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CreatureChat™

The Minecraft mod that allows entities to respond naturally using AI!

Автор: CreatureChat196,6 тыс.480обновлён 28 авг. 2025 г.
ПриключенияМобыОбщение

Описание

Chat with any mob in Minecraft! All creatures can talk & react using AI!

CreatureChat Divider

Features

  • AI-Driven Chats: Using ChatGPT or open-source AI models, each conversation is unique and engaging!
  • Behaviors: Creatures can make decisions on their own and Follow, Flee, Attack, Protect, and more!
  • Reactions: Creatures automatically react to being damaged or receiving items from players.
  • Friendship: Track your relationships from friends to foes.
  • Multi-Player: Share the experience; conversations sync across server & players.
  • Memory: Creatures remember your past interactions, making each chat more personal.

Create meaningful conversations and enduring friendships? A betrayal perhaps?

CreatureChat Divider

CreatureChat Trailer Video

CreatureChat Divider

Installation Instructions

Fabric (Recommended)

Fabric Instructions

  1. Install Fabric Loader & API: Follow the instructions here.
  2. Install CreatureChat™ Mod: Download and copy creaturechat-*.jar and fabric-api-*.jar into your .minecraft/mods folder.
  3. Launch Minecraft with the Fabric profile.
  4. Configure AI: A LLM (large language model) is required for generating text (AI options below)
Forge (with Sinytra Connector)

Forge Instructions

NOTE: Sintra Connector only supports Minecraft 1.20.1

  1. Install Forge: Download Forge Installer, run it, select "Install client".
  2. Install Forgified Fabric API: Download Forgified Fabric API and copy the *.jar into your .minecraft/mods folder.
  3. Install Sinytra Connector: Download Sinytra Connector and copy the *.jar into your .minecraft/mods folder.
  4. Install CreatureChat™ Mod: Download and copy creaturechat-*.jar into your .minecraft/mods folder.
  5. Launch Minecraft with the Forge profile.
  6. Configure AI: A LLM (large language model) is required for generating text (AI options below)

AI Options

Choose AI Option

CreatureChat™ requires an AI / LLM (large language model) to generate text (characters and chat).

  1. Free & Local: Use open-source and free-to-use LLMs without any API fees. [Difficulty: Hard]
  2. Bring Your Own Key: Use your own API key from providers like OpenAI or Groq. [Difficulty: Medium]
  3. Token Shop: Supports CreatureChat™ by purchasing tokens from the developers. [Difficulty: Easy]
1. Free & Local

CreatureChat™ fully supports free and open-source LLMs. To get started:

  • An HTTP endpoint compatible with the OpenAI Chat Completion JSON syntax is required. We highly recommend using:
    • Ollama & LiteLLM as your HTTP proxy.
    • LiteLLM Features:
      • Supports over 100+ LLMs (e.g., Anthropic, VertexAI, HuggingFace, Google Gemini, and Ollama).
      • Proxies them through a local HTTP endpoint compatible with CreatureChat™.
      • Note: Running a local LLM on your computer requires a powerful GPU.
  • Set the local HTTP endpoint in-game:
    • /creaturechat url set "http://ENTER-YOUR-HTTP-ENDPOINT-FROM-LITE-LLM"
    • /creaturechat model set ENTER-MODEL-NAME
    • /creaturechat timeout set 360
  • Additional help can be found in the #locall-llm-info channel on our Discord.
2. Bring Your Own Key

For those already using a third-party API (e.g., OpenAI, Groq):

  • Integrate your own API key for seamless connectivity.
  • Costs depend on the provider’s usage-based pricing model.
  • By default, CreatureChat uses the OpenAI endpoint and gpt-3.5-turbo model, known for its balance of low cost and fast performance.
  • Be aware that OpenAI’s developer API does not include free usage. Please review the OpenAI pricing for detailed information.
  • To create an OpenAI API key, visit https://platform.openai.com/api-keys, and use the + Create new secret key button.
  • Set the API key & model in-game:
    • /creaturechat key set <YOUR-SECRET-KEY-HERE>
    • /creaturechat model set gpt-3.5-turbo
3. Token Shop

Supports CreatureChat by purchasing tokens from the developers:

  • Easy setup with simple token packs, created for CreatureChat users.
  • More info is available in the #token-shop channel on our Discord.
  • Set the token-shop API key in-game:
    • /creaturechat key set <YOUR-SECRET-KEY-HERE>

CreatureChat Divider

In-game Commands

Configure CreatureChat
  • REQUIRED: /creaturechat key set <key>
    • Sets the OpenAI API key. This is required for making requests to the LLM.
  • OPTIONAL: /creaturechat url set "<url>"
    • Sets the URL of the API used to make LLM requests. Defaults to "https://api.openai.com/v1/chat/completions".
  • OPTIONAL: /creaturechat model set <model>
    • Sets the model used for generating responses in chats. Defaults to gpt-3.5-turbo.
  • OPTIONAL: /creaturechat timeout set <seconds>
    • Sets the timeout (in seconds) for API HTTP requests. Defaults to 10 seconds.
  • OPTIONAL: /creaturechat whitelist <entityType | all | clear> - Show chat bubbles
    • Shows chat bubbles for the specified entity type or all entities, or clears the whitelist.
  • OPTIONAL: /creaturechat blacklist <entityType | all | clear> - Hide chat bubbles
    • Hides chat bubbles for the specified entity type or all entities, or clears the blacklist.
  • OPTIONAL: /story set "<story-text>"
    • Sets a custom story (included in character creation and chat prompts).
  • OPTIONAL: /story display | clear
    • Display or clear the current story.

