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Die by the Sword

ВЕРСИИ (83)

release

Die by the Sword 2.9

2.9+mod
13 апр. 2026 г.145Minecraft: 26.1, 26.1.1, 26.1.2forge
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Что нового
- Updated to 26.1, 26.1.1, 26.2 - Added Elite Parched enemy. Begins to spawn Post-Ender Dragon.\ _Note: Passively invisible when first spawned and moves at a slow pace. However deals massively increased damage while invisible. Loses invisibility and bonus damage when taking damage for the first time. Extremely high follow range._ **(Also drops Sand!)** - Added Empowered Netherite Spear with the following upgrades from the Netherite Spear **(+2 Attack Damage, +200 durability)** - Changed Empowered Diamond Horse Armor to be Empowered Netherite Horse Armor. It's recipe has been updated accordingly to use Netherite Horse Armor instead of Diamond for it's empowerment upgrade. The new Empowered Netherite Horse Armor now comes more armor **(16 -> 20)**
release

Die by the Sword 2.9

2.9+mod
13 апр. 2026 г.59Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Что нового
- Updated to 26.1, 26.1.1, 26.2 - Added Elite Parched enemy. Begins to spawn Post-Ender Dragon.\ _Note: Passively invisible when first spawned and moves at a slow pace. However deals massively increased damage while invisible. Loses invisibility and bonus damage when taking damage for the first time. Extremely high follow range._ **(Also drops Sand!)** - Added Empowered Netherite Spear with the following upgrades from the Netherite Spear **(+2 Attack Damage, +200 durability)** - Changed Empowered Diamond Horse Armor to be Empowered Netherite Horse Armor. It's recipe has been updated accordingly to use Netherite Horse Armor instead of Diamond for it's empowerment upgrade. The new Empowered Netherite Horse Armor now comes more armor **(16 -> 20)**
release

Die by the Sword 2.9

2.9+mod
13 апр. 2026 г.261Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
- Updated to 26.1, 26.1.1, 26.2 - Added Elite Parched enemy. Begins to spawn Post-Ender Dragon.\ _Note: Passively invisible when first spawned and moves at a slow pace. However deals massively increased damage while invisible. Loses invisibility and bonus damage when taking damage for the first time. Extremely high follow range._ **(Also drops Sand!)** - Added Empowered Netherite Spear with the following upgrades from the Netherite Spear **(+2 Attack Damage, +200 durability)** - Changed Empowered Diamond Horse Armor to be Empowered Netherite Horse Armor. It's recipe has been updated accordingly to use Netherite Horse Armor instead of Diamond for it's empowerment upgrade. The new Empowered Netherite Horse Armor now comes more armor **(16 -> 20)**
release

Die by the Sword 2.9

2.9
13 апр. 2026 г.63Minecraft: 26.1, 26.1.1, 26.1.2datapack
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Что нового
- Updated to 26.1, 26.1.1, 26.2 - Added Elite Parched enemy. Begins to spawn Post-Ender Dragon.\ _Note: Passively invisible when first spawned and moves at a slow pace. However deals massively increased damage while invisible. Loses invisibility and bonus damage when taking damage for the first time. Extremely high follow range._ **(Also drops Sand!)** - Added Empowered Netherite Spear with the following upgrades from the Netherite Spear **(+2 Attack Damage, +200 durability)** - Changed Empowered Diamond Horse Armor to be Empowered Netherite Horse Armor. It's recipe has been updated accordingly to use Netherite Horse Armor instead of Diamond for it's empowerment upgrade. The new Empowered Netherite Horse Armor now comes more armor **(16 -> 20)**
release

Die by the Sword v2.8

v2.8+mod
7 окт. 2025 г.63Minecraft: 1.21.9, 1.21.10neoforge
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Что нового
- Updated to 1.21.9 - _Added a feature where killing the Ender Dragon causes new and much more dangerous elites to begin to appear in your world. If you have already defeated the Ender Dragon in your world. Summoning a new one and killing it will trigger this new feature as well._\ **(Note: Elites that appear after killing the Ender Dragon drop better loot.)**\ **_(THIS FEATURE IS EXPERIMENTAL AND MAY BE REMOVED AT A LATER DATE DEPENDING ON FEEDBACK! MORE POST-ENDER DRAGON CONTENT WILL BE ADDED IN THE FUTURE!)_** - Added new Elite Zombie Villager **(Begins to spawn after the Ender Dragon has been killed) (Can drop Greater Harming Potions)** - Added new Elite Baby Zombie **(Begins to spawn after the Ender Dragon has been killed) (Can also drop Heavy cores very rarely)** - Added new Elite Polar Bear **(Begins to spawn after the Ender Dragon has been killed) (Can drop rabbit's foot! Why? Left overs... from hunting?)** - Withered Knights, War Ravagers, Piglin Commanders, and Mythical Guardians no longer start to spawn until after the Ender Dragon has been killed in the world.\ **(Given the difficulty of these Elites, I felt it was better to move them to the new Post-Ender Dragon extra content. Their stats remain unchanged.)** - Post-Ender Dragon elites now have better generic drops than Pre-Ender Dragon elites overall. They also have a slightly higher chance to drop Legendaries. They also drop Double Tap and Spearing more often as well as a very rare chance for Netherite Scrap. However, they no longer drop copper ingots. - Greater Splash Potions of Healing and Fire Resistance dropped by Void Endermen and Eruption Cubes respectively are now stackable up to 6. - Greater Splash Potions of Healing, Harming, and Fire Resistance are now craftable. Stackable splash potions **(Max Stack size of 6)\ (Note: Requires an ingredient from the Outer End Islands, the recipes are given upon killing an Ender Dragon to all players in the world)** - Elite Zombies will no longer spawn from Baby Zombies. - Fixed Damned Ghasts not dropping anything. - Fixed Pillager Spreadshooters no longer having Multishot crossbows. - Fixed War Ravager Pillager riders dropping their crossbow. **As always if there are any issues please do contact me or place a bug report in the bug report link on the main page! Feedback is welcome!**
release

Die by the Sword v2.8

v2.8+mod
7 окт. 2025 г.47Minecraft: 1.21.9, 1.21.10forge
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Что нового
- Updated to 1.21.9 - _Added a feature where killing the Ender Dragon causes new and much more dangerous elites to begin to appear in your world. If you have already defeated the Ender Dragon in your world. Summoning a new one and killing it will trigger this new feature as well._\ **(Note: Elites that appear after killing the Ender Dragon drop better loot.)**\ **_(THIS FEATURE IS EXPERIMENTAL AND MAY BE REMOVED AT A LATER DATE DEPENDING ON FEEDBACK! MORE POST-ENDER DRAGON CONTENT WILL BE ADDED IN THE FUTURE!)_** - Added new Elite Zombie Villager **(Begins to spawn after the Ender Dragon has been killed) (Can drop Greater Harming Potions)** - Added new Elite Baby Zombie **(Begins to spawn after the Ender Dragon has been killed) (Can also drop Heavy cores very rarely)** - Added new Elite Polar Bear **(Begins to spawn after the Ender Dragon has been killed) (Can drop rabbit's foot! Why? Left overs... from hunting?)** - Withered Knights, War Ravagers, Piglin Commanders, and Mythical Guardians no longer start to spawn until after the Ender Dragon has been killed in the world.\ **(Given the difficulty of these Elites, I felt it was better to move them to the new Post-Ender Dragon extra content. Their stats remain unchanged.)** - Post-Ender Dragon elites now have better generic drops than Pre-Ender Dragon elites overall. They also have a slightly higher chance to drop Legendaries. They also drop Double Tap and Spearing more often as well as a very rare chance for Netherite Scrap. However, they no longer drop copper ingots. - Greater Splash Potions of Healing and Fire Resistance dropped by Void Endermen and Eruption Cubes respectively are now stackable up to 6. - Greater Splash Potions of Healing, Harming, and Fire Resistance are now craftable. Stackable splash potions **(Max Stack size of 6)\ (Note: Requires an ingredient from the Outer End Islands, the recipes are given upon killing an Ender Dragon to all players in the world)** - Elite Zombies will no longer spawn from Baby Zombies. - Fixed Damned Ghasts not dropping anything. - Fixed Pillager Spreadshooters no longer having Multishot crossbows. - Fixed War Ravager Pillager riders dropping their crossbow. **As always if there are any issues please do contact me or place a bug report in the bug report link on the main page! Feedback is welcome!**
release

Die by the Sword v2.8

v2.8+mod
7 окт. 2025 г.232Minecraft: 1.21.9, 1.21.10fabric
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Что нового
- Updated to 1.21.9 - _Added a feature where killing the Ender Dragon causes new and much more dangerous elites to begin to appear in your world. If you have already defeated the Ender Dragon in your world. Summoning a new one and killing it will trigger this new feature as well._\ **(Note: Elites that appear after killing the Ender Dragon drop better loot.)**\ **_(THIS FEATURE IS EXPERIMENTAL AND MAY BE REMOVED AT A LATER DATE DEPENDING ON FEEDBACK! MORE POST-ENDER DRAGON CONTENT WILL BE ADDED IN THE FUTURE!)_** - Added new Elite Zombie Villager **(Begins to spawn after the Ender Dragon has been killed) (Can drop Greater Harming Potions)** - Added new Elite Baby Zombie **(Begins to spawn after the Ender Dragon has been killed) (Can also drop Heavy cores very rarely)** - Added new Elite Polar Bear **(Begins to spawn after the Ender Dragon has been killed) (Can drop rabbit's foot! Why? Left overs... from hunting?)** - Withered Knights, War Ravagers, Piglin Commanders, and Mythical Guardians no longer start to spawn until after the Ender Dragon has been killed in the world.\ **(Given the difficulty of these Elites, I felt it was better to move them to the new Post-Ender Dragon extra content. Their stats remain unchanged.)** - Post-Ender Dragon elites now have better generic drops than Pre-Ender Dragon elites overall. They also have a slightly higher chance to drop Legendaries. They also drop Double Tap and Spearing more often as well as a very rare chance for Netherite Scrap. However, they no longer drop copper ingots. - Greater Splash Potions of Healing and Fire Resistance dropped by Void Endermen and Eruption Cubes respectively are now stackable up to 6. - Greater Splash Potions of Healing, Harming, and Fire Resistance are now craftable. Stackable splash potions **(Max Stack size of 6)\ (Note: Requires an ingredient from the Outer End Islands, the recipes are given upon killing an Ender Dragon to all players in the world)** - Elite Zombies will no longer spawn from Baby Zombies. - Fixed Damned Ghasts not dropping anything. - Fixed Pillager Spreadshooters no longer having Multishot crossbows. - Fixed War Ravager Pillager riders dropping their crossbow. **As always if there are any issues please do contact me or place a bug report in the bug report link on the main page! Feedback is welcome!**
release

Die by the Sword v2.8

v2.8
7 окт. 2025 г.64Minecraft: 1.21.9, 1.21.10datapack
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Что нового
- Updated to 1.21.9 - _Added a feature where killing the Ender Dragon causes new and much more dangerous elites to begin to appear in your world. If you have already defeated the Ender Dragon in your world. Summoning a new one and killing it will trigger this new feature as well._\ **(Note: Elites that appear after killing the Ender Dragon drop better loot.)**\ **_(THIS FEATURE IS EXPERIMENTAL AND MAY BE REMOVED AT A LATER DATE DEPENDING ON FEEDBACK! MORE POST-ENDER DRAGON CONTENT WILL BE ADDED IN THE FUTURE!)_** - Added new Elite Zombie Villager **(Begins to spawn after the Ender Dragon has been killed) (Can drop Greater Harming Potions)** - Added new Elite Baby Zombie **(Begins to spawn after the Ender Dragon has been killed) (Can also drop Heavy cores very rarely)** - Added new Elite Polar Bear **(Begins to spawn after the Ender Dragon has been killed) (Can drop rabbit's foot! Why? Left overs... from hunting?)** - Withered Knights, War Ravagers, Piglin Commanders, and Mythical Guardians no longer start to spawn until after the Ender Dragon has been killed in the world.\ **(Given the difficulty of these Elites, I felt it was better to move them to the new Post-Ender Dragon extra content. Their stats remain unchanged.)** - Post-Ender Dragon elites now have better generic drops than Pre-Ender Dragon elites overall. They also have a slightly higher chance to drop Legendaries. They also drop Double Tap and Spearing more often as well as a very rare chance for Netherite Scrap. However, they no longer drop copper ingots. - Greater Splash Potions of Healing and Fire Resistance dropped by Void Endermen and Eruption Cubes respectively are now stackable up to 6. - Greater Splash Potions of Healing, Harming, and Fire Resistance are now craftable. Stackable splash potions **(Max Stack size of 6)\ (Note: Requires an ingredient from the Outer End Islands, the recipes are given upon killing an Ender Dragon to all players in the world)** - Elite Zombies will no longer spawn from Baby Zombies. - Fixed Damned Ghasts not dropping anything. - Fixed Pillager Spreadshooters no longer having Multishot crossbows. - Fixed War Ravager Pillager riders dropping their crossbow. **As always if there are any issues please do contact me or place a bug report in the bug report link on the main page! Feedback is welcome!**
release

