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ВЕРСИИ (65)
beta
[1.21.10] Version 4.1.3
4.1.3+1.21.914 окт. 2025 г.45,9 тыс.Minecraft: 1.21.9, 1.21.10fabric
Что нового
**What's New?**
- Fixed crosshair not rendering when customhud is disabled
- Fixed translation key for Keybind category
beta
[1.21.10] Version 4.1.2
4.1.2+1.21.914 окт. 2025 г.174Minecraft: 1.21.9, 1.21.10fabric
Что нового
**What's New?**
- Fixed start-up crash
- Don't you love when a mixin works in dev, but not in production for no discernible reason?
beta
[1.21.10] Version 4.1.1
4.1.1+1.21.913 окт. 2025 г.130Minecraft: 1.21.9, 1.21.10fabric
Что нового
**What's New?**
- Updated to 1.21.9/10
- Pack formats are now 'major.minor' instead of a single number. The following changes reflect that:
- `{rp_version}` / `{resource_pack_version}` are now string variables. Ex: `88.0`
- `{dp_version}` / `{datapack_version}` are also now string variables
- Added `{rp_major}` / `{rp_major_version}` / `{resource_pack_major_version}`
- Added `{rp_minor}` / `{rp_minor_version}` / `{resource_pack_minor_version}`
- Added `{dp_major}` / `{dp_major_version}` / `{datapack_major_version}`
- Added `{dp_minor}` / `{dp_minor_version}` / `{datapack_minor_version}`
- Similar change to the resource pack and datapack list variables:
- `{p:version}` has been replaced with `{p:min}` / `{p:min_version}` and `{p:max}` / `{p:max_version}`
- Added: `{p:min_major}` / `{p:min_version_major}` and `{p:max_major}` / `{p:max_version_major}`
beta
[1.21.8] Version 4.1.1
4.1.1+1.21.612 окт. 2025 г.15 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
Что нового
**What's New?**
- Updated to 1.21.6 through 1.21.8
- Lost the ability to use {gizmo} due to a change in 1.21.6
beta
[1.21.5] Version 4.1.1
4.1.1+1.21.512 окт. 2025 г.5,9 тыс.Minecraft: 1.21.5fabric
Что нового
**What's New?**
- The velocity-related errors actually make sense now.
beta
[1.21.5] Version 4.1.0
4.1.0+1.21.510 окт. 2025 г.122Minecraft: 1.21.5fabric
Что нового
<b>What's New?</b>
<ul>
<li>Section offsets now support expressions <ul>
<li>Example: <code>==Section:TopLeft, x + 5, x + 3==</code></li>
<li>Don't ask why your hud's position would change on your x coords... but.</li>
<li>For real though, it's intended use are values created with get/set variables</li>
</ul></li>
<li>Added Event Variables! <ul>
<li><code>{on_join}</code> - Is true for the first frame after joining a world</li>
<li><code>{on_load}</code> - Is true for the first frame after the profile is (re)loaded</li>
<li>List var <code>on_chat_message</code> / <code>on_chat_msg</code> <ul>
<li>Contains chat message received between last frame and now.</li>
<li>Same child vars as <code>chat_messages</code></li>
</ul></li>
</ul></li>
<li>New icon variable: <code>{crosshair:<texture_path>}</code><ul>
<li>Acts just like <code>{icon:<texture_path>}</code>, but renders how the crosshair renders</li>
</ul></li>
<li>Variables related to the freezing (staying in powdered snow): <ul>
<li><code>{is_frozen}</code> , <code>{is_freezing}</code> , <code>{frozen_per}</code> / <code>{frozen_percentage}</code> , <code>{frozen_ticks}</code></li>
</ul></li>
<li>Is on fire: <code>{on_fire}</code></li>
<li>Attack Cooldown: <code>{attack_cooldown}</code></li>
<li>Added child variables for items related to cooldowns:<ul>
<li><code>{i:cooldown}</code> , <code>{i:max_cooldown}</code> , <code>{i:cooling_down}</code> , <code>{i:cooldown_percentage}</code> / <code>{i:cooldown_per}</code></li>
</ul></li>
<li>Facing variables:<ul>
<li>Added variables that display 8 directions instead of 4: <code>{facing8}</code> and <code>{facing8_short}</code><ul>
<li>north, northeast, east, southeast, south, southwest, west, northwest</li>
</ul></li>
<li><code>{facing}</code> and <code>{facing_short}</code> are now alias of <code>{facing4}</code> and <code>{facing4_short}</code></li>
</ul></li>
<li>Velocity Variables have been overhauled<ul>
<li><code>{velocity}</code> is now an alias of <code>{velocity_xyz}</code></li>
<li>You can now have any combination of XYZ (Ex: <code>{velocity_x}</code> and <code>{velocity_xy}</code>)</li>
<li>Adding _kph to the end still works (Ex: <code>{velocity_x_kph}</code>)</li>
<li>You can now also end it with _mph for miles per hour! (Ex: <code>{velocity_x_mph}</code>)</li>
<li>You can now set a "smoothing" value from 0-19<ul>
<li>A value below 0 will act as 0, and a value above 19 will act as 19. This also supports expressions!</li>
<li>Ex: <code>{velocity_xz[4]}</code>. This will compare the positions between now and 5 ticks ago to calculate the velocity)</li>
<li>Before, to make it more readable, it only updated every 5th render tick. However it's been a common request for
it to update every tick. In v4, <code>-freq#</code> / <code>-v#</code> was added, which limits how fast a
variable updates on the hud. Despite this sounding like it would be a good substitute for the old system, it
is not, as it loses the "smoothing" that updating the actual change in distance would have</li>
</ul></li>
</ul></li>
</ul>
beta
[1.21.5] Version 4.0.1
4.0.1+1.21.510 окт. 2025 г.81Minecraft: 1.21.5fabric
Что нового
**What's New?**
- Fixed Icon variables not working
- While v4 releases will still be in the beta release channel until docs are fully done, they will now start to follow normal version numbering instead of the betas. This makes tracking versions that are bug fixes or new features easier
beta
[1.21.4] Version 4.0.1
4.0.1+1.21.49 окт. 2025 г.46,5 тыс.Minecraft: 1.21.4fabric
Что нового
**What's New?**
- Fixed Icon variables not working
- While v4 releases will still be in the beta release channel until docs are fully done, they will now start to follow normal version numbering instead of the betas. This makes tracking versions that are bug fixes or new features easier
beta
[1.21.3] Version 4.0.1
4.0.1+1.21.29 окт. 2025 г.1,4 тыс.Minecraft: 1.21.2, 1.21.3fabric
Что нового
**What's New?**
- Fixed Icon variables not working
