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Create Kart

Add-on for Create mod that adds a 3D modeled kart as a functional vehicle in the game.

Автор: Stalosir14,6 тыс.7обновлён 19 окт. 2026 г.
ТранспортУтилиты

Описание

Create Kart - A Unique Create Expansion!

This addon introduces an all-new vehicle: a fully functional kart, whose design is entirely automatable using the advanced mechanisms of the Create mod. Build your kart using the complex tools and processes offered by the mod, and enjoy a unique style inspired by the various textures of Create's blocks.

Race with your friends, explore vast worlds on wheels, or simply move around in style with this whimsical new vehicle!

The mod was tested with create 6.0 and it work :)

Trailer :

Галерея

Kart In Game Front SideKart In Game Back Side

Последние версии

Все версии →
release

Create Kart 3.1.0

3.1.0
19 окт. 2026 г.488Minecraft: 1.21.1neoforge
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Что нового
# Create Kart — Global Update Patch Notes (v2.3.0 to v3.1.0) [DevNote] Hello everyone! Since I'm not the most regular updater out there, this massive release bridges the gap straight from **v2.3.0 to v3.1.0** on Modrinth! This giant changelog compiles everything introduced across versions **2.5.0**, **3.0.0**, and **3.1.0**. Under the hood, the mod went through a complete rewrite from scratch during the 2.5 phase (cleaning up ~11,000 to ~4,100 lines of legacy code) to achieve total stability. Following that, versions 3.0 and 3.1 brought multi-loader support (**NeoForge**, **Fabric**, and **Forge 1.20.1**), advanced engine audio, a complete handling overhaul, and the brand-new **"Kart on the Ice"** mechanics featuring glued wheels, Ponder tutorials, and sequential assembly! --- ## [Additions] ### 🏎️ Drift, Boost & Handling Mechanics (v2.5.0) * **Complete Drift Rework**: Hold the drift key while turning (with sufficient speed and accelerator pressed) to lock the turning side. Steering towards the drift tightens the curve, while steering away widens it. * **3 Drift Charge Levels**: Visual indicators progress from smoke to flames, blue flames, and sparks at levels 1, 2, and 3 (1s, 2s, 3s). Releasing the key triggers a lengthier speed boost with rear flames and sound. * **Dynamic Drift Camera**: The driver's camera smoothly follows the kart's rotation in 1st and 3rd person (can be disabled in client config). * **Snappier Acceleration**: Karts reach top speed in ~7s instead of 11.5s. * **Real Braking & Coasting (v3.1.0)**: Pressing the reverse key while moving forward now acts as a powerful brake (stopping in ~0.75s with white particles), and karts can now be steered even without pressing the accelerator. ### 🧱 Glued Wheels & Advanced Automation (v3.1.0) * **Glued Wheels**: Shift + Right-Click a kart with glue. **Create Super Glue** (green wheels) gives maximum grip, increased water speed (~4x faster), sharper cornering, and faster deceleration. **Ice Glue** (blue wheels) makes the kart slide across all solid surfaces with unique spin-in-place mechanics when coasting on ice. Glue wears down gradually (4 durability points per use). * **Ice Glue ("Super Ice")**: A brand-new item crafted using Create Super Glue and blue ice. * **Glue Applicator**: A functional block placed on the ground that automatically coats passing karts with glue from its internal tube. * **Sequential Assembly**: Karts can now be built automatically using Create's sequential assembly mechanics (placing a chassis on a depot or belt and deploying components step-by-step