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DayOfMind

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DayOfMind R21.11.3

R21.11.3
23 мая 2026 г.1,3 тыс.Minecraft: 1.21.11fabric
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over 55+ mod and shader updates awaiting you
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DayOfMind R21.11.2

R21.11.2
4 апр. 2026 г.331Minecraft: 1.21.11fabric
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# 🌿 DayOfMind – Update Changelog ## ✨ Overview This update focuses on **performance improvements, bug fixes, and visual upgrades**. It also brings back a fan-favorite feature and improves overall gameplay experience. > 💡 Fun fact: This update was supposed to be small… it wasn’t. > ⚠️ Note: This changelog highlights the most important changes — not everything is listed here. --- ## 🆕 Highlights - 🎉 **Origins Mod is back!** - 🌅 **Eclipse Shader is now the default** (best Voxy compatibility & great performance) - 🎨 **New & improved paintings** - 🏰 **Woodland Mansion overhaul** with better balance and loot - ⚡ **Major performance improvements** thanks to updated optimization mods --- ## 🎮 Gameplay & World Changes ### 🏰 Woodland Mansion Improvements - Reduced excessive Vex Trim loot (no more huge stacks) - Large rooms now **guarantee a chest** - Fewer Illagers for better balance ### 🌍 Terralith Update - New world types: - Amplified + Large Biomes - *Oops! All Skylands* - Now works with: - Superflat, Single Biome, Large Biomes, Amplified - Added config options for customization - Improved mob spawning balance in certain biomes/caves - Better compatibility with other structure mods --- ## 🎨 Visual Updates ### 🖼️ Paintings - ➕ Added **35 new paintings** - 🔄 Updated **22 existing paintings** - Improved painting placement behavior ### 🌅 Shaders - **Eclipse Shader** is now the default - Optimized for **Voxy compatibility** - Better overall performance ### 👻 Misc - Fixed **Ghast texture** --- ## ⚙️ Performance & Optimization ### 🚀 Lithium - Multiple performance optimizations (AI, explosions, effects) - Improved stability and crash fixes - Better compatibility with modded content ### 🧩 Voxy - Faster chunk rendering & loading - Improved FPS and smoother gameplay - Major fixes for crashes, shaders, and GPU issues - Better support for different hardware (including Linux & Intel GPUs) --- ## 🛠️ Mod Fixes & Improvements ### Entity Model Features (EMF) - Fixed multiple issues with: - Baby mob models - Rabbit models - Model exporting - Improved first-person hand positioning - Fixed config and crash issues ### Entity Texture Features (ETF) - Fixed skin tool menu - Improved compatibility and rendering fixes --- ## 📦 Other Changes - Improved painting placement - Various small fixes and backend improvements across mods
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DayOfMind R21.11.1

R21.11.1
10 мар. 2026 г.333Minecraft: 1.21.11fabric
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# 🌙 DayOfMind – Changelog ## 🚀 Version: Minecraft 1.21.11 Update This update brings the pack to **Minecraft 1.21.11** and introduces new decoration options, performance improvements, and several internal changes. --- ## ✨ Added - 🪑 **Decocraft** – Craft tons of new decorative blocks and furniture - 🌍 **Voxy World Gen** - 💍 **Trinkets** - 🎭 **Cosmetica** --- ## 🔄 Updated - 📦 Updated **mods** - 🎨 Updated **resource packs** - 🌅 Updated **shaders** --- ## ❌ Removed - 🍄 **RP: No Moss Mushrooms** – not working - ⚡ **Krypton** – removed due to compatibility issues - 🧱 **Adorn** – incompatible with 1.21.11 and largely replaced by Decocraft - 🎒 **Accessories** - 🧭 **Chunky** – client-side only --- ## 🌐 Community Server The official **DayOfMind Community Server** is now available: DayOfMind.mcserv.fun --- ## ⚡ Improvements - General **performance optimizations** --- ## ⚠️ Important Notes - This update **will overwrite your game and shader settings**. (I forgot to implement options.txt. It is recommended to delete options.txt or reinstall dayofmind on a clean instance.) - The update contains **game-breaking changes**: - Blocks from **Adorn** will be missing. - Some **item IDs have changed**. Your world **should mostly remain intact**, but blocks from removed mods may disappear. --- ## 🐞 Stability This version may still be **unstable in certain scenarios** that I have not yet been able to reliably reproduce. If you encounter issues, please **report them on Discord** so I can investigate.
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DayOfMind R21.10.10

R21.10.10
28 янв. 2026 г.253Minecraft: 1.21.10fabric
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# DayOfMind Changelog * updated mods * enhanced visuals * titlescreen overhaul ## Removed * nothing ## Added * ParticleCore (welcome back!) * Game Rules * \[Shader] official Solas Shader with voxy support * \[RP] Even Better Enchants ## Mod-Updates (not all in changelog included) * Accurate Block Placement Reborn 1.3.11+mc-1.21.9-1.21.11 * Officially adds support for 1.21.11 * Switches from Yarn to Mojang Mappings in preparation for Deobfuscation / 26.1 * Updates the Russian translations thanks to [@chtko](https://github.com/chtko) in [#38](https://github.com/KadTheHunter/AccurateBlockPlacement-Reborn/pull/38) * Fixes use state of items being reset when a new block was targeted * This primarily applies to Shields, at least in Vanilla. Thanks to [@adefffffffffffffff](https://github.com/adefffffffffffffff) for reporting this in [#43](https://github.com/KadTheHunter/AccurateBlockPlacement-Reborn/issues/43)! * Balm 21.10.11+fabric-1.21.10 * Fixed ItemStack#is mixin to be less invasive, to prevent potentially breaking other mods targetting the same method * Chat Heads 1.2.0 * Welcome to the 3rd dimension! * \[1.21.9+] add "3Dness" config option, which can render the hat layer slightly bigger to make heads appear less flat * Create 6.0.9 build-1 for 1.21.10 * Fix railways clear * Sync Flywheel change * Sync Create change * Fix model unwrap * Fix Vanillin item entity render * Update quilt compat * Fix iris render * Update Lunar Client compat * Fix creating schematics read block entities * Add Packet Fixer check * Refactor model load * Refactor data register * Fix Packager extract item * Update flashback compat * Update blockEntity keep alive * Fix Deployer using a wrench * Fix inventory match * Update Deployer render * Fix Clipboard paste block settings * Fix Netherite Backtank model render * Update legacy copper resourcepack * Refactor entity behaviour * Fix Frogport crash * Fix contraption entity get brightness * Add Accessories compat. Closes #141 * Add Hold My Items addon * Enderscape 2.1.0 * Changes * Added unique model for baby Rustle * Added Russian localization by AstardGrimoire * Added Immersive Overlay icon integration * Icons by YourLocalOtto and lunarbunten * Driftlets are no longer separate mobs with separate loot table, spawn egg, etc. * Existing driftlets may automatically change to adult Drifters * Fixed Issues * Fixed crash when teleporting mobs with Mirrors in Dispensers * Fixed missing Magnia Attractor description field for Legacies and Legends * Fixed missing Void Campfire loot table * Fixed Murublight Bracket texture size causing issues with mipmap levels * Fixed potential issues with null checks for certain block entities * Fixed slab blocks dropping only one slab * Fixed Stronghold music not being present in the `enderscape:structure\\\\\\\\\\\\\\\_music` tag * Ixeris 3.8.6+1.21.11-fabric * Fixed event polling in Forge \& NeoForge early loading screens * \[1.21.10] Traveler's Backpack 10.10.5 * ✨ Improved Void Upgrade - Removed Trash Slot from filter slots and added separate Trash Bin feature for deleting items and draining tanks * ✨ Fixed visual compatibility with Trash Slot mod for proper UI display * 🔧 Changed translation entries for tiers * 🐛 Fixed wrong boundaries of sorting buttons * 📚 Updated hu\_hu - Thanks Gery D.! * voxy 0.2.9-alpha * ssao tweeks * renderdoc fix * dont use sparse on linux nv * special case darkness/blindness effect even when no fog rendering is enabled * incorrect sampler fixes * fixes for intel linx * sampler fixes for shader depth buffers * critical fix for lods loading incorrectly when joining and leaving different servers (1.21.11) * cpulayout should now never cause the game to crash even on failure * set the default lod block lighting to full sky no blocklight * dont log stacktrace on sqlite load fail *
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DayOfMind R21.10.9