- While v4 releases will still be in the beta release channel until docs are fully done, they will now start to follow normal version numbering instead of the betas. This makes tracking versions that are bug fixes or new features easier
beta
[1.21] Version 4.0.0
4.0.0+1.219 окт. 2025 г.20,6 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
**What's New?**
- While v4 releases will still be in the beta release channel until docs are fully done, they will now start to follow normal version numbering instead of the betas. This makes tracking versions that are bug fixes or new features easier
beta
[1.20.6] Version 4.0.0
4.0.0+1.20.69 окт. 2025 г.391Minecraft: 1.20.6fabric
Что нового
**What's New?**
- While v4 releases will still be in the beta release channel until docs are fully done, they will now start to follow normal version numbering instead of the betas. This makes tracking versions that are bug fixes or new features easier
beta
[1.20.4] Version 4.0.0
4.0.0+1.20.49 окт. 2025 г.4,4 тыс.Minecraft: 1.20.4fabric
Что нового
**What's New?**
- While v4 releases will still be in the beta release channel until docs are fully done, they will now start to follow normal version numbering instead of the betas. This makes tracking versions that are bug fixes or new features easier
beta
[1.21.5] Version 4.0.0 Beta 9
4.0.0-beta.9+1.21.513 апр. 2025 г.27,8 тыс.Minecraft: 1.21.5fabric
Что нового
**What's new?**
- Updated to 1.21.5
beta
[1.21.4] Version 4.0.0 Beta 9
4.0.0-beta.9+1.21.43 янв. 2025 г.61,1 тыс.Minecraft: 1.21.4fabric
Что нового
**What's New?**
- Updated to 1.21.4
- Fixed crash when using debug crosshair
beta
[1.21.3] Version 4.0.0 Beta 9
4.0.0-beta.9+1.21.23 янв. 2025 г.939Minecraft: 1.21.2, 1.21.3fabric
Что нового
**What's New?**
- Updated to 1.21.2/3
- Fixed crash when using debug crosshair
beta
[1.21] Version 4.0.0 Beta 9
4.0.0-beta.9+1.212 янв. 2025 г.309,2 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
**What's fixed?**
- Fixed crash when using debug crosshair
beta
[1.20.6] Version 4.0.0 Beta 9
4.0.0-beta.9+1.20.62 янв. 2025 г.354Minecraft: 1.20.6fabric
Что нового
**What's fixed?**
- Fixed crash when using debug crosshair
beta
[1.20.4] Version 4.0.0 Beta 8
4.0.0-beta.8+1.20.415 сент. 2024 г.8,1 тыс.Minecraft: 1.20.4fabric
Что нового
**What's fixed?**
- Ported fixes from 1.21's Beta 6-8, which are:
- Fixed default profiles not showing on some systems
- Fixed a crash when loaded on cursed systems (like a phone)
- Fixed crash when doing &{{...}}
- Fixed errors in logs when parsing incomplete conditionals
- Improved (player-facing) error messages when parsing incomplete conditionals
- Fixed {target_fluid_icon} (now shows bucket item)
- Fixed text/icons not showing above the hotbar
- Fixed extra line when a section ends with a conditional/list that ends in a line
- Fixed Optifine conflict
- Fixed Legacy4j conflict
beta
[1.20.6] Version 4.0.0 Beta 8
4.0.0-beta.8+1.20.615 сент. 2024 г.379Minecraft: 1.20.6fabric
Что нового
**What's fixed?**
- Ported fixes from 1.21's Beta 6-8, which are:
- Fixed default profiles not showing on some systems
- Fixed a crash when loaded on cursed systems (like a phone)
- Fixed crash when doing &{{...}}
- Fixed errors in logs when parsing incomplete conditionals
- Improved (player-facing) error messages when parsing incomplete conditionals
- Fixed {target_fluid_icon} (now shows bucket item)
- Fixed text/icons not showing above the hotbar
- Fixed extra line when a section ends with a conditional/list that ends in a line
- Fixed WhenHudHidden just being broken
- Fixed Optifine conflict
- Fixed Legacy4j conflict
beta
[1.21] Version 4.0.0 Beta 8
4.0.0-beta.8+1.2115 сент. 2024 г.39,5 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
**What's Fixed?**
- Fixed WhenHudHidden just being broken
- Fixed Optifine conflict
- Fixed Legacy4j conflict
beta
[1.21] Version 4.0.0 Beta 7
4.0.0-beta.7+1.2112 сент. 2024 г.1,2 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
**What's Fixed?**
- Fixed `{target_fluid_icon}` (now shows bucket item)
- Fixed text/icons not showing above the hotbar
- Fixed extra line when a section ends with a conditional/list that ends in a line
beta
[1.21] Version 4.0.0 Beta 6
4.0.0-beta.6+1.2110 сент. 2024 г.303Minecraft: 1.21, 1.21.1fabric
Что нового
**What's Fixed?**
- Fixed default profiles not showing on some systems
- Fixed a crash when loaded on cursed systems (like a phone)
- Fixed crash when doing `&{{...}}`
- Fixed errors in logs when parsing incomplete conditionals
- Improved (player-facing) error messages when parsing incomplete conditionals
beta
[1.21] Version 4.0.0 Beta 5
4.0.0-beta.5+1.217 сент. 2024 г.342Minecraft: 1.21, 1.21.1fabric
Что нового
**What's different in the 1.21 port:**
- `attributes`'s `a:modifiers`'s `{am:name}` is now alias of `{am:id}`
- `{am:id}` is not an Identifier rather than a string uuid
- `subtitles` now has the child variable `{s:sounds}`
- Same child vars has `subtitles` exluding id/name
beta
[1.20.6] Version 4.0.0 Beta 4
4.0.0-beta.4+1.20.67 сент. 2024 г.143Minecraft: 1.20.6fabric
Что нового
**What's new in Beta 4?**
- `item`'s `i:can_destroy` and `i:can_place_on` now has child variable `c:icon`
- Added alias for `enchant`'s `max_level`: `max_lvl`
- Fabric loader/api resource packs are now properly filtered for newer fapi versions
- `mods`'s `m:authors`, `m:contributors`, `m:credits`, and `m:licenses` list variables had their sole child variable renamed to `<prefix>:name`
**What's different in the 1.20.6 Port:**
- Parity with v3 1.20.6
- `{block_reach_distance}` / `{block_reach}`
- How far away you can interact with blocks
- `{entity_reach_distance}` / `{entity_reach}`
- How far away you can interact with entities
- `{reach_distance}`/`{reach}` are now aliases of this
- Added `{mc:group}` child var to `mod`'s `m:contributors` and `m:credits`
- Removed item child variables `{i:hide_flags}`, list `i:info_shown`, list `i:info_hide`
- In 1.20.6, there is no longer a reliable way to get this info
- Removed enchant's child variable `{e:rarity}`
- It doesn't seem to exist in 1.20.6?
