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DG: Natural Reproduction

ВЕРСИИ (27)

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DG: Natural Reproduction 1.4.31+26.1

1.4.31+26.1
31 окт. 2026 г.11Minecraft: 26.1fabric
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Что нового
### Added & Modernized - **Minecraft 26.1 Modern Sovereign Port**: - Full compatibility and dedicated standalone JAR for Minecraft 26.1 / 26.1.2. - Native support for Minecraft 26.1 entity types and dynamic GameRules. - Java 25 bytecode and Fabric Loom 1.15 tooling. - **DasikLibrary 1.8.37 Integration**: - Powered by the dedicated DasikLibrary 1.8.37 runtime for autonomous breeding, genetics, and dynamic GameRules. - **Autonomous Reproduction Core Mechanics**: - Autonomous breeding across passive livestock with density cap gating. - Multi-generational inbreeding degradation and hybrid vigor outcrossing. - Pasture enrichment, feeding troughs, and rotational grazing wear. - Pregnancy gestation timers and prenatal pasture nourishment. - Herd social cohesion, alpha leadership election, and coordinated stampede flight. - Zero-allocation spatial partitioning and staggered tick modulo throttling. --- **Links & Resources**: - [Issue Tracker](https://github.com/Rifaditya/DG-natural-reproduction/issues) - [Source Code](https://github.com/Rifaditya/DG-natural-reproduction) - [Wiki & Documentation](https://dasik-mc-studio.pages.dev/dg-natural-reproduction/) - [Support on Ko-fi](https://ko-fi.com/dasikigaijin) - [Discord Community](https://discord.gg/VSHP6mw4qY)
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DG: Natural Reproduction 1.4.31+26.2

1.4.31+26.2
31 окт. 2026 г.17Minecraft: 26.2fabric
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Что нового
### Added & Modernized - **Modern Parity Catch-Up**: - Dedicated subproject segregation for MC 26.2. - DasikLibrary 1.8.37 alignment and genetics scale modifier offset synchronization. - Full compatibility with Minecraft 26.2 Java 25 toolchain and dynamic GameRules. --- **Links & Resources**: - [Issue Tracker](https://github.com/Rifaditya/DG-natural-reproduction/issues) - [Source Code](https://github.com/Rifaditya/DG-natural-reproduction) - [Wiki & Documentation](https://dasik-mc-studio.pages.dev/dg-natural-reproduction/) - [Support on Ko-fi](https://ko-fi.com/dasikigaijin) - [Discord Community](https://discord.gg/VSHP6mw4qY)
release

DG: Natural Reproduction 1.4.37+1.21.11

1.4.37+1.21.11
18 окт. 2026 г.53Minecraft: 1.21.11fabric
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Что нового
## [1.4.37+1.21.11] ### Added & Verified - **Continuous Stunting Curve & Pasture Recovery Headless Test Suite**: - Implemented automated headless fuzz and unit assertions for continuous overcrowding stunting penalties, monotonic non-increasing curve within [0.20f, 0.95f], and severe overcrowding saturation floor (0.20f). - Verified spacious pasture recovery scale boost (+15%) with strict ceiling clamping at 1.20f without overshoot. - Added negative density exploit protection assertions ensuring negative counts clamp safely to count 0. - Asserted scale clamping across confinement boundaries down to the 0.10f minimum allowed limit. - **10,000-Iteration Chaos Property Fuzzing Engine**: - Automated property-based fuzzing injecting NaN, +/-Infinity, astronomical floats, and negative densities with zero exception leaks and saturated clamping. - Verified non-crashing fallback resilience and zero NaN/Infinity leaks across raw scale inputs, entity density counts (-1000 to 200), and dynamic bounds. - Validated saturated scale clamping within technical bounds [0.05f, 2.0f] for astronomical floats (`±1e38f`, `Float.MAX_VALUE`), subnormal floats (`Float.MIN_VALUE`, `±0.0f`), and arithmetic overflows. - Added targeted assertions for direct NaN injection, infinite scale injection (+/-Infinity), and astronomical overflow protection. - **Multi-Era Parity Lockstep**: - Synchronized across all studio anchors. --- **Links & Resources**: - [Issue Tracker](https://github.com/Rifaditya/DG-natural-reproduction/issues) - [Source Code](https://github.com/Rifaditya/DG-natural-reproduction) - [Wiki & Documentation](https://dasik-mc-studio.pages.dev/dg-natural-reproduction/) - [Support on Ko-fi](https://ko-fi.com/dasikigaijin) - [Discord Community](https://discord.gg/VSHP6mw4qY)
release

DG: Natural Reproduction 1.4.37+1.20.1

1.4.37+1.20.1
18 окт. 2026 г.47Minecraft: 1.20.1fabric
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Что нового
## [1.4.37+1.20.1] ### Added & Verified - **Continuous Stunting Curve & Pasture Recovery Headless Test Suite**: - Implemented automated headless fuzz and unit assertions for continuous overcrowding stunting penalties, monotonic non-increasing curve within [0.20f, 0.95f], and severe overcrowding saturation floor (0.20f). - Verified spacious pasture recovery scale boost (+15%) with strict ceiling clamping at 1.20f without overshoot. - Added negative density exploit protection assertions ensuring negative counts clamp safely to count 0. - Asserted scale clamping across confinement boundaries down to the 0.10f minimum allowed limit. - **10,000-Iteration Chaos Property Fuzzing Engine**: - Automated property-based fuzzing injecting NaN, +/-Infinity, astronomical floats, and negative densities with zero exception leaks and saturated clamping. - Verified non-crashing fallback resilience and zero NaN/Infinity leaks across raw scale inputs, entity density counts (-1000 to 200), and dynamic bounds. - Validated saturated scale clamping within technical bounds [0.05f, 2.0f] for astronomical floats (`±1e38f`, `Float.MAX_VALUE`), subnormal floats (`Float.MIN_VALUE`, `±0.0f`), and arithmetic overflows. - Added targeted assertions for direct NaN injection, infinite scale injection (+/-Infinity), and astronomical overflow protection. - **Multi-Era Parity Lockstep**: - Synchronized across all studio anchors. --- **Links & Resources**: - [Issue Tracker](https://github.com/Rifaditya/DG-natural-reproduction/issues) - [Source Code](https://github.com/Rifaditya/DG-natural-reproduction) - [Wiki & Documentation](https://dasik-mc-studio.pages.dev/dg-natural-reproduction/) - [Support on Ko-fi](https://ko-fi.com/dasikigaijin) - [Discord Community](https://discord.gg/VSHP6mw4qY)
release

