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ВЕРСИИ (24)
release
Dan's Lightsabers (Star Wars) 1.21.1-6.0
1.21.1-6.01 авг. 2026 г.1,5 тыс.Minecraft: 1.21.1neoforge
Что нового
## 6.0

**[Lightsabers]**
- Implemented a complete rewrite of the lightsaber system from scratch, greatly simplifying future development and eliminating the need for separate models for each blade color. Lightsabers can now use any blade color (16,777,216 unique RGB shades). The original seven colors are still available through crafting.
- Improved the Lightsaber Forge. Added three RGB sliders to customize blade color. Sliders can be adjusted by dragging with the mouse or by using the mouse wheel for precise RGB value adjustments. The interface now also displays the hilt name and the current blade color.
- Added the display of the hilt and blade color when disassembling a lightsaber in the Lightsaber Forge.
- Improved lightsaber deflection. Projectiles are now reflected toward the direction the player is looking.
- Added support for OptiFine-based mods that provide emissive textures (Continuity is recommended). When Continuity is installed, lightsabers retain their emissive glow even while using shaders.
- Added the missing sound effects for the Darksaber.
- Removed the restriction preventing the Darksaber from being recolored.
- Added the ability for lightsabers to break doors, trapdoors, chains, iron bars, and bamboo (without drop).
- Added a first-person blocking animation.
- Added a looping hum sound for all lightsabers. The sound can be disabled in the config.
- Improved the Beskar electronic component used to craft the Darksaber. It is now also lava-proof.
- Removed the enchantment restrictions on lightsabers to encourage players to use them instead of weapons from other mods.
- Added a crafting recipe for the Training Saber.
**[Force Abilities]**
- Implemented a complete rewrite of the Force ability system. Abilities are now separated into individual classes, allowing them to be reused in mob AI while also improving multiplayer synchronization.
- Added cooldowns for all Force abilities to prevent ability spam. Default values are 40 ticks for Force Pull/Push, 60 ticks for Force Grab, and 20 ticks for Force Throw. Cooldowns can be configured.
- Improved the Force Pull and Force Push strength calculation.
- Improved Force Push by increasing its range from 6 to 8 blocks.
- Fixed an issue where entities could take fall damage from low heights after being affected by Force Grab.
- Added the UseForceGoal AI behavior, allowing mobs to use Force abilities (see below). Mob ability usage can be disabled in the config.
- [1.21.1] Added experimental support for Sable (Create: Aeronautics) in Force Grab. The ability can now move physical contraptions.
**[NPCs]**
- Added health regeneration for Jedi and Sith when they are not in combat and have no target.
- Added the ability for Jedi and Sith to become player companions. The player must belong to the corresponding side of the Force. Right-clicking with an empty hand makes the companion follow the player, while another right-click dismisses them. Each NPC can accompany only one player at a time. Once dismissed, the NPC becomes available to any other player.
- Added companion behavior for Jedi and Sith. They can follow the player, attack enemies that attack the player, or attack the player's current target.
- Improved ally logic. Jedi and Sith no longer attack their allied player or other players on the same /team.
- Added UseForceGoal usage of Force Push, Force Pull, and Force Throw based on combat conditions. Mobs use Force Push if the target can kill them in one hit, Force Pull if the target has low health and can be finished off, and Force Throw when the target is trying to escape or has moved out of Force Pull range.
- Improved the tick() update logic for Jedi and Sith to improve performance.
- Fixed an issue where Jedi and Sith prevented allied players from sleeping.
- Improved Jedi Temple Guards. They now always wield yellow double-bladed lightsabers.
- Added a fourth Jedi skin variant.
- Added the ability to heal companion NPCs using golden apples.
- Fixed a bug where Jedi and Sith could change lightsabers and skins after re-entering a world.
- Improved Jedi lightsaber color choosing. Newly spawned Jedi now receive a random blade color, with a 70% chance of blue or green to better match canon, while all other colors share the remaining 30%.