beta
[1.20.4] Version 4.0.0 Beta 4
4.0.0-beta.4+1.20.47 сент. 2024 г.316Minecraft: 1.20.4fabric
Что нового
**What's new in Beta 4?**
- `item`'s `i:can_destroy` and `i:can_place_on` now has child variable `c:icon`
- Added alias for `enchant`'s `max_level`: `max_lvl`
- Fabric loader/api resource packs are now properly filtered for newer fapi versions
- `mods`'s `m:authors`, `m:contributors`, `m:credits`, and `m:licenses` list variables had their sole child variable renamed to `<prefix>:name`
beta
[1.20.4] Version 4.0.0 Beta 3
4.0.0-beta.3+1.20.45 сент. 2024 г.207Minecraft: 1.20.4fabric
Что нового
**Changes:**
- Record variables now support the formatted flag (`-f`)
- `{last_hit_time_ago}` → `{last_hit_ago}`, `{lhta}` → `{lha}`
**Fixes:**
- Fixed `-shX` not working in variables like `{item:main:icon -sh3}` caused by me fixing `-shX,Y` in beta 2
- Fixed number/boolean values for Text variables with no value
- `{tps_samples}` now is actual samples of tps, not samples of tick_ms
- Fixes for `{set:<name>, <value>}`
- No longer adds lines in multi-line for loops
- conditionals/list no longer shows as "null"
- variables without a text value, no longer show as "null"
- Fixed Crash with immediately using local theming after starting a section with `max`/set width
- Fixed hex colors of length 3 or 6 not working correctly for foreground/background color theme options
- Fixed status effect icons breaking when using the width flag (`-w`)
- Fixed icons with translucency not being translucent
beta
[1.20.4] Version 4.0.0 Beta 2
4.0.0-beta.2+1.20.43 сент. 2024 г.176Minecraft: 1.20.4fabric
Что нового
**Added:**
- `{item:<slot>:inv_count}` and `{item:<slot>:inv_count_icon}`
- The amount of that item in your entire inventory
- Also works in lists, like `items`'s `{i:inv_count}`
- `-r`/`-reverse` flag for list variables
**Fixes:**
- `effects`, `pos_effects`, `neu_effects`, and `neg_effects` are now sorted by which will end the soonest
- Fixed the `-rn` (roman-numeral) flag not working
- Fixed the `-shX,Y` (shift) flag not working in variables like `{item:main:icon -sh0,2}`
- Fixed flags not working in variables like `{item:main -uc}`
- Fixed empty storage-capable items not showing up in `{item:<slot>:items}` / `{i:items}`
beta
[1.20.4] Version 4.0.0 Beta 1
4.0.0-beta.1+1.20.42 сент. 2024 г.180Minecraft: 1.20.4fabric
Что нового
**What's New?**
- [Full Changelog](https://customhud.dev/changelogs/v4), [Docs](<https://customhud.dev/v4/getting_started>)
- New Config Screen with unlimited profiles
- Added ~190 new variables and ~230 child-variables
- Bunch of new language features
- Improved conditionals/expressions
- Numerous new variable flags
- 11 new theme options
release
[1.21] Version 3.4.3
3.4.3+1.2126 авг. 2024 г.13,1 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
**What's New?**
- Fixed crash with Lunar/Feather
release
[1.20.6] Version 3.4.3
3.4.3+1.20.526 авг. 2024 г.488Minecraft: 1.20.5, 1.20.6fabric
Что нового
**What's New?**
- Fixed crash with Lunar/Feather
release
[1.20.1] Version 3.1.4
3.1.4+1.20.126 авг. 2024 г.29,2 тыс.Minecraft: 1.20.1fabric
Что нового
**What's New?**
- Fixed crash with Lunar/Feather
release
[1.21] Version 3.4.2
3.4.2+1.217 июл. 2024 г.17,1 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
**What's New?**
- Updated to 1.21
- Unfortunate change to the music record icon variable (`{record_icon}`). Modded discs and discs added by 1.21's playableRecord item component no longer work in multiplayer. If the song played is one of the default, it'll show the record, if not, it'll be blank. (Blame mojang)
release
[1.20.6] Version 3.4.2
3.4.2+1.20.519 мая 2024 г.5,7 тыс.Minecraft: 1.20.5, 1.20.6fabric
Что нового
**What's New?**
- Fixed error screen being blurry
- Fixed a small case of some non-hud text rendering using the font specified in the profile.
