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ВЕРСИИ (8)
beta
Create Big Cannons: Going Ballistic v0.3.1
0.3.124 авг. 2026 г.52,3 тыс.Minecraft: 1.21.1neoforge
Что нового
Changes:
* Added compatibility for CBC: Terminal Ballistics
beta
Create Big Cannons: Going Ballistic v0.3.0
0.3.022 июл. 2026 г.35,5 тыс.Minecraft: 1.21.1neoforge
Что нового
*"Can I have some Ibuprofen?" - Blocks of obsidian obliterated by older versions*
### Changes:
* Updated Going Ballistic for Create Big Cannons 5.11.7
* Changed the damage calculation formula to use a reduced-order impact model based on the Recht-Ipson ballistic-limit model
* Added compatibility with Sable
* Fixed Big Cartridges not producing any projectile velocity
* Fixed Autocannon projectiles not using fractional damage, causing most blocks to break instantly
* Fixed incorrect NBT data in the propellant definitions
beta
Create Big Cannons: Going Ballistic v0.2.1
0.2.131 мая 2026 г.32,7 тыс.Minecraft: 1.21.1neoforge
Что нового
*"All great changes are preceded by chaos" - Deepak Chopra*
### Changes
- Fixed a crash with Create Big Cannons 5.11.4
- Updated Going Ballistic for Create Big Cannons 5.11.4
beta
Create Big Cannons: Going Ballistic v0.2.0
0.2.023 мая 2026 г.3 тыс.Minecraft: 1.21.1neoforge
Что нового
- Changed the mod to have a datapack-oriented API to make adding compatibility for other mods easier. If it's a mod for CBC and is for NeoForge, feel free to send me a suggestion on the issues page of this project's Github page and I'll try to implement it!
- Added compatibility for Create Big Cannons: Advanced Technologies and CBC: Enhanced Shells
beta
Create Big Cannons: Going Ballistic v0.1.3
0.1.39 мая 2026 г.4,1 тыс.Minecraft: 1.21.1neoforge
Что нового
*"I knew I was forgetting something!"*
### Changes:
- Added a mixin to calculate the drag on each projectile as well as change the force of gravity to be more realistic, significantly increasing the range of projectiles overall.
- Removed some debug-related limiters in the code for projectile damage calculation.
beta
Create Big Cannons: Going Ballistic v0.1.2
0.1.25 мая 2026 г.7,9 тыс.Minecraft: 1.21.1neoforge
Что нового
*Velocity: All or Nothin'*
### Changes:
- Fixed a sneaky argument switcheroo that would either produce an underwhelming or overwhelming amount of muzzle velocity for autocannons.
- Fixed a conditional return statement that caused all finite values passed through it to be returned as 0 and all nonfinite values to be clamped, causing some weird behaviours like projectiles not damaging/breaking blocks.
- Fixed a part of the velocity equation that wasn't being calculated correctly that negatively impacted muzzle velocity.
beta
Create Big Cannons: Going Ballistic v0.1.1
0.1.11 мая 2026 г.741Minecraft: 1.21.1neoforge
Что нового
*"That wasn't supposed to happen..."*
\- Demoman TF2
### Changes:
- Changed the mod's config settings so the mod isn't disabled by default in the config. You'll need to set `disableRealisticBallistics`and `disableRealisticBlockDamage` to `false` if you don't want to erase the old config file if you used the previous version of the mod
beta
Create Big Cannons: Going Ballistic v0.1.0
0.1.030 апр. 2026 г.147Minecraft: 1.21.1neoforge
Что нового
*"To be, or not to be... What was the question?"*
### Changes:
- Replaced Create: Big Cannons' ballistic model with a more accurate ballistics model.
- Gave each projectile mass to be compatible with new ballistics model.