R21.10.9
9 янв. 2026 г.131Minecraft: 1.21.10fabric
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# DayOfMind Changelog * Fixed the Trash slot not showing up on some screens. The Trash slot is still dark when rendered on the Accessories screen, but this may be fixed in the future. (Thanks to BlayTheNinth) ## Removed * Borderless Window mod (CF Parity) ## Added * Borderless Windowed Vulkan (CF Parity) ## Mod-Updates (not all in changelog included) * Balm 21.10.10+fabric-1.21.10   - Fixed ContainerScreenDrawEvent.Background firing unreliably on Fabric * Ixeris 3.8.5+1.21.11-fabric   - Fixed 1.19.2 crash at startup   - Fixed thread checking in API when mod is disabled * Lithostitched v1.5.2+patched ~ Fabric 1.21.9   Backport of crash fixes from later Lithostitched versions to 1.21.10. * Variants\&Ventures 1.0.21   - Fixed mobs not burning in daylight   - Updated ru\_ru translations (Thanks to mpustovoi) * Xaero's World Map 1.40.6 * Xaero's Minimap 25.3.5   - Fixed server-enforced value for "Full Screen Cave Mode Dimensions" being ignored.   - Fixed pitcher plant not appearing on the map.   - Fixed crash with older Create versions or other mods that interact with the map in similar ways. The compatibility can't fully be fixed on my end but at least it won't crash. * Blur+ 6.0.0 - Fabric 1.21.10   Huge thanks to @amiralimollaei for submitting these changes as a pull request!   Many longstanding issues have now finally been fixed – Blur is now smoother than ever :D   Key Improvements \& Fixes:   - Revamped Blur Animation: Complete overhaul of the blur animation calculation logic, including runtime detection of blurred screens for improved compatibility.   - Stabilized Fade Animations: Resolved an issue where fade animations desynchronized during rapid screen transitions (e.g., holding E or Esc). This ensures smooth and consistent fade-in/out effects.   - Eliminated Frame Skipping/Resets: Fixed bugs that caused frames of the fade animation to be skipped or animations to unexpectedly reset. Now provides a consistently continuous animation.   - Independent Blur \& Gradient Control: Decoupled the background blurriness animation and background gradient animation, allowing for separate and independent control over each.   - "Force Disabled" Screens: Deprecated the "excluded screens" configuration, Use "force disabled screens" for clearer and more intuitive control.   - New Animations for Title Screens: Added animations for the "Blur Title Screen" and "Darken Title Screen" options, leveraging the new decoupled animation functionality.   - Enabled Blur on Ignored Screens: Added blur to the book edit/view/sign screens, command block edit screen, and sign edit screen, with configurable options in the settings.   - Performance Optimization: Improved performance by preventing unnecessary drawing when animations are completely faded out.   - Improved Mod Compatibility: Increased compatibility with other mods and modded scenarios by utilizing simpler, more chainable Mixins.   - Fixed Blur Slider Issue on 1.21.11: Fixed a bug where the blur slider didn't work correctly past 10 in version 1.21.11.   - Truly Configure Gradient: Ensures that disabling the gradient completely removes any instance where Blur+'s special background gradient would be drawn, instead falling back to the original screen background.   - Eliminated Flickering: Fixed all known instances of flickering, including the title screen, excluded screens, force-disabled screens, and force-enabled screens. * Connectible Chains v2.5.7 for Minecraft 1.21.10   - Support Beautify ropes #94   - Support Critters \& Companions's silk lead #108   - Fix invisible chains on walls #109 * \[1.21.10] Traveler's Backpack 10.10.4   ✨ Added Crafting Tweaks compatibility   ✨ Upgrade filter slots can be set with any item from JEI/REI/EMI by dragging   🐛 Fixed a connection crash when using the REI recipe transfer button   🐛 Fixed trident rendering incorrectly in tool slots   🐛 Fixed Gravestones compatibility not saving enchantments in backpack   🐛 Hotfix for void upgrade crash * Variants\&Ventures 1.0.22   - Fixed spawn eggs colors   - Updated translations
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DayOfMind R21.10.8

R21.10.8
2 янв. 2026 г.100Minecraft: 1.21.10fabric
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# DayOfMind Changelog * fixed stuck on "loading Terrain" bug ## Removed * Advanced loot information ## Added * nothing ## Mod-Updates (not all in changelog included) nothing
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DayOfMind R21.10.7

R21.10.7
2 янв. 2026 г.39Minecraft: 1.21.10fabric
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# DayOfMind Changelog * fabric loader 0.18.3 => 0.18.4 * Fixed a frustrating bug that caused the wrong resolution to be displayed at startup. * changed startup-screen * BSL shader is now Default * added experimental shaders (support for voxy) * polishing ## Removed * Puzzle (become redundant) * LAN World Plug-n-Play (switched to e4mc) * Cubes Without Borders (Startup issuues - wrong Resolution) ## Added * Bisect Hosting Integration * e4mc (switched from LAN World Plug-n-Play (mcwifipnp)) * Your Reputation (Jade) * More Villagers: Re-employed * Haul (alternative for carryon) * Borderless Fullscreen * Replay * BSL Shader ## Mod-Updates (not all in changelog included) ### Crash Assistant Changelog 1.10.28: Added new domains to trusted. Fixed opening links on linux sometimes didn't work. Small fixes. ### Mod Menu Changelog ModMenu no longer displays a configuration icon for mods which implement the API but do not override ModMenuApi.getModConfigScreenFactory() (thanks rcubedev) This does not change the API Add Feature: Mail-To Contacts Open the right mods folder (resolves #937) Make "Update" icon y match Realms icon Don't scroll when show/hide children (Resolves #911) Reverse traversal of sort button when SHIFT is pressed (resolves #897) Make HAS\_UPDATE sort include child updates ### Particle Rain Changelog added 1.21.11 support translations: updated simplified chinese translation (ty Sasaki-Akari) added translation keys for enum values refactors and code changes: replaced modstitch with split build scripts replaced yacl screens with config screen functionality already present in base game reverted implementation of ParticleGroup/ParticleLimit due to changes in mc 21.9 making it impossible to create multiple groups with the same limit value, leading to confusing config behaviour and potential mod conflicts dropped forge support forge is currently crashing in prod on part of the code that hasnt even changed. will bring it back if the issue gets resolved. ### Waystones Changelog Fixed translation keys in config screens Fixed crash when hovering over inventory button when it's configured with a named target Fixed crash when running /waystones list from another dimension than the waystone it's listing Fixed Bound to label overlapping other text on inventory button confirmation screen Fixed inventory button tooltip not showing
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DayOfMind R21.10.6