Configuration Scope:

  • OPTIONAL: You can specify the configuration scope at the end of each command to determine where settings should be applied:
    • Default Configuration (--config default): Applies the configuration universally, unless overridden by a server-specific configuration.
    • Server-Specific Configuration (--config server): Applies the configuration only to the server where the command is executed.
    • If the --config option is not specified, the default configuration scope is assumed.

CreatureChat Divider

How To Install Tutorial Video

CreatureChat Divider

License

Legal Notices

  • CreatureChat™ is an independent project and is not endorsed by Mojang AB, Microsoft Corp., or OpenAI. Minecraft® is a trademark of Mojang AB. ChatGPT® is a trademark of OpenAI OpCo, LLC. All trademarks appear here for identification only.
  • CreatureChat™ is a trademark of owlmaddie LLC (registration pending). Factual nominative references such as “Fork of CreatureChat” that do not imply endorsement are allowed; all other uses of the name or logo require prior permission.

Contact & Resources

CreatureChat Divider

Галерея

KrumbleCreakingCustom UIBamboo Adventure

Последние версии

Все версии →
release

CreatureChat 3.0.0+1.21

3.0.0+1.21
28 авг. 2025 г.7,7 тыс.Minecraft: 1.21fabric
Скачать
Что нового
## [3.0.0] - 2025-08-27 ### Added - **Inventories** for all mobs with chat data (Shift+Right Click, or Press 'E' while riding) - Random loot added to inventory on character creation (biome-specific loot tables for inventories) - You can borrow items from friends, or steal items from enemies - Entities will react to changes in inventory - Integrates with existing inventories for Piglin, Pillager, Allay, and Villager - Press 'E' while riding a mob with max friendship to show inventory - Imports chest-based mobs (donkey with chest, llama with chest, etc...) - Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support) - Assign inventory into random slots - Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand) - **Advancements** (30 tasks, goals, and challenges) - **CreatureChat** (root): Your world just got way more alive. - **Ice Breaker**: Cold Open. - **First Impressions**: Make a friend. - **No Hard Feelings**: Regain a friend. - **Open Sesame**: Your stuff is my stuff. - **Tag Along**: Follow me, bro. - **Lead The Way**: Where are we going? - **Calm The Storm**: Chill out, man. - **Stand Your Ground**: Why are you running? - **Sworn Oath**: I will protect you. - **Wordsmith**: From rocky start to best friends. - **True Companion**: Did we just become best friends? - **Sleight of Hand**: Try my sword. - **Shared Stash**: Share the loot. - **Social Butterfly**: Love conquers all. - **Inner Circle**: Gathered round the fire. - **Popular Opinion**: Sway the Crowd. - **Drama Llama**: Best friends for never. - **Love Hate Relationship**: It’s Complicated. - **Arch Nemesis**: Keep your enemies closer. - **Friend Or Foe**: Remember the good times? - **Finder’s Keepers**: Borrowed forever. - **Guided Tour**: Lost, together. - **The NeverEnding Story**: Every real story is a never ending story. - **Grand Gesture**: You got rizz. - **A Legend**: <HIDDEN> - **Potato War**: <HIDDEN> - **The Heist**: The perfect crime. - **Ender Escort**: Together to the End. - **Pacifist Route**: The best ending. - **Translations** (18 Languages): - Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses) - Adding DataGen provider for translations (en_us.json) - Languages: - German (Germany): `de_de` - Spanish (Spain): `es_es` - Spanish (Mexico): `es_mx` - French (France): `fr_fr` - Hindi (India): `hi_in` - Japanese (Japan): `ja_jp` - Korean (South Korea): `ko_kr` - Dutch (Netherlands): `nl_nl` - Polish (Poland): `pl_pl` - Portuguese (Brazil): `pt_br` - Portuguese (Portugal): `pt_pt` - Swedish (Sweden): `sv_se` - Turkish (Turkey): `tr_tr` - Ukrainian (Ukraine): `uk_ua` - Russian (Russia): `ru_ru` - Chinese (Simplified, China): `zh_cn` - Chinese (Traditional, Taiwan): `zh_tw` - Indonesian (Indonesia): `id_id` - Solutions to common errors are now displayed on screen (i.e. more helpful) - New HTTP keep alive and accept HTTP headers - Unit tests for all LLM request failure scenarios + solutions - Validation of mixin targets (on build) ### Changed - Expanded & translated '<no response>' messages - Improved rate-limits for automatic LLM requests (show item, inventory, attack) - 10 automatic LLM messages per user, cooldown +1 every 3 seconds - 3 automatic LLM message per entity, cooldown +1 every 3 seconds - Adding specific **error messages** for specific LLM request status codes (i.e. more helpful) - Output more detailed error message from LLM APIs - Leaving HTTP connection open (better connection pooling) ### Fixed - Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+) - Line wrapping for all languages improved (especially noticeable for certain wide-character languages) - Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID) - Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs) - Fixed names that were not appearing in the End and the Nether. - Fixed Z-fighting on message text and entity name (on chat bubble) - Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
release