through the 11 stages). * **Deployer Recoloring**: Easily dye karts by placing them on a depot under a deployer holding any of the 16 vanilla dyes. * **Ponder Tutorials**: Fully animated Ponder scenes have been integrated directly into version 3.1.0 to help players learn assembly, gluing, recoloring, and refueling. * **JEI Support**: Compact recipe viewing for automated kart assembly. ### 🪑 Tools, Environment & Interactions (v2.5.0 - v3.0.0) * **Create Wrench Disassembly**: Use **Maj + Right-Click** with a Create wrench to pick up individual components (engine, wheel, exhaust, seat, bumper, chassis) without destroying the kart. The wrench also manages tire stacks one tire at a time. * **Interactive Seat Block**: Players can sit directly on placed seat blocks in the world (Shift to dismount). * **Continuous Engine Audio & Idle Animations (v3.0.0)**: Karts feature continuous engine loops (idle audio with vibration animations when fueled, running audio when moving, and immediate silence when empty or parked). * **Achievements**: Added the **"Hit and Run"** achievement for running over mobs, plus **"That's Sticky!"** and **"Kart on the Ice"** for the gluing mechanics. * **Localization**: Full translation across 12 languages, including localized color names and funny advancement titles. --- ## [Changes] * **Server-Side Configuration**: Gameplay settings have moved to server configuration files (`serverconfig/create_kart-server.toml`), ensuring synchronized mechanics in multiplayer. * **Parked Kart Behavior**: Unattended karts stop dead in their tracks (no runaway rolling, fuel drain, or accidental damage), and empty karts cannot be pushed around by walking players. * **Fuel Rebalance**: Coal and charcoal grant +500 units, and coal blocks grant +4,500 units. Empty karts immediately enter low-fuel under-rev mode upon world load. * **Backward Compatibility & Legacy Conversions**: Older world saves (v2.5.0 / v3.0.0) load seamlessly. Legacy incomplete kart items stored in player inventories automatically convert to the new stage system upon pickup. --- ## [Bug Fixes] * **Multiplayer & Server Stability**: Fixed dedicated server crashes, resolved network packet conflicts by merging them into a single reliable channel (`create_kart:main`), and implemented strict server-side calculation authority to eliminate positioning desync. * **Steering & Physics Corrections**: Fixed reversed left/right controls during drifts and corrected steering behavior during true reverse movement. * **Visual Glitches**: Cleaned up model offset issues after turns, removed flickering "non-drift" overlay bugs, and fixed pink-and-black checkered advancement tab backgrounds. --- ## ⚠️ Breaking Changes & Requirements * **Network Protocol 6**: Due to deep structural updates, the server and all connecting clients **must be running version 3.1.0** (older protocol versions are rejected at login). * **Platform & Dependency Matrix for v3.1.0**: * **NeoForge 1.21.1**: Requires NeoForge `21.1.219+`, Create `6.0.10+`, GeckoLib `4.9.3+`, and Java 21. * **Fabric 1.21.1**: Requires Fabric Loader `0.19.3+`, Fabric API, GeckoLib `4.9.3+`, Forge Config API Port `21.1.3+`, and the unofficial Blockfield Create fork (`create-fabric-6.0.0.0+mc1.21.1-bf4` with Porting Lib and Milk Lib). * **Forge 1.20.1**: Requires Forge `47+`, Create `6.0.4+`, GeckoLib `4.4.2+`, and Java 17. --- ## [Roadmap] 🔹 **3.2.0** – Expanded compatibility with other Create fuel add-ons 🔹 **3.3.0** – Surprise Camera Update! 🔹 **3.4.0** – Suggest your ideas in the comments!
release

