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release
CreateMobGrinding 1.3.0
1.3.01 сент. 2026 г.1,1 тыс.Minecraft: 1.21.1neoforge
Что нового
## Changelog - Version 1.3.0
### New Features & Upgrades
* **Grinder Upgrades:** The Rotational Mob Grinder now supports item upgrades. Right-click the block to insert them.
* **Vacuum Upgrade:** Automatically sucks up dropped items and Experience Orbs in a 3x3 flat area in front of the blade. Absorbed XP is automatically compressed into Create's Experience Nuggets.
* **Protection Upgrade:** Makes the Grinder's spinning blade completely harmless to players.
* **Native Blade Enchanting:** Grinder Blades can now be enchanted natively using Anvils or Enchanting Tables. They exclusively accept utility enchantments (Looting, Fire Aspect, Beheading, Unbreaking, and Mending).
* **Structure Loot Integration:** Blank Spawner Chunks can now be rarely found (5% chance) inside structure chests (Mineshafts, Dungeons, Ancient Cities, and Strongholds).
* **Expanded Mob Roster:** Added 19 new mobs to the mod (including Breeze, Bogged, Slime, Armadillo, etc.) complete with their Sequenced Assembly recipes.
### Tweaks & Changes
* **Datapack Tags for Tiers:** Mob Tiers are now entirely driven by Data Tags instead of configs, ensuring perfect synchronization between spawn times and required crafting materials.
* **WAILA / Goggles Support:** Full integration with Jade and Create's Goggles. You can now see the Tier of living mobs by looking at them, and inspect installed Upgrades and Enchantments inside a Grinder.
* **Custom Death Messages:** Dying to a Grinder will now display a custom, localized death message in chat.
* **Ponder Scenes:** Texts updated to reflect the new enchanting mechanics.
### Bug Fixes
* Fixed an infinite loop where items extracted by Funnels were instantly sucked back up by the Vacuum Upgrade.
* Fixed an anvil exploit that allowed combat enchantments (like Sharpness) to be incorrectly applied to Grinder Blades.
release
CreateMobGrinding 1.2.3
1.2.328 авг. 2026 г.70Minecraft: 1.21.1neoforge
Что нового
# Release 1.2.3
* Fixed a bug where player wouldn't receive a full extractor when used on a mob
release
CreateMobGrinding 1.2.2
1.2.226 авг. 2026 г.27Minecraft: 1.21.1neoforge
Что нового
# Release 1.2.2
* Creepers wont explode when attacked by grinder
release
CreateMobGrinding 1.2.1
1.2.126 июл. 2026 г.213Minecraft: 1.21.1neoforge
Что нового
# Release 1.2.1
* Fixed missing upgrade's recipes
* Fixed missing upgrade's textures
release
CreateMobGrinding 1.2.0
1.2.025 июл. 2026 г.22Minecraft: 1.21.1neoforge
Что нового
# Release 1.2.0
## Additions
* Added new tiered blades
* Added advancements
* Added compatibility with higher level enchant
* Added No AI Upgrade: Mob will spawn without AI and won't move and do anything
* Added No Condition Upgrade: Spawner doesn't need conditions to spawn mobs
## Changes
* Balanced blade's damage
* Now Spawner accept kinetic energy from Top and Bottom
* Now Spawner can transfer energy between each other
* Now spawner need light conditions to spawn mobs
release
Create: Mob Grinding 1.1.1
1.1.116 июл. 2026 г.90Minecraft: 1.21.1neoforge
Что нового
# Create: Mob Grinding 1.1.1 - Changelog
* **Creative Grinder Blade:** Added a new creative-only blade for the Rotational Mob Grinder,
* **Spawner Redstone Control:** The Rotational Mob Spawner can now be completely turned on/off using redstone (ON without a signal, OFF with a signal)
* **Custom Tier Scaling for Spawners:** Completely overhauled how Stress Impact (SU) and Spawn Speeds scale with Mob Tiers.
* **Tier 1 to 3 (Common Mobs):** Significantly lowered the SU cost and greatly increased the spawn speed. Now you can easily set up massive, fast-paced farms for common mobs without breaking your kinetic network!
* **Tier 4 and 5 (Rare Mobs):** Increased the SU cost and slightly increased the time required to spawn them, making them feel more balanced and rewarding as high-end gameplay mechanics.
## Bug Fixes
* **Spawner Chunk Swapping:** Fixed a bug where right-clicking a Spawner that already had a Mob Chunk with a *different* Mob Chunk wouldn't work.