CreatureChat 3.0.0+1.21.7

3.0.0+1.21.7
28 авг. 2025 г.20,8 тыс.Minecraft: 1.21.7fabric
Скачать
Что нового
## [3.0.0] - 2025-08-27 ### Added - **Inventories** for all mobs with chat data (Shift+Right Click, or Press 'E' while riding) - Random loot added to inventory on character creation (biome-specific loot tables for inventories) - You can borrow items from friends, or steal items from enemies - Entities will react to changes in inventory - Integrates with existing inventories for Piglin, Pillager, Allay, and Villager - Press 'E' while riding a mob with max friendship to show inventory - Imports chest-based mobs (donkey with chest, llama with chest, etc...) - Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support) - Assign inventory into random slots - Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand) - **Advancements** (30 tasks, goals, and challenges) - **CreatureChat** (root): Your world just got way more alive. - **Ice Breaker**: Cold Open. - **First Impressions**: Make a friend. - **No Hard Feelings**: Regain a friend. - **Open Sesame**: Your stuff is my stuff. - **Tag Along**: Follow me, bro. - **Lead The Way**: Where are we going? - **Calm The Storm**: Chill out, man. - **Stand Your Ground**: Why are you running? - **Sworn Oath**: I will protect you. - **Wordsmith**: From rocky start to best friends. - **True Companion**: Did we just become best friends? - **Sleight of Hand**: Try my sword. - **Shared Stash**: Share the loot. - **Social Butterfly**: Love conquers all. - **Inner Circle**: Gathered round the fire. - **Popular Opinion**: Sway the Crowd. - **Drama Llama**: Best friends for never. - **Love Hate Relationship**: It’s Complicated. - **Arch Nemesis**: Keep your enemies closer. - **Friend Or Foe**: Remember the good times? - **Finder’s Keepers**: Borrowed forever. - **Guided Tour**: Lost, together. - **The NeverEnding Story**: Every real story is a never ending story. - **Grand Gesture**: You got rizz. - **A Legend**: <HIDDEN> - **Potato War**: <HIDDEN> - **The Heist**: The perfect crime. - **Ender Escort**: Together to the End. - **Pacifist Route**: The best ending. - **Translations** (18 Languages): - Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses) - Adding DataGen provider for translations (en_us.json) - Languages: - German (Germany): `de_de` - Spanish (Spain): `es_es` - Spanish (Mexico): `es_mx` - French (France): `fr_fr` - Hindi (India): `hi_in` - Japanese (Japan): `ja_jp` - Korean (South Korea): `ko_kr` - Dutch (Netherlands): `nl_nl` - Polish (Poland): `pl_pl` - Portuguese (Brazil): `pt_br` - Portuguese (Portugal): `pt_pt` - Swedish (Sweden): `sv_se` - Turkish (Turkey): `tr_tr` - Ukrainian (Ukraine): `uk_ua` - Russian (Russia): `ru_ru` - Chinese (Simplified, China): `zh_cn` - Chinese (Traditional, Taiwan): `zh_tw` - Indonesian (Indonesia): `id_id` - Solutions to common errors are now displayed on screen (i.e. more helpful) - New HTTP keep alive and accept HTTP headers - Unit tests for all LLM request failure scenarios + solutions - Validation of mixin targets (on build) ### Changed - Expanded & translated '<no response>' messages - Improved rate-limits for automatic LLM requests (show item, inventory, attack) - 10 automatic LLM messages per user, cooldown +1 every 3 seconds - 3 automatic LLM message per entity, cooldown +1 every 3 seconds - Adding specific **error messages** for specific LLM request status codes (i.e. more helpful) - Output more detailed error message from LLM APIs - Leaving HTTP connection open (better connection pooling) ### Fixed - Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+) - Line wrapping for all languages improved (especially noticeable for certain wide-character languages) - Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID) - Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs) - Fixed names that were not appearing in the End and the Nether. - Fixed Z-fighting on message text and entity name (on chat bubble) - Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
release

CreatureChat 3.0.0+1.21.6

3.0.0+1.21.6
28 авг. 2025 г.1,8 тыс.Minecraft: 1.21.6fabric
Скачать
Что нового
## [3.0.0] - 2025-08-27 ### Added - **Inventories** for all mobs with chat data (Shift+Right Click, or Press 'E' while riding) - Random loot added to inventory on character creation (biome-specific loot tables for inventories) - You can borrow items from friends, or steal items from enemies - Entities will react to changes in inventory - Integrates with existing inventories for Piglin, Pillager, Allay, and Villager - Press 'E' while riding a mob with max friendship to show inventory - Imports chest-based mobs (donkey with chest, llama with chest, etc...) - Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support) - Assign inventory into random slots - Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand) - **Advancements** (30 tasks, goals, and challenges) - **CreatureChat** (root): Your world just got way more alive. - **Ice Breaker**: Cold Open. - **First Impressions**: Make a friend. - **No Hard Feelings**: Regain a friend. - **Open Sesame**: Your stuff is my stuff. - **Tag Along**: Follow me, bro. - **Lead The Way**: Where are we going? - **Calm The Storm**: Chill out, man. - **Stand Your Ground**: Why are you running? - **Sworn Oath**: I will protect you. - **Wordsmith**: From rocky start to best friends. - **True Companion**: Did we just become best friends? - **Sleight of Hand**: Try my sword. - **Shared Stash**: Share the loot. - **Social Butterfly**: Love conquers all. - **Inner Circle**: Gathered round the fire. - **Popular Opinion**: Sway the Crowd. - **Drama Llama**: Best friends for never. - **Love Hate Relationship**: It’s Complicated. - **Arch Nemesis**: Keep your enemies closer. - **Friend Or Foe**: Remember the good times? - **Finder’s Keepers**: Borrowed forever. - **Guided Tour**: Lost, together. - **The NeverEnding Story**: Every real story is a never ending story. - **Grand Gesture**: You got rizz. - **A Legend**: <HIDDEN> - **Potato War**: <HIDDEN> - **The Heist**: The perfect crime. - **Ender Escort**: Together to the End. - **Pacifist Route**: The best ending. - **Translations** (18 Languages): - Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses) - Adding DataGen provider for translations (en_us.json) - Languages: - German (Germany): `de_de` - Spanish (Spain): `es_es` - Spanish (Mexico): `es_mx` - French (France): `fr_fr` - Hindi (India): `hi_in` - Japanese (Japan): `ja_jp` - Korean (South Korea): `ko_kr` - Dutch (Netherlands): `nl_nl` - Polish (Poland): `pl_pl` - Portuguese (Brazil): `pt_br` - Portuguese (Portugal): `pt_pt` - Swedish (Sweden): `sv_se` - Turkish (Turkey): `tr_tr` - Ukrainian (Ukraine): `uk_ua` - Russian (Russia): `ru_ru` - Chinese (Simplified, China): `zh_cn` - Chinese (Traditional, Taiwan): `zh_tw` - Indonesian (Indonesia): `id_id` - Solutions to common errors are now displayed on screen (i.e. more helpful) - New HTTP keep alive and accept HTTP headers - Unit tests for all LLM request failure scenarios + solutions - Validation of mixin targets (on build) ### Changed - Expanded & translated '<no response>' messages - Improved rate-limits for automatic LLM requests (show item, inventory, attack) - 10 automatic LLM messages per user, cooldown +1 every 3 seconds - 3 automatic LLM message per entity, cooldown +1 every 3 seconds - Adding specific **error messages** for specific LLM request status codes (i.e. more helpful) - Output more detailed error message from LLM APIs - Leaving HTTP connection open (better connection pooling) ### Fixed - Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+) - Line wrapping for all languages improved (especially noticeable for certain wide-character languages) - Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID) - Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs) - Fixed names that were not appearing in the End and the Nether. - Fixed Z-fighting on message text and entity name (on chat bubble) - Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
release

