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DeluxeEggs

Best Free EGG Cosmetic Solution for your Server !

Автор: Critic1382обновлён 4 сент. 2026 г.
ЭкономикаУправлениеУтилиты

Описание

🥚 DeluxeEggs

Hide custom Easter Eggs around your server for players to discover! DeluxeEggs is a fun and lightweight way to create seasonal events, hub activities, or spawn-area scavenger hunts that encourage exploration and reward your community. Everything can be managed directly in-game, making setup quick, simple, and easy to maintain.

✨ In-Game GUI Editor

Create and manage hidden eggs, edit rewards, change messages, and teleport to egg locations without touching a config file. Just use /ee menu.

🎨 Flexible Egg Customization

Make every hidden egg fit your server’s style. DeluxeEggs supports HeadDatabase (hdb:<id>), Base64 textures, and player heads (zhead:<name>), so you can create unique collectibles for seasonal events, quests, or custom adventures.


Customization & Settings

DeluxeEggs is designed to be plug-and-play. Nearly everything can be managed without touching a configuration file. Egg locations, rewards, and custom discovery messages can all be edited live in-game through the built-in GUI editor.

For advanced users, the config.yml provides additional options such as:

  • toggling fireworks and specific particles on discovery
  • adjusting the claim method (Click, Walk Over, or Both)
  • changing the plugin prefix and default egg skins
  • enabling Hex colors for 1.16+ versions

Commands

CommandPermissionDescription
/ee menudeluxeeggs.adminOpen the full GUI editor to manage eggs
/ee createdeluxeeggs.adminTurn your held item into a placeable Easter Egg
/ee setdeluxeeggs.adminSet the block you are currently looking at as an egg
/ee givedeluxeeggs.adminGive an egg item (supports HeadDatabase, ZHead, and Base64)
/ee edit <id>deluxeeggs.adminOpen the GUI editor for a specific egg
/ee tp <id>deluxeeggs.adminTeleport instantly to an egg's location
/ee listdeluxeeggs.adminList all hidden eggs and their coordinates
/ee reloaddeluxeeggs.adminReload the plugin configuration and messages
/ee foundNoneLet players check their personal discovery progress

OP players will have all permissions. To manually grant permissions, use LuckPerms.


General Features

  • Custom Rewards: Run any console commands when a player finds an egg, such as giving money, items, ranks, tags, or other rewards.
  • Rich Feedback: Celebrate discoveries with Titles/Subtitles, customizable particles, level-up sounds, and fireworks.
  • PlaceholderAPI Support: Show player progress on scoreboards, tab lists, or in chat.
  • Claim Methods: Choose how players interact with eggs in the config — Click, Walk Over, or Both.

Some Advice

  • To use the hdb:<id> shortcut in the /ee give command, you must have the HeadDatabase plugin installed on your server.
  • For placeholders, make sure PlaceholderAPI is installed and working properly.
  • All player-facing messages, prefixes, particles, and sounds are fully translatable and customizable in the config.yml and messages.yml files.

Галерея

DeluxeEggs MenuDeluxeEggs All commands listDeluxeEggs found egg title

Последние версии

Все версии →
release

DeluxeEggs 1.0.1 ( UPDATE ) Major code rework, bug fixing !

1.0.1
4 сент. 2026 г.41Minecraft: 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, purpur, spigot
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Что нового
Hello everyone! DeluxeEggs 1.0.1 is a stability release. The plugin now behaves the same on 1.8 as it does on the newest builds, messages.yml finally does something, and your data no longer reaches the disk only at shutdown. Fixed - Eggs in worlds that were not loaded yet were silently deleted. If a world had not finished loading when DeluxeEggs started — the usual case with Multiverse — every egg in it was dropped from memory and then wiped from eggs.yml on the next save, with nothing in the console. Eggs are now kept regardless of world state and start working the moment their world loads. - Rewards could stop halfway through. On newer versions the effects code could abort the find sequence after the egg had already been marked as found, so the player got no firework, no reward commands, no title and no messages — and clicking again just said they had already found it. The reward was gone for good. The whole chain is now version-safe, and a single failing reward command no longer cancels the rest. - Particles never appeared, on any version. The particle names have been broken since release. Both the old and the new spelling now work (VILLAGER_HAPPY and HAPPY_VILLAGER, SMOKE_NORMAL and SMOKE, and so on), so existing configs need no edits. An unrecognised name is now reported in the console instead of being ignored. - "You have already found this Easter Egg!" right after finding one. On 1.9 and above every click was processed twice. Fixed. - messages.yml did nothing. The file was never created and never read, so every message used a hardcoded English string and editing it had no effect. It is now written on first start and fully used. - Per-egg titles were ignored. The title and subtitle you set on an egg were saved and shown in the editor but never displayed — a fixed English title was always sent instead. - Reward commands starting with / failed. Writing /give %player% diamond in eggs.yml, the natural way, produced "unknown command". Both forms now work. - The found counter could exceed the total. After deleting any egg, players kept counting it, so %deluxeeggs_found% could pass %deluxeeggs_total% and the completion message fired on every find afterwards. - Two eggs on one block made 100% impossible. Only one could ever be clicked, but both counted towards the total, so the hunt could never be completed. The unreachable one is now removed. - Custom head textures became blank Steve heads on the newest server versions. - Protected regions were not respected. A block placement denied by WorldGuard still registered an egg at a spot with no block, and breaking a block whose break had been cancelled still deleted the egg. - Items could be lost in the editor. Shift-clicking or dragging items into /ee menu put them in the menu, where they vanished. /ee give also destroyed the egg item when your inventory was full, while still saying it had been given. - A stack of egg items all shared one ID. Placing them registered the same egg over and over, leaving dead blocks that did nothing. Each placed block is now its own egg. - HeadDatabase commands crashed with "an internal error occurred" when HeadDatabase was not installed, instead of saying so. - Nothing was saved until a clean shutdown. Any crash or hard restart lost every egg created and every egg found since startup. Added - Autosave. New AutoSaveMinutes option in config.yml, set to 5 by default. Saving now happens off the main thread, so it does not cost you a tick. - Full message customisation. Every message lives in messages.yml with %prefix%, %player%, %egg%, %found% and %total% support. Set any message to "" to disable it, and mark a help line with <admin> to show it only to staff. - Two new placeholders. %deluxeeggs_remaining% and %deluxeeggs_percent%, alongside the existing %deluxeeggs_found% and %deluxeeggs_total%. - Paged /ee list. The help text has always advertised /ee list [page]; it now actually pages instead of dumping every egg into chat at once. - deluxeeggs.admin is declared in plugin.yml, so permission plugins can see and suggest it. Changed - Much faster. Finding the egg at a block is now a direct lookup instead of a scan through every egg on the server, on every click and every block break. Config values are read once at startup rather than on every message. - Stable ordering. /ee menu and /ee list no longer shuffle their order between openings. - Hex colours behave below 1.16. &#RRGGBB codes are stripped on versions that cannot render them, instead of printing garbage into chat. - Cleaner console output. No more raw colour codes in the log file, and real warnings when something is misconfigured. --- - Stable ordering. /ee menu and /ee list no longer shuffle their order between openings. - Hex colours behave below 1.16. &#RRGGBB codes are stripped on versions that cannot render them, instead of printing garbage into chat. - Cleaner console output. No more raw colour codes in the log file, and real warnings when something is misconfigured. ---
release

DeluxeEggs 1.0.0

1.0.0
8 апр. 2026 г.97Minecraft: 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1bukkit, paper, purpur, spigot
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Что нового
The first version of DeluxeEggs ! no buggs or any issues !