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DG Spawners

Complete spawner plugin for Paper 1.21+. GUI shop, upgrades, auto-collect, virtual storage, holograms, trust system. Place on any block.

Автор: DragosGeorge1,1 тыс.2обновлён 22 авг. 2026 г.
Механики игрыМобыУтилиты

Описание

DGspawners

A complete spawner plugin for Paper 1.21+. GUI shop, smart upgrades, virtual storage, auto-collect, holograms, trust system. Free and open source.

💬 Join the Discord →

What it does

Players buy spawners from a paginated GUI shop, place them on any block (no grass/biome restrictions), and upgrade them with three core stats: mob count, spawn range, spawn speed. Right-click any placed spawner to open the upgrade menu.

Auto-Collect mode kills spawned mobs instantly and routes their loot and XP into virtual storage attached to each spawner. No entity lag, no item lag, no slowdowns even with hundreds of active spawners.

Features

  • 74+ pre-configured mob spawners with per-spawner pricing, permissions, icons, and lore
  • GUI upgrade menu: mob count, spawn range, spawn speed, all with configurable max levels and exponential cost scaling
  • Auto-Collect: kill mobs instantly, store loot and XP virtually
  • Virtual item storage: paginated GUI, withdraw single stacks or everything, upgradeable capacity
  • Virtual XP tank: withdraw all or in safe 30-level chunks, upgradeable capacity
  • Trust system: share spawner access with friends through a clean GUI
  • Floating holograms: live info above each spawner, toggleable per-spawner by the owner
  • Empty Spawner + Conversion GUI: silk touch drops a clean Empty Spawner that converts to any mob at a discounted price
  • Tiered silk touch chances: permissions from 5% to 100% for mining vanilla spawners
  • Place anywhere: cow spawners on stone, fish spawners on netherrack, no vanilla placement rules
  • Per-player limits with permission tiers
  • Anti-grief: protected from creepers, TNT, end crystals, pistons

Performance

DGspawners replaces vanilla spawner ticking with a single optimized task. Spawners in unloaded chunks or with no players nearby cost nothing. Save operations are async. Verified clean on servers with 500+ active spawners.

Commands

  • /spawners opens the shop
  • /spawners list shows your placed spawners
  • /spawners tp <id> teleports to one of yours (requires permission)
  • /spawners info your spawner count and balance
  • /sadmin reload | give | info | remove | top admin tools

Permissions

Core

  • dgspawners.shop access the spawner shop (default: true)
  • dgspawners.place place custom spawners (default: true)
  • dgspawners.break break your own custom spawners (default: true)
  • dgspawners.upgrade use the upgrade menu (default: true)
  • dgspawners.tp use /spawners tp (default: false)
  • dgspawners.admin admin commands (default: op)

Per-mob shop access

  • dgspawners.spawner.<mob> access a specific mob in the shop (e.g. dgspawners.spawner.zombie)
  • dgspawners.spawner.* access ALL spawner types (default: op)

Placement limits (tiered, all default false except bypass)

  • dgspawners.limit.25 up to 25 spawners
  • dgspawners.limit.50 up to 50 spawners
  • dgspawners.limit.100 up to 100 spawners
  • dgspawners.limit.bypass no limit (default: op)

Silk touch on vanilla spawners (tiered chance to mine successfully)

  • dgspawners.silkspawner.5 5% chance
  • dgspawners.silkspawner.10 10% chance
  • dgspawners.silkspawner.20 20% chance
  • dgspawners.silkspawner.40 40% chance
  • dgspawners.silkspawner.60 60% chance
  • dgspawners.silkspawner.80 80% chance
  • dgspawners.silkspawner.100 guaranteed (default: op)

A successful silk touch drops an Empty Spawner. Players place it and right-click to open the Conversion GUI, where they choose a mob type at a configurable discount (default 50% off shop price).

Requirements

  • Paper, Purpur, or Pufferfish 1.21+
  • Java 21+
  • Vault + an economy plugin (EssentialsX, CMI, etc.)

Spigot is not supported. Use Paper.