* Fixed some missing textures and model rendering issues.
release
Create: Mob Grinding 1.1.0
1.1.010 июл. 2026 г.45Minecraft: 1.21.1neoforge
Что нового
**New Features & Changes:**
- **3 New Syringe Tiers**: The Soul Extractor has been split into **Basic**, **Advanced**, and **Elite** variants.
- **Scrap Recovery**: Added a Sandpaper polishing recipe to clean Broken Spawner Chunks back into reusable Blank Spawner Chunks!
- **Custom Filter Attributes**: Brass Funnels just got smarter! You can now use Create's Attribute Filters to sort your factory lines using custom attributes: `"Is a Spawner Chunk"`, `"Has Spawner DNA"`, `"Is a Blank Spawner Chunk"`, and `"Is a Scrap Spawner Chunk"`.
**Fixes:**
- Fixed a critical bug where Sequenced Assembly would ignore the mob DNA and always output a Blaze Spawner. Assembly lines now correctly output the exact mob you injected!
- Fixed missing textures for broken spawner chunks.
release
Create: Mob Grinding 1.0
1.05 июн. 2026 г.236Minecraft: 1.21.1neoforge
Что нового
# Create: Mob Grinding v1.0.0 OUT NOW!
### Spawner Crafting & Sequenced Assembly
* **Added Blank Spawner Chunk:** Obtainable by polishing any found Spawner Chunk with **Sandpaper**.
* **Sequenced Assembly:** Added **21 new Sequenced Assembly recipes** to convert Blank Chunks.
* **Dynamic Tier System:** The difficulty, cost, and success probabilities scale based on the Mob's Tier:
* **Tier 1 (Animals):** 100% Success (Requires Experience Nuggets).
* **Tier 2 (Common Monsters):** 90% Success (Requires Experience Nuggets).
* **Tier 3 (Rare/Nether Monsters):** 75% Success (Requires Experience Blocks).
* **Tier 4 (Illagers):** 50% Success (Requires Experience Blocks).
* **Tier 5 (Bosses - Wither/Warden/Dragon):** 20% Success (Requires Experience Blocks).
* **Incomplete Chunks Recycling:** If the assembly line fails (probability varies by Tier), you will get an *Incomplete Spawner Chunk*, which can be polished again with Sandpaper to get your Blank Chunk back.
---
### Rotational Mob Grinder Rework
* **New and Improved model** for the Mob Grinder.
* **Synchronized Animation:** The blade now rotates perfectly according to the direction and speed (RPM) of the kinetic network.
* **Adaptive Damage:** Base damage (nerfed to 2.0) scales dynamically based on the provided RPM speed.
* **Improved Damage Area:**
* **Range Hologram:** Holding the *Wrench* will now project a hologram of the exact area where the Grinder inflicts damage.
* **Fire Aspect Support:** The Rotational Mob Grinder now accepts *Fire Aspect*.
---
### New Enchantment
* **New Enchantment - Beheading:** Applicable to Swords and the Grinder. Improves the chance to obtain a mob's head.
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### Blacklist
* **Admin Commands & Blacklist:** Added the `/createmobgrinding blacklist [add/remove]` command to easily add a new mob to the blacklist without changing the config.
* Blacklisted mobs now visually display a red `Entity: BLACKLISTED` text and their insertion is blocked.
---
### Miscellaneous & Translations
* Added full localization support for Italian and English.
release
Create: Mob Grinding 0.1
0.11 июн. 2026 г.37Minecraft: 1.21.1neoforge
Что нового
Create: Mob Grinding is an addon for the **Create** mod that brings a kinetic way to spawn and grind mobs in Minecraft! Extract souls from Vanilla spawners and utilize rotational force to power your very own customizable mob farms.
## Features
* **Chunk Extraction**: Mine Vanilla Spawners with a Pickaxe to extract a **Mob Spawner Chunk** containing the soul of the mob inside.
* **Rotational Mob Spawner**: A kinetic machine that consumes Stress Units (SU) to spawn mobs.
* **Rotational Mob Grinder**: A spinning blade to automatically eliminate mobs and gather their loot.
* **Dynamic Tiering System**: Mobs are automatically grouped into 5 Tiers. Higher tier mobs require much more SU and time to spawn compared to lower-tier ones!
* **Highly Configurable**: Define base spawn progress, base grinder damage, and even blacklist destructive mobs (like the Warden or Ender Dragon) in the NeoForge config.
## DISCLAIMER
The mod is in an alpha states, models are not at their final state and will be changed in future updates.