.
- Config screen no longer re-decodes every image on each open and window
resize; directory listings are no longer leaked (one file handle per rendered
frame on the import screen).
- The Modrinth App conflict check re-runs periodically instead of caching a
one-shot result, and no longer false-positives on developers with
`MODRINTH_*` environment variables.
- The "is Discord running?" warning logs once instead of every reconnect
attempt; server profile names auto-uniquify (duplicate names collided as
export filenames); emoji are no longer split in half by length truncation.
- Client-only marking (`displayTest`, `side="CLIENT"`) in all Forge/NeoForge
metadata; no more red version mismatch in the server list; mod-list logo
added; 1.21.1 `pack_format` corrected to 34; LICENSE file shipped.
- The mod version now lives in exactly one place (root Gradle build) instead
of thirteen.
release
DiscordPresence 1.2.1
1.2.1+26.1.2-neoforge16 авг. 2026 г.39Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
Stability and correctness release: no new features, a lot of fixed ones.
Also in this build: a proper mod icon, a full metadata pass so the mod list entry finally looks right, and the builds now run on ZambieLib, which it requires from here on.
### Your config can no longer be lost
- Saves are atomic (written to a temp file, then swapped in), so a crash or
power loss mid-save can never truncate `config.json`.
- A config that fails to parse is preserved as `config.json.corrupt` instead of
being silently overwritten with defaults; hand-recoverable, never destroyed.
- One bad value no longer discards the whole file: every setting and every
profile is loaded independently, and malformed entries are skipped.
### Discord updates: deduplicated and rate limited
- Identical presence payloads are no longer re-sent every few seconds.
- Updates are rate limited to one per 4 seconds (Discord allows ~5 per 20s),
with rapid changes coalesced into a single trailing update, so fast menu
clicking or dimension hopping can no longer make the presence go stale.
- A transient game-state race (e.g. leaving a world mid-update) no longer tears
down a healthy Discord connection; only real I/O failures trigger reconnect.
- The connection lifecycle now lives entirely on the worker thread (no more
cross-thread races on reconnect state), replies are matched by nonce, and
game exit can no longer hang on a wedged pipe read.
### Fixed features
- **Bundled images actually install again**: the manifest referenced CamelCase
filenames while the jar contains lowercase ones, so 0 of 14 images were being
copied to `config/discordrpc/images/` from a release jar. Image keys also
resolve case-insensitively now (fixes defaults on Linux/macOS).
- **Buttons are editable everywhere**: empty button slots now render as
clickable ghost rows in the preview card; previously a fresh install had no
way to add a presence button outside server overrides.
- **The small-image badge is clickable**: it used to hit-test as the large
image and open the wrong editor.
- **Party size on servers**: no more permanently-full "(5 of 5)"; the real
capacity comes from the server-list ping when known, and the party is omitted
when it isn't. `{max_players}` shows "?" instead of echoing the online count.
- **"Show in main menu" works**: the toggle existed but was never read.
- **Importing a Main Menu / Singleplayer / Multiplayer profile** now applies it
onto that tab's profile instead of creating an invisible duplicate that could
hijack the presence via priority.
- Unsaved Multiplayer-tab edits survive a detour into a server-profile editor.
- Export failures are reported instead of always claiming success.
### Safety and polish
- Destructive actions (deleting a profile file, removing a server profile,
Reset Everything) now require a confirming second click.
- Config screen no longer re-decodes every image on each open and window
resize; directory listings are no longer leaked (one file handle per rendered
frame on the import screen).
- The Modrinth App conflict check re-runs periodically instead of caching a
one-shot result, and no longer false-positives on developers with
`MODRINTH_*` environment variables.
- The "is Discord running?" warning logs once instead of every reconnect
attempt; server profile names auto-uniquify (duplicate names collided as
export filenames); emoji are no longer split in half by length truncation.