Create Kart 3.1.0

3.1.0
19 окт. 2026 г.188Minecraft: 1.21.1fabric
Скачать
Что нового
# Create Kart — Global Update Patch Notes (v2.3.0 to v3.1.0) [DevNote] Hello everyone! Since I'm not the most regular updater out there, this massive release bridges the gap straight from **v2.3.0 to v3.1.0** on Modrinth! This giant changelog compiles everything introduced across versions **2.5.0**, **3.0.0**, and **3.1.0**. Under the hood, the mod went through a complete rewrite from scratch during the 2.5 phase (cleaning up ~11,000 to ~4,100 lines of legacy code) to achieve total stability. Following that, versions 3.0 and 3.1 brought multi-loader support (**NeoForge**, **Fabric**, and **Forge 1.20.1**), advanced engine audio, a complete handling overhaul, and the brand-new **"Kart on the Ice"** mechanics featuring glued wheels, Ponder tutorials, and sequential assembly! --- ## [Additions] ### 🏎️ Drift, Boost & Handling Mechanics (v2.5.0) * **Complete Drift Rework**: Hold the drift key while turning (with sufficient speed and accelerator pressed) to lock the turning side. Steering towards the drift tightens the curve, while steering away widens it. * **3 Drift Charge Levels**: Visual indicators progress from smoke to flames, blue flames, and sparks at levels 1, 2, and 3 (1s, 2s, 3s). Releasing the key triggers a lengthier speed boost with rear flames and sound. * **Dynamic Drift Camera**: The driver's camera smoothly follows the kart's rotation in 1st and 3rd person (can be disabled in client config). * **Snappier Acceleration**: Karts reach top speed in ~7s instead of 11.5s. * **Real Braking & Coasting (v3.1.0)**: Pressing the reverse key while moving forward now acts as a powerful brake (stopping in ~0.75s with white particles), and karts can now be steered even without pressing the accelerator. ### 🧱 Glued Wheels & Advanced Automation (v3.1.0) * **Glued Wheels**: Shift + Right-Click a kart with glue. **Create Super Glue** (green wheels) gives maximum grip, increased water speed (~4x faster), sharper cornering, and faster deceleration. **Ice Glue** (blue wheels) makes the kart slide across all solid surfaces with unique spin-in-place mechanics when coasting on ice. Glue wears down gradually (4 durability points per use). * **Ice Glue ("Super Ice")**: A brand-new item crafted using Create Super Glue and blue ice. * **Glue Applicator**: A functional block placed on the ground that automatically coats passing karts with glue from its internal tube. * **Sequential Assembly**: Karts can now be built automatically using Create's sequential assembly mechanics (placing a chassis on a depot or belt and deploying components step-by-step through the 11 stages). * **Deployer Recoloring**: Easily dye karts by placing them on a depot under a deployer holding any of the 16 vanilla dyes. * **Ponder Tutorials**: Fully animated Ponder scenes have been integrated directly into version 3.1.0 to help players learn assembly, gluing, recoloring, and refueling. * **JEI Support**: Compact recipe viewing for automated kart assembly. ### 🪑 Tools, Environment & Interactions (v2.5.0 - v3.0.0) * **Create Wrench Disassembly**: Use **Maj + Right-Click** with a Create wrench to pick up individual components (engine, wheel, exhaust, seat, bumper, chassis) without destroying the kart. The wrench also manages tire stacks one tire at a time. * **Interactive Seat Block**: Players can sit directly on placed seat blocks in the world (Shift to dismount). * **Continuous Engine Audio & Idle Animations (v3.0.0)**: Karts feature continuous engine loops (idle audio with vibration animations when fueled, running audio when moving, and immediate silence when empty or parked). * **Achievements**: Added the **"Hit and Run"** achievement for running over mobs, plus **"That's Sticky!"** and **"Kart on the Ice"** for the gluing mechanics. * **Localization**: Full translation across 12 languages, including localized color names and funny advancement titles. --- ## [Changes] * **Server-Side Configuration**: Gameplay settings have moved to server configuration files (`serverconfig/create_kart-server.toml`), ensuring synchronized mechanics in multiplayer. * **Parked Kart Behavior**: Unattended karts stop dead in their tracks (no runaway rolling, fuel drain, or accidental damage), and empty karts cannot be pushed around by walking players. * **Fuel Rebalance**: Coal and charcoal grant +500 units, and coal blocks grant +4,500 units. Empty karts immediately enter low-fuel under-rev mode upon world load. * **Backward Compatibility & Legacy Conversions**: Older world saves (v2.5.0 / v3.0.0) load seamlessly. Legacy incomplete kart items stored in player inventories automatically convert to the new stage system upon pickup. --- ## [Bug Fixes] * **Multiplayer & Server Stability**: Fixed dedicated server crashes, resolved network packet conflicts by merging them into a single reliable channel (`create_kart:main`), and implemented strict server-side calculation authority to eliminate positioning desync. * **Steering & Physics Corrections**: Fixed reversed left/right controls during drifts and corrected steering behavior during true reverse movement. * **Visual Glitches**: Cleaned up model offset issues after turns, removed flickering "non-drift" overlay bugs, and fixed pink-and-black checkered advancement tab backgrounds. --- ## ⚠️ Breaking Changes & Requirements * **Network Protocol 6**: Due to deep structural updates, the server and all connecting clients **must be running version 3.1.0** (older protocol versions are rejected at login). * **Platform & Dependency Matrix for v3.1.0**: * **NeoForge 1.21.1**: Requires NeoForge `21.1.219+`, Create `6.0.10+`, GeckoLib `4.9.3+`, and Java 21. * **Fabric 1.21.1**: Requires Fabric Loader `0.19.3+`, Fabric API, GeckoLib `4.9.3+`, Forge Config API Port `21.1.3+`, and the unofficial Blockfield Create fork (`create-fabric-6.0.0.0+mc1.21.1-bf4` with Porting Lib and Milk Lib). * **Forge 1.20.1**: Requires Forge `47+`, Create `6.0.4+`, GeckoLib `4.4.2+`, and Java 17. --- ## [Roadmap] 🔹 **3.2.0** – Expanded compatibility with other Create fuel add-ons 🔹 **3.3.0** – Surprise Camera Update! 🔹 **3.4.0** – Suggest your ideas in the comments!
release