CreatureChat 3.0.0+1.21.5

3.0.0+1.21.5
28 авг. 2025 г.1,5 тыс.Minecraft: 1.21.5fabric
Скачать
Что нового
## [3.0.0] - 2025-08-27 ### Added - **Inventories** for all mobs with chat data (Shift+Right Click, or Press 'E' while riding) - Random loot added to inventory on character creation (biome-specific loot tables for inventories) - You can borrow items from friends, or steal items from enemies - Entities will react to changes in inventory - Integrates with existing inventories for Piglin, Pillager, Allay, and Villager - Press 'E' while riding a mob with max friendship to show inventory - Imports chest-based mobs (donkey with chest, llama with chest, etc...) - Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support) - Assign inventory into random slots - Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand) - **Advancements** (30 tasks, goals, and challenges) - **CreatureChat** (root): Your world just got way more alive. - **Ice Breaker**: Cold Open. - **First Impressions**: Make a friend. - **No Hard Feelings**: Regain a friend. - **Open Sesame**: Your stuff is my stuff. - **Tag Along**: Follow me, bro. - **Lead The Way**: Where are we going? - **Calm The Storm**: Chill out, man. - **Stand Your Ground**: Why are you running? - **Sworn Oath**: I will protect you. - **Wordsmith**: From rocky start to best friends. - **True Companion**: Did we just become best friends? - **Sleight of Hand**: Try my sword. - **Shared Stash**: Share the loot. - **Social Butterfly**: Love conquers all. - **Inner Circle**: Gathered round the fire. - **Popular Opinion**: Sway the Crowd. - **Drama Llama**: Best friends for never. - **Love Hate Relationship**: It’s Complicated. - **Arch Nemesis**: Keep your enemies closer. - **Friend Or Foe**: Remember the good times? - **Finder’s Keepers**: Borrowed forever. - **Guided Tour**: Lost, together. - **The NeverEnding Story**: Every real story is a never ending story. - **Grand Gesture**: You got rizz. - **A Legend**: <HIDDEN> - **Potato War**: <HIDDEN> - **The Heist**: The perfect crime. - **Ender Escort**: Together to the End. - **Pacifist Route**: The best ending. - **Translations** (18 Languages): - Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses) - Adding DataGen provider for translations (en_us.json) - Languages: - German (Germany): `de_de` - Spanish (Spain): `es_es` - Spanish (Mexico): `es_mx` - French (France): `fr_fr` - Hindi (India): `hi_in` - Japanese (Japan): `ja_jp` - Korean (South Korea): `ko_kr` - Dutch (Netherlands): `nl_nl` - Polish (Poland): `pl_pl` - Portuguese (Brazil): `pt_br` - Portuguese (Portugal): `pt_pt` - Swedish (Sweden): `sv_se` - Turkish (Turkey): `tr_tr` - Ukrainian (Ukraine): `uk_ua` - Russian (Russia): `ru_ru` - Chinese (Simplified, China): `zh_cn` - Chinese (Traditional, Taiwan): `zh_tw` - Indonesian (Indonesia): `id_id` - Solutions to common errors are now displayed on screen (i.e. more helpful) - New HTTP keep alive and accept HTTP headers - Unit tests for all LLM request failure scenarios + solutions - Validation of mixin targets (on build) ### Changed - Expanded & translated '<no response>' messages - Improved rate-limits for automatic LLM requests (show item, inventory, attack) - 10 automatic LLM messages per user, cooldown +1 every 3 seconds - 3 automatic LLM message per entity, cooldown +1 every 3 seconds - Adding specific **error messages** for specific LLM request status codes (i.e. more helpful) - Output more detailed error message from LLM APIs - Leaving HTTP connection open (better connection pooling) ### Fixed - Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+) - Line wrapping for all languages improved (especially noticeable for certain wide-character languages) - Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID) - Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs) - Fixed names that were not appearing in the End and the Nether. - Fixed Z-fighting on message text and entity name (on chat bubble) - Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
release