- Client-only marking (`displayTest`, `side="CLIENT"`) in all Forge/NeoForge
metadata; no more red version mismatch in the server list; mod-list logo
added; 1.21.1 `pack_format` corrected to 34; LICENSE file shipped.
- The mod version now lives in exactly one place (root Gradle build) instead
of thirteen.
release
DiscordPresence 1.2.1
1.2.1+1.21.11-neoforge16 авг. 2026 г.38Minecraft: 1.21.11neoforge
Что нового
Stability and correctness release: no new features, a lot of fixed ones.
Also in this build: a proper mod icon, a full metadata pass so the mod list entry finally looks right, and the builds now run on ZambieLib, which it requires from here on.
### Your config can no longer be lost
- Saves are atomic (written to a temp file, then swapped in), so a crash or
power loss mid-save can never truncate `config.json`.
- A config that fails to parse is preserved as `config.json.corrupt` instead of
being silently overwritten with defaults; hand-recoverable, never destroyed.
- One bad value no longer discards the whole file: every setting and every
profile is loaded independently, and malformed entries are skipped.
### Discord updates: deduplicated and rate limited
- Identical presence payloads are no longer re-sent every few seconds.
- Updates are rate limited to one per 4 seconds (Discord allows ~5 per 20s),
with rapid changes coalesced into a single trailing update, so fast menu
clicking or dimension hopping can no longer make the presence go stale.
- A transient game-state race (e.g. leaving a world mid-update) no longer tears
down a healthy Discord connection; only real I/O failures trigger reconnect.
- The connection lifecycle now lives entirely on the worker thread (no more
cross-thread races on reconnect state), replies are matched by nonce, and
game exit can no longer hang on a wedged pipe read.
### Fixed features
- **Bundled images actually install again**: the manifest referenced CamelCase
filenames while the jar contains lowercase ones, so 0 of 14 images were being
copied to `config/discordrpc/images/` from a release jar. Image keys also
resolve case-insensitively now (fixes defaults on Linux/macOS).
- **Buttons are editable everywhere**: empty button slots now render as
clickable ghost rows in the preview card; previously a fresh install had no
way to add a presence button outside server overrides.
- **The small-image badge is clickable**: it used to hit-test as the large
image and open the wrong editor.
- **Party size on servers**: no more permanently-full "(5 of 5)"; the real
capacity comes from the server-list ping when known, and the party is omitted
when it isn't. `{max_players}` shows "?" instead of echoing the online count.
- **"Show in main menu" works**: the toggle existed but was never read.
- **Importing a Main Menu / Singleplayer / Multiplayer profile** now applies it
onto that tab's profile instead of creating an invisible duplicate that could
hijack the presence via priority.
- Unsaved Multiplayer-tab edits survive a detour into a server-profile editor.
- Export failures are reported instead of always claiming success.
### Safety and polish
- Destructive actions (deleting a profile file, removing a server profile,
Reset Everything) now require a confirming second click.
- Config screen no longer re-decodes every image on each open and window
resize; directory listings are no longer leaked (one file handle per rendered
frame on the import screen).
- The Modrinth App conflict check re-runs periodically instead of caching a
one-shot result, and no longer false-positives on developers with
`MODRINTH_*` environment variables.
- The "is Discord running?" warning logs once instead of every reconnect
attempt; server profile names auto-uniquify (duplicate names collided as
export filenames); emoji are no longer split in half by length truncation.
- Client-only marking (`displayTest`, `side="CLIENT"`) in all Forge/NeoForge
metadata; no more red version mismatch in the server list; mod-list logo
added; 1.21.1 `pack_format` corrected to 34; LICENSE file shipped.
- The mod version now lives in exactly one place (root Gradle build) instead
of thirteen.
release
DiscordPresence 1.2.1
1.2.1+1.21.1-neoforge16 авг. 2026 г.518Minecraft: 1.21.1neoforge
Что нового
Stability and correctness release: no new features, a lot of fixed ones.