Die by the Sword v2.7.3

v2.7.3+mod
26 авг. 2025 г.52Minecraft: 1.21.7, 1.21.8neoforge
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Что нового
- Added a new legendary "Perseverance". - Spearing enchantment can now be obtained from the generic elite drop table and is no longer exclusively dropped by Elite Elder Guardians but they do have a much higher chance to drop it. - Drowned Tidehunters now have the Channeling enchantment on their tridents. - Insatiable Husks and Unyielding Strays can now drop the Sand and Ice they wear on their heads respectively - Reworked how legendaries are dropped and it's now based on a chance to drop rather than a weight and decreased the chance to get a legendary. **(Roughly 1/700 -> 1/800 Or 0.13%)** - Legendary loot drop chances are now affected by looting. - Removed Edible Phantom Wings after discovering an exploit that allows players to get Empowered Elytras without ever entering the End. - Fixed many Elite enemies dropping equipped pieces of gear. - Fixed another typo in the lore of Everburn - Fixed critical bug causing all Elite enemies to drop double the amount of all common drops, enchanted books and legendaries.
release

Die by the Sword v2.7.3

v2.7.3+mod
26 авг. 2025 г.49Minecraft: 1.21.7, 1.21.8forge
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Что нового
- Added a new legendary "Perseverance". - Spearing enchantment can now be obtained from the generic elite drop table and is no longer exclusively dropped by Elite Elder Guardians but they do have a much higher chance to drop it. - Drowned Tidehunters now have the Channeling enchantment on their tridents. - Insatiable Husks and Unyielding Strays can now drop the Sand and Ice they wear on their heads respectively - Reworked how legendaries are dropped and it's now based on a chance to drop rather than a weight and decreased the chance to get a legendary. **(Roughly 1/700 -> 1/800 Or 0.13%)** - Legendary loot drop chances are now affected by looting. - Removed Edible Phantom Wings after discovering an exploit that allows players to get Empowered Elytras without ever entering the End. - Fixed many Elite enemies dropping equipped pieces of gear. - Fixed another typo in the lore of Everburn - Fixed critical bug causing all Elite enemies to drop double the amount of all common drops, enchanted books and legendaries.
release

Die by the Sword v2.7.3

v2.7.3+mod
26 авг. 2025 г.164Minecraft: 1.21.7, 1.21.8fabric
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Что нового
- Added a new legendary "Perseverance". - Spearing enchantment can now be obtained from the generic elite drop table and is no longer exclusively dropped by Elite Elder Guardians but they do have a much higher chance to drop it. - Drowned Tidehunters now have the Channeling enchantment on their tridents. - Insatiable Husks and Unyielding Strays can now drop the Sand and Ice they wear on their heads respectively - Reworked how legendaries are dropped and it's now based on a chance to drop rather than a weight and decreased the chance to get a legendary. **(Roughly 1/700 -> 1/800 Or 0.13%)** - Legendary loot drop chances are now affected by looting. - Removed Edible Phantom Wings after discovering an exploit that allows players to get Empowered Elytras without ever entering the End. - Fixed many Elite enemies dropping equipped pieces of gear. - Fixed another typo in the lore of Everburn - Fixed critical bug causing all Elite enemies to drop double the amount of all common drops, enchanted books and legendaries.
release

Die by the Sword v2.7.3

v2.7.3
26 авг. 2025 г.54Minecraft: 1.21.7, 1.21.8datapack
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Что нового
- Added a new legendary "Perseverance". - Spearing enchantment can now be obtained from the generic elite drop table and is no longer exclusively dropped by Elite Elder Guardians but they do have a much higher chance to drop it. - Drowned Tidehunters now have the Channeling enchantment on their tridents. - Insatiable Husks and Unyielding Strays can now drop the Sand and Ice they wear on their heads respectively - Reworked how legendaries are dropped and it's now based on a chance to drop rather than a weight and decreased the chance to get a legendary. **(Roughly 1/700 -> 1/800 Or 0.13%)** - Legendary loot drop chances are now affected by looting. - Removed Edible Phantom Wings after discovering an exploit that allows players to get Empowered Elytras without ever entering the End. - Fixed many Elite enemies dropping equipped pieces of gear. - Fixed another typo in the lore of Everburn - Fixed critical bug causing all Elite enemies to drop double the amount of all common drops, enchanted books and legendaries.
release

Die by the Sword v2.7.2

v2.7.2+mod
24 июл. 2025 г.31Minecraft: 1.21.7, 1.21.8neoforge
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Что нового
- Updated to 1.21.8 - Started groundwork for being able to add new languages to Die by the Sword.\ _**Note: Currently is only internal changes. Has no effect on gameplay.**_ - Made some internal optimizations to remove pointless lines of commands and to make it easier for me to modify elites in the future. - Added Edible Phantom Wings, Greater Splash Potion of Healing, and Greater Splash Potion of Fire Resistance to the "Give Consumables" function. - Fixed Edible Phantom Wings having completely messed up text. - Fixed Hellfire Bundle's name having messed up text. - Fixed Eruption Cubes dropping damaged Maces. - Fixed Hell Endermen sometimes dropping sticks. - Fixed Hell Endermen no longer dealing fire damage with their attacks. - Fixed Arrow of Decay recipe no longer working. - Fixed Arrow of Decay only giving 3.5 seconds of Wither instead of 30 seconds. - Fixed Empowered Netherite Hoe not being changed to the new smithing upgrade system.
release

Die by the Sword v2.7.2

v2.7.2+mod
24 июл. 2025 г.36Minecraft: 1.21.7, 1.21.8forge
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Что нового
- Updated to 1.21.8 - Started groundwork for being able to add new languages to Die by the Sword.\ _**Note: Currently is only internal changes. Has no effect on gameplay.**_ - Made some internal optimizations to remove pointless lines of commands and to make it easier for me to modify elites in the future. - Added Edible Phantom Wings, Greater Splash Potion of Healing, and Greater Splash Potion of Fire Resistance to the "Give Consumables" function. - Fixed Edible Phantom Wings having completely messed up text. - Fixed Hellfire Bundle's name having messed up text. - Fixed Eruption Cubes dropping damaged Maces. - Fixed Hell Endermen sometimes dropping sticks. - Fixed Hell Endermen no longer dealing fire damage with their attacks. - Fixed Arrow of Decay recipe no longer working. - Fixed Arrow of Decay only giving 3.5 seconds of Wither instead of 30 seconds. - Fixed Empowered Netherite Hoe not being changed to the new smithing upgrade system.
release

Die by the Sword v2.7.2

v2.7.2+mod
24 июл. 2025 г.101Minecraft: 1.21.7, 1.21.8fabric
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Что нового
- Updated to 1.21.8 - Started groundwork for being able to add new languages to Die by the Sword.\ _**Note: Currently is only internal changes. Has no effect on gameplay.**_ - Made some internal optimizations to remove pointless lines of commands and to make it easier for me to modify elites in the future. - Added Edible Phantom Wings, Greater Splash Potion of Healing, and Greater Splash Potion of Fire Resistance to the "Give Consumables" function. - Fixed Edible Phantom Wings having completely messed up text. - Fixed Hellfire Bundle's name having messed up text. - Fixed Eruption Cubes dropping damaged Maces. - Fixed Hell Endermen sometimes dropping sticks. - Fixed Hell Endermen no longer dealing fire damage with their attacks. - Fixed Arrow of Decay recipe no longer working. - Fixed Arrow of Decay only giving 3.5 seconds of Wither instead of 30 seconds. - Fixed Empowered Netherite Hoe not being changed to the new smithing upgrade system.
release

Die by the Sword v2.7.2

v2.7.2
24 июл. 2025 г.32Minecraft: 1.21.7, 1.21.8datapack
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Что нового
- Updated to 1.21.8 - Started groundwork for being able to add new languages to Die by the Sword.\ _**Note: Currently is only internal changes. Has no effect on gameplay.**_ - Made some internal optimizations to remove pointless lines of commands and to make it easier for me to modify elites in the future. - Added Edible Phantom Wings, Greater Splash Potion of Healing, and Greater Splash Potion of Fire Resistance to the "Give Consumables" function. - Fixed Edible Phantom Wings having completely messed up text. - Fixed Hellfire Bundle's name having messed up text. - Fixed Eruption Cubes dropping damaged Maces. - Fixed Hell Endermen sometimes dropping sticks. - Fixed Hell Endermen no longer dealing fire damage with their attacks. - Fixed Arrow of Decay recipe no longer working. - Fixed Arrow of Decay only giving 3.5 seconds of Wither instead of 30 seconds. - Fixed Empowered Netherite Hoe not being changed to the new smithing upgrade system.
release

Die by the Sword v2.7.1

v2.7.1+mod
18 июн. 2025 г.35Minecraft: 1.21.6neoforge
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Что нового
- Updated to 1.21.6 - Added Empowered Harness **(In all 16 colors) (Gives +100% flying speed, +8 Armor, +2 Armor Toughness, +40% Max HP, -20% Burning Time)**\ Note: When using the "Give All MISC Items" function to give tools/other. You will only ever get the Red Empowered Harness.\ **(Currently crafting an empowered harness is NOT required for [Overwhelming Dedication]. This will change in the future.)** - Fixed Unbound Creaking Bestiary advancement not being in line with the other bestiary advancements. Dev's Comment:\ _In the future I plan to update the Resource Pack with more custom textures for elite mobs. Although my progress on learning how to properly make such changes is dicey at best. If you are willing/want to make custom textures for elite mobs. Do message me on discord and as always suggestions are welcome! Name is "**dustfired**"_
release

Die by the Sword v2.7.1

v2.7.1+mod
18 июн. 2025 г.41Minecraft: 1.21.6forge
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Что нового
- Updated to 1.21.6 - Added Empowered Harness **(In all 16 colors) (Gives +100% flying speed, +8 Armor, +2 Armor Toughness, +40% Max HP, -20% Burning Time)**\ Note: When using the "Give All MISC Items" function to give tools/other. You will only ever get the Red Empowered Harness.\ **(Currently crafting an empowered harness is NOT required for [Overwhelming Dedication]. This will change in the future.)** - Fixed Unbound Creaking Bestiary advancement not being in line with the other bestiary advancements. Dev's Comment:\ _In the future I plan to update the Resource Pack with more custom textures for elite mobs. Although my progress on learning how to properly make such changes is dicey at best. If you are willing/want to make custom textures for elite mobs. Do message me on discord and as always suggestions are welcome! Name is "**dustfired**"_
release

Die by the Sword v2.7.1

v2.7.1+mod
18 июн. 2025 г.91Minecraft: 1.21.6fabric
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Что нового
- Updated to 1.21.6 - Added Empowered Harness **(In all 16 colors) (Gives +100% flying speed, +8 Armor, +2 Armor Toughness, +40% Max HP, -20% Burning Time)**\ Note: When using the "Give All MISC Items" function to give tools/other. You will only ever get the Red Empowered Harness.\ **(Currently crafting an empowered harness is NOT required for [Overwhelming Dedication]. This will change in the future.)** - Fixed Unbound Creaking Bestiary advancement not being in line with the other bestiary advancements. Dev's Comment:\ _In the future I plan to update the Resource Pack with more custom textures for elite mobs. Although my progress on learning how to properly make such changes is dicey at best. If you are willing/want to make custom textures for elite mobs. Do message me on discord and as always suggestions are welcome! Name is "**dustfired**"_
release