CreatureChat 3.0.0+1.21.4

3.0.0+1.21.4
28 авг. 2025 г.1,9 тыс.Minecraft: 1.21.4fabric
Скачать
Что нового
## [3.0.0] - 2025-08-27 ### Added - **Inventories** for all mobs with chat data (Shift+Right Click, or Press 'E' while riding) - Random loot added to inventory on character creation (biome-specific loot tables for inventories) - You can borrow items from friends, or steal items from enemies - Entities will react to changes in inventory - Integrates with existing inventories for Piglin, Pillager, Allay, and Villager - Press 'E' while riding a mob with max friendship to show inventory - Imports chest-based mobs (donkey with chest, llama with chest, etc...) - Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support) - Assign inventory into random slots - Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand) - **Advancements** (30 tasks, goals, and challenges) - **CreatureChat** (root): Your world just got way more alive. - **Ice Breaker**: Cold Open. - **First Impressions**: Make a friend. - **No Hard Feelings**: Regain a friend. - **Open Sesame**: Your stuff is my stuff. - **Tag Along**: Follow me, bro. - **Lead The Way**: Where are we going? - **Calm The Storm**: Chill out, man. - **Stand Your Ground**: Why are you running? - **Sworn Oath**: I will protect you. - **Wordsmith**: From rocky start to best friends. - **True Companion**: Did we just become best friends? - **Sleight of Hand**: Try my sword. - **Shared Stash**: Share the loot. - **Social Butterfly**: Love conquers all. - **Inner Circle**: Gathered round the fire. - **Popular Opinion**: Sway the Crowd. - **Drama Llama**: Best friends for never. - **Love Hate Relationship**: It’s Complicated. - **Arch Nemesis**: Keep your enemies closer. - **Friend Or Foe**: Remember the good times? - **Finder’s Keepers**: Borrowed forever. - **Guided Tour**: Lost, together. - **The NeverEnding Story**: Every real story is a never ending story. - **Grand Gesture**: You got rizz. - **A Legend**: <HIDDEN> - **Potato War**: <HIDDEN> - **The Heist**: The perfect crime. - **Ender Escort**: Together to the End. - **Pacifist Route**: The best ending. - **Translations** (18 Languages): - Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses) - Adding DataGen provider for translations (en_us.json) - Languages: - German (Germany): `de_de` - Spanish (Spain): `es_es` - Spanish (Mexico): `es_mx` - French (France): `fr_fr` - Hindi (India): `hi_in` - Japanese (Japan): `ja_jp` - Korean (South Korea): `ko_kr` - Dutch (Netherlands): `nl_nl` - Polish (Poland): `pl_pl` - Portuguese (Brazil): `pt_br` - Portuguese (Portugal): `pt_pt` - Swedish (Sweden): `sv_se` - Turkish (Turkey): `tr_tr` - Ukrainian (Ukraine): `uk_ua` - Russian (Russia): `ru_ru` - Chinese (Simplified, China): `zh_cn` - Chinese (Traditional, Taiwan): `zh_tw` - Indonesian (Indonesia): `id_id` - Solutions to common errors are now displayed on screen (i.e. more helpful) - New HTTP keep alive and accept HTTP headers - Unit tests for all LLM request failure scenarios + solutions - Validation of mixin targets (on build) ### Changed - Expanded & translated '<no response>' messages - Improved rate-limits for automatic LLM requests (show item, inventory, attack) - 10 automatic LLM messages per user, cooldown +1 every 3 seconds - 3 automatic LLM message per entity, cooldown +1 every 3 seconds - Adding specific **error messages** for specific LLM request status codes (i.e. more helpful) - Output more detailed error message from LLM APIs - Leaving HTTP connection open (better connection pooling) ### Fixed - Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+) - Line wrapping for all languages improved (especially noticeable for certain wide-character languages) - Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID) - Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs) - Fixed names that were not appearing in the End and the Nether. - Fixed Z-fighting on message text and entity name (on chat bubble) - Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
release

CreatureChat 3.0.0+1.21.3

3.0.0+1.21.3
28 авг. 2025 г.732Minecraft: 1.21.3fabric
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Что нового
## [3.0.0] - 2025-08-27 ### Added - **Inventories** for all mobs with chat data (Shift+Right Click, or Press 'E' while riding) - Random loot added to inventory on character creation (biome-specific loot tables for inventories) - You can borrow items from friends, or steal items from enemies - Entities will react to changes in inventory - Integrates with existing inventories for Piglin, Pillager, Allay, and Villager - Press 'E' while riding a mob with max friendship to show inventory - Imports chest-based mobs (donkey with chest, llama with chest, etc...) - Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support) - Assign inventory into random slots - Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand) - **Advancements** (30 tasks, goals, and challenges) - **CreatureChat** (root): Your world just got way more alive. - **Ice Breaker**: Cold Open. - **First Impressions**: Make a friend. - **No Hard Feelings**: Regain a friend. - **Open Sesame**: Your stuff is my stuff. - **Tag Along**: Follow me, bro. - **Lead The Way**: Where are we going? - **Calm The Storm**: Chill out, man. - **Stand Your Ground**: Why are you running? - **Sworn Oath**: I will protect you. - **Wordsmith**: From rocky start to best friends. - **True Companion**: Did we just become best friends? - **Sleight of Hand**: Try my sword. - **Shared Stash**: Share the loot. - **Social Butterfly**: Love conquers all. - **Inner Circle**: Gathered round the fire. - **Popular Opinion**: Sway the Crowd. - **Drama Llama**: Best friends for never. - **Love Hate Relationship**: It’s Complicated. - **Arch Nemesis**: Keep your enemies closer. - **Friend Or Foe**: Remember the good times? - **Finder’s Keepers**: Borrowed forever. - **Guided Tour**: Lost, together. - **The NeverEnding Story**: Every real story is a never ending story. - **Grand Gesture**: You got rizz. - **A Legend**: <HIDDEN> - **Potato War**: <HIDDEN> - **The Heist**: The perfect crime. - **Ender Escort**: Together to the End. - **Pacifist Route**: The best ending. - **Translations** (18 Languages): - Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses) - Adding DataGen provider for translations (en_us.json) - Languages: - German (Germany): `de_de` - Spanish (Spain): `es_es` - Spanish (Mexico): `es_mx` - French (France): `fr_fr` - Hindi (India): `hi_in` - Japanese (Japan): `ja_jp` - Korean (South Korea): `ko_kr` - Dutch (Netherlands): `nl_nl` - Polish (Poland): `pl_pl` - Portuguese (Brazil): `pt_br` - Portuguese (Portugal): `pt_pt` - Swedish (Sweden): `sv_se` - Turkish (Turkey): `tr_tr` - Ukrainian (Ukraine): `uk_ua` - Russian (Russia): `ru_ru` - Chinese (Simplified, China): `zh_cn` - Chinese (Traditional, Taiwan): `zh_tw` - Indonesian (Indonesia): `id_id` - Solutions to common errors are now displayed on screen (i.e. more helpful) - New HTTP keep alive and accept HTTP headers - Unit tests for all LLM request failure scenarios + solutions - Validation of mixin targets (on build) ### Changed - Expanded & translated '<no response>' messages - Improved rate-limits for automatic LLM requests (show item, inventory, attack) - 10 automatic LLM messages per user, cooldown +1 every 3 seconds - 3 automatic LLM message per entity, cooldown +1 every 3 seconds - Adding specific **error messages** for specific LLM request status codes (i.e. more helpful) - Output more detailed error message from LLM APIs - Leaving HTTP connection open (better connection pooling) ### Fixed - Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+) - Line wrapping for all languages improved (especially noticeable for certain wide-character languages) - Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID) - Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs) - Fixed names that were not appearing in the End and the Nether. - Fixed Z-fighting on message text and entity name (on chat bubble) - Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
release

