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derfl007's Road Mod: Repaved

Make your cities more realistic with road markings, customizable road signs, working traffic lights and more

Автор: derfl0077046обновлён 16 июл. 2025 г.
ДекорТранспорт

Описание

An image of a road in minecraft with blue border, 4 road signs and a white overlay with the text "derfl007's" in black and "Road Mod: Repaved" in white with a blue background

One of the most downloaded road mods for Minecraft is back with a complete rewrite and tons of new features!

Add working traffic lights, customizable road signs and more to make your Minecraft cities as realistic as they'll ever be.

A white rectangle with a blue border and the word "Features" on it in black

Road Signs

Depending on your needs, there are simple and complex road signs.

Simple road signs give you the option to change the size and texture you want to use. These could be something like a speed limit sign, or a warning sign. They also come in LED variants for added visibilty at night. You can even turn them on and off with redstone!

Complex ones feature a fully featured editor with movable and resizable icons, text, and more. Create your own signs and save them as presets for later. Think of them like completely customizable highway signs!

Road Blocks

Road blocks come in 5 variants: Full Block, Slab, Full Slope, Top Half Slope and Bottom Half Slope. With these five variants, the possibilities for custom roads are endless!

If you've played the previous version of this mod, you might also be wondering where all the textures, so let me introduce: The road painter! With the road painter, you can now simply place blocks and paint them with over 20 different textures and 16 colors afterwards.

Traffic Lights

Traffic lights are no longer simple animated models, they now feature a customizable editor, which allows you to add any combination of traffic light phases and switch between them with redstone pulses. The amount of pulses to switch between phases is configurable, making them easily controllable with a simple redstone clock if needed!

Sign Posts

Sign posts might not seem too exciting at first, but actually have more features than you would think! They can dynamically connect to blocks, signs, traffic lights, and more and will even transmit redstone, making it easy to power LED signs, street lamps and traffic lights!
Further enhancements like built-in power sources, sensors and timers are also planned for the future, making them even more versatile.

Other decorative blocks

In addition to the main attractions of this mod, there are several other blocks which will make your roads look as realistic as ever. Bollards, Traffic cones, Guard Rails, etc. These don't have any special features, so just pick them up and place them wherever you see fit.

A white rectangle with a blue border and the word "Contribute" on it in black

Found a bug or have an idea for a feature? Feel free to report it on the GitHub repository linked in the sidebar. If you're a programmer and feel like you want to improve something or add a new feature, feel free to create a pull request as well!

And of course, HUGE shoutout to everyone who helped me with bug testing, feature ideas and creating the showcase world which you can see in the video below!

Video Coming soon!

Credits to Blip Noir for creating this amazing Map and letting us use it for some amazing screenshots!

Галерея

Road to the airportHighway entrance to NewisleEnd of the highwayParking area with custom road sign

Последние версии

Все версии →
release

1.2.0

1.2.0
16 июл. 2025 г.336Minecraft: 1.21.7fabric
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Что нового
### Features * Update to Minecraft 1.21.7 ([3259d14](https://github.com/derfl007/dfroads-repaved/commit/3259d145850d4e50f1038c77b154d4508368a102))
release

1.1.0

1.1.0
12 июл. 2025 г.277Minecraft: 1.21.5fabric
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Что нового
### Features * [#31](https://github.com/derfl007/dfroads-repaved/issues/31) New road textures ([b1cb837](https://github.com/derfl007/dfroads-repaved/commit/b1cb8379789a988d2fbd8b86a8ca5074ccb906d6)) * New road line logic ([f391674](https://github.com/derfl007/dfroads-repaved/commit/f391674076d687402f971f7959a3e9db4651548a)) ### Bug Fixes * [#30](https://github.com/derfl007/dfroads-repaved/issues/30) Add missing translations ([b100c6f](https://github.com/derfl007/dfroads-repaved/commit/b100c6fb1abdfd8d51454ccc0f38236b9d5c1556)) * Line painting fixes ([c34d1b9](https://github.com/derfl007/dfroads-repaved/commit/c34d1b9216aa6a16f7180d7d6389f928949fc473)) Full changelog here: https://github.com/derfl007/dfroads-repaved/compare/v1.0.2...v1.1.0
release

1.0.2

1.0.2
5 июл. 2025 г.41Minecraft: 1.21.5fabric
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Что нового
Yes it has new features even though it's a minor release. I couldn't help myself. It also breaks existing road textures, sorry (but it's future proof now!) ### Features * #20 Thicker Sign Posts * #17 More road textures * #21 Multiple road base textures (specifically concrete roads, more might come in the future) ### Bug Fixes * [#18](https://github.com/derfl007/dfroads-repaved/issues/18) Sync block entity updates between clients ([8949f0b](https://github.com/derfl007/dfroads-repaved/commit/8949f0b5a4fc7c3cd75e36ac80a3d8df81e3e51d)) * #22 Complex road sign GUI issues * #18 Road signs not syncing between players * #19 Rendering issues, especially noticeable with sodium and iris
release

derfl007's Road Mod: Repaved 1.0.1

1.0.1
2 июл. 2025 г.50Minecraft: 1.21.5fabric
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Что нового
Don't worry about Version 1.0.0, that one had a few bugs that were caught before the final release!