Die by the Sword v2.7.1

v2.7.1
18 июн. 2025 г.53Minecraft: 1.21.6datapack
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Что нового
- Updated to 1.21.6 - Added Empowered Harness **(In all 16 colors) (Gives +100% flying speed, +8 Armor, +2 Armor Toughness, +40% Max HP, -20% Burning Time)**\ Note: When using the "Give All MISC Items" function to give tools/other. You will only ever get the Red Empowered Harness.\ **(Currently crafting an empowered harness is NOT required for [Overwhelming Dedication]. This will change in the future.)** - Fixed Unbound Creaking Bestiary advancement not being in line with the other bestiary advancements. Dev's Comment:\ _In the future I plan to update the Resource Pack with more custom textures for elite mobs. Although my progress on learning how to properly make such changes is dicey at best. If you are willing/want to make custom textures for elite mobs. Do message me on discord and as always suggestions are welcome! Name is "**dustfired**"_
release

Die by the Sword v2.7

v2.7+mod
29 мая 2025 г.46Minecraft: 1.21.5, 1.21.6neoforge
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Что нового
- Added Elite Creaking **(120hp, 10 armor, high damage, increased movement speed)**\ **Note: Has a chance to teleport away when attacked causing it to regain some lost hp and temporarily become invisible and temporarily increase movement speed. Use of high damage weapons with a slow attack speed is recommended to deal with it. Additionally, it's not bound to a Creaking Heart and as such can be damaged normally and WILL persist after sunrise. Once again high damage slow weapons are recommended to prevent it from teleporting as often! Also Glow arrows are your friend here!** - Cleansing Gel no longer requires Dragon's Breath to craft. Instead it requires Resin Clumps in place of Dragon's Breath. So you don't have to beat the game to get them anymore. - Reduced Cleansing Gel use cooldown **(30s -> 14s)** - Added Bestiary entry for the Elite Creaking. - Killing an Elite Creaking is now required for the [Live by the Sword] advancement. - Fixed issue with Silenced Shulkers that prevented any kills from counting towards the [Live by the Sword] advancement. Any Questions/Concerns/Suggestions? You can contact me by searching "dustfired" on Discord. Just make sure to mention you come from Modrinth or I might think you're a scammer!
release

Die by the Sword v2.7

v2.7+mod
29 мая 2025 г.40Minecraft: 1.21.5, 1.21.6forge
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Что нового
- Added Elite Creaking **(120hp, 10 armor, high damage, increased movement speed)**\ **Note: Has a chance to teleport away when attacked causing it to regain some lost hp and temporarily become invisible and temporarily increase movement speed. Use of high damage weapons with a slow attack speed is recommended to deal with it. Additionally, it's not bound to a Creaking Heart and as such can be damaged normally and WILL persist after sunrise. Once again high damage slow weapons are recommended to prevent it from teleporting as often! Also Glow arrows are your friend here!** - Cleansing Gel no longer requires Dragon's Breath to craft. Instead it requires Resin Clumps in place of Dragon's Breath. So you don't have to beat the game to get them anymore. - Reduced Cleansing Gel use cooldown **(30s -> 14s)** - Added Bestiary entry for the Elite Creaking. - Killing an Elite Creaking is now required for the [Live by the Sword] advancement. - Fixed issue with Silenced Shulkers that prevented any kills from counting towards the [Live by the Sword] advancement. Any Questions/Concerns/Suggestions? You can contact me by searching "dustfired" on Discord. Just make sure to mention you come from Modrinth or I might think you're a scammer!
release

Die by the Sword v2.7

v2.7+mod
29 мая 2025 г.141Minecraft: 1.21.5, 1.21.6fabric
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Что нового
- Added Elite Creaking **(120hp, 10 armor, high damage, increased movement speed)**\ **Note: Has a chance to teleport away when attacked causing it to regain some lost hp and temporarily become invisible and temporarily increase movement speed. Use of high damage weapons with a slow attack speed is recommended to deal with it. Additionally, it's not bound to a Creaking Heart and as such can be damaged normally and WILL persist after sunrise. Once again high damage slow weapons are recommended to prevent it from teleporting as often! Also Glow arrows are your friend here!** - Cleansing Gel no longer requires Dragon's Breath to craft. Instead it requires Resin Clumps in place of Dragon's Breath. So you don't have to beat the game to get them anymore. - Reduced Cleansing Gel use cooldown **(30s -> 14s)** - Added Bestiary entry for the Elite Creaking. - Killing an Elite Creaking is now required for the [Live by the Sword] advancement. - Fixed issue with Silenced Shulkers that prevented any kills from counting towards the [Live by the Sword] advancement. Any Questions/Concerns/Suggestions? You can contact me by searching "dustfired" on Discord. Just make sure to mention you come from Modrinth or I might think you're a scammer!
release

Die by the Sword v2.7

v2.7
29 мая 2025 г.53Minecraft: 1.21.5, 1.21.6datapack
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Что нового
- Added Elite Creaking **(120hp, 10 armor, high damage, increased movement speed)**\ **Note: Has a chance to teleport away when attacked causing it to regain some lost hp and temporarily become invisible and temporarily increase movement speed. Use of high damage weapons with a slow attack speed is recommended to deal with it. Additionally, it's not bound to a Creaking Heart and as such can be damaged normally and WILL persist after sunrise. Once again high damage slow weapons are recommended to prevent it from teleporting as often! Also Glow arrows are your friend here!** - Cleansing Gel no longer requires Dragon's Breath to craft. Instead it requires Resin Clumps in place of Dragon's Breath. So you don't have to beat the game to get them anymore. - Reduced Cleansing Gel use cooldown **(30s -> 14s)** - Added Bestiary entry for the Elite Creaking. - Killing an Elite Creaking is now required for the [Live by the Sword] advancement. - Fixed issue with Silenced Shulkers that prevented any kills from counting towards the [Live by the Sword] advancement. Any Questions/Concerns/Suggestions? You can contact me by searching "dustfired" on Discord. Just make sure to mention you come from Modrinth or I might think you're a scammer!
release

Die by the Sword v2.6

v2.6+mod
20 апр. 2025 г.49Minecraft: 1.21.5neoforge
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Что нового
- _Completely revamped how Empowered gear is created to a much more player-friendly system._ + **Empowered gear no longer requires a crafting table. It now uses the Smithing Table.** + **Empowering an item now only requires a Netherite Smithing Template and a Nether Star. Making Empowering overall cheaper (still requires Wither kills) and not forcibly removing your enchants!** - _Empowering a Crossbow or Bow still does not transfer over enchants due to how Smithing works internally so you will still have to re-upgrade those._ - Added Empowered Saddle **(Gives +4 Armor, +25% Max HP, +1 Knockback Resistance, +30% Jump Strength, and +30% Speed)** - Added new enchantment **Double Tap** for Bows. Drops from any elites very rarely. The following effects occur when applied to a bow: * **Bows fire two projectiles at once instead of one.** * **Arrow damage is increased (Stacks with Power)** * **Bows take increased durability damage and take two arrows at once instead of one.** * **Incompatible with Infinity enchantment.** - Empowered Netherite Helmet, Chestplate, Leggings, and Boots now have **+4 Armor Toughness** rather than +3. - Empowered Mace now has a slight boost in attack speed. **(0.6 -> 0.8)** - Empowered Crossbow now gives **+15% Speed when used in your Main hand**. Offhanding it only gives you **+10% Speed**. - Empowered Bow now gives **+15% Sneak Speed when used in your Main hand**. Offhanding it only gives you **+10% Sneak Speed**. - Increased Empowered Shield durability. **(536 -> 672 aka exactly x2 the durability of a normal shield)** - Increased Empowered Trident attack damage. **(12 -> 13)** - Increased Empowered Wolf Armor durability. **(100 -> 128 aka exactly x2 the durability of normal wolf armor)** - Using the Looting Enchantment now has an even higher chance to cause Withered Knights to drop Wither Skeleton Skulls. - Reduced the amount of Exp Bottles dropped by all Elite enemies due to the change to Empowerment. - The **[Ready to Empower]** advancement now requires only a Nether Star and Netherite Upgrade Template to be in your inventory and now states to use the Smithing Table. - The **[Overwhelming Dedication]** advancement now requires an Empowered Saddle to be smithed/crafted as well. - Fixed [EXP Hoarder] no longer having an icon in the Advancements page. - Fixed Withered Knights very rarely dropping equipped items.
release

Die by the Sword v2.6

v2.6+mod
20 апр. 2025 г.36Minecraft: 1.21.5forge
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Что нового
- _Completely revamped how Empowered gear is created to a much more player-friendly system._ + **Empowered gear no longer requires a crafting table. It now uses the Smithing Table.** + **Empowering an item now only requires a Netherite Smithing Template and a Nether Star. Making Empowering overall cheaper (still requires Wither kills) and not forcibly removing your enchants!** - _Empowering a Crossbow or Bow still does not transfer over enchants due to how Smithing works internally so you will still have to re-upgrade those._ - Added Empowered Saddle **(Gives +4 Armor, +25% Max HP, +1 Knockback Resistance, +30% Jump Strength, and +30% Speed)** - Added new enchantment **Double Tap** for Bows. Drops from any elites very rarely. The following effects occur when applied to a bow: * **Bows fire two projectiles at once instead of one.** * **Arrow damage is increased (Stacks with Power)** * **Bows take increased durability damage and take two arrows at once instead of one.** * **Incompatible with Infinity enchantment.** - Empowered Netherite Helmet, Chestplate, Leggings, and Boots now have **+4 Armor Toughness** rather than +3. - Empowered Mace now has a slight boost in attack speed. **(0.6 -> 0.8)** - Empowered Crossbow now gives **+15% Speed when used in your Main hand**. Offhanding it only gives you **+10% Speed**. - Empowered Bow now gives **+15% Sneak Speed when used in your Main hand**. Offhanding it only gives you **+10% Sneak Speed**. - Increased Empowered Shield durability. **(536 -> 672 aka exactly x2 the durability of a normal shield)** - Increased Empowered Trident attack damage. **(12 -> 13)** - Increased Empowered Wolf Armor durability. **(100 -> 128 aka exactly x2 the durability of normal wolf armor)** - Using the Looting Enchantment now has an even higher chance to cause Withered Knights to drop Wither Skeleton Skulls. - Reduced the amount of Exp Bottles dropped by all Elite enemies due to the change to Empowerment. - The **[Ready to Empower]** advancement now requires only a Nether Star and Netherite Upgrade Template to be in your inventory and now states to use the Smithing Table. - The **[Overwhelming Dedication]** advancement now requires an Empowered Saddle to be smithed/crafted as well. - Fixed [EXP Hoarder] no longer having an icon in the Advancements page. - Fixed Withered Knights very rarely dropping equipped items.
release

Die by the Sword v2.6

v2.6+mod
20 апр. 2025 г.100Minecraft: 1.21.5fabric
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Что нового
- _Completely revamped how Empowered gear is created to a much more player-friendly system._ + **Empowered gear no longer requires a crafting table. It now uses the Smithing Table.** + **Empowering an item now only requires a Netherite Smithing Template and a Nether Star. Making Empowering overall cheaper (still requires Wither kills) and not forcibly removing your enchants!** - _Empowering a Crossbow or Bow still does not transfer over enchants due to how Smithing works internally so you will still have to re-upgrade those._ - Added Empowered Saddle **(Gives +4 Armor, +25% Max HP, +1 Knockback Resistance, +30% Jump Strength, and +30% Speed)** - Added new enchantment **Double Tap** for Bows. Drops from any elites very rarely. The following effects occur when applied to a bow: * **Bows fire two projectiles at once instead of one.** * **Arrow damage is increased (Stacks with Power)** * **Bows take increased durability damage and take two arrows at once instead of one.** * **Incompatible with Infinity enchantment.** - Empowered Netherite Helmet, Chestplate, Leggings, and Boots now have **+4 Armor Toughness** rather than +3. - Empowered Mace now has a slight boost in attack speed. **(0.6 -> 0.8)** - Empowered Crossbow now gives **+15% Speed when used in your Main hand**. Offhanding it only gives you **+10% Speed**. - Empowered Bow now gives **+15% Sneak Speed when used in your Main hand**. Offhanding it only gives you **+10% Sneak Speed**. - Increased Empowered Shield durability. **(536 -> 672 aka exactly x2 the durability of a normal shield)** - Increased Empowered Trident attack damage. **(12 -> 13)** - Increased Empowered Wolf Armor durability. **(100 -> 128 aka exactly x2 the durability of normal wolf armor)** - Using the Looting Enchantment now has an even higher chance to cause Withered Knights to drop Wither Skeleton Skulls. - Reduced the amount of Exp Bottles dropped by all Elite enemies due to the change to Empowerment. - The **[Ready to Empower]** advancement now requires only a Nether Star and Netherite Upgrade Template to be in your inventory and now states to use the Smithing Table. - The **[Overwhelming Dedication]** advancement now requires an Empowered Saddle to be smithed/crafted as well. - Fixed [EXP Hoarder] no longer having an icon in the Advancements page. - Fixed Withered Knights very rarely dropping equipped items.
release