Also in this build: a proper mod icon, a full metadata pass so the mod list entry finally looks right, and the builds now run on ZambieLib, which it requires from here on.
### Your config can no longer be lost
- Saves are atomic (written to a temp file, then swapped in), so a crash or
power loss mid-save can never truncate `config.json`.
- A config that fails to parse is preserved as `config.json.corrupt` instead of
being silently overwritten with defaults; hand-recoverable, never destroyed.
- One bad value no longer discards the whole file: every setting and every
profile is loaded independently, and malformed entries are skipped.
### Discord updates: deduplicated and rate limited
- Identical presence payloads are no longer re-sent every few seconds.
- Updates are rate limited to one per 4 seconds (Discord allows ~5 per 20s),
with rapid changes coalesced into a single trailing update, so fast menu
clicking or dimension hopping can no longer make the presence go stale.
- A transient game-state race (e.g. leaving a world mid-update) no longer tears
down a healthy Discord connection; only real I/O failures trigger reconnect.
- The connection lifecycle now lives entirely on the worker thread (no more
cross-thread races on reconnect state), replies are matched by nonce, and
game exit can no longer hang on a wedged pipe read.
### Fixed features
- **Bundled images actually install again**: the manifest referenced CamelCase
filenames while the jar contains lowercase ones, so 0 of 14 images were being
copied to `config/discordrpc/images/` from a release jar. Image keys also
resolve case-insensitively now (fixes defaults on Linux/macOS).
- **Buttons are editable everywhere**: empty button slots now render as
clickable ghost rows in the preview card; previously a fresh install had no
way to add a presence button outside server overrides.
- **The small-image badge is clickable**: it used to hit-test as the large
image and open the wrong editor.
- **Party size on servers**: no more permanently-full "(5 of 5)"; the real
capacity comes from the server-list ping when known, and the party is omitted
when it isn't. `{max_players}` shows "?" instead of echoing the online count.
- **"Show in main menu" works**: the toggle existed but was never read.
- **Importing a Main Menu / Singleplayer / Multiplayer profile** now applies it
onto that tab's profile instead of creating an invisible duplicate that could
hijack the presence via priority.
- Unsaved Multiplayer-tab edits survive a detour into a server-profile editor.
- Export failures are reported instead of always claiming success.
### Safety and polish
- Destructive actions (deleting a profile file, removing a server profile,
Reset Everything) now require a confirming second click.
- Config screen no longer re-decodes every image on each open and window
resize; directory listings are no longer leaked (one file handle per rendered
frame on the import screen).
- The Modrinth App conflict check re-runs periodically instead of caching a
one-shot result, and no longer false-positives on developers with
`MODRINTH_*` environment variables.
- The "is Discord running?" warning logs once instead of every reconnect
attempt; server profile names auto-uniquify (duplicate names collided as
export filenames); emoji are no longer split in half by length truncation.
- Client-only marking (`displayTest`, `side="CLIENT"`) in all Forge/NeoForge
metadata; no more red version mismatch in the server list; mod-list logo
added; 1.21.1 `pack_format` corrected to 34; LICENSE file shipped.
- The mod version now lives in exactly one place (root Gradle build) instead
of thirteen.
release
DiscordPresence 1.2.1
1.2.1+1.20.1-forge16 авг. 2026 г.108Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
Что нового
Stability and correctness release: no new features, a lot of fixed ones.
Also in this build: a proper mod icon, a full metadata pass so the mod list entry finally looks right, and the builds now run on ZambieLib, which it requires from here on.
### Your config can no longer be lost
- Saves are atomic (written to a temp file, then swapped in), so a crash or
power loss mid-save can never truncate `config.json`.
- A config that fails to parse is preserved as `config.json.corrupt` instead of
being silently overwritten with defaults; hand-recoverable, never destroyed.
- One bad value no longer discards the whole file: every setting and every
profile is loaded independently, and malformed entries are skipped.