R21.10.6
22 дек. 2025 г.122Minecraft: 1.21.10fabric
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# DayOfMind Changelog: - Changed from DH to Voxy distance LODs: - Config changes for a better user experience. - Visual fixes - JEI & plugin updates - Removed Xaero Plus (recommendation from Xaero). # Removed: - Distant Horizon - Complementary Shaders & Patcher # Added: - Voxy for better performance. - Photon Shader Voxy branch - Shrimple (with voxy support). - No air mining penalty! - Better block entities - The block keeps ticking!
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DayOfMind R21.10.5

R21.10.5
20 дек. 2025 г.80Minecraft: 1.21.10fabric
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# DayOfMind Changelog - chest models now finally fixed - fixed cape glitch - removed immersive interfaces - many config changed, main focus: Performance # Removed - Immersive Interfaces # Added - Just Enough Breedings - ScaleableLux - Just Enough Professions (JEP) - Advanced Loot Info # Updates ## Alacrity Changelog New or improved 1.21.11 Spears texture 1.21.11 Netherite Horse Armor item texture Baby happy ghast texture Female Villagers Sounds (thanks yuii.dev for the tip) Fixes Fixed trapdoor issue on 1.21.11 (and possible with some mods used) Fixed some entities being completly black Fixed incorrect copper nugget item icon Fixed Wooden Stairs Slopes addon (re-download from addons page) Fixed 1.21.11 Minecart Item Model Fixed 1.21.11 Painting Item Model Fixed Mooshroom cow rendering Fixed Black Stained Glass model ## BetterGrassify Changelog 1.8.3+fabric.1.21.10 🗃️Detailed Changelog: 1.8.2 --> 1.8.3 💡Added Support for Minecraft 1.21.11. Support for Sodium's new Video Settings Menu. ## Capes https://github.com/CaelTheColher/Capes/compare/fabric-1.5.9+1.21.9...fabric-1.5.10+1.21.9 ## Crash Assistant Changelog 1.10.27: Added GZIP compression for McLogs API uploads to reduce payload size and upload times by up to 100x. Small fixes. ## Create Fly Fix fans with copper bars (#125) (Kolin63) Sync Create change Fix recipe viewer lingering potion tooltip Add REI search sync Add EIV support Add block spouting behavior Fix train hud render Fix third person train camera zoom out Add pump goggle tooltip Fix pump pull fluid speed Fix schematic printing mechanical crafter Fix iris contraption entity shadows Fix MetalScaffoldingBlock Item initialization error ## Distant Horizons ### 2.4.0-b - 1.21.10 neo/fabric Up API version 4.1.0 -> 5.0.0 Loading pre-existing LODs improved by about 5x Importing pre-existing chunks improved by about 20x Decreased new database size by about 40% (existing databases will be unaffected) ### 2.4.1-b - 1.21.10 neo/fabric Fix LODs not rendering when Axiom is present Fix some rendering issues when using Oculus ### 2.4.2-b - 1.21.10 neo/fabric Fix compatability with Axiom 5.2.1 Fix multiplayer folder name not matching previous DH versions G1 GC message is now only in the logs instead of in the Chat ### 2.4.3-b - 1.21.10 neo/fabric Multiple multiplayer fixes Fix stuttering in MC 1.21.11 Add SSAO Fading ## Fabric API Bump version (modmuss50) remove erroneous call to SpecialBlockModelRenderer#renderByBlock (#5044) (Sylv) ## Fabric Language Kotlin Bump version (modmuss) Update versions (#178) (github-actions[bot], github-actions) Update readme (github-actions) ## Fresh Animations fixed mule saddle position fixed villager layers clipping when sleeping fixed incorrect animation values after appearing on screen for many mobs fixed incorrect animation states after appearing on screen for some mobs tweaked happy ghast texture improved hoglin and zoglin attack tweaked zombie animations updated zombie horse texture added support for undead horse armour added support for parched tweaked horse saddle textures ## ImmediatelyFast Made ImmediatelyFast compatible with Java 25 Only apply map atlas texture coords when the map texture is set correctly (Fixes map rendering issues with ImageFrameClient mod) ## Immersive Interfaces - Mod Support Unofficial Added Mod Compatibility: Roughly Enough Items Horseman ## Iris Shaders fixes sky bug ## Lithostitched Added the start_projection field to Lithostitched jigsaw structures. On top of allowing heightmaps, it allows floor and ceiling to snap the structure to the floor/ceiling of some terrain. Added processor lists for both ocean ruin variants. Added an experimental system that allows mods with datapack biome sources to continue to be compatible with other world types. This addition is difficult to properly explain, if you think this could be useful to you then reach out to me directly. ## Lootr Broken resources. (16225247) Fix missing maven publishing information. (bcb253b1) Bump version for release. (f1a058b5) Safety check for rendering Lootr Barrels. (ec52110e) ## ModernFix-mVUS Patches by https://github.com/DerCommander323 ## NBT Autocomplete -Fixed suggestions for villager not being loaded on version 1.21.5 and later (thanks to RuiGeZai-Official for reporting). -Fixed missing "equipment" and "drop_chances" entity tags on version 1.21.5 and later (thanks to Lord-Voidy for reporting). -Fixed invalid suggestion for "jukebox_playable" item component on version 1.21.5 and later (thanks to SoulxluoS for reporting). -Fixed invalid suggestion for "attributes" tag on version 1.21.6 and later (thanks to Natsumatsu28 for reporting). -Fixed missing suggestions for object text components on version 1.21.9 and later (thanks to wifi-left for reporting). -Fixed various missing tag types on version 1.21.5 and later. ## Necropolis - Ancient City Overhaul Updated for latest version. -Fixed a particle not working correctly with the Portal
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DayOfMind R21.10.4