release
[1.20.1] Version 3.1.3
3.1.3+1.20.18 мая 2024 г.10,8 тыс.Minecraft: 1.20.1fabric
Что нового
**What's New?**
- `{gizmo}` now renders correctly
- item icons with count/dur/cooldown now render correctly
- Bypasses MC bug where a crash would happen if the default font was overridden with a ttf font
- Fixed alt/illageralt/illageralt2 fonts
- Which also fixes enchanting table text not using the alien font
- Fixed crash with newer Iris version
- Removed built-in Iris/Sodium variables
- Will be added back via add-on mod(s)
release
[1.20.6] Version 3.4.1
3.4.1+1.20.53 мая 2024 г.537Minecraft: 1.20.5, 1.20.6fabric
Что нового
**What's New?**
- Fixed blurry config screen
release
[1.20.6] Version 3.4.0
3.4.0+1.20.52 мая 2024 г.127Minecraft: 1.20.5, 1.20.6fabric
Что нового
**What's New?**
- Updated to 1.20.5/6
- `{block_reach_distance}` / `{block_reach}`
- How far away you can interact with blocks
- `{entity_reach_distance}` / `{entity_reach}`
- How far away you can interact with entities
- `{reach_distance}`/`{reach}` are now aliases of this
**Fixes:**
- `{gizmo}` now renders correctly
- item icons with count/dur/cooldown now render correctly
- Bypasses MC bug where a crash would happen if the default font was overridden with a ttf font
- Fixed alt/illageralt/illageralt2 fonts
- Which also fixes enchanting table text not using the alien font
release
[1.20.4] Version 3.3.2
3.3.2+1.20.42 мая 2024 г.5,7 тыс.Minecraft: 1.20.3, 1.20.4fabric
Что нового
**What's New?**
- `{gizmo}` now renders correctly
- item icons with count/dur/cooldown now render correctly
- Bypasses MC bug where a crash would happen if the default font was overridden with a ttf font
- Fixed alt/illageralt/illageralt2 fonts
- Which also fixes enchanting table text not using the alien font
release
[1.20.4] Version 3.3.1
3.3.1+1.20.430 апр. 2024 г.567Minecraft: 1.20.3, 1.20.4fabric
Что нового
**What's New?**
- Fixed crash with newer Iris version
- Removed built-in Iris/Sodium variables
- Will be added back via add-on mod(s)
release
[1.20.4] Version 3.3.0
3.3.0+1.20.412 дек. 2023 г.36,4 тыс.Minecraft: 1.20.3, 1.20.4fabric
Что нового
**What's New?**
- Updated to 1.20.3/4
release
[1.20.2] Version 3.3.0
3.3.0+1.20.215 окт. 2023 г.11,8 тыс.Minecraft: 1.20.2fabric
Что нового
**What's New in v3.3?**
- Fixed `{ping}` not working unless certain variables were also used
- [Target Entity Variables](https://customhud.dev/v3/variables.html#target_entity) now use the same distance as Target Block and Fluid
- Add [Music Variables](https://customhud.dev/v3/variables.html#sounds) for Background Music and Records
- `{music_id}`, `{music_name}`, `{music_playing}`
- `{record_id}`, `{record_name}`, `{record_playing}`
- `{record_length}`,`{record_elapsed}`, `{record_remaining}`
- `{record_elapsed_per}`, `{record_icon}`
- Added [Status Bar Variables](https://customhud.dev/v3/variables.html#status_bars):
- `{health}`, `{max_health}`, `{health_per}`
- `{food}`, `{food_per}`
- `{saturation}`, `{saturation_per}`
- `{armor}`, `{armor_per}`
- `{air}`, `{air_per}`
- `{xp_level}`, `{xp}`, `{xp_needed}`, `{xp_per}`
- Added [Gamemode Variables](https://customhud.dev/v3/variables.html#gamemode):
- `{gamemode}`
- `{survival}`, `{creative}`, `{adventure}`, `{spectator}`
- Added [Min/Max/Avg for FPS and TPS](https://customhud.dev/v3/variables.html#performance):
- `{fps_min}`, `{fps_max}`, `{fps_avg}`, `{fps_samples}`
- `{tps_min}`, `{tps_max}`, `{tps_avg}`, `{tps_samples}`
- Added [`{sprint_held}`](https://customhud.dev/v3/variables.html#sprint_held) (sprint key is pressed, or is toggled on)
- Added [`{flying}`](https://customhud.dev/v3/variables.html#flying)
- Added [Variables for when player list / chat / screen is open](https://customhud.dev/v3/variables.html#player_list_open):
- `{tab_open}`/`{player_list_open}`
- `{chat_open}`, `{screen_open}`
- Added [Variables about slots in the player inventory](https://customhud.dev/v3/variables.html#slots_used)
- `{slots_empty}`, `{slots_used}`, `{slots_per}`
- Added [Noise Router and Biome Builder Variables](https://customhud.dev/v3/variables.html#environment):
- `{has_noise}`
- `{nr_temp}`, `{nr_veg}`, `{nr_cont}`, `{nr_erosion}`, `{nr_depth}`
- `{nr_ridges}`, `{nr_peaks}`, `{nr_init}`, `{nr_final}`
- `{bb_peaks}`, `{bb_cont}`, `{bb_erosion}`, `{bb_temp}`, `{bb_veg}`
- [`{biome}`](https://customhud.dev/v3/variables.html#biome) now uses the translated name
- Fixed `{real_time:<format>}` not working with spaces
- Fixed local font theming (`=Font:<name>=`) not working
- Fixed crash if a conditional was just `true`
- Conditional comparisons are now case insensitive
- Fixes some conditionals comparisons never working
release
[1.20.2] Version 3.2.0
3.2.0+1.20.222 сент. 2023 г.535Minecraft: 1.20.2fabric
Что нового
**What's New?**
- Updated to 1.20.2
- `{ping}` now shows ping rather than latency
- Added `{latency}`
- Added more performance metrics
- Ticks (Singleplayer): `{tick_ms_<min/max/avg/samples>}`
- Packet Size (Multiplayer): `{packet_size_<min/max/avg/samples>}`
- Ping: `{ping_<min/max/avg/samples>}`
release
[1.20.1] Version 3.1.2
3.1.2+1.20.119 авг. 2023 г.35,7 тыс.Minecraft: 1.20.1fabric
Что нового
**What's New?**
- Updated for Sodium 0.5.0 and above
- Added Simplified Chinese (thanks [WForst-Breeze](https://github.com/WForst-Breeze))
release
[1.20] Version 3.1.0
3.1.0+1.2015 июн. 2023 г.11,3 тыс.Minecraft: 1.20, 1.20.1fabric
Что нового
**What's New?**
- Updated to 1.20 / 1.20.1
release
[1.19.4] Version 3.1.0
3.1.0+1.19.431 мая 2023 г.8,6 тыс.Minecraft: 1.19.4fabric
Что нового
**What's New in v3.1?**
v3.1 fixed a bunch of crashes and bugs, some QoL improvements and over 30 new variables!