### Discord updates: deduplicated and rate limited
- Identical presence payloads are no longer re-sent every few seconds.
- Updates are rate limited to one per 4 seconds (Discord allows ~5 per 20s),
with rapid changes coalesced into a single trailing update, so fast menu
clicking or dimension hopping can no longer make the presence go stale.
- A transient game-state race (e.g. leaving a world mid-update) no longer tears
down a healthy Discord connection; only real I/O failures trigger reconnect.
- The connection lifecycle now lives entirely on the worker thread (no more
cross-thread races on reconnect state), replies are matched by nonce, and
game exit can no longer hang on a wedged pipe read.
### Fixed features
- **Bundled images actually install again**: the manifest referenced CamelCase
filenames while the jar contains lowercase ones, so 0 of 14 images were being
copied to `config/discordrpc/images/` from a release jar. Image keys also
resolve case-insensitively now (fixes defaults on Linux/macOS).
- **Buttons are editable everywhere**: empty button slots now render as
clickable ghost rows in the preview card; previously a fresh install had no
way to add a presence button outside server overrides.
- **The small-image badge is clickable**: it used to hit-test as the large
image and open the wrong editor.
- **Party size on servers**: no more permanently-full "(5 of 5)"; the real
capacity comes from the server-list ping when known, and the party is omitted
when it isn't. `{max_players}` shows "?" instead of echoing the online count.
- **"Show in main menu" works**: the toggle existed but was never read.
- **Importing a Main Menu / Singleplayer / Multiplayer profile** now applies it
onto that tab's profile instead of creating an invisible duplicate that could
hijack the presence via priority.
- Unsaved Multiplayer-tab edits survive a detour into a server-profile editor.
- Export failures are reported instead of always claiming success.
### Safety and polish
- Destructive actions (deleting a profile file, removing a server profile,
Reset Everything) now require a confirming second click.
- Config screen no longer re-decodes every image on each open and window
resize; directory listings are no longer leaked (one file handle per rendered
frame on the import screen).
- The Modrinth App conflict check re-runs periodically instead of caching a
one-shot result, and no longer false-positives on developers with
`MODRINTH_*` environment variables.
- The "is Discord running?" warning logs once instead of every reconnect
attempt; server profile names auto-uniquify (duplicate names collided as
export filenames); emoji are no longer split in half by length truncation.
- Client-only marking (`displayTest`, `side="CLIENT"`) in all Forge/NeoForge
metadata; no more red version mismatch in the server list; mod-list logo
added; 1.21.1 `pack_format` corrected to 34; LICENSE file shipped.
- The mod version now lives in exactly one place (root Gradle build) instead
of thirteen.
release
DiscordPresence 1.2.0
1.2.09 авг. 2026 г.64Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
release
DiscordPresence 1.2.0
1.2.09 авг. 2026 г.54Minecraft: 1.21.1neoforge
Что нового
# DiscordPresence 1.2.0
a full settings-screen overhaul, Fabric support, Minecraft 26.2 support, and a fix for presence not showing on the Modrinth App.
## presence not showing (Modrinth/Presence Apps)
DiscordPresence now detects and tells you exactly how to fix its presence not showing (a one-time chat notice plus step-by-step instructions in Settings).
**The fix on your end:** Modrinth App settings → turn **Discord RPC** off → fully quit the Modrinth App (check the system tray) → reopen it → launch the game. Other launchers with built-in Discord status (GDLauncher, XMCL, ...) need the same treatment.