- Added witches to the list of enemies attacked by Jedi.
- Added the ability to select the starting structure in the config. Bonus chests are supported.
release
Dan's Lightsabers (Star Wars) 1.20.1-6.0
1.20.1-6.01 авг. 2026 г.1,7 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
## 6.0

**[Lightsabers]**
- Implemented a complete rewrite of the lightsaber system from scratch, greatly simplifying future development and eliminating the need for separate models for each blade color. Lightsabers can now use any blade color (16,777,216 unique RGB shades). The original seven colors are still available through crafting.
- Improved the Lightsaber Forge. Added three RGB sliders to customize blade color. Sliders can be adjusted by dragging with the mouse or by using the mouse wheel for precise RGB value adjustments. The interface now also displays the hilt name and the current blade color.
- Added the display of the hilt and blade color when disassembling a lightsaber in the Lightsaber Forge.
- Improved lightsaber deflection. Projectiles are now reflected toward the direction the player is looking.
- Added support for OptiFine-based mods that provide emissive textures (Continuity is recommended). When Continuity is installed, lightsabers retain their emissive glow even while using shaders.
- Added the missing sound effects for the Darksaber.
- Removed the restriction preventing the Darksaber from being recolored.
- Added the ability for lightsabers to break doors, trapdoors, chains, iron bars, and bamboo (without drop).
- Added a first-person blocking animation.
- Added a looping hum sound for all lightsabers. The sound can be disabled in the config.
- Improved the Beskar electronic component used to craft the Darksaber. It is now also lava-proof.
- Removed the enchantment restrictions on lightsabers to encourage players to use them instead of weapons from other mods.
- Added a crafting recipe for the Training Saber.
**[Force Abilities]**
- Implemented a complete rewrite of the Force ability system. Abilities are now separated into individual classes, allowing them to be reused in mob AI while also improving multiplayer synchronization.
- Added cooldowns for all Force abilities to prevent ability spam. Default values are 40 ticks for Force Pull/Push, 60 ticks for Force Grab, and 20 ticks for Force Throw. Cooldowns can be configured.
- Improved the Force Pull and Force Push strength calculation.
- Improved Force Push by increasing its range from 6 to 8 blocks.
- Fixed an issue where entities could take fall damage from low heights after being affected by Force Grab.
- Added the UseForceGoal AI behavior, allowing mobs to use Force abilities (see below). Mob ability usage can be disabled in the config.
- [1.21.1] Added experimental support for Sable (Create: Aeronautics) in Force Grab. The ability can now move physical contraptions.
**[NPCs]**
- Added health regeneration for Jedi and Sith when they are not in combat and have no target.
- Added the ability for Jedi and Sith to become player companions. The player must belong to the corresponding side of the Force. Right-clicking with an empty hand makes the companion follow the player, while another right-click dismisses them. Each NPC can accompany only one player at a time. Once dismissed, the NPC becomes available to any other player.
- Added companion behavior for Jedi and Sith. They can follow the player, attack enemies that attack the player, or attack the player's current target.
- Improved ally logic. Jedi and Sith no longer attack their allied player or other players on the same /team.
- Added UseForceGoal usage of Force Push, Force Pull, and Force Throw based on combat conditions. Mobs use Force Push if the target can kill them in one hit, Force Pull if the target has low health and can be finished off, and Force Throw when the target is trying to escape or has moved out of Force Pull range.
- Improved the tick() update logic for Jedi and Sith to improve performance.
- Fixed an issue where Jedi and Sith prevented allied players from sleeping.
- Improved Jedi Temple Guards. They now always wield yellow double-bladed lightsabers.
- Added a fourth Jedi skin variant.
- Added the ability to heal companion NPCs using golden apples.
- Fixed a bug where Jedi and Sith could change lightsabers and skins after re-entering a world.