Support

Found a bug? Have a feature request? Open an issue on the source repository, or 💬 Join the Discord →

License

MIT. Use it, fork it, ship it. A credit is appreciated but not required.

Последние версии

Все версии →
release

DG Spawners 1.0.4

1.0.4
22 авг. 2026 г.582Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur, spigot
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Что нового
# DGspawners 1.0.4 The biggest update since launch: every menu is now fully animated, two community-requested features are in, and a round of fixes and visual polish on top. Thanks to **SpeezyRoyal** for the feature ideas and to **ponkstars** for the report behind the placement fix! ## New: Animated GUIs Every menu now plays the signature DG animation set: - **Reveal on open**: the border zips shut from both ends of the frame, then the content pops in item by item with a rising pitch - **Ambient loop**: a color comet runs along the border in each menu's identity color while the header name shimmers through a moving gradient - Re-opening the same menu (pagination, upgrade refreshes) skips the reveal, so navigation stays instant - Fully configurable under `animations:` in the config (toggle the reveal, the sounds, the speeds, or turn it all off) ## New: Permanent Auto-Collect (fully virtual mode) Set `auto-collect.force-enabled: true` and auto-collect is permanently ON for every spawner: mobs never spawn physically, all loot and XP go straight to virtual storage, players skip the unlock cost, and the toggle shows "Always On". Perfect for lag-free servers. Default is `false`, so nothing changes unless you opt in. (requested by SpeezyRoyal) ## New: Silk Touch Keeps the Mob Type Set `settings.silk-keep-type: true` and mining a vanilla spawner with Silk Touch gives a ready-to-use spawner of that exact mob type instead of an empty one. Vanilla spawners with no type set still drop as empty, and the tiered chance permissions work the same. Default is `false`. (requested by SpeezyRoyal) ## Polished - Progress bars everywhere now show a live percentage next to the bar - Chat got the full premium treatment: per-letter gradient prefix and gradient headers on help, list, info, and leaderboard - Finer typography across every menu: sharper action lines, softer separators, bolder spawner names in key messages ## Fixed - **Placement vs protection plugins**: spawner registration now happens only after every protection plugin (BentoBox, WorldGuard, GriefPrevention...) has had its say, regardless of listener order. This removes a rare "ghost spawner" case where a spawner could keep running even though the block placement was blocked. - Spawners whose block no longer exists are skipped entirely by the spawn ticker. ## Upgrade Notes - Drop-in update. Both new gameplay options are OFF by default. - To get the refreshed chat and menu text styling, delete (or back up) your old `messages.yml` and `gui.yml` so the new ones can generate. If you've customized them, keep your files - everything still works. --- Want a feature or found a bug? Tell us on Discord and get credited: **https://discord.gg/ZZhVKUtSNS**
release

DG Spawners 1.0.3

1.0.3
23 июл. 2026 г.212Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur, spigot
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# DGspawners 1.0.3 The biggest update yet: every mob now drops what it should, and the entire plugin got a full visual makeover. Huge thanks to **juban** for reporting the missing drops and helping us track down every gap! ## Fixed: Missing Mob Drops 23 mobs that should drop loot were dropping nothing. All of them are fixed: - **Warden** now drops sculk catalysts and **Wither** now drops nether stars (thanks juban!) - **Mooshroom** now drops beef and leather, just like a cow should - The new 1.21 mobs are covered: **Breeze** drops breeze rods, **Bogged** drops bones and arrows - **Ravager** drops saddles, **Piglin Brute** has a rare golden axe drop - Plus proper drops for Panda, Parrot, Cat, Dolphin, Polar Bear, Horse, Donkey, Mule, Llama, Trader Llama, Skeleton Horse, Zombie Horse, Zombie Villager, Zoglin, Pufferfish, Tropical Fish, Snow Golem, Strider, and Turtle Mobs that drop nothing in vanilla (Allay, Axolotl, Villager, and so on) stay XP-only on purpose. Every table can still be overridden in the config. ## New: Complete Visual Overhaul The whole plugin got a premium redesign, built on full **hex color support** (`&#RRGGBB`), which you can now use in your own customizations too: - **Every GUI rebuilt**: gradient button names, per-feature color identities, status indicators, and clean readable lore on every menu - **Shop redesign**: all 80 mobs got a hand-picked color palette (sculk cyan Warden, fiery Blaze, void-purple Enderman...) and their own personality line - **All chat messages restyled** with a fresh branded look - **Holograms restyled** and now fully customizable: every hologram line lives in `gui.yml`, so you can reword or recolor them like everything else ## Upgrade Notes - Delete (or back up) your old `messages.yml` and `gui.yml` so the new designs can generate, or keep your files if you've customized them. - Everything else is drop-in. Loot fixes apply automatically unless you've overridden those mobs in the config. --- Found a bug? Report it on our Discord and get credited like juban: **https://discord.gg/ZZhVKUtSNS**
release