Die by the Sword v2.6

v2.6
20 апр. 2025 г.51Minecraft: 1.21.5datapack
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Что нового
- _Completely revamped how Empowered gear is created to a much more player-friendly system._ + **Empowered gear no longer requires a crafting table. It now uses the Smithing Table.** + **Empowering an item now only requires a Netherite Smithing Template and a Nether Star. Making Empowering overall cheaper (still requires Wither kills) and not forcibly removing your enchants!** - _Empowering a Crossbow or Bow still does not transfer over enchants due to how Smithing works internally so you will still have to re-upgrade those._ - Added Empowered Saddle **(Gives +4 Armor, +25% Max HP, +1 Knockback Resistance, +30% Jump Strength, and +30% Speed)** - Added new enchantment **Double Tap** for Bows. Drops from any elites very rarely. The following effects occur when applied to a bow: * **Bows fire two projectiles at once instead of one.** * **Arrow damage is increased (Stacks with Power)** * **Bows take increased durability damage and take two arrows at once instead of one.** * **Incompatible with Infinity enchantment.** - Empowered Netherite Helmet, Chestplate, Leggings, and Boots now have **+4 Armor Toughness** rather than +3. - Empowered Mace now has a slight boost in attack speed. **(0.6 -> 0.8)** - Empowered Crossbow now gives **+15% Speed when used in your Main hand**. Offhanding it only gives you **+10% Speed**. - Empowered Bow now gives **+15% Sneak Speed when used in your Main hand**. Offhanding it only gives you **+10% Sneak Speed**. - Increased Empowered Shield durability. **(536 -> 672 aka exactly x2 the durability of a normal shield)** - Increased Empowered Trident attack damage. **(12 -> 13)** - Increased Empowered Wolf Armor durability. **(100 -> 128 aka exactly x2 the durability of normal wolf armor)** - Using the Looting Enchantment now has an even higher chance to cause Withered Knights to drop Wither Skeleton Skulls. - Reduced the amount of Exp Bottles dropped by all Elite enemies due to the change to Empowerment. - The **[Ready to Empower]** advancement now requires only a Nether Star and Netherite Upgrade Template to be in your inventory and now states to use the Smithing Table. - The **[Overwhelming Dedication]** advancement now requires an Empowered Saddle to be smithed/crafted as well. - Fixed [EXP Hoarder] no longer having an icon in the Advancements page. - Fixed Withered Knights very rarely dropping equipped items.
release

Die by the Sword v2.5.2

v2.5.2+mod
14 апр. 2025 г.564Minecraft: 1.21.5neoforge
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Что нового
- Fixed War Ravager Riders no longer having enchanted crossbows. - Fixed Gusting Breeze [Arrow Rain] arrows displaying a glitched death message upon being killed by them.
release

Die by the Sword v2.5.2

v2.5.2+mod
14 апр. 2025 г.20Minecraft: 1.21.5forge
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Что нового
- Fixed War Ravager Riders no longer having enchanted crossbows. - Fixed Gusting Breeze [Arrow Rain] arrows displaying a glitched death message upon being killed by them.
release

Die by the Sword v2.5.2

v2.5.2+mod
14 апр. 2025 г.41Minecraft: 1.21.5fabric
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Что нового
- Fixed War Ravager Riders no longer having enchanted crossbows. - Fixed Gusting Breeze [Arrow Rain] arrows displaying a glitched death message upon being killed by them.
release

Die by the Sword v2.5.2

v2.5.2
14 апр. 2025 г.30Minecraft: 1.21.5datapack
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Что нового
- Fixed War Ravager Riders no longer having enchanted crossbows. - Fixed Gusting Breeze [Arrow Rain] arrows displaying a glitched death message upon being killed by them.
release

Die by the Sword v2.5.1

v2.5.1+mod
26 мар. 2025 г.45Minecraft: 1.21.5neoforge
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Что нового
- Updated to 1.21.5 - Tormented Zombified Piglins and Drowned Tidehunters can now break down doors. - Withering Souls can now drop Wither Roses. - Some elite enemy movement speeds have been adjusted as a result of the changes in 1.21.5. _There shouldn't be any noticable difference._ - Reduced Mythical Guardian health. **(160 -> 140)**
release

Die by the Sword v2.5.1

v2.5.1+mod
26 мар. 2025 г.28Minecraft: 1.21.5forge
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Что нового
- Updated to 1.21.5 - Tormented Zombified Piglins and Drowned Tidehunters can now break down doors. - Withering Souls can now drop Wither Roses. - Some elite enemy movement speeds have been adjusted as a result of the changes in 1.21.5. _There shouldn't be any noticable difference._ - Reduced Mythical Guardian health. **(160 -> 140)**
release

Die by the Sword v2.5.1

v2.5.1+mod
26 мар. 2025 г.61Minecraft: 1.21.5fabric
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Что нового
- Updated to 1.21.5 - Tormented Zombified Piglins and Drowned Tidehunters can now break down doors. - Withering Souls can now drop Wither Roses. - Some elite enemy movement speeds have been adjusted as a result of the changes in 1.21.5. _There shouldn't be any noticable difference._ - Reduced Mythical Guardian health. **(160 -> 140)**
release

Die by the Sword v2.5.1

v2.5.1
26 мар. 2025 г.37Minecraft: 1.21.5datapack
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Что нового
- Updated to 1.21.5 - Tormented Zombified Piglins and Drowned Tidehunters can now break down doors. - Withering Souls can now drop Wither Roses. - Some elite enemy movement speeds have been adjusted as a result of the changes in 1.21.5. _There shouldn't be any noticable difference._ - Reduced Mythical Guardian health. **(160 -> 140)**
release

Die by the Sword v2.5

v2.5+mod
19 мар. 2025 г.43Minecraft: 1.21.4neoforge
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Что нового
- Added an _**Elite Bestiary in the form of using the Advancement**_ system. A new tab will appear that will tell you how to log elite enemy information. There is an entry for all 34 elites **(as of this update)** **(Note: Using a spyglass and looking at any elite mob will unlock it's bestiary log which you can use to look up basic information on them. This includes elite subvariants)** - Added Elite Guardians. **(75hp, Regenerates health moderately, Has 10 armor)** - Added Elite Elder Guardians. **(160hp, Has 18 armor, Makes all nearby non-elite Elder Guardians immune to damage. Upon being defeated for the first time recovers ALL lost HP, gains increased damage, but loses 18 armor.)** - Added Spearing enchantment. Used only on Tridents. Increases thrown Trident damage by +1 per level. Has a max level of 5. **(Note: Drops from the new Elite Elder Guardians at a 25% chance. Randomly enchanted between levels 1-5. Chance to drop increases by 5% per level of looting)** - Added Empowered Turtle Shell **(Helm)**. Has +300 durability, +1 Oxygen Bonus, +1 Armor Toughness, and +75% Underwater Mining Speed. - Added new legendary Executioner's Great Axe. It is now required to been obtained atleast once for the secret advancements. - Attempted to optimize Die by the Sword by trying to remove as many redundant commands as possible to improve performance on servers. - Elite Pillagers, Vindicators, and Evokers have had their elite particle effect changed to match the other common elites. - Player spawned Iron Guardians now have elite particles around them. - Fixed Elite Slimes not having elite particles. - Fixed minor typo in Everburn's lore flavor text. **Dev's Note:** _The new Bestiary feature is inspired by the datapack Minecraft Compendium. Their idea for using a spyglass to show mob information was a very neat idea so I did my own spin on it for the elite mobs in this datapack. Here is a link to the pack if you are interested [https://modrinth.com/datapack/minecraft-compendium](https://modrinth.com/datapack/minecraft-compendium)_ _As a result the mob information spoiler/mini-wiki will be removed from the Die by the Sword datapack page as it can now be accessed ingame._ _Lastly the next version will only be focused on upgrading to 1.21.5 when it comes out within the next few days as well as updating Overheat and improving it's warning system a bit more._
release

Die by the Sword v2.5

v2.5+mod
19 мар. 2025 г.39Minecraft: 1.21.4forge
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Что нового
- Added an _**Elite Bestiary in the form of using the Advancement**_ system. A new tab will appear that will tell you how to log elite enemy information. There is an entry for all 34 elites **(as of this update)** **(Note: Using a spyglass and looking at any elite mob will unlock it's bestiary log which you can use to look up basic information on them. This includes elite subvariants)** - Added Elite Guardians. **(75hp, Regenerates health moderately, Has 10 armor)** - Added Elite Elder Guardians. **(160hp, Has 18 armor, Makes all nearby non-elite Elder Guardians immune to damage. Upon being defeated for the first time recovers ALL lost HP, gains increased damage, but loses 18 armor.)** - Added Spearing enchantment. Used only on Tridents. Increases thrown Trident damage by +1 per level. Has a max level of 5. **(Note: Drops from the new Elite Elder Guardians at a 25% chance. Randomly enchanted between levels 1-5. Chance to drop increases by 5% per level of looting)** - Added Empowered Turtle Shell **(Helm)**. Has +300 durability, +1 Oxygen Bonus, +1 Armor Toughness, and +75% Underwater Mining Speed. - Added new legendary Executioner's Great Axe. It is now required to been obtained atleast once for the secret advancements. - Attempted to optimize Die by the Sword by trying to remove as many redundant commands as possible to improve performance on servers. - Elite Pillagers, Vindicators, and Evokers have had their elite particle effect changed to match the other common elites. - Player spawned Iron Guardians now have elite particles around them. - Fixed Elite Slimes not having elite particles. - Fixed minor typo in Everburn's lore flavor text. **Dev's Note:** _The new Bestiary feature is inspired by the datapack Minecraft Compendium. Their idea for using a spyglass to show mob information was a very neat idea so I did my own spin on it for the elite mobs in this datapack. Here is a link to the pack if you are interested [https://modrinth.com/datapack/minecraft-compendium](https://modrinth.com/datapack/minecraft-compendium)_ _As a result the mob information spoiler/mini-wiki will be removed from the Die by the Sword datapack page as it can now be accessed ingame._ _Lastly the next version will only be focused on upgrading to 1.21.5 when it comes out within the next few days as well as updating Overheat and improving it's warning system a bit more._
release

Die by the Sword v2.5

v2.5+mod
19 мар. 2025 г.219Minecraft: 1.21.4fabric
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Что нового
- Added an _**Elite Bestiary in the form of using the Advancement**_ system. A new tab will appear that will tell you how to log elite enemy information. There is an entry for all 34 elites **(as of this update)** **(Note: Using a spyglass and looking at any elite mob will unlock it's bestiary log which you can use to look up basic information on them. This includes elite subvariants)** - Added Elite Guardians. **(75hp, Regenerates health moderately, Has 10 armor)** - Added Elite Elder Guardians. **(160hp, Has 18 armor, Makes all nearby non-elite Elder Guardians immune to damage. Upon being defeated for the first time recovers ALL lost HP, gains increased damage, but loses 18 armor.)** - Added Spearing enchantment. Used only on Tridents. Increases thrown Trident damage by +1 per level. Has a max level of 5. **(Note: Drops from the new Elite Elder Guardians at a 25% chance. Randomly enchanted between levels 1-5. Chance to drop increases by 5% per level of looting)** - Added Empowered Turtle Shell **(Helm)**. Has +300 durability, +1 Oxygen Bonus, +1 Armor Toughness, and +75% Underwater Mining Speed. - Added new legendary Executioner's Great Axe. It is now required to been obtained atleast once for the secret advancements. - Attempted to optimize Die by the Sword by trying to remove as many redundant commands as possible to improve performance on servers. - Elite Pillagers, Vindicators, and Evokers have had their elite particle effect changed to match the other common elites. - Player spawned Iron Guardians now have elite particles around them. - Fixed Elite Slimes not having elite particles. - Fixed minor typo in Everburn's lore flavor text. **Dev's Note:** _The new Bestiary feature is inspired by the datapack Minecraft Compendium. Their idea for using a spyglass to show mob information was a very neat idea so I did my own spin on it for the elite mobs in this datapack. Here is a link to the pack if you are interested [https://modrinth.com/datapack/minecraft-compendium](https://modrinth.com/datapack/minecraft-compendium)_ _As a result the mob information spoiler/mini-wiki will be removed from the Die by the Sword datapack page as it can now be accessed ingame._ _Lastly the next version will only be focused on upgrading to 1.21.5 when it comes out within the next few days as well as updating Overheat and improving it's warning system a bit more._
release