DG: Natural Reproduction 1.4.37+1.21.1

1.4.37+1.21.1
18 окт. 2026 г.66Minecraft: 1.21.1fabric
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Что нового
## [1.4.37+1.21.1] ### Added & Verified - **Continuous Stunting Curve & Pasture Recovery Headless Test Suite**: - Implemented automated headless fuzz and unit assertions for continuous overcrowding stunting penalties, monotonic non-increasing curve within [0.20f, 0.95f], and severe overcrowding saturation floor (0.20f). - Verified spacious pasture recovery scale boost (+15%) with strict ceiling clamping at 1.20f without overshoot. - Added negative density exploit protection assertions ensuring negative counts clamp safely to count 0. - Asserted scale clamping across confinement boundaries down to the 0.10f minimum allowed limit. - **10,000-Iteration Chaos Property Fuzzing Engine**: - Automated property-based fuzzing injecting NaN, +/-Infinity, astronomical floats, and negative densities with zero exception leaks and saturated clamping. - Verified non-crashing fallback resilience and zero NaN/Infinity leaks across raw scale inputs, entity density counts (-1000 to 200), and dynamic bounds. - Validated saturated scale clamping within technical bounds [0.05f, 2.0f] for astronomical floats (`±1e38f`, `Float.MAX_VALUE`), subnormal floats (`Float.MIN_VALUE`, `±0.0f`), and arithmetic overflows. - Added targeted assertions for direct NaN injection, infinite scale injection (+/-Infinity), and astronomical overflow protection. - **Multi-Era Parity Lockstep**: - Synchronized across all studio anchors. --- **Links & Resources**: - [Issue Tracker](https://github.com/Rifaditya/DG-natural-reproduction/issues) - [Source Code](https://github.com/Rifaditya/DG-natural-reproduction) - [Wiki & Documentation](https://dasik-mc-studio.pages.dev/dg-natural-reproduction/) - [Support on Ko-fi](https://ko-fi.com/dasikigaijin) - [Discord Community](https://discord.gg/VSHP6mw4qY)
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DG: Natural Reproduction 1.4.34+1.21.11

1.4.34+1.21.11
11 окт. 2026 г.50Minecraft: 1.21.11fabric
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Что нового
## [1.4.34+1.21.11] ### Added & Verified - **Lineage & Genetics Headless Verification Suite**: - Implemented automated test assertions for 3-generation pedigree kinship matching, inbreeding progression (Tiers 0-4), gradual generational dilution, and hybrid vigor scaling (+15%). - **Drop Degradation & Codec Serialization**: - Verified Tier 3/4 drop degradation, secondary yield suppression (75% cut), rotten flesh/bone conversion, and deterministic pedigree codec roundtrip. - **Multi-Era Parity Lockstep**: - Synchronized across all studio anchors with full Java 21 bytecode compatibility. --- **Links & Resources**: - [Issue Tracker](https://github.com/Rifaditya/DG-natural-reproduction/issues) - [Source Code](https://github.com/Rifaditya/DG-natural-reproduction) - [Wiki & Documentation](https://dasik-mc-studio.pages.dev/dg-natural-reproduction/) - [Support on Ko-fi](https://ko-fi.com/dasikigaijin) - [Discord Community](https://discord.gg/VSHP6mw4qY)
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DG: Natural Reproduction 1.4.32+26.3

1.4.32+26.3
11 окт. 2026 г.438Minecraft: 26.3fabric
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Что нового
## [1.4.32+26.3] ### Added & Verified - **Lineage & Pedigree Kinship Architecture Verification**: - Full automated headless test coverage for 3-generation pedigree kinship matching and inbreeding progression across Tiers 0 through 4. - Verified gradual generational dilution (-1 tier per outcross) and hybrid vigor recovery scaling (+15% scale boost for clean outcrosses from degraded stock). - Validated multi-generational scale stunting, movement speed penalties, and cyclic pedigree graph recursion guards. --- **Links & Resources**: - [Issue Tracker](https://github.com/Rifaditya/DG-natural-reproduction/issues) - [Source Code](https://github.com/Rifaditya/DG-natural-reproduction) - [Wiki & Documentation](https://dasik-mc-studio.pages.dev/dg-natural-reproduction/) - [Support on Ko-fi](https://ko-fi.com/dasikigaijin) - [Discord Community](https://discord.gg/VSHP6mw4qY)
release

