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Desertification

ВЕРСИИ (173)

beta

Desertification 0.42.4 1.20.1 (Hotfix Lots of tweaks & polish)

0.42.4
2 сент. 2026 г.657Minecraft: 1.20.1fabric, quilt
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Что нового
# 42.4 : Hotfix Fixed a crash occurring in the 1.20.1 versions due to the use of a newer java feature # 42.3 : Lots of tweaks and polish **Backup your world (just in case, because I've changed the dune's algorithm)** **Thanks for the 47k downloads on CurseForge !** (nearing the 50k!) *Check if Fabric Language Kotlin / Kotlin for Forge is up to date* # Added dead leaves Spawns when a tree is dried. Has the birch leaves texture (for now ?). Can be disabled in the config # Tweaks # Added `DesertLongDistancePlayerTrackerSpeedModifier` config option Allow you to customize the large distance player tracker's speed ## Overcharged sand roses spawn a bit faster now (can also be configured) ## The long distance player tracker's speed can now be configured Also tweaked the default speed a little ## The dry wand has now more uses (and is less buggy) ## Added a shift left click action for the dry wand in survival ## Dunes are now a little bit more random A little less geometrical ## Dead logs can now be rotated ## Improved the texture of the weathered sandstone pillar, dead log and the nameless altar core ## Added a small dead log set (stairs,slab,fence) ## Sandstorms and sandblasters now ground you down if you're flying Works with some flying mobs too ## Improved performance (maybe) ## Giant mushrooms are now removed by the desert # Fixes ## The bottomless water bucket will no longer break containers when filling an area ## Sandblaster were not de-infesting blocks ## ... # Compat ## Better Dynamic trees drying ## Terrain slabs Had stopped working due to id changes ## Improved compat with Burnt ## Improved tags compat Caerula Arbor, The eYes, ...
beta

Desertification 0.42.4 1.21.1 (Hotfix Lots of tweaks & polish)

0.42.4
2 сент. 2026 г.1,1 тыс.Minecraft: 1.21.1fabric, quilt
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Что нового
# 42.4 : Hotfix Fixed a crash occurring in the 1.20.1 versions due to the use of a newer java feature # 42.3 : Lots of tweaks and polish **Backup your world (just in case, because I've changed the dune's algorithm)** **Thanks for the 47k downloads on CurseForge !** (nearing the 50k!) *Check if Fabric Language Kotlin / Kotlin for Forge is up to date* # Added dead leaves Spawns when a tree is dried. Has the birch leaves texture (for now ?). Can be disabled in the config # Tweaks # Added `DesertLongDistancePlayerTrackerSpeedModifier` config option Allow you to customize the large distance player tracker's speed ## Overcharged sand roses spawn a bit faster now (can also be configured) ## The long distance player tracker's speed can now be configured Also tweaked the default speed a little ## The dry wand has now more uses (and is less buggy) ## Added a shift left click action for the dry wand in survival ## Dunes are now a little bit more random A little less geometrical ## Dead logs can now be rotated ## Improved the texture of the weathered sandstone pillar, dead log and the nameless altar core ## Added a small dead log set (stairs,slab,fence) ## Sandstorms and sandblasters now ground you down if you're flying Works with some flying mobs too ## Improved performance (maybe) ## Giant mushrooms are now removed by the desert # Fixes ## The bottomless water bucket will no longer break containers when filling an area ## Sandblaster were not de-infesting blocks ## ... # Compat ## Better Dynamic trees drying ## Terrain slabs Had stopped working due to id changes ## Improved compat with Burnt ## Improved tags compat Caerula Arbor, The eYes, ...
beta

Desertification 0.42.4 1.21.1 (Hotfix Lots of tweaks & polish)

0.42.4
2 сент. 2026 г.909Minecraft: 1.21.1neoforge
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Что нового
# 42.4 : Hotfix Fixed a crash occurring in the 1.20.1 versions due to the use of a newer java feature # 42.3 : Lots of tweaks and polish **Backup your world (just in case, because I've changed the dune's algorithm)** **Thanks for the 47k downloads on CurseForge !** (nearing the 50k!) *Check if Fabric Language Kotlin / Kotlin for Forge is up to date* # Added dead leaves Spawns when a tree is dried. Has the birch leaves texture (for now ?). Can be disabled in the config # Tweaks # Added `DesertLongDistancePlayerTrackerSpeedModifier` config option Allow you to customize the large distance player tracker's speed ## Overcharged sand roses spawn a bit faster now (can also be configured) ## The long distance player tracker's speed can now be configured Also tweaked the default speed a little ## The dry wand has now more uses (and is less buggy) ## Added a shift left click action for the dry wand in survival ## Dunes are now a little bit more random A little less geometrical ## Dead logs can now be rotated ## Improved the texture of the weathered sandstone pillar, dead log and the nameless altar core ## Added a small dead log set (stairs,slab,fence) ## Sandstorms and sandblasters now ground you down if you're flying Works with some flying mobs too ## Improved performance (maybe) ## Giant mushrooms are now removed by the desert # Fixes ## The bottomless water bucket will no longer break containers when filling an area ## Sandblaster were not de-infesting blocks ## ... # Compat ## Better Dynamic trees drying ## Terrain slabs Had stopped working due to id changes ## Improved compat with Burnt ## Improved tags compat Caerula Arbor, The eYes, ...
beta

Desertification 0.42.4 1.20.1 (Hotfix Lots of tweaks & polish)

0.42.4
2 сент. 2026 г.1,2 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
# 42.4 : Hotfix Fixed a crash occurring in the 1.20.1 versions due to the use of a newer java feature # 42.3 : Lots of tweaks and polish **Backup your world (just in case, because I've changed the dune's algorithm)** **Thanks for the 47k downloads on CurseForge !** (nearing the 50k!) *Check if Fabric Language Kotlin / Kotlin for Forge is up to date* # Added dead leaves Spawns when a tree is dried. Has the birch leaves texture (for now ?). Can be disabled in the config # Tweaks # Added `DesertLongDistancePlayerTrackerSpeedModifier` config option Allow you to customize the large distance player tracker's speed ## Overcharged sand roses spawn a bit faster now (can also be configured) ## The long distance player tracker's speed can now be configured Also tweaked the default speed a little ## The dry wand has now more uses (and is less buggy) ## Added a shift left click action for the dry wand in survival ## Dunes are now a little bit more random A little less geometrical ## Dead logs can now be rotated ## Improved the texture of the weathered sandstone pillar, dead log and the nameless altar core ## Added a small dead log set (stairs,slab,fence) ## Sandstorms and sandblasters now ground you down if you're flying Works with some flying mobs too ## Improved performance (maybe) ## Giant mushrooms are now removed by the desert # Fixes ## The bottomless water bucket will no longer break containers when filling an area ## Sandblaster were not de-infesting blocks ## ... # Compat ## Better Dynamic trees drying ## Terrain slabs Had stopped working due to id changes ## Improved compat with Burnt ## Improved tags compat Caerula Arbor, The eYes, ...
beta

Desertification 0.42.3 1.21.1 (Lots of tweaks & polish)

0.42.3
1 сент. 2026 г.36Minecraft: 1.21.1fabric, quilt
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Что нового
# 42.3 : Lots of tweaks and polish **Backup your world (just in case, because I've changed the dune's algorithm)** *Check if Fabric Language Kotlin / Kotlin for Forge is up to date* # Added dead leaves Spawns when a tree is dried. Has the birch leaves texture (for now ?). Can be disabled in the config # Tweaks # Added `DesertLongDistancePlayerTrackerSpeedModifier` config option Allow you to customize the large distance player tracker's speed ## Overcharged sand roses spawn a bit faster now (can also be configured) ## The long distance player tracker's speed can now be configured Also tweaked the default speed a little ## The dry wand has now more uses (and is less buggy) ## Added a shift left click action for the dry wand in survival ## Dunes are now a little bit more random A little less geometrical ## Dead logs can now be rotated ## Improved the texture of the weathered sandstone pillar, dead log and the nameless altar core ## Added a small dead log set (stairs,slab,fence) ## Sandstorms and sandblasters now ground you down if you're flying Works with some flying mobs too ## Improved performance (maybe) ## Giant mushrooms are now removed by the desert # Fixes ## The bottomless water bucket will no longer break containers when filling an area ## Sandblaster were not de-infesting blocks ## ... # Compat ## Better Dynamic trees drying ## Terrain slabs Had stopped working due to id changes ## Improved compat with Burnt ## Improved tags compat Caerula Arbor, The eYes, ...
beta

[BROKEN] Desertification 0.42.3 1.20.1 (Lots of tweaks)

0.42.3
1 сент. 2026 г.16Minecraft: 1.20.1fabric, quilt
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Что нового
# 42.3 : Lots of tweaks and polish **Backup your world (just in case, because I've changed the dune's algorithm)** *Check if Fabric Language Kotlin / Kotlin for Forge is up to date* # Added dead leaves Spawns when a tree is dried. Has the birch leaves texture (for now ?). Can be disabled in the config # Tweaks # Added `DesertLongDistancePlayerTrackerSpeedModifier` config option Allow you to customize the large distance player tracker's speed ## Overcharged sand roses spawn a bit faster now (can also be configured) ## The long distance player tracker's speed can now be configured Also tweaked the default speed a little ## The dry wand has now more uses (and is less buggy) ## Added a shift left click action for the dry wand in survival ## Dunes are now a little bit more random A little less geometrical ## Dead logs can now be rotated ## Improved the texture of the weathered sandstone pillar, dead log and the nameless altar core ## Added a small dead log set (stairs,slab,fence) ## Sandstorms and sandblasters now ground you down if you're flying Works with some flying mobs too ## Improved performance (maybe) ## Giant mushrooms are now removed by the desert # Fixes ## The bottomless water bucket will no longer break containers when filling an area ## Sandblaster were not de-infesting blocks ## ... # Compat ## Better Dynamic trees drying ## Terrain slabs Had stopped working due to id changes ## Improved compat with Burnt ## Improved tags compat Caerula Arbor, The eYes, ...
beta

Desertification 0.42.3 1.21.1 (Lots of tweaks & polish)

0.42.3
1 сент. 2026 г.36Minecraft: 1.21.1neoforge
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Что нового
# 42.3 : Lots of tweaks and polish **Backup your world (just in case, because I've changed the dune's algorithm)** *Check if Fabric Language Kotlin / Kotlin for Forge is up to date* # Added dead leaves Spawns when a tree is dried. Has the birch leaves texture (for now ?). Can be disabled in the config # Tweaks # Added `DesertLongDistancePlayerTrackerSpeedModifier` config option Allow you to customize the large distance player tracker's speed ## Overcharged sand roses spawn a bit faster now (can also be configured) ## The long distance player tracker's speed can now be configured Also tweaked the default speed a little ## The dry wand has now more uses (and is less buggy) ## Added a shift left click action for the dry wand in survival ## Dunes are now a little bit more random A little less geometrical ## Dead logs can now be rotated ## Improved the texture of the weathered sandstone pillar, dead log and the nameless altar core ## Added a small dead log set (stairs,slab,fence) ## Sandstorms and sandblasters now ground you down if you're flying Works with some flying mobs too ## Improved performance (maybe) ## Giant mushrooms are now removed by the desert # Fixes ## The bottomless water bucket will no longer break containers when filling an area ## Sandblaster were not de-infesting blocks ## ... # Compat ## Better Dynamic trees drying ## Terrain slabs Had stopped working due to id changes ## Improved compat with Burnt ## Improved tags compat Caerula Arbor, The eYes, ...
beta

[BROKEN] Desertification 0.42.3 1.20.1 (Lots of tweaks)

0.42.3
1 сент. 2026 г.54Minecraft: 1.20.1forge, neoforge
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Что нового
# 42.3 : Lots of tweaks and polish **Backup your world (just in case, because I've changed the dune's algorithm)** *Check if Fabric Language Kotlin / Kotlin for Forge is up to date* # Added dead leaves Spawns when a tree is dried. Has the birch leaves texture (for now ?). Can be disabled in the config # Tweaks # Added `DesertLongDistancePlayerTrackerSpeedModifier` config option Allow you to customize the large distance player tracker's speed ## Overcharged sand roses spawn a bit faster now (can also be configured) ## The long distance player tracker's speed can now be configured Also tweaked the default speed a little ## The dry wand has now more uses (and is less buggy) ## Added a shift left click action for the dry wand in survival ## Dunes are now a little bit more random A little less geometrical ## Dead logs can now be rotated ## Improved the texture of the weathered sandstone pillar, dead log and the nameless altar core ## Added a small dead log set (stairs,slab,fence) ## Sandstorms and sandblasters now ground you down if you're flying Works with some flying mobs too ## Improved performance (maybe) ## Giant mushrooms are now removed by the desert # Fixes ## The bottomless water bucket will no longer break containers when filling an area ## Sandblaster were not de-infesting blocks ## ... # Compat ## Better Dynamic trees drying ## Terrain slabs Had stopped working due to id changes ## Improved compat with Burnt ## Improved tags compat Caerula Arbor, The eYes, ...
beta

Desertification 0.42.2 1.21.1 (Hellbound sand rose, ...)

0.42.2
16 июн. 2026 г.1,3 тыс.Minecraft: 1.21.1fabric, quilt
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Что нового
# 0.42.2 : other fixes and tweaks # Tweaks ## Added a config option to globally change the mod's weapons' damage ## Wind gust created by hellbound sand roses now gives the persistent fire effect for 30 seconds ## Desert sand now fills areas slower when a player is nearby Reduce distruption while building ## Added a command change the sand's color `/desertification dbg set-color (radius) (color)` ## Added a ritual to create a quartz catalyst ## Tweaked the sentient rift ## Tweaked the dry wand # Fixes ## Fixed a bug where the desert sand would never fall (unless there was a log over it) This may cause a temporary lag if there was a lot of sand bugged this way (due to it falling) ## The glass shards effect now correctly detects when a player is moving ## Fixed rolling cacti not being enraged by overcharged wind gusts ## Some water drying fixes # Other ## Improved compat With Phayriosis, Confluence, Clanging Howl, ...
beta

Desertification 0.42.2 1.20.1 (Hellbound sand rose, ...)

0.42.2
16 июн. 2026 г.464Minecraft: 1.20.1fabric, quilt
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Что нового
# 0.42.2 : other fixes and tweaks # Tweaks ## Added a config option to globally change the mod's weapons' damage ## Wind gust created by hellbound sand roses now gives the persistent fire effect for 30 seconds ## Desert sand now fills areas slower when a player is nearby Reduce distruption while building ## Added a command change the sand's color `/desertification dbg set-color (radius) (color)` ## Added a ritual to create a quartz catalyst ## Tweaked the sentient rift ## Tweaked the dry wand # Fixes ## Fixed a bug where the desert sand would never fall (unless there was a log over it) This may cause a temporary lag if there was a lot of sand bugged this way (due to it falling) ## The glass shards effect now correctly detects when a player is moving ## Fixed rolling cacti not being enraged by overcharged wind gusts ## Some water drying fixes # Other ## Improved compat With Phayriosis, Confluence, Clanging Howl, ...
beta

Desertification 0.42.2 1.21.1 (Hellbound sand rose, ...)

