Daggercraft is intended to be a sort of overhaul experience inspired by my own and some friends' writing, with some elements from other things I like [Namely Protectrons, Mister Handys, and Battle Droids], and some decisions made based around the setting of Minecraft.
Adds a few new workbenches, some new villager professions, overhauls villager trades, and adds a lot of new entities to populate villages and make them more liveley and self-sustainable.
Completely overhauls the armor system, adds a bunch of new armors [early game AND late game], and adds in defenses against specific damage types.
Completely overhauls the weapons system, adds new weapons for early game and lategame, and adds, well daggers.
Adds races [which can be disabled via gamerule] that affect various things about how you play and can be switched using the Orb of Renewal.
Changes how various 'factions' work and adds new ones [The Void, The Light, The Imperials, Endarian, and a couple others], also adding instances of certain entities that are in different factions than normal [Village-alligned pillagers for example].
Adds Robots, some of which are craftable, some of which can become loyal to the player, and some of which are always part of a set faction. They can be modified to varying degrees depending on the type of robot.
Added a few redstone components [Automation Pusher and Automation Puller (Used for moving block entities), directional input block (a directional redstone component with some weird mechanics of its own), amemist comparator, (A block that checks if the block below it is powered and can check through transparent blocks)].
A surplus of new entities, some hostile, some neutral, and some passive.
Adds in a few new structures with their own loot and aesthetic.
Adds new consumable items and changes a few consumable items from vanilla are altered
This mod is planned to have a lot of customization via gamerules for an optimal experience. Some number gamerules exist to reduce lag.
Currently this mod is in an Alpha state and could be heavily bug ridden and any bugs should be reported.
There is a Discord server for feedback and documentation.
IT IS HEAVILY RECOMMENDED YOU USE NERUINA JUST IN CASE
- Fixed Lead Ore not being in the mineable/pickaxe tag
- Fixed Lead Ore saying it requires a wooden pickaxe, when it in fact requires stone
- Fixed Heavy Imperial Battle Bot missing Left Weapon and Right Weapon Attribute
- Glow Berries now give glowing
- Fixed Handy Unit Buzzsaw's Treefalling not being 'centered'
- Fixed Battle Bot and Imperial Battle Bot missing Left Weapon and Right Weapon Attribute
- Raider Handy Units now will try to stay near Raiders
- Vindicators can now spawn with Raider Handy Units
- Raider Utility Boxes will now have a chance to spawn Raider Handy Units
- Fixed Raiders not spawning with their ally robots, ever
- Evokers no longer spawn with the Crown of the Blade
- The world now tracks how many evokers have been defeated
- Updated ACCESS Spawning condition to account for evokers defeated
- Dwellers now spawn in groups of 1
- Lowered Dweller spawn weight again
- Made Dweller spawning more particular
- Nerfed Creeper Bonus Loot, and made Creeper Moss and String have higher entry weight, while Rubies have lower entry weight
- Reduced Quantity of Drowned Bonus Loot
- Drowned no longer drop Arquerite
- Drowned are more likely to drop plastic and sulfur
- Zombies can drop more lead dust when they drop lead dust
- Decreased amount of bonus rolls for zombie bonus loot from 1-2 to 0-1
- Scavenger's Bag can no longer drop Guardian Core
- Changed Treasure Weapons Loot to have 5 tiers of rarity instead of 4
- Dungeon Hook, Voided Bat, Plasma Rifle, and Trident are removed from Treasure Weapons Loot Table
- Changed Treasure Armors Loot to have 5 tiers of rarity instead of 4
- Long Fall Boots, CMYK-RGB Goggles, Crown of the Void, and Minue Scarf are removed from Treasure Armors Loot Table
- Trident recipe now requires Aquatic Template instead of 1 of the Trident Pieces
- Nerfed the Void-Themed Player House
- Replaced the purple sturdy ichor base of the Void-Themed Player House with purple stained glass and tinted glass
- Treasure Bags take 7 echo shards to craft instead of 2
- Reduced starting amount of villagers in Settlement Theaters
- Fixed one of the roof's windows being the wrong block in Settlement Theaters
- Raider Theaters only have 1 Loot Crate, with the rest of the loot crates and aquatic loot crates being replaced with supply crates
