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Descent into the Realm, Forsaken

A Java neoforge survival mod, intergrating custom weapons, a seasonal system, different boss progression, culinary aspects, new creatures, and much more.

Автор: TheAnthemPrince2663обновлён 28 июл. 2026 г.
ПриключенияСнаряжениеМагия

Описание

Descent into the Realm, Forsaken

Descent into the Realm, Forsaken is a java 26.1.2 neoforge based mod surrounding a world where you must fight for your survival and earn your freedom, overseen by entities you cannot understand.

What is added?

The mod provides a moderately difficult realism survival experience, with aspects like over 25+ new custom weapons with different unique functionality, a 6 stage seasonal system that effects farming aswell as inflict different effects, lengthly culinary endevours with new soups, dishes and effects with them aswell as a few culinary reworks, a hidden story and lore, currently 1 new boss and main game progression with 3 new creatures with much more ot come and many materials. Lastly aswell as a few custom systems relating to the world this mod is set in, involving a skill path-like that allows for personal progression and pathways, resulting in different ways of playing. Desolate Biome, The Banish Clifflands The mod is built to be very diverse with many differnt indepth process to take part in, with hours of playtime avalible. The mod may be difficult but it is also rewarding, with many oppurtunities to "rule the realm" in your own way. Tables and Chairs

How to get started

The mod must be ran in a Neoforge 26.1.2 client, or server, and once all has been installed and is running properly, the mod pretty much effects the whole game; not being limited to a single dimension or part of the world. A tip to keep in mind is: ponder crafting recipes frequently, as many recipes will lead to another. Exploration is also a fair way of experienceing the game as the currently-single biome added will provide plently of new items and materials. Im sure from there you will find out mroe and more, eventually leading up to defeating the first modded biome boss, a large serpent of the Banish, the Aanx Kharothyice.

Connections and Community

Aswell as the mod, I also host a community discord server related to the mod, where aditional help installing the mod can also be found along with the bug tracker for fixing issues: Discord Server

If your truely curious about whether you want to go through the hassel of trying this mod, look into my Youtube channel where I play through the MC Testing Server with the mod installed: Youtube Channel

Галерея

Enclosed Dykoplate FeedersWeapons and EquipmentA Testing TeamFragment of the Banish, The Flatlands

Последние версии

Все версии →
beta

Descent into the Realm, Forsaken 3.1 Beta

3.1
28 июл. 2026 г.174Minecraft: 26.1.2neoforge
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Что нового
# Descent into the Realm, Forsaken Version 3.1 Beta Changelog: -Continued Weapon Expansions for the Material Grades: Iron, Diamond, Netherite, -Added Invar and Dykoplate Shell Masks -Exchanged Modded Copper Nugget for Vanilla Copper Nugget -Added Ceramic Smelting Crucible and progression change for all smeltable ores. -Hydration and Saturation Overlay Adjustment -Fermentation Box GUI Update -Growable Plants Growing Time Extension -Updated Bow and Longbow Subclass to be enchantable via Enchanting Table -Updated Battleaxe Subclass to be enchantable with sword enchantments via Enchanting Table -Model Change to the Invar and Bronze Atgiers -Sleeping under solid blocks will now boost chances to be Well Rested and decrease the chances for Nightmares and Night Terrors. -Bug fix for fortune to apply to modded ores -New bleeding particle effect -Added spelt dough in bowl to fix a bread crafting inconsistency error. -Added dense grass in most vanilla biomes -Added naturally spawning Wild Potatoes, Wild Carrots and Wild Beetroot
beta

Descent into the Realm, Forsaken 2.1

2.1
17 июн. 2026 г.53Minecraft: 1.21.8neoforge
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Что нового
# Descent into the Realm, Forsaken Version 2.1 Beta Changelog: -Added a new warrior weapon subclass: The Greatblade. -Following material grades received weapon, tool and equipment expansions in multiple different weapon subclasses and types of equipment: Wood, Stone, Gold, Eulicide Core Wood, Invar & Nicuu -Decayed grass & normal grass sprout variants added to the natural environment. -“Elder” and “Grand” tree types for the oak and spruce variants. -Change to the following material grades to respective weapon and tool crafting recipes: Wood, Stone, Gold -Chicken broth is to retain its chicken which will rework certain recipes to not require an extra chicken, such as chicken noodle soup. -Added environmental “clumps and piles” that will spawn naturally around the world. -Change to following ores to only drop ore fragments, which will be used to create raw ores for smelting: Coal, Iron, Gold, Nickel, Copper -Change to Epochborn species progression to lower gained permanent health of “Improved Longevity” I and II. -Diegetic change to replace the word arcanistic and all words relating to it, to rokylyidyeistic (/roe-kai-lih-dee-is-tick/). -Made most if not all rokylyidyeistic related items sacrificable in the seal basin. -Added the following new trinkets: Crest of Adaptation, Cuff of Dashing, Cuff of Dodging -Added wild wheat to grow throughout the realm. -Texture changes to the Smooth Cayenne natural plant and crop plant. -Texture changes to the eulicide core wood tool set. -Texture changes to the hydration indicator and saturation indicator to fit a diegetic style within the realm. -Texture changes to the mysterious note, gained when spawning in for the first time. -Eulicide ladder no longer requires a supporting block, and neither will the to-be added ladder variants. -Model and texture change to eulicide leg table and chair. -Added new eulicide pedestal table and chair furniture types. -Changes to creative tab ordering, inclusivity for certain items and namings. -Minor bug and description fixes.
beta

Descent into the Realm, Forsaken 1.0 Beta

1.1
22 мая 2026 г.39Minecraft: 1.21.8neoforge
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