R21.10.4
13 дек. 2025 г.80Minecraft: 1.21.10fabric
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# DayOfMind update changelog - removed kitchen projectiles for cf release ## Inventory Sorting Bug Fixes added 1.21.11 support (ff089f2) removed e2e classes from the final build (18e7971) ## Ixeris Changelog Improved cursor grabbing & releasing performance (opening / closing GUI screens) Fixed compatibility with Night Config Fixes mod ## Just Enough Items (JEI) Changelog Update dev dependencies - mezz Fix deprecation warnings in ErrorRecipeCategory - mezz Update gradle wrapper in dev - mezz ## Not Enough Animations What's changed Add 1.21.11 Fabric/Neoforge support Added option to invert the hold up config, in case you want to hold up everything except certain items Added support for the new Spears Moved the map item list into the config. This only applies the holding animation, it will not magically render non-vanilla maps in the world Switched build system from Preprocessor to Stonecutter Fix Smithing Table crashing the game #307 by @elenawinters in https://github.com/tr7zw/NotEnoughAnimations/pull/309 ## Promenade Changes The snow on snowy leaves now melts when the block reaches a light level of 12 or higher. Some missing translation strings have been added, such as tags added by the mod. ## Puzzle Puzzle v2.2.1 Add support for 1.21.11 (Mounts of Mayhem) Fix crash when ModMenu is missing Fix 1.21.4 support by providing an extra build This is the first 1.21.4 build with working splashscreen logo blending! Load splashscreen textures earlier on NeoForge Update to MidnightLib 1.9.2 ## Tom's Simple Storage Mod Changelog Fixed search bar on 1.21.10+ ## Wavey Capes What's changed Add 1.21.11 Fabric/Neoforge support Reduced the amount of calculations done for the simulation, will improve fps in lobbies by maybe a percent Switched build system from Preprocessor to Stonecutter ## Packet Fixer Changelog Chaged: Split timeouts in different configs ## Lithostitched Changelog Added the start_projection field to Lithostitched jigsaw structures. On top of allowing heightmaps, it allows floor and ceiling to snap the structure to the floor/ceiling of some terrain. Added processor lists for both ocean ruin variants. Added an experimental system that allows mods with datapack biome sources to continue to be compatible with other world types. This addition is difficult to properly explain, if you think this could be useful to you then reach out to me directly. ## Inventory Sorting 2.1.3 (2025-12-13) Bug Fixes fixed the cloth config issues (53a3e04)
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DayOfMind R21.10.3

R21.10.3
11 дек. 2025 г.61Minecraft: 1.21.10fabric
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# DayOfMind update changelog - fixed create support for Farmers Delight ## Accessories Resolve issue with stack resize or mutation not causing an update on the client Fix issues with parsing slot paths from string for cases like namespaces containing a '-' or having inner slot indices Rename modid used for cosmetic slots to prevent its erasure as a slot path ## Cinderscapes Fix Cinderscapes trim on copper armor ## Crash Assistant 1.10.26: Marked 1.21.11 as compatible. Added Malay translation. Thanks NuruddinPlays for making PR! Small fixes. ## Entity Culling Add 1.21.11 Fabric/NeoForge support (Forge will be released later once it's out) Switched from preprocessor to Stonecutter for building (Please report new issues that show up) If you are reading changelogs, you might care about the mod. There is a new options menu on the lib "TRender" (hidden on Fabrics mod menu under "tr7zw Library Modules" and potentially hidden by the setting at the top "Libraries: Shown/Hidden"). It lets you change the UI Style of the config screens, and enable automatic stack trace reporting for my mods. Consider turning this on to help detect and fix issues faster. (No personal identifiable information is collected, just the crash report, loaded mods and versions) ## Farmer's Delight Refabricated Create integration has been changed to support Create Fly. Recipes are now only synced if needed. Update ko_kr translations (Copy_TT) Update uk_ua translations (Starman) ## ImmediatelyFast Allow ImmediatelyFast to run with VulkanMod (It mostly works with VulkanMod, except for the experimental sign buffering optimization) Fixed experimental sign buffering sometimes not rendering text glow effect ## Jake's Build Tools Fixed an issue where the hammer would no longer function properly ## Macaw's Fences and Walls Changes: Added #diagonalfences:non_diagonal_fences tag for Grass Topped Walls Fixed Bugs: Stone, andesite... railing gates burn from lava Grass Topped Walls missing texture when attached to fence gate or metal fence Grass Topped Walls look incorrect with diagonal fences Translations: Added es_es by GGlangf Added ja_jp by Anpan715 Added zh_cn by molishang123 Added pt_br by PrincessStelllar Added zh_tw by rubus404 Updated fr_fr by Samlegamer Updated ko_kr by kirito5572 Updated ru_ru by Kolton ## Macaw's Stairs Changes: Bulk Stairs have an improved model Bugs Fixed: Z-fighting on Railings when placed against each other Incorrect lighting on one side of various stair types Compact stairs hitbox is slightly going out of model Balcony Railings have buggy shadows, when placed next to a solid block Translations: Added es_es by GGlangf Added es_mx by TheLegendofSaram Added ja_jp by Anpan715 Added ko_kr by kirito5572 Added pt_br by PrincessStelllar Added zh_cn by molishang123 Updated ru_ru by Kolton ## Macaw's Windows Bugs Fixed: Sound distance fading not working for Windows, Gothic Windows, and Blinds Curtains lighting looks unevenly distributed on them Translations: Added pt_br PrincessStelllar Updated ru_ru by Kolton ## Packed Packs Fixed load order not respected in folder packs when it hasn't been opened in the in-game screen (#38). Fixed context menu consuming clicks on clipped area when scrolled. Port to 1.21.11 ## Storage Delight ✨ What's New Added cabinets with countertops, enhance the look of your cooking space with new cabinets that feature integrated countertops. These cabinets are crafted using polished andesite, polished deepslate, or polished tuff and are available in all vanilla wood types. Added the Pale Oak Cabinet. Improved Pale Oak furniture textures to align with the Farmer's Delight aesthetic. 🌐 Translations Improved translations for Japanese. Thank you, Abbage230! Added translations for Kazakh. Thank you, Nursultan Akim! ## Terrestria Fix lambda better grass compat ## Trailier Tales Bumped Trailier Tales' protocol version to 3. FrozenLib is no longer embedded in Trailier Tales. It must now be downloaded separately. Fixed the Sherd Duplication recipe sometimes failing to produce an output. The recipe is still disabled by default in the config, remember to enable it if you want it! The amount of mobs required to be killed per-level for Coffins has been decreased: Default: 4 -> 3 Irritated: 6 -> 3 Aggressive: 10 -> 5 The time between Apparition spawns per-level for Coffins has been increased: Default: 80 seconds -> 100 seconds Irritated: 60 seconds -> 80 seconds Aggressive: 50 seconds -> 60 seconds Ominous Coffins now only spawn 1 Apparition at a time, instead of 2. Apparitions now drop Ectoplasm upon death more commonly, and is now consistent with other vanilla mobs. Apparitions now must be killed by a player to drop Ectoplasm. The cooldown before an Apparition can pick up another item is now 25 seconds, instead of 15. Apparitions are now always visible when using Night Vision on 1.21.2+. Added a config option to toggle whether Apparitions can pick up items. Added a config option to toggle whether Apparitions can catch projectiles. Added a config option to toggle whether Apparitions can "hypnotize" mobs. Added a config option to toggle whether Apparitions can give players the Haunt effect. Added five config options to toggle the features of the Haunt effect. Nearby Coffin Activation Fog Lightmap Dimming Lower Sound Attenuation Distance Obscured Stats In HUD Added two new Sniffer plants! Guzmania A double-tall tropical flower. Lithops A flowerbed-like block, sporting multiple colors of Lithops. Finally added the fabled Stone wall after months of community request. Added Polished Resin Stairs, Slabs, and Walls. Fixed the ordering of Trailier Tales's new Granite, Diorite, and Andesite building blocks in the Creative Inventory in 1.21.2+. (#25) Added the Ectoplasm Block to the Natural Blocks tab of the Creative Inventory in 1.21.2+. Changed the ordering of Trailier Tales' new suspicious blocks in the Creative Inventory in 1.21.2+. Fixed the ordering of Trailier Tales' new Resin blocks in the Creative Inventory. Adjusted the placement of Ectoplasm in the Creative Inventory in 1.21.2+. Assets Fixed Trailier Tales' crop models floating one pixel above Farmland blocks. Updated the Chiseled, Cracked, and Mossy Calcite Bricks textures. Updated the Chiseled, Cracked, and Mossy Granite Bricks textures. Updated the Cracked, Mossy, and Normal Andesite Bricks textures. Updated the Cracked, Mossy, and Normal Diorite Bricks textures. Updated the Chiseled Purpur Block texture. Updated the Choral End Stone Bricks texture. Updated the Ectoplasm item texture. Updated the Fausse Vie, Ossuaire, and Stasis Music Disc textures. Updated the icon and HUD textures of the Haunt mob effect. Updated the icon of the Transfiguring mob effect.
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DayOfMind R21.10.2