- Improved Jedi lightsaber color choosing. Newly spawned Jedi now receive a random blade color, with a 70% chance of blue or green to better match canon, while all other colors share the remaining 30%.
- Added witches to the list of enemies attacked by Jedi.
- Added the ability to select the starting structure in the config. Bonus chests are supported.
release
Dan's Lightsabers (Star Wars) 1.21.1-5.0
5.024 мая 2026 г.1,7 тыс.Minecraft: 1.21.1neoforge
Что нового
## 5.0
**[Added]**
- Jedi villagers now drop holocrons upon death (matching Sith behavior)
- Added tooltips for the Archive Block and Enclave Terminal
- Order emblem banners (generated in Jedi Enclaves) are now available in the Creative inventory
- Archive Blocks can now be used as bookshelves for enchanting tables
- Orange blade color for lightsabers *(suggested by Agartha)*
- Swing sound effects for lightsabers (triggers on empty swings, Inquisitor blade spin, and throws)
- Spark particle effects on lightsaber hits *(toggleable in config)*
- Force ability icons via font bitmap *(toggleable in config)*
**[Improved]**
- Balanced holocron drop rates: **40%** for Sith, **30%** for Jedi
- Renamed "Force Adept" effect to "Force Sensitivity" for better clarity and lore accuracy
- "Force Sensitivity" effect now persists after player death *(suggested by mad_banach6695435)*. The effect can now only be removed or switched via holocrons
- Legacy lightsaber activation method (RMB + Shift) is now **disabled by default** (can be re-enabled in config)
- Dark lightsaber is now lava-resistant
- Ported code optimizations from 1.21.1 to 1.20.1. The code is now more consistent
**[Fixed]**
- Fixed Jedi AI behavior that caused unintended infighting between Jedi villagers
- Fixed a bug that prevented players from sleeping when a Jedi was nearby
release
Dan's Lightsabers (Star Wars) 1.20.1-5.0
5.024 мая 2026 г.1,8 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
## 5.0
**[Added]**
- Jedi villagers now drop holocrons upon death (matching Sith behavior)
- Added tooltips for the Archive Block and Enclave Terminal
- Order emblem banners (generated in Jedi Enclaves) are now available in the Creative inventory
- Archive Blocks can now be used as bookshelves for enchanting tables
- Orange blade color for lightsabers *(suggested by Agartha)*
- Swing sound effects for lightsabers (triggers on empty swings, Inquisitor blade spin, and throws)
- Spark particle effects on lightsaber hits *(toggleable in config)*
- Force ability icons via font bitmap *(toggleable in config)*
**[Improved]**
- Balanced holocron drop rates: **40%** for Sith, **30%** for Jedi
- Renamed "Force Adept" effect to "Force Sensitivity" for better clarity and lore accuracy
- "Force Sensitivity" effect now persists after player death *(suggested by mad_banach6695435)*. The effect can now only be removed or switched via holocrons
- Legacy lightsaber activation method (RMB + Shift) is now **disabled by default** (can be re-enabled in config)
- Dark lightsaber is now lava-resistant
- Ported code optimizations from 1.21.1 to 1.20.1. The code is now more consistent
**[Fixed]**
- Fixed Jedi AI behavior that caused unintended infighting between Jedi villagers
- Fixed a bug that prevented players from sleeping when a Jedi was nearby
release
Dan's Lightsabers (Star Wars) 1.21.1-4.2
4.23 мая 2026 г.509Minecraft: 1.21.1neoforge
Что нового
## 4.2
**[Added]**
- **Inquisitor** hilt. When blocking attacks, the blade rotates.
### May the 4th be with you!
release
Dan's Lightsabers (Star Wars) 1.20.1-4.2
4.23 мая 2026 г.573Minecraft: 1.20.1forge, neoforge
Что нового
## 4.2
**[Added]**
- **Inquisitor** hilt. When blocking attacks, the blade rotates.