## New settings screen
The editor has been rebuilt:
- New tabs, standard buttons, text boxes and sliders - full keyboard navigation included
- The live Discord card preview stays: click any part of it (text, images, buttons, timestamp) to edit that part and watch it update as you type
- Cleaner override editing with a proper Back button, and clear "inherits / overrides" labels on every field
- Connection status in Settings ("Connected to Discord as ...") with a Reconnect button
- Every label is now translatable
## New versions and loaders
- **Fabric support** for Minecraft 26.1.x and 26.2 (requires Fabric API; Mod Menu supported)
- **Minecraft 26.2** on both NeoForge and Fabric
- Updated builds for 1.21.1, 1.21.11 and 26.1.x (NeoForge) and 1.20.1–1.20.4 (Forge)
## More reliable connection
- Reconnects automatically with backoff when Discord starts late or restarts
- Validates the Discord handshake and answers Discord's pings
- Finds the Discord socket for Flatpak and Snap installs on Linux
## Notes
- Settings and profiles from 1.1.0 carry over — no config changes needed.
release
DiscordPresence 1.2.0
1.2.09 авг. 2026 г.19Minecraft: 1.21.11neoforge
Что нового
# DiscordPresence 1.2.0
a full settings-screen overhaul, Fabric support, Minecraft 26.2 support, and a fix for presence not showing on the Modrinth App.
## presence not showing (Modrinth/Presence Apps)
DiscordPresence now detects and tells you exactly how to fix its presence not showing (a one-time chat notice plus step-by-step instructions in Settings).
**The fix on your end:** Modrinth App settings → turn **Discord RPC** off → fully quit the Modrinth App (check the system tray) → reopen it → launch the game. Other launchers with built-in Discord status (GDLauncher, XMCL, ...) need the same treatment.
## New settings screen
The editor has been rebuilt:
- New tabs, standard buttons, text boxes and sliders - full keyboard navigation included
- The live Discord card preview stays: click any part of it (text, images, buttons, timestamp) to edit that part and watch it update as you type
- Cleaner override editing with a proper Back button, and clear "inherits / overrides" labels on every field
- Connection status in Settings ("Connected to Discord as ...") with a Reconnect button
- Every label is now translatable
## New versions and loaders
- **Fabric support** for Minecraft 26.1.x and 26.2 (requires Fabric API; Mod Menu supported)
- **Minecraft 26.2** on both NeoForge and Fabric
- Updated builds for 1.21.1, 1.21.11 and 26.1.x (NeoForge) and 1.20.1–1.20.4 (Forge)
## More reliable connection
- Reconnects automatically with backoff when Discord starts late or restarts
- Validates the Discord handshake and answers Discord's pings
- Finds the Discord socket for Flatpak and Snap installs on Linux
## Notes
- Settings and profiles from 1.1.0 carry over — no config changes needed.
release
DiscordPresence 1.2.0+26.1.2-fabric
1.2.0+26.1.2-fabric9 авг. 2026 г.30Minecraft: 26.1.2fabric
Что нового
# DiscordPresence 1.2.0
a full settings-screen overhaul, Fabric support, Minecraft 26.2 support, and a fix for presence not showing on the Modrinth App.
## presence not showing (Modrinth/Presence Apps)
DiscordPresence now detects and tells you exactly how to fix its presence not showing (a one-time chat notice plus step-by-step instructions in Settings).
**The fix on your end:** Modrinth App settings → turn **Discord RPC** off → fully quit the Modrinth App (check the system tray) → reopen it → launch the game. Other launchers with built-in Discord status (GDLauncher, XMCL, ...) need the same treatment.
## New settings screen
The editor has been rebuilt:
- New tabs, standard buttons, text boxes and sliders - full keyboard navigation included
- The live Discord card preview stays: click any part of it (text, images, buttons, timestamp) to edit that part and watch it update as you type
- Cleaner override editing with a proper Back button, and clear "inherits / overrides" labels on every field
- Connection status in Settings ("Connected to Discord as ...") with a Reconnect button
- Every label is now translatable
## New versions and loaders
- **Fabric support** for Minecraft 26.1.x and 26.2 (requires Fabric API; Mod Menu supported)
- **Minecraft 26.2** on both NeoForge and Fabric
- Updated builds for 1.21.1, 1.21.11 and 26.1.x (NeoForge) and 1.20.1–1.20.4 (Forge)
## More reliable connection
- Reconnects automatically with backoff when Discord starts late or restarts
- Validates the Discord handshake and answers Discord's pings
- Finds the Discord socket for Flatpak and Snap installs on Linux
## Notes
- Settings and profiles from 1.1.0 carry over — no config changes needed.
release
DiscordPresence 1.2.0
1.2.09 авг. 2026 г.29Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# DiscordPresence 1.2.0
a full settings-screen overhaul, Fabric support, Minecraft 26.2 support, and a fix for presence not showing on the Modrinth App.
