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CrossArms

Expand your crossbow weaponary! Adds new enchantments for crossbows

Автор: AlmazmanElytra2,8 тыс.18обновлён 15 сент. 2026 г.
Снаряжение

Описание

CrossArms

CrossArms is a datapack that expands the crossbow into a full weapon platform.
It adds new enchantments, reworks Multishot, introduces advanced projectile mechanics, and allows crossbows to function as automatic weapons, shotguns, high-velocity rifles, and explosive launchers.

Some enchantments are intentionally incompatible to prevent extreme stacking and to preserve distinct weapon roles.

New Enchantments

Capacity (I–IV)

Allows a crossbow to store multiple arrows per charge, turning it into a multi-round weapon.

  • Increases maximum loaded arrows to 4 / 8 / 12 / 16
  • Removes the need to reload after every shot
  • Works only with regular arrows; other projectiles charge normally
  • Increases crossbow charge time
  • Incompatible with: Multishot, Acceleration, Bombard, Frenzy

Acceleration (I–V)

Greatly increases projectile initial speed, turning the crossbow into a high-velocity weapon.

  • Increases projectile speed by 2× / 3× / 4× / 5× / 6×
  • Faster projectiles fly farther and deal more damage
  • Incompatible with: Quick Charge, Capacity, Bombard, Frenzy

Zero Drop

Disables projectile gravity while sufficient velocity is maintained.

  • Greatly improves vertical accuracy
  • Disables critical hits
  • Incompatible with: Piercing, Bombard, Multishot

Ricochet (I–IV)

Allows arrows to bounce off blocks.

  • Each level grants +1 additional bounce
  • Bounces will not occur if projectile speed is too low
  • Each bounce reduces arrow speed
  • Incompatible with: Piercing, Bombard, Deflector

Deflector

Turns arrows into projectile reflectors.

  • Fired arrows can reflect other projectiles
  • Reflected projectiles copy the Deflector arrow’s speed and direction
  • Cannot reflect other Deflector arrows
  • Compatible with Acceleration
  • Incompatible with: Piercing, Quick Charge, Ricochet, Bombard, Frenzy

Recycling (I–III)

Allows partial recovery of ammunition after hitting a target.

  • 25% / 50% / 75% chance to return the arrow to the shooter
  • Works only with regular arrows
  • Incompatible with: Multishot

Bombard

Converts the crossbow into a true explosive weapon.

  • Direct hits cause immediate explosions
  • Explosions destroy blocks similarly to TNT
  • Hitting a block spawns ignited TNT that explodes after 1 second
  • Each shot consumes 15 durability instead of 1
  • Increases crossbow charge time
  • Incompatible with: Multishot, Piercing, Capacity, Acceleration, Zero Drop, Ricochet, Deflector, Frenzy

Frenzy

Turns the crossbow into a minigun-like weapon.

  • Automatically feeds normal arrows from the inventory
  • Introduces a heat mechanic
  • Auto-loading stops when the crossbow reaches 1 durability
  • Once at 1 durability, the crossbow cannot be manually loaded
  • Designed for sustained fire by holding right-click
  • Incompatible with: Multishot, Piercing, Quick Charge, Capacity, Acceleration, Deflector, Bombard

Heat:
Heat is applied to the player, not the weapon, and persists even if the weapon is dropped.

  • Shooting with Frenzy increases heat
  • Heat gradually decreases over time
  • Higher heat increases Frenzy damage
  • At minimal heat, Frenzy damage is reduced

Heat thresholds:

  • Level 3 (red): Player begins taking fire damage (can be prevented with Fire Resistance)
  • Level 5 (black): Continuing to fire will break the crossbow (down to 2 durability, allowing one final shot before becoming unusable until repaired)

Level 3 and Level 5 transitions are signaled on shot, allowing time to stop firing.

Changed

Multishot

Reworked to further embrace its shotgun role.

  • Now has 3 levels instead of 1
  • Each level adds 2 additional projectiles (7 at level III)
  • Horizontal spread increases with each level
  • At level I, the spread is lower than in vanilla
  • Added Neighboring Bonus to fired arrows
  • Incompatible with: Capacity, Recycling, Bombard, Zero Drop, Frenzy

Neighboring Bonus:
When multiple Multishot projectiles are close to each other, they increase each other’s damage.
This significantly boosts short-range effectiveness.
Only one arrow can register a true hit, while others may bounce off, penetrate, or be removed.
Effective range is roughly 3 blocks and may vary due to natural spread.

Piercing

Now arrows shot with the enchantment leave a particle trail.