**Critical Crash/Bug Fixes**
- Example profile now shows again on first boot, and profile saving is no longer broken during first boot
- No longer crashes when:
- BetterF3 is installed
- The mod is disabled in-game
- Invalid variables, Variables with caps, or `!`/`.` are in conditionals
- When you have just `{item:}` with no slot or anything
- You open the errors screen with an invalid `{itemcount:<item>}` variable
**Features**
- Added [Named Colors](https://customhud.dev/v3/references/colors#named_colors)
- Added Vanilla / None Crosshair options
- 5 New [Section Locations](https://customhud.dev/v3/references/profile_sections#options) (TopCenter, CenterLeft, CenterCenter, CenterRight, BottomCenter)
- `{light}` now takes into account time/weather
- Target Entity X/Y/Z can now be decimals
- Target Variables without short versions now have them
- Updated default profile
**Variables**
[Full Docs For These](https://customhud.dev/v3/variables.html#new)
- `{name}`/`{display_name}`, `{username}`, `{uuid}`
- `{world_name}`, `{server_name}`
- `{server_address}`/`{ip}` now aliases for `{address}`
- [Target Entity Display Name / UUID](https://customhud.dev/v3/variables.html#target_entity)
- `{item:<slot>:count}` and `{item:<slot>:max_count}` [(slot)](https://customhud.dev/v3/references/item_slots)
- `{space:<pixels>}`: a more precisise way to position things
- `{reach}`: Player's Reach
- `{solar_time}`, `{lunar_time}`: Time in ticks
- `{light_sun}`: Sky Light, but takes into account time/weather
- `{snowing}`
- Fishing Rod:
- `{fishing_is_cast}`: Fishing rod is cast
- `{fishing_is_hooked}`: Fishing rod hooked on an entity
- `{fishing_has_caught}`: Fishing rod caught fish/loot
- `{fishing_in_open_water}`: In water that allows it to catch treasure
- `{fishing_hook_distance}`: How far away the bobber is
- [Hooked Entity Type / ID / Name / UUID / XYZ / Distance](https://customhud.dev/v3/variables.html#hooked_entity)
**Bug Fixes:**
- Fixed crosshair conflict with Feather Client
- Default transparency for background colors is now 44 instead of ff
- Fixed local theming (for real this time)
- Item Variable's boolean value are no longer inverted
- `{facing_towards_pn_word}` now properly shows "positive" instead of "ifTrue"
- "Show Errors" key no longer missing translation
- String flags now work on the `{setting:<setting>}` variable
- Texture Icon now works with namespaces
- A missing `=endif=` now shows an error
release
[1.19.3] Version 3.1.0
3.1.0+1.19.331 мая 2023 г.823Minecraft: 1.19.3fabric
Что нового
**What's New in v3.1?**
v3.1 fixed a bunch of crashes and bugs, some QoL improvements and over 30 new variables!
**Critical Crash/Bug Fixes**
- Example profile now shows again on first boot, and profile saving is no longer broken during first boot
- No longer crashes when:
- BetterF3 is installed
- The mod is disabled in-game
- Invalid variables, Variables with caps, or `!`/`.` are in conditionals
- When you have just `{item:}` with no slot or anything
- You open the errors screen with an invalid `{itemcount:<item>}` variable
**Features**
- Added [Named Colors](https://customhud.dev/v3/references/colors#named_colors)
- Added Vanilla / None Crosshair options
- 5 New [Section Locations](https://customhud.dev/v3/references/profile_sections#options) (TopCenter, CenterLeft, CenterCenter, CenterRight, BottomCenter)
- `{light}` now takes into account time/weather
- Target Entity X/Y/Z can now be decimals
- Target Variables without short versions now have them
- Updated default profile
**Variables**
[Full Docs For These](https://customhud.dev/v3/variables.html#new)
- `{name}`/`{display_name}`, `{username}`, `{uuid}`
- `{world_name}`, `{server_name}`
- `{server_address}`/`{ip}` now aliases for `{address}`
- [Target Entity Display Name / UUID](https://customhud.dev/v3/variables.html#target_entity)
- `{item:<slot>:count}` and `{item:<slot>:max_count}` [(slot)](https://customhud.dev/v3/references/item_slots)
- `{space:<pixels>}`: a more precisise way to position things
- `{reach}`: Player's Reach
- `{solar_time}`, `{lunar_time}`: Time in ticks
- `{light_sun}`: Sky Light, but takes into account time/weather
- `{snowing}`
- Fishing Rod:
- `{fishing_is_cast}`: Fishing rod is cast
- `{fishing_is_hooked}`: Fishing rod hooked on an entity
- `{fishing_has_caught}`: Fishing rod caught fish/loot
- `{fishing_in_open_water}`: In water that allows it to catch treasure
- `{fishing_hook_distance}`: How far away the bobber is
- [Hooked Entity Type / ID / Name / UUID / XYZ / Distance](https://customhud.dev/v3/variables.html#hooked_entity)
**Bug Fixes:**
- Fixed crosshair conflict with Feather Client
- Default transparency for background colors is now 44 instead of ff
- Fixed local theming (for real this time)
- Item Variable's boolean value are no longer inverted
- `{facing_towards_pn_word}` now properly shows "positive" instead of "ifTrue"
- "Show Errors" key no longer missing translation
- String flags now work on the `{setting:<setting>}` variable
- Texture Icon now works with namespaces
- A missing `=endif=` now shows an error
release
[1.19.2] Version 3.1.0
3.1.0+1.19.231 мая 2023 г.14,2 тыс.Minecraft: 1.19.2fabric
Что нового
**What's New in v3.1?**
v3.1 fixed a bunch of crashes and bugs, some QoL improvements and over 30 new variables!