- Ichor Theater's armor stand now has a normal crown and no fishnet leggings
- Maintained Theater now has a Supply Crate instead of a Loot Crate
- Abandoned Scavenger House now no longer gives Fishnet Leggings, Sonic Bomb Shell, Scavenging Station, Steel Gearbox, Loot Crate, Treasure Bag, or Interwebs Model Boots
- Abandoned Scavenger House now gives Supply Crate, Loot Bag, Gearbox, Copper Raider Boots, and Impact Bomb Shell
- Abandoned Scavenger House brewing stand now has 19 uses in it
- Abandoned Scavenger House comes with 32 iron scrap instead of 64
- Maintained Scavenger House now no longer has Grindstone, Stonecutter, Brewing Stand, Chrystra Lens, Interwebs Model Head, Blast Furnace, Interwebs Model Boots, Steel Gearbox, Engineer's Workbench or Loot Crate
- Maintained Scavenger House now has Mecha helmet, Technological Block Component, Furnace, and Supply Crate
- Makeshift Dimensional Manipulator Texture now updates based on usage duration
- Fixed Lost Sentry Eye
- Photo Traders now a 1 in 40 chance of getting you Death Tech Armor
- Fixed Photo Traders giving Silk Touch instead of Mending when given a Photo Core Block, and buffed the weapons they give
- Scavenging Station now costs 27 XP to use instead of 3 Levels
- Scrapping Endstone or Netherack gives you 1-9 items now instead of 1-3
- Scrapping sand gives 1-5 items now instead of 1-3
- You can now blast crystal oil into plastic
- Added Blocks of Sulfur
- Reduced Dreamspace's Void Drip particles to be 1/48th as much as they were before
- Zombies have a chance to drop lead ingots
- Deepslate Lead Ore average numbers of ores in a group changed from 13 to 17
- Deepslate Lead Ore average amount of ores groups per chunk changed from 1 to 2
- Added Lead Ore from Y -16 to Y 15
- Scrapping Gravel can no longer give back Gravel
- Scrapping gravel gives 1-3 items now instead of 1
- Increased the likeliness of Loot Box giving you lead
- Orb of Renewal now requires Echo Shards to craft
- Added Information Tabs for certain items that can be repaired that aren't shown through the anvil page in JEI
- Fixed Core Turret missing Middle Weapon Attribute
- You can now craft Voltaic Ballista
- Orb of Renewal can now be repaired with Dreamspace Blocks
- You can now put elongated acid in an obsidian chamber
- Elongated Acid is now craftable
- Replaced the eyestalk ammo of the Compound Bow with Elongated Acid
- You can now craft Elongated Flesh
- Elongated Beacon Logs are no longer in logs tag for items
- Filling a bottle with oil now plays the bottle fill sound
- Blocks of Crystal Oil can now be used as fuel
- Updated Repainter for missing alts of Utility Box, Core Turret, Protectron, and Interwebs Model
- Added missing armor to armor tag
- Updated Outfitter mechanics
- Repainter can now be used on Quaotix Pulse, Fox, Hydraulic Legionnaire, Ballista Bot, Battle Droid, and Handy Unit
- Added Red Bombs, which create normal explosions on impact instead of just doing explosion damage
- Lost Sentry Eyes no longer burn in sunlight since that just wasn't working
- Fixed Dragons not saying they have Elytra Momentum Dash
- Chainmail Armor is now scrappable
- Chrystra Blocks are now craftable
- Added Void Layer Platinum Ore
- Can now stone cut void cores and photo cores into their respective fragments
- You can no longer normal dash when groud slamming
- Ground Slam no longer deletes items
- Ground slam now cancels elytra flight
- Can't air jump during a ground slam
- Osmium now is more likely to drop from Deepslate Platinum Ore
- Osmium can now drop 1-2 ingots from Drowned
- Loot Crates and Supply Crates can now drop blocks of Osmium
- Power Core and Gamma Core now recharge exosuit armor when in the core slot
- Fixed Exosuit Armor Night Vision Flickering
- Cosmetic Potion can now reroll skins for protectron blasters, hwachas, radios, and S.E.A.R.s in an Anvil
- Fixed chainmail scrapping
- Fixed Gamma Death Bot missing robot Attributes
- Fixed Storage Crate not having a tool
- Orb Of Renewal only takes damage and goes on cooldown once a selection is made
- Decreased diamond drop from Void Crawler from 1-2 to 0-1
- Decreaded sulfur chunk drop from Void Crawler from 1-9 to 1-2
- Changed Void Crawler Bonus Rolls from 0-2 to 0-1
- S.E.A.R. Utility Tool now has no charge when first crafted
- Nerfed Perception Critical Hit damage again
- Added Dan Trans Station
- Changed Day And Night Boots recipe