CreatureChat 3.0.0+1.21.2

3.0.0+1.21.2
28 авг. 2025 г.447Minecraft: 1.21.2fabric
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Что нового
## [3.0.0] - 2025-08-27 ### Added - **Inventories** for all mobs with chat data (Shift+Right Click, or Press 'E' while riding) - Random loot added to inventory on character creation (biome-specific loot tables for inventories) - You can borrow items from friends, or steal items from enemies - Entities will react to changes in inventory - Integrates with existing inventories for Piglin, Pillager, Allay, and Villager - Press 'E' while riding a mob with max friendship to show inventory - Imports chest-based mobs (donkey with chest, llama with chest, etc...) - Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support) - Assign inventory into random slots - Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand) - **Advancements** (30 tasks, goals, and challenges) - **CreatureChat** (root): Your world just got way more alive. - **Ice Breaker**: Cold Open. - **First Impressions**: Make a friend. - **No Hard Feelings**: Regain a friend. - **Open Sesame**: Your stuff is my stuff. - **Tag Along**: Follow me, bro. - **Lead The Way**: Where are we going? - **Calm The Storm**: Chill out, man. - **Stand Your Ground**: Why are you running? - **Sworn Oath**: I will protect you. - **Wordsmith**: From rocky start to best friends. - **True Companion**: Did we just become best friends? - **Sleight of Hand**: Try my sword. - **Shared Stash**: Share the loot. - **Social Butterfly**: Love conquers all. - **Inner Circle**: Gathered round the fire. - **Popular Opinion**: Sway the Crowd. - **Drama Llama**: Best friends for never. - **Love Hate Relationship**: It’s Complicated. - **Arch Nemesis**: Keep your enemies closer. - **Friend Or Foe**: Remember the good times? - **Finder’s Keepers**: Borrowed forever. - **Guided Tour**: Lost, together. - **The NeverEnding Story**: Every real story is a never ending story. - **Grand Gesture**: You got rizz. - **A Legend**: <HIDDEN> - **Potato War**: <HIDDEN> - **The Heist**: The perfect crime. - **Ender Escort**: Together to the End. - **Pacifist Route**: The best ending. - **Translations** (18 Languages): - Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses) - Adding DataGen provider for translations (en_us.json) - Languages: - German (Germany): `de_de` - Spanish (Spain): `es_es` - Spanish (Mexico): `es_mx` - French (France): `fr_fr` - Hindi (India): `hi_in` - Japanese (Japan): `ja_jp` - Korean (South Korea): `ko_kr` - Dutch (Netherlands): `nl_nl` - Polish (Poland): `pl_pl` - Portuguese (Brazil): `pt_br` - Portuguese (Portugal): `pt_pt` - Swedish (Sweden): `sv_se` - Turkish (Turkey): `tr_tr` - Ukrainian (Ukraine): `uk_ua` - Russian (Russia): `ru_ru` - Chinese (Simplified, China): `zh_cn` - Chinese (Traditional, Taiwan): `zh_tw` - Indonesian (Indonesia): `id_id` - Solutions to common errors are now displayed on screen (i.e. more helpful) - New HTTP keep alive and accept HTTP headers - Unit tests for all LLM request failure scenarios + solutions - Validation of mixin targets (on build) ### Changed - Expanded & translated '<no response>' messages - Improved rate-limits for automatic LLM requests (show item, inventory, attack) - 10 automatic LLM messages per user, cooldown +1 every 3 seconds - 3 automatic LLM message per entity, cooldown +1 every 3 seconds - Adding specific **error messages** for specific LLM request status codes (i.e. more helpful) - Output more detailed error message from LLM APIs - Leaving HTTP connection open (better connection pooling) ### Fixed - Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+) - Line wrapping for all languages improved (especially noticeable for certain wide-character languages) - Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID) - Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs) - Fixed names that were not appearing in the End and the Nether. - Fixed Z-fighting on message text and entity name (on chat bubble) - Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
release

