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DeathPulse

ВЕРСИИ (7)

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DeathPulse 2.1.1

2.1.1
13 нояб. 2025 г.77Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10bukkit, paper, spigot
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> ### 🩸 DeathPulse v2.1.1 > > Fixed compatibility issue with Minecraft versions **below 1.21.10**.
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DeathPulse 2.1.0

2.1.0
12 нояб. 2025 г.22Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10bukkit, paper, spigot
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## 🩸 DeathPulse v2.1.0 ### 🆕 Added * **Config Version Detection System** Added a new section named `config-version` in `config.yml`. This section allows DeathPulse to detect the configuration version currently in use. If a server is running the latest plugin version but still uses an older configuration file, DeathPulse will automatically append any missing sections or options to ensure compatibility with newer updates. * **Cause Exclusion Modifier (`::EXCLUDE`)** Each death type configuration (`Ignore`, `IgnoreDay`, `Increase`, `IncreaseDay`, `Decrease`, `DecreaseDay`) now supports an additional modifier `::EXCLUDE`. This modifier can be used to exclude certain death causes from a given death type category. Example: ```yaml increase: cause: - FALL::EXCLUDE ``` In this case, *FALL* deaths will be excluded from the “Increase” type handling. --- ### ⚙️ Changed * **Permissions Handling Simplified** Internal permission checks have been refactored for cleaner and more efficient logic. This change does not affect existing permission node names and remains fully backward-compatible. * **Minecraft API Update** DeathPulse now officially targets **Minecraft 1.21.10 Spigot API**. (No functional code changes were required, but this version aligns the build target with the latest server API for improved consistency and future compatibility.) --- ### 🧩 Notes * Existing configurations will **automatically be updated** with the new `config-version` field upon startup if missing. * The `::EXCLUDE` modifier provides more granular control over which death causes are handled in each category, offering improved flexibility for custom setups. * This update remains fully backward-compatible with all prior 2.x configurations.
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DeathPulse 2.0.0

2.0.0
7 сент. 2025 г.41Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7bukkit, paper, spigot
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## 🚀 Changelog DeathPulse (Latest Update) ### ✨ Added * **New Commands** * `/dp setConfig <key> <value>` → change config values directly via command. * `/dp setMaxHealth <player> <amount>` → set a player’s maximum health. * `/dp viewDeathData` → view death data of the player who runs the command. * `/dp viewDebtData` → view debt (HP debt) data of the player who runs the command. * `/dp removeDebtData <player|allPlayer>` → remove debt data of specific or all players. * `/dp transferHealth <player> <amount>` → transfer HP from one player to another. * `/dp withdrawHealth <player> <amount>` → withdraw HP into a Health Item. * **New Permissions** for new commands (`dp.setConfig`, `dp.setMaxHealth`, `dp.viewDeathData`, `dp.viewDebtData`, `dp.removeDebtData`, `dp.transferHealth`, `dp.withdrawHealth`). * **Health Item System** * Fully customizable material, name, lore, and HP per item. * Option to drop health items when a player reaches max HP on death. * Block crafting of specific items using health items. * **Debt System** → when HP goes below 0/minimum, the difference becomes debt that must be repaid with future health gains. * **Season System** → reset death data each season (based on real-world days or Minecraft days). * **Priority Death System** → set priority for handling death types (`IGNORE`, `INCREASE`, `DECREASE`). * **After Ban Health** → configure the HP a player has after returning from a ban. * **New Event Listener**: `HealthItemListener` for handling health item logic. --- ### 🔧 Improved * **Increase/Decrease/Ignore Systems** * Support for custom HP amounts per death type (`TYPE::AMOUNT`). * Day-based configuration (Increase Day, Decrease Day, Ignore Day). * Ability to deactivate other effects during certain days. * Flexible `must_difference` option to prevent repeating the same death type for HP gain/loss. * **Configuration Enhancements** * `firstTimeSetup` → records when the plugin was first installed. * `checkDayPeriod` → adjustable day check interval (lower is more accurate, higher is less laggy). * `worldDaySettings` → define ticks per day per world. * `permissionsAllPlayer` → allow all players to run specific commands without explicit permissions. * **Notifications & Logs** * Expanded messages for the **debt system** (`debtPaidOff`, `debtReduced`, `debtAdded`). * Warning messages for special days (Ignored Day, Increase Day, Decrease Day, Season Change). * Improved ban, max HP, and min HP messages. * More detailed server logs. --- ### 🐛 Fixed * `/dp reload` now reloads config more reliably without requiring a server restart. * Help command updated to reflect new commands and changes. --- ### ⚠ Upgrade Notes * **Config.yml has major changes.** Old configs may not be fully compatible. → It’s strongly recommended to **backup your existing `config.yml`** before upgrading. * New systems (Health Item, Debt, Season, Priority) introduce new config sections. * If upgrading from an older version, you may need to **regenerate the config** and reapply your custom settings. --- Sorry for the infrequent updates, as I'm still juggling work and college assignments, so I don't have much time, haha.
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DeathPulse 1.2.0

1.2.0
4 дек. 2024 г.89Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4bukkit, paper, spigot
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**New Features:** 1. **Special Day Boosts** - Introducing `special_day` settings! Now you can configure specific days where players receive a health boost upon death. Perfect for special events or just to keep things interesting. 2. **Global Death Ignoring and Decreasing** - Added a new option: `all` for `ignored` and `decrease` death types. This allows you to ignore or decrease health for all types of deaths, bringing more flexibility to your server management. 3. **Ban Integration in MatchHealthCommand** - You asked, we delivered! The `MatchHealthCommand` now includes ban functionality. Match health and manage bans seamlessly with this robust addition. 4. **Support 1.21.4 New Release** **Fix:** 1. Addressed issues with `newDecreasePerDeath` in the Command `SetDecreaseCommand`.
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DeathPulse 1.1.1

1.1.1
28 нояб. 2024 г.44Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3bukkit, paper, spigot
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- **Colorized Messages:** Enhanced the readability and aesthetics of in-game messages and server logs by adding color to the `sendMessage` commands. - **Config Validation:** Introduced a new `validateConfig` method in `ConfigManager` to ensure your configuration is correct and prevent potential issues.
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DeathPulse 1.1.0

1.1.0
24 нояб. 2024 г.76Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3bukkit, paper, spigot
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### New Features 1. **Day Decrease**: Configure specific days where health decrease is active, regardless of death causes. 2. **Health Matching**: Match the health of specified players or all players based on their death data. - Command: `/dp matchHealth <player|allPlayer>` 3. **Death Data Management**: Remove death data of specified players or all players. - Command: `/dp removeDeathData <player|allPlayer>` 4. **Health Reset**: Reset the health of specified players or all players to the starting health. - Command: `/dp resetHealth <player|allPlayer>` **Compatibility**: This plugin is now compatible with Minecraft versions 1.21, 1.21.1, 1.21.2, and 1.21.3. Enjoy the new features and enhancements in DeathPulse v1.1.0!
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DeathPulse 1.0.0 [Bukkit/Spigot/Paper 1.21]

1.0.0
18 нояб. 2024 г.41Minecraft: 1.21bukkit, paper, spigot
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