0.42.2
16 июн. 2026 г.896Minecraft: 1.21.1neoforge
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Что нового
# 0.42.2 : other fixes and tweaks # Tweaks ## Added a config option to globally change the mod's weapons' damage ## Wind gust created by hellbound sand roses now gives the persistent fire effect for 30 seconds ## Desert sand now fills areas slower when a player is nearby Reduce distruption while building ## Added a command change the sand's color `/desertification dbg set-color (radius) (color)` ## Added a ritual to create a quartz catalyst ## Tweaked the sentient rift ## Tweaked the dry wand # Fixes ## Fixed a bug where the desert sand would never fall (unless there was a log over it) This may cause a temporary lag if there was a lot of sand bugged this way (due to it falling) ## The glass shards effect now correctly detects when a player is moving ## Fixed rolling cacti not being enraged by overcharged wind gusts ## Some water drying fixes # Other ## Improved compat With Phayriosis, Confluence, Clanging Howl, ...
beta

Desertification 0.42.2 1.20.1 (Hellbound sand rose, ...)

0.42.2
16 июн. 2026 г.1,4 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
# 0.42.2 : other fixes and tweaks # Tweaks ## Added a config option to globally change the mod's weapons' damage ## Wind gust created by hellbound sand roses now gives the persistent fire effect for 30 seconds ## Desert sand now fills areas slower when a player is nearby Reduce distruption while building ## Added a command change the sand's color `/desertification dbg set-color (radius) (color)` ## Added a ritual to create a quartz catalyst ## Tweaked the sentient rift ## Tweaked the dry wand # Fixes ## Fixed a bug where the desert sand would never fall (unless there was a log over it) This may cause a temporary lag if there was a lot of sand bugged this way (due to it falling) ## The glass shards effect now correctly detects when a player is moving ## Fixed rolling cacti not being enraged by overcharged wind gusts ## Some water drying fixes # Other ## Improved compat With Phayriosis, Confluence, Clanging Howl, ...
beta

Desertification 0.42.1 1.21.1 (Hellbound sand rose, ...)

0.42.1
21 мая 2026 г.109Minecraft: 1.21.1fabric, quilt
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Что нового
# 0.42.1 : bugfixes and tweaks # Tweaks ### Create : Additions' batteries can now be charged with hypercharged/hellbound sand rose (using its overcharged crystal) ### Improved compat with Confluence : Otherworld, Spore and Phayriosis Sand slabs are still not removed by the corruption/crimson/hallow because there is no conversion tag to air in Confluence ### Added a new quirk to hypercharged sand roses : provocative Quirks were introduced in 0.42 but where not in the changelog ### Added an option to control natural wind gusts' spawning ### Added an option to more precisely control if the infection is enabled Water may still dry up a little regardless (if it were already drying before). ### The nameless altar will keep shooting end rod particle while ritual marker(s) are still active ### Jujubiers and barrel cacti can now be sheared with a dispenser ### Improved sand color detection ### More advancements ### Natural overcharged sand roses now random tick desert sand around them # Fixes ### The `desert:speed/increase` tag now works correctly ### Charging blocks with overcharged crystal will now also work on Forge 1.20.1 ### Charging Immersive Engineering MV and HV capacitors should now work ### Fixed the granite-placement option not working ### Sandstorms clouds were at the wrong height with Pollution of the Realms ### Nameless Construct's wind gust were the wrong colors ### Orange sand's rotation was not disabled with the resourcepack ### Maybe fixed a bug with the nameless altar core disappearing ### Other fixes # 0.42 : Hellbound sand rose, quartz catalyst and more **Make backups** The mod's page will probably not be updated util later (~ 24 hours) # Added the hellbound sand rose and hell anchor Evolution of the hypercharged sand rose # Added the chunk loading extender # Added quart catalysts Spawns rarely on weathered sandstone # (Weak) Infected mobs are now a bit weakened under daylight in the desert (can be disabled) No more than 20% of their max HP (applies also to mobs that always dies on salt) # Weathered sandstone now block sand accumulation only up to a certain height Prevents big holes in dunes ## Hypercharged and hellbound sand rose now extends their chunk's loading distance ## Tweaked the Wand of grass recipe a little ## Changed the wealth ritual's behavior and requirement ### The original wealth ritual is available with the new block scan ritual ## The 1.20.4 fabric version is no longer supported To reduce the maintenance burden and help with the quality of the 1.20.1 version ## You can now also use dispenser with some of the mod's items in 1.20.1 ## Added an option to add granite during the infection (disabled by default) Useful if the world don't have granite ## Added a `desertification` command (not complete) ### Added `desert:place_natural_hypercharged_sand_rose` mcfunction (`/function`) ### Sandstorms makes less lightning if no player are nearby ### If a energy storage block is placed 2-blocks on top on an overcharged crystal (natural only) it will be charged when the crystal is charged by its hypercharged sand rose Will blow up if fully charged Compatible with Oritech, Mekanism and Immersive Engineering (low grade batteries do not work) ### Desert mobs are a little smarter when near death They will try to change their target to a nearby hostile (infected, targeting, ...) that they can one-shot if possible (approximate) ### Other tweaks # Fixes ## Fixed some water-drying bugs ## Fixed some issues with Simple Clouds ## Fixed some issues with a player-placed hypercharged sand rose - It will no longer directly attack animals If you don't know you can place one by placing an overcharged sand rose on an overcharged crystal ## Wind gust are now removed after a certain time to prevent their piling in not ticking chunks # Compat ## Added basic compat with Millénaire The villager prevents wind gusts from breaking blocks, some of the mod's block prevent sand piling by wind gusts. The 1.21.1 Millénaire versions are available on their discord I think ## Added a temporary (?) fix the Phayriosis's damage source Probably due to `phayriosisreborn:wasconverted` damage type not having the attacker (nor source) entity specified ## Added basic compat with Flowing Fluids Probably some "edge" cases here and there ### Added very basic compat with Confluence : Otherworld For now : just added some blocks to tags so they get dried properly (?) ## Improved compat with Phayriosis Reborn ## Added basic compat with the eYes Remastered ## Other compat tweaks and bugfixes
beta

Desertification 0.42.1 1.20.1 (Hellbound sand rose, ...)

0.42.1
21 мая 2026 г.87Minecraft: 1.20.1fabric, quilt
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Что нового
# 0.42.1 : bugfixes and tweaks # Tweaks ### Create : Additions' batteries can now be charged with hypercharged/hellbound sand rose (using its overcharged crystal) ### Improved compat with Confluence : Otherworld, Spore and Phayriosis Sand slabs are still not removed by the corruption/crimson/hallow because there is no conversion tag to air in Confluence ### Added a new quirk to hypercharged sand roses : provocative Quirks were introduced in 0.42 but where not in the changelog ### Added an option to control natural wind gusts' spawning ### Added an option to more precisely control if the infection is enabled Water may still dry up a little regardless (if it were already drying before). ### The nameless altar will keep shooting end rod particle while ritual marker(s) are still active ### Jujubiers and barrel cacti can now be sheared with a dispenser ### Improved sand color detection ### More advancements ### Natural overcharged sand roses now random tick desert sand around them # Fixes ### The `desert:speed/increase` tag now works correctly ### Charging blocks with overcharged crystal will now also work on Forge 1.20.1 ### Charging Immersive Engineering MV and HV capacitors should now work ### Fixed the granite-placement option not working ### Sandstorms clouds were at the wrong height with Pollution of the Realms ### Nameless Construct's wind gust were the wrong colors ### Orange sand's rotation was not disabled with the resourcepack ### Maybe fixed a bug with the nameless altar core disappearing ### Other fixes # 0.42 : Hellbound sand rose, quartz catalyst and more **Make backups** The mod's page will probably not be updated util later (~ 24 hours) # Added the hellbound sand rose and hell anchor Evolution of the hypercharged sand rose # Added the chunk loading extender # Added quart catalysts Spawns rarely on weathered sandstone # (Weak) Infected mobs are now a bit weakened under daylight in the desert (can be disabled) No more than 20% of their max HP (applies also to mobs that always dies on salt) # Weathered sandstone now block sand accumulation only up to a certain height Prevents big holes in dunes ## Hypercharged and hellbound sand rose now extends their chunk's loading distance ## Tweaked the Wand of grass recipe a little ## Changed the wealth ritual's behavior and requirement ### The original wealth ritual is available with the new block scan ritual ## The 1.20.4 fabric version is no longer supported To reduce the maintenance burden and help with the quality of the 1.20.1 version ## You can now also use dispenser with some of the mod's items in 1.20.1 ## Added an option to add granite during the infection (disabled by default) Useful if the world don't have granite ## Added a `desertification` command (not complete) ### Added `desert:place_natural_hypercharged_sand_rose` mcfunction (`/function`) ### Sandstorms makes less lightning if no player are nearby ### If a energy storage block is placed 2-blocks on top on an overcharged crystal (natural only) it will be charged when the crystal is charged by its hypercharged sand rose Will blow up if fully charged Compatible with Oritech, Mekanism and Immersive Engineering (low grade batteries do not work) ### Desert mobs are a little smarter when near death They will try to change their target to a nearby hostile (infected, targeting, ...) that they can one-shot if possible (approximate) ### Other tweaks # Fixes ## Fixed some water-drying bugs ## Fixed some issues with Simple Clouds ## Fixed some issues with a player-placed hypercharged sand rose - It will no longer directly attack animals If you don't know you can place one by placing an overcharged sand rose on an overcharged crystal ## Wind gust are now removed after a certain time to prevent their piling in not ticking chunks # Compat ## Added basic compat with Millénaire The villager prevents wind gusts from breaking blocks, some of the mod's block prevent sand piling by wind gusts. The 1.21.1 Millénaire versions are available on their discord I think ## Added a temporary (?) fix the Phayriosis's damage source Probably due to `phayriosisreborn:wasconverted` damage type not having the attacker (nor source) entity specified ## Added basic compat with Flowing Fluids Probably some "edge" cases here and there ### Added very basic compat with Confluence : Otherworld For now : just added some blocks to tags so they get dried properly (?) ## Improved compat with Phayriosis Reborn ## Added basic compat with the eYes Remastered ## Other compat tweaks and bugfixes
beta

Desertification 0.42.1 1.21.1 (Hellbound sand rose, ...)

0.42.1
21 мая 2026 г.210Minecraft: 1.21.1neoforge
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Что нового
# 0.42.1 : bugfixes and tweaks # Tweaks ### Create : Additions' batteries can now be charged with hypercharged/hellbound sand rose (using its overcharged crystal) ### Improved compat with Confluence : Otherworld, Spore and Phayriosis Sand slabs are still not removed by the corruption/crimson/hallow because there is no conversion tag to air in Confluence ### Added a new quirk to hypercharged sand roses : provocative Quirks were introduced in 0.42 but where not in the changelog ### Added an option to control natural wind gusts' spawning ### Added an option to more precisely control if the infection is enabled Water may still dry up a little regardless (if it were already drying before). ### The nameless altar will keep shooting end rod particle while ritual marker(s) are still active ### Jujubiers and barrel cacti can now be sheared with a dispenser ### Improved sand color detection ### More advancements ### Natural overcharged sand roses now random tick desert sand around them # Fixes ### The `desert:speed/increase` tag now works correctly ### Charging blocks with overcharged crystal will now also work on Forge 1.20.1 ### Charging Immersive Engineering MV and HV capacitors should now work ### Fixed the granite-placement option not working ### Sandstorms clouds were at the wrong height with Pollution of the Realms ### Nameless Construct's wind gust were the wrong colors ### Orange sand's rotation was not disabled with the resourcepack ### Maybe fixed a bug with the nameless altar core disappearing ### Other fixes # 0.42 : Hellbound sand rose, quartz catalyst and more **Make backups** The mod's page will probably not be updated util later (~ 24 hours) # Added the hellbound sand rose and hell anchor Evolution of the hypercharged sand rose # Added the chunk loading extender # Added quart catalysts Spawns rarely on weathered sandstone # (Weak) Infected mobs are now a bit weakened under daylight in the desert (can be disabled) No more than 20% of their max HP (applies also to mobs that always dies on salt) # Weathered sandstone now block sand accumulation only up to a certain height Prevents big holes in dunes ## Hypercharged and hellbound sand rose now extends their chunk's loading distance ## Tweaked the Wand of grass recipe a little ## Changed the wealth ritual's behavior and requirement ### The original wealth ritual is available with the new block scan ritual ## The 1.20.4 fabric version is no longer supported To reduce the maintenance burden and help with the quality of the 1.20.1 version ## You can now also use dispenser with some of the mod's items in 1.20.1 ## Added an option to add granite during the infection (disabled by default) Useful if the world don't have granite ## Added a `desertification` command (not complete) ### Added `desert:place_natural_hypercharged_sand_rose` mcfunction (`/function`) ### Sandstorms makes less lightning if no player are nearby ### If a energy storage block is placed 2-blocks on top on an overcharged crystal (natural only) it will be charged when the crystal is charged by its hypercharged sand rose Will blow up if fully charged Compatible with Oritech, Mekanism and Immersive Engineering (low grade batteries do not work) ### Desert mobs are a little smarter when near death They will try to change their target to a nearby hostile (infected, targeting, ...) that they can one-shot if possible (approximate) ### Other tweaks # Fixes ## Fixed some water-drying bugs ## Fixed some issues with Simple Clouds ## Fixed some issues with a player-placed hypercharged sand rose - It will no longer directly attack animals If you don't know you can place one by placing an overcharged sand rose on an overcharged crystal ## Wind gust are now removed after a certain time to prevent their piling in not ticking chunks # Compat ## Added basic compat with Millénaire The villager prevents wind gusts from breaking blocks, some of the mod's block prevent sand piling by wind gusts. The 1.21.1 Millénaire versions are available on their discord I think ## Added a temporary (?) fix the Phayriosis's damage source Probably due to `phayriosisreborn:wasconverted` damage type not having the attacker (nor source) entity specified ## Added basic compat with Flowing Fluids Probably some "edge" cases here and there ### Added very basic compat with Confluence : Otherworld For now : just added some blocks to tags so they get dried properly (?) ## Improved compat with Phayriosis Reborn ## Added basic compat with the eYes Remastered ## Other compat tweaks and bugfixes
beta

Desertification 0.42.1 1.20.1 (Hellbound sand rose, ...)