**Critical Crash/Bug Fixes**
- Example profile now shows again on first boot, and profile saving is no longer broken during first boot
- No longer crashes when:
- BetterF3 is installed
- The mod is disabled in-game
- Invalid variables, Variables with caps, or `!`/`.` are in conditionals
- When you have just `{item:}` with no slot or anything
- You open the errors screen with an invalid `{itemcount:<item>}` variable
**Features**
- Added [Named Colors](https://customhud.dev/v3/references/colors#named_colors)
- Added Vanilla / None Crosshair options
- 5 New [Section Locations](https://customhud.dev/v3/references/profile_sections#options) (TopCenter, CenterLeft, CenterCenter, CenterRight, BottomCenter)
- `{light}` now takes into account time/weather
- Target Entity X/Y/Z can now be decimals
- Target Variables without short versions now have them
- Updated default profile
**Variables**
[Full Docs For These](https://customhud.dev/v3/variables.html#new)
- `{name}`/`{display_name}`, `{username}`, `{uuid}`
- `{world_name}`, `{server_name}`
- `{server_address}`/`{ip}` now aliases for `{address}`
- [Target Entity Display Name / UUID](https://customhud.dev/v3/variables.html#target_entity)
- `{item:<slot>:count}` and `{item:<slot>:max_count}` [(slot)](https://customhud.dev/v3/references/item_slots)
- `{space:<pixels>}`: a more precisise way to position things
- `{reach}`: Player's Reach
- `{solar_time}`, `{lunar_time}`: Time in ticks
- `{light_sun}`: Sky Light, but takes into account time/weather
- `{snowing}`
- Fishing Rod:
- `{fishing_is_cast}`: Fishing rod is cast
- `{fishing_is_hooked}`: Fishing rod hooked on an entity
- `{fishing_has_caught}`: Fishing rod caught fish/loot
- `{fishing_in_open_water}`: In water that allows it to catch treasure
- `{fishing_hook_distance}`: How far away the bobber is
- [Hooked Entity Type / ID / Name / UUID / XYZ / Distance](https://customhud.dev/v3/variables.html#hooked_entity)
**Bug Fixes:**
- Fixed crosshair conflict with Feather Client
- Default transparency for background colors is now 44 instead of ff
- Fixed local theming (for real this time)
- Item Variable's boolean value are no longer inverted
- `{facing_towards_pn_word}` now properly shows "positive" instead of "ifTrue"
- "Show Errors" key no longer missing translation
- String flags now work on the `{setting:<setting>}` variable
- Texture Icon now works with namespaces
- A missing `=endif=` now shows an error
release
[1.19.4] Version 3.0.1
3.0.1+1.19.414 мар. 2023 г.4,7 тыс.Minecraft: 1.19.4fabric
Что нового
**What's New?**
- Updated to 1.19.4
- Fixed {gpu}
release
[1.19.3] Version 3.0.1
3.0.1+1.19.314 мар. 2023 г.536Minecraft: 1.19.3fabric
Что нового
**What's New?**
- Fixed `{gpu}`
release
[1.19.2] Version 3.0.1
3.0.1+1.19.214 мар. 2023 г.1,1 тыс.Minecraft: 1.19.2fabric
Что нового
**What's New?**
- Fixed `{gpu}`
release
[1.19.3] Version 3.0
v3.0.0+1.19.39 мар. 2023 г.219Minecraft: 1.19.3fabric
Что нового
**What's New in v3.0?**
**New Features:**
- User Friendly Error Screen
- New User Friendly Wiki
- Multi-line conditionals
- Else-if support in conditionals
- Theming can now be done locally instead of only profile-wide
- Crosshair theme option
- Added Update Checker
**New Variables:**
- Icon Variables
- Way better item variables
- Variable that allows you to show the value of any minecraft setting
- Left/Right Clicks per Second (`{lcps}` & `{rcps}`)
- `{sprinting}`, `{sneaking}`, `{swimming}`, `{on_ground}`
- `{facing_short}`
- `{seconds}` (mc time scale)
- `{singleplayer}` and `{multiplayer}`
- `{raining}` and `{thundering}`
- `{frame_ms_min}`, `{frame_ms_max}`, `{frame_ms_avg}`, `{frame_ms_samples}`
- `{gizmo}` (debug crosshair)
**Changes and Bugs Fixes:**
- Fixed `{nether_x}` and `{nether_z}` in the nether
- `{real_time:<format>} no longer crashes when given an invalid format`
- Scale and Precision variable flags now work on integers
- Precision now show trailing 0s
- Changed example profile
- Performance Improvements (batched render calls)
release
[1.19.2] CustomHud v3.0
3.0.0+1.19.29 мар. 2023 г.387Minecraft: 1.19.2fabric
Что нового
**What's New in v3.0?**
**New Features:**
- User Friendly Error Screen
- New User Friendly Wiki
- Multi-line conditionals
- Else-if support in conditionals
- Theming can now be done locally instead of only profile-wide
- Crosshair theme option
- Added Update Checker
**New Variables:**
- Icon Variables
- Way better item variables
- Variable that allows you to show the value of any minecraft setting
- Left/Right Clicks per Second (`{lcps}` & `{rcps}`)
- `{sprinting}`, `{sneaking}`, `{swimming}`, `{on_ground}`
- `{facing_short}`
- `{seconds}` (mc time scale)
- `{singleplayer}` and `{multiplayer}`
- `{raining}` and `{thundering}`
- `{frame_ms_min}`, `{frame_ms_max}`, `{frame_ms_avg}`, `{frame_ms_samples}`
- `{gizmo}` (debug crosshair)
**Changes and Bugs Fixes:**
- Fixed `{nether_x}` and `{nether_z}` in the nether
- `{real_time:<format>} no longer crashes when given an invalid format`
- Scale and Precision variable flags now work on integers
- Precision now show trailing 0s
- Changed example profile
- Performance Improvements (batched render calls)
release
[1.19] Version 2.1.0
v2.1.0+1.193 июл. 2022 г.7,2 тыс.Minecraft: 1.19, 1.19.1, 1.19.2fabric
Что нового
**What's New?**
* Added `{moon_phase}` (1-8)
* Added `{moon_phase_word}`
* Added `{cpu_name}` and `{gpu_name}`
* Added `{cpu_cores}` and `{cpu_threads}`
* Added `{display_refresh_rate}`
* Added support for `\n`
* This will be useful in the future for variables like: status effects, blockdata, etc
* Fixed conditional parsing of variables with numbers in them (`{hour12}` and `{hour24}`)
* Fixed negative numbers not working in conditionals
* Re-added `{hour}` which was removed by accident
* Fixed TextShadow flag requiring a space after the colon.