Create Kart 3.1.0

3.1.0
19 окт. 2026 г.145Minecraft: 1.21.1forge
Скачать
Что нового
# Create Kart — Global Update Patch Notes (v2.3.0 to v3.1.0) [DevNote] Hello everyone! Since I'm not the most regular updater out there, this massive release bridges the gap straight from **v2.3.0 to v3.1.0** on Modrinth! This giant changelog compiles everything introduced across versions **2.5.0**, **3.0.0**, and **3.1.0**. Under the hood, the mod went through a complete rewrite from scratch during the 2.5 phase (cleaning up ~11,000 to ~4,100 lines of legacy code) to achieve total stability. Following that, versions 3.0 and 3.1 brought multi-loader support (**NeoForge**, **Fabric**, and **Forge 1.20.1**), advanced engine audio, a complete handling overhaul, and the brand-new **"Kart on the Ice"** mechanics featuring glued wheels, Ponder tutorials, and sequential assembly! --- ## [Additions] ### 🏎️ Drift, Boost & Handling Mechanics (v2.5.0) * **Complete Drift Rework**: Hold the drift key while turning (with sufficient speed and accelerator pressed) to lock the turning side. Steering towards the drift tightens the curve, while steering away widens it. * **3 Drift Charge Levels**: Visual indicators progress from smoke to flames, blue flames, and sparks at levels 1, 2, and 3 (1s, 2s, 3s). Releasing the key triggers a lengthier speed boost with rear flames and sound. * **Dynamic Drift Camera**: The driver's camera smoothly follows the kart's rotation in 1st and 3rd person (can be disabled in client config). * **Snappier Acceleration**: Karts reach top speed in ~7s instead of 11.5s. * **Real Braking & Coasting (v3.1.0)**: Pressing the reverse key while moving forward now acts as a powerful brake (stopping in ~0.75s with white particles), and karts can now be steered even without pressing the accelerator. ### 🧱 Glued Wheels & Advanced Automation (v3.1.0) * **Glued Wheels**: Shift + Right-Click a kart with glue. **Create Super Glue** (green wheels) gives maximum grip, increased water speed (~4x faster), sharper cornering, and faster deceleration. **Ice Glue** (blue wheels) makes the kart slide across all solid surfaces with unique spin-in-place mechanics when coasting on ice. Glue wears down gradually (4 durability points per use). * **Ice Glue ("Super Ice")**: A brand-new item crafted using Create Super Glue and blue ice. * **Glue Applicator**: A functional block placed on the ground that automatically coats passing karts with glue from its internal tube. * **Sequential Assembly**: Karts can now be built automatically using Create's sequential assembly mechanics (placing a chassis on a depot or belt and deploying components step-by-step through the 11 stages). * **Deployer Recoloring**: Easily dye karts by placing them on a depot under a deployer holding any of the 16 vanilla dyes. * **Ponder Tutorials**: Fully animated Ponder scenes have been integrated directly into version 3.1.0 to help players learn assembly, gluing, recoloring, and refueling. * **JEI Support**: Compact recipe viewing for automated kart assembly. ### 🪑 Tools, Environment & Interactions (v2.5.0 - v3.0.0) * **Create Wrench Disassembly**: Use **Maj + Right-Click** with a Create wrench to pick up individual components (engine, wheel, exhaust, seat, bumper, chassis) without destroying the kart. The wrench also manages tire stacks one tire at a time. * **Interactive Seat Block**: Players can sit directly on placed seat blocks in the world (Shift to dismount). * **Continuous Engine Audio & Idle Animations (v3.0.0)**: Karts feature continuous engine loops (idle audio with vibration animations when fueled, running audio when moving, and immediate silence when empty or parked). * **Achievements**: Added the **"Hit and Run"** achievement for running over mobs, plus **"That's Sticky!"** and **"Kart on the Ice"** for the gluing mechanics. * **Localization**: Full translation across 12 languages, including localized color names and funny advancement titles. --- ## [Changes] * **Server-Side Configuration**: Gameplay settings have moved to server configuration files (`serverconfig/create_kart-server.toml`), ensuring synchronized mechanics in multiplayer. * **Parked Kart Behavior**: Unattended karts stop dead in their tracks (no runaway rolling, fuel drain, or accidental damage), and empty karts cannot be pushed around by walking players. * **Fuel Rebalance**: Coal and charcoal grant +500 units, and coal blocks grant +4,500 units. Empty karts immediately enter low-fuel under-rev mode upon world load. * **Backward Compatibility & Legacy Conversions**: Older world saves (v2.5.0 / v3.0.0) load seamlessly. Legacy incomplete kart items stored in player inventories automatically convert to the new stage system upon pickup. --- ## [Bug Fixes] * **Multiplayer & Server Stability**: Fixed dedicated server crashes, resolved network packet conflicts by merging them into a single reliable channel (`create_kart:main`), and implemented strict server-side calculation authority to eliminate positioning desync. * **Steering & Physics Corrections**: Fixed reversed left/right controls during drifts and corrected steering behavior during true reverse movement. * **Visual Glitches**: Cleaned up model offset issues after turns, removed flickering "non-drift" overlay bugs, and fixed pink-and-black checkered advancement tab backgrounds. --- ## ⚠️ Breaking Changes & Requirements * **Network Protocol 6**: Due to deep structural updates, the server and all connecting clients **must be running version 3.1.0** (older protocol versions are rejected at login). * **Platform & Dependency Matrix for v3.1.0**: * **NeoForge 1.21.1**: Requires NeoForge `21.1.219+`, Create `6.0.10+`, GeckoLib `4.9.3+`, and Java 21. * **Fabric 1.21.1**: Requires Fabric Loader `0.19.3+`, Fabric API, GeckoLib `4.9.3+`, Forge Config API Port `21.1.3+`, and the unofficial Blockfield Create fork (`create-fabric-6.0.0.0+mc1.21.1-bf4` with Porting Lib and Milk Lib). * **Forge 1.20.1**: Requires Forge `47+`, Create `6.0.4+`, GeckoLib `4.4.2+`, and Java 17. --- ## [Roadmap] 🔹 **3.2.0** – Expanded compatibility with other Create fuel add-ons 🔹 **3.3.0** – Surprise Camera Update! 🔹 **3.4.0** – Suggest your ideas in the comments!
release