Die by the Sword v2.5

v2.5
19 мар. 2025 г.49Minecraft: 1.21.4datapack
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Что нового
- Added an _**Elite Bestiary in the form of using the Advancement**_ system. A new tab will appear that will tell you how to log elite enemy information. There is an entry for all 34 elites **(as of this update)** **(Note: Using a spyglass and looking at any elite mob will unlock it's bestiary log which you can use to look up basic information on them. This includes elite subvariants)** - Added Elite Guardians. **(75hp, Regenerates health moderately, Has 10 armor)** - Added Elite Elder Guardians. **(160hp, Has 18 armor, Makes all nearby non-elite Elder Guardians immune to damage. Upon being defeated for the first time recovers ALL lost HP, gains increased damage, but loses 18 armor.)** - Added Spearing enchantment. Used only on Tridents. Increases thrown Trident damage by +1 per level. Has a max level of 5. **(Note: Drops from the new Elite Elder Guardians at a 25% chance. Randomly enchanted between levels 1-5. Chance to drop increases by 5% per level of looting)** - Added Empowered Turtle Shell **(Helm)**. Has +300 durability, +1 Oxygen Bonus, +1 Armor Toughness, and +75% Underwater Mining Speed. - Added new legendary Executioner's Great Axe. It is now required to been obtained atleast once for the secret advancements. - Attempted to optimize Die by the Sword by trying to remove as many redundant commands as possible to improve performance on servers. - Elite Pillagers, Vindicators, and Evokers have had their elite particle effect changed to match the other common elites. - Player spawned Iron Guardians now have elite particles around them. - Fixed Elite Slimes not having elite particles. - Fixed minor typo in Everburn's lore flavor text. **Dev's Note:** _The new Bestiary feature is inspired by the datapack Minecraft Compendium. Their idea for using a spyglass to show mob information was a very neat idea so I did my own spin on it for the elite mobs in this datapack. Here is a link to the pack if you are interested [https://modrinth.com/datapack/minecraft-compendium](https://modrinth.com/datapack/minecraft-compendium)_ _As a result the mob information spoiler/mini-wiki will be removed from the Die by the Sword datapack page as it can now be accessed ingame._ _Lastly the next version will only be focused on upgrading to 1.21.5 when it comes out within the next few days as well as updating Overheat and improving it's warning system a bit more._
release

Die by the Sword v2.4.2

v2.4.2+mod
5 февр. 2025 г.30Minecraft: 1.21.4neoforge
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Что нового
- Added "This is SPARTA! II" challenge advancement. Requires killing a Tormented Zombified Piglin by having it fall to it's death. - Added "Exp Hoarder" advancement for having a full stack of 64 bottles of enchanting. - Added two secret advancements related to obtaining legendary items. Both are hidden. - Increased Cursed Bogged health. **(50 -> 55)** - Increased Vindicator Beserker movement speed. **(0.27 -> 0.28)** - Increased Piglin Commander enemy aura buff radius. **(8m -> 10m)** - Increased Piglin Commander enemy aura buffs. **(Strength I and Regeneration I -> Strength I and Regeneration II)** - Reduced Elite Zombie movement underground speed bonus. **(+40% -> +20%)** - The following elite loot tables have been changed/have been modified: > 1. _Legendary Items now require the player to recieve kill credit for them to drop. So they won't show up in auto mob grinders anymore._ > 2. _All generic elite loot (diamonds, emeralds, exp pots, etc.) now require the player to recieve kill credit for them to drop._ > 3. _Cooked Beef and Emeralds in the generic elite drop table now drop more often and are now affected by the looting enchantment. However, emeralds have a lower drop amount._ > 4. _Diamonds in the generic elite drop table now drop less often._ > 5. _Many more drop table changes but too many to list... Some nerfs some buffs. Although additions/removals will be documented here._ - Hell Endermen can now occasionally drop Fire Resistance potions **(3 minute or 8 minutes but 3 minute is more likely)** if killed in the Nether by a player. Affected by looting. - Void Endermen no longer drop Eyes of Ender. Instead they can drop splash potions **(Slow Falling for 1:30 or Healing III but Slow Falling is more likely)**. Affected by looting. - Iron Guardians **(naturally spawned only)** no longer always drop an emerald block. Now it's a 40% chance with +10% chance per looting level. Must be killed by a player. - Eruption Cubes now can drop Fire Resistance Potions **(12 minutes)** at a 7% chance with +1% chance per looting level. Must be killed by a player. - Twilight Phantoms now rarely drop "Edible Phantom Wings" which are an Elytra with 61 durability **(60 sec of flight)**. **It cannot be upgraded, hotswapped or repaired.** However, it is edible and can be eaten once used up! > **Note: 15% chance to drop +1% chance per level of looting. Think of it like a mini-elytra that can be used early game and disposed of easily when used up. Also I thought it would be an interesting addition and might be removed/replaced in the future.** - Piglin Overseers no longer drop iron nuggets. - Pillager Spreadshooters can now drop potions of luck at a 1% chance +0.5% chance per level of looting. Must be killed by a player. - Withering Souls can now rarely drop Wither Skeleton skulls. 5% chance +1% chance per level of looting. Must be killed by a player. - Many Elite drops are now affected by the looting enchantment. Certain elite mob drops now require the player to recieve kill credit to drop. - Legendary tools and empowered tools/melee weapons now show the default green attributes like vanilla minecraft tools/melee weapons. > **Note: Attribute values remain unchanged. Only how they are displayed is changed! Also this only applies to Attack Damage and Attack Speed!** - Fixed Cursed Bogged not being able to be sheared for extra mushrooms. - Fixed Generic elite loot drop table only ever giving one of any of it's drops besides experience bottles. - Fixed Raging Hoglins not giving cooked porkchops when killed while on fire.
release

Die by the Sword v2.4.2

v2.4.2+mod
5 февр. 2025 г.33Minecraft: 1.21.4forge
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Что нового
- Added "This is SPARTA! II" challenge advancement. Requires killing a Tormented Zombified Piglin by having it fall to it's death. - Added "Exp Hoarder" advancement for having a full stack of 64 bottles of enchanting. - Added two secret advancements related to obtaining legendary items. Both are hidden. - Increased Cursed Bogged health. **(50 -> 55)** - Increased Vindicator Beserker movement speed. **(0.27 -> 0.28)** - Increased Piglin Commander enemy aura buff radius. **(8m -> 10m)** - Increased Piglin Commander enemy aura buffs. **(Strength I and Regeneration I -> Strength I and Regeneration II)** - Reduced Elite Zombie movement underground speed bonus. **(+40% -> +20%)** - The following elite loot tables have been changed/have been modified: > 1. _Legendary Items now require the player to recieve kill credit for them to drop. So they won't show up in auto mob grinders anymore._ > 2. _All generic elite loot (diamonds, emeralds, exp pots, etc.) now require the player to recieve kill credit for them to drop._ > 3. _Cooked Beef and Emeralds in the generic elite drop table now drop more often and are now affected by the looting enchantment. However, emeralds have a lower drop amount._ > 4. _Diamonds in the generic elite drop table now drop less often._ > 5. _Many more drop table changes but too many to list... Some nerfs some buffs. Although additions/removals will be documented here._ - Hell Endermen can now occasionally drop Fire Resistance potions **(3 minute or 8 minutes but 3 minute is more likely)** if killed in the Nether by a player. Affected by looting. - Void Endermen no longer drop Eyes of Ender. Instead they can drop splash potions **(Slow Falling for 1:30 or Healing III but Slow Falling is more likely)**. Affected by looting. - Iron Guardians **(naturally spawned only)** no longer always drop an emerald block. Now it's a 40% chance with +10% chance per looting level. Must be killed by a player. - Eruption Cubes now can drop Fire Resistance Potions **(12 minutes)** at a 7% chance with +1% chance per looting level. Must be killed by a player. - Twilight Phantoms now rarely drop "Edible Phantom Wings" which are an Elytra with 61 durability **(60 sec of flight)**. **It cannot be upgraded, hotswapped or repaired.** However, it is edible and can be eaten once used up! > **Note: 15% chance to drop +1% chance per level of looting. Think of it like a mini-elytra that can be used early game and disposed of easily when used up. Also I thought it would be an interesting addition and might be removed/replaced in the future.** - Piglin Overseers no longer drop iron nuggets. - Pillager Spreadshooters can now drop potions of luck at a 1% chance +0.5% chance per level of looting. Must be killed by a player. - Withering Souls can now rarely drop Wither Skeleton skulls. 5% chance +1% chance per level of looting. Must be killed by a player. - Many Elite drops are now affected by the looting enchantment. Certain elite mob drops now require the player to recieve kill credit to drop. - Legendary tools and empowered tools/melee weapons now show the default green attributes like vanilla minecraft tools/melee weapons. > **Note: Attribute values remain unchanged. Only how they are displayed is changed! Also this only applies to Attack Damage and Attack Speed!** - Fixed Cursed Bogged not being able to be sheared for extra mushrooms. - Fixed Generic elite loot drop table only ever giving one of any of it's drops besides experience bottles. - Fixed Raging Hoglins not giving cooked porkchops when killed while on fire.
release

Die by the Sword v2.4.2

v2.4.2+mod
5 февр. 2025 г.142Minecraft: 1.21.4fabric
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Что нового
- Added "This is SPARTA! II" challenge advancement. Requires killing a Tormented Zombified Piglin by having it fall to it's death. - Added "Exp Hoarder" advancement for having a full stack of 64 bottles of enchanting. - Added two secret advancements related to obtaining legendary items. Both are hidden. - Increased Cursed Bogged health. **(50 -> 55)** - Increased Vindicator Beserker movement speed. **(0.27 -> 0.28)** - Increased Piglin Commander enemy aura buff radius. **(8m -> 10m)** - Increased Piglin Commander enemy aura buffs. **(Strength I and Regeneration I -> Strength I and Regeneration II)** - Reduced Elite Zombie movement underground speed bonus. **(+40% -> +20%)** - The following elite loot tables have been changed/have been modified: > 1. _Legendary Items now require the player to recieve kill credit for them to drop. So they won't show up in auto mob grinders anymore._ > 2. _All generic elite loot (diamonds, emeralds, exp pots, etc.) now require the player to recieve kill credit for them to drop._ > 3. _Cooked Beef and Emeralds in the generic elite drop table now drop more often and are now affected by the looting enchantment. However, emeralds have a lower drop amount._ > 4. _Diamonds in the generic elite drop table now drop less often._ > 5. _Many more drop table changes but too many to list... Some nerfs some buffs. Although additions/removals will be documented here._ - Hell Endermen can now occasionally drop Fire Resistance potions **(3 minute or 8 minutes but 3 minute is more likely)** if killed in the Nether by a player. Affected by looting. - Void Endermen no longer drop Eyes of Ender. Instead they can drop splash potions **(Slow Falling for 1:30 or Healing III but Slow Falling is more likely)**. Affected by looting. - Iron Guardians **(naturally spawned only)** no longer always drop an emerald block. Now it's a 40% chance with +10% chance per looting level. Must be killed by a player. - Eruption Cubes now can drop Fire Resistance Potions **(12 minutes)** at a 7% chance with +1% chance per looting level. Must be killed by a player. - Twilight Phantoms now rarely drop "Edible Phantom Wings" which are an Elytra with 61 durability **(60 sec of flight)**. **It cannot be upgraded, hotswapped or repaired.** However, it is edible and can be eaten once used up! > **Note: 15% chance to drop +1% chance per level of looting. Think of it like a mini-elytra that can be used early game and disposed of easily when used up. Also I thought it would be an interesting addition and might be removed/replaced in the future.** - Piglin Overseers no longer drop iron nuggets. - Pillager Spreadshooters can now drop potions of luck at a 1% chance +0.5% chance per level of looting. Must be killed by a player. - Withering Souls can now rarely drop Wither Skeleton skulls. 5% chance +1% chance per level of looting. Must be killed by a player. - Many Elite drops are now affected by the looting enchantment. Certain elite mob drops now require the player to recieve kill credit to drop. - Legendary tools and empowered tools/melee weapons now show the default green attributes like vanilla minecraft tools/melee weapons. > **Note: Attribute values remain unchanged. Only how they are displayed is changed! Also this only applies to Attack Damage and Attack Speed!** - Fixed Cursed Bogged not being able to be sheared for extra mushrooms. - Fixed Generic elite loot drop table only ever giving one of any of it's drops besides experience bottles. - Fixed Raging Hoglins not giving cooked porkchops when killed while on fire.
release