R21.10.2
8 дек. 2025 г.70Minecraft: 1.21.10fabric
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# DayOfMind update changelog - fixed a crash when changing Default Audio device - Your Options.txt file will no longer be overwritten during updates # Ixeris Improved bootstrap speed on Forge & NeoForge Improved flexible threading Fixed Intel GPU driver crash when tabbing out the game Fixed the issue where the game might not stop if crashed very early Fixed context locking on macOS Deferred event polling until window creation to fix framebuffer size on macOS when not using Retina (workaround for a GLFW bug) # Jake's Build Tools Overhauled raycasting backend. Trowel, chisel, and other items that use raycasts will now be far more accurate Reworded the advancement descriptions to give insight into how the item works Added a blacklist tag that will block any items added to it from being placed by chisels and trowels Fixed an issue where the hardhat and miner's helmet would have a missing texture when placed on a shelf # LambDynamicLights Fixed Warden Sonic Boom dynamic light toggle not working (#341). Added Korean translations (#333). Updated Ukrainian translations (#334). Updated Argentine Spanish translations (#339). # Tools On My Back (TOMB) Added the enabled option for objects in the tools:[ ] block in the configuration. Changed the description of the mod in the lang files. #YetAnotherConfigLib Add target for 1.21.11 (snapshots, Fabric only) Fix scrolling not working on targets below 1.21.9 Fix crash when configuring colour pickers when they do not allow alpha Fix expanding groups not updating properly Fix keyboard navigation focusing on hidden options Fixed InstantStateManager preventing saving (#293, thanks @LopyMine)
release

DayOfMind R21.10.1

R21.10.1
7 дек. 2025 г.69Minecraft: 1.21.10fabric
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# DayOfMind update changelog - reduced LOD distance - fixed chest model ## Create Sync Create change Fix Basin recipe filter Update JEI integrated Fix inventory matching Update REI integrated. Closes #28 Fix schedule retrive package instruction Add legacy copper resourcepack Add EMF chest model check. Closes #29 Refactor network packet calls. Closes #98 Fix schematic printing millstone Fix chain conveyor render player Fix Piston Extension Pole drop item Fix screen slot check Fix Chain Conveyor drop item Fix Mechanical Saw cutting trees drop item position Add Minecart experimental features support Add CC:Tweaked Compat (#88) (AsterAether) Fix ExtendoGrip shift right click. Closes #77 Fix backtank max count. Closes #78 Fix Chute visiting double chest. Closes #86 Fix Haunted Bell effect in multi-threaded. Closes #80 Fix copper golem hat. Closes #84 Fix belt item copy Fix carriage coupling render Fix backtank render ## Fancy Toasts Bug fixes: Memory leak due to lack of unsubscribing from events (it didn't really affect the game, though. But could've beeb problematic in the long run) FTBQuests compatibility: Quest not being rendered if there are multiple icons Custom textures causes just empty icon frame (now by default there is a fallback as a Quest Book for icon) Adjustments: Updated Simplified Chinese language by Gao Xinyang (zh_cn) FTBQuests compatibility: There is now 3-minute window between repeatable quests, so they don't spam the screen Default positions for different anchors (suggested by Redls07) Inverted y position (50 is now -50), because it just makes more sense New config version system (for easier migrating in the future, so configs don't reset to default when updated version) ## Macaw's Lights and Lamps Fixed Bugs: Couldn't load mod:mcwlights pack metadata Wall Lanterns (and possibly others) should not be pathfindable Minor Texture bug on Framed Torch Copper chain is still in mcwlights:chains Fabric Creative tab name is missing Translations: Added ko_kr by kirito5572 Added fr_fr by Pygargue00fr Added zh_cn by molishang123 Added pt_br by PrincessStelllar Updated ru_ru by Kolton
release

DayOfMind R21.10

R21.10
6 дек. 2025 г.51Minecraft: 1.21.10fabric
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Hey everyone! I know it’s been a while since the last update, but here it is. I’m really happy with the result of this version. I’ve put together a great combination of resourcepacks and shaders that work perfectly together in my opinion. There are many new things to discover! If you want to continue a save game from the last release, it should work fine, but please make a backup just to be safe. As always, please report any bugs or feature suggestions on my Discord. Happy gaming!
release

DayOfMind R13.2

R13.2
17 мая 2025 г.609Minecraft: 1.21.4fabric
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**Release: DayOfMind R13.2 for 1.21.4 - New Worlds, Final Polish & Performance Boost!** Hey Adventurers, LufatZ here! I'm thrilled to announce the release of **DayOfMind R13.2 for Minecraft 1.21.4**! This is the **final planned release for the current main iteration (R13.x series)** of the modpack, and it brings some significant changes alongside crucial improvements. **🌍 IMPORTANT: World Generation Changes & Existing Worlds!** * In this version (R13.2), the **world generation has been overhauled** to offer you even more impressive and diverse landscapes. * **Can you load existing worlds?** Yes, loading your existing worlds is still possible. * **What do you need to be aware of?** Be prepared to see **distinct borders or changes in your Minecraft landscape** where new chunks meet previously generated ones. Any new areas you explore will be created using the new generation logic. * ‼️ **URGENT RECOMMENDATION:** **Please, make sure to back up your worlds *before* loading them with R13.2!** * **Advanced Tip & Tutorial for Managing World Transitions:** If you want to smooth out chunk borders, merge parts of an old world into a new one, or perform other advanced chunk operations, the **MCA Selector** tool can be very helpful. Since these changes can be quite impactful if you want to maintain a seamless world, here's a fundamental video tutorial on using it: <iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/7vGIsrsqfkg?si=hXms-aLxApQM_plt" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe> Using this tool is optional and intended for specific scenarios, but it can be invaluable for managing transitions in this update. **✨ Other Highlights of This Version:** * 🚀 **Massive Performance Boost:** Enjoy a noticeably smoother gameplay experience compared to previous versions! We've maintained and further refined the performance optimizations from the beta phases. * 🛠️ **Stability Enhancements:** Various minor bugs have been fixed, and the overall stability of the pack has been improved. * polishing **Final Polish:** This version rounds off the current R13.x series. **❗ Important Notes for This Version:** * R13.2 is the **final planned update for this current series/iteration** of the DayOfMind modpack. * Future patches for R13.2 will primarily focus on addressing critical, game-breaking bugs. **🔮 Looking Ahead: The NEXT Generation of DayOfMind!** Even though the R13.x series concludes with this release, the journey isn't over! Development of a **brand new major version** of DayOfMind has already begun. This next generation of the modpack is anticipated to arrive in approximately **three months** and will offer further profound innovations and a fresh gameplay experience. Stay tuned for more information! **💬 Feedback & Community:** Your feedback on R13.2, especially regarding the world generation changes and any critical bugs you might encounter, is highly appreciated. The best place for this is our [Discord Server](https://discord.gg/yRkqCvFcmz). *(Adjust link if needed)* Thank you for your incredible support, and have fun with DayOfMind R13.2! Happy Adventuring! Your LufatZ
beta

