DeathPulseСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачать
ВЕРСИИ (7)
release
DeathPulse 2.1.1
2.1.113 нояб. 2025 г.77Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10bukkit, paper, spigot
Что нового
> ### 🩸 DeathPulse v2.1.1
>
> Fixed compatibility issue with Minecraft versions **below 1.21.10**.
release
DeathPulse 2.1.0
2.1.012 нояб. 2025 г.22Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10bukkit, paper, spigot
Что нового
## 🩸 DeathPulse v2.1.0
### 🆕 Added
* **Config Version Detection System**
Added a new section named `config-version` in `config.yml`.
This section allows DeathPulse to detect the configuration version currently in use.
If a server is running the latest plugin version but still uses an older configuration file, DeathPulse will automatically append any missing sections or options to ensure compatibility with newer updates.
* **Cause Exclusion Modifier (`::EXCLUDE`)**
Each death type configuration (`Ignore`, `IgnoreDay`, `Increase`, `IncreaseDay`, `Decrease`, `DecreaseDay`) now supports an additional modifier `::EXCLUDE`.
This modifier can be used to exclude certain death causes from a given death type category.
Example:
```yaml
increase:
cause:
- FALL::EXCLUDE
```
In this case, *FALL* deaths will be excluded from the “Increase” type handling.
---
### ⚙️ Changed
* **Permissions Handling Simplified**
Internal permission checks have been refactored for cleaner and more efficient logic.
This change does not affect existing permission node names and remains fully backward-compatible.
* **Minecraft API Update**
DeathPulse now officially targets **Minecraft 1.21.10 Spigot API**.
(No functional code changes were required, but this version aligns the build target with the latest server API for improved consistency and future compatibility.)
---
### 🧩 Notes
* Existing configurations will **automatically be updated** with the new `config-version` field upon startup if missing.
* The `::EXCLUDE` modifier provides more granular control over which death causes are handled in each category, offering improved flexibility for custom setups.
* This update remains fully backward-compatible with all prior 2.x configurations.
release
DeathPulse 2.0.0
2.0.07 сент. 2025 г.41Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7bukkit, paper, spigot
Что нового
## 🚀 Changelog DeathPulse (Latest Update)
### ✨ Added
* **New Commands**
* `/dp setConfig <key> <value>` → change config values directly via command.
* `/dp setMaxHealth <player> <amount>` → set a player’s maximum health.
* `/dp viewDeathData` → view death data of the player who runs the command.
* `/dp viewDebtData` → view debt (HP debt) data of the player who runs the command.
* `/dp removeDebtData <player|allPlayer>` → remove debt data of specific or all players.
* `/dp transferHealth <player> <amount>` → transfer HP from one player to another.
* `/dp withdrawHealth <player> <amount>` → withdraw HP into a Health Item.
* **New Permissions** for new commands (`dp.setConfig`, `dp.setMaxHealth`, `dp.viewDeathData`, `dp.viewDebtData`, `dp.removeDebtData`, `dp.transferHealth`, `dp.withdrawHealth`).
* **Health Item System**
* Fully customizable material, name, lore, and HP per item.
* Option to drop health items when a player reaches max HP on death.
* Block crafting of specific items using health items.
* **Debt System** → when HP goes below 0/minimum, the difference becomes debt that must be repaid with future health gains.
* **Season System** → reset death data each season (based on real-world days or Minecraft days).
* **Priority Death System** → set priority for handling death types (`IGNORE`, `INCREASE`, `DECREASE`).
* **After Ban Health** → configure the HP a player has after returning from a ban.
* **New Event Listener**: `HealthItemListener` for handling health item logic.
---
### 🔧 Improved
* **Increase/Decrease/Ignore Systems**
* Support for custom HP amounts per death type (`TYPE::AMOUNT`).
* Day-based configuration (Increase Day, Decrease Day, Ignore Day).
* Ability to deactivate other effects during certain days.
* Flexible `must_difference` option to prevent repeating the same death type for HP gain/loss.
* **Configuration Enhancements**
* `firstTimeSetup` → records when the plugin was first installed.
* `checkDayPeriod` → adjustable day check interval (lower is more accurate, higher is less laggy).
* `worldDaySettings` → define ticks per day per world.
* `permissionsAllPlayer` → allow all players to run specific commands without explicit permissions.
* **Notifications & Logs**
* Expanded messages for the **debt system** (`debtPaidOff`, `debtReduced`, `debtAdded`).
* Warning messages for special days (Ignored Day, Increase Day, Decrease Day, Season Change).
* Improved ban, max HP, and min HP messages.
* More detailed server logs.
---
### 🐛 Fixed
* `/dp reload` now reloads config more reliably without requiring a server restart.
* Help command updated to reflect new commands and changes.
---
### ⚠ Upgrade Notes
* **Config.yml has major changes.** Old configs may not be fully compatible.
→ It’s strongly recommended to **backup your existing `config.yml`** before upgrading.
* New systems (Health Item, Debt, Season, Priority) introduce new config sections.
* If upgrading from an older version, you may need to **regenerate the config** and reapply your custom settings.
---
Sorry for the infrequent updates, as I'm still juggling work and college assignments, so I don't have much time, haha.
release
DeathPulse 1.2.0
1.2.04 дек. 2024 г.89Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4bukkit, paper, spigot
Что нового
**New Features:**
1. **Special Day Boosts**
- Introducing `special_day` settings! Now you can configure specific days where players receive a health boost upon death. Perfect for special events or just to keep things interesting.
2. **Global Death Ignoring and Decreasing**
- Added a new option: `all` for `ignored` and `decrease` death types. This allows you to ignore or decrease health for all types of deaths, bringing more flexibility to your server management.
3. **Ban Integration in MatchHealthCommand**
- You asked, we delivered! The `MatchHealthCommand` now includes ban functionality. Match health and manage bans seamlessly with this robust addition.
4. **Support 1.21.4 New Release**
**Fix:**
1. Addressed issues with `newDecreasePerDeath` in the Command `SetDecreaseCommand`.
release
DeathPulse 1.1.1
1.1.128 нояб. 2024 г.44Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3bukkit, paper, spigot
Что нового
- **Colorized Messages:**
Enhanced the readability and aesthetics of in-game messages and server logs by adding color to the `sendMessage` commands.
- **Config Validation:**
Introduced a new `validateConfig` method in `ConfigManager` to ensure your configuration is correct and prevent potential issues.
release
DeathPulse 1.1.0
1.1.024 нояб. 2024 г.76Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3bukkit, paper, spigot
Что нового
### New Features
1. **Day Decrease**: Configure specific days where health decrease is active, regardless of death causes.
2. **Health Matching**: Match the health of specified players or all players based on their death data.
- Command: `/dp matchHealth <player|allPlayer>`
3. **Death Data Management**: Remove death data of specified players or all players.
- Command: `/dp removeDeathData <player|allPlayer>`
4. **Health Reset**: Reset the health of specified players or all players to the starting health.
- Command: `/dp resetHealth <player|allPlayer>`
**Compatibility**: This plugin is now compatible with Minecraft versions 1.21, 1.21.1, 1.21.2, and 1.21.3.
Enjoy the new features and enhancements in DeathPulse v1.1.0!
release
DeathPulse 1.0.0 [Bukkit/Spigot/Paper 1.21]
1.0.018 нояб. 2024 г.41Minecraft: 1.21bukkit, paper, spigot
Что нового
Release