CreateKart 2.3.0 - 1.20.1

2.3.0
16 дек. 2025 г.13,8 тыс.Minecraft: 1.20.1forge
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Что нового
2.3.0 - Color Update! [Additions] 🎨 16 New Kart Colors 🛠️ 16 New Crafting Recipes to apply these colors ⚙️ Color Crafting Automation via create processes 🎨 Kart Recoloring: - You can now change the kart’s color by holding a dye and using Shift + Right-Click on the kart. - Added particle effects when recoloring the kart. 🛠️ New Configuration Setting: - "Minimal Overlay": Adds a more minimalist version of the low fuel popup. 🆕 Kart Overlay Toggle: - A new feature allows you to toggle the kart overlay on or off. - The default key to toggle the display is H (configurable Ingame). 🔧 Recovering the Kart with a Wrench: - It is now possible to retrieve a kart without destroying it. - Use Shift + Right-Click with a Create wrench to pick up the kart as an item. - Unconsumed fuel (coal) is also recovered when using this method. [Changes] 🛞 Updated Kart Item: - The default kart item kart_item is now replaced with kart_red. - This will be the default color when crafting a kart. 📜 Reworked Item Descriptions: - Updated descriptions for all kart color variants. - They now follow the Create mod’s item description style, which was not the case before. [Deletions] - No deletion [Bug Fixes] 🐛 Performance Issue Fix: - Removed a debug line that caused game slowdowns after prolonged kart usage. - The issue was due to an excessive number of console messages accumulating over time. 🎨 Particle Improvements: - The textures for particles of items, blocks, and karts have been reworked for better consistency. - Instead of displaying raw model textures, particles now use custom-designed textures for a cleaner and more polished effect. [Additional Information] 🎨 How to Recolor Your Kart: - Shift + Right-Click with a vanilla Minecraft dye in your main hand. - The kart now has a variant for each of the 16 Minecraft dyes. 🔧 How to Recover a Kart Without Destroying It: - Use Shift + Right-Click with a Create mod wrench to retrieve the kart as an item. - Unconsumed fuel (coal) is also recovered when using this method.