0.42.1
21 мая 2026 г.362Minecraft: 1.20.1forge, neoforge
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# 0.42.1 : bugfixes and tweaks # Tweaks ### Create : Additions' batteries can now be charged with hypercharged/hellbound sand rose (using its overcharged crystal) ### Improved compat with Confluence : Otherworld, Spore and Phayriosis Sand slabs are still not removed by the corruption/crimson/hallow because there is no conversion tag to air in Confluence ### Added a new quirk to hypercharged sand roses : provocative Quirks were introduced in 0.42 but where not in the changelog ### Added an option to control natural wind gusts' spawning ### Added an option to more precisely control if the infection is enabled Water may still dry up a little regardless (if it were already drying before). ### The nameless altar will keep shooting end rod particle while ritual marker(s) are still active ### Jujubiers and barrel cacti can now be sheared with a dispenser ### Improved sand color detection ### More advancements ### Natural overcharged sand roses now random tick desert sand around them # Fixes ### The `desert:speed/increase` tag now works correctly ### Charging blocks with overcharged crystal will now also work on Forge 1.20.1 ### Charging Immersive Engineering MV and HV capacitors should now work ### Fixed the granite-placement option not working ### Sandstorms clouds were at the wrong height with Pollution of the Realms ### Nameless Construct's wind gust were the wrong colors ### Orange sand's rotation was not disabled with the resourcepack ### Maybe fixed a bug with the nameless altar core disappearing ### Other fixes # 0.42 : Hellbound sand rose, quartz catalyst and more **Make backups** The mod's page will probably not be updated util later (~ 24 hours) # Added the hellbound sand rose and hell anchor Evolution of the hypercharged sand rose # Added the chunk loading extender # Added quart catalysts Spawns rarely on weathered sandstone # (Weak) Infected mobs are now a bit weakened under daylight in the desert (can be disabled) No more than 20% of their max HP (applies also to mobs that always dies on salt) # Weathered sandstone now block sand accumulation only up to a certain height Prevents big holes in dunes ## Hypercharged and hellbound sand rose now extends their chunk's loading distance ## Tweaked the Wand of grass recipe a little ## Changed the wealth ritual's behavior and requirement ### The original wealth ritual is available with the new block scan ritual ## The 1.20.4 fabric version is no longer supported To reduce the maintenance burden and help with the quality of the 1.20.1 version ## You can now also use dispenser with some of the mod's items in 1.20.1 ## Added an option to add granite during the infection (disabled by default) Useful if the world don't have granite ## Added a `desertification` command (not complete) ### Added `desert:place_natural_hypercharged_sand_rose` mcfunction (`/function`) ### Sandstorms makes less lightning if no player are nearby ### If a energy storage block is placed 2-blocks on top on an overcharged crystal (natural only) it will be charged when the crystal is charged by its hypercharged sand rose Will blow up if fully charged Compatible with Oritech, Mekanism and Immersive Engineering (low grade batteries do not work) ### Desert mobs are a little smarter when near death They will try to change their target to a nearby hostile (infected, targeting, ...) that they can one-shot if possible (approximate) ### Other tweaks # Fixes ## Fixed some water-drying bugs ## Fixed some issues with Simple Clouds ## Fixed some issues with a player-placed hypercharged sand rose - It will no longer directly attack animals If you don't know you can place one by placing an overcharged sand rose on an overcharged crystal ## Wind gust are now removed after a certain time to prevent their piling in not ticking chunks # Compat ## Added basic compat with Millénaire The villager prevents wind gusts from breaking blocks, some of the mod's block prevent sand piling by wind gusts. The 1.21.1 Millénaire versions are available on their discord I think ## Added a temporary (?) fix the Phayriosis's damage source Probably due to `phayriosisreborn:wasconverted` damage type not having the attacker (nor source) entity specified ## Added basic compat with Flowing Fluids Probably some "edge" cases here and there ### Added very basic compat with Confluence : Otherworld For now : just added some blocks to tags so they get dried properly (?) ## Improved compat with Phayriosis Reborn ## Added basic compat with the eYes Remastered ## Other compat tweaks and bugfixes
beta

Desertification 0.42 1.20.1 (Hellbound sand rose, quartz, ...)

0.42
14 мая 2026 г.40Minecraft: 1.20.1fabric, quilt
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# 0.42 : Hellbound sand rose, quartz catalyst and more **Make backups** The mod's page will probably not be updated util later (~ 24 hours) # Added the hellbound sand rose and hell anchor Evolution of the hypercharged sand rose # Added the chunk loading extender # Added quart catalysts Spawns rarely on weathered sandstone # (Weak) Infected mobs are now a bit weakened under daylight in the desert (can be disabled) No more than 20% of their max HP (applies also to mobs that always dies on salt) # Weathered sandstone now block sand accumulation only up to a certain height Prevents big holes in dunes ## Hypercharged and hellbound sand rose now extends their chunk's loading distance ## Tweaked the Wand of grass recipe a little ## Changed the wealth ritual's behavior and requirement ### The original wealth ritual is available with the new block scan ritual ## The 1.20.4 fabric version is no longer supported To reduce the maintenance burden and help with the quality of the 1.20.1 version ## You can now also use dispenser with some of the mod's items in 1.20.1 ## Added an option to add granite during the infection (disabled by default) Useful if the world don't have granite ## Added a `desertification` command (not complete) ### Added `desert:place_natural_hypercharged_sand_rose` mcfunction (`/function`) ### Sandstorms makes less lightning if no player are nearby ### If a energy storage block is placed 2-blocks on top on an overcharged crystal (natural only) it will be charged when the crystal is charged by its hypercharged sand rose Will blow up if fully charged Compatible with Oritech, Mekanism and Immersive Engineering (low grade batteries do not work) ### Desert mobs are a little smarter when near death They will try to change their target to a nearby hostile (infected, targeting, ...) that they can one-shot if possible (approximate) ### Other tweaks # Fixes ## Fixed some water-drying bugs ## Fixed some issues with Simple Clouds ## Fixed some issues with a player-placed hypercharged sand rose - It will no longer directly attack animals If you don't know you can place one by placing an overcharged sand rose on an overcharged crystal ## Wind gust are now removed after a certain time to prevent their piling in not ticking chunks # Compat ## Added basic compat with Millénaire The villager prevents wind gusts from breaking blocks, some of the mod's block prevent sand piling by wind gusts. The 1.21.1 Millénaire versions are available on their discord I think ## Added a temporary (?) fix the Phayriosis's damage source Probably due to `phayriosisreborn:wasconverted` damage type not having the attacker (nor source) entity specified ## Added basic compat with Flowing Fluids Probably some "edge" cases here and there ### Added very basic compat with Confluence : Otherworld For now : just added some blocks to tags so they get dried properly (?) ## Improved compat with Phayriosis Reborn ## Added basic compat with the eYes Remastered ## Other compat tweaks and bugfixes
beta

Desertification 0.42 1.21.1 (Hellbound sand rose, quartz, ...)

0.42
14 мая 2026 г.36Minecraft: 1.21.1fabric, quilt
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# 0.42 : Hellbound sand rose, quartz catalyst and more **Make backups** The mod's page will probably not be updated util later (~ 24 hours) # Added the hellbound sand rose and hell anchor Evolution of the hypercharged sand rose # Added the chunk loading extender # Added quart catalysts Spawns rarely on weathered sandstone # (Weak) Infected mobs are now a bit weakened under daylight in the desert (can be disabled) No more than 20% of their max HP (applies also to mobs that always dies on salt) # Weathered sandstone now block sand accumulation only up to a certain height Prevents big holes in dunes ## Hypercharged and hellbound sand rose now extends their chunk's loading distance ## Tweaked the Wand of grass recipe a little ## Changed the wealth ritual's behavior and requirement ### The original wealth ritual is available with the new block scan ritual ## The 1.20.4 fabric version is no longer supported To reduce the maintenance burden and help with the quality of the 1.20.1 version ## You can now also use dispenser with some of the mod's items in 1.20.1 ## Added an option to add granite during the infection (disabled by default) Useful if the world don't have granite ## Added a `desertification` command (not complete) ### Added `desert:place_natural_hypercharged_sand_rose` mcfunction (`/function`) ### Sandstorms makes less lightning if no player are nearby ### If a energy storage block is placed 2-blocks on top on an overcharged crystal (natural only) it will be charged when the crystal is charged by its hypercharged sand rose Will blow up if fully charged Compatible with Oritech, Mekanism and Immersive Engineering (low grade batteries do not work) ### Desert mobs are a little smarter when near death They will try to change their target to a nearby hostile (infected, targeting, ...) that they can one-shot if possible (approximate) ### Other tweaks # Fixes ## Fixed some water-drying bugs ## Fixed some issues with Simple Clouds ## Fixed some issues with a player-placed hypercharged sand rose - It will no longer directly attack animals If you don't know you can place one by placing an overcharged sand rose on an overcharged crystal ## Wind gust are now removed after a certain time to prevent their piling in not ticking chunks # Compat ## Added basic compat with Millénaire The villager prevents wind gusts from breaking blocks, some of the mod's block prevent sand piling by wind gusts. The 1.21.1 Millénaire versions are available on their discord I think ## Added a temporary (?) fix the Phayriosis's damage source Probably due to `phayriosisreborn:wasconverted` damage type not having the attacker (nor source) entity specified ## Added basic compat with Flowing Fluids Probably some "edge" cases here and there ### Added very basic compat with Confluence : Otherworld For now : just added some blocks to tags so they get dried properly (?) ## Improved compat with Phayriosis Reborn ## Added basic compat with the eYes Remastered ## Other compat tweaks and bugfixes
beta

Desertification 0.42 1.21.1 (Hellbound sand rose, quartz, ...)

0.42
14 мая 2026 г.81Minecraft: 1.21.1neoforge
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Что нового
# 0.42 : Hellbound sand rose, quartz catalyst and more **Make backups** The mod's page will probably not be updated util later (~ 24 hours) # Added the hellbound sand rose and hell anchor Evolution of the hypercharged sand rose # Added the chunk loading extender # Added quart catalysts Spawns rarely on weathered sandstone # (Weak) Infected mobs are now a bit weakened under daylight in the desert (can be disabled) No more than 20% of their max HP (applies also to mobs that always dies on salt) # Weathered sandstone now block sand accumulation only up to a certain height Prevents big holes in dunes ## Hypercharged and hellbound sand rose now extends their chunk's loading distance ## Tweaked the Wand of grass recipe a little ## Changed the wealth ritual's behavior and requirement ### The original wealth ritual is available with the new block scan ritual ## The 1.20.4 fabric version is no longer supported To reduce the maintenance burden and help with the quality of the 1.20.1 version ## You can now also use dispenser with some of the mod's items in 1.20.1 ## Added an option to add granite during the infection (disabled by default) Useful if the world don't have granite ## Added a `desertification` command (not complete) ### Added `desert:place_natural_hypercharged_sand_rose` mcfunction (`/function`) ### Sandstorms makes less lightning if no player are nearby ### If a energy storage block is placed 2-blocks on top on an overcharged crystal (natural only) it will be charged when the crystal is charged by its hypercharged sand rose Will blow up if fully charged Compatible with Oritech, Mekanism and Immersive Engineering (low grade batteries do not work) ### Desert mobs are a little smarter when near death They will try to change their target to a nearby hostile (infected, targeting, ...) that they can one-shot if possible (approximate) ### Other tweaks # Fixes ## Fixed some water-drying bugs ## Fixed some issues with Simple Clouds ## Fixed some issues with a player-placed hypercharged sand rose - It will no longer directly attack animals If you don't know you can place one by placing an overcharged sand rose on an overcharged crystal ## Wind gust are now removed after a certain time to prevent their piling in not ticking chunks # Compat ## Added basic compat with Millénaire The villager prevents wind gusts from breaking blocks, some of the mod's block prevent sand piling by wind gusts. The 1.21.1 Millénaire versions are available on their discord I think ## Added a temporary (?) fix the Phayriosis's damage source Probably due to `phayriosisreborn:wasconverted` damage type not having the attacker (nor source) entity specified ## Added basic compat with Flowing Fluids Probably some "edge" cases here and there ### Added very basic compat with Confluence : Otherworld For now : just added some blocks to tags so they get dried properly (?) ## Improved compat with Phayriosis Reborn ## Added basic compat with the eYes Remastered ## Other compat tweaks and bugfixes
beta

Desertification 0.42 1.20.1 (Hellbound sand rose, quartz, ...)

0.42
14 мая 2026 г.124Minecraft: 1.20.1forge, neoforge
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Что нового
# 0.42 : Hellbound sand rose, quartz catalyst and more **Make backups** The mod's page will probably not be updated util later (~ 24 hours) # Added the hellbound sand rose and hell anchor Evolution of the hypercharged sand rose # Added the chunk loading extender # Added quart catalysts Spawns rarely on weathered sandstone # (Weak) Infected mobs are now a bit weakened under daylight in the desert (can be disabled) No more than 20% of their max HP (applies also to mobs that always dies on salt) # Weathered sandstone now block sand accumulation only up to a certain height Prevents big holes in dunes ## Hypercharged and hellbound sand rose now extends their chunk's loading distance ## Tweaked the Wand of grass recipe a little ## Changed the wealth ritual's behavior and requirement ### The original wealth ritual is available with the new block scan ritual ## The 1.20.4 fabric version is no longer supported To reduce the maintenance burden and help with the quality of the 1.20.1 version ## You can now also use dispenser with some of the mod's items in 1.20.1 ## Added an option to add granite during the infection (disabled by default) Useful if the world don't have granite ## Added a `desertification` command (not complete) ### Added `desert:place_natural_hypercharged_sand_rose` mcfunction (`/function`) ### Sandstorms makes less lightning if no player are nearby ### If a energy storage block is placed 2-blocks on top on an overcharged crystal (natural only) it will be charged when the crystal is charged by its hypercharged sand rose Will blow up if fully charged Compatible with Oritech, Mekanism and Immersive Engineering (low grade batteries do not work) ### Desert mobs are a little smarter when near death They will try to change their target to a nearby hostile (infected, targeting, ...) that they can one-shot if possible (approximate) ### Other tweaks # Fixes ## Fixed some water-drying bugs ## Fixed some issues with Simple Clouds ## Fixed some issues with a player-placed hypercharged sand rose - It will no longer directly attack animals If you don't know you can place one by placing an overcharged sand rose on an overcharged crystal ## Wind gust are now removed after a certain time to prevent their piling in not ticking chunks # Compat ## Added basic compat with Millénaire The villager prevents wind gusts from breaking blocks, some of the mod's block prevent sand piling by wind gusts. The 1.21.1 Millénaire versions are available on their discord I think ## Added a temporary (?) fix the Phayriosis's damage source Probably due to `phayriosisreborn:wasconverted` damage type not having the attacker (nor source) entity specified ## Added basic compat with Flowing Fluids Probably some "edge" cases here and there ### Added very basic compat with Confluence : Otherworld For now : just added some blocks to tags so they get dried properly (?) ## Improved compat with Phayriosis Reborn ## Added basic compat with the eYes Remastered ## Other compat tweaks and bugfixes
beta

Desertification 0.41.2 1.21.1 (BACKUP, Essential Mod fix)