- Void Core Blocks now can be turned back into Photo Core blocks with 8 photo cores
- Nerfed Hard Mode Sulfur, while keeping Lore Accurate Hard Mode Sulfur the same
- Now tracks whether or not Cinnabar, Ender Dragon, and Wither have been slain
- Now tracks how many Elder Guardians, Wardens, Sulfurs, and Orange Ichor Combatants have been slain in the world
- Added Voided Wand
- Added Mythic Void Core
- Void Slicers now require Mythic Void Core
- Purple Sturdy Ichor crafting now requires Mythic Void Cores
- Added Hydrogen Totem
- Dwellers has a lower spawn weight
- Dwellers can no longer spawn in caves, and their spawning is more particular
- Protectron Raiders no longer are missing robot attributes
- Dwellers no longer always spawn in groups of 3-5, and instead spawn in groups of 1-2
- Fixed crash on critical hit
- Fixed Scrappable tooltip not actually showing up
- Added Nether Lead Ore
- Halves how much Perception is supposed to buff critical hits
- Continued Filling Out Preview Info For Races
- Arthropod Race can now ride bigger entities
- Ents can now spawn in Blocklight Level 7 or less instead of just 0
- RynCish is now Carnivorous
- Had to recreate every attribute, took the chance to change the caps for special defense from 255 and -255 to 1024 and -1024
- Fixed Village Farmer Interwebs Model having the same Job Value as the Ranger
- What robots can be given a disc is now defined by a tag, and the attributes for the abilities are now technically universal
- Toy Apple [The actual apple apple] now stacks to 64
- Fixed Infinite hunger exploits and bugs associated with races with any hunger gimmicks
- Treefalling now should take out log backs in a horizontal radius too, and has an additional 6 height of tree detection by default
- Raider Interwebs Model and Ichored Interwebs Model now drop their respective torsos instead of the default
- Buffed Ender Dragon to fit with Daggercraft balancing
- Lost Sentry Eyes now burn in sunlight, but only in the Overworld
- Friends have -10 Piercing Defense now
- Hypxy have -12 Piercing Defense now
- Put restrictions on when a race can eat a flower
- Updated Alight Toy Sunny and True Toy Apple flavor text
- Handy Unit and Raider Handy Unit now have loot
- Pillager Bonus Loot changed: Emeralds go from having a 50 entry weight to 24, and go from 0-3 to 0-1
- Nerfed Loot Crate to divide luck and fortune by 6 instead of 4
- Nerfed Aquatic Loot Crate and Treasure Bag to divide luck and fortune by 12 instead of 6
- Scavenger's Bag now divides luck and fortune by 12 instead of 4
- Doubled all 3 of the luck and fortune divisions from the Mysterious bag
- Pillagers are less likely to drop Scavenger's Bags
- Pillagers drop less bonus loot
- The Toy Lich now has enchanted glow over its texture
- No longer have to hold shift to read through all of the armor traits
- Fizzpops no longer buff Charisma double
- Strength Stat no longer buffs the Strength potion effect, but instead the other way around.
- Dolphin's Grace is no longer affect by Charisma
- Nerfed Starter Bag Loot
- Scrapping Powder Snow gives you less
- Scrapping Circuitry no longer gives Amemist
- Only scrappable items can now be put in the Scavenging Station's Junk Slot
- Items that can be scrapped in the scavenging station now tell you in their tooltip
- Decreased the amount of emeralds zombie villagers drop
- Decreased the emeralds Minue drop from 2-8 to 1-3
- Decreased the turtle scutes Minue drop from 1-2 to 0-1
- Decreased the cyan wool Minue drop from 1-5 to 1-2
- Decreased the gold ingots Minue drop from 1-2 to 0-1
- Made Minue drop copper and oak logs more frequently
- Reduced Minue max Bonus Rolls from 3 to 1
- Reduced Minue max rolls from 5 to 4
- Changed Gravel recipe to be less tedious and give more gravel
- Smooth Cobble recipe now gives 4 Smooth Cobble instead of 1
- Several Toys that could not be scrapped before can now be scrapped
- Fixed a Budget Star only being usable in the Utility Slot, it can now be used in any slot
- Fixed Resewn Pack have the wrong inventory check
- Added certain things so that I can later add in armor modification for damage reductions
- Fixed Reinforced Voided Axe having too low of durability
- Bronze Hoe can now mine things that require an iron hoe
- Bronze Axe now has the same attack speed as a diamond axe
- Added Platinum Tools, that are upgrades to bronze tools
- Added Platinum Armor, which is an upgrade to bronze armor
- Added Block of Asbestos
- Wheel projectile now drops the wheel item when hitting a block