### May the 4th be with you!
release
Dan's Lightsabers 1.20.1-4.1
4.113 апр. 2026 г.496Minecraft: 1.20.1forge, neoforge
Что нового
**[Fixed]**
- Fixed a crash on server startup
release
Dan's Lightsabers 1.21.1-4.1
4.113 апр. 2026 г.211Minecraft: 1.21.1neoforge
Что нового
**[Fixed]**
- Fixed a crash on server startup
release
Dan's Lightsabers 1.21.1-4.0
4.016 янв. 2026 г.563Minecraft: 1.21.1neoforge
Что нового
## 4.0
**[Added]**
- **Jedi.** Has 3 variants (regular, desert, guardian). Spawns in Jedi Enclaves with a random lightsaber (random hilt and blade color). Attacks raiders and hostile mobs. Hostile towards Sith and players with the dark-side _Force Adept_ effect. Does not despawn on Peaceful difficulty.
- **Sith.** Has 1 variant. Spawns with a random lightsaber (random hilt) during raids with a 15% chance; can sometimes be found at Pillager Outposts. Behavior is similar to raiders. Hostile towards Jedi and players who do not align themselves with the dark side of the Force. Drops a Sith Holocron on death with a 60% chance.
- **Enclave Archive Block.** Used as decoration in the updated _Jedi Enclave_ structure.
- **Enclave Terminal Block.** Used as decoration in the updated _Jedi Enclave_ structure.
**[Improved]**
- Improved the _Jedi Enclave_ structure. Added training dummies from the _MmmMmmMmmMmm mod (optional). One room has been redesigned into a library. Jedi now spawn inside the structure.
- The Force ability **“Grab”** can no longer be used on other players if they have already used Grap on you.
**[Fixed]**
- **[1.21.1]** Fixed an issue where the lightsaber could not be toggled on/off using the keybind.
- **[1.21.1]** Fixed a damage blocking bug.
release
Dan's Lightsabers 1.20.1-4.0
4.016 янв. 2026 г.1,5 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
## 4.0
**[Added]**
- **Jedi.** Has 3 variants (regular, desert, guardian). Spawns in Jedi Enclaves with a random lightsaber (random hilt and blade color). Attacks raiders and hostile mobs. Hostile towards Sith and players with the dark-side _Force Adept_ effect. Does not despawn on Peaceful difficulty.
- **Sith.** Has 1 variant. Spawns with a random lightsaber (random hilt) during raids with a 15% chance; can sometimes be found at Pillager Outposts. Behavior is similar to raiders. Hostile towards Jedi and players who do not align themselves with the dark side of the Force. Drops a Sith Holocron on death with a 60% chance.
- **Enclave Archive Block.** Used as decoration in the updated _Jedi Enclave_ structure.
- **Enclave Terminal Block.** Used as decoration in the updated _Jedi Enclave_ structure.
**[Improved]**
- Improved the _Jedi Enclave_ structure. Added training dummies from the _MmmMmmMmmMmm mod (optional). One room has been redesigned into a library. Jedi now spawn inside the structure.
- The Force ability **“Grab”** can no longer be used on other players if they have already used Grap on you.
**[Fixed]**
- **[1.21.1]** Fixed an issue where the lightsaber could not be toggled on/off using the keybind.
- **[1.21.1]** Fixed a damage blocking bug.
