COWMODSКаталог модов
DIRECTOR

ВЕРСИИ (5)

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DIRECTOR 4.5.0

4.5.0
21 окт. 2026 г.41Minecraft: 26.2fabric
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Что нового
It's been a while, hasn't it? I recently had some free time and thought it was time to update this modpack, but I was only able to test it quickly, so please expect issues. I exported a video in **QHD at 60fps** with **SuperSampling** enabled and the whole process went smoothly, including using the **Actors** script. Sadly, I don't have enough time to add or improve features to it. - Updated for **26.2** - Replaced **Replay Mod** with [**Flashback**](https://modrinth.com/mod/flashback). - Replaced all skin changers with [**skin overrides**](https://modrinth.com/mod/skin-overrides). - Removed mods that aren't needed or updated anymore (**Iridium**, **Starlight**, **SkinSwapper**…) _I tried adding **Moonrise**, but the game kept crashing at startup unless I disabled **Carpet TIS Addition**. It might be possible to make them work together, but I wasn't able to._
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DIRECTOR 4.0.0

4.0.0
6 авг. 2023 г.753Minecraft: 1.20.1fabric
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Что нового
- Updated for Minecraft **1.20.1** - **Emotecraft** should now be compatible with the **Replay Mod**. - **Shaders** are no longer included.
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R3

3.0.0
10 нояб. 2022 г.162Minecraft: 1.19.2fabric
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Что нового
# Actors Script - Added a bunch of useful actions like making an entity jump, mount another entity, swing their hands, etc. - Speaking about actions, the command **/actors path action** was added to make entities do specific actions when they reach a path point, like starting another scene. - There are now settings and many of the previous commands now have more options. - If the entity is riding another entity, the script will take it into account when useful. - Improved the path following a little. - Improved the code readability. - General fixes. ## IMPORTANT - Remember to start the script with **/script load actors** - Paths and Scenes from the previous version won't work. - Not properly tested.
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R2

2.0.0
5 нояб. 2022 г.101Minecraft: 1.19.2fabric
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Что нового
## Actors Script I made a **Scarpet** script to allow players to use **Carpet**'s fake players as **actors**. ### Load it with the command /script load actors ### Paths They are the core of the script. - Create a **path** with ***/actors path create <path_name>*** - By default, a path does nothing. You have to add at least 1 point with ***/actors path add <existing_path_name>*** - **Points** are the positions the entities will go to when started with ***/actors path start <entities> <existing_path_name>*** - There are a few more useful commands related to paths. The game will guide you with suggestions. ### Scenes Basically, they allow you to run multiple paths at the same time. - The commands are similar to the path commands. - Once you've added the entities you want to follow specific paths with **/actors scene add <entities> <existing_path_name> <existing_scene_name>**, start the scene with ***/actors scene start <existing_scene_name>*** ### Extras - Use ***/actors look <entities>*** to make entities look at you. You can even use it before starting a path/scene to make them look at you while following a path. - ***/actors follow <entities>*** will make entities follow you. ## IMPORTANT - Don't expect something big or an advanced AI. I barely had time to make this and the code is a mess, but it works. - Not tested in multiplayer. - The game crashed a couple of times while making it, but I haven't been able to reproduce it.
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R1

1.0.0
3 нояб. 2022 г.111Minecraft: 1.19.2fabric
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Что нового
First release.