Crossbow Skins

CrossArms also adds cosmetic crossbow skins.

  • Applied via the Smithing Table
  • Purely cosmetic — no gameplay advantages
  • Default appearance can be restored with a stick
  • Includes 11 material variants (Copper, Iron, Gold, Diamond, Netherite etc.)
  • Unlock the "Locked and Loaded" advancement by collecting all skins

Crafting a crossbow skin All of crossbow skins with their materials

⚠ If installed as a datapack, CrossArms must also be installed as a resource pack to display skins correctly.

Галерея

Expanded MultishotRicocheting arrowsA shot from far distanceApplying a crossbow skin

Последние версии

Все версии →
release

CrossArms 1.5

1.5_mod
15 сент. 2026 г.433Minecraft: 26.3fabric, forge, neoforge, quilt
Скачать
Что нового
- Updated to Minecraft 26.3
release

CrossArms 1.5

1.5
15 сент. 2026 г.87Minecraft: 26.3datapack
Скачать
Что нового
- Updated to Minecraft 26.3
release

CrossArms 1.4

1.4_mod
13 сент. 2026 г.186Minecraft: 26.2fabric, forge, neoforge, quilt
Скачать
Что нового
- Fixed Arrows being incorrectly rotated when fired with Acceleration enchantment
release

CrossArms 1.4

1.4
13 сент. 2026 г.50Minecraft: 26.2datapack
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Что нового
- Fixed Arrows being incorrectly rotated when fired with Acceleration enchantment
release

CrossArms 1.3

1.3_mod
25 июн. 2026 г.477Minecraft: 26.2fabric, forge, neoforge, quilt
Скачать
Что нового
- Updated to Minecraft 26.2
release

CrossArms 1.3

1.3
25 июн. 2026 г.100Minecraft: 26.2datapack
Скачать
Что нового
- Updated to Minecraft 26.2
release

CrossArms 1.2

1.2_mod
1 мар. 2026 г.565Minecraft: 1.21.11fabric, forge, neoforge, quilt
Скачать
Что нового
Note: this version was generated automaticly by Modrinth and wasn't tested yet. - Added new crossbow skins: - Gold - Diamond - Lapis - Redstone - Resin - Amethyst - Quartz - Netherite - Added the "Locked and Loaded" advancement for obtaining all crossbow skins - Added en_us language file, so you now can translate the datapack - Added russian translate - Minor bug fixes
release

CrossArms 1.2

1.2
1 мар. 2026 г.195Minecraft: 1.21.11, 26.1datapack
Скачать
Что нового
- Added new crossbow skins: - Gold - Diamond - Lapis - Redstone - Resin - Amethyst - Quartz - Netherite - Added the "Locked and Loaded" advancement for obtaining all crossbow skins - Added en_us language file, so you now can translate the datapack - Added russian translate - Minor bug fixes
beta

CrossArms 1.1b

1.1b_mod
25 февр. 2026 г.66Minecraft: 1.21.11fabric, forge, neoforge, quilt
Скачать
Что нового
Note: this version was generated automaticly by Modrinth and wasn't tested yet. - Expanded the list of entities that **Deflector** can reflect. Items (entity form) are now included. - **Deflector** is now compatible with **Acceleration**. - Reduced the size of **Frenzy** arrow trail particles. - **Ricochet** now has 4 levels (previously 3). - Ricochet bounces now reduce arrow speed by **25%** (previously 33%). ### Crossbow Skins [WIP] - Added cosmetic crossbow skins. - Skins are applied via the **Smithing Table** by combining a crossbow with a skin material. - Currently available: - Copper - Iron - Emerald - The default crossbow appearance can be restored by combining it with a stick. - Skins are purely cosmetic and provide no gameplay advantages. - To see the skins, the datapack must also be installed as a resource pack.
beta

CrossArms 1.1b

1.1b
25 февр. 2026 г.26Minecraft: 1.21.11datapack
Скачать
Что нового
- Expanded the list of entities that **Deflector** can reflect. Items (entity form) are now included. - **Deflector** is now compatible with **Acceleration**. - Reduced the size of **Frenzy** arrow trail particles. - **Ricochet** now has 4 levels (previously 3). - Ricochet bounces now reduce arrow speed by **25%** (previously 33%). ### Crossbow Skins [WIP] - Added cosmetic crossbow skins. - Skins are applied via the **Smithing Table** by combining a crossbow with a skin material. - Currently available: - Copper - Iron - Emerald - The default crossbow appearance can be restored by combining it with a stick. - Skins are purely cosmetic and provide no gameplay advantages. - To see the skins, the datapack must also be installed as a resource pack.