DG: Natural Reproduction 1.4.34+1.20.1

1.4.34+1.20.1
11 окт. 2026 г.50Minecraft: 1.20.1fabric
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Что нового
## [1.4.34+1.20.1] ### Added & Verified - **Lineage & Genetics Headless Verification Suite**: - Implemented automated test assertions for 3-generation pedigree kinship matching, inbreeding progression (Tiers 0-4), gradual generational dilution, and hybrid vigor scaling (+15%). - **Drop Degradation & Codec Serialization**: - Verified Tier 3/4 drop degradation, secondary yield suppression (75% cut), rotten flesh/bone conversion, and deterministic pedigree codec roundtrip. - **Multi-Era Parity Lockstep**: - Synchronized across all studio anchors with full Java 17 bytecode compatibility. --- **Links & Resources**: - [Issue Tracker](https://github.com/Rifaditya/DG-natural-reproduction/issues) - [Source Code](https://github.com/Rifaditya/DG-natural-reproduction) - [Wiki & Documentation](https://dasik-mc-studio.pages.dev/dg-natural-reproduction/) - [Support on Ko-fi](https://ko-fi.com/dasikigaijin) - [Discord Community](https://discord.gg/VSHP6mw4qY)
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DG: Natural Reproduction 1.4.34+1.21.1

1.4.34+1.21.1
11 окт. 2026 г.47Minecraft: 1.21.1fabric
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Что нового
## [1.4.34+1.21.1] ### Added & Verified - **Lineage & Genetics Headless Verification Suite**: - Implemented automated test assertions for 3-generation pedigree kinship matching, inbreeding progression (Tiers 0-4), gradual generational dilution, and hybrid vigor scaling (+15%). - **Drop Degradation & Codec Serialization**: - Verified Tier 3/4 drop degradation, secondary yield suppression (75% cut), rotten flesh/bone conversion, and deterministic pedigree codec roundtrip. - **Multi-Era Parity Lockstep**: - Synchronized across all studio anchors with full Java 21 bytecode compatibility. --- **Links & Resources**: - [Issue Tracker](https://github.com/Rifaditya/DG-natural-reproduction/issues) - [Source Code](https://github.com/Rifaditya/DG-natural-reproduction) - [Wiki & Documentation](https://dasik-mc-studio.pages.dev/dg-natural-reproduction/) - [Support on Ko-fi](https://ko-fi.com/dasikigaijin) - [Discord Community](https://discord.gg/VSHP6mw4qY)
release

DG: Natural Reproduction 1.4.31+1.21.11

1.4.31+1.21.11
4 окт. 2026 г.33Minecraft: 1.21.11fabric
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Что нового
## [1.4.31+1.21.11] ### Added & Multi-Era Compatibility - **Minecraft 1.21.11 Winter Drop Port**: - Full compatibility and dedicated standalone JAR for Minecraft 1.21.11. - Native support for 1.21.11 animal entity traits, wolf variants, and environment triggers. - Java 21 bytecode and Loom 1.15-SNAPSHOT remap tooling. - **DasikLibrary 1.1.0+1.21.11 Integration**: - Powered by the dedicated DasikLibrary 1.1.0+1.21.11 runtime for autonomous breeding, genetics, and dynamic GameRules. - **Autonomous Reproduction Core Mechanics**: - Autonomous breeding across passive livestock with density cap gating. - Multi-generational inbreeding degradation and hybrid vigor outcrossing. - Pasture enrichment, feeding troughs, and rotational grazing wear. - Pregnancy gestation timers and prenatal pasture nourishment. - Herd social cohesion, alpha leadership election, and coordinated stampede flight. - Zero-allocation spatial partitioning and staggered tick modulo throttling. --- **Links & Resources**: - [Issue Tracker](https://github.com/Rifaditya/DG-natural-reproduction/issues) - [Source Code](https://github.com/Rifaditya/DG-natural-reproduction) - [Wiki & Documentation](https://dasik-mc-studio.pages.dev/dg-natural-reproduction/) - [Support on Ko-fi](https://ko-fi.com/dasikigaijin) - [Discord Community](https://discord.gg/VSHP6mw4qY)
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DG: Natural Reproduction 1.4.31+26.3

1.4.31+26.3
4 окт. 2026 г.128Minecraft: 26.3fabric
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Что нового
## [1.4.31+26.3] ### Added & Modernized - **Minecraft 26.3 Release Compatibility**: - Full compatibility and stability upgrades for the official Minecraft 26.3 release. - Seamlessly integrates with the modernized Fabric loader and tooling ecosystems. - **DasikLibrary 1.9.2 Integration**: - Powered by the latest DasikLibrary 1.9.2 runtime for animal genetics tracking, dynamic GameRule synchronizations, and lifecycle management. - **Enhanced Runtime Guard**: - Upgraded built-in version protection to verify clean classloading and prevent world save incompatibilities on newer Minecraft drops. - **Autonomous Reproduction Core Mechanics**: - Autonomous breeding across passive livestock with density cap gating. - Multi-generational inbreeding degradation and hybrid vigor outcrossing. - Pasture enrichment, feeding troughs, and rotational grazing wear. - Pregnancy gestation timers and prenatal pasture nourishment. - Herd social cohesion, alpha leadership election, and coordinated stampede flight. - Zero-allocation spatial partitioning and staggered tick modulo throttling. --- **Links & Resources**: - [Issue Tracker](https://github.com/Rifaditya/DG-natural-reproduction/issues) - [Source Code](https://github.com/Rifaditya/DG-natural-reproduction) - [Wiki & Documentation](https://dasik-mc-studio.pages.dev/dg-natural-reproduction/) - [Support on Ko-fi](https://ko-fi.com/dasikigaijin) - [Discord Community](https://discord.gg/VSHP6mw4qY)
release