DayOfMind 1.21.4 - B13.1

B13.1
18 апр. 2025 г.116Minecraft: 1.21.4fabric
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Improved performance updating mods improved minimap options removed some mod conflicts added interesting resource packs
alpha

DayOfMind 1.21.4 | A13

A13.0
23 мар. 2025 г.146Minecraft: 1.21.4fabric
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# DayOfMind Alpha Release for Minecraft 1.21.4 is Here! 🎉 Hello, wonderful DayOfMind community! 😊 We’re thrilled to announce that the very first **Alpha Release** of the **DayOfMind Modpack** for Minecraft **1.21.4** is now live! This release marks the start of an exciting journey, and we can’t wait to hear your thoughts. ## What’s New? - **Overhauled Mod Selection:** To ensure compatibility with the new Minecraft version, we’ve completely revamped the mod selection. A special shout-out goes to the **Distant Horizon Mod** for opening up fresh perspectives in the game! - **Simplified Menu:** We’ve simplified the menu to conserve resources and improve stability – keeping things lean and efficient for a smoother gameplay experience. - **Graphic Profiles:** A new mod now lets you create predefined graphic profiles, so you can easily customize your visual settings to match your play style. ## Important Notes As this is an early alpha release, you might encounter unexpected crashes and fluctuating performance. Your feedback is essential to help us polish the experience, so please don’t hesitate to share your thoughts and report any bugs with clear reproduction steps. ## Community Questions & Feedback 🗣️ We’d love to hear your ideas on: - **UI/UX and Configurations:** - How should we design the new simplified menu? Would you prefer a minimalist look or a more detailed interface? - What configuration changes would boost both gameplay fun and performance? - **Balancing Relaxation and Adventure:** - How can we strike the perfect balance between a relaxing experience and the thrill of dungeon mods and other adventurous features? - Which additional mods would add that extra kick of excitement? - **Priorities & Improvements:** - Which aspect of the modpack should we improve first: UI/UX, performance optimization, new mod integrations, or quality-of-life enhancements? - What do you think might be the reason for the current low community participation (e.g., too few updates, unclear communication, or something else)? Every suggestion, improvement, and bug report (with clear reproduction steps) is incredibly valuable. Please share your feedback on our [Discord Channel](https://discord.gg/yRkqCvFcmz) so we can work together to make DayOfMind even better! ## Get Involved! - **Download the Alpha Release:** [Download Link](https://modrinth.com/modpack/dayofmind/versions?g=1.21.4) - **Share Your Feedback:** [Discord Feedback](https://discord.gg/yRkqCvFcmz) - **Support Our Development:** - [Ko-Fi](https://ko-fi.com/oxfatech) - [PayPal](https://www.paypal.com/donate/?hosted_button_id=DX93QEVJU725U) Thank you all for your continued support and for being part of this amazing journey. Let’s build something great together! 🚀 Happy testing, The DayOfMind Team
release

DayOfMind | 1.20.1 | R12

R12
20 окт. 2023 г.1,4 тыс.Minecraft: 1.20.1quilt
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# Changelog ## Major change in this release. We changed from myLoot to lootr. all loot chests in already generated structures are lost in this version. other changes: - Updated mods - Origin furs removed - Added accurate block placement <br> <hr> <h2>DOWNLOAD SERVER: <a href="https://drive.google.com/file/d/1czs_7xA6F3qaHojGXfwnPPnwvPKOk0Fk/view?usp=sharing">Here!</a></h2> <br> <h2>How to Use the Server Start Files for "Dayofmind" Minecraft Modpack</h2> <p>To start your "Dayofmind" Minecraft modpack on your server, you need to use the appropriate start files. There are two different files for different operating systems: "start.ps1" for Windows and "start.sh" for Linux.</p> <p>Here's a step-by-step guide on how to use the start files:</p> <ol> <li><strong>Step 1:</strong> Download the Server Pack</li> <p>Visit the Modrinth website of DayOfMind and go to the changelog of the version you want to play. Make sure to download the latest version of the serverpack. The server pack ZIP file contains all the necessary files for the server.</p> <li><strong>Step 2:</strong> Extract the Server Pack</li> <p>After downloading the ZIP file, extract it to a location of your choice. You can choose any folder on your computer or server.</p> <li><strong>Step 3:</strong> Locate the Start Files</li> <p>Navigate to the extracted server pack and look for the start files. Find the "start.ps1" file for Windows and the "start.sh" file for Linux.</p> <li><strong>Step 4:</strong> Using on Windows (start.ps1)</li> <p>For Windows users, open the folder containing the server pack and run the "start.ps1" file. You can do this by right-clicking on the file and selecting "Run with PowerShell." This will start the server.</p> <p>Note: Ensure that you have PowerShell installed on your system. If you encounter any issues running the file, consider updating PowerShell or installing the latest Windows updates.</p> <li><strong>Step 5:</strong> Using on Linux (start.sh)</li> <p>For Linux users, open a terminal window and navigate to the folder containing the server pack. Use the command "cd /path/to/folder" to switch to the appropriate folder. Then, run the command "./start.sh" to start the server.</p> <p>Note: Make sure you have the necessary permissions to execute the file. If needed, you can use the command "chmod +x start.sh" to set the execution permissions.</p> <li><strong>Step 6:</strong> Automatic Download of Additional Files</li> <p>Once you run the start file, the server will start. It will automatically download the required files for the modpack and smooth operation. You don't need to manually download any additional files.</p> </ol> <p>This is essentially the process to start the "Dayofmind" modpack on a server. Make sure to use the appropriate start file based on your operating system and follow the steps to successfully start the server. Enjoy your gameplay!</p>
release