CreatureChat 3.0.0+1.21.1

3.0.0+1.21.1
28 авг. 2025 г.6,2 тыс.Minecraft: 1.21.1neoforge
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Что нового
## [3.0.0] - 2025-08-27 ### Added - **Inventories** for all mobs with chat data (Shift+Right Click, or Press 'E' while riding) - Random loot added to inventory on character creation (biome-specific loot tables for inventories) - You can borrow items from friends, or steal items from enemies - Entities will react to changes in inventory - Integrates with existing inventories for Piglin, Pillager, Allay, and Villager - Press 'E' while riding a mob with max friendship to show inventory - Imports chest-based mobs (donkey with chest, llama with chest, etc...) - Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support) - Assign inventory into random slots - Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand) - **Advancements** (30 tasks, goals, and challenges) - **CreatureChat** (root): Your world just got way more alive. - **Ice Breaker**: Cold Open. - **First Impressions**: Make a friend. - **No Hard Feelings**: Regain a friend. - **Open Sesame**: Your stuff is my stuff. - **Tag Along**: Follow me, bro. - **Lead The Way**: Where are we going? - **Calm The Storm**: Chill out, man. - **Stand Your Ground**: Why are you running? - **Sworn Oath**: I will protect you. - **Wordsmith**: From rocky start to best friends. - **True Companion**: Did we just become best friends? - **Sleight of Hand**: Try my sword. - **Shared Stash**: Share the loot. - **Social Butterfly**: Love conquers all. - **Inner Circle**: Gathered round the fire. - **Popular Opinion**: Sway the Crowd. - **Drama Llama**: Best friends for never. - **Love Hate Relationship**: It’s Complicated. - **Arch Nemesis**: Keep your enemies closer. - **Friend Or Foe**: Remember the good times? - **Finder’s Keepers**: Borrowed forever. - **Guided Tour**: Lost, together. - **The NeverEnding Story**: Every real story is a never ending story. - **Grand Gesture**: You got rizz. - **A Legend**: <HIDDEN> - **Potato War**: <HIDDEN> - **The Heist**: The perfect crime. - **Ender Escort**: Together to the End. - **Pacifist Route**: The best ending. - **Translations** (18 Languages): - Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses) - Adding DataGen provider for translations (en_us.json) - Languages: - German (Germany): `de_de` - Spanish (Spain): `es_es` - Spanish (Mexico): `es_mx` - French (France): `fr_fr` - Hindi (India): `hi_in` - Japanese (Japan): `ja_jp` - Korean (South Korea): `ko_kr` - Dutch (Netherlands): `nl_nl` - Polish (Poland): `pl_pl` - Portuguese (Brazil): `pt_br` - Portuguese (Portugal): `pt_pt` - Swedish (Sweden): `sv_se` - Turkish (Turkey): `tr_tr` - Ukrainian (Ukraine): `uk_ua` - Russian (Russia): `ru_ru` - Chinese (Simplified, China): `zh_cn` - Chinese (Traditional, Taiwan): `zh_tw` - Indonesian (Indonesia): `id_id` - Solutions to common errors are now displayed on screen (i.e. more helpful) - New HTTP keep alive and accept HTTP headers - Unit tests for all LLM request failure scenarios + solutions - Validation of mixin targets (on build) ### Changed - Expanded & translated '<no response>' messages - Improved rate-limits for automatic LLM requests (show item, inventory, attack) - 10 automatic LLM messages per user, cooldown +1 every 3 seconds - 3 automatic LLM message per entity, cooldown +1 every 3 seconds - Adding specific **error messages** for specific LLM request status codes (i.e. more helpful) - Output more detailed error message from LLM APIs - Leaving HTTP connection open (better connection pooling) ### Fixed - Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+) - Line wrapping for all languages improved (especially noticeable for certain wide-character languages) - Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID) - Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs) - Fixed names that were not appearing in the End and the Nether. - Fixed Z-fighting on message text and entity name (on chat bubble) - Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
release

CreatureChat 3.0.0+1.21.1

3.0.0+1.21.1
28 авг. 2025 г.5,8 тыс.Minecraft: 1.21.1fabric
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Что нового
## [3.0.0] - 2025-08-27 ### Added - **Inventories** for all mobs with chat data (Shift+Right Click, or Press 'E' while riding) - Random loot added to inventory on character creation (biome-specific loot tables for inventories) - You can borrow items from friends, or steal items from enemies - Entities will react to changes in inventory - Integrates with existing inventories for Piglin, Pillager, Allay, and Villager - Press 'E' while riding a mob with max friendship to show inventory - Imports chest-based mobs (donkey with chest, llama with chest, etc...) - Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support) - Assign inventory into random slots - Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand) - **Advancements** (30 tasks, goals, and challenges) - **CreatureChat** (root): Your world just got way more alive. - **Ice Breaker**: Cold Open. - **First Impressions**: Make a friend. - **No Hard Feelings**: Regain a friend. - **Open Sesame**: Your stuff is my stuff. - **Tag Along**: Follow me, bro. - **Lead The Way**: Where are we going? - **Calm The Storm**: Chill out, man. - **Stand Your Ground**: Why are you running? - **Sworn Oath**: I will protect you. - **Wordsmith**: From rocky start to best friends. - **True Companion**: Did we just become best friends? - **Sleight of Hand**: Try my sword. - **Shared Stash**: Share the loot. - **Social Butterfly**: Love conquers all. - **Inner Circle**: Gathered round the fire. - **Popular Opinion**: Sway the Crowd. - **Drama Llama**: Best friends for never. - **Love Hate Relationship**: It’s Complicated. - **Arch Nemesis**: Keep your enemies closer. - **Friend Or Foe**: Remember the good times? - **Finder’s Keepers**: Borrowed forever. - **Guided Tour**: Lost, together. - **The NeverEnding Story**: Every real story is a never ending story. - **Grand Gesture**: You got rizz. - **A Legend**: <HIDDEN> - **Potato War**: <HIDDEN> - **The Heist**: The perfect crime. - **Ender Escort**: Together to the End. - **Pacifist Route**: The best ending. - **Translations** (18 Languages): - Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses) - Adding DataGen provider for translations (en_us.json) - Languages: - German (Germany): `de_de` - Spanish (Spain): `es_es` - Spanish (Mexico): `es_mx` - French (France): `fr_fr` - Hindi (India): `hi_in` - Japanese (Japan): `ja_jp` - Korean (South Korea): `ko_kr` - Dutch (Netherlands): `nl_nl` - Polish (Poland): `pl_pl` - Portuguese (Brazil): `pt_br` - Portuguese (Portugal): `pt_pt` - Swedish (Sweden): `sv_se` - Turkish (Turkey): `tr_tr` - Ukrainian (Ukraine): `uk_ua` - Russian (Russia): `ru_ru` - Chinese (Simplified, China): `zh_cn` - Chinese (Traditional, Taiwan): `zh_tw` - Indonesian (Indonesia): `id_id` - Solutions to common errors are now displayed on screen (i.e. more helpful) - New HTTP keep alive and accept HTTP headers - Unit tests for all LLM request failure scenarios + solutions - Validation of mixin targets (on build) ### Changed - Expanded & translated '<no response>' messages - Improved rate-limits for automatic LLM requests (show item, inventory, attack) - 10 automatic LLM messages per user, cooldown +1 every 3 seconds - 3 automatic LLM message per entity, cooldown +1 every 3 seconds - Adding specific **error messages** for specific LLM request status codes (i.e. more helpful) - Output more detailed error message from LLM APIs - Leaving HTTP connection open (better connection pooling) ### Fixed - Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+) - Line wrapping for all languages improved (especially noticeable for certain wide-character languages) - Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID) - Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs) - Fixed names that were not appearing in the End and the Nether. - Fixed Z-fighting on message text and entity name (on chat bubble) - Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
release