DG: Natural Reproduction 1.4.31+1.20.1

1.4.31+1.20.1
4 окт. 2026 г.22Minecraft: 1.20.1fabric
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Что нового
## [1.4.31+1.20.1] ### Added & Multi-Era Compatibility - **Minecraft 1.20.1 Legacy Era Port**: - Full compatibility and dedicated standalone JAR for Minecraft 1.20.1. - Native support for 1.20.1 animal genetics, size scaling, and environmental breeding triggers. - Legacy item lore and NBT data support for Fertilized Chicken Eggs. - Java 17 bytecode, Fabric Loom 1.10.2 tooling, and Mojang mappings. - **DasikLibrary 1.1.0+1.20.1 Integration**: - Powered by the dedicated DasikLibrary 1.1.0+1.20.1 runtime for autonomous breeding, genetics, and dynamic GameRules. - **Autonomous Reproduction Core Mechanics**: - Autonomous breeding across passive livestock with density cap gating. - Multi-generational inbreeding degradation and hybrid vigor outcrossing. - Pasture enrichment, feeding troughs, and rotational grazing wear. - Pregnancy gestation timers and prenatal pasture nourishment. - Herd social cohesion, alpha leadership election, and coordinated stampede flight. - Zero-allocation spatial partitioning and staggered tick modulo throttling. --- **Links & Resources**: - [Issue Tracker](https://github.com/Rifaditya/DG-natural-reproduction/issues) - [Source Code](https://github.com/Rifaditya/DG-natural-reproduction) - [Wiki & Documentation](https://dasik-mc-studio.pages.dev/dg-natural-reproduction/) - [Support on Ko-fi](https://ko-fi.com/dasikigaijin) - [Discord Community](https://discord.gg/VSHP6mw4qY)
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DG: Natural Reproduction 1.4.31+1.21.1

1.4.31+1.21.1
4 окт. 2026 г.39Minecraft: 1.21.1fabric
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Что нового
## [1.4.31+1.21.1] ### Added & Multi-Era Compatibility - **Minecraft 1.21.1 Transitional Early Port**: - Full compatibility and dedicated standalone JAR for Minecraft 1.21.1. - Native support for 1.21.1 animal genetics, size scaling, and environmental breeding triggers. - Integration with Minecraft 1.21.1 DataComponents and native Attributes.SCALE. - Java 21 bytecode and Fabric Loom 1.10.2 tooling. - **DasikLibrary 1.1.0+1.21.1 Integration**: - Powered by the dedicated DasikLibrary 1.1.0+1.21.1 runtime for autonomous breeding, genetics, and dynamic GameRules. - **Autonomous Reproduction Core Mechanics**: - Autonomous breeding across passive livestock with density cap gating. - Multi-generational inbreeding degradation and hybrid vigor outcrossing. - Pasture enrichment, feeding troughs, and rotational grazing wear. - Pregnancy gestation timers and prenatal pasture nourishment. - Herd social cohesion, alpha leadership election, and coordinated stampede flight. - Zero-allocation spatial partitioning and staggered tick modulo throttling. --- **Links & Resources**: - [Issue Tracker](https://github.com/Rifaditya/DG-natural-reproduction/issues) - [Source Code](https://github.com/Rifaditya/DG-natural-reproduction) - [Wiki & Documentation](https://dasik-mc-studio.pages.dev/dg-natural-reproduction/) - [Support on Ko-fi](https://ko-fi.com/dasikigaijin) - [Discord Community](https://discord.gg/VSHP6mw4qY)
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DG: Natural Reproduction 1.4.21+26.2

1.4.21+26.2
4 сент. 2026 г.401Minecraft: 26.2fabric
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Что нового
## [1.4.21+26.2] ### Changed - **Documentation, Wiki & Player Guide Synchronization**: Completely updated and verified encyclopedic wiki pages, player guides, storefront descriptions, and configuration references across all channels: - **Scale Bounds & Genetics**: Documented the organic `0.80x`–`0.95x` wild spawn roll, `0.95x` normal baseline, `0.10x` minimum floor, and `1.20x` maximum ceiling. - **Dynamic Drop Rate Formulas**: Documented the continuous mathematical drop curve centered at `normal_scale` (+50% bonus at `1.20x`, 0% at `0.10x`, and empty item entity cancellation). - **Confinement & Pasture Recovery**: Updated mathematical degradation tables, continuous crowding penalty step, and spacious pasture recovery boost (+15% per generation). - **Platform Storefronts**: Synchronized Modrinth Markdown and CurseForge HTML description documents and GameRules master tables.
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DG: Natural Reproduction 1.4.8+26.2

1.4.8+26.2
1 сент. 2026 г.51Minecraft: 26.2fabric
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Что нового
## [1.4.8+26.2] ### Added - **Indonesian (id_id) Translation**: Complete localization across all 105 configuration strings, GameRules, item names, and species toggles.
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DG: Natural Reproduction 1.4.6+26.2

1.4.6+26.2
30 авг. 2026 г.32Minecraft: 26.2fabric
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Что нового
### Added & Optimized - **Zero-Allocation Spatial Partitioning & High-Mob Density Throttling (`[BL-NR-005]`)**: - *Staggered 100-Tick (5-second) Modulo*: Distributed autonomous livestock breeding checks across tick cycles (`(id + gameTime) % 100 == 0`) with proportional probability scaling (`rate / 100`), reducing server AI check overhead by over 95%. - *Fast-Fail Probability Ordering*: Random reproduction chance is rolled before any block or entity scans occur, skipping 99.9% of heavy world interactions in constant $O(1)$ time. - *SpatialBreedingCacheHelper*: Created single-purpose spatial cache managing sub-chunk entity density counts (100-tick TTL) and pasture enrichment evaluation (200-tick TTL), eliminating redundant bounding-box entity scans and block state iterations across neighboring livestock. - *Compact Pasture Scan Bounds*: Optimized pasture scanning bounding box from 25x9x25 down to a compact 17x7x17 enclosure radius ($2,023$ blocks). - **Better Dogs Synergy & Tamed Pet Protection (`AnimalBreedingMixin`)**: - *Tamed Animals Autonomous Breeding Exemption*: Tamed dogs and pets never breed autonomously in the wild without explicit player interaction. - *Instant Vanilla Birth Delivery*: Manual breeding of tamed dogs immediately delivers vanilla/Better Dogs litters (1–4 pups, personality DNA, scale alleles) with zero forced gestation delays. - *Herd Flocking Scoping*: Restricted `FollowHerdLeaderGoal` strictly to pastoral livestock, allowing Better Dogs pack alpha leadership (`WildWolfFollowLeaderGoal`) to operate exclusively on wolves. - **Cooperative Herd Leader Caching (`HerdSocialHelper`)**: Implemented spatial chunk caching (`LEADER_CACHE`) caching elected Alpha leaders for 10 seconds (200 ticks), eliminating hundreds of redundant 24-block bounding box queries per second across loaded chunks.
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DG: Natural Reproduction 1.4.5+26.2