0.41.2
3 апр. 2026 г.168Minecraft: 1.21.1fabric, quilt
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# 0.41.2 : Essential fix, fixes, make backups **Make backups** ## Fixed a crash with the Essential mod If you have fabric language kotlin on (Neo)Forge, you can probably remove it ### The mod now requires Fabric Language Kotlin on (Neo)Forge ## Fixed a stack overflow crash with the electrostatic enchant in 1.20.1 ### Fixed a bug where block positions where not loaded properly in 1.21.1 ## Added the Quartz Catalyst as an experimental block Doesn't spawn for now. Allow more weathered sandstone to grow around ### Improved Phayriosys compat -------- # 0.41.1 : Hotfix ## Fixed an error log spam issue ### Vengeful animal husks now have a lower chance of spawning near enchanted sand roses ### Added a workaround to fix a weird crash with Galosphere Related to the following loot modifier : `net.orcinus.galosphere.util.loot_modifiers.PillagerPalladiumLootModifier` (sometimes crashed with `NoSuchElementException: minecraft:damage_source` when the desert tried to equip items to mobs, for now just catch the exception and print it the first time) -------- # 0.41 : Vengeful husks, fixes and tweaks ...see older changelogs...
beta

Desertification 0.41.2 1.20.1 (BACKUP, Essential Mod fix)

0.41.2
3 апр. 2026 г.251Minecraft: 1.20.1, 1.20.4fabric, quilt
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# 0.41.2 : Essential fix, fixes, make backups **Make backups** ## Fixed a crash with the Essential mod If you have fabric language kotlin on (Neo)Forge, you can probably remove it ### The mod now requires Fabric Language Kotlin on (Neo)Forge ## Fixed a stack overflow crash with the electrostatic enchant in 1.20.1 ### Fixed a bug where block positions where not loaded properly in 1.21.1 ## Added the Quartz Catalyst as an experimental block Doesn't spawn for now. Allow more weathered sandstone to grow around ### Improved Phayriosys compat -------- # 0.41.1 : Hotfix ## Fixed an error log spam issue ### Vengeful animal husks now have a lower chance of spawning near enchanted sand roses ### Added a workaround to fix a weird crash with Galosphere Related to the following loot modifier : `net.orcinus.galosphere.util.loot_modifiers.PillagerPalladiumLootModifier` (sometimes crashed with `NoSuchElementException: minecraft:damage_source` when the desert tried to equip items to mobs, for now just catch the exception and print it the first time) -------- # 0.41 : Vengeful husks, fixes and tweaks ...see older changelogs...
beta

Desertification 0.41.2 1.21.1 (BACKUP, Essential Mod fix)

0.41.2
3 апр. 2026 г.324Minecraft: 1.21.1neoforge
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Что нового
# 0.41.2 : Essential fix, fixes, make backups **Make backups** ## Fixed a crash with the Essential mod If you have fabric language kotlin on (Neo)Forge, you can probably remove it ### The mod now requires Fabric Language Kotlin on (Neo)Forge ## Fixed a stack overflow crash with the electrostatic enchant in 1.20.1 ### Fixed a bug where block positions where not loaded properly in 1.21.1 ## Added the Quartz Catalyst as an experimental block Doesn't spawn for now. Allow more weathered sandstone to grow around ### Improved Phayriosys compat -------- # 0.41.1 : Hotfix ## Fixed an error log spam issue ### Vengeful animal husks now have a lower chance of spawning near enchanted sand roses ### Added a workaround to fix a weird crash with Galosphere Related to the following loot modifier : `net.orcinus.galosphere.util.loot_modifiers.PillagerPalladiumLootModifier` (sometimes crashed with `NoSuchElementException: minecraft:damage_source` when the desert tried to equip items to mobs, for now just catch the exception and print it the first time) -------- # 0.41 : Vengeful husks, fixes and tweaks ...see older changelogs...
beta

Desertification 0.41.2 1.20.1 (BACKUP, Essential Mod fix)

0.41.2
3 апр. 2026 г.578Minecraft: 1.20.1forge, neoforge
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# 0.41.2 : Essential fix, fixes, make backups **Make backups** ## Fixed a crash with the Essential mod If you have fabric language kotlin on (Neo)Forge, you can probably remove it ### The mod now requires Fabric Language Kotlin on (Neo)Forge ## Fixed a stack overflow crash with the electrostatic enchant in 1.20.1 ### Fixed a bug where block positions where not loaded properly in 1.21.1 ## Added the Quartz Catalyst as an experimental block Doesn't spawn for now. Allow more weathered sandstone to grow around ### Improved Phayriosys compat -------- # 0.41.1 : Hotfix ## Fixed an error log spam issue ### Vengeful animal husks now have a lower chance of spawning near enchanted sand roses ### Added a workaround to fix a weird crash with Galosphere Related to the following loot modifier : `net.orcinus.galosphere.util.loot_modifiers.PillagerPalladiumLootModifier` (sometimes crashed with `NoSuchElementException: minecraft:damage_source` when the desert tried to equip items to mobs, for now just catch the exception and print it the first time) -------- # 0.41 : Vengeful husks, fixes and tweaks ...see older changelogs...
beta

Desertification 0.41.1 1.20.1 Hotfix (Vengeful husk, ...)

0.41.1
29 мар. 2026 г.202Minecraft: 1.20.1forge, neoforge
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# 0.41.1 : Hotfix ## Fixed an error log spam issue ### Vengeful animal husks now have a lower chance of spawning near enchanted sand roses ### Added a workaround to fix a weird crash with Galosphere Related to the following loot modifier : `net.orcinus.galosphere.util.loot_modifiers.PillagerPalladiumLootModifier` (sometimes crashed with `NoSuchElementException: minecraft:damage_source` when the desert tried to equip items to mobs, for now just catch the exception and print it the first time) # 0.41 : Vengeful husks, fixes and tweaks **You should probably lower the desert's speed in your config if you changed it and it is strictly above 1, and you want to keep the same speed** As always, back up your world(s) # Thanks for the 20k downloads ! # Added vengeful animals husks Sometimes spawn after an animal is killed in the desert Drops crystallized tears # Fixes ## Fixed a crash due to the bottomless water bucket in 1.20.1 ## Fixed the Sandshaper sand's color ## Fixed colored unstable desert sand sticking to normal sand ## Various fixes related to sand color - Wrong block being restored in suspicious sand, causing spare white (desert) sand blocks - Sandshaper not accounting for sand color (as cited above) - Sandstorm's color not being saved - Cavern anti-clogging not working with colored sand - Wrong sand color being restored with flash floods - ... ## Fixed the mod's slabs not dropping the right amount of items # Added an electric spark particle Used for overcharged stuff # The desert should now work better when under a barrier roof Mobs and wind gusts should now spawn properly It should also work a little better in dimensions with a ceiling (not any guarantees for that though) # Rabbits can now spawn in the desert # Glass skeletons now leave a glass shard block when killed Non-persistent if not killed by a player # Added a global health multiplier for the mod's mobs in the config # Desert speed now better match the value set in the config (it can now also be set up to x3) **You should maybe change the speed in your config if your it is strictly above 1** It is now faster at speed strictly above 1 (no change for the default value or lower) ## Natural Overcharged Crystals now sometimes leave behind a dead bush or dead coral (looks like petrified plant) when breaking a plant, and are more efficient a breaking plants and leaves ## Added `desert:check_state` mcfunction (`/function`) Used to query some stats about the loaded desert ## Sparse sand block of different colors will now be replace by the desert (configurable) ## Improved performance ## Added a config option to make overcharged wind gusts place desert sand (disabled by default) ## Added compatibility with No Man's Land Related to sand paths ## Added compatibility with Countered's Terrain Slabs Added dry dirt slab ## Added (some) compatibility with Burnt ## Other compatibility improvement and fixes Phayriosis, Dynamic Trees (rooty sand not being cleared properly), Neep MEAT (partial), Good Ending (partial) ...
beta

Desertification 0.41.1 1.20.1 Hotfix (Vengeful husk, ...)

0.41.1
29 мар. 2026 г.59Minecraft: 1.20.1, 1.20.4fabric, quilt
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# 0.41.1 : Hotfix ## Fixed an error log spam issue ### Vengeful animal husks now have a lower chance of spawning near enchanted sand roses ### Added a workaround to fix a weird crash with Galosphere Related to the following loot modifier : `net.orcinus.galosphere.util.loot_modifiers.PillagerPalladiumLootModifier` (sometimes crashed with `NoSuchElementException: minecraft:damage_source` when the desert tried to equip items to mobs, for now just catch the exception and print it the first time) # 0.41 : Vengeful husks, fixes and tweaks **You should probably lower the desert's speed in your config if you changed it and it is strictly above 1, and you want to keep the same speed** As always, back up your world(s) # Thanks for the 20k downloads ! # Added vengeful animals husks Sometimes spawn after an animal is killed in the desert Drops crystallized tears # Fixes ## Fixed a crash due to the bottomless water bucket in 1.20.1 ## Fixed the Sandshaper sand's color ## Fixed colored unstable desert sand sticking to normal sand ## Various fixes related to sand color - Wrong block being restored in suspicious sand, causing spare white (desert) sand blocks - Sandshaper not accounting for sand color (as cited above) - Sandstorm's color not being saved - Cavern anti-clogging not working with colored sand - Wrong sand color being restored with flash floods - ... ## Fixed the mod's slabs not dropping the right amount of items # Added an electric spark particle Used for overcharged stuff # The desert should now work better when under a barrier roof Mobs and wind gusts should now spawn properly It should also work a little better in dimensions with a ceiling (not any guarantees for that though) # Rabbits can now spawn in the desert # Glass skeletons now leave a glass shard block when killed Non-persistent if not killed by a player # Added a global health multiplier for the mod's mobs in the config # Desert speed now better match the value set in the config (it can now also be set up to x3) **You should maybe change the speed in your config if your it is strictly above 1** It is now faster at speed strictly above 1 (no change for the default value or lower) ## Natural Overcharged Crystals now sometimes leave behind a dead bush or dead coral (looks like petrified plant) when breaking a plant, and are more efficient a breaking plants and leaves ## Added `desert:check_state` mcfunction (`/function`) Used to query some stats about the loaded desert ## Sparse sand block of different colors will now be replace by the desert (configurable) ## Improved performance ## Added a config option to make overcharged wind gusts place desert sand (disabled by default) ## Added compatibility with No Man's Land Related to sand paths ## Added compatibility with Countered's Terrain Slabs Added dry dirt slab ## Added (some) compatibility with Burnt ## Other compatibility improvement and fixes Phayriosis, Dynamic Trees (rooty sand not being cleared properly), Neep MEAT (partial), Good Ending (partial) ...
beta

Desertification 0.41.1 1.21.1 Hotfix (Vengeful husk, ...)

0.41.1
29 мар. 2026 г.54Minecraft: 1.21.1neoforge
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# 0.41.1 : Hotfix ## Fixed an error log spam issue ### Vengeful animal husks now have a lower chance of spawning near enchanted sand roses ### Added a workaround to fix a weird crash with Galosphere Related to the following loot modifier : `net.orcinus.galosphere.util.loot_modifiers.PillagerPalladiumLootModifier` (sometimes crashed with `NoSuchElementException: minecraft:damage_source` when the desert tried to equip items to mobs, for now just catch the exception and print it the first time) # 0.41 : Vengeful husks, fixes and tweaks **You should probably lower the desert's speed in your config if you changed it and it is strictly above 1, and you want to keep the same speed** As always, back up your world(s) # Thanks for the 20k downloads ! # Added vengeful animals husks Sometimes spawn after an animal is killed in the desert Drops crystallized tears # Fixes ## Fixed a crash due to the bottomless water bucket in 1.20.1 ## Fixed the Sandshaper sand's color ## Fixed colored unstable desert sand sticking to normal sand ## Various fixes related to sand color - Wrong block being restored in suspicious sand, causing spare white (desert) sand blocks - Sandshaper not accounting for sand color (as cited above) - Sandstorm's color not being saved - Cavern anti-clogging not working with colored sand - Wrong sand color being restored with flash floods - ... ## Fixed the mod's slabs not dropping the right amount of items # Added an electric spark particle Used for overcharged stuff # The desert should now work better when under a barrier roof Mobs and wind gusts should now spawn properly It should also work a little better in dimensions with a ceiling (not any guarantees for that though) # Rabbits can now spawn in the desert # Glass skeletons now leave a glass shard block when killed Non-persistent if not killed by a player # Added a global health multiplier for the mod's mobs in the config # Desert speed now better match the value set in the config (it can now also be set up to x3) **You should maybe change the speed in your config if your it is strictly above 1** It is now faster at speed strictly above 1 (no change for the default value or lower) ## Natural Overcharged Crystals now sometimes leave behind a dead bush or dead coral (looks like petrified plant) when breaking a plant, and are more efficient a breaking plants and leaves ## Added `desert:check_state` mcfunction (`/function`) Used to query some stats about the loaded desert ## Sparse sand block of different colors will now be replace by the desert (configurable) ## Improved performance ## Added a config option to make overcharged wind gusts place desert sand (disabled by default) ## Added compatibility with No Man's Land Related to sand paths ## Added compatibility with Countered's Terrain Slabs Added dry dirt slab ## Added (some) compatibility with Burnt ## Other compatibility improvement and fixes Phayriosis, Dynamic Trees (rooty sand not being cleared properly), Neep MEAT (partial), Good Ending (partial) ...
beta

Desertification 0.41.1 1.21.1 Hotfix (Vengeful husk, ...)