- Added Hanclokue Playerbuilt, which can be summoned with 1 lightning rod, 1 oak wood, 1 gearbox, 1 jack'o'lantern, 4 honeycomb, and 1 dungeon kit
- Added A Budget Star, a weaker version of A Gold Star that is crafter with 6 Aluminum Ingots
- Nether Star now uses a Platinum Block instead of a Platinum Nugget
- Circuit Boards now additionally require aluminum
- You can now turn Asbestos to Pink Dye
- Dragon race now has +16 Fall Defense instead of +5
- Zombie Race is no longer immune to Rad Resistance
- Fixed several mining modifiers not applying to Loot Boxes, Aquatic Loot Boxes, and Photo Core Blocks, and added Void Core Blocks to be immune to the modifiers they're supposed to be immune to
- Fixed Ink Cephlapod and RynCish not being able to use Spectral Form
- Dragons now have -9 Lightning Defense -12 Freeze Defense
- Imbuement Table now has an info tab
- Illager Race now does -20% Attack Damge
- Water Race has +12% Movement Speed in Water or Rain, and -1% Movement Speed otherwise
- Water Race now halved mining speed when out of water or rain
- Fox Race is now Lightweight Armor Class
- Fixed Endarian Night Vision Flickering
- Fixed RynCish for some reason having contradicting damage and knockback resistance modifiers, and gave them to Silvia instead who they were supposed to be on
- RynCish now has 6 Fall Defense
- Added Ups, Downs, and Trades information for most of the races
- Changed Tooltip Overhaul to a Required Dependency as some thing do not display properly without it
- Camera now has +5 Perception instead of +3
- Added Ichored Interwebs Model Torso
- Ichored Interwebs Model Torso and Ichored Interwebs Model Head are now craftable
- Perfect Symbiosis now has drops
- Added Indestructium Scrap
- Super Battle Droid now has loot
- Perfect Symbiosis, Blue Ichored Steve, and Ichor Gunner now have a 1 in 1000 chance to drop a Nycti
- Cave Battler Drone now has a 1 in 100 chance to drop a cave ichor
- Removed Helmet Visual Effects
- Removed Non Light-Blocking Interwars Space Helm
- Made stealth points from armor worn be reduced to .5 per piece unless sneaking
- Made the Toy Apples stack together
- Made all discs transferable to
- Fixed Race Night Vision flickering
- Silverfish no longer require a Player to kill them to drop a Cave Spider Egg
- Recycling Endstone in the Scavenging Station now has a chance to give Indestructium Scrap instead of nuggets
- Slightly altered Extractinator's Daggercraft loot
- Toy Hero Pieces can now be scrapped into Indestructium scrap
- The Toy Hero can now be scrapped into Indestructium scrap
- Updated Toy Village Golem Texture
- You can now craft most Ichor Blocks, and uncraft Nyctil Tainted blocks into their normal variants with a stonecutter
- Can now craft normal Nycti
- Can now duplicate Orange Ichor Altars
- Orange Ichor Altar should no longer be able to be used while one is actively being used
- Toy Carrot Patch now stacks to 16
- Toy Potato now stacks to 16
- Infernal Eye Head now has updated texture
- Toy Creepy's Ability is now tied to Special Toy Action, and is now only available in the Special Toy Slot, and while it still requires a ruby, you no longer need to hold it
- Added Fiery Toy Creepy
- Added Cherry Bomb
- Toy Creepy and Toy Potato now buff throwable bombs
- Toy Creepy effects are now buffed by Special Stats
- Fixed some Fizzpops not having their effects properly buffed
- Strength no longer buffs Haste, Agility does instead
- Fixed Arcane not buffing Fire Aspect in most circumstances
- Changed how Feather Falling enchantment works, it now per tier of it give you +16 blocks of safe fall height
- Health now increases the duration of saturation from President's Choice Steak for 15 seconds per point of Health
- Added Raider Interwebs Model Torso
- Shadow Soul Hand nows gives 15 seconds of Night Vision instead of 5
- Fixed Alight Toy Sunny not having the proper stat changes and them being given to Toy Sunny instead
- Interwebs Model Torso now when near breaking turns into Raider Interwebs Model Torso
- Added Toy Detective Icy Shwoom
- Camera, Toy Apple, True Toy Apple, Toy Sunny, and Alight Toy Sunny now can be put in Special Toy slot
- Fixed Ichored Interwebs Model Head automatically turned into Raider Interwebs Model Head
- Fixed Raider Interwebs Model Head accidentally having effectively infinite durability
- Fixed Toy Sunny having the wrong description
- Fixed a line in Alight Toy Sunny's Tooltips being there twice