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ВЕРСИИ (6)
release
Create ReAutomated 0.3.2
0.3.24 авг. 2026 г.2,3 тыс.Minecraft: 1.21.1neoforge
Что нового
Create ReAutomated 0.3.2
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#### Fixes
- Fixed Unstable Ore Nodes' Efficiency enchantment behavior being applied to all blocks
release
Create ReAutomated 0.3.1
0.3.14 авг. 2026 г.46Minecraft: 1.21.1neoforge
Что нового
Create ReAutomated 0.3.1
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#### New Content
- New node, infinite node and bits: Quartz
- New quartz recipes
- New Advanced Extracting recipes _(regular extracting recipe are now available on the advanced extractor, with an added fluid and reduced craft time)_
#### Gameplay changes
- Unstable Ore Nodes now ignore efficiency enchantment on tools
- Both extractors are now movable by Create contraptions
- Fluids cannot be inserted or extracted manually from the Advanced Extractor in survivor mode anymore
#### Other
- Bumped Create version to 6.0.10
release
Create ReAutomated 0.3.0
0.3.025 июн. 2026 г.1,1 тыс.Minecraft: 1.21.1neoforge
Что нового
Create ReAutomated 0.3.0
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#### New Content
- New extractor type: Advanced Extractor
- Like the base Extractor but also requires a fluid to function.
- New recipe type advanced_extracting.
- New node: Ancient Debris
#### Changes
- Updated Extractor crafting.
#### Configs
- Server:
- Added option to set all nodes infinite.
- Added option to modify both Extractors stats (Stress / Speed required).
- Added Extracting recipe global modifiers to change various recipe values without a datapack.
- Common:
- Expanded worldgen configs to allow for per-node configuration.
#### Art Changes
- New Extractor texture and model.
release
Create ReAutomated 0.2.0
0.2.014 мая 2026 г.1,1 тыс.Minecraft: 1.21.1neoforge
Что нового
Create ReAutomated 0.2.0
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> ### ⚠️WARNING:
>
> #### This update made significant changes to the worldgen config, check the changelog below before updating.
#### Configs
- Client:
- Added option to disable Node particles.
- Common > Worldgen
- Added per dimension settings to change node spawn quantity and height range
- Added option to change number of faces that need to touch the respective ore for a node to spawn
#### Fixes
- Nodes are now visible in maps
#### For Modpack/Datapack authors
- Renamed feature `ore_node` -> `encased_ore`
- Added optional field `facesOverride` to `encased_ore`, when omitted the global `requiredFaces` config will be used
release
Create ReAutomated 0.1.1
0.1.126 апр. 2026 г.1,2 тыс.Minecraft: 1.21.1neoforge
Что нового
Create ReAutomated 0.1.1
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#### Improvements
- Extractor:
- Added direct belt input support
- Added arm interaction point support
- Added configuration to disable drill durability consumption
#### Fixes
- Added missing raw zinc recipe from bits
release
Create ReAutomated 0.1.0
0.1.017 апр. 2026 г.463Minecraft: 1.21.1neoforge
Что нового
# Create Re-Automated
Port and rework of the original "Create Automated" mod by kotakotik22, updated to Minecraft 1.21.1 with NeoForge.
Create Re-Automated adds an alternative resource extraction system to traditional mining, designed to fit right into Create's automation workflow.
## What it adds
- **Ore Nodes** that replace some ore deposits in the world. You can't break them by hand: you need the right tools or a Stabilizer to make them mineable.
- **Extractor**, a machine powered by Create's rotational energy. Stick a drill in, point it at a node, and let it do the hard work.
- **Three drill tiers** (iron, diamond, netherite) with increasing durability and yield. Each node requires a minimum drill tier to be extracted.
- **Ore Bits**, raw resources obtained from extraction, to be compacted into usable materials through Create's recipes.
- **Infinite Nodes**, endgame versions of nodes that never deplete, craftable with rare materials.
- **Configurable world generation**: nodes spawn naturally where ore veins are large enough.
## Compatibility
Supports JEI for recipe viewing and KubeJS for script-based customization.
Requires Create for NeoForge.