0.41.1
29 мар. 2026 г.71Minecraft: 1.21.1fabric, quilt
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# 0.41.1 : Hotfix ## Fixed an error log spam issue ### Vengeful animal husks now have a lower chance of spawning near enchanted sand roses ### Added a workaround to fix a weird crash with Galosphere Related to the following loot modifier : `net.orcinus.galosphere.util.loot_modifiers.PillagerPalladiumLootModifier` (sometimes crashed with `NoSuchElementException: minecraft:damage_source` when the desert tried to equip items to mobs, for now just catch the exception and print it the first time) # 0.41 : Vengeful husks, fixes and tweaks **You should probably lower the desert's speed in your config if you changed it and it is strictly above 1, and you want to keep the same speed** As always, back up your world(s) # Thanks for the 20k downloads ! # Added vengeful animals husks Sometimes spawn after an animal is killed in the desert Drops crystallized tears # Fixes ## Fixed a crash due to the bottomless water bucket in 1.20.1 ## Fixed the Sandshaper sand's color ## Fixed colored unstable desert sand sticking to normal sand ## Various fixes related to sand color - Wrong block being restored in suspicious sand, causing spare white (desert) sand blocks - Sandshaper not accounting for sand color (as cited above) - Sandstorm's color not being saved - Cavern anti-clogging not working with colored sand - Wrong sand color being restored with flash floods - ... ## Fixed the mod's slabs not dropping the right amount of items # Added an electric spark particle Used for overcharged stuff # The desert should now work better when under a barrier roof Mobs and wind gusts should now spawn properly It should also work a little better in dimensions with a ceiling (not any guarantees for that though) # Rabbits can now spawn in the desert # Glass skeletons now leave a glass shard block when killed Non-persistent if not killed by a player # Added a global health multiplier for the mod's mobs in the config # Desert speed now better match the value set in the config (it can now also be set up to x3) **You should maybe change the speed in your config if your it is strictly above 1** It is now faster at speed strictly above 1 (no change for the default value or lower) ## Natural Overcharged Crystals now sometimes leave behind a dead bush or dead coral (looks like petrified plant) when breaking a plant, and are more efficient a breaking plants and leaves ## Added `desert:check_state` mcfunction (`/function`) Used to query some stats about the loaded desert ## Sparse sand block of different colors will now be replace by the desert (configurable) ## Improved performance ## Added a config option to make overcharged wind gusts place desert sand (disabled by default) ## Added compatibility with No Man's Land Related to sand paths ## Added compatibility with Countered's Terrain Slabs Added dry dirt slab ## Added (some) compatibility with Burnt ## Other compatibility improvement and fixes Phayriosis, Dynamic Trees (rooty sand not being cleared properly), Neep MEAT (partial), Good Ending (partial) ...
beta

Desertification 0.41 1.20.1 (Vengeful husks, fixes)

0.41
28 мар. 2026 г.30Minecraft: 1.20.1, 1.20.4fabric, quilt
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0.41 Vengeful husks, fixes and tweaks **You should probably lower the desert's speed in your config if you changed it and it is strictly above 1, and you want to keep the same speed** As always, back up your world(s) # Added vengeful animals husks Sometimes spawn after an animal is killed in the desert Drops crystallized tears # Fixes ## Fixed a crash due to the bottomless water bucket in 1.20.1 ## Fixed the Sandshaper sand's color ## Fixed colored unstable desert sand sticking to normal sand ## Various fixes related to sand color - Wrong block being restored in suspicious sand, causing spare white (desert) sand blocks - Sandshaper not accounting for sand color (as cited above) - Sandstorm's color not being saved - Cavern anti-clogging not working with colored sand - Wrong sand color being restored with flash floods - ... ## Fixed the mod's slabs not dropping the right amount of items # Added an electric spark particle Used for overcharged stuff # The desert should now work better when under a barrier roof Mobs and wind gusts should now spawn properly It should also work a little better in dimensions with a ceiling (not any guarantees for that though) # Rabbits can now spawn in the desert # Glass skeletons now leave a glass shard block when killed Non-persistent if not killed by a player # Added a global health multiplier for the mod's mobs in the config # Desert speed now better match the value set in the config (it can now also be set up to x3) **You should maybe change the speed in your config if your it is strictly above 1** It is now faster at speed strictly above 1 (no change for the default value or lower) ## Natural Overcharged Crystals now sometimes leave behind a dead bush or dead coral (looks like petrified plant) when breaking a plant, and are more efficient a breaking plants and leaves ## Added `desert:check_state` mcfunction (`/function`) Used to query some stats about the loaded desert ## Sparse sand block of different colors will now be replace by the desert (configurable) ## Improved performance ## Added a config option to make overcharged wind gusts place desert sand (disabled by default) ## Added compatibility with No Man's Land Related to sand paths ## Added compatibility with Countered's Terrain Slabs Added dry dirt slab ## Added (some) compatibility with Burnt ## Other compatibility improvement and fixes Phayriosis, Dynamic Trees (rooty sand not being cleared properly), Neep MEAT (partial), Good Ending (partial) ...
beta

Desertification 0.41 1.21.1 (Vengeful husks, fixes)

0.41
28 мар. 2026 г.36Minecraft: 1.21.1neoforge
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0.41 Vengeful husks, fixes and tweaks **You should probably lower the desert's speed in your config if you changed it and it is strictly above 1, and you want to keep the same speed** As always, back up your world(s) # Added vengeful animals husks Sometimes spawn after an animal is killed in the desert Drops crystallized tears # Fixes ## Fixed a crash due to the bottomless water bucket in 1.20.1 ## Fixed the Sandshaper sand's color ## Fixed colored unstable desert sand sticking to normal sand ## Various fixes related to sand color - Wrong block being restored in suspicious sand, causing spare white (desert) sand blocks - Sandshaper not accounting for sand color (as cited above) - Sandstorm's color not being saved - Cavern anti-clogging not working with colored sand - Wrong sand color being restored with flash floods - ... ## Fixed the mod's slabs not dropping the right amount of items # Added an electric spark particle Used for overcharged stuff # The desert should now work better when under a barrier roof Mobs and wind gusts should now spawn properly It should also work a little better in dimensions with a ceiling (not any guarantees for that though) # Rabbits can now spawn in the desert # Glass skeletons now leave a glass shard block when killed Non-persistent if not killed by a player # Added a global health multiplier for the mod's mobs in the config # Desert speed now better match the value set in the config (it can now also be set up to x3) **You should maybe change the speed in your config if your it is strictly above 1** It is now faster at speed strictly above 1 (no change for the default value or lower) ## Natural Overcharged Crystals now sometimes leave behind a dead bush or dead coral (looks like petrified plant) when breaking a plant, and are more efficient a breaking plants and leaves ## Added `desert:check_state` mcfunction (`/function`) Used to query some stats about the loaded desert ## Sparse sand block of different colors will now be replace by the desert (configurable) ## Improved performance ## Added a config option to make overcharged wind gusts place desert sand (disabled by default) ## Added compatibility with No Man's Land Related to sand paths ## Added compatibility with Countered's Terrain Slabs Added dry dirt slab ## Added (some) compatibility with Burnt ## Other compatibility improvement and fixes Phayriosis, Dynamic Trees (rooty sand not being cleared properly), Neep MEAT (partial), Good Ending (partial) ...
beta

Desertification 0.41 1.20.1 (Vengeful husks, fixes)

0.41
28 мар. 2026 г.85Minecraft: 1.20.1forge, neoforge
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0.41 Vengeful husks, fixes and tweaks **You should probably lower the desert's speed in your config if you changed it and it is strictly above 1, and you want to keep the same speed** As always, back up your world(s) # Added vengeful animals husks Sometimes spawn after an animal is killed in the desert Drops crystallized tears # Fixes ## Fixed a crash due to the bottomless water bucket in 1.20.1 ## Fixed the Sandshaper sand's color ## Fixed colored unstable desert sand sticking to normal sand ## Various fixes related to sand color - Wrong block being restored in suspicious sand, causing spare white (desert) sand blocks - Sandshaper not accounting for sand color (as cited above) - Sandstorm's color not being saved - Cavern anti-clogging not working with colored sand - Wrong sand color being restored with flash floods - ... ## Fixed the mod's slabs not dropping the right amount of items # Added an electric spark particle Used for overcharged stuff # The desert should now work better when under a barrier roof Mobs and wind gusts should now spawn properly It should also work a little better in dimensions with a ceiling (not any guarantees for that though) # Rabbits can now spawn in the desert # Glass skeletons now leave a glass shard block when killed Non-persistent if not killed by a player # Added a global health multiplier for the mod's mobs in the config # Desert speed now better match the value set in the config (it can now also be set up to x3) **You should maybe change the speed in your config if your it is strictly above 1** It is now faster at speed strictly above 1 (no change for the default value or lower) ## Natural Overcharged Crystals now sometimes leave behind a dead bush or dead coral (looks like petrified plant) when breaking a plant, and are more efficient a breaking plants and leaves ## Added `desert:check_state` mcfunction (`/function`) Used to query some stats about the loaded desert ## Sparse sand block of different colors will now be replace by the desert (configurable) ## Improved performance ## Added a config option to make overcharged wind gusts place desert sand (disabled by default) ## Added compatibility with No Man's Land Related to sand paths ## Added compatibility with Countered's Terrain Slabs Added dry dirt slab ## Added (some) compatibility with Burnt ## Other compatibility improvement and fixes Phayriosis, Dynamic Trees (rooty sand not being cleared properly), Neep MEAT (partial), Good Ending (partial) ...
beta

Desertification 0.41 1.21.1 (Vengeful husks, fixes)

0.41
28 мар. 2026 г.35Minecraft: 1.21.1fabric, quilt
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Что нового
0.41 Vengeful husks, fixes and tweaks **You should probably lower the desert's speed in your config if you changed it and it is strictly above 1, and you want to keep the same speed** As always, back up your world(s) # Added vengeful animals husks Sometimes spawn after an animal is killed in the desert Drops crystallized tears # Fixes ## Fixed a crash due to the bottomless water bucket in 1.20.1 ## Fixed the Sandshaper sand's color ## Fixed colored unstable desert sand sticking to normal sand ## Various fixes related to sand color - Wrong block being restored in suspicious sand, causing spare white (desert) sand blocks - Sandshaper not accounting for sand color (as cited above) - Sandstorm's color not being saved - Cavern anti-clogging not working with colored sand - Wrong sand color being restored with flash floods - ... ## Fixed the mod's slabs not dropping the right amount of items # Added an electric spark particle Used for overcharged stuff # The desert should now work better when under a barrier roof Mobs and wind gusts should now spawn properly It should also work a little better in dimensions with a ceiling (not any guarantees for that though) # Rabbits can now spawn in the desert # Glass skeletons now leave a glass shard block when killed Non-persistent if not killed by a player # Added a global health multiplier for the mod's mobs in the config # Desert speed now better match the value set in the config (it can now also be set up to x3) **You should maybe change the speed in your config if your it is strictly above 1** It is now faster at speed strictly above 1 (no change for the default value or lower) ## Natural Overcharged Crystals now sometimes leave behind a dead bush or dead coral (looks like petrified plant) when breaking a plant, and are more efficient a breaking plants and leaves ## Added `desert:check_state` mcfunction (`/function`) Used to query some stats about the loaded desert ## Sparse sand block of different colors will now be replace by the desert (configurable) ## Improved performance ## Added a config option to make overcharged wind gusts place desert sand (disabled by default) ## Added compatibility with No Man's Land Related to sand paths ## Added compatibility with Countered's Terrain Slabs Added dry dirt slab ## Added (some) compatibility with Burnt ## Other compatibility improvement and fixes Phayriosis, Dynamic Trees (rooty sand not being cleared properly), Neep MEAT (partial), Good Ending (partial) ...
beta

Desertification 0.40 1.21.1 (Colored sand,rolling cactus,fixes)

0.40
17 февр. 2026 г.340Minecraft: 1.21.1fabric, quilt
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0.40 Sand colors, rolling cactus, lots of fixes Backup your world(s) by precaution Fixed lots of bugs regarding the nameless altar (including one preventing creating it) Fixed lots of other bugs too (sorry about these) Also improved the Wand of Grass # Sand colors Desert sand now also comes in orange and red. The colors is picked randomly for cursed crystal and according to nearby sand for hourglasses (can be disabled) # Orange sand and sandstone Can be crafted with normal and red sand Use block color provider to tint the sand(stone)'s texture # Rolling Cactus A new mob # Rolling essence Allow you to throw rolling cacti # Desert sand falling Desert sand now fall more like normal sand (with a falling block) # Added dispenser effects (1.21.1 only) For rolling essence, glass shards, desert sand and bottomless water buckets # Fixed some bugs relating to item use and ghosts blocks on NeoForge and Forge Blocks were not update on client because I wasn't returning SUCCESS upon some item's activation # Fixed the nameless altar activation # Nameless altar now show where the ritual would be with barrier and campfire smoke particles # Nameless altar now show boost enchanted sand rose more easily # Fixed a bug where the Nameless altar's boosts where not applying if a ritual was offseted # Added the Wealth ritual # Added the Flattening ritual # The wand grass has now a remove dunes mode plus some improvements ## Improved performance For graphical performance : reduced gust's particle count a little and increased it particle's light refresh interval ## Changed the drywood handle's recipe a little ## Added some furnace recipe/fuels ## Fixed Swift Sands enchant being way too fast in 1.21.1 ## Fixed Salt Wound enchant being way too powerful/not working at all ## Fixed the living glass scythe for 1.21.1 ## Fixed composter recipes for 1.21.1 ## Fixed flash flood placement bugs They also works better with stairs ## Fixed strong resistance potion not being craftable in 1.21.1 ## Fixed other bugs ## Small tweaks ## More compat - Mi Alliance (partial) - ...
beta

Desertification 0.40 1.20.1 (Colored sand,rolling cactus,fixes)

0.40
17 февр. 2026 г.786Minecraft: 1.20.1forge, neoforge
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0.40 Sand colors, rolling cactus, lots of fixes Backup your world(s) by precaution Fixed lots of bugs regarding the nameless altar (including one preventing creating it) Fixed lots of other bugs too (sorry about these) Also improved the Wand of Grass # Sand colors Desert sand now also comes in orange and red. The colors is picked randomly for cursed crystal and according to nearby sand for hourglasses (can be disabled) # Orange sand and sandstone Can be crafted with normal and red sand Use block color provider to tint the sand(stone)'s texture # Rolling Cactus A new mob # Rolling essence Allow you to throw rolling cacti # Desert sand falling Desert sand now fall more like normal sand (with a falling block) # Added dispenser effects (1.21.1 only) For rolling essence, glass shards, desert sand and bottomless water buckets # Fixed some bugs relating to item use and ghosts blocks on NeoForge and Forge Blocks were not update on client because I wasn't returning SUCCESS upon some item's activation # Fixed the nameless altar activation # Nameless altar now show where the ritual would be with barrier and campfire smoke particles # Nameless altar now show boost enchanted sand rose more easily # Fixed a bug where the Nameless altar's boosts where not applying if a ritual was offseted # Added the Wealth ritual # Added the Flattening ritual # The wand grass has now a remove dunes mode plus some improvements ## Improved performance For graphical performance : reduced gust's particle count a little and increased it particle's light refresh interval ## Changed the drywood handle's recipe a little ## Added some furnace recipe/fuels ## Fixed Swift Sands enchant being way too fast in 1.21.1 ## Fixed Salt Wound enchant being way too powerful/not working at all ## Fixed the living glass scythe for 1.21.1 ## Fixed composter recipes for 1.21.1 ## Fixed flash flood placement bugs They also works better with stairs ## Fixed strong resistance potion not being craftable in 1.21.1 ## Fixed other bugs ## Small tweaks ## More compat - Mi Alliance (partial) - ...
beta

Desertification 0.40 1.20.1 (Colored sand,rolling cactus,fixes)