Die by the Sword v2.4.2

v2.4.2
5 февр. 2025 г.34Minecraft: 1.21.4datapack
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Что нового
- Added "This is SPARTA! II" challenge advancement. Requires killing a Tormented Zombified Piglin by having it fall to it's death. - Added "Exp Hoarder" advancement for having a full stack of 64 bottles of enchanting. - Added two secret advancements related to obtaining legendary items. Both are hidden. - Increased Cursed Bogged health. **(50 -> 55)** - Increased Vindicator Beserker movement speed. **(0.27 -> 0.28)** - Increased Piglin Commander enemy aura buff radius. **(8m -> 10m)** - Increased Piglin Commander enemy aura buffs. **(Strength I and Regeneration I -> Strength I and Regeneration II)** - Reduced Elite Zombie movement underground speed bonus. **(+40% -> +20%)** - The following elite loot tables have been changed/have been modified: > 1. _Legendary Items now require the player to recieve kill credit for them to drop. So they won't show up in auto mob grinders anymore._ > 2. _All generic elite loot (diamonds, emeralds, exp pots, etc.) now require the player to recieve kill credit for them to drop._ > 3. _Cooked Beef and Emeralds in the generic elite drop table now drop more often and are now affected by the looting enchantment. However, emeralds have a lower drop amount._ > 4. _Diamonds in the generic elite drop table now drop less often._ > 5. _Many more drop table changes but too many to list... Some nerfs some buffs. Although additions/removals will be documented here._ - Hell Endermen can now occasionally drop Fire Resistance potions **(3 minute or 8 minutes but 3 minute is more likely)** if killed in the Nether by a player. Affected by looting. - Void Endermen no longer drop Eyes of Ender. Instead they can drop splash potions **(Slow Falling for 1:30 or Healing III but Slow Falling is more likely)**. Affected by looting. - Iron Guardians **(naturally spawned only)** no longer always drop an emerald block. Now it's a 40% chance with +10% chance per looting level. Must be killed by a player. - Eruption Cubes now can drop Fire Resistance Potions **(12 minutes)** at a 7% chance with +1% chance per looting level. Must be killed by a player. - Twilight Phantoms now rarely drop "Edible Phantom Wings" which are an Elytra with 61 durability **(60 sec of flight)**. **It cannot be upgraded, hotswapped or repaired.** However, it is edible and can be eaten once used up! > **Note: 15% chance to drop +1% chance per level of looting. Think of it like a mini-elytra that can be used early game and disposed of easily when used up. Also I thought it would be an interesting addition and might be removed/replaced in the future.** - Piglin Overseers no longer drop iron nuggets. - Pillager Spreadshooters can now drop potions of luck at a 1% chance +0.5% chance per level of looting. Must be killed by a player. - Withering Souls can now rarely drop Wither Skeleton skulls. 5% chance +1% chance per level of looting. Must be killed by a player. - Many Elite drops are now affected by the looting enchantment. Certain elite mob drops now require the player to recieve kill credit to drop. - Legendary tools and empowered tools/melee weapons now show the default green attributes like vanilla minecraft tools/melee weapons. > **Note: Attribute values remain unchanged. Only how they are displayed is changed! Also this only applies to Attack Damage and Attack Speed!** - Fixed Cursed Bogged not being able to be sheared for extra mushrooms. - Fixed Generic elite loot drop table only ever giving one of any of it's drops besides experience bottles. - Fixed Raging Hoglins not giving cooked porkchops when killed while on fire.
release

Die by the Sword v2.4.1

v2.4.1+mod
21 янв. 2025 г.24Minecraft: 1.21.4neoforge
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Что нового
- Fixed the playermade Iron Guardian killing the Iron Golem it spawned from. The Iron Golem it spawned from will now vanish instead of dying. - Fixed Elite Endermen and Elite skeletons spawning rampantly upon entering the nether under rare circumstances. - Fixed Elite Piglins STILL not being distracted by gold.
release

Die by the Sword v2.4.1

v2.4.1+mod
21 янв. 2025 г.45Minecraft: 1.21.4forge
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Что нового
- Fixed the playermade Iron Guardian killing the Iron Golem it spawned from. The Iron Golem it spawned from will now vanish instead of dying. - Fixed Elite Endermen and Elite skeletons spawning rampantly upon entering the nether under rare circumstances. - Fixed Elite Piglins STILL not being distracted by gold.
release

Die by the Sword v2.4.1

v2.4.1+mod
21 янв. 2025 г.43Minecraft: 1.21.4fabric
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Что нового
- Fixed the playermade Iron Guardian killing the Iron Golem it spawned from. The Iron Golem it spawned from will now vanish instead of dying. - Fixed Elite Endermen and Elite skeletons spawning rampantly upon entering the nether under rare circumstances. - Fixed Elite Piglins STILL not being distracted by gold.
release

Die by the Sword v2.4.1

v2.4.1
21 янв. 2025 г.32Minecraft: 1.21.4datapack
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Что нового
- Fixed the playermade Iron Guardian killing the Iron Golem it spawned from. The Iron Golem it spawned from will now vanish instead of dying. - Fixed Elite Endermen and Elite skeletons spawning rampantly upon entering the nether under rare circumstances. - Fixed Elite Piglins STILL not being distracted by gold.
release

Die by the Sword v2.4

v2.4+mod
14 янв. 2025 г.23Minecraft: 1.21.4neoforge
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Что нового
- Added Blaze elite variant **(90hp, low armor, leaves a trail of fire whenever it's on the ground, melee attacks ignite targets for a long time)**\ **_Note: Hoppers, Slime blocks and Honey blocks are excluded from being lit on fire._** - Added Shulker elite variant **(100hp, completely silent/invisible but upon taking damage for the first time reveals itself and permanently loses it's invisibility/silence)**\ _Note: Invisibility potion particle effects are visible. If you see something that is invisible randomly in an end city... that's likely one of them._ - Added Hellfire Bundle. They are only obtainable from Elite Blazes which always drop one _(filled with that elite's standard loot)_. The Hellfire Bundle is resistant to fire/lava.\ **(This is done to prevent the elite's loot from burning accidently due to it's special ability. It also serves as an upgraded bundle variant.)** - Added new legendary "Hunter's Regret" bow **(4.5k durability, Power VI, Piercing V, Infinity)** - Withering Souls now have a damage sound when hit. - **(Resource Pack)** Added Elite Phantom and Elite Pillager custom textures. **(No compatability with Fresh Animations yet)** - **(Experimental)** Added a custom trial spawner for testing purposes but can be accessed via a function command. The spawner has the following properties below:\ **Normal Difficulty Info:** Spawns an Elite Blaze or an Elite Breeze. Max enemies/Max enemies spawned at once increases by +1 per player.\ **Ominous Difficulty Modifiers:** Enemy Max HP +50%, Enemy ATK +25% (Rounded down), Enemies regenerate hp slowly, +1 Max Enemies spawned.\ _Currently no real rewards given..._ - Fixed cases where if you have the "Spawn Animations" datapack on, Withered Knights occasionally would spawn with only half health. - Fixed Everburn's 2nd lore line not being italicized.
release

Die by the Sword v2.4

v2.4+mod
14 янв. 2025 г.26Minecraft: 1.21.4forge
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Что нового
- Added Blaze elite variant **(90hp, low armor, leaves a trail of fire whenever it's on the ground, melee attacks ignite targets for a long time)**\ **_Note: Hoppers, Slime blocks and Honey blocks are excluded from being lit on fire._** - Added Shulker elite variant **(100hp, completely silent/invisible but upon taking damage for the first time reveals itself and permanently loses it's invisibility/silence)**\ _Note: Invisibility potion particle effects are visible. If you see something that is invisible randomly in an end city... that's likely one of them._ - Added Hellfire Bundle. They are only obtainable from Elite Blazes which always drop one _(filled with that elite's standard loot)_. The Hellfire Bundle is resistant to fire/lava.\ **(This is done to prevent the elite's loot from burning accidently due to it's special ability. It also serves as an upgraded bundle variant.)** - Added new legendary "Hunter's Regret" bow **(4.5k durability, Power VI, Piercing V, Infinity)** - Withering Souls now have a damage sound when hit. - **(Resource Pack)** Added Elite Phantom and Elite Pillager custom textures. **(No compatability with Fresh Animations yet)** - **(Experimental)** Added a custom trial spawner for testing purposes but can be accessed via a function command. The spawner has the following properties below:\ **Normal Difficulty Info:** Spawns an Elite Blaze or an Elite Breeze. Max enemies/Max enemies spawned at once increases by +1 per player.\ **Ominous Difficulty Modifiers:** Enemy Max HP +50%, Enemy ATK +25% (Rounded down), Enemies regenerate hp slowly, +1 Max Enemies spawned.\ _Currently no real rewards given..._ - Fixed cases where if you have the "Spawn Animations" datapack on, Withered Knights occasionally would spawn with only half health. - Fixed Everburn's 2nd lore line not being italicized.
release

Die by the Sword v2.4

v2.4+mod
14 янв. 2025 г.43Minecraft: 1.21.4fabric
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Что нового
- Added Blaze elite variant **(90hp, low armor, leaves a trail of fire whenever it's on the ground, melee attacks ignite targets for a long time)**\ **_Note: Hoppers, Slime blocks and Honey blocks are excluded from being lit on fire._** - Added Shulker elite variant **(100hp, completely silent/invisible but upon taking damage for the first time reveals itself and permanently loses it's invisibility/silence)**\ _Note: Invisibility potion particle effects are visible. If you see something that is invisible randomly in an end city... that's likely one of them._ - Added Hellfire Bundle. They are only obtainable from Elite Blazes which always drop one _(filled with that elite's standard loot)_. The Hellfire Bundle is resistant to fire/lava.\ **(This is done to prevent the elite's loot from burning accidently due to it's special ability. It also serves as an upgraded bundle variant.)** - Added new legendary "Hunter's Regret" bow **(4.5k durability, Power VI, Piercing V, Infinity)** - Withering Souls now have a damage sound when hit. - **(Resource Pack)** Added Elite Phantom and Elite Pillager custom textures. **(No compatability with Fresh Animations yet)** - **(Experimental)** Added a custom trial spawner for testing purposes but can be accessed via a function command. The spawner has the following properties below:\ **Normal Difficulty Info:** Spawns an Elite Blaze or an Elite Breeze. Max enemies/Max enemies spawned at once increases by +1 per player.\ **Ominous Difficulty Modifiers:** Enemy Max HP +50%, Enemy ATK +25% (Rounded down), Enemies regenerate hp slowly, +1 Max Enemies spawned.\ _Currently no real rewards given..._ - Fixed cases where if you have the "Spawn Animations" datapack on, Withered Knights occasionally would spawn with only half health. - Fixed Everburn's 2nd lore line not being italicized.
release