1.4.5+26.2
30 авг. 2026 г.3Minecraft: 26.2fabric
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Что нового
### Fixed - **Startup Mixin Transformation Crash (`AnimalBreedingMixin`)**: Fixed game startup crash (`InvalidMixinException`) caused by attempting to `@Shadow protected GoalSelector goalSelector` on `Animal.class`. Made `AnimalBreedingMixin` extend `AgeableMob` directly, allowing `goalSelector` to be resolved cleanly via native Java superclass inheritance without `@Shadow`.
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DG: Natural Reproduction 1.4.3+26.2

1.4.3+26.2
30 авг. 2026 г.2Minecraft: 26.2fabric
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Что нового
### Added - **Dedicated Chicken Reproduction & Fertilized Egg System**: Completely separated chicken periodic unfertilized egg laying from active reproduction mechanics: - *Player Manual Breeding*: Delivering seeds manually instantly hatches a baby chick directly between parents. - *Autonomous Natural Breeding*: Rolls 50/50 between spawning an immediate baby chick or laying a guaranteed-hatch **Fertilized Egg** item. - *Fertilized Egg Mechanics*: Thrown Fertilized Eggs have a 100% guaranteed baby chick hatch rate for player throws and a configurable 75% hatch rate when fired from Dispensers, inheriting parental genetics. Fertilized eggs cleanly stack up to 16 with other fertilized eggs only. - *Infertile Regular Eggs*: Ordinary passive chicken eggs have their thrown hatch rate reduced to a 1-in-64 rare miracle chance. - **ChickenEggHelper**: Created single-purpose helper class managing fertilized egg item creation, CustomData tagging, and impact hatching calculations. - **ThrownEggMixin**: Intercepted egg projectile impact to apply guaranteed fertilized chick hatching and infertile egg reduction. - **Dedicated GameRules**: Registered `natural-reproduction:fertilized_chicken_eggs` (Boolean, default `true`), `natural-reproduction:chicken_infertile_regular_eggs` (Boolean, default `true`), and `natural-reproduction:dispenser_egg_hatch_chance` (Integer, default `75`%), integrated into `/gamerule`, `/naturalreproduction` command suite, and YACL screen.
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DG: Natural Reproduction 1.4.2+26.2

1.4.2+26.2
30 авг. 2026 г.3Minecraft: 26.2fabric
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Что нового
### Added - **Autonomous Gestation Timers & Prenatal Pasture Vitality**: Introduced dynamic pregnancy countdowns and prenatal nutrition mechanics: - *Pregnancy Countdown*: Breeding enters mothers into active gestation (default `24000` ticks = 1 in-game day), emitting occasional warmth particles (`HAPPY_VILLAGER` / `HEART`) and preventing immediate repeat breeding. - *Dynamic Prenatal Pasture Care*: Mothers spending their pregnancy in enriched pastures deliver calves with the **"Prenatal Vitality"** trait (+15% max HP, +10% movement speed, +10% scale recovery up to 1.30x). - *Native Egg Laying Synergy*: Oviparous species lay native egg blocks upon completing gestation (Frogs lay `Blocks.FROGSPAWN`, Turtles lay `Blocks.TURTLE_EGG`, Sniffers lay `Blocks.SNIFFER_EGG`, Chickens lay eggs). - **AnimalGestationHelper**: Created single-purpose utility class managing gestation countdowns, prenatal enrichment checks, and egg delivery. - **Dedicated GameRules**: Registered `natural-reproduction:gestation_period` (Boolean, default `true`), `natural-reproduction:manual_gestation` (Boolean, default `true`), and `natural-reproduction:gestation_duration` (Integer, default `24000` ticks), integrated into `/gamerule`, `/naturalreproduction` command suite, and YACL screen.
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DG: Natural Reproduction 1.4.1+26.2

1.4.1+26.2
30 авг. 2026 г.7Minecraft: 26.2fabric
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Что нового
### Added - **Pasture Enrichment, Rotational Grazing & Feeding Trough Dynamics**: Implemented complete pasture enrichment and overgrazing mechanics using strictly vanilla interactive blocks and native particle effects: - *Multi-Structure Pasture Enrichment*: Automatically detects vanilla feeding troughs (water cauldrons, composters with compost/crops), hay reserves (`Blocks.HAY_BLOCK`), natural water sources, and barn ceiling weather shelters within 16 blocks. - *Well-Nourished Livestock State*: Living in enriched pastures grants herds +25% faster autonomous breeding check intervals, +10% offspring scale recovery (up to 1.30x max), and periodic golden `ParticleTypes.WAX_ON` sparkle particles. - *Dynamic Overgrazing Terrain Wear*: Dense herds (5+ animals in an 8-block area) grazing without pasture rotation dynamically convert grass blocks into `Blocks.DIRT` (or `Blocks.COARSE_DIRT` for 8+ crowding), requiring pasture rotation to keep foraging grounds fertile. - **AnimalPastureHelper**: Created single-purpose helper class managing pasture enrichment evaluation, overhead barn shelter scanning, overgrazing wear, and well-nourished sparkle effects. - **Dedicated GameRules**: Registered `natural-reproduction:pasture_enrichment` (Boolean, default `true`) and `natural-reproduction:overgrazing` (Boolean, default `true`), integrated into `/gamerule`, `/naturalreproduction` command suite, and YACL screen.
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DG: Natural Reproduction 1.4.0+26.2