0.40
17 февр. 2026 г.212Minecraft: 1.20.1, 1.20.4fabric, quilt
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0.40 Sand colors, rolling cactus, lots of fixes Backup your world(s) by precaution Fixed lots of bugs regarding the nameless altar (including one preventing creating it) Fixed lots of other bugs too (sorry about these) Also improved the Wand of Grass # Sand colors Desert sand now also comes in orange and red. The colors is picked randomly for cursed crystal and according to nearby sand for hourglasses (can be disabled) # Orange sand and sandstone Can be crafted with normal and red sand Use block color provider to tint the sand(stone)'s texture # Rolling Cactus A new mob # Rolling essence Allow you to throw rolling cacti # Desert sand falling Desert sand now fall more like normal sand (with a falling block) # Added dispenser effects (1.21.1 only) For rolling essence, glass shards, desert sand and bottomless water buckets # Fixed some bugs relating to item use and ghosts blocks on NeoForge and Forge Blocks were not update on client because I wasn't returning SUCCESS upon some item's activation # Fixed the nameless altar activation # Nameless altar now show where the ritual would be with barrier and campfire smoke particles # Nameless altar now show boost enchanted sand rose more easily # Fixed a bug where the Nameless altar's boosts where not applying if a ritual was offseted # Added the Wealth ritual # Added the Flattening ritual # The wand grass has now a remove dunes mode plus some improvements ## Improved performance For graphical performance : reduced gust's particle count a little and increased it particle's light refresh interval ## Changed the drywood handle's recipe a little ## Added some furnace recipe/fuels ## Fixed Swift Sands enchant being way too fast in 1.21.1 ## Fixed Salt Wound enchant being way too powerful/not working at all ## Fixed the living glass scythe for 1.21.1 ## Fixed composter recipes for 1.21.1 ## Fixed flash flood placement bugs They also works better with stairs ## Fixed strong resistance potion not being craftable in 1.21.1 ## Fixed other bugs ## Small tweaks ## More compat - Mi Alliance (partial) - ...
beta

Desertification 0.40 1.21.1 (Colored sand,rolling cactus,fixes)

0.40
17 февр. 2026 г.219Minecraft: 1.21.1neoforge
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0.40 Sand colors, rolling cactus, lots of fixes Backup your world(s) by precaution Fixed lots of bugs regarding the nameless altar (including one preventing creating it) Fixed lots of other bugs too (sorry about these) Also improved the Wand of Grass # Sand colors Desert sand now also comes in orange and red. The colors is picked randomly for cursed crystal and according to nearby sand for hourglasses (can be disabled) # Orange sand and sandstone Can be crafted with normal and red sand Use block color provider to tint the sand(stone)'s texture # Rolling Cactus A new mob # Rolling essence Allow you to throw rolling cacti # Desert sand falling Desert sand now fall more like normal sand (with a falling block) # Added dispenser effects (1.21.1 only) For rolling essence, glass shards, desert sand and bottomless water buckets # Fixed some bugs relating to item use and ghosts blocks on NeoForge and Forge Blocks were not update on client because I wasn't returning SUCCESS upon some item's activation # Fixed the nameless altar activation # Nameless altar now show where the ritual would be with barrier and campfire smoke particles # Nameless altar now show boost enchanted sand rose more easily # Fixed a bug where the Nameless altar's boosts where not applying if a ritual was offseted # Added the Wealth ritual # Added the Flattening ritual # The wand grass has now a remove dunes mode plus some improvements ## Improved performance For graphical performance : reduced gust's particle count a little and increased it particle's light refresh interval ## Changed the drywood handle's recipe a little ## Added some furnace recipe/fuels ## Fixed Swift Sands enchant being way too fast in 1.21.1 ## Fixed Salt Wound enchant being way too powerful/not working at all ## Fixed the living glass scythe for 1.21.1 ## Fixed composter recipes for 1.21.1 ## Fixed flash flood placement bugs They also works better with stairs ## Fixed strong resistance potion not being craftable in 1.21.1 ## Fixed other bugs ## Small tweaks ## More compat - Mi Alliance (partial) - ...
beta

Desertification 0.39 1.20.1 (Hypercharged sand rose, backup)

0.39
27 дек. 2025 г.266Minecraft: 1.20.1forge, neoforge
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0.39 Hypercharged sand rose Backup your world(s) by precaution I will try to add a mob in the next 'major' update # Hypercharged sand rose An evolved state of the overcharged sand rose (more details on mod's page) # Hypercharged gem A new weapon # Overcharged crystal Created by hypercharged sand roses (more details on mod's page) # Plants spawning enhancements - Plants from other mods can now spawn in the desert (check the compatibility section for a partial list) - Different type of plants can now spawn depending on the location # Improved the autostart option Now the cursed crystal/hourglass only need to be in simulation distance to trigger ## Improved performance ## Flash floods now leaves suspicious sand behind ## Fixed the handling of lone beaches biomes near rivers They should now dry up properly ## Fixed up a bug where desert sand will not always fall (even without dryable blocks near) ## Fixed a bug where the hourglass and oasis structures would not spawn in 1.21.1 ## Fixed other bugs ## Some tweaks
beta

Desertification 0.39 1.21.1 (Hypercharged sand rose, backup)

0.39
27 дек. 2025 г.84Minecraft: 1.21.1fabric, quilt
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Что нового
0.39 Hypercharged sand rose Backup your world(s) by precaution I will try to add a mob in the next 'major' update # Hypercharged sand rose An evolved state of the overcharged sand rose (more details on mod's page) # Hypercharged gem A new weapon # Overcharged crystal Created by hypercharged sand roses (more details on mod's page) # Plants spawning enhancements - Plants from other mods can now spawn in the desert (check the compatibility section for a partial list) - Different type of plants can now spawn depending on the location # Improved the autostart option Now the cursed crystal/hourglass only need to be in simulation distance to trigger ## Improved performance ## Flash floods now leaves suspicious sand behind ## Fixed the handling of lone beaches biomes near rivers They should now dry up properly ## Fixed up a bug where desert sand will not always fall (even without dryable blocks near) ## Fixed a bug where the hourglass and oasis structures would not spawn in 1.21.1 ## Fixed other bugs ## Some tweaks
beta

Desertification 0.39 1.21.1 (Hypercharged sand rose, backup)

0.39
27 дек. 2025 г.80Minecraft: 1.21.1neoforge
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Что нового
0.39 Hypercharged sand rose Backup your world(s) by precaution I will try to add a mob in the next 'major' update # Hypercharged sand rose An evolved state of the overcharged sand rose (more details on mod's page) # Hypercharged gem A new weapon # Overcharged crystal Created by hypercharged sand roses (more details on mod's page) # Plants spawning enhancements - Plants from other mods can now spawn in the desert (check the compatibility section for a partial list) - Different type of plants can now spawn depending on the location # Improved the autostart option Now the cursed crystal/hourglass only need to be in simulation distance to trigger ## Improved performance ## Flash floods now leaves suspicious sand behind ## Fixed the handling of lone beaches biomes near rivers They should now dry up properly ## Fixed up a bug where desert sand will not always fall (even without dryable blocks near) ## Fixed a bug where the hourglass and oasis structures would not spawn in 1.21.1 ## Fixed other bugs ## Some tweaks
beta

Desertification 0.39 1.20.1 (Hypercharged sand rose, backup)

0.39
27 дек. 2025 г.101Minecraft: 1.20.1, 1.20.4fabric, quilt
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Что нового
0.39 Hypercharged sand rose Backup your world(s) by precaution I will try to add a mob in the next 'major' update # Hypercharged sand rose An evolved state of the overcharged sand rose (more details on mod's page) # Hypercharged gem A new weapon # Overcharged crystal Created by hypercharged sand roses (more details on mod's page) # Plants spawning enhancements - Plants from other mods can now spawn in the desert (check the compatibility section for a partial list) - Different type of plants can now spawn depending on the location # Improved the autostart option Now the cursed crystal/hourglass only need to be in simulation distance to trigger ## Improved performance ## Flash floods now leaves suspicious sand behind ## Fixed the handling of lone beaches biomes near rivers They should now dry up properly ## Fixed up a bug where desert sand will not always fall (even without dryable blocks near) ## Fixed a bug where the hourglass and oasis structures would not spawn in 1.21.1 ## Fixed other bugs ## Some tweaks
beta

Desertification 0.38 1.20.1 (Fixes, tweaks and 1.21.1)

0.38
14 нояб. 2025 г.141Minecraft: 1.20.1, 1.20.4fabric, quilt
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0.38 Fixes, tweaks and 1.21.1 Increasing the major version because of the internal changes to support 1.21.1 **I will now use a gradle plugin to ease the task of publishing versions** # 1.21.1 support Charged wing gust gives the wind charged effect Maybe a little more buggy than 1.20.1 version for now ## Glass skeleton Now inflicts glass shards to the mob that killed it (if the mob is hostile and not using any tool/weapon) ## Sentient rift Now inflicts weakness for 1 second if touched ## Glass shards can now affect some undead (with less efficiency) Skeletons are immune ## Mobs from Alex's mobs and Born in Chaos can now spawn in the desert (even if biome change is disabled) ## Compatibility with Biomancy Recipes ## Fixed a crash with mob battle ## Improved compat with Phayriosis reborn (beta) Still some issues due to the sandstone being converted to phayross (infected sand). Should be fixed once infected sandstone is re-added to Phayriosis ## Partial compat with Clanging Howl ## Partial compat with Dragon Survival (1.21.1) ## Added a config option to always infect diagonally up and down (off by default) ## Various tweaks ## Fixed bugs and crashes
beta

Desertification 0.38 1.21.1 (Fixes, tweaks and 1.21.1)

0.38
14 нояб. 2025 г.66Minecraft: 1.21.1fabric, quilt
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0.38 Fixes, tweaks and 1.21.1 Increasing the major version because of the internal changes to support 1.21.1 **I will now use a gradle plugin to ease the task of publishing versions** # 1.21.1 support Charged wing gust gives the wind charged effect Maybe a little more buggy than 1.20.1 version for now ## Glass skeleton Now inflicts glass shards to the mob that killed it (if the mob is hostile and not using any tool/weapon) ## Sentient rift Now inflicts weakness for 1 second if touched ## Glass shards can now affect some undead (with less efficiency) Skeletons are immune ## Mobs from Alex's mobs and Born in Chaos can now spawn in the desert (even if biome change is disabled) ## Compatibility with Biomancy Recipes ## Fixed a crash with mob battle ## Improved compat with Phayriosis reborn (beta) Still some issues due to the sandstone being converted to phayross (infected sand). Should be fixed once infected sandstone is re-added to Phayriosis ## Partial compat with Clanging Howl ## Partial compat with Dragon Survival (1.21.1) ## Added a config option to always infect diagonally up and down (off by default) ## Various tweaks ## Fixed bugs and crashes
beta

Desertification 0.38 1.21.1

0.38
14 нояб. 2025 г.73Minecraft: 1.21.1neoforge
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Что нового
0.38 Fixes, tweaks and 1.21.1 Increasing the major version because of the internal changes to support 1.21.1 **I will now use a gradle plugin to ease the task of publishing versions** # 1.21.1 support Charged wing gust gives the wind charged effect Maybe a little more buggy than 1.20.1 version for now ## Glass skeleton Now inflicts glass shards to the mob that killed it (if the mob is hostile and not using any tool/weapon) ## Sentient rift Now inflicts weakness for 1 second if touched ## Glass shards can now affect some undead (with less efficiency) Skeletons are immune ## Mobs from Alex's mobs and Born in Chaos can now spawn in the desert (even if biome change is disabled) ## Compatibility with Biomancy Recipes ## Fixed a crash with mob battle ## Improved compat with Phayriosis reborn (beta) Still some issues due to the sandstone being converted to phayross (infected sand). Should be fixed once infected sandstone is re-added to Phayriosis ## Partial compat with Clanging Howl ## Partial compat with Dragon Survival (1.21.1) ## Added a config option to always infect diagonally up and down (off by default) ## Various tweaks ## Fixed bugs and crashes
beta

Desertification 0.38 1.20.1

0.38
14 нояб. 2025 г.361Minecraft: 1.20.1, 1.20.4forge, neoforge
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Что нового
0.38 Fixes, tweaks and 1.21.1 Increasing the major version because of the internal changes to support 1.21.1 **I will now use a gradle plugin to ease the task of publishing versions** # 1.21.1 support Charged wing gust gives the wind charged effect Maybe a little more buggy than 1.20.1 version for now ## Glass skeleton Now inflicts glass shards to the mob that killed it (if the mob is hostile and not using any tool/weapon) ## Sentient rift Now inflicts weakness for 1 second if touched ## Glass shards can now affect some undead (with less efficiency) Skeletons are immune ## Mobs from Alex's mobs and Born in Chaos can now spawn in the desert (even if biome change is disabled) ## Compatibility with Biomancy Recipes ## Fixed a crash with mob battle ## Improved compat with Phayriosis reborn (beta) Still some issues due to the sandstone being converted to phayross (infected sand). Should be fixed once infected sandstone is re-added to Phayriosis ## Partial compat with Clanging Howl ## Partial compat with Dragon Survival (1.21.1) ## Added a config option to always infect diagonally up and down (off by default) ## Various tweaks ## Fixed bugs and crashes
beta

Desertification 0.37.1 (Crash fix)

0.37.1
26 окт. 2025 г.97Minecraft: 1.20.1, 1.20.4fabric, quilt
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Desertification 0.37.1 (Crash fix)

0.37.1
26 окт. 2025 г.181Minecraft: 1.20.1forge, neoforge
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# Fixed a bug where the abundance ritual crashed the game # Reduced the barrel cactus’s hit area ## Added Clanging Howl’s entities to the infected tag
beta

Desertification 0.37 (Welwitschia mirabilis)

0.37
23 окт. 2025 г.50Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.37 (Welwitschia mirabilis)

0.37
23 окт. 2025 г.73Minecraft: 1.20.1forge, neoforge
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Что нового
# Added Welwitschia mirabilis as a plant # Added Welwitschia Leaves Grows around welwitschias # Added items related to the welwitschia # Added enchanted welwitschia cone # Weathered sandstone can now be automated Weathered sandstone will keep growing if it has granite underneath it and desert sand around # Added the drill ritual # Added new experimental features You can see them by placing an natural overcharged sand rose (by sneaking in creative) over an overcharged crystals block ## Fixed some bugs ## Enhanced compatibility - Compat with the new version of Phayriosis - …
beta

Desertification 0.36.9 (Hotfixes and performance)

0.36.9
5 окт. 2025 г.82Minecraft: 1.20.1, 1.20.4fabric, quilt
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Desertification 0.36.9 (Hotfixes and performance)

0.36.9
5 окт. 2025 г.133Minecraft: 1.20.1forge, neoforge
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Что нового
# Improved performance # Some items now stack when nearby (in a desert) to improve performance # Fixed the sand piling # Fixed Dynamic Trees’ seeds not being usable for the wand of grass
beta

Desertification 0.36.8 (More bugfixes and changes)

0.36.8
5 окт. 2025 г.35Minecraft: 1.20.1, 1.20.4fabric, quilt
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Что нового
# Improved desert sand’s performance by checking for the biome the block is in only # The desert can now remove leaves when filling up # The desert now stops drying water near oceans, this prevents some ugly sand barriers from forming (not all, but most of them) # Fixed a bug where weathered sandstone was only forming some spikes most of the time # Fixed a bug where unstable desert sand was disappearing near biomes like taiga, creating holes # Added an option to limit the wind gust’s pushing (wind gust do not longer push creative players)
beta

Desertification 0.36.8 (More bugfixes and changes)

