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CrossChat

ВЕРСИИ (10)

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CrossChat 1.3.7

1.3.7
27 сент. 2026 г.92Minecraft: 26.2velocity
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Что нового
### Fixed - Fixed players being disconnected because Velocity cannot deny signed chat messages. CrossChat now forwards the message unsigned. - Restored the `crosschat:suppress` signal for the Paper/Purpur companion. If the companion is unavailable, CrossChat leaves the source server's local chat alone and broadcasts only to other participating servers, avoiding a duplicate proxy broadcast on the source server. - The sender is excluded from the proxy broadcast to avoid duplicating the client's optimistic local chat render. - SignedVelocity is no longer required for CrossChat's chat handling. ### Changed - Updated the proxy version to `1.3.7`. - Documented the Paper unsigned-chat setting and companion behavior for source-server formatting and local echo suppression.
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CrossChat 1.3.6

1.3.6
27 сент. 2026 г.4Minecraft: 26.2velocity
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Что нового
## [1.3.6] ### Fixed - CrossChat now processes `PlayerChatEvent` last so its cancellation cannot be overwritten by another proxy chat listener, preventing duplicate local-backend messages. ### Changed - Updated the proxy version to `1.3.6`. ### Fixed - Fixed mixed legacy `&` color codes and MiniMessage formatting so a prefix/suffix can safely combine both styles without losing or bleeding color state. - The parser now correctly closes legacy styling before switching into a MiniMessage segment, which fixes cases like legacy prefix + MiniMessage suffix.
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CrossChat 1.3.4

1.3.4
4 сент. 2026 г.65Minecraft: 26.2velocity
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## [1.3.5] — 2026-09-04 ### Fixed - Fixed mixed legacy `&` color codes and MiniMessage formatting so a prefix/suffix can safely combine both styles without losing or bleeding color state. - The parser now correctly closes legacy styling before switching into a MiniMessage segment, which fixes cases like legacy prefix + MiniMessage suffix. ### Changed - Updated the proxy version to `1.3.5`.
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CrossChat 1.3.4

1.3.4
9 авг. 2026 г.66Minecraft: 26.1, 26.1.1, 26.1.2, 26.2velocity
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## [1.3.4] — 2026-08-09 ### Fixed - PlaceholderAPI values inside LuckPerms suffixes are now resolved on Paper and forwarded to the proxy for chat, matching tablist output. ### Changed - Updated the proxy and optional backend companion to `1.3.4`. - The backend companion now optionally integrates with PlaceholderAPI and LuckPerms; both remain optional.
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CrossChat 1.3.3

1.3.3
8 авг. 2026 г.11Minecraft: 26.2velocity
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## [1.3.3] — 2026-08-08 ### Added - Added `{suffix}` and `{group}` placeholders backed by LuckPerms metadata. ### Changed - Renamed the proxy plugin and jar to `Crosschat`, with configuration stored in `plugins/Crosschat/`. - Updated the proxy build target to the stable Velocity 3.4.0 API.
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CrossChat 1.3.2

1.3.2
27 июн. 2026 г.61Minecraft: 26.2velocity
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## [1.3.2] — 2026-06-26 ### Fixed - **Sender no longer sees their own message** — the 1.3.1 workaround that excluded the sender from the broadcast was too aggressive; it was only needed because the client-side optimistic render doubled the message for the sender without [SignedVelocity](https://modrinth.com/plugin/signedvelocity) installed - With SignedVelocity on the proxy, Velocity properly completes the Minecraft 1.19+ chat-signing handshake so `ChatResult.denied()` fully suppresses the client-side render — no double message occurs - The sender exclusion has been removed; all eligible players including the sender now receive the formatted broadcast exactly once ### Notes - **[SignedVelocity](https://modrinth.com/plugin/signedvelocity) must be installed on the proxy** (not the backend). This is required for `ChatResult.denied()` to work correctly with signed chat on Velocity 3.x / Minecraft 1.19.3+. Installing it on backend servers is not needed and may cause issues.
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CrossChat 1.3.1

1.3.1
27 июн. 2026 г.11Minecraft: 26.2velocity
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Что нового
## [1.3.1] ### Fixed - **Double-message for the sender** — in Minecraft 1.19.3+ the client renders the sender's own chat message locally the instant they press Enter (client-side optimistic display), before the server processes the packet; the proxy's formatted broadcast then arrived on top of that local render, producing two visible messages for the sender only - Fix: the sender is now excluded from the `broadcast()` loop — they see their message exactly once via the client-side render; all other players continue to receive the formatted broadcast as normal
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CrossChat 1.2.1

1.2.1
24 июн. 2026 г.14Minecraft: 26.2velocity
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Что нового
## [1.3.0] — 2026-06-24 ### Fixed - **Double-message bug** — players were seeing every global-chat message twice (once from the proxy broadcast and once echoed by the backend server) - Root cause: the `ChatResult.message()` + `crosschat:suppress` plugin-message approach introduced in 1.2.0 had a race condition on Velocity 3.5.0-SNAPSHOT; the suppress signal could arrive at the backend *after* the chat packet, causing `SuppressListener` to miss the event and Paper to echo the message locally - Fix: replaced `ChatResult.message()` with `ChatResult.denied()` — Velocity drops the packet entirely so the backend never receives it and cannot echo it - `ChatResult.denied()` is safe on Velocity 3.3+ / Minecraft 1.19.3+; the 1.19.1–1.19.2 strict-signing concern that motivated the 1.2.0 workaround no longer applies to modern server builds ### Removed - **`crosschat:suppress` plugin-message channel** — no longer sent - **`CrossChatBackend` companion plugin** is no longer required; it can be removed from backend servers (leaving it installed is harmless but it will never receive a suppress signal)
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CrossChat 1.2.0

1.2.0
18 апр. 2026 г.98Minecraft: 1.21.11velocity
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Что нового
### Fixed - **Critical: players kicked with "A proxy plugin caused an illegal protocol state"** on Minecraft 1.19.1+ - Root cause: `ChatResult.denied()` cannot cancel a cryptographically-signed chat message at the proxy level (Velocity/Minecraft protocol restriction introduced in 1.19.1) - Fix: replaced `ChatResult.denied()` with `ChatResult.message(text)` which strips the signature (making the message "unsigned") instead of attempting to cancel it — this prevents the disconnect entirely ### Added - **`crosschat:suppress` plugin-message channel** — the proxy sends the sender's UUID to the backend over this channel immediately before forwarding the unsigned echo; the companion backend plugin uses this to silently cancel local display - **`CrossChatBackend` companion Paper plugin** (`backend/`) — drop into each Paper/Purpur backend's `plugins/` directory to suppress the local-chat echo of messages already broadcast globally: - Listens on `crosschat:suppress` - Cancels `AsyncChatEvent` for the flagged player via a one-shot `ConcurrentHashMap` set - Compatible with Paper 1.19.1+, Java 17+ - If the backend plugin is absent, global broadcast still works but the message will also appear in local backend chat ### Notes - In `config/paper-global.yml` on each backend, ensure `enforce-secure-profiles: false` so that the signature-stripped message forwarded by Velocity is accepted rather than rejected with a "Chat message delivery failed" system message
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CrossChat 1.1.0

1.1.0
18 апр. 2026 г.27Minecraft: 1.21.11velocity
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Что нового
- servers block in config.yml now uses key: "Display" format instead of a plain list, allowing each server to have its own coloured/formatted name shown in {server} - Backwards-compatible: old ' - name' list entries still load (display defaults to uppercased server name) - Config internally uses Map<String, String> with getDisplayName() - Bump version to 1.1.0