1.4.0+26.2
30 авг. 2026 г.5Minecraft: 26.2fabric
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Что нового
### Added - **Multi-Generational Inbreeding Lineage Degradation & Lethal Collapse**: Implemented full multi-generational inbreeding degradation system across 5 tiers (Tiers 0 to 4): - *Tier 0 (Wild / Diverse)*: Full genetic potential, normal breeding. - *Tier 1 (Mild Inbreeding)*: -10% scale stunting, -2 HP, birth smoke puff. - *Tier 2 (Moderate Inbreeding)*: -25% scale stunting, -20% movement speed, -4 HP, slower walking. - *Tier 3 (Severe Degradation)*: Miniature 0.35x scale, -50% HP, -30% speed, black squid ink particles. 100% prime meat drops (beef, pork, mutton, chicken, rabbit) convert to Rotten Flesh & Bones; secondary yields (leather, wool) reduced by 75%. - *Tier 4 (Lethal Genetic Collapse)*: Terminal inbreeding failure. Offspring suffers 1 damage per second continuously until death, emitting persistent distress smoke and squid ink particles. - **Gradual Generational Dilution & Hybrid Vigor**: Outcrossing degraded livestock with unrelated wild stock steps down the inbreeding tier by 1 level per generation (Tier 4 -> 3 -> 2 -> 1 -> 0). Reaching Tier 0 via outcrossing awards +15% Hybrid Vigor to offspring scale and vitality. - **AnimalLineageHelper**: Created dedicated single-purpose utility class managing lineage tier calculations, dilution step-down, attribute penalties, and lethal collapse damage ticks. - **Inbreeding Degradation GameRule**: Registered `natural-reproduction:inbreeding_degradation` (Boolean, default `true`), integrated into `/gamerule`, `/naturalreproduction` command suite, and YACL GUI.
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DG: Natural Reproduction 1.3.4+26.2

1.3.4+26.2
30 авг. 2026 г.3Minecraft: 26.2fabric
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Что нового
### Enhanced & Added - **Dual Structural Confinement & Local Density Crowding Penalty**: Updated `AnimalCrampedSpaceHelper` so the crowding penalty takes effect both in small structural pens/pits AND in large open pastures (e.g. 100x100 pens) whenever local mob crowding is high (`extraLocalCount >= 3`).
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DG: Natural Reproduction 1.4.7+26.2

1.4.7+26.2
30 авг. 2026 г.18Minecraft: 26.2fabric
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Что нового
## [1.4.7+26.2] ### Fixed & Enhanced - **Scale Attribute Modifier Fix Integration (`DasikLibrary 1.8.35`)**: Updated dependency to DasikLibrary 1.8.35, resolving the issue where vanilla animals unintentionally doubled in size (2.0x scale) on entity spawn and initial genetics roll. - **Dynamic Entity Scale Refresh on `/naturalreproduction reload`**: Enhanced `/naturalreproduction reload` command to iterate all loaded entities in world memory and dynamically re-apply and clamp genetics scale modifiers against updated `min_scale` and `max_scale` GameRules.
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DG: Natural Reproduction 1.3.3+26.2

1.3.3+26.2
11 авг. 2026 г.46Minecraft: 26.2fabric
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Что нового
## [1.3.3+26.2] - 2026-08-08 ### Changed & Refactored - **Smooth Gradual Cramped Space Penalty**: Refactored `AnimalCrampedSpaceHelper` to replace discrete tier steps with a smooth continuous density formula (`penaltyMultiplier = Math.max(0.95 - extraLocalCount * 0.05, 0.40)`). Every extra crowding animal in a confined pen now causes a smooth, incremental 5% scale reduction per entity instead of sudden cliff drops.
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DG: Natural Reproduction 1.3.2+26.2

1.3.2+26.2
10 авг. 2026 г.4Minecraft: 26.2fabric
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Что нового
## [1.3.2+26.2] - 2026-08-08 ### Changed & Updated - **Minimum DasikLibrary Requirement Bump**: Updated minimum `dasik-library` dependency bound in `fabric.mod.json` to `">=1.8.15"` and updated `gradle.properties` to `dasik_library_version=1.8.15`. - **Platform Pages & Docs Sync**: Updated `README.md`, `description_curseforge.html`, and `description_modrinth.md` to reflect `DasikLibrary >= 1.8.15` minimum requirement and the 27 per-species GameRule toggles.
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DG: Natural Reproduction 1.3.1+26.2

1.3.1+26.2
9 авг. 2026 г.3Minecraft: 26.2fabric
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Что нового
## [1.3.1+26.2] - 2026-08-08 ### Added - **27 Per-Species GameRule Toggles & Dedicated Category**: Added 27 individual per-species GameRules under a dedicated `natural_reproduction_species` category (`§lNatural Reproduction - Species Toggles`). All 27 toggles default to `true` (ON), allowing admins to granularly enable or disable natural reproduction for any specific animal species (e.g. Wolf, Hoglin, Cow, Pig) via `/gamerule`, `/naturalreproduction set`, or the YACL config screen.
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DG: Natural Reproduction 1.3.0+26.2