DG Spawners 1.0.2

1.0.2
17 июл. 2026 г.42Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur, spigot
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# DGspawners 1.0.2 A bug-fix release targeting two issues reported by the community. Big thanks to **ShiroX** for the detailed reports and screenshots that made these easy to track down! ## Fixes - **Fixed duplicate / leftover holograms.** Hologram armor stands were being saved to disk with the chunk, so every server restart left invisible orphans behind. Mining a spawner then removed only the new hologram, leaving the old one floating forever. Holograms are now never written to the world save, and any orphans from previous versions are cleaned up automatically as chunks load. No manual cleanup needed, your world heals itself. - **Fixed spawner data occasionally reverting after a save.** Async save tasks could finish out of order, letting an older snapshot overwrite a newer one on disk (most visible as "my spawners.yml reset"). Saves are now versioned so the newest data always wins. ## New - **`settings.force-placement` config option.** By default DGspawners overrides placement restrictions so spawners can be placed anywhere. If you run a claims or protection plugin (GriefPrevention, Lands, WorldGuard, Towny...), set this to `false` so players can't place spawners inside other players' protected areas. Mob spawning on any surface keeps working either way. ## Upgrade Notes - Drop-in update. The new config option is added automatically with the default value, so existing setups behave exactly as before. - Existing orphaned holograms in your world will disappear on their own as players load those chunks. --- Found a bug? Report it on our Discord and you might get a shout-out too: **https://discord.gg/H9uvbjphPK**
release

DG Spawners 1.0.1

1.0.1
5 июл. 2026 г.91Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur, spigot
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# DGspawners 1.0.1 Full text customization plus a round of stability and performance fixes. No config changes needed, just drop in the new jar (two new files generate automatically). ## New: Customizable Messages & GUIs Every piece of text the plugin shows is now editable. Two new files generate on startup: - **`messages.yml`** - all chat messages, with color codes and placeholders. Change wording, translate to your language, tweak the prefix, whatever you like. - **`gui.yml`** - every GUI title, button name, and lore line. Fully rearrange or reword your menus. Missing a line? No problem. The plugin falls back to sensible defaults, so a partial file never breaks anything. Reload live with `/sadmin reload`. ## Fixes - **Fixed item loss** when withdrawing from virtual storage with a full or nearly full inventory. Items that don't fit now stay safely in storage instead of vanishing. - **Fixed money loss** on empty spawner conversion. If the spawner was broken while the convert menu was open, you're no longer charged for nothing. - **Fixed inflated kill stats**. Kill counts no longer increase when mobs fail to spawn (no free space or un-spawnable type). - **Fixed console spam** from spawners with mob types that can't be world-spawned. These now log once instead of every cycle. - **Fixed a lingering state entry** when a player quit mid-way through adding a trusted player. ## Performance - Cached Vault economy lookups instead of resolving them on every transaction (noticeably lighter when opening the shop). - Cached hot-path spawn settings so they aren't re-read from config on every spawner tick. - Save operations are now guarded against overlapping writes for safer data storage on busy servers. ## Other - Added `softdepend: [Vault]` so the plugin always loads after your economy plugin. --- Thanks for using DGspawners! Report bugs or suggest features on our Discord: **https://discord.gg/ZZhVKUtSNS**
release

DG Spawners 1.0.0

1.0.0
19 мая 2026 г.171Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2paper, purpur
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