DayOfMind Modrinthised | 1.20.1 | R11

R11
14 авг. 2023 г.426Minecraft: 1.20.1quilt
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# Changelog - ### Minecraft 1.20.1 Update !!! - updating mods - fixed bugs - fresh animation support! - better performance - mods removed: immersive portals, all yungnickyung mods, Some EMI addons, smooth Boot, Dynamic Sound Filter, Better Biom Blend, fastload, inventory tabs, BlockRunner - mods added: sound physics remastered, some libs, my loot, Origin Furs, When Dungeons arrise, immersive paintings, Leaves Be Gone, Plushables <br> <hr> <h2>DOWNLOAD SERVER: <a href="https://drive.google.com/file/d/1dhYWr5O4zvzfy0jy4tDLt_f2MKl2cZuo/view?usp=sharing">Here!</a></h2> <br> <h2>How to Use the Server Start Files for "Dayofmind" Minecraft Modpack</h2> <p>To start your "Dayofmind" Minecraft modpack on your server, you need to use the appropriate start files. There are two different files for different operating systems: "start.ps1" for Windows and "start.sh" for Linux.</p> <p>Here's a step-by-step guide on how to use the start files:</p> <ol> <li><strong>Step 1:</strong> Download the Server Pack</li> <p>Visit the Modrinth website of DayOfMind and go to the changelog of the version you want to play. Make sure to download the latest version of the serverpack. The server pack ZIP file contains all the necessary files for the server.</p> <li><strong>Step 2:</strong> Extract the Server Pack</li> <p>After downloading the ZIP file, extract it to a location of your choice. You can choose any folder on your computer or server.</p> <li><strong>Step 3:</strong> Locate the Start Files</li> <p>Navigate to the extracted server pack and look for the start files. Find the "start.ps1" file for Windows and the "start.sh" file for Linux.</p> <li><strong>Step 4:</strong> Using on Windows (start.ps1)</li> <p>For Windows users, open the folder containing the server pack and run the "start.ps1" file. You can do this by right-clicking on the file and selecting "Run with PowerShell." This will start the server.</p> <p>Note: Ensure that you have PowerShell installed on your system. If you encounter any issues running the file, consider updating PowerShell or installing the latest Windows updates.</p> <li><strong>Step 5:</strong> Using on Linux (start.sh)</li> <p>For Linux users, open a terminal window and navigate to the folder containing the server pack. Use the command "cd /path/to/folder" to switch to the appropriate folder. Then, run the command "./start.sh" to start the server.</p> <p>Note: Make sure you have the necessary permissions to execute the file. If needed, you can use the command "chmod +x start.sh" to set the execution permissions.</p> <li><strong>Step 6:</strong> Automatic Download of Additional Files</li> <p>Once you run the start file, the server will start. It will automatically download the required files for the modpack and smooth operation. You don't need to manually download any additional files.</p> </ol> <p>This is essentially the process to start the "Dayofmind" modpack on a server. Make sure to use the appropriate start file based on your operating system and follow the steps to successfully start the server. Enjoy your gameplay!</p>
release

DayOfMind Modrinthised | R10 | 1.19.4

R10
13 июл. 2023 г.463Minecraft: 1.19.4quilt
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# Changelog - removed Mambience <br> <hr> <h2>DOWNLOAD SERVER: <a href="https://drive.google.com/file/d/1Y16lbsBA59XvtgKmKkN8MybPTWhUZAln/view?usp=sharing">Here!</a></h2> <br> <h2>How to Use the Server Start Files for "Dayofmind" Minecraft Modpack</h2> <p>To start your "Dayofmind" Minecraft modpack on your server, you need to use the appropriate start files. There are two different files for different operating systems: "start.ps1" for Windows and "start.sh" for Linux.</p> <p>Here's a step-by-step guide on how to use the start files:</p> <ol> <li><strong>Step 1:</strong> Download the Server Pack</li> <p>Visit the Modrinth website of DayOfMind and go to the changelog of the version you want to play. Make sure to download the latest version of the serverpack. The server pack ZIP file contains all the necessary files for the server.</p> <li><strong>Step 2:</strong> Extract the Server Pack</li> <p>After downloading the ZIP file, extract it to a location of your choice. You can choose any folder on your computer or server.</p> <li><strong>Step 3:</strong> Locate the Start Files</li> <p>Navigate to the extracted server pack and look for the start files. Find the "start.ps1" file for Windows and the "start.sh" file for Linux.</p> <li><strong>Step 4:</strong> Using on Windows (start.ps1)</li> <p>For Windows users, open the folder containing the server pack and run the "start.ps1" file. You can do this by right-clicking on the file and selecting "Run with PowerShell." This will start the server.</p> <p>Note: Ensure that you have PowerShell installed on your system. If you encounter any issues running the file, consider updating PowerShell or installing the latest Windows updates.</p> <li><strong>Step 5:</strong> Using on Linux (start.sh)</li> <p>For Linux users, open a terminal window and navigate to the folder containing the server pack. Use the command "cd /path/to/folder" to switch to the appropriate folder. Then, run the command "./start.sh" to start the server.</p> <p>Note: Make sure you have the necessary permissions to execute the file. If needed, you can use the command "chmod +x start.sh" to set the execution permissions.</p> <li><strong>Step 6:</strong> Automatic Download of Additional Files</li> <p>Once you run the start file, the server will start. It will automatically download the required files for the modpack and smooth operation. You don't need to manually download any additional files.</p> </ol> <p>This is essentially the process to start the "Dayofmind" modpack on a server. Make sure to use the appropriate start file based on your operating system and follow the steps to successfully start the server. Enjoy your gameplay!</p>
release

DayOfMind Modrinthised | R9 | 1.19.4

R9
13 июл. 2023 г.265Minecraft: 1.19.4quilt
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# Changelog - updating mods - changed configs - changed texturepacks - added travelers backpack - added icarus - removed Nimble
release

DayOfMind Modrinthised | R8 | 1.19.4

R8
10 июл. 2023 г.134Minecraft: 1.19.4quilt
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<h1>Release of version 8</h1> <h2>CHANGELOG</h2> <br><ol> <li>updating mods</li> <li>Ender Dragon Fight Remastered removed (compatibility issues)</li> <li>added EBE</li> <li>added origins classes</li> <li>updating shaders</li> </ol> <br> <hr> <h2>DOWNLOAD SERVER: <a href="https://drive.google.com/file/d/1eah9oo8IKu0nVmMHKzcb7WmvEtzG8DXP/view?usp=sharing">Here!</a></h2> <br> <h2>How to Use the Server Start Files for "Dayofmind" Minecraft Modpack</h2> <p>To start your "Dayofmind" Minecraft modpack on your server, you need to use the appropriate start files. There are two different files for different operating systems: "start.ps1" for Windows and "start.sh" for Linux.</p> <p>Here's a step-by-step guide on how to use the start files:</p> <ol> <li><strong>Step 1:</strong> Download the Server Pack</li> <p>Visit the Modrinth website of DayOfMind and go to the changelog of the version you want to play. Make sure to download the latest version of the serverpack. The server pack ZIP file contains all the necessary files for the server.</p> <li><strong>Step 2:</strong> Extract the Server Pack</li> <p>After downloading the ZIP file, extract it to a location of your choice. You can choose any folder on your computer or server.</p> <li><strong>Step 3:</strong> Locate the Start Files</li> <p>Navigate to the extracted server pack and look for the start files. Find the "start.ps1" file for Windows and the "start.sh" file for Linux.</p> <li><strong>Step 4:</strong> Using on Windows (start.ps1)</li> <p>For Windows users, open the folder containing the server pack and run the "start.ps1" file. You can do this by right-clicking on the file and selecting "Run with PowerShell." This will start the server.</p> <p>Note: Ensure that you have PowerShell installed on your system. If you encounter any issues running the file, consider updating PowerShell or installing the latest Windows updates.</p> <li><strong>Step 5:</strong> Using on Linux (start.sh)</li> <p>For Linux users, open a terminal window and navigate to the folder containing the server pack. Use the command "cd /path/to/folder" to switch to the appropriate folder. Then, run the command "./start.sh" to start the server.</p> <p>Note: Make sure you have the necessary permissions to execute the file. If needed, you can use the command "chmod +x start.sh" to set the execution permissions.</p> <li><strong>Step 6:</strong> Automatic Download of Additional Files</li> <p>Once you run the start file, the server will start. It will automatically download the required files for the modpack and smooth operation. You don't need to manually download any additional files.</p> </ol> <p>This is essentially the process to start the "Dayofmind" modpack on a server. Make sure to use the appropriate start file based on your operating system and follow the steps to successfully start the server. Enjoy your gameplay!</p>
release