0.36.8
5 окт. 2025 г.38Minecraft: 1.20.1forge, neoforge
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Что нового
# Improved desert sand’s performance by checking for the biome the block is in only # The desert can now remove leaves when filling up # The desert now stops drying water near oceans, this prevents some ugly sand barriers from forming (not all, but most of them) # Fixed a bug where weathered sandstone was only forming some spikes most of the time # Fixed a bug where unstable desert sand was disappearing near biomes like taiga, creating holes # Added an option to limit the wind gust’s pushing (wind gust do not longer push creative players)
beta

Desertification 0.36.7 (Bugfixes and wind gust change)

0.36.7
2 окт. 2025 г.46Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.36.7 (Bugfixes and wind gust change)

0.36.7
2 окт. 2025 г.57Minecraft: 1.20.1forge, neoforge
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Что нового
# The wind gust now use velocity to move entities That should not change things too munch # Added the welwitschia as an experimental plant Just grows leaves for now # Fixed a bug where unstable desert sand was disappearing near some biomes, creating holes ## Fixed a bug where spectators may be pushed by wind gusts
beta

Desertification 0.36.6

0.36.6
29 сент. 2025 г.56Minecraft: 1.20.1, 1.20.4fabric, quilt
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Desertification 0.36.6

0.36.6
29 сент. 2025 г.62Minecraft: 1.20.1forge, neoforge
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Что нового
# You can now dry sponges by placing a salt crystal on top of it # Overcharged sand roses now add glazed sand panes on top of their walls # Added a new tag (empty by default) that let you dry stone block to sandstone, but still allowing the desert to spread This is of course related to the Karat Feng’s cave infection video ## Added more efficient recipes for the sandy diamond block and enchanted sand rose if you have Ars Nouveau ## Fixed some bugs related to block drying
beta

Desertification 0.36.5 (Tweaks)

0.36.5
24 сент. 2025 г.89Minecraft: 1.20.1, 1.20.4fabric, quilt
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Что нового
# Added compatibility with Tough As Nails # Improved dry dirt’s gradient # Added subcategories to config screens # Remade the barrel cactus’ model ## Removed shade from the desert grass’ model ## Improved sandblaster’s particles ## Fixed a bug where suspicious sand blocks were empty
beta

Desertification 0.36.5 (Tweaks)

0.36.5
24 сент. 2025 г.99Minecraft: 1.20.1forge, neoforge
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Что нового
# Added compatibility with Tough As Nails # Improved dry dirt’s gradient # Added subcategories to config screens # Remade the barrel cactus’ model ## Removed shade from the desert grass’ model ## Improved sandblaster’s particles ## Fixed a bug where suspicious sand blocks were empty
beta

Desertification 0.36.4 (Crash Hotfix)

0.36.4
22 сент. 2025 г.56Minecraft: 1.20.1, 1.20.4fabric, quilt
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Desertification 0.36.4 (Crash Hotfix)

0.36.4
22 сент. 2025 г.80Minecraft: 1.20.1forge, neoforge
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Что нового
# Fixed a crash caused by wind gusts ## Fixed the glazed sand pane ## Fixed the distant random tick's config option ## Improved the wind gust’s performance a little more ## Phayriosis compat updated
beta

Desertification 0.36.3 (BROKEN, CAUSE CRASHES)

0.36.3
20 сент. 2025 г.53Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.36.3 (BROKEN, CAUSE CRASHES)

0.36.3
20 сент. 2025 г.71Minecraft: 1.20.1forge, neoforge
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Что нового
# Improved distant block random ticking (faster, speed can now be configured) Due to this, the desert can now spread farther from the player # Added a polished variant of the weathered sandstone # Improved wind gust performance a little # Added desert sand craft ritual # Added a glazed sand pane # Correctly capitalised names (blocks, items, …) ## Increased the sandstorms’ exclusion zone ## Fixed a bug where blocks were not dried when on stone ## The overcharged sand rose no longer try to attack you in creative ## Fixed the sandblaster’s particles bug
beta

Desertification 0.36.2 (Fixes and ambiance)

0.36.2
16 сент. 2025 г.58Minecraft: 1.20.1, 1.20.4fabric, quilt
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Desertification 0.36.2 (Tweaks and ambiance)

0.36.2
16 сент. 2025 г.74Minecraft: 1.20.1forge, neoforge
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Что нового
# You can now sometimes hear wind in the desert (uses some repurposed basalt delta ambiance sounds) # Added the magnet ritual # Wind gusts break tall blocks (stairs, doors, walls) less often ## Enhanced some descriptions ## Sandshapers can now mine transient sand faster ## Fixed a bug where the nameless altar will discharge itself ## Fixed a bug where the end rod particle was not appearing when the altar was charging ## Fixed a potential bug where bottomless water buckets were not taking water when no blocks were targeted ## Any brush will now work on sand remains (given it has the correct tags)
beta

Desertification 0.36.1 (Bugfix and tweaks)

0.36.1
11 сент. 2025 г.50Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.36.1 (Bugfix and tweaks)

0.36.1
11 сент. 2025 г.60Minecraft: 1.20.1forge, neoforge
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Что нового
# Previous update (0.36) contents : ### Sentient rift, rift knife, flower barriers, ethereal bridges, dry grass and tweaks # This version : # Fully fixed the bug where water drying was ignoring biome restrictions It was not full fixed by the 0.36 version ## Made the sentient rift a little bit stronger ## Added more blocks wind gust’s pass-through (create catwalks, …) ## If Alex’s Mobs is present, Gusters will now spawn during rain as well as thunderstorms (only if the current biome has no rain)
beta

Desertification 0.36 (Sentient rift and tweaks)

0.36
10 сент. 2025 г.30Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.36 (Sentient rift and tweaks)

0.36
10 сент. 2025 г.28Minecraft: 1.20.1forge, neoforge
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Что нового
# Fixed a bug where water drying was ignoring biome restrictions **Backup** your world before updating (just in case) # Added a new hostile mob : the sentient rift Drops rifts # New weapon : Rift knife See mod’s page for its features # Added the ethereal bridge core block Create ethereal bridges, see mod’s page for more infos # Added flowers barriers as a mean to control the desert’s spread See mod’s page under Mechanics for more info # Enhanced the Vitalizer More range, act sooner and put more grass # Added dry grass # Dry dirt has an now increased range ## Wind gust can now go through certain blocks (bars , fences, …) ## Improved long range ticking ## Added utils mcfunctions (/function) to remove/summon sandstorm and show tickers ## If a sandstorm spawn near an overcharged sand rose it will propagate the desert more ## Increase the overcharged sand rose’s range by a little bit ## More infection mods compatibility ## Fixed a bug where sandstorms will always face the same direction
beta

Desertification 0.35.1 (Hotfix)

0.35.1
18 авг. 2025 г.195Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.35.1 (Hotfix)

0.35.1
18 авг. 2025 г.123Minecraft: 1.20.1, 1.20.4fabric, quilt
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Что нового
0.35.1 Hotfix # Fixed the spear of sands’ behaviour with better combat Fixed a bug where the spear’s gust may not show on server # Added compatibility with EntityCulling (might require a reset of EntityCulling’s config to apply) Fixes some problems with the sandstorm ## Tweaked the glass skeleton ## The sentient rift now attacks villagers and has a dedicated tag for its prey
beta

Desertification 0.35 (Glass skeleton and sentient rift)

0.35
17 авг. 2025 г.46Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.35 (Glass skeleton and sentient rift)

0.35
17 авг. 2025 г.40Minecraft: 1.20.1, 1.20.4fabric, quilt
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Что нового
# Changed some recipes # Added a new mob : the glass skeleton Can spawn anywhere but spawn more near overcharged sand roses # Added a new (experimental) mob: the sentient rift It can only be spawned with it’s spawn egg for now # Desert sand will convert infected stones into sandstone near overcharged sand roses # New weapon : the living glass scythe # If biome change is enabled, the mod can now remove some of the infected biomes ## Added repair items to JEI ## New item : dry wood handle Used to craft some of the mod’s tools (and also to make their recipes simpler) ## Reduce the FPS impact of the sandstorm a little ## Added cracked sandstone ## Compat improvements ## Bugfixes
beta

Desertification 0.34 (Flash floods and sky doom ritual)

0.34
23 июл. 2025 г.198Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.34 (Flash floods and sky doom ritual)

0.34
23 июл. 2025 г.178Minecraft: 1.20.1forge, neoforge
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Что нового
# Added flash floods (can be disabled) # Added flood totem block # Added dry wand ## Added sky doom ritual ## Tweaked Nameless construct Now gains resistance for 10 seconds when killing an hostile mob ## Added the cursed crystal structure Same function as the hourglass but spawns in plains and forests ## Added jujubier wood fence ## Added a config to enable some plant generation at worldgen (disabled by default) ## Plants are now compostable ## Bug fixes - Bottomless water bucket bugs - Jujubier leaves now drops sapling, stick and logs - … ## Compat improvements - Phayriosis - Moss Overgrown - Dawn of the flood - …
beta

Desertification 0.33.1

0.33.1
5 июл. 2025 г.53Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.33.1

0.33.1
5 июл. 2025 г.75Minecraft: 1.20.1forge, neoforge
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Что нового
0.33.1 ## Added the bottomless water bucket ## Added sponge duplication ritual Sponges can also be dried by placing them on top of desert sand during the day ## Scorpions can now be bred using spider eyes ## Tweaked the Nameless construct ## Fixed bugs (Nameless construct, …)
beta

Desertification 0.33 (Nameless construct & tweaks)

0.33
15 июн. 2025 г.61Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.33 (Nameless construct & tweaks)

0.33
15 июн. 2025 г.91Minecraft: 1.20.1forge, neoforge
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Что нового
Maybe a release in the next months # Added a new mob : The nameless construct Will spawn near weathered sandstone and will drops construct parts ## Changed some recipes to require infused construct parts (crafted from normal construct parts) # Added infused construct parts They are used in recipes and to charge the Nameless Altar halfway ## Blocks like grass and tall grass should no longer drops item when broken by the desert ## Changed desert grass model ## Desert sand should now give a warning message if place in a non-spreadable biome ## The desert should be less likely to completely clog up cave entrances ## Quark’s jasper is now able to spawn weathered sandstone as well ## Fixed bugs with the spear of sands ## Fixed a bug when desert sand will fall even if there was a log above it (creating floating trees) ## More compat with other infection mods
beta

Desertification 0.32.1

0.32.1
7 июн. 2025 г.50Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.32.1

0.32.1
7 июн. 2025 г.59Minecraft: 1.20.1forge, neoforge
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Что нового
# Added 3 new rituals # Added advancements & fixed bugs relative to them # Improved the wand of grass a little ## More config options ## Other tweaks ## Bugfixes ## More compat
beta

Desertification 0.32 (Altar & Advancements)

0.32
31 мая 2025 г.45Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.32 (Altar & Advancements)

0.32
31 мая 2025 г.63Minecraft: 1.20.1forge, neoforge
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Что нового
# Added the nameless altar Allow you to do rituals to affect the world (more info in the mod’s page) # Added advancements A few of them don’t work due to 1.20.1/1.20.4 differences # Salt desert now also spawns in rivers because swamps alone were too rare # The desert can now random tick blocks in the direction of the nearest player to a desert (can be disabled) ## Tweaks to the sandy diamond block’s recipe ## Farmer’s Delight partial compat ## The overcharged sand rose’s gust spread the desert faster ## Fixed wind gust bug with water
beta

Desertification 0.31 (Sandstorm update)

0.31
3 мая 2025 г.80Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.31 (Sandstorm update)

0.31
3 мая 2025 г.101Minecraft: 1.20.1forge, neoforge
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Что нового
# Added sandstorms Can occasionally spawn in large deserts. Will spawn a large amount of wind gusts, damage infected entities and sometimes leave behind suspicious sand with a sand rose in it (6% chance). Can be prevented in a 128-block radius by placing an enchanted sand rose. # Enchanted sand roses now prevent sand accumulation/deposit in a 45-block radius # The mod’s desert biomes (e.g. “Desertification : Desert (Rainy)”) can now be properly used as buffet worlds (buffet worlds = single biome worlds, do not pick the rainless biome as you will not be able to progress in the mod) # Wind gust can now leave suspicious sand behind # Fixed wind gust’s rotation sync issue ## Wand of grass can now give the Wither II effect ## Improved compat with Sculk Horde ## Fixed barrel cactus’s damage ## Sandy diamond block gives xp when mined ## Glazed sand can now be powered by redstone ## Minor tweaks to desert villages pens
beta

Desertification 0.30.1

0.30.1
22 мар. 2025 г.105Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.30.1

0.30.1
22 мар. 2025 г.128Minecraft: 1.20.1forge, neoforge
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Что нового
# Improved compat with Sculk Horde ## Improved ticker entities ## Minor performance improvements ## Bugfixes to the wand of grass and overcharged sand rose interactions ## Overcharged sand rose also now drops glazed sand when broken
beta

Desertification 0.30

0.30
14 мар. 2025 г.92Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.30

0.30
14 мар. 2025 г.65Minecraft: 1.20.1forge, neoforge
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Что нового
# Important wind gust bugfixes (fixes weird trails of sand among other things) ## Enchanted sand roses now prevents sand accumulation in a 45 block radius ## Golden scorpion tail
beta

Desertification 0.29.1

0.29.1
15 февр. 2025 г.124Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.29.1

0.29.1
15 февр. 2025 г.155Minecraft: 1.20.1forge, neoforge
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Что нового
# From version 29.1 ## Fixed broken salt pond spawning, salt block spawning & other bugs
beta

Desertification 0.29

0.29
14 февр. 2025 г.79Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.29

0.29
14 февр. 2025 г.62Minecraft: 1.20.1forge, neoforge
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Что нового
# Added salt pond & crystals Spawn in salt desert, salt ponds generate salt crystals over time. The salt crystals can be used to craft the new enchant or damage undead/infected ## Wound salter enchant Deal more damage the more wounded your enemy is ## Some desert plants can now be placed on sand slabs ## Salt block will now kill water mobs and heavily wounded entities ## Tweaked spear of sands wind gust spawn location Fixed bugs (water drying leaving weird tubes & removing every waterlogged block if under them, …) More compatibility (newer versions of Spore, …)
beta

Desertification 0.28

0.28
12 янв. 2025 г.127Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.28

0.28
12 янв. 2025 г.162Minecraft: 1.20.1forge, neoforge
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Что нового
# Added scorpions Small neutral critter that can drop its tail Its tail can be used to give wither to mobs or cure certain infection effects ## Improved performance ## Improved compatibility ## Fixed some bugs
beta

Desertification 0.27.1

0.27.1
1 янв. 2025 г.298Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.27.1

0.27.1
1 янв. 2025 г.58Minecraft: 1.20.1forge, neoforge
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Что нового
# Fixed bugs related to wind gusts # Added an marker entity to random tick distant desert blocks On by default, low performance impact, do not force load chunks # Enchants can be crafted You can craft them by throwing items at an enchanted sand rose near a enchantment table. Recipes in the mod’s description ## Blocks now have a correct map color ## Fixed messages in the console complaining about the desert:gust entity ## More compat
beta