1.3.0+26.2
8 авг. 2026 г.10Minecraft: 26.2fabric
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Что нового
## [1.3.0+26.2] - 2026-08-08 ### Added & Fixed - **Universal Confinement & Pit Hole Detection**: Introduced universal confinement checking (`isConfinedArea`) detecting 1x1 / 2x2 pit holes, fences, walls, trapdoors, and solid block enclosures. - **Open Pasture Stunting Immunity**: Excluded breeding parents from local crowd counts and protected open pasture herds from false stunting penalties, granting size recovery (`Spacious Pasture`) up to `1.30x` scale in open worlds. ## [1.2.9+26.2] - 2026-08-08 ### Fixed - **Dual-Parent In-Love State Fix for Autonomous Breeding**: Fixed issue where only parent #1 was set into love mode during autonomous breeding. Now both `self` and `mate` enter love mode concurrently (`self.setInLove(null)` and `mate.setInLove(null)`), satisfying vanilla `BreedGoal` requirements and allowing animals to successfully mate, spawn offspring, and trigger tracker logs during tick sprints. ## [1.2.8+26.2] - 2026-08-08 ### Added & Changed - **Manual Toggle & Off-By-Default Tracker Logging**: Made Autonomous Breeding Tracker Logging disabled (`false`) by default. Added `natural-reproduction:tracker_logs` GameRule (default `false`), YACL toggle, and `/naturalreproduction trackerlogs enable/disable` command controls. ## [1.2.7+26.2] - 2026-08-08 ### Added - **Autonomous Breeding Tracker Log System & Command**: Added `BreedingTrackerLogger` and `/naturalreproduction trackerlogs` (and `/naturalreproduction logs`) command suite (`list`, `clear`) to track, format, and inspect autonomous animal reproduction events (day, species, coordinates, biome, offspring scale, habitat status). ## [1.2.6+26.2] - 2026-08-08 ### Fixed - **GameRule Text Formatting Refinement**: Removed bold formatting from individual GameRule display names so individual rules render in standard unbolded font, isolating bold formatting exclusively to category headers. ## [1.2.5+26.2] - 2026-08-07 ### Added & Changed - **Default Max Scale Update (1.3x)**: Updated default maximum animal scale bound from `1.50x` (150%) to `1.30x` (130%) across GameRules, genetics configs, YACL sliders, Brigadier commands, and localization. - **Bold Category Header Formatting**: Added `§l` formatting prefix to GameRule category translation keys so category headers (e.g. `Natural Reproduction (9 rules)`) render bolded in GameRule menus. ## [1.2.4+26.2] - 2026-08-07 ### Added - **Bold GameRule Title Formatting**: Added `§l` formatting prefix across all GameRule display names in `en_us.json` and builder registrations so GameRule titles appear bolded in vanilla and modded GameRule menus. ## [1.2.3+26.2] - 2026-08-07 ### Fixed - **Stale Attribute Modifier Purging Integration**: Integrated with `DasikLibrary` 1.8.11 to purge all legacy/duplicate attribute modifiers on entity spawn and tick, permanently resolving the giant animal scale bug. ## [1.2.2+26.2] - 2026-08-07 ### Added - **Configurable Dynamic Size Range**: Default scale bounds set to `0.5x` (50% smallest) and `1.5x` (150% largest). Introduced dynamic `natural-reproduction:min_scale` and `natural-reproduction:max_scale` GameRules integrated with `GeneticsLimitRegistry`. - **YACL v3 & Command Suite Sliders**: Added GUI sliders and `/naturalreproduction set min_scale <val>` / `max_scale <val>` command controls. ### Fixed - **Scale Attribute Base Offset**: Integrated with `DasikLibrary` 1.8.10 to subtract `1.0f` from `scale` attribute modifiers (`ADD_VALUE`), fixing 200%+ oversized sheep. ## [1.2.1+26.2] - 2026-08-07 ### Fixed - **Startup Mixin Injection Crash**: Changed `AnimalDropScaleMixin` target to `@Mixin(Entity.class)` with `instanceof Animal` check. Resolves `InvalidInjectionException` caused by injecting into inherited `spawnAtLocation` method on `Animal.class` (`ERR-20260530-002`). ## [1.2.0+26.2] - 2026-08-02 ### Added - **Variant-Specific Environmental Habitat Triggers**: Updated `AnimalHabitatHelper` so animals with variant skins have unique habitat requirements: - *Snowy Wolves & Snow Foxes*: Require `SNOW_BLOCK`, `POWDER_SNOW`, `SNOW`, or `PACKED_ICE`. - *Black / Chestnut Wolves*: Require `PODZOL`, `COARSE_DIRT`, `MOSS_BLOCK`, or `SPRUCE_LEAVES`. - *Warm Frogs & Gold Rabbits*: Require `SAND`, `DEAD_BUSH`, `CACTUS`, `DRIPLEAF`, or `MUD`. - *Cold Frogs & White Rabbits*: Require `ICE`, `PACKED_ICE`, `SNOW`, or `SNOW_BLOCK`. ## [1.1.0+26.2] - 2026-08-02 ### Added - **Native Biome Climate Fertility Boost**: Breeding animals in native climate biomes (e.g. Taigas for Wolves, Swamps for Frogs, Deserts for Camels, Snowy Plains for Polar Bears) grants 2x faster breeding frequency and +15% genetics quality. Backed by `natural-reproduction:biome_fertility`. - **Biome Variant Skin Adaptation**: Offspring born in specific biomes dynamically adapt their visual entity variant skin (e.g. Snowy Wolves, Desert/Warm Frogs, White Rabbits) or inherit parent variants. Backed by `natural-reproduction:biome_variants`. - **AnimalBiomeHelper**: Created single-purpose utility class for native biome matching, fertility calculation, and entity variant skin setting. ## [1.0.9+26.2] - 2026-08-02 ### Polished & Enhanced - **Full 5-GameRule Command Suite**: Updated `/naturalreproduction` Brigadier command suite to support `get`, `set`, `status`, and `reset` for `scale_drops` and `cramped_space_penalty` GameRules. - **Visual Breeding Particle Feedback**: Added particle indicators upon