## presence not showing (Modrinth/Presence Apps)
DiscordPresence now detects and tells you exactly how to fix its presence not showing (a one-time chat notice plus step-by-step instructions in Settings).
**The fix on your end:** Modrinth App settings → turn **Discord RPC** off → fully quit the Modrinth App (check the system tray) → reopen it → launch the game. Other launchers with built-in Discord status (GDLauncher, XMCL, ...) need the same treatment.
## New settings screen
The editor has been rebuilt:
- New tabs, standard buttons, text boxes and sliders - full keyboard navigation included
- The live Discord card preview stays: click any part of it (text, images, buttons, timestamp) to edit that part and watch it update as you type
- Cleaner override editing with a proper Back button, and clear "inherits / overrides" labels on every field
- Connection status in Settings ("Connected to Discord as ...") with a Reconnect button
- Every label is now translatable
## New versions and loaders
- **Fabric support** for Minecraft 26.1.x and 26.2 (requires Fabric API; Mod Menu supported)
- **Minecraft 26.2** on both NeoForge and Fabric
- Updated builds for 1.21.1, 1.21.11 and 26.1.x (NeoForge) and 1.20.1–1.20.4 (Forge)
## More reliable connection
- Reconnects automatically with backoff when Discord starts late or restarts
- Validates the Discord handshake and answers Discord's pings
- Finds the Discord socket for Flatpak and Snap installs on Linux
## Notes
- Settings and profiles from 1.1.0 carry over — no config changes needed.
release
DiscordPresence 1.2.0+26.2-fabric
1.2.0+26.2-fabric9 авг. 2026 г.77Minecraft: 26.2fabric
Что нового
# DiscordPresence 1.2.0
a full settings-screen overhaul, Fabric support, Minecraft 26.2 support, and a fix for presence not showing on the Modrinth App.
## presence not showing (Modrinth/Presence Apps)
DiscordPresence now detects and tells you exactly how to fix its presence not showing (a one-time chat notice plus step-by-step instructions in Settings).
**The fix on your end:** Modrinth App settings → turn **Discord RPC** off → fully quit the Modrinth App (check the system tray) → reopen it → launch the game. Other launchers with built-in Discord status (GDLauncher, XMCL, ...) need the same treatment.
## New settings screen
The editor has been rebuilt:
- New tabs, standard buttons, text boxes and sliders - full keyboard navigation included
- The live Discord card preview stays: click any part of it (text, images, buttons, timestamp) to edit that part and watch it update as you type
- Cleaner override editing with a proper Back button, and clear "inherits / overrides" labels on every field
- Connection status in Settings ("Connected to Discord as ...") with a Reconnect button
- Every label is now translatable
## New versions and loaders
- **Fabric support** for Minecraft 26.1.x and 26.2 (requires Fabric API; Mod Menu supported)
- **Minecraft 26.2** on both NeoForge and Fabric
- Updated builds for 1.21.1, 1.21.11 and 26.1.x (NeoForge) and 1.20.1–1.20.4 (Forge)
## More reliable connection
- Reconnects automatically with backoff when Discord starts late or restarts
- Validates the Discord handshake and answers Discord's pings
- Finds the Discord socket for Flatpak and Snap installs on Linux
## Notes
- Settings and profiles from 1.1.0 carry over — no config changes needed.
release
DiscordPresence 1.2.0
1.2.0+26.2-neoforge9 авг. 2026 г.30Minecraft: 26.2neoforge
Что нового
# DiscordPresence 1.2.0
a full settings-screen overhaul, Fabric support, Minecraft 26.2 support, and a fix for presence not showing on the Modrinth App.