Die by the Sword v2.4

v2.4
14 янв. 2025 г.25Minecraft: 1.21.4datapack
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Что нового
- Added Blaze elite variant **(90hp, low armor, leaves a trail of fire whenever it's on the ground, melee attacks ignite targets for a long time)**\ **_Note: Hoppers, Slime blocks and Honey blocks are excluded from being lit on fire._** - Added Shulker elite variant **(100hp, completely silent/invisible but upon taking damage for the first time reveals itself and permanently loses it's invisibility/silence)**\ _Note: Invisibility potion particle effects are visible. If you see something that is invisible randomly in an end city... that's likely one of them._ - Added Hellfire Bundle. They are only obtainable from Elite Blazes which always drop one _(filled with that elite's standard loot)_. The Hellfire Bundle is resistant to fire/lava.\ **(This is done to prevent the elite's loot from burning accidently due to it's special ability. It also serves as an upgraded bundle variant.)** - Added new legendary "Hunter's Regret" bow **(4.5k durability, Power VI, Piercing V, Infinity)** - Withering Souls now have a damage sound when hit. - **(Resource Pack)** Added Elite Phantom and Elite Pillager custom textures. **(No compatability with Fresh Animations yet)** - **(Experimental)** Added a custom trial spawner for testing purposes but can be accessed via a function command. The spawner has the following properties below:\ **Normal Difficulty Info:** Spawns an Elite Blaze or an Elite Breeze. Max enemies/Max enemies spawned at once increases by +1 per player.\ **Ominous Difficulty Modifiers:** Enemy Max HP +50%, Enemy ATK +25% (Rounded down), Enemies regenerate hp slowly, +1 Max Enemies spawned.\ _Currently no real rewards given..._ - Fixed cases where if you have the "Spawn Animations" datapack on, Withered Knights occasionally would spawn with only half health. - Fixed Everburn's 2nd lore line not being italicized.
release

Die by the Sword v2.3.1

v2.3.1+mod
1 янв. 2025 г.31Minecraft: 1.21.4neoforge
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Что нового
- (HOTFIX) Fixed the new Legendary Shield not having a name.
release

Die by the Sword v2.3.1

v2.3.1+mod
1 янв. 2025 г.23Minecraft: 1.21.4forge
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Что нового
- (HOTFIX) Fixed the new Legendary Shield not having a name.
release

Die by the Sword v2.3.1

v2.3.1+mod
1 янв. 2025 г.63Minecraft: 1.21.4fabric
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Что нового
- (HOTFIX) Fixed the new Legendary Shield not having a name.
release

Die by the Sword v2.3.1

v2.3.1
1 янв. 2025 г.34Minecraft: 1.21.4datapack
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Что нового
- (HOTFIX) Fixed the new Legendary Shield not having a name.
release

Die by the Sword v2.3

v2.3+mod
31 дек. 2024 г.22Minecraft: 1.21.4neoforge
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Что нового
- Re-added Custom Elite Mob Textures/Models to Die by the Sword.\ _Note: If using the Datapack version and want the custom elite textures downloading the resource pack is required! Additionally EMF and ETF are required as well even if you have the mod version to see the custom textures._ - Added Elite Piglin Brute variant **(150hp, moderate armor, constantly buffs nearby piglins and non-elite piglin brutes with Strength I and Regeneration I excluding self and other elite piglin brutes)**\ **_Note: They DO NOT despawn but are guarenteed to drop a netherite ingot upon death._** - Added Elite Magma Cube variant **(80hp, high armor, attacks set target on fire and jump attacks deal additional damage and launch the target backwards)** - Added new legendary "The Iron Wall" shield. **(7k durability, -20% movement speed when offhanded, Unbreaking III)** - Elite Zombies now have increased movement speed when underground. _This effect is lost very shortly upon being exposed to direct sunlight._ - Changed Drowned Tidehunter's and Unstable Creeper's elite particle effects to match most other elites. - Fixed Elite Piglins not being distracted by golden items. - Fixed Elite Slimes having elite mob particles after being defeated and splitting. - Fixed Elite Breezes not using their abilities when targeting player owned wolves and wardens. - **(Technical)** Reduced the amount of commands being looped by condensing many commands into a single command that checks for certain conditions.
release

Die by the Sword v2.3

v2.3+mod
31 дек. 2024 г.17Minecraft: 1.21.4forge
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Что нового
- Re-added Custom Elite Mob Textures/Models to Die by the Sword.\ _Note: If using the Datapack version and want the custom elite textures downloading the resource pack is required! Additionally EMF and ETF are required as well even if you have the mod version to see the custom textures._ - Added Elite Piglin Brute variant **(150hp, moderate armor, constantly buffs nearby piglins and non-elite piglin brutes with Strength I and Regeneration I excluding self and other elite piglin brutes)**\ **_Note: They DO NOT despawn but are guarenteed to drop a netherite ingot upon death._** - Added Elite Magma Cube variant **(80hp, high armor, attacks set target on fire and jump attacks deal additional damage and launch the target backwards)** - Added new legendary "The Iron Wall" shield. **(7k durability, -20% movement speed when offhanded, Unbreaking III)** - Elite Zombies now have increased movement speed when underground. _This effect is lost very shortly upon being exposed to direct sunlight._ - Changed Drowned Tidehunter's and Unstable Creeper's elite particle effects to match most other elites. - Fixed Elite Piglins not being distracted by golden items. - Fixed Elite Slimes having elite mob particles after being defeated and splitting. - Fixed Elite Breezes not using their abilities when targeting player owned wolves and wardens. - **(Technical)** Reduced the amount of commands being looped by condensing many commands into a single command that checks for certain conditions.
release

Die by the Sword v2.3

v2.3+mod
31 дек. 2024 г.22Minecraft: 1.21.4fabric
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Что нового
- Re-added Custom Elite Mob Textures/Models to Die by the Sword.\ _Note: If using the Datapack version and want the custom elite textures downloading the resource pack is required! Additionally EMF and ETF are required as well even if you have the mod version to see the custom textures._ - Added Elite Piglin Brute variant **(150hp, moderate armor, constantly buffs nearby piglins and non-elite piglin brutes with Strength I and Regeneration I excluding self and other elite piglin brutes)**\ **_Note: They DO NOT despawn but are guarenteed to drop a netherite ingot upon death._** - Added Elite Magma Cube variant **(80hp, high armor, attacks set target on fire and jump attacks deal additional damage and launch the target backwards)** - Added new legendary "The Iron Wall" shield. **(7k durability, -20% movement speed when offhanded, Unbreaking III)** - Elite Zombies now have increased movement speed when underground. _This effect is lost very shortly upon being exposed to direct sunlight._ - Changed Drowned Tidehunter's and Unstable Creeper's elite particle effects to match most other elites. - Fixed Elite Piglins not being distracted by golden items. - Fixed Elite Slimes having elite mob particles after being defeated and splitting. - Fixed Elite Breezes not using their abilities when targeting player owned wolves and wardens. - **(Technical)** Reduced the amount of commands being looped by condensing many commands into a single command that checks for certain conditions.
release

Die by the Sword v2.3

v2.3
31 дек. 2024 г.29Minecraft: 1.21.4datapack
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Что нового
- Re-added Custom Elite Mob Textures/Models to Die by the Sword.\ _Note: If using the Datapack version and want the custom elite textures downloading the resource pack is required! Additionally EMF and ETF are required as well even if you have the mod version to see the custom textures. (Currently not compatible with Fresh Animations)_ - Added Elite Piglin Brute variant **(150hp, moderate armor, constantly buffs nearby piglins and non-elite piglin brutes with Strength I and Regeneration I excluding self and other elite piglin brutes)**\ **_Note: They DO NOT despawn but are guarenteed to drop a netherite ingot upon death._** - Added Elite Magma Cube variant **(80hp, high armor, attacks set target on fire and jump attacks deal additional damage and launch the target backwards)** - Added new legendary "The Iron Wall" shield. **(7k durability, -20% movement speed when offhanded, Unbreaking III)** - Elite Zombies now have increased movement speed when underground. _This effect is lost very shortly upon being exposed to direct sunlight._ - Changed Drowned Tidehunter's and Unstable Creeper's elite particle effects to match most other elites. - Fixed Elite Piglins not being distracted by golden items. - Fixed Elite Slimes having elite mob particles after being defeated and splitting. - Fixed Elite Breezes not using their abilities when targeting player owned wolves and wardens. - **(Technical)** Reduced the amount of commands being looped by condensing many commands into a single command that checks for certain conditions.
release

Die by the Sword v2.2.1

v2.2.1+mod
25 дек. 2024 г.24Minecraft: 1.21.4neoforge
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Что нового
- **Die by the Sword is now available in Fabric/Forge/NeoForge Mod form!**\ _**(Please head to the bug tracker link if any issues arise from the mod versions of the datapack)**_ - Leader Enemies are now referred to as Elite Enemies.\ _(Although internally they are still referenced as leaders)_ - Naturally spawned Elite Vindicators and Evokers no longer despawn.\ _(Summoned ones via function commands still do despawn)_
release

Die by the Sword v2.2.1

v2.2.1+mod
25 дек. 2024 г.23Minecraft: 1.21.4forge
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Что нового
- **Die by the Sword is now available in Fabric/Forge/NeoForge Mod form!**\ _**(Please head to the bug tracker link if any issues arise from the mod versions of the datapack)**_ - Leader Enemies are now referred to as Elite Enemies.\ _(Although internally they are still referenced as leaders)_ - Naturally spawned Elite Vindicators and Evokers no longer despawn.\ _(Summoned ones via function commands still do despawn)_
release

Die by the Sword v2.2.1

v2.2.1+mod
25 дек. 2024 г.43Minecraft: 1.21.4fabric
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Что нового
- **Die by the Sword is now available in Fabric/Forge/NeoForge Mod form!**\ _**(Please head to the bug tracker link if any issues arise from the mod versions of the datapack)**_ - Leader Enemies are now referred to as Elite Enemies.\ _(Although internally they are still referenced as leaders)_ - Naturally spawned Elite Vindicators and Evokers no longer despawn.\ _(Summoned ones via function commands still do despawn)_
release

Die by the Sword v2.2.1

v2.2.1
25 дек. 2024 г.21Minecraft: 1.21.4datapack
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Что нового
- **Die by the Sword is now available in Fabric/Forge/NeoForge Mod form!**\ _**(Please head to the bug tracker link if any issues arise from the mod versions of the datapack)**_ - Leader Enemies are now referred to as Elite Enemies.\ _(Although internally they are still referenced as leaders)_ - Naturally spawned Elite Vindicators and Evokers no longer despawn.\ _(Summoned ones via function commands still do despawn)_
release

Die by the Sword v2.2

v2.2
20 дек. 2024 г.21Minecraft: 1.21.3, 1.21.4datapack
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Что нового
- Added Legendary rarity items _(Currently only 3)_ which drop very rarely from leader mobs. **Legendary items cannot be upgraded or repaired in any way.** However, they have massive durability pools to compensate.\ **_Note: Drinking a luck potion dropped by illager leaders gives you another roll for a legendary drop._** - Added Hoglin leader variant _(140hp, isn't slowed down by movement slowing terrain, deals increased knockback, attacks can disable shields, increased movement speed)_\ _**Note: Has a chance to drop netherite scrap.**_ - Increased exp reward for the **[Live by the Sword]** advancement. **(500xp -> 5000xp)** - Completing the **[Live by the Sword]** advancement now gives you a random legendary item. - Reduced leader mob spawn chance. **(3.5% -> 3%)** - Fixed Tormented Zombified Piglins no longer losing HP when directly targeting an enemy. - Fixed most leader enemies only ever giving a single experience bottle when killed.
release

Die by the Sword v2.1.1

v2.1.1
10 дек. 2024 г.16Minecraft: 1.21.3, 1.21.4datapack
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Что нового
- **Temporarily removed the custom leader mob textures. These will be put into their own resource pack which will be available to download in the near future.** - Added Pilgin leader variant **(70hp, high armor, can be distracted with gold, attacks set target on fire)**\ _**Note: Is able to drop netherite scrap very rarely and can drop gilded blackstone making both renewable.**_ - Radiant Glow Berries no longer require experience bottles but instead will require gold ingots only. - Radiant Glow Berries now give 10 seconds of Regeneration I. - Radiant Glow Berries now gives more saturation **(7 -> 7.6)** - Totem of Undying Rage gives Resistance V for a longer time **(5sec -> 10sec)** - All leader mobs now always drop atleast 2 experience potions upon death. - Renamed "Puppeted Zombified Piglin" to "Tormented Zombified Piglin" - Fixed Empowered Trident and Empowered Netherite Axe recipes not properly working.
release