animal birth—spawning `ANGRY_VILLAGER` & `SMOKE` when cramped space stunting occurs, and green `HAPPY_VILLAGER` particles when spacious pasture size recovery occurs. - **Platform Pages Update**: Refreshed CurseForge HTML and Modrinth markdown platform documentation. ## [1.0.8+26.2] - 2026-08-02 ### Changed & Relocated - **Collection Relocation to Delayed Gratification**: Relocated Natural Reproduction into the `Delayed Gratification Collection` folder (`E:\Minecraft Project\Delayed Gratification Collection\Natural Reproduction`), aligning its multi-generational pasture size recovery and cramped space stunting mechanics under the Delayed Gratification (DG) design track. - **Concept Document Relocation**: Updated concept specification path to `Doc/Concept/DG/concept_natural_reproduction.md`. ## [1.0.7+26.2] - 2026-08-02 ### Fixed & Refactored - **Data-Driven Universal Genetics Registration**: Registered data-driven `GeneticsConfig` in `EntityGeneticsRegistry` for **all 25+ vanilla animal species** (Cows, Pigs, Sheep, Chickens, Mooshrooms, Horses, Donkeys, Mules, Llamas, Camels, Wolves, Cats, Foxes, Ocelots, Turtles, Frogs, Axolotls, Polar Bears, Pandas, Striders, Hoglins, Rabbits, Bees, Goats, Armadillos, Sniffers). - **Minecraft 26.2 Scale Attribute Alignment**: Updated entity scale attribute identifier from legacy `minecraft:generic.scale` to official Minecraft 26.2 `minecraft:scale`, ensuring visual physical scaling, cramped stunting, and drop yield scaling function across all animal species. ## [1.0.6+26.2] - 2026-08-02 ### Added - **Cramped Space Penalty & Spacious Recovery**: Breeding animals in cramped 4x4 pens (high local density) gradually stunts offspring size genetics down to `0.25x` scale. Breeding stunted animals in spacious open pastures applies a +30% size recovery boost per generation back to full genetic potential. - **Configurable Cramped Penalty GameRule**: Added `natural-reproduction:cramped_space_penalty` (Boolean, default `true`) and YACL configuration option. - **AnimalCrampedSpaceHelper**: Created dedicated helper for confinement density checking and 2-way size stunting/recovery math. ## [1.0.5+26.2] - 2026-08-02 ### Added - **Scale-Based Item Drop Multiplier**: Animal item drop yield now scales dynamically with physical body scale (`DasikAnimalGeneticsAPI.getScale`). Larger animals drop more meat, leather, wool, etc., while smaller animals drop less. - **Configurable Drop Scaling GameRule**: Added `natural-reproduction:scale_drops` (Boolean, default `true`) and YACL configuration toggle. - **AnimalDropHelper & Mixin**: Implemented `AnimalDropHelper` and `AnimalDropScaleMixin` intercepting animal item entity drops. ## [1.0.4+26.2] - 2026-08-02 ### Added - **Universal Vanilla Animal Support**: Extended autonomous breeding and species-specific environmental habitat triggers to **all vanilla Minecraft animal species** (Wolves, Cats, Foxes, Rabbits, Turtles, Pandas, Bees, Striders, Hoglins, Armadillos, Camels, Goats, Frogs, Sniffers, Axolotls, Polar Bears, Equines, Mooshrooms, etc.). - **AnimalHabitatHelper**: Extracted environmental condition validation into a clean, dedicated helper class adhering to 1 File 1 Function and Thin Mixin laws. ## [1.0.3+26.2] - 2026-08-02 ### Fixed - **Mixin Member Prefix Compliance**: Prefixed `AnimalBreedingMixin` helper method to `naturalreproduction$hasEnvironmentalBreedingConditions`. - **JDK Path Configuration**: Corrected `org.gradle.java.home` to `E:/JDK25` in `gradle.properties`. - **Code Standard Headers**: Added `// Verified against: Minecraft 26.2` headers across all Java source files. - **Resource JSON Formatting**: Re-formatted `fabric.mod.json` and `natural-reproduction.mixins.json` to 2-space standard. - **Platform Pages Documentation**: Generated raw HTML CurseForge and Markdown Modrinth platform pages. ## [1.0.2+26.2] - 2026-08-02 ### Changed - **Config GUI Migration to YACL**: Replaced legacy ClothConfig integration with **YetAnotherConfigLib (YACL v3)** + **ModMenu** in strict compliance with workspace rules (`Optional GUI Dependencies.md`). ## [1.0.1+26.2] - 2026-08-02 ### Added - **Configurable Breeding Rate GameRule**: Introduced `natural-reproduction:rate` (default `24000` ticks / 1 MC Day) to configure autonomous breeding attempt frequency per animal. - **Species Environmental Food/Habitat Checks**: Mobs now require species-appropriate blocks nearby (Cows/Sheep require Grass/Wheat, Pigs require Mud/Crops, Chickens require Seeds/Hay) before entering Love Mode. - **Brigadier Command Suite**: Full `/naturalreproduction` command tree (`help`, `status`, `get`, `set`, `reset`, `reload`) with tab completion and permission level gating. - **ModVersionGuard Integration**: Added `ModVersionGuard` startup check with Knot ClassLoader safety. - **Automated Unit Testing**: Added `NaturalReproductionTest` for breeding logic and configuration bounds verification. ## [1.0.0+26.2] - 2026-08-02 ### Added - **Autonomous Wild Breeding**: Animals (Cows, Pigs, Sheep, Chickens) autonomously enter love mode when healthy and in proximity to mates, bounded by population density cap GameRules. - **Livestock Animal Genetics Integration**: Full `DasikAnimalGeneticsAPI` integration providing individual scale/size (`0.75x` - `1.30x`), health, and movement speed traits. - **Breeding Inheritance & Pedigree**: Offspring inherit size, speed, and health traits from parent animals, with full parent UUID tracking and inbreeding penalty detection.