release
Dan's Lightsabers 1.21.1-3.1 Server Fix
3.111 янв. 2026 г.77Minecraft: 1.21.1neoforge
Что нового
## 3.1
**[Added]**
- Added a dedicated keybind to turn the lightsaber on/off
_(the old activation method via Shift + Right Click is still supported)_
- Added a new ability: **Force (Lightsaber) Throw**
**[Improved]**
- Reduced lightsaber sound volume to `0.6f` _(previously `1.0f`)_
**[Fixed]**
- Fixed a server crash _(hopefully)_
release
Dan's Lightsabers 1.20.1-3.1 Server Fix
3.111 янв. 2026 г.105Minecraft: 1.20.1forge, neoforge
Что нового
## 3.1
**[Added]**
- Added a dedicated keybind to turn the lightsaber on/off
_(the old activation method via Shift + Right Click is still supported)_
- Added a new ability: **Force (Lightsaber) Throw**
**[Improved]**
- Reduced lightsaber sound volume to `0.6f` _(previously `1.0f`)_
**[Fixed]**
- Fixed a server crash _(hopefully)_
beta
Dan's Lightsabers 1.21.1-3.0
3.012 дек. 2025 г.134Minecraft: 1.21.1neoforge
Что нового
## 3.0
**[Added]**
* Added Force powers: Push, Pull, and Grab. Pull now has a configurable 25% chance to disarm the target.
* Added keybinds for controlling Force powers.
* Added commands: `/lightsabers force get`, `/lightsabers force set [push, pull, grab]`.
* Added random rotations for the crystal model.
**[Improved]**
- Improved Holocrons:
1. They now break if the block they are attached to is destroyed.
2. When activating Force abilities, they notify the player to check keybinds.
- Improved the dark variant of the “Force Adept” effect: raiders, pillagers, etc., no longer attack the player, while iron golems become hostile (configurable).
- Reduced lightsabers damage to 15 to preserve vanilla PvP balance (configurable).
- Improved lightsaber blades.
- Improved crystal model.
- Improved Jedi Enclave generation — the structure should now appear significantly less frequently.
- Optimized crystal generation.
- Expanded configuration file.
**[Fixed]**
- Training sabers no longer play lightsaber sounds.
beta
Dan's Lightsabers 1.20.1-3.0
3.012 дек. 2025 г.373Minecraft: 1.20.1forge, neoforge
Что нового
## 3.0
**[Added]**
* Added Force powers: Push, Pull, and Grab. Pull now has a configurable 25% chance to disarm the target.
* Added keybinds for controlling Force powers.
* Added commands: `/lightsabers force get`, `/lightsabers force set [push, pull, grab]`.
* Added random rotations for the crystal model.
**[Improved]**
- Improved Holocrons:
1. They now break if the block they are attached to is destroyed.
2. When activating Force abilities, they notify the player to check keybinds.
- Improved the dark variant of the “Force Adept” effect: raiders, pillagers, etc., no longer attack the player, while iron golems become hostile (configurable).
- Reduced lightsabers damage to 15 to preserve vanilla PvP balance (configurable).
- Improved lightsaber blades.
- Improved crystal model.
- Improved Jedi Enclave generation — the structure should now appear significantly less frequently.
- Optimized crystal generation.
- Expanded configuration file.
**[Fixed]**
- Training sabers no longer play lightsaber sounds.
release
Dan's Lightsabers 1.21.1-2.5
2.55 мая 2025 г.915Minecraft: 1.21.1neoforge
Что нового
## 2.5
**[main]**
- Added lightsaber hilts: "Ventress", "Maul"
- Added Training Saber
- Improved Lightsabers Forge model and texture
- Improved Holocrons, "Force Adept" effect can now be removed by pressing Holocrons again
- Fixed damage display (Default is 30, can be lowered or increased in the config file)
- Updated mod config structure, It is recommended to remove the old config file
**Attention!** This mod relies on the standard combat mechanics of Minecraft. Any mods that change the mechanics of swords, shields, or change the animations may lead to bugs/errors/crushes. Officially, only Epic Fight and Better Combat are supported at a basic level.