Die by the Sword v2.1

v2.1
5 нояб. 2024 г.19Minecraft: 1.21.2, 1.21.3datapack
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Что нового
- Added Zombified Piglin leader variant **(120hp, high armor and damage. Constantly loses hp when actively targeting another entity. Takes 250% fall damage)** - Added Arrow of Decay **(Inflicts Wither for 30 seconds)**. Shapeless. Costs 1 arrow, wither rose, soul sand, soul soil for 16 arrows of decay. **(As with all custom recipies. Unlocks upon killing your first leader enemy)**\ **_NOTE: This item will be removed if Mojang ever adds an official way to get Arrows of Decay on Java Edition._** - Added a new Advancement for killing a Damned Ghast with a fireball. **(Better learn how to reflect fireballs!)** - Empowered Maces now give +1 Entity Interaction Range **(To better justify the high upgrade cost)** - Veteran Skeletons can now spawn in the Nether as well as an alternative to a Withering Soul. - Greater Endermen and Hell Endermen can now spawn in the End as well as an alternative to Void Endermen. - Hell Endermen and Void Endermen now have their own custom textures. **(ETF and MTF required to see them as well as putting a copy of the Datapack in your resource pack folder)** - Hell Endermen are no longer are constantly on fire. - Void Endermen now have smoke particles instead of end rod particles. - Updated the Datapack loading message. Also changed some of the new message to inform the user about being able to use the datapack as a resource pack for custom textures with ETF and MTF installed. - Reduced Leader spawn chance **(4% -> 3.5%)** **(As more "leader" enemies are added they will become more common since more mobs can spawn as them)**
release

Die by the Sword v2.0.1

v2.0.1
29 окт. 2024 г.14Minecraft: 1.21.2, 1.21.3datapack
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Что нового
- Fixed Empowered Wolf Armor and Empowered Diamond Horse Armor being able to give benefits when being held offhand/mainhand giving an extreme advantage in combat.
release

Die by the Sword v2.0

v2.0
29 окт. 2024 г.12Minecraft: 1.21.2, 1.21.3datapack
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Что нового
- Added Custom Textures for the Elite Zombie, Veteran Skeleton, Unstable Creeper and Greater Enderman. _(Experimental, custom textures require a copy of the Datapack to also be placed into your resource pack folder)_\ **Note: Requires ETF and EMF installed for the textures to appear.** - Added Wither Skeleton leader _(120hp, Slow upon first spawning, unable to be knocked back. Revives upon death with 50% max health and will not move, do no damage, and be invulnerable for 3 seconds. After revival state finishes, Movement speed and attack damage increases significantly but now takes knockback.)_ - Added Skeleton leader variant for the nether _(80hp, silent only for occasional ominous moans, is not slowed down by terrian that normally slows, long follow ranges allow it to track unsuspecting players from much further away and close the distance, very high attack knockback.)_\ **Note: It's near silence and high knockback make it a dangerous threat in the nether. You cannot even see it's nametag...** - Added Ghast leader _(50hp, explosion power of fireballs is doubled, prevents itself from dying twice requiring 3 hits from a reflected fireball to kill)_ - Added Cleansing Gel. Shapeless craftable with Slimeballs, Dragon's Breath and Rotten Flesh. Clears all negative effects on use. 30 sec cooldown.\ **Note: Does not clear negative effects from mods.** - Added Radiant Glow Berries. Shaped craftable with gold ingots, experience bottles, and glow berries. Alternative to Golden Apples. Applies Resistance I and Speed I for 2 minutes on consumption. More hunger filled but less saturation. Faster consume rate. - Added Totem of Undying Rage. Rather than heal upon death. Grants 5 seconds of Resistance V and 10 seconds of Strength V. Crafty players could take advantage of that damage boost... - Fixed the "revoke_recipes" command not revoking all Die by the Sword recipes.
release

Die by the Sword v1.9.2

v1.9.2
22 окт. 2024 г.11Minecraft: 1.21.2, 1.21.3datapack
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Что нового
- Fixed give commands not working to give you Empowered Items (Hotfix)
release

Die by the Sword v1.9.1

v1.9.1
22 окт. 2024 г.15Minecraft: 1.21.2, 1.21.3datapack
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Что нового
- Updated to 1.21.2 - Increased Empowered Elytra's armor (2 -> 4)
release

Die by the Sword v1.9

v1.9
21 окт. 2024 г.111Minecraft: 1.21.1datapack
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Что нового
- Added Slime leader variant (60hp, has several slimes ontop of it's head) - Added Silverfish leader variant (40hp, Large and easy to hit, moderate damage, can spawn from non-natural sources) - Added Iron Golem leader variant (200hp, Permanent Resistance I effect, health regenerates slowly, very high damage)\ **Note: Leader Golems can be spawned by player creation but they have -50hp, have no leader related drops, and DO NOT count towards killing one of every leader enemy.** - Endermen leaders now have two extra variants that spawn depending on the dimension the leader spawns in:\ **Hell Enderman - Spawns in the Nether. Immune to fire/constantly on fire. +30hp and +2 base attack damage from base version. Attacks set target on fire.**\ **Void Enderman - Spawns in the End. +60hp and +4 base attack damage from base version.** - Gusting Breezes will no longer use their [Wind Charge Burst] ability if it is not actively targeting an Iron Golem or a Player. - Reduced Greater Enderman health (90 -> 70) - Fixed dying by the Gusting Breeze's arrow attack not giving a proper death message.
release

Die by the Sword v1.8.1

v1.8.1
17 окт. 2024 г.11Minecraft: 1.21.1datapack
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Что нового
- Reduced Ravager leader base damage (20 -> 16) and reduced the attack speed of the rider. - Reduced Ravager leader health (200 -> 160)\ _Felt the War Ravager was a bit too difficult even after some extra testing so it was nerfed to make it more manageable to deal with._
release

Die by the Sword v1.8

v1.8
16 окт. 2024 г.12Minecraft: 1.21.1datapack
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Что нового
- Added Breeze leader variant. (80hp, Permanent Wind Charged effect, Arrows are constantly shot downwards if the Breeze is in the air, occasionally shoots wind charges in 8 directions if on ground) _**(First time making mobs with abilities)**_ - Added Cave Spider leader variant. (35hp, Small and hard to hit, moderate damage) - Added function to give all tools/misc related empowered items. **(Good for creative mode/testing)** - Added function to give all combat related empowered items. **(Good for creative mode/testing)** - The Empowered Netherite Axe is now considered a tool and now has +500 extra durability rather than +200. - All Empowered Netherite Tools now have +1 block interaction range to make them a little more worth the high cost. - The Empowered Trident now has +1 entity interaction range to make it a bit better for the high upgrade cost.
release

Die by the Sword v1.7

v1.7
14 окт. 2024 г.15Minecraft: 1.21.1datapack
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Что нового
- Completely revamped leader mob spawning to be truly random and no longer rely on a system of dummy players/scoreboards. All leaders have a 4% chance to spawn on eligable mobs **(Subject to change)**. - Leader Vindicators and Evokers now spawn at the same rate as other leader mobs in accordance to the new system. This may be subject to change in later versions. - Added Ravager leader variant (200hp, slowly regenerates health, has 5 armor naturally, comes with ranged rider on top)\ **Note: Killing the Rider is NOT required for the [Live by the Sword] advancement but is counted if you do kill it and haven't killed a Pillager leader** - Added Witch leader variant (75hp, permanent Infested effect, has Thorns enchanted chestplate on) - Added Phantom leader variant (50hp, permanent Fire Resistance effect, high damage) - Added Empowered Mace and Empowered Trident (+200 durability, +1 extra damage) - Added Empowered Wolf Armor (+36 durability, +100% attack damage, +1 knockback resistance, +1 safe fall distance, -30% burning duration) - Added Empowered Elytra (+100 durability, +2 armor) - Added Empowered Diamond Horse Armor (+50% max health, +1 knockback resistance, +16 armor, +3 armor toughness) - Fixed Ferocious Spider still not having the increased health.
release

Die by the Sword v1.6

v1.6
9 окт. 2024 г.13Minecraft: 1.21.1datapack
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Что нового
- Added Empowered Netherite Tool/Weapon/Armor set. All Empowered Netherite (Tools have +500 more durability) has +200 more durability than their non-empowered counterparts.\ **_Note: Full Empowered Netherite has +10 Max hp. Empowered Netherite weapons deal +1 extra damage._** - Added Empowered Crossbow/Bow. Both have +500 durability. Crossbow comes with natural Power II. Bow comes with natural Breach II _(Yes the breach enchant actually works on bows. I did alot of testing...)_ - Added Empowered Shield. Has +200 durability. Gives +2 Max hp and +2 Armor when offhanded. - Added many crafting recipes for the new empowered gear set. Requires exp bottles, netherite ingots and nether stars. You'll have to harvest the condensed energies of Withers... - Increased Ferocious Spider health. _(35 -> 45)_ - Obtaining the [First Blood] advancement now unlocks all empowered item recipes. - Added new advancement for obtaining ingredients needed to craft empowered items. - Added new advancement for crafting each one of the empowered items atleast once.
release

Die by the Sword v1.5.1

v1.5.1
8 окт. 2024 г.15Minecraft: 1.21.1datapack
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Что нового
- Fixed Vindicator, Pillager, and Evoker leader mobs not counting towards the [Live by the Sword] advancement
release

Die by the Sword v1.5

v1.5
8 окт. 2024 г.9Minecraft: 1.21.1datapack
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Что нового
- All leader mobs have certain drop tables now affected by the luck attribute. - Improved leader generic drops. Replaced leather with Steak. Raw iron and Raw copper are now in bar form when dropped rather than raw. - Added Potion of Luck (dropped by the new Vindicator leader variant) - Added Pillager leader variant (15 Fireworks as ammo upon spawn, 60 hp, resistant to explosions, slowly regens hp) - Added Vindicator leader variant (High damage w/ partial armor ignore, slow movement speed, 70hp, slowly regens hp, offhands totem of undying)\ _Note: Vindicator leaders spawn 25% more often than other leaders due to the mob's rarity (only appearing in one structure and raids)_ - Added Evoker leader variant (Spawns with 5 armor, 70hp, regens hp, offhands totem of undying)\ _Note: Evoker leaders spawn 75% more often than other leaders due to the mob's rarity (only appearing in one structure and raids)_
release

Die by the Sword v1.4

v1.4
6 окт. 2024 г.8Minecraft: 1.21.1datapack
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Что нового
- Added Bogged leader variant - Added Drowned leader variant - Added new Advancement for killing the new Drowned leader variant with a thrown trident - All leader enemies now have a chance to rarely drop 1-2 diamonds and now can drop up to 3 experience bottles on death. - Ferocious Spiders now always have the Weaving potion effect applied to them.
release

Die by the Sword v1.3

v1.3
4 окт. 2024 г.14Minecraft: 1.21.1datapack
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Что нового
- Added new Advancement for using a flint and steel on an Unstable Creeper. _(30 xp + Unstable Creeper drops reward)_ - Added new Advancement for killing an Unyielding Stray by pushing/causing it to fall to it's death. _(50 exp reward)_ - Added debugging functions to directly summon Leader enemies. _(Requires Commands Enabled)_ - Fixed bug that caused Leader enemies to instantly spawn upon the first mob of their respective type spawning when the world was opened/re-opened or after using /reload.
release

Die by the Sword v1.2

v1.2
3 окт. 2024 г.11Minecraft: 1.21.1datapack
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Что нового
- Added Husk leader variant (Fast movement speed, Able to step up 1 block) - Added Stray leader variant (Low hp, extremely fast healing, takes +100% extra fall damage) **_(Tip: It has to be 1 shot. A crit with an iron axe or higher will do the trick)_** - Added 3 Advancements. A default starting one, one for killing any leader mob (25 exp reward), and one for killing one of every current leader mob (500 exp reward).
release

Die by the Sword v1.1

v1.1
2 окт. 2024 г.11Minecraft: 1.21.1datapack
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Что нового
- Added custom loot tables for all "leader" enemies (Currently a WIP but they do drop loot now) - Added Spider leader variant - Reduced Veteran Skeleton hp (60 -> 50) - Reduced Greater Enderman hp (100 -> 90) - Fixed bug in spawning mechanics that sometimes made it impossible for leader mobs to spawn if their spawn rate was increased.
beta

Die by the Sword v1.0 BETA

v1.0
29 сент. 2024 г.17Minecraft: 1.21.1datapack
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Что нового
Inital Datapack BETA release