CreatureChat 3.0.0+1.20

3.0.0+1.20
28 авг. 2025 г.1,6 тыс.Minecraft: 1.20fabric
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Что нового
## [3.0.0] - 2025-08-27 ### Added - **Inventories** for all mobs with chat data (Shift+Right Click, or Press 'E' while riding) - Random loot added to inventory on character creation (biome-specific loot tables for inventories) - You can borrow items from friends, or steal items from enemies - Entities will react to changes in inventory - Integrates with existing inventories for Piglin, Pillager, Allay, and Villager - Press 'E' while riding a mob with max friendship to show inventory - Imports chest-based mobs (donkey with chest, llama with chest, etc...) - Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support) - Assign inventory into random slots - Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand) - **Advancements** (30 tasks, goals, and challenges) - **CreatureChat** (root): Your world just got way more alive. - **Ice Breaker**: Cold Open. - **First Impressions**: Make a friend. - **No Hard Feelings**: Regain a friend. - **Open Sesame**: Your stuff is my stuff. - **Tag Along**: Follow me, bro. - **Lead The Way**: Where are we going? - **Calm The Storm**: Chill out, man. - **Stand Your Ground**: Why are you running? - **Sworn Oath**: I will protect you. - **Wordsmith**: From rocky start to best friends. - **True Companion**: Did we just become best friends? - **Sleight of Hand**: Try my sword. - **Shared Stash**: Share the loot. - **Social Butterfly**: Love conquers all. - **Inner Circle**: Gathered round the fire. - **Popular Opinion**: Sway the Crowd. - **Drama Llama**: Best friends for never. - **Love Hate Relationship**: It’s Complicated. - **Arch Nemesis**: Keep your enemies closer. - **Friend Or Foe**: Remember the good times? - **Finder’s Keepers**: Borrowed forever. - **Guided Tour**: Lost, together. - **The NeverEnding Story**: Every real story is a never ending story. - **Grand Gesture**: You got rizz. - **A Legend**: <HIDDEN> - **Potato War**: <HIDDEN> - **The Heist**: The perfect crime. - **Ender Escort**: Together to the End. - **Pacifist Route**: The best ending. - **Translations** (18 Languages): - Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses) - Adding DataGen provider for translations (en_us.json) - Languages: - German (Germany): `de_de` - Spanish (Spain): `es_es` - Spanish (Mexico): `es_mx` - French (France): `fr_fr` - Hindi (India): `hi_in` - Japanese (Japan): `ja_jp` - Korean (South Korea): `ko_kr` - Dutch (Netherlands): `nl_nl` - Polish (Poland): `pl_pl` - Portuguese (Brazil): `pt_br` - Portuguese (Portugal): `pt_pt` - Swedish (Sweden): `sv_se` - Turkish (Turkey): `tr_tr` - Ukrainian (Ukraine): `uk_ua` - Russian (Russia): `ru_ru` - Chinese (Simplified, China): `zh_cn` - Chinese (Traditional, Taiwan): `zh_tw` - Indonesian (Indonesia): `id_id` - Solutions to common errors are now displayed on screen (i.e. more helpful) - New HTTP keep alive and accept HTTP headers - Unit tests for all LLM request failure scenarios + solutions - Validation of mixin targets (on build) ### Changed - Expanded & translated '<no response>' messages - Improved rate-limits for automatic LLM requests (show item, inventory, attack) - 10 automatic LLM messages per user, cooldown +1 every 3 seconds - 3 automatic LLM message per entity, cooldown +1 every 3 seconds - Adding specific **error messages** for specific LLM request status codes (i.e. more helpful) - Output more detailed error message from LLM APIs - Leaving HTTP connection open (better connection pooling) ### Fixed - Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+) - Line wrapping for all languages improved (especially noticeable for certain wide-character languages) - Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID) - Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs) - Fixed names that were not appearing in the End and the Nether. - Fixed Z-fighting on message text and entity name (on chat bubble) - Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)