release
Dan's Lightsabers 1.20.1-2.5
2.55 мая 2025 г.2,8 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
## 2.5
**[main]**
- Added lightsaber hilts: "Ventress", "Maul"
- Added Training Saber
- Improved Lightsabers Forge model and texture
- Improved Holocrons, "Force Adept" effect can now be removed by pressing Holocrons again
- Fixed damage display (Default is 30, can be lowered or increased in the config file)
- Updated mod config structure, It is recommended to remove the old config file
**Attention!** This mod relies on the standard combat mechanics of Minecraft. Any mods that change the mechanics of swords, shields, or change the animations may lead to bugs/errors/crushes. Officially, only Epic Fight and Better Combat are supported at a basic level.
beta
Dan's Lightsabers 1.21.1-2.2
2.25 янв. 2025 г.375Minecraft: 1.21.1neoforge
Что нового
## 2.2
**[main]**
- Added "Vizsla" hilt
- Added Sith Holocron (Creative only)
- Added dark side variation of the Force Adept effect
- Added new advancement "Mandalorian"
- Added Better Combat and Epic Fight compatibility
- Added configuration file (attack damage, crystal generation)
**[1.20.1 forge]**
- Fixed a crash caused by using lightsabers without a tag
**[1.21.1 neoforge]**
- Added JEI compatibility
release
Dan's Lightsabers 1.20.1-2.2
2.25 янв. 2025 г.794Minecraft: 1.20.1forge, neoforge
Что нового
## 2.2
**[main]**
- Added "Vizsla" hilt
- Added Sith Holocron (Creative only)
- Added dark side variation of the Force Adept effect
- Added new advancement "Mandalorian"
- Added Better Combat and Epic Fight compatibility
- Added configuration file (attack damage, crystal generation)
**[1.20.1 forge]**
- Fixed a crash caused by using lightsabers without a tag
**[1.21.1 neoforge]**
- Added JEI compatibility
release
Dan's Lightsabers 1.20.1-2.1 [HotFix]
2.1f1 янв. 2025 г.80Minecraft: 1.20.1forge, neoforge
Что нового
## 2.1
- Reduced the chance of generation the Jedi Enclave structure
- Added territory adaptation under the Jedi Enclave structure
alpha
Dan's Lightsabers 1.21.1-2.1
2.11 янв. 2025 г.85Minecraft: 1.21.1neoforge
Что нового
## Port to version 1.21.1
## 2.1
- Reduced the chance of generation the Jedi Enclave structure
- Added territory adaptation under the Jedi Enclave structure
- Added new advancement "Jedi Academy"
beta
Dan's Lightsabers 2.0
2.028 дек. 2024 г.103Minecraft: 1.20.1forge, neoforge
Что нового
## 2.0
- Added "Force Adept" effect. Increases jump height and reduces fall damage
- Added Jedi Holocron. Grants the "Force Adept" effect on right click. Find it in Jedi Temples
- Added Jedi Temple structure, which generates in Plains and Savannas. Contains a Lightsaber forge, Jedi Villager, and Holocron
- Added "Anakin" hilt
- [Experimental] Added custom emissive shader for lightsabers
- Added new advancements: "Path of Light" and "Path of Darkness"
- Improved Jedi Villager trades
- Improved tooltips
beta
Dan's Lightsabers 1.3
1.321 дек. 2024 г.142Minecraft: 1.20.1forge, neoforge
Что нового
## 1.3
- Added JEI support
- Added "Windu" hilt
- [Experemental] Villager Jedi profession with trades. Binded to the lightsabers forge
##

beta
Dan's Lightsabers 1.2
1.219 дек. 2024 г.79Minecraft: 1.20.1forge, neoforge
Что нового
## 1.2
- Added lightsaber hilts: "Shoto", "Kylo Ren", "Guard"
- Added 4 advancements
- Added disassembly of lightsabers at the lightsaber forge (place the lightsaber in any crafting slot)
- Added Chinese localization
- Changed the display of the "Ahsoka" hilt in the right hand
- Fixed an incorrect lightsaber activation
alpha
Dan's Lightsabers 1.1
1.114 дек. 2024 г.74Minecraft: 1.20.1forge, neoforge
Что нового
# **Initial release**