## presence not showing (Modrinth/Presence Apps)
DiscordPresence now detects and tells you exactly how to fix its presence not showing (a one-time chat notice plus step-by-step instructions in Settings).
**The fix on your end:** Modrinth App settings → turn **Discord RPC** off → fully quit the Modrinth App (check the system tray) → reopen it → launch the game. Other launchers with built-in Discord status (GDLauncher, XMCL, ...) need the same treatment.
## New settings screen
The editor has been rebuilt:
- New tabs, standard buttons, text boxes and sliders - full keyboard navigation included
- The live Discord card preview stays: click any part of it (text, images, buttons, timestamp) to edit that part and watch it update as you type
- Cleaner override editing with a proper Back button, and clear "inherits / overrides" labels on every field
- Connection status in Settings ("Connected to Discord as ...") with a Reconnect button
- Every label is now translatable
## New versions and loaders
- **Fabric support** for Minecraft 26.1.x and 26.2 (requires Fabric API; Mod Menu supported)
- **Minecraft 26.2** on both NeoForge and Fabric
- Updated builds for 1.21.1, 1.21.11 and 26.1.x (NeoForge) and 1.20.1–1.20.4 (Forge)
## More reliable connection
- Reconnects automatically with backoff when Discord starts late or restarts
- Validates the Discord handshake and answers Discord's pings
- Finds the Discord socket for Flatpak and Snap installs on Linux
## Notes
- Settings and profiles from 1.1.0 carry over — no config changes needed.
release
[Neoforge 1.21.1] DiscordPresence v1.1.0.jar
1.1.028 апр. 2026 г.803Minecraft: 1.21.1neoforge
Что нового
**Added:**
Per-Dimension Overrides.
Per-Screen Overrides.
**Updated:**
UI / UX Layout Resdesign.
**Fixed:**
Many Bugs.
release
[Neoforge 26.1.2] DiscordPresence v1.1.0.jar
1.1.026 апр. 2026 г.81Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
Added:
Per-Dimension Overrides.
Per-Screen Overrides.
Updated:
UI / UX Layout Resdesign.
Fixed:
Many Bugs.
release
[Neoforge 1.21.11] DiscordPresence v1.1.0.jar
1.1.026 апр. 2026 г.41Minecraft: 1.21.11neoforge
Что нового
Added:
Per-Dimension Overrides.
Per-Screen Overrides.
Updated:
UI / UX Layout Resdesign.
Fixed:
Many Bugs.
release
[Forge 1.20.1] DiscordPresence v1.1.0.jar
1.1.026 апр. 2026 г.256Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
Что нового
Added:
Per-Dimension Overrides.
Per-Screen Overrides.
Updated:
UI / UX Layout Resdesign.
Fixed:
Many Bugs.
release
[Neoorge 26.1.2] DiscordPresence v1.0.0.jar
1.0.020 апр. 2026 г.24Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
Fixed: RPC disconnecting when leaving a singleplayer world
release
[Neoorge 1.21.11] DiscordPresence v1.0.0.jar
1.0.020 апр. 2026 г.61Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11neoforge
Что нового
Fixed: RPC disconnecting when leaving a singleplayer world
release
[Forge 1.20.1] DiscordPresence v1.0.0.jar
1.0.020 апр. 2026 г.36Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
Что нового
Fixed: RPC disconnecting when leaving a singleplayer world
release
DiscordPresence - ORIGINAL RELEASE
014 апр. 2026 г.32Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
Что нового
Show your Minecraft activity on Discord - exactly the way you want it.
DiscordPresence gives you full control over your Discord Rich Presence from inside Minecraft. Set custom text, pick your own images, create per-server profiles, and let the mod automatically switch between them based on what you're doing.