release
[1.19] Version 2.0.0
v2.0.0+1.1926 июн. 2022 г.594Minecraft: 1.19fabric
Что нового
**What's new in v2.0.0!**
- **All the new stuff is documented!**
- Huge refactor needed to allow for conditionals (some variables act a bit differently now)
- Finally add **better conditionals**, with comparison support ([#2](https://github.com/Minenash/CustomHUD/issues/2), [#14](https://github.com/Minenash/CustomHUD/issues/14))
- Also includes 1-deep nesting! (hey, it's better than the previous 0) To nest, use `'` instead of `"` in the inner one
- Added variable flags:([#5](https://github.com/Minenash/CustomHUD/issues/5), [#26](https://github.com/Minenash/CustomHUD/issues/26))
- uppercase (`-uc`), lowercase (`-lc`), titlecase (`-tc`), smallcaps (`-sc`), and no dashes (`-nd`) for String variables
- precision (`-p<precision>`) and scale (`-s<scale>`, can either be decimal or fraction) for Decimal variables
- Added a Statistic variable ([#19](https://github.com/Minenash/CustomHUD/issues/19))
- Syntax: `{stat:<minecraft_statistic_id>}` or `{stat:<type>:<value>}`
- Since mc stats are `int`s, you can use the scale and precision flags to get it to the right unit
- Also has `-f` flag to use the stat's built-in formatter (doesn't work with scale and precision flags)
- Updates twice a second for now (it's limited as it has to send and receive a packet from the server to update)
- Added variables for target block, fluid, and entity ([#8](https://github.com/Minenash/CustomHUD/issues/8))
- Block: `{target_block}` (block name) and `{target_block_id}` (target cord variables already exist)
- Fluid: `{target_fluid}`, `{target_fluid_id}`, `{target_fluid_x}`/`{tfx}`, `{target_fluid_y}`/`{tfy}`, `{target_fluid_z}`/`{tfz}`
- Entity: `{target_entity}`, `{target_entity_id}`, `{target_entity_x}`/`{tex}`, `{target_entity_y}`/`{tey}`, `{target_entity_z}`/`{tez}`
- Added variables for held items: ([#23](https://github.com/Minenash/CustomHUD/issues/23))
- Main hand: `{item}`, `{item_id}`, `{item_dur}`, `{item_max_dur}`, `{item_dur_per}`, `{item_has_dur}`
- Offhand: `{oitem}`, `{oitem_id}`, `{oitem_dur}`, `{oitem_max_dur}`, `{oitem_dur_per}`, `{oitem_has_dur}`
- Added Region variables (in 1.18, it's the number and file name next to chunk_x and chunk_z)
- Region: `{region_x}`/`{rex}`, `{region_z}`/`{rez}`
- Region Relative: `{region_relative_x}`/`{rrx}`, `{region_relative_z}`/`{rrz}`
- Added CPU Usage (`{cpu}`/`{cpu_usage}`) ([#14](https://github.com/Minenash/CustomHUD/issues/14))
- Added GPU Usage (`{gpu}`/`{gpu_usage}`)
- Added Slime Chunk boolean variable (`{slime_chunk}`) ([#13](https://github.com/Minenash/CustomHUD/issues/13))
- Added Simulation Distance (`{simulation_distance}`/`{sd}`)
- Added Off Heap Memory (`{memory_off_heap}`)
- Added Sodium Support:
- `{sodium_version}`, `{sodium_chunk_arena_allocator}`, `{sodium_staging_buffers}`, `{sodium_buffer_objects}`, `{sodium_memory_used}`, `{sodium_memory_allocated}`
- Currently ignores flags
- Added (some) Iris Support:
- `{iris_version}`, `{iris_shaderpack}`, `{iris_shaderpack_profile}`, `{iris_shaderpack_changes}`,
- Add optional width for sections ([#27](https://github.com/Minenash/CustomHUD/issues/27))
- Add ability for certain sections to hide when the chat is open ([#21](https://github.com/Minenash/CustomHUD/issues/21))
- Ability to select font
- Using the `==Font:<font>==` flag
- 1.18's new illageralt font was modified to allow non-alphanumeric characters to show (aka not be boxes) so that it's usable for the hud
- Same thing with the alt font (the one used in the enchanting table, the Standard Galactic Alphabet)
- Made an illageralt2 font that's the same as above, but also displays numbers normally
- Added ability for other mods to add their own variables
- Done by using the `CustomHudRegistry.register(name, element)` method
- Updated to 1.19
- Added a default profile with instructions on how to edit
- Fixed right padding (#18)
- Fixed scaling shifting bottom/right sections (#7)
- Fixed translation keys ([#17](https://github.com/Minenash/CustomHUD/issues/17), I swore I merged this before, but oh well)
- Added Portuguese (Portugal) translation ([#17](https://github.com/Minenash/CustomHUD/issues/17))
- Removed `{client_chunk_cache}`, `{client_chunk_cache_capacity}`, and `{server_chunk_cache}`
beta
[1.18] Version 2.0 Beta 2
v2.0.0-beta.2+1.1827 мар. 2022 г.6,7 тыс.Minecraft: 1.18.2fabric
Что нового
**What's New?**
- Fixed crash with Iris
beta
[1.18] Version v2.0 Beta 1
v2.0.0-beta.1+1.1822 мар. 2022 г.252Minecraft: 1.18.2fabric
Что нового
### In 2.0.0-beta.1:
- **All the new stuff is documented!**
- Huge refactor needed to allow for conditionals (some variables act a bit differently now)
- Finally add better conditionals, with comparison support ([#2](https://github.com/Minenash/CustomHUD/issues/2), [#14](https://github.com/Minenash/CustomHUD/issues/14))
- Also includes 1-deep nesting! (hey, it's better than the previous 0) To nest, use `'` instead of `"` in the inner one
- Added variable flags:([#5](https://github.com/Minenash/CustomHUD/issues/5), [#26](https://github.com/Minenash/CustomHUD/issues/26))
- uppercase (`-uc`), lowercase (`-lc`), titlecase (`-tc`), smallcaps (`-sc`), and no dashes (`-nd`) for String variables
- precision (`-p<precision>`) and scale (`-s<scale>`, can either be decimal or fraction) for Decimal variables
- Added a Statistic variable ([#19](https://github.com/Minenash/CustomHUD/issues/19))
- Syntax: `{stat:<minecraft_statistic_id>}` or `{stat:<type>:<value>}`