DayOfMind Modrinthised | R7 | 1.19.4

R7
24 июн. 2023 г.191Minecraft: 1.19.4quilt
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<h1>First Release</h1> <h2>CHANGELOG</h2> <br><ol> <li>added inventory sorting</li> <li>added clean logs</li> <li>downgrade indium (rendering issues)</li> </ol> <br> <hr> <h2>DOWNLOAD SERVER: <a href="https://drive.google.com/file/d/1e6moKGNt56PLkUEOS_fQq9NCGqxKgCG2/view?usp=sharing">Here!</a></h2> <br> <h2>How to Use the Server Start Files for "Dayofmind" Minecraft Modpack</h2> <p>To start your "Dayofmind" Minecraft modpack on your server, you need to use the appropriate start files. There are two different files for different operating systems: "start.ps1" for Windows and "start.sh" for Linux.</p> <p>Here's a step-by-step guide on how to use the start files:</p> <ol> <li><strong>Step 1:</strong> Download the Server Pack</li> <p>Visit the Modrinth website of DayOfMind and go to the changelog of the version you want to play. Make sure to download the latest version of the serverpack. The server pack ZIP file contains all the necessary files for the server.</p> <li><strong>Step 2:</strong> Extract the Server Pack</li> <p>After downloading the ZIP file, extract it to a location of your choice. You can choose any folder on your computer or server.</p> <li><strong>Step 3:</strong> Locate the Start Files</li> <p>Navigate to the extracted server pack and look for the start files. Find the "start.ps1" file for Windows and the "start.sh" file for Linux.</p> <li><strong>Step 4:</strong> Using on Windows (start.ps1)</li> <p>For Windows users, open the folder containing the server pack and run the "start.ps1" file. You can do this by right-clicking on the file and selecting "Run with PowerShell." This will start the server.</p> <p>Note: Ensure that you have PowerShell installed on your system. If you encounter any issues running the file, consider updating PowerShell or installing the latest Windows updates.</p> <li><strong>Step 5:</strong> Using on Linux (start.sh)</li> <p>For Linux users, open a terminal window and navigate to the folder containing the server pack. Use the command "cd /path/to/folder" to switch to the appropriate folder. Then, run the command "./start.sh" to start the server.</p> <p>Note: Make sure you have the necessary permissions to execute the file. If needed, you can use the command "chmod +x start.sh" to set the execution permissions.</p> <li><strong>Step 6:</strong> Automatic Download of Additional Files</li> <p>Once you run the start file, the server will start. It will automatically download the required files for the modpack and smooth operation. You don't need to manually download any additional files.</p> </ol> <p>This is essentially the process to start the "Dayofmind" modpack on a server. Make sure to use the appropriate start file based on your operating system and follow the steps to successfully start the server. Enjoy your gameplay!</p>
release

DayOfMind Modrinthised | R6 | 1.19.4

R6
22 июн. 2023 г.155Minecraft: 1.19.4quilt
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<h1>First Release</h1> <h2>CHANGELOG</h2> <br><ol> <li>added desired server</li> <li>added aircraft</li> <li>added forgero</li> <li>added architectury</li> <li>you can now play on a official survival server (included)</li> </ol> <br> <hr> <h2>DOWNLOAD SERVER: <a href="https://drive.google.com/file/d/1JaLSETuJ7FHAVmg4cssYKMOb-3WS90Wz/view?usp=sharing">Here!</a></h2> <br> <h2>How to Use the Server Start Files for "Dayofmind" Minecraft Modpack</h2> <p>To start your "Dayofmind" Minecraft modpack on your server, you need to use the appropriate start files. There are two different files for different operating systems: "start.ps1" for Windows and "start.sh" for Linux.</p> <p>Here's a step-by-step guide on how to use the start files:</p> <ol> <li><strong>Step 1:</strong> Download the Server Pack</li> <p>Visit the Modrinth website of DayOfMind and go to the changelog of the version you want to play. Make sure to download the latest version of the serverpack. The server pack ZIP file contains all the necessary files for the server.</p> <li><strong>Step 2:</strong> Extract the Server Pack</li> <p>After downloading the ZIP file, extract it to a location of your choice. You can choose any folder on your computer or server.</p> <li><strong>Step 3:</strong> Locate the Start Files</li> <p>Navigate to the extracted server pack and look for the start files. Find the "start.ps1" file for Windows and the "start.sh" file for Linux.</p> <li><strong>Step 4:</strong> Using on Windows (start.ps1)</li> <p>For Windows users, open the folder containing the server pack and run the "start.ps1" file. You can do this by right-clicking on the file and selecting "Run with PowerShell." This will start the server.</p> <p>Note: Ensure that you have PowerShell installed on your system. If you encounter any issues running the file, consider updating PowerShell or installing the latest Windows updates.</p> <li><strong>Step 5:</strong> Using on Linux (start.sh)</li> <p>For Linux users, open a terminal window and navigate to the folder containing the server pack. Use the command "cd /path/to/folder" to switch to the appropriate folder. Then, run the command "./start.sh" to start the server.</p> <p>Note: Make sure you have the necessary permissions to execute the file. If needed, you can use the command "chmod +x start.sh" to set the execution permissions.</p> <li><strong>Step 6:</strong> Automatic Download of Additional Files</li> <p>Once you run the start file, the server will start. It will automatically download the required files for the modpack and smooth operation. You don't need to manually download any additional files.</p> </ol> <p>This is essentially the process to start the "Dayofmind" modpack on a server. Make sure to use the appropriate start file based on your operating system and follow the steps to successfully start the server. Enjoy your gameplay!</p>
alpha

DayOfMind Modrinthised | A5 | 1.19.4

A5
11 июн. 2023 г.168Minecraft: 1.19.4quilt
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<h1>A5 Changelog</h1> <ul> <li>updating mods</li> <li>removed exordium (flickering in GUIs)</li> <li>added origins mod</li> <li>added Blur</li> <li>added easy anvils</li> <li>added easy magic</li> <li>added inventory tabs</li> <li>added universal bonemeal</li> <li>added visual workbench</li> <li>thanks for playing! please give feedback on my discord :)</li> </ul>
alpha

DayOfMind Modrinthised | A4 | 1.19.4

A4
21 мая 2023 г.181Minecraft: 1.19.4quilt
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Что нового
<ul> <li>added Better Nether</li> <li>added Better End</li> <li>added Friends & Foes</li> <li>added The Graveyard</li> <li>added View Distant Fix</li> <li>added World Host for easy multiplayer without server</li> <li>added Astralex Shader</li> <li>changed configs</li> </ul>
alpha

DayOfMind Modrinthised | A3 | 1.19.4

A3
19 мая 2023 г.141Minecraft: 1.19.4quilt
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Что нового
<ul> <li>added amecs</li> <li>addes nmuk</li> <li>config changes</li> <li>updating mods</li> <li>added sora shader</li> <li>added block runner</li> </ul>
alpha

DayOfMind Modrinthised | A2 | 1.19.4

A2
18 мая 2023 г.129Minecraft: 1.19.4quilt
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alpha

DayOfMind Modrinthised | A1 | 1.19.4

A1
30 апр. 2023 г.141Minecraft: 1.19.4quilt
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