Desertification 0.27

0.27
28 дек. 2024 г.83Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.27

0.27
28 дек. 2024 г.48Minecraft: 1.20.1forge, neoforge
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Что нового
## Improved weathered sandstone brick’s texture ## Added enchants These can be dropped by zombies/skeletons in a large desert ### Swift sands Allow you to travel faster when on sand ### Electrostatic Inflicts weakness to attackers ## Other - Improved phayriosis compat - Improved abominations infection compat - Improved Sculk Horde compat - Various small tweaks and fixes
beta

Desertification 0.26.1

0.26.1
19 дек. 2024 г.55Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.26.1

0.26.1
19 дек. 2024 г.44Minecraft: 1.20.1, 1.20.4fabric, quilt
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Что нового
## Overcharged sand rose Now summons charged wind gusts that spread the desert faster than normal ones ## Sandshaper Can be used as a shovel for sand ## Other Partial Phayriosis compat Bugfixes
beta

Desertification 0.26

0.26
15 дек. 2024 г.96Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.26

0.26
15 дек. 2024 г.89Minecraft: 1.20.1, 1.20.4fabric, quilt
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Что нового
## Fixed oasis bug # Added sand roses ## Overcharged sand roses rarely created when a wind gust hit a weathered sandstone block (with more conditions). Create a wall a glazed sand around it and zap nearby entities. Drops sand roses ## Sand rose material and decorative block ## Enchanted sand rose crafted with sand roses, can be used as a material. Can also boost sandblasters and vitalizers when on them. Prevents overcharged sand roses from spawning # Added sandshaper Crafted with a enchanted sand rose, can create sand walls and pillars ## Added guetoufa infusion : cleanse blindness & darkness ## Improved compatibility with Sculk Horde
beta

Desertification 0.25.2

0.25.2
5 дек. 2024 г.69Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.25.2

0.25.2
5 дек. 2024 г.74Minecraft: 1.20.1, 1.20.4fabric, quilt
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Что нового
## Weathered sandstone bricks Larger area for the vitalizer block The desert is now a little bit slower (can be configured) Tweaked the sandy diamond block's recipe Dummy texture for the sandshaper Fixed desert flowers bugs
beta

Desertification 0.25.1

0.25.1
26 нояб. 2024 г.48Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.25.1

0.25.1
26 нояб. 2024 г.55Minecraft: 1.20.1forge, neoforge
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Что нового
## Added a config option to generate some desert sand in deserts (off by default) ## Fixed spear of sands enchanting on (Neo)Forge Updated the texture Increased the spears gust's damage to 3 HP
beta

Desertification 0.25

0.25
23 нояб. 2024 г.46Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.25

0.25
23 нояб. 2024 г.49Minecraft: 1.20.1forge, neoforge
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Что нового
## Disable infection config now works again ## Added Vitalizer Block : purify block around it, requires a nearby tree ## Desert lily : decorative white flower Performance improvements Fixed bugs (guertoufa dye, …) Basic verdant growth compatibility Phayriosis compatibility
beta

Desertification 0.24.2

0.24.2
10 нояб. 2024 г.86Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.24.2

0.24.2
10 нояб. 2024 г.130Minecraft: 1.20.1, 1.20.4fabric, quilt
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Что нового
Erratic sandblaster cover a larger area Erratic sandblaster can now be crafted with crying obsidian Dynamic tree seeds can be used with the wand of grass Desert sand added to tag forge:sand/colorless (better compat) Fixed bugs
beta

Desertification 0.24.1

0.24.1
8 нояб. 2024 г.46Minecraft: 1.20.1forge, neoforge
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Что нового
# Fixed a crash relative to the barrel cactus Slightly buffed sandblaster
beta

Desertification 0.24.1

0.24.1
8 нояб. 2024 г.93Minecraft: 1.20.1, 1.20.4fabric, quilt
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Что нового
# Fixed a crash relative to the barrel cactus Slightly buffed sandblaster
beta

Desertification 0.24

0.24
7 нояб. 2024 г.84Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.24

0.24
7 нояб. 2024 г.49Minecraft: 1.20.1, 1.20.4fabric, quilt
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Что нового
## Added salt desert & salt block : created when swamps dries out (can be disabled in the config) ### Dead branches ### Fixed barrel cactus fruit cycle Fixed other bugs
beta

Desertification 0.23.2

0.23.2
2 нояб. 2024 г.76Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.23.2 (Fixed (Neo)forge server issues)

0.23.2
2 нояб. 2024 г.50Minecraft: 1.20.1forge, neoforge
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Что нового
## Fixed a crash in (Neo)forge servers due to the sandblaster ## Fixed a bug causing the sandy diamond block to do nothing in (Neo)forge servers Prevents biome replacement from replacing cave biomes
beta

Desertification 0.23.1 (BROKEN, use 0.23.2 or later)

0.23.1
1 нояб. 2024 г.44Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.23.1 (BROKEN, use 0.23.2 or later)

0.23.1
1 нояб. 2024 г.50Minecraft: 1.20.1, 1.20.4fabric, quilt
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Что нового
## Sandworm mod compat (requires biome change option to be enabled) ## Made biome restoration more precise Desert biomes have now proper tags (better compatibility) Wand of grass now applies wither for longer Fixed bugs (sandy diamond block, ...) Optimizations
beta

Desertification 0.23 (BROKEN, use 0.23.2 or later)

0.23
30 окт. 2024 г.37Minecraft: 1.20.1, 1.20.4fabric, quilt
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beta

Desertification 0.23 (BROKEN, use 0.23.2 or later)

0.23
30 окт. 2024 г.43Minecraft: 1.20.1forge, neoforge
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Что нового
# Major update **Desert can now change biomes (disabled by default)** **Barrel cactus fruit jam added, cleanse hunger** Improved some textures (desert grass , desert flower, ...) **Sandblaster can now polish/strip items** **Added blocks variants of weathered sandstone and jujubier log** Fixed sandblaster collision detection Tabbed config page
beta

Desertification 0.22.1

0.22.1
27 окт. 2024 г.40Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.22.1

0.22.1
27 окт. 2024 г.44Minecraft: 1.20.1, 1.20.4fabric, quilt
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Что нового
# Hotfix : forgot to add a loot table to the erratic sandblaster, it now drops correctly when mined
beta

Desertification 0.22

0.22
27 окт. 2024 г.43Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.22

0.22
27 окт. 2024 г.72Minecraft: 1.20.1, 1.20.4fabric, quilt
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Что нового
# Fixes desert sand's gravity # Added erratic sandblaster : larger area but lower damage Basic pollution of the realms compat (desert is faster in polluted areas) Changed jujubier log texture Tweaked bonus equipment (less) Wand of grass now inflicts Wither II if target is immune to wither I Fixed sandblaster's particles
beta

Desertification 0.21

0.21
26 окт. 2024 г.26Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.21

0.21
26 окт. 2024 г.31Minecraft: 1.20.1, 1.20.4fabric, quilt
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Что нового
# Added sandblaster : Inflicts heavy damage to entities and armor Can polish blocks Powered by redstone Zombies can now have bonus armor (leather/chainmail only) when spawned in a large desert (configurable) Spear of sand's wind gust damage increased Wind gust now inflicts slowness to infected entities Fixed bugs
beta

Desertification 0.20 (fixes the water bug)

0.20
22 окт. 2024 г.27Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.20 (fixes the water bug)

0.20
22 окт. 2024 г.30Minecraft: 1.20.1, 1.20.4fabric, quilt
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Что нового
# Fixes a bug since version ~0.17 where water will not dry up at all Added a config option to make water not dry up (disabled by default) Added mod.toml for easier installation with (Neo)Forge Fixes visuals problems Little more compat with Alex's Mobs
beta

Desertification 0.19

0.19
20 окт. 2024 г.47Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.19

0.19
20 окт. 2024 г.35Minecraft: 1.20.1, 1.20.4fabric, quilt
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Mobs that spawns in the desert can now drops more loot Improved compatibility with ImmersiveWeathering (block can get converted to sandy variants) Added compatibility with ColdSweat (temperature)
beta

Desertification 0.18.1

0.18.1
18 окт. 2024 г.47Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.18.1

0.18.1
18 окт. 2024 г.41Minecraft: 1.20.1, 1.20.4fabric, quilt
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*Fixed crash when the desert speed is increased in the config* Sand remains and sand slab now drops with silk touch Improved dead log's tree detection
beta

Desertification 0.18

0.18
17 окт. 2024 г.36Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.18

0.18
17 окт. 2024 г.26Minecraft: 1.20.1, 1.20.4fabric, quilt
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Fixed bug regarding unstable desert sand Tweaked plant placement (more cactuses/dead bushes in dry biomes) Sandy diamond block now resistant to blast damage More config options New incomplete item, the Sandshaper (acessible only with /give @s desert:sandshaper), not finished at all
beta

Desertification 0.17

0.17
13 окт. 2024 г.33Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.17

0.17
13 окт. 2024 г.325Minecraft: 1.20.1, 1.20.4fabric
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Что нового
Lightweight compat with Gigeresque Improved tree detection (less dead logs on your buildings) Fixed bugs
beta

Desertification 0.16

0.16
5 окт. 2024 г.47Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.16

0.16
5 окт. 2024 г.58Minecraft: 1.20.1, 1.20.4fabric
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**Sandy diamond block** : replaces the gold block in hourglass structures, place desert sand around it when broken and gives you some diamonds. Added a config option to automatically start the infection at hourglass structures (off by default) Improved **sand remains** texture Improved wand of grass (gives now wither to infected) Slowed down weathered sandstone growth Fixed bugs
beta

Desertification 0.15

0.15
29 сент. 2024 г.42Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.15

0.15
29 сент. 2024 г.31Minecraft: 1.20.1, 1.20.4fabric
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Что нового
More dynamic trees compat improved wand of grass improved wind gust particles
beta

Desertification 0.14

0.14
25 сент. 2024 г.43Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.14

0.14
25 сент. 2024 г.30Minecraft: 1.20.1, 1.20.4fabric
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Midnightlib is now optionnal Better combat compat fix jujubier sapling
beta

Desertification 0.13 (broken for Neo Forge use 0.14)

0.13
21 сент. 2024 г.34Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.13

0.13
21 сент. 2024 г.34Minecraft: 1.20.1, 1.20.4fabric
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Что нового
More config options Fixed bugs regarding the wind gust Lowered weathered sandstone amount
beta

Desertification 0.12 (broken for Neo Forge use 0.14)

0.12
20 сент. 2024 г.35Minecraft: 1.20.1forge, neoforge
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## Added basic config options using Midnightlib Some dynamic trees compat Added blobs of weathered sandstone Embed fabric language Kotlin Altered wind gust behavior
beta

Desertification 0.12

0.12
20 сент. 2024 г.37Minecraft: 1.20.1, 1.20.4fabric
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Что нового
## Added basic config options using Midnightlib Some dynamic trees compat Added blobs of weathered sandstone Embed fabric language Kotlin Altered wind gust behavior
beta

Desertification 0.11

0.11
10 сент. 2024 г.39Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.11

0.11
10 сент. 2024 г.46Minecraft: 1.20.1, 1.20.4fabric
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Tweaked spear of sands
beta

Desertification 0.10

0.10
8 сент. 2024 г.37Minecraft: 1.20.1fabric
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beta

Desertification 0.10

0.10
8 сент. 2024 г.61Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.10

0.10
8 сент. 2024 г.50Minecraft: 1.20.4fabric
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Что нового
Added spear of sands , tweaked textures, ...
beta

Desertification 0.9.9.9-pre - Fabric 1.20.1

0.9.9.9
4 сент. 2024 г.35Minecraft: 1.20.1fabric
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beta

Desertification 0.9.9.9-pre - (Neo) Forge

0.9.9.9
4 сент. 2024 г.48Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.9.9.9-pre

0.9.9.9
4 сент. 2024 г.37Minecraft: 1.20.4fabric
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Что нового
## Pre-Release Enhanced textures & logo, improved sand "physics"
beta

Desertification 0.9.9

0.9.9
29 авг. 2024 г.33Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.9.9

0.9.9
29 авг. 2024 г.34Minecraft: 1.20.1fabric
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beta

Desertification 0.9.9

0.9.9
29 авг. 2024 г.34Minecraft: 1.20.4fabric
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Что нового
Improved jujubier look and made the dry dirt line less thin
beta

Desertification 0.9.8 - Neo Forge

0.9.8
28 авг. 2024 г.32Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.9.8 - Fabric

0.9.8
28 авг. 2024 г.22Minecraft: 1.20.4fabric
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Что нового
Improved wind gust texture and fixed compat issues
beta

Desertification 0.9.7 - (Neo)Forge

0.9.7
24 авг. 2024 г.48Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.9.7 - Fabric

0.9.7
24 авг. 2024 г.28Minecraft: 1.20.4fabric
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Что нового
Fixed dead log, improved compat with From another world
beta

Desertification 0.9.6 - Fabric

0.9.6
24 авг. 2024 г.34Minecraft: 1.20.4fabric
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beta

Desertification 0.9.6 - NeoForge

0.9.6
24 авг. 2024 г.39Minecraft: 1.20.1forge, neoforge
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Fixes about boots, burnable blocks, and other things
beta

Desertification 0.9.5 - (Neo)Forge

0.9.5
14 авг. 2024 г.57Minecraft: 1.20.1forge, neoforge
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beta

Desertification 0.9.5 - Fabric

0.9.5
14 авг. 2024 г.46Minecraft: 1.20.4fabric
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Что нового
Fixed wand of grass texture
beta

Desertification 0.9.4 - Neo(Forge)

0.9.4
14 авг. 2024 г.52Minecraft: 1.20.1forge, neoforge
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Что нового
Added Wand of grass & hourglass structure
beta

Desertification 0.9.4 - Fabric

0.9.4
14 авг. 2024 г.34Minecraft: 1.20.4fabric
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alpha

Desertification 0.9.3 - (Neo)Forge

0.9.3
13 авг. 2024 г.45Minecraft: 1.20.1forge, neoforge
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Что нового
Enhanced compat with the sculk infection mod
alpha

Desertification 0.9.3 - Fabric

0.9.3
13 авг. 2024 г.36Minecraft: 1.20.4fabric
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alpha

Desertification 0.9.2 - (Neo)Forge 1.20.1

0.9.2
8 авг. 2024 г.42Minecraft: 1.20.1forge, neoforge
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alpha

Desertification 0.9.2 - Fabric 1.20.4

0.9.2
8 авг. 2024 г.42Minecraft: 1.20.4fabric
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alpha

Desertification 0.9.1 - Fabric 1.20.4

0.9.1
4 авг. 2024 г.40Minecraft: 1.20.4fabric
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alpha

Desertification 0.9.1 - (Neo)Forge 1.20.1

0.9.1
4 авг. 2024 г.64Minecraft: 1.20.1forge, neoforge
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