- Since mc stats are `int`s, you can use the scale and precision flags to get it to the right unit
- Also has `-f` flag to use the stat's built-in formatter (doesn't work with scale and precision flags)
- Updates twice a second for now (it's limited as it has to send and receive a packet from the server to update)
- Added variables for target block, fluid, and entity ([#8](https://github.com/Minenash/CustomHUD/issues/8))
- Block: `{target_block}` (block name) and `{target_block_id}` (target cord variables already exist)
- Fluid: `{target_fluid}`, `{target_fluid_id}`, `{target_fluid_x}`/`{tfx}`, `{target_fluid_y}`/`{tfy}`, `{target_fluid_z}`/`{tfz}`
- Entity: `{target_entity}`, `{target_entity_id}`, `{target_entity_x}`/`{tex}`, `{target_entity_y}`/`{tey}`, `{target_entity_z}`/`{tez}`
- Added variables for held items: ([#23](https://github.com/Minenash/CustomHUD/issues/23))
- Main hand: `{item}`, `{item_id}`, `{item_dur}`, `{item_max_dur}`, `{item_dur_per}`, `{item_has_dur}`
- Offhand: `{oitem}`, `{oitem_id}`, `{oitem_dur}`, `{oitem_max_dur}`, `{oitem_dur_per}`, `{oitem_has_dur}`
- Added Region variables (in 1.18, it's the number and file name next to chunk_x and chunk_z)
- Region: `{region_x}`/`{rex}`, `{region_z}`/`{rez}`
- Region Relative: `{region_relative_x}`/`{rrx}`, `{region_relative_z}`/`{rrz}`
- Added CPU Usage (and CPU & GPU Temps aren't feasible) ([#14](https://github.com/Minenash/CustomHUD/issues/14))
- Added Slime Chunk boolean variable (`{slime_chunk}`) ([#13](https://github.com/Minenash/CustomHUD/issues/13))
- Added Simulation Distance (`{simulation_distance}`/`{sd}`)
- Added Off Heap Memory (`{memory_off_heap}`)
- Added Sodium Support:
- `{sodium_version}`, `{sodium_chunk_arena_allocator}`, `{sodium_staging_buffers}`, `{sodium_buffer_objects}`, `{sodium_memory_used}`, `{sodium_memory_allocated}`
- Currently ignores flags
- Added (some) Iris Support:
- `{iris_version}`, `{iris_shaderpack}`, `{iris_shaderpack_profile}`, `{iris_shaderpack_changes}`,
- Add optional width for sections ([#27](https://github.com/Minenash/CustomHUD/issues/27))
- Add ability for certain sections to hide when the chat is open ([#21](https://github.com/Minenash/CustomHUD/issues/21))
- Ability to select font
- Using the `==Font:<font>==` flag
- 1.18's new illageralt font was modified to allow non-alphanumeric characters to show (aka not be boxes) so that it's usable for the hud
- Same thing with the alt font (the one used in the enchanting table, the Standard Galactic Alphabet)
- Made an illageralt2 font that's the same as above, but also displays numbers normally
- Added ability for other mods to add their own variables
- Done by using the `CustomHudRegistry.register(name, element)` method
- Updated to 1.18.2 ([#29](https://github.com/Minenash/CustomHUD/issues/29))
- Fixed missing right padding [#18](https://github.com/Minenash/CustomHUD/issues/18)
- Fixed scale being weird [#7](https://github.com/Minenash/CustomHUD/issues/7)
- Fixed translation keys ([#17](https://github.com/Minenash/CustomHUD/issues/17), I swore I merged this before, but oh well)
- Added Portuguese (Portugal) translation ([#17](https://github.com/Minenash/CustomHUD/issues/17))
- Removed `{client_chunk_cache}`, `{client_chunk_cache_capacity}`, and `{server_chunk_cache}`
#### What's left before full 2.0 release:
- Make Sodium variables work with flags
- Finish Iris Support
- `{iris_shadow_half_plane}`, `{iris_shadow_res}`, `{iris_shadow_entities}`, `{iris_shadow_blockentities}`, `{iris_should_render_translucent}`, `{iris_should_render_terrain}`
- Distance Terrain/Entity, Shadow Culling, Shadow Terrain, Shadow Entity Batching, Entity Batching
- (Maybe) A couple other things added to the F3 menu in 1.18. Not sure how useful they are though
- Noise Router
- Biome Builder
- More Chunk Info
release
[1.18] Version 1.2.3
v1.2.3+1.1812 янв. 2022 г.1,1 тыс.Minecraft: 1.18, 1.18.1, 1.18.2fabric
Что нового
- Updated to 1.18
release
[1.17] Version 1.2.3
v1.2.3+1.1710 июн. 2021 г.1,9 тыс.Minecraft: 1.17, 1.17.1fabric
Что нового
- Fixed crash related to the particle variable that happened in v1.2.2
release
[1.16] Version 1.2.3
v1.2.3+1.1610 июн. 2021 г.2,4 тыс.Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
- Fixed crash related to the particle variable that happened in v1.2.2
release
[1.17] Version 1.2.2
v1.2.2+1.179 июн. 2021 г.156Minecraft: 1.17fabric
Что нового
- Fixed `{am_pm}`
release
[1.16.2+] Version 1.2.2
v1.2.2+1.16.29 июн. 2021 г.172Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
- Fixed `{am_pm}`
release
[1.17] Version 1.2.1
v1.2.1+1.171 июн. 2021 г.191Minecraft: 1.17fabric
Что нового
- Updated to 1.17
release
[1.16.2+] Version 1.2.1
v1.2.1+1.16.26 февр. 2021 г.310Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
* Added km/h variants of the velocity variables
* `{velocity_xz_kmh}`
* `{velocity_y_kmh}`
* `{velocity_xyz_kmh}`
* Fixed `{hour24}` and `{minute}`
release
[1.16.2+] Version 1.2.0
v1.2.0+1.16.220 янв. 2021 г.180Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
- Added `==Scale:*scale*==` flag
release
[1.16.2+] Version 1.1.0
v1.1.0+1.16.220 янв. 2021 г.148Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
- Added `{overworld}` and `{end}` variables to go along with `{nether}`
- Added `{ping}` and `{address}` (Only shows on multiplayer ofc)
- Added `{velocity_xz}`, `{velocity_y}`, `{velocity_xyz}` (Horizontal, Vertical and total velocity)
- Fixed `{minutes}`
release
[1.16.2+] Version 1.0.0
v1.0.0+1.16.22 